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Reduce change frequency limit for texscaling.
Since we have the texels limit now, this should allow more textures to be scaled safely. Also, it may detect alpha optimizations in more textures, since we currently skip them for frequently changed textures.
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@@ -51,7 +51,7 @@
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#define TEXCACHE_DECIMATION_INTERVAL 13
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// Changes more frequent than this will be considered "frequent" and prevent texture scaling.
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#define TEXCACHE_FRAME_CHANGE_FREQUENT 15
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#define TEXCACHE_FRAME_CHANGE_FREQUENT 6
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#define TEXCACHE_NAME_CACHE_SIZE 16
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