Merge pull request #16460 from hrydgard/translation-string-fixes

Translation string fixes
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2022-11-29 10:47:22 +01:00
commit d34e38c02c
46 files changed
+467 -131

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+8 -2
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@@ -11,6 +11,8 @@ use structopt::StructOpt;
struct Opt {
#[structopt(subcommand)]
cmd: Command,
#[structopt(short, long)]
dry_run: bool,
}
#[derive(StructOpt, Debug)]
@@ -170,7 +172,9 @@ fn main() {
}
}
target_ini.write().unwrap();
if !opt.dry_run {
target_ini.write().unwrap();
}
}
println!("Langtool processing {}", reference_ini_filename);
@@ -199,5 +203,7 @@ fn main() {
_ => {}
}
// println!("{:#?}", target_ini);
if !opt.dry_run {
reference_ini.write().unwrap();
}
}
+19 -19
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@@ -829,7 +829,7 @@ void GameSettingsScreen::CreateViews() {
LinearLayout *systemSettings = AddTab("GameSettingsSystem", ms->T("System"));
systemSettings->Add(new ItemHeader(sy->T("UI")));
systemSettings->Add(new Choice(dev->T("Language", "Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage);
systemSettings->Add(new Choice(sy->T("Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage);
systemSettings->Add(new CheckBox(&g_Config.bUISound, sy->T("UI Sound")));
const Path bgPng = GetSysDirectory(DIRECTORY_SYSTEM) / "background.png";
const Path bgJpg = GetSysDirectory(DIRECTORY_SYSTEM) / "background.jpg";
@@ -1592,8 +1592,8 @@ UI::EventReturn GameSettingsScreen::OnChangeMacAddress(UI::EventParams &e) {
}
UI::EventReturn GameSettingsScreen::OnLanguage(UI::EventParams &e) {
auto dev = GetI18NCategory("Developer");
auto langScreen = new NewLanguageScreen(dev->T("Language"));
auto sy = GetI18NCategory("System");
auto langScreen = new NewLanguageScreen(sy->T("Language"));
langScreen->OnChoice.Handle(this, &GameSettingsScreen::OnLanguageChange);
if (e.v)
langScreen->SetPopupOrigin(e.v);
@@ -1756,12 +1756,27 @@ void DeveloperToolsScreen::CreateViews() {
list->Add(new Choice(dev->T("Logging Channels")))->OnClick.Handle(this, &DeveloperToolsScreen::OnLogConfig);
list->Add(new CheckBox(&g_Config.bLogFrameDrops, dev->T("Log Dropped Frame Statistics")));
if (GetGPUBackend() == GPUBackend::VULKAN) {
list->Add(new CheckBox(&g_Config.bGpuLogProfiler, gr->T("GPU log profiler")));
list->Add(new CheckBox(&g_Config.bGpuLogProfiler, dev->T("GPU log profiler")));
}
list->Add(new ItemHeader(dev->T("Texture Replacement")));
list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures")));
list->Add(new CheckBox(&g_Config.bReplaceTextures, dev->T("Replace textures")));
Choice *createTextureIni = list->Add(new Choice(dev->T("Create/Open textures.ini file for current game")));
createTextureIni->OnClick.Handle(this, &DeveloperToolsScreen::OnOpenTexturesIniFile);
createTextureIni->SetEnabledFunc([&] {
if (!PSP_IsInited())
return false;
// Disable the choice to Open/Create if the textures.ini file already exists, and we can't open it due to platform support limitations.
if (!System_GetPropertyBool(SYSPROP_SUPPORTS_OPEN_FILE_IN_EDITOR)) {
if (hasTexturesIni_ == HasIni::MAYBE)
hasTexturesIni_ = TextureReplacer::IniExists(g_paramSFO.GetDiscID()) ? HasIni::YES : HasIni::NO;
return hasTexturesIni_ != HasIni::YES;
}
return true;
});
Draw::DrawContext *draw = screenManager()->getDrawContext();
// Experimental, will move to main graphics settings later.
@@ -1810,21 +1825,6 @@ void DeveloperToolsScreen::CreateViews() {
// Reconsider whenever recreating views.
hasTexturesIni_ = HasIni::MAYBE;
Choice *createTextureIni = list->Add(new Choice(dev->T("Create/Open textures.ini file for current game")));
createTextureIni->OnClick.Handle(this, &DeveloperToolsScreen::OnOpenTexturesIniFile);
createTextureIni->SetEnabledFunc([&] {
if (!PSP_IsInited())
return false;
// Disable the choice to Open/Create if the textures.ini file already exists, and we can't open it due to platform support limitations.
if (!System_GetPropertyBool(SYSPROP_SUPPORTS_OPEN_FILE_IN_EDITOR)) {
if (hasTexturesIni_ == HasIni::MAYBE)
hasTexturesIni_ = TextureReplacer::IniExists(g_paramSFO.GetDiscID()) ? HasIni::YES : HasIni::NO;
return hasTexturesIni_ != HasIni::YES;
}
return true;
});
}
void DeveloperToolsScreen::onFinish(DialogResult result) {
+2 -2
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@@ -425,8 +425,8 @@ void HandleCommonMessages(const char *message, const char *value, ScreenManager
UpdateUIState(UISTATE_MENU);
manager->push(new GameSettingsScreen(Path()));
} else if (!strcmp(message, "language screen") && isActiveScreen) {
auto dev = GetI18NCategory("Developer");
auto langScreen = new NewLanguageScreen(dev->T("Language"));
auto sy = GetI18NCategory("System");
auto langScreen = new NewLanguageScreen(sy->T("Language"));
langScreen->OnChoice.Add([](UI::EventParams &) {
NativeMessageReceived("recreateviews", "");
if (host) {
+10 -2
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@@ -248,7 +248,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -501,7 +501,7 @@ Frame Rate Control = ‎التحكم في معدل الإطارات
Frame Skipping = ‎تخطي الإطارات
Frame Skipping Type = Frame skipping type
FullScreen = ‎الشاشة الكاملة
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -555,6 +555,8 @@ Software Skinning = ‎طلاء برمجي
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = ‎السرعة
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = ‎المط
Texture Filter = ‎منقي الرسوم
Texture Filtering = ‎مفلتر الرسوم
@@ -840,11 +842,13 @@ Brightness = Brightness
Cartoon = ‎كرتوني
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = ‎CRT خطوط الفحص
FXAA = ‎FXAA منعم الحواف
Gamma = Gamma
Grayscale = ‎التدرج الرمادي
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = ‎عكس الألوان
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -853,9 +857,11 @@ NaturalA = Natural Colors (no blur)
Off = ‎مغلق
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = ‎تنعيم الحواف
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1099,6 +1105,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = ‎اللغة
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = ‎تغيير الأسم المستعار
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Kvadrat Keçid et (Sürət)
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Speed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Texture filtering
Texture Filtering = Texture filtering
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Language
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Change nickname
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Прескачане на кадри
Frame Skipping Type = Frame skipping type
FullScreen = Цял екран
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Скорост
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Текстурно филтриране
Texture Filtering = Текстурно филтриране
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Анимация
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Сива скала
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Противоположни цветове
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Изключено
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Изостряне
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Език
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Промени прякор
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Amideu el rendiment
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Comparació Jit
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Saltar fotogrames (skip)
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Speed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Texture filtering
Texture Filtering = Texture filtering
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Llengua
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Change nickname
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Profilovač snímku
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Porovnání JIT
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Kontrola frekvence snímků
Frame Skipping = Přeskakování snímků
Frame Skipping Type = Frame skipping type
FullScreen = Režim celé obrazovky
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Nastavení hacků (Mohou způsobit problémy)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Textury aplikuje software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Rychlost
Speed Hacks = Speed Hacks (Mohou způsobit problémy)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Roztažení
