From d8eaeab663cfca0076e32ab9d7e15736ee8df2e8 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 14 Jun 2014 10:47:59 -0700 Subject: [PATCH] Reduce change frequency limit for texscaling. Since we have the texels limit now, this should allow more textures to be scaled safely. Also, it may detect alpha optimizations in more textures, since we currently skip them for frequently changed textures. --- GPU/GLES/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index ce89216479..af36d4534a 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -51,7 +51,7 @@ #define TEXCACHE_DECIMATION_INTERVAL 13 // Changes more frequent than this will be considered "frequent" and prevent texture scaling. -#define TEXCACHE_FRAME_CHANGE_FREQUENT 15 +#define TEXCACHE_FRAME_CHANGE_FREQUENT 6 #define TEXCACHE_NAME_CACHE_SIZE 16