Texture Filter = Filtr textur
Texture Filtering = Filtrování textur
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Animák
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = Skenovací řádky CRT
FXAA = Vyhlazování hran FXAA
Gamma = Gamma
Grayscale = Stupně šedi
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverzní barvy
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Vypnuto
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Skenovací řádky (CRT)
Sharpen = Zostřit
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Jazyk
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Změnit přezdívku
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit sammenlign
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Frameratekontrol
Frame Skipping = Frameskipping
Frame Skipping Type = Frame skipping type
FullScreen = Fuldskærm
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack indstillinger (kan give fejl)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Kombiner begrænset model tegning af CPU, hurtigere i fleste spil
Speed = Hastighed
Speed Hacks = Speed Hacks (kan give fejl)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Texturfilter
Texture Filtering = Texturfiltrering
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Tegnefilm
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlinier
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Gråskala
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverterede farver
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Slukket
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlinier (CRT)
Sharpen = Gør skarpere
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Sprog
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Ændre kaldenavn
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame Profiler
GPU Driver Test = GPU Treibertest
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU Profil
Jit Compare = JIT-Vergleich
JIT debug tools = JIT Debug Werkzeuge
@@ -493,7 +493,7 @@ Frame Rate Control = Frameratenkontrolle
Frame Skipping = Bilder überspringen
Frame Skipping Type = Typ für Bilder überspringen
FullScreen = Vollbild
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hacks (kann zu Fehlern führen)
Hardware Tessellation = Hardware Tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software Skinning
SoftwareSkinning Tip = Reduziert Grafikbefehle und schneller in Spielen mit erweiterter Skinning-Technik, in anderen Spielen langsamer
Speed = Geschwindigkeit
Speed Hacks = Speed Hacks (kann zu Fehlern führen)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Strecken
Texture Filter = Texturfilter
Texture Filtering = Texturfilterung
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT Scanlines
FXAA = FXAA
Gamma = Gamma
Grayscale = Graustufen
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Farben invertieren
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natürliche Farben (kein Blur)
Off = Aus
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines
Sharpen = Schärfen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Sprache
Memory Stick folder = Memory Stick Ordner
Memory Stick size = Memory Stick size
Change Nickname = Spitznamen ändern
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Atoro'i FRna
Frame Skipping = Frameskip
Frame Skipping Type = Frame skipping type
FullScreen = Layar pol
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Lassinna
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Panyaring Texture
Texture Filtering = Saring i Texture
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Bahasa
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Sullei Nickname
+7 -5
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@@ -173,7 +173,6 @@ File = &File
Frame Skipping = &Frame skipping
Frame Skipping Type = Frame skipping type
Fullscreen = Fu&llscreen
Geometry shader culling = Geometry shader culling
Game Settings = &Game settings
GE Debugger... = GE debugge&r...
GitHub = Git&Hub
@@ -257,6 +256,7 @@ DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enter address = Enter address
@@ -265,7 +265,7 @@ Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Profile = GPU profile
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
Jit Compare = JIT compare
JIT debug tools = JIT debug tools
Log Dropped Frame Statistics = Log dropped frame statistics
@@ -480,6 +480,7 @@ Aggressive = Aggressive
Alternative Speed = Alternative speed (in %, 0 = unlimited)
Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
Anisotropic Filtering = Anisotropic filtering
Aspect Ratio = Aspect Ratio
Auto = Auto
Auto (1:1) = Auto (1:1)
Auto (same as Rendering) = Auto (same as rendering resolution)
@@ -517,6 +518,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Frame skipping
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
Geometry shader culling = Geometry shader culling
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardware transform
@@ -590,7 +592,6 @@ VSync = VSync
Vulkan = Vulkan
Window Size = Window size
xBRZ = xBRZ
GPU log profiler = GPU log profiler
[InstallZip]
Delete ZIP file = Delete ZIP file
@@ -840,7 +841,7 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
@@ -1151,6 +1152,7 @@ Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Language = Language
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
MHz, 0:default = MHz, 0 = default
@@ -1242,4 +1244,4 @@ New version of PPSSPP available = New version of PPSSPP available
Choices: = Choices:
List: = List:
Progress: %1% = Progress: %1%
Screen representation = Screen representation
Screen representation = Screen representation
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Frame Profiler = Medir rendimiento
Framedump tests = Tests de volcado de cuadros
GPU Driver Test = Test de controlador GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Perfil GPU
Jit Compare = Comparación JIT
JIT debug tools = Herramientas de depuración JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Control de tasa de cuadros (FPS)
Frame Skipping = Saltar cuadros
Frame Skipping Type = Tipo de salto de cuadros
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ajustes de hacks (causarán errores gráficos)
Hardware Tessellation = Teselado por hardware
@@ -547,6 +547,8 @@ Software Skinning = "Skinning" por software
SoftwareSkinning Tip = Reduce la carga de dibujado, rápido en juegos con técnicas de skinning avanzadas, pero lento en otros.
Speed = Velocidad
Speed Hacks = Speed Hacks (causarán errores gráficos)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Estirar
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas
@@ -832,11 +834,13 @@ Brightness = Brillo
Cartoon = Dibujos animados
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Corrección de color
ColorPreservation = Color preservation
Contrast = Contraste
CRT = Pantalla de tubo (CRT)
FXAA = Antialiasing por FXAA
Gamma = Gamma
Grayscale = Escala de grises
GreenLevel = GreenLevel
Intensity = Intensidad
InverseColors = Invertir colores
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Colores naturales (sin difuminar)
Off = No
Power = Poder
PSPColor = Paleta de colores PSP
RedBlue = Red/Blue glasses
Saturation = Saturación
Scanlines = Monitor con "scanlines"
Sharpen = Afilado
SideBySide = Side by side (SBS)
SSAA(Gauss) = Super muestreo AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: el estado es de otro juego.
Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo.
Floating symbols = Símbolos flotantes
Game crashed = Game crashed
Language = Idioma
Memory Stick folder = Directorio de Memory Stick
Memory Stick size = Cambiar tamaño de Memory Stick (GB)
Change Nickname = Cambiar apodo PSP
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Pruebas de volcado de frames
Frame Profiler = Perfilado de frame
GPU Driver Test = Probar controlador GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Perfil de GPU
Jit Compare = Comparar JIT
JIT debug tools = Herr. de depuración de JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Control de Framerate
Frame Skipping = Salto de cuadros
Frame Skipping Type = Tipo de salto de cuadros
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ajustes de hacks (puede causar glitches)
Hardware Tessellation = Teselado por Hardware
@@ -547,6 +547,8 @@ Software Skinning = Skineado por software
SoftwareSkinning Tip = Combina dibujados de modelo de skineado en la CPU. Acelera muchos juegos pero ralentiza otros.
Speed = Velocidad
Speed Hacks = Speed Hacks (puede causar glitches)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Estirar
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas
@@ -832,11 +834,13 @@ Brightness = Brillo
Cartoon = Caricaturas
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Corrección de color
ColorPreservation = Color preservation
Contrast = Contraste
CRT = Pantalla de tubo (CRT)
FXAA = Antialiasing por FXAA
Gamma = Gamma
Grayscale = Escala de grises
GreenLevel = GreenLevel
Intensity = Intensidad
InverseColors = Invertir colores
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Colores naturales (sin desenfoques)
Off = Apagado
Power = Power
PSPColor = Paleta de colores PSP
RedBlue = Red/Blue glasses
Saturation = Saturación
Scanlines = Líneas de escaneo (CRT)
Sharpen = Afilado
SideBySide = Side by side (SBS)
SSAA(Gauss) = Super muestreo AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: el estado es de otro juego.
Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo.
Floating symbols = Símbolos flotantes
Game crashed = Game crashed
Language = Idioma
Memory Stick folder = Carpeta del Memory Stick
Memory Stick size = Tamaño del Memory Stick
Change Nickname = Cambiar nombre de usuario
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = ‎کنترل سرعت فریم
Frame Skipping = ‎ردکردن فریم
Frame Skipping Type = Frame skipping type
FullScreen = ‎تمام صفحه
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ‎تنظیمات هک ها (میتواند باعث باگ شود)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = ‎در اکثر بازی ها سریع تر ،CPU دار در skin ترکیب رسم مدل های
Speed = ‎سرعت
Speed Hacks = Speed Hacks ‎(میتواند باعث باگ شود)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = ‎کشیدن
Texture Filter = ‎فیلتر تکسچر
Texture Filtering = ‎فیلتر کردن تکسچر
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = ‎زبان
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = ‎تغییر نام
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Ruudun ohitus
Frame Skipping Type = Frame skipping type
FullScreen = Koko näyttö
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Nopeus
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Tekstuurisuodatin
Texture Filtering = Tekstuurin suodatus
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Language
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Vaihda nimimerkkiä
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Profileur d'image
GPU Driver Test = Test du pilote du GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Profilage du GPU
Jit Compare = Comparaison JIT
JIT debug tools = Outils de débogage JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
Frame Skipping = Saut d'images
Frame Skipping Type = Type de saut d'images
FullScreen = Plein écran
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Paramètres "hack" (crée des bugs graphiques)
Hardware Tessellation = Tessellation matérielle
@@ -547,6 +547,8 @@ Software Skinning = Enveloppe logicielle
SoftwareSkinning Tip = Combine l'affichage des modèles enveloppés sur le CPU, plus rapide dans la plupart des jeux
Speed = Vitesse
Speed Hacks = Speed Hacks (crée des bugs graphiques)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Étirement
Texture Filter = Filtre de textures
Texture Filtering = Filtrage des textures
@@ -832,11 +834,13 @@ Brightness = Luminosité
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Correction des couleurs
ColorPreservation = Color preservation
Contrast = Contraste
CRT = Lignes de balayage CRT
FXAA = Anticrénelage FXAA
Gamma = Gamma
Grayscale = Niveaux de gris
GreenLevel = GreenLevel
Intensity = Intensité
InverseColors = Couleurs inversées
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Couleurs naturelles (sans flou)
Off = Aucun
Power = Puissance
PSPColor = Couleurs PSP
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Lignes de balayage
Sharpen = Plus net
SideBySide = Side by side (SBS)
SSAA(Gauss) = Anticrénelage supersampling (Gauss)
Tex4xBRZ = 4×BRZ
TexMMPX = MMPX
@@ -1082,6 +1088,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Langue
Memory Stick folder = Changer le dossier de la Memory Stick
Memory Stick size = Changer la taille de la Memory Stick (Go)
Change Nickname = Changer de pseudo
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Comparación JIT
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Control de tasa de cadros (FPS)
Frame Skipping = Saltar cadros
Frame Skipping Type = Frame skipping type
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Axustes de hacks (causarán erros gráficos)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = «Skinning» por software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Velocidade
Speed Hacks = Speed Hacks (causarán erros gráficos)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Debuxos animados
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = Monitor con «scanlines» (CRT)
FXAA = Antialiasing FXAA
Gamma = Gamma
Grayscale = Escala de grises
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Invertir cores
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Non
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Afiado
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Idioma
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Cambiar alcume PSP
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Profiler πλαισίου
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Σύγκριση Jit
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ
Frame Skipping = Παράκαμψη Καρέ
Frame Skipping Type = Frame skipping type
FullScreen = Πλήρης Οθόνη
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ρυθμίσεις Hack
Hardware Tessellation = Tessellation Υλικού
@@ -547,6 +547,8 @@ Software Skinning = Εκδορά Λογισμικού
SoftwareSkinning Tip = Συνδυασμός μοντέλου στην CPU, γρηγορότερο στα περισσότερα παιχνίδια
Speed = Ταχύτητα
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Επέκταση
Texture Filter = Φίλτρο Υφών
Texture Filtering = Φιλτράρισμα Υφών
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Καρτούν
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = Γραμμές σάρωσης CRT
FXAA = Εξομάλυνση κορυφών FXAA
Gamma = Gamma
Grayscale = Ασπρόμαυρο
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Αντιστροφή Χρωμάτων
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Ανενεργό
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Γραμμές Σάρωσης (CRT)
Sharpen = Όξυνση
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Γλώσσα
Memory Stick folder = Αλλαγή φακέλου Memory Stick
Memory Stick size = Memory Stick size
Change Nickname = Αλλαγή Ψευδωνύμου
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = שליטה על קצב פריימים
Frame Skipping = דלג על פריימים
Frame Skipping Type = Frame skipping type
FullScreen = מסך מלא
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = מהירות
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = קידוד טקסטורה
Texture Filtering = קידוד טקסטורה
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = שפה
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = שנה כינוי
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = םימיירפ בצק לע הטילש
Frame Skipping = םימיירפ לע גלד
Frame Skipping Type = Frame skipping type
FullScreen = אלמ ךסמ
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = תוריהמ
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = הרוטסקט דודיק
Texture Filtering = הרוטסקט דודיק
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = הפש
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = יוניכ הנש
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = Testiranje GPU drivera
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profil
Jit Compare = JIT uspoređivanje
JIT debug tools = JIT debug alati
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate kontrole
Frame Skipping = Preskakanje sličica
Frame Skipping Type = Vrsta preskakanja sličica
FullScreen = Puni zaslon
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Opcije hakiranja (može uzrokovati glitcheve)
Hardware Tessellation = Hardware tesselacija
@@ -547,6 +547,8 @@ Software Skinning = Skiniranje softvera
SoftwareSkinning Tip = Kombiniraj skinirane modele crteža na CPU, brže u većini igara
Speed = Brzina
Speed Hacks = Speed Hacks (može uzrokovati glitcheve)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Rastezanje
Texture Filter = Filtar tekstura
Texture Filtering = Filtriranje tekstura
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Izmijeni boje
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Prirodne boje (bez zamućivanja)
Off = Isključeno
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Naoštriti
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Jezik
Memory Stick folder = Promijeni mapu Memorijskoga sticka
Memory Stick size = Memory Stick size
Change Nickname = Promijeni nadimak
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Képkocka profilozó
GPU Driver Test = GPU driver teszt
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profil
Jit Compare = JIT összehasonlítás
JIT debug tools = JIT hibakereső eszközök
@@ -493,7 +493,7 @@ Frame Rate Control = Képkocka sebesség szabályozása
Frame Skipping = Képkocka kihagyás
Frame Skipping Type = Képkocka kihagyás típusa
FullScreen = Teljes képernyő
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack beállítások (ezek HIBÁKAT OKOZHATNAK)
Hardware Tessellation = Hardveres tesszeláció
@@ -547,6 +547,8 @@ Software Skinning = Szoftveres "skinning"
SoftwareSkinning Tip = "Skinning" művelet elvégzése a processzoron. Sok játék esetében gyorsabb.
Speed = Sebesség
Speed Hacks = Speed Hacks (ezek HIBÁKAT OKOZHATNAK)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Nyújtás
Texture Filter = Textúra szűrés
Texture Filtering = Textúra szűrés
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Rajzfilm
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Színkorrekció
ColorPreservation = Color preservation
Contrast = Kontraszt
CRT = CRT
FXAA = FXAA élsimítás
Gamma = Gamma
Grayscale = Szürkeárnyalatos
GreenLevel = GreenLevel
Intensity = Erősség
InverseColors = Színek megfordítása
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Természetes színek (elmosódás nélkül)
Off = Ki
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Telítettség (szaturáció)
Scanlines = Csíkozás
Sharpen = Élesítés
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Nyelv
Memory Stick folder = Memory Stick mappa megváltoztatása
Memory Stick size = Memory Stick size
Change Nickname = Becenév megváltoztatása
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Tes pembuangan laju bingkai
Frame Profiler = Profil laju bingkai
GPU Driver Test = Tes driver GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Profil GPU
Jit Compare = Bandingkan Jit
JIT debug tools = Alat awakutu JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Kontrol laju bingkai
Frame Skipping = Lewati laju bingkai
Frame Skipping Type = Jenis lewati laju bingkai
FullScreen = Layar penuh
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Retas pengaturan (menyebabkan kecacatan)
Hardware Tessellation = Pengujian perangkat keras
@@ -547,6 +547,8 @@ Software Skinning = Pengkulitan perangkat lunak
SoftwareSkinning Tip = Menggabungkan model berkulit pada CPU, lebih cepat di kebanyakan permainan
Speed = Kecepatan
Speed Hacks = Speed Hacks (menyebabkan kecacatan)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Peregangan
Texture Filter = Filter tekstur
Texture Filtering = Pemfilteran tekstur
@@ -832,11 +834,13 @@ Brightness = Kecerahan
Cartoon = Kartun
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Koreksi Warna
ColorPreservation = Color preservation
Contrast = Kontras
CRT = CRT
FXAA = Mengurangi Artifak Distorsi (FXAA)
Gamma = Gamma
Grayscale = Abu-abu
GreenLevel = GreenLevel
Intensity = Intensitas
InverseColors = Warna Terbalik
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Warna Natural (tidak kabur)
Off = Mati
Power = Daya
PSPColor = Warna PSP
RedBlue = Red/Blue glasses
Saturation = Saturasi
Scanlines = Pindai Garis (CRT)
Sharpen = Pertajam
SideBySide = Side by side (SBS)
SSAA(Gauss) = SSAA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Pewarnaan
Error: load undo state is from a different game = Kesalahan: memuat status yang berasal dari permainan yang berbeda
Failed to load state for load undo. Error in the file system. = Gagal memuat status untuk membatalkan pemuatan. Kesalahan dalam sistem berkas.
Floating symbols = Simbol mengambang
Game crashed = Game crashed
Language = Bahasa
Memory Stick folder = Berkas Memory Stick
Memory Stick size = Ukuran Memory Stick
Change Nickname = Ganti nama panggilan
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Test del framedump
Frame Profiler = Profilo Frame
GPU Driver Test = Test dei driver GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Profilo GPU
Jit Compare = Confronto Jit
JIT debug tools = Strumenti di debug JIT
@@ -494,7 +494,7 @@ Frame Rate Control = Controllo Framerate
Frame Skipping = Salto frame
Frame Skipping Type = Tipo di Salto frame
FullScreen = Schermo Intero
GPU log profiler = Log profilo GPU
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Impostazioni Hack (causerà dei problemi, sicuramente)
Hardware Tessellation = Tassellazione Hardware
@@ -548,6 +548,8 @@ Software Skinning = Software Skinning
SoftwareSkinning Tip = Combina la visualizzazione di modelli disegnati dalla CPU, più veloce nella maggior parte dei giochi
Speed = Velocità
Speed Hacks = Speed Hacks (causerà dei problemi)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Adatta al Display
Texture Filter = Filtro delle texture
Texture Filtering = Filtraggio delle texture
@@ -804,11 +806,13 @@ Brightness = Luminosità
Cartoon = Disegno
CatmullRom = Upscaler Bicubico (Catmull-Rom)
ColorCorrection = Correzione dei colori
ColorPreservation = Color preservation
Contrast = Contrasto
CRT = Linee di scansione CRT
FXAA = Antialiasing FXAA
Gamma = Gamma
Grayscale = Scala di grigi
GreenLevel = GreenLevel
Intensity = Intensità
InverseColors = Colori invertiti
MitchellNetravali = Upscaler Bicubico (Mitchell-Netravali)
@@ -817,9 +821,11 @@ NaturalA = Colori naturali (nessuna sfocatura)
Off = Nessuno
Power = Potenza
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturazione
Scanlines = Linee di scansione (CRT)
Sharpen = Maggior nitidezza
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supercampionamento AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1092,6 +1098,8 @@ Color Tint = Tonalità colore
Error: load undo state is from a different game = Errore: lo stato annullato proviene da un gioco diverso.
Failed to load state for load undo. Error in the file system. = Impossibile caricare lo stato da un caricamento annullato. Errore nel file system.
Floating symbols = Simboli fluttuanti
Game crashed = Game crashed
Language = Lingua
Memory Stick folder = Cartella della Memory Stick
Memory Stick size = Cambia dimensioni Memory Stick
Change Nickname = Cambia Nick
+10 -2
View File
@@ -241,7 +241,7 @@ Framedump tests = フレームダンプのテスト
Frame Profiler = フレームプロファイラ
GPU Driver Test = GPUドライバをテスト
GPU Profile = GPUプロファイル
GPU Log Profiler = GPUログプロファイラ
GPU log profiler = GPUログプロファイラ
Jit Compare = JIT 比較
JIT debug tools = JITデバッグツール
Log Dropped Frame Statistics = ドロップしたフレームの統計を記録する
@@ -493,7 +493,7 @@ Frame Rate Control = フレームレートのコントロール
Frame Skipping = フレームスキップ
Frame Skipping Type = フレームスキップのタイプ
FullScreen = フルスクリーン
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ハックの設定 (不具合あり)
Hardware Tessellation = ハードウェアテッセレーション
@@ -547,6 +547,8 @@ Software Skinning = ソフトウェアスキニング
SoftwareSkinning Tip = スキンモデルの描画をCPUでまとめて行う。ほとんどのゲームが高速化します
Speed = 速度
Speed Hacks = Speed Hacks (不具合あり)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = 拡大
Texture Filter = テクスチャフィルタ
Texture Filtering = テクスチャフィルタリング
@@ -803,11 +805,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -816,9 +820,11 @@ NaturalA = Natural Colors (no blur)
Off = オフ
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1089,6 +1095,8 @@ Change CPU Clock = CPUクロックを変更する (不安定)
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = 言語
Memory Stick folder = メモリースティックフォルダを変更する
Memory Stick size = メモリースティックの容量の変更 (GB)
Change Nickname = ニックネームを変更する
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Pigura Profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit mbandhingake
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Kontrol Frame-rate
Frame Skipping = Frame-skip
Frame Skipping Type = Frame skipping type
FullScreen = Layar Penuh
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Retas setelsn (nyebabake glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Kacepetan
Speed Hacks = Speed Hacks (nyebabake glitches)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Penyaring Tekstur
Texture Filtering = Penyaring Tekstur
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Kartun
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Keabu-abuan
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Warna kebalik
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Ora Aktif
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Basa
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Ganti Jeneng
+10 -2
View File
@@ -241,7 +241,7 @@ Framedump tests = 프레임 덤프 테스트
Frame Profiler = 프레임 프로파일러
GPU Driver Test = GPU 드라이버 테스트
GPU Profile = GPU 프로파일
GPU Log Profiler = GPU 로그 프로파일러
GPU log profiler = GPU 로그 프로파일러
Jit Compare = JIT 비교
JIT debug tools = JIT 디버그 도구
Log Dropped Frame Statistics = 삭제된 프레임 통계 기록
@@ -493,6 +493,7 @@ Frame Rate Control = 프레임속도 제어
Frame Skipping = 프레임 생략
Frame Skipping Type = 프레임 생략 유형
FullScreen = 전체화면
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = 핵 설정 (결함을 일으킬 수 있음)
Hardware Tessellation = 하드웨어 조각화
@@ -546,6 +547,8 @@ Software Skinning = 소프트웨어 스키닝
SoftwareSkinning Tip = 대부분의 게임에서 더 빠르게 CPU에서 스킨 모델 드로우를 결합합니다.
Speed = 속도
Speed Hacks = Speed Hacks (결함을 일으킬 수 있음)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = 늘이기
Texture Filter = 텍스처 필터링
Texture Filtering = 텍스처 필터링
@@ -565,7 +568,6 @@ VSync = 수직 동기화
Vulkan = Vulkan
Window Size = 창 크기
xBRZ = xBRZ 필터
GPU log profiler = GPU 로그 프로파일러
[InstallZip]
Delete ZIP file = ZIP 파일 삭제
@@ -801,11 +803,13 @@ Bloom = 블룸
Brightness = 밝기
Cartoon = 카툰
ColorCorrection = 색상 교정
ColorPreservation = Color preservation
Contrast = 명암
CRT = CRT 스캔라인
FXAA = FXAA 안티 에일리어싱
Gamma = 감마
Grayscale = 그레이스케일
GreenLevel = GreenLevel
Intensity = 강도
InverseColors = 색 반전
Natural = 자연스러운 색상
@@ -813,9 +817,11 @@ NaturalA = 자연스러운 색상 (흐림 없음)
Off = 끔
Power = 전원
PSPColor = PSP 색상
RedBlue = Red/Blue glasses
Saturation = 채도
Scanlines = 스캔라인 (CRT)
Sharpen = 선명함
SideBySide = Side by side (SBS)
SSAA(Gauss) = 슈퍼샘플 AA (가우스)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1099,6 +1105,8 @@ AVI Dump started. = AVI 덤프가 시작됨
AVI Dump stopped. = AVI 덤프가 중지됨
Cache ISO in RAM = RAM에 전체 ISO 캐시
Change CPU Clock = 에뮬레이트된 PSP의 CPU 클럭 변경 (불안정)
Game crashed = Game crashed
Language = 언어
Memory Stick folder = 메모리 스틱 폴더
Memory Stick size = 메모리 스틱 크기
Change Nickname = 별명 변경
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = ລາຍລະອຽດຂອງເຟຣມ
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ
Frame Skipping = ຂ້າມເຟຣມ
Frame Skipping Type = Frame skipping type
FullScreen = ເຕັມໜ້າຈໍ
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ການຕັ້ງຄ່າແຮັກ
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = ຊ໋ອບແວຣ໌ສກິນນິງ
SoftwareSkinning Tip = ປະສານໂມເດລພື້ນຜິວໃຫ້ຂຽນຜ່ານ CPU, ເກມສ່ວນໃຫຍ່ໃຊ້ແລ້ວໄວຂຶ້ນ
Speed = ຄວາມໄວ
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = ດຶງເຕັມຈໍ
Texture Filter = ໂຕຕອງພື້ນຜິວ
Texture Filtering = ຕອງພື້ນຜິວ
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT
FXAA = FXAA
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = InverseColors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = ປິດ
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = ພາສາ
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = ປ່ຽນຊື່ຫຼິ້ນ
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Kadrų kontrolė
Frame Skipping = Kadrų praleidimas
Frame Skipping Type = Frame skipping type
FullScreen = Pilnas ekranas
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Modifikavimo parametrai (gali sukelti problemų)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Programinės įrangos "nulupimas"
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Greitis
Speed Hacks = Speed Hacks (gali sukelti problemų)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Tekstūrų filtravimas
Texture Filtering = Tekstūrų filtravimas
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Animacinis filmas
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT skenavimo linjos
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Perkeisti spalvas
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Išjungti
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = CRT skenavimo linjos
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Kalba
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Pakeisti slapyvardį
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = Ujian driver GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = Alat pepijat JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Kawalan kadar Frame
Frame Skipping = Pelompatan Frame
Frame Skipping Type = Frame skipping type
FullScreen = Skrin penuh
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Godam tetapan (mungkin menyebabkan gangguan)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Pembalutan Perisian
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Laju
Speed Hacks = Speed Hacks (mungkin menyebabkan gangguan)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Penapis Tekstur
Texture Filtering = Penapisan Tekstur
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Kartun
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Anti aliasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Terbalikkan warna
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Tutup
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Ketajaman
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Bahasa
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Tukar nama samaran
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frameanalyse
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit vergelijken
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerateinstellingen
Frame Skipping = Frames overslaan
Frame Skipping Type = Frame skipping type
FullScreen = Volledig scherm
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hackinstellingen (kan glitches veroorzaken)
Hardware Tessellation = Hardwarebetegeling
@@ -547,6 +547,8 @@ Software Skinning = Skinning via software
SoftwareSkinning Tip = Vermindert aantal renders en is sneller in games die de geavanceerde skinningtechniek gebruiken, maar voor sommige games trager
Speed = Snelheid
Speed Hacks = Speed Hacks (kan glitches veroorzaken)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Uitrekken
Texture Filter = Texturefilter
Texture Filtering = Texturefilter
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT-scanlijnen
FXAA = FXAA-antialiasing
Gamma = Gamma
Grayscale = Grijswaarden
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Omgekeerde kleuren
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Uit
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlijnen (CRT)
Sharpen = Verscherpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Taal
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Gebruikersnaam wijzigen
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate control
Frame Skipping = Ramme Hoppe over
Frame Skipping Type = Frame skipping type
FullScreen = Fullskjerm
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hastighet
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Tekstur filtrering
Texture Filtering = Tekstur filtrering
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Gråtoneskala
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Language
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Endre Kallenavn
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Profiler klatki
GPU Driver Test = Test sterownika GPU
GPU Log Profiler = Profilowanie logów GPU
GPU log profiler = Profilowanie logów GPU
GPU Profile = Profil GPU
Jit Compare = Porównywanie JIT
JIT debug tools = Narzędzia debugowania JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Kontrola klatek na sekundę
Frame Skipping = Pomijanie klatek
Frame Skipping Type = Tryb pomijania klatek
FullScreen = Pełny ekran
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ustawienia specjalne (powodują problemy)
Hardware Tessellation = Sprzętowa teselacja
@@ -547,6 +547,8 @@ Software Skinning = Programowy skinning
SoftwareSkinning Tip = Łączy na CPU wywołania rysujące modele z animacjami, przyspieszenie w większości gier
Speed = Prędkość (procentowo)
Speed Hacks = Speed Hacks (powodują problemy)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Rozciąganie
Texture Filter = Filtrowanie tekstur
Texture Filtering = Filtrowanie tekstur
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Komiks
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = Imitacja monitora CRT
FXAA = Wygładzanie FXAA
Gamma = Gamma
Grayscale = Skala szarości
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Odwrócenie kolorów
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Naturalne kolory (bez rozmycia)
Off = Wyłącz
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Linie skanowania
Sharpen = Wyostrzenie
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Język
Memory Stick folder = Zmień folder Karty Pamięci
Memory Stick size = Rozmiar Karty Pamięci
Change Nickname = Zmień pseudonim
+10 -2
View File
@@ -265,7 +265,7 @@ Framedump tests = Testes dos dumps dos frames
Frame Profiler = Analista dos frames
GPU Driver Test = Teste do driver da GPU
GPU Profile = Perfil da GPU
GPU Log Profiler = Criador do Perfil do Registro da GPU
GPU log profiler = Criador do Perfil do Registro da GPU
Jit Compare = Comparar JIT
JIT debug tools = Ferramentas de debug do JIT
Log Dropped Frame Statistics = Pôr no log as estátisticas da queda dos frames
@@ -517,6 +517,7 @@ Frame Rate Control = Controle da taxa dos frames
Frame Skipping = Pulo dos frames
Frame Skipping Type = Tipo de pulo dos frames
FullScreen = Tela cheia
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Configurações dos hacks (pode causar erros gráficos)
Hardware Tessellation = Tesselação por hardware
@@ -570,6 +571,8 @@ Software Skinning = Skinning via software
SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos
Speed = Velocidade
Speed Hacks = Speed Hacks (pode causar erros gráficos)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Esticamento
Texture Filter = Filtragem das texturas
Texture Filtering = Filtragem das texturas
@@ -589,7 +592,6 @@ VSync = VSync
Vulkan = Vulkan
Window Size = Tamanho da janela
xBRZ = xBRZ
GPU log profiler = Criador de perfil da GPU
[InstallZip]
Delete ZIP file = Apagar arquivo ZIP
@@ -825,11 +827,13 @@ Bloom = Bloom
Brightness = Brilho
Cartoon = Cartoon
ColorCorrection = Correção das cores
ColorPreservation = Color preservation
Contrast = Contraste
CRT = Scanlines do CRT
FXAA = Anti-aliasing do FXAA
Gamma = Gama
Grayscale = Tons de cinza
GreenLevel = GreenLevel
Intensity = Intensidade
InverseColors = Cores invertidas
Natural = Cores naturais
@@ -837,9 +841,11 @@ NaturalA = Cores naturais (sem borrão)
Off = Desligado
Power = Energia
PSPColor = Cor do PSP
RedBlue = Red/Blue glasses
Saturation = Saturação
Scanlines = Scanlines (CRT)
Sharpen = Aprimorado
SideBySide = Side by side (SBS)
SSAA(Gauss) = Super-amostragem do AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1104,6 +1110,8 @@ AVI Dump started. = Dump do AVI iniciado
AVI Dump stopped. = Dump do AVI parado
Cache ISO in RAM = Pôr a ISO inteira na RAM
Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável)
Game crashed = Game crashed
Language = Idioma
Memory Stick folder = Pasta do cartão de memória
Memory Stick size = Tamanho do cartão de memória
Change Nickname = Mudar apelido
+10 -2
View File
@@ -265,7 +265,7 @@ Framedump tests = Testes dos dumps dos quadros
Frame Profiler = Analista dos quadros
GPU Driver Test = Teste do driver da GPU
GPU Profile = Perfil da GPU
GPU Log Profiler = Criador do Perfil do Registro da GPU
GPU log profiler = Criador do Perfil do Registro da GPU
Jit Compare = Comparar JIT
JIT debug tools = Ferramentas de depuração do JIT
Log Dropped Frame Statistics = Guardar no log as estátisticas da queda dos quadros
@@ -517,6 +517,7 @@ Frame Rate Control = Controle da taxa dos quadros
Frame Skipping = Pulo dos quadros
Frame Skipping Type = Tipo de pulo dos quadros
FullScreen = Tela Cheia
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Definições dos Hacks (pode causar erros gráficos)
Hardware Tessellation = Tesselação por Hardware
@@ -570,6 +571,8 @@ Software Skinning = Skinning via software
SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos
Speed = Velocidade
Speed Hacks = Speed Hacks (pode causar erros gráficos)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Esticamento
Texture Filter = Filtração das texturas
Texture Filtering = Filtração das texturas
@@ -589,7 +592,6 @@ VSync = VSync
Vulkan = Vulkan
Window Size = Tamanho da janela
xBRZ = xBRZ
GPU log profiler = Criador de perfil da GPU
[InstallZip]
Delete ZIP file = Eliminar ficheiro .zip
@@ -825,11 +827,13 @@ Bloom = Bloom
Brightness = Brilho
Cartoon = Estilo Cartoon
ColorCorrection = Correção das cores
ColorPreservation = Color preservation
Contrast = Contraste
CRT = Scanlines do CRT
FXAA = Anti-aliasing do FXAA
Gamma = Gama
Grayscale = Tons de cinza
GreenLevel = GreenLevel
Intensity = Intensidade
InverseColors = Cores invertidas
Natural = Cores naturais
@@ -837,9 +841,11 @@ NaturalA = Cores naturais (sem borrão)
Off = Desligado
Power = Energia
PSPColor = Cor do PSP
RedBlue = Red/Blue glasses
Saturation = Saturação
Scanlines = Scanlines (CRT)
Sharpen = Aprimorado
SideBySide = Side by side (SBS)
SSAA(Gauss) = Super-amostragem do AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1104,6 +1110,8 @@ AVI Dump started. = Dump do AVI iniciado
AVI Dump stopped. = Dump do AVI parado
Cache ISO in RAM = Colocar a ISO inteira na RAM
Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável)
Game crashed = Game crashed
Language = Idioma
Memory Stick folder = Pasta do Cartão de Memória
Memory Stick size = Tamanho do Cartão de Memória
Change Nickname = Mudar Nome
+10 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Jit compare
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Control rată de cadre
Frame Skipping = Cadre Omise
Frame Skipping Type = Frame skipping type
FullScreen = Ecran intreg
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Setări trișare (pot cauza stricăciuni)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Skinning cu software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Viteză
Speed Hacks = Speed Hacks (pot cauza stricăciuni)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Filtru texturi
Texture Filtering = Filtrare texturi
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Culori Inversate
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Oprit
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Limbă
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Schimbă nume
+11 -3
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Тест дампов кадров
Frame Profiler = Профайлер кадров
GPU Driver Test = Проверка драйвера ГП
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Профиль ГП
Jit Compare = Сравнение с JIT
JIT debug tools = Инструменты отладки JIT
@@ -494,7 +494,7 @@ Frame Rate Control = Управление частотой кадров
Frame Skipping = Пропуск кадров
Frame Skipping Type = Тип пропуска кадров
FullScreen = Полноэкранный режим
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Параметры хаков (могут вызывать глюки)
Hardware Tessellation = Аппаратная тесселяция
@@ -548,6 +548,8 @@ Software Skinning = Программная заливка
SoftwareSkinning Tip = Объединяет вызовы отрисовки моделей с заливкой на ЦП, быстрее во многих играх
Speed = Скорость
Speed Hacks = Speed Hacks (могут вызывать глюки)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Растягивание
Texture Filter = Текстурный фильтр
Texture Filtering = Фильтрация текстур
@@ -804,11 +806,13 @@ Brightness = Яркость
Cartoon = Мультипликация
CatmullRom = Бикубический (Catmull-Rom) Апскейлер
ColorCorrection = Цветокоррекция
ColorPreservation = Color preservation
Contrast = Контрастность
CRT = ЭЛТ-развертка
FXAA = Сглаживание FXAA
Gamma = Gamma
Grayscale = Оттенки серого
GreenLevel = GreenLevel
Intensity = Интенсивность
InverseColors = Инвертированные цвета
MitchellNetravali = Бикубический (Mitchell-Netravali) Апскейлер
@@ -817,9 +821,11 @@ NaturalA = Естественные цвета (без размытия)
Off = Выключена
Power = Сила
PSPColor = Цвета PSP
RedBlue = Red/Blue glasses
Saturation = Насыщенность
Scanlines = Строки развертки (ЭЛТ)
Sharpen = Резкость
SideBySide = Side by side (SBS)
SSAA(Gauss) = SSAA (Гаусс)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1037,7 +1043,7 @@ CPU Name = Название
D3DCompiler Version = Версия D3DCompiler
Debug = Отладочная
Debugger Present = Отладчик присутствует
Depth buffer format = Формат буфера глубины
#Depth buffer format = Формат буфера глубины
Device Info = Устройство
Directories = Директории
Display Color Formats = Display Color Formats
@@ -1090,6 +1096,8 @@ Cache ISO in RAM = Кэшировать ISO в ОЗУ
Change CPU Clock = Эмулируемая частота ЦП PSP (нестабильно)
Color Saturation = Насыщенность
Color Tint = Оттенок цвета
Game crashed = Game crashed
Language = Язык
Memory Stick folder = Изменить папку с картой памяти
Memory Stick size = Изменить размер карты памяти (Гб)
Change Nickname = Изменить ник
+28 -20
View File
@@ -9,7 +9,7 @@ Disabled = Disabled
DSound (compatible) = DSound (kompatibel)
Enable Sound = Ljud
Global volume = Global volym
Microphone = Microphone
Microphone = Mikrofon
Microphone Device = Mikrofon-enhet
Mute = Tysta
Reverb volume = Volym på reverb-effekt
@@ -237,10 +237,10 @@ Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Debugloggning
Enter address = Address
FPU = FPU
Framedump tests = Framedump tests
Framedump tests = Framedump-tester
Frame Profiler = Frame-profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU Driver Test = GPU drivrutins-test
GPU log profiler = GPU logg-profiler
GPU Profile = GPU profile
Jit Compare = Jit-jämförare
JIT debug tools = JIT debug tools
@@ -253,7 +253,7 @@ No block = Inget block
Prev = Föregående
Random = Slump
Replace textures = Ersätt texturer
Reset = Reset
Reset = Återställ
Reset limited logging = Reset limited logging
RestoreDefaultSettings = Are you sure you want to restore all settings back to their defaults?\nControl mapping settings are not changed.\n\nYou can't undo this.\nPlease restart PPSSPP for the changes to take effect.
RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults?
@@ -493,7 +493,7 @@ Frame Rate Control = Framerate-kontroll
Frame Skipping = Frameskipping
Frame Skipping Type = Frame skipping type
FullScreen = Fullskärm
GPU log profiler = GPU log profiler
Geometry shader culling = Geoshader-klippning
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack-inställningar (kan orsaka problem)
Hardware Tessellation = Hårdvarutessellering
@@ -541,12 +541,14 @@ Safe = Safe
Screen Scaling Filter = Skärmskalningsfilter
Show Debug Statistics = Visa debugstatistik
Show FPS Counter = Visa FPS-räknare
Skip GPU Readbacks = Skip GPU Readbacks
Skip GPU Readbacks = Skippa dataläsningar från GPU:n
Software Rendering = Mjukvarurendering (långsam men ofta mer korrekt)
Software Skinning = Software Skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hastighet
Speed Hacks = Speed-hacks (kan orsaka renderingsproblem)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo-rendering
Stretch = Stretch
Texture Filter = Texturfilter
Texture Filtering = Texturfiltrering
@@ -803,11 +805,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA
Gamma = Gamma
Grayscale = Gråskala
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = InverseColors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -816,9 +820,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Röd/Blå glasögon
Saturation = Saturation
Scanlines = Scanlines
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,7 @@ Color Tint = Färgförskjutning
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Memory Stick folder = Memory Stick-mapp
Memory Stick size = Memory Stick-storlek
Change Nickname = Ändra nickname
@@ -1104,7 +1111,7 @@ Confirmation Button = Bekräftelseknapp
Date Format = Datumformat
Day Light Saving = Sommartid
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Decrease size = Minska storlek
Developer Tools = Utvecklarverktyg
Display Extra Info = Display extra info
Display Games on a grid = Display "Games" on a grid
@@ -1120,33 +1127,34 @@ Fast (lag on slow storage) = Snabbt (lag on slow storage)
Fast Memory = Snabbt minne (instabilt)
Force real clock sync (slower, less lag) = Force real clock sync (slower, less lag)
frames, 0:off = frames, 0 = avstängt
Games list settings = Games list settings
Games list settings = Inställningar för spel-listan
General = Blandat
Grid icon size = Grid icon size
Grid icon size = Ikonstorlek i rutnät
Help the PPSSPP team = Stöd PPSSPP-teamet
Host (bugs, less lag) = Host (bugs, mindre lagg)
Ignore bad memory accesses = Ignorera felaktiga minnesåtkomster
Increase size = Increase size
Increase size = Öka storlek
Interpreter = Interpreter
IO timing method = IO-timingsmetod
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Language = Språk
Memory Stick Folder = Memory Stick-mapp
Memory Stick inserted = Memory Stick insatt
MHz, 0:default = MHz, 0 = standard
MMDDYYYY = MMDDYYYY
Moving background = Moving background
Newest Save = Newest save
No animation = No animation
Moving background = Rörlig bakgrund
Newest Save = Nyaste sparfilen
No animation = Ingen animation
Not a PSP game = Inte ett PSP-spel
Off = Off
Oldest Save = Oldest save
Oldest Save = Äldsta sparfilen
Path does not exist! = Path does not exist!
PSP Memory Stick = PSP Memory Stick
PSP Model = PSP-modell
PSP Settings = PSP-inställningar
PSP-1000 = PSP-1000
PSP-2000/3000 = PSP-2000/3000
Recent games = Recent games
Recent games = Tidigare spel
Record Audio = Spela in audio till fil
Record Display = Spela in video till fil
Reset Recording on Save/Load State = Reset recording on Save/Load state
@@ -1159,8 +1167,8 @@ Savestate slot backups = Savestate slot backups
Screenshots as PNG = Skärmdumpar som PNG
Set UI background... = Välj UI-bakgrund...
Show ID = Show ID
Show Memory Stick folder = Show Memory Stick folder
Show region flag = Show region flag
Show Memory Stick folder = Visa Memory Stick-mappen
Show region flag = Visa region-flaggor
Simulate UMD delays = Simulera UMD-fördröjningar
Slot 1 = Slot 1
Slot 2 = Slot 2
@@ -1169,7 +1177,7 @@ Slot 4 = Slot 4
Slot 5 = Slot 5
Storage full = Lagringsutrymme fullt
Sustained performance mode = Sustained performance mode
Theme = Theme
Theme = Tema
Time Format = Tidsformat
UI = Användargränssnitt
UI background animation = UI background animation
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Frame profiler
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = Ipagkumpara ang JIT
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Pag kontrol ng frame rate
Frame Skipping = Frame Skipping
Frame Skipping Type = Frame skipping type
FullScreen = Isakto sa Sukat ng iyong Iskrin
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack Settings (maaring magdulot ng pagloloko sa laro)
Hardware Tessellation = Hardware tessellation
@@ -547,6 +547,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Bilis
Speed Hacks = Speed Hacks (maaring magdulot ng pagloloko sa laro)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Iunat
Texture Filter = Panala ng Texture
Texture Filtering = Pagsala sa Texture
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FXAA = FXAA Antialiasing
Gamma = Gamma
Grayscale = Grayscale
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Inverse Colors
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Natural Colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Lumulutang na simbolo
Game crashed = Game crashed
Language = Wika
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Baguhin ang palayaw
+2 -2
View File
@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = ทดสอบไฟล์เฟรมดั๊มพ์
Frame Profiler = รายละเอียดของเฟรม
GPU Driver Test = ทดสอบไดรเวอร์ GPU
GPU Log Profiler = ตัวแสดงค่าโปรไฟล์ GPU
GPU log profiler = ตัวแสดงค่าโปรไฟล์ GPU
GPU Profile = โปรไฟล์ GPU
Jit Compare = เปรียบเทียบระบบ JIT
JIT debug tools = เครื่องมือตรวจสอบระบบ JIT
@@ -494,7 +494,6 @@ Frame Skipping = ข้ามเฟรม
Frame Skipping Type = รูปแบบการข้ามเฟรม
FullScreen = เต็มหน้าจอ
Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต
GPU log profiler = ตัวแสดงค่าโปรไฟล์ GPU
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
Hack Settings = ตั้งค่าการปรับแฮ็ค (อาจแสดงผลผิดพลาด)
Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น
@@ -1136,6 +1135,7 @@ Increase size = เพิ่มขนาดไอคอน
Interpreter = อินเตอร์พรีเตอร์
IO timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล
IR Interpreter = ไออาร์ อินเตอร์พรีเตอร์
Language = ภาษา
Memory Stick folder = เปลี่ยนแหล่งที่เก็บข้อมูล (เม็มโมรี่ สติ๊ก)
Memory Stick Folder = โฟลเดอร์แหล่งที่เก็บข้อมูล (เม็มโมรี่ สติ๊ก)
Memory Stick inserted = ใส่ที่บันทึกข้อมูล (เม็มโมรี่ สติ๊ก)
+10 -2
View File
@@ -242,7 +242,7 @@ FPU = FPU
Framedump tests = Framedump testleri
Frame Profiler = Frame profiler
GPU Driver Test = GPU sürücü testi
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profili
Jit Compare = Jit karşılaştırma
JIT debug tools = JIT hata ayıklama araçları
@@ -495,7 +495,7 @@ Frame Rate Control = Kare hızı denetimi
Frame Skipping = Kare atla
Frame Skipping Type = Kare atlama türü
FullScreen = Tam ekran
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack ayarları (Küçük teknik problemlere neden olabilir.)
Hardware Tessellation = Donanım Mozaikleme
@@ -549,6 +549,8 @@ Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hız
Speed Hacks = Hız Hacks (Küçük teknik problemlere neden olabilir.)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Serbest tam ekran (sünme)
Texture Filter = Doku filtreleme
Texture Filtering = Doku filtreleme
@@ -833,11 +835,13 @@ Brightness = Parlaklık
Cartoon = Çizgi film
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Karşıtlık
CRT = CRT tarama çizgileri
FXAA = FXAA Kenar Yumuşatma
Gamma = Gamma
Grayscale = Gri tonlama
GreenLevel = GreenLevel
Intensity = Yoğunluk
InverseColors = Ters Renkler
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -846,9 +850,11 @@ NaturalA = Doğal Renkler (bulanıklık yok)
Off = Kapalı
Power = Güç
PSPColor = PSP rengi
RedBlue = Red/Blue glasses
Saturation = Doygunluk
Scanlines = Tarama Çizgileri (CRT)
Sharpen = Keskinleştir
SideBySide = Side by side (SBS)
SSAA(Gauss) = Süper örneklemeli Kenar Yumuşatma (Gauss)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1092,6 +1098,8 @@ Color Tint = Renk Tonu
Error: load undo state is from a different game = Hata: yükleme geri alma durumu farklı bir oyundan
Failed to load state for load undo. Error in the file system. = Yüklemeyi geri alma durumu yüklenemedi. Dosya sisteminde hata.
Floating symbols = Kayan simgeler
Game crashed = Game crashed
Language = Dil
Memory Stick folder = Hafıza Kartı klasörü
Memory Stick size = Hafıza Kartı boyutu
Change Nickname = Kullanıcı adını değiştir
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Профілі кадрів
GPU Driver Test = Перевірка драйверу GPU
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = Профіль GPU
Jit Compare = Порівняння з Jit
JIT debug tools = Інструменти налагодження JIT
@@ -493,7 +493,7 @@ Frame Rate Control = Управління частотою кадрів
Frame Skipping = Пропуск кадрів
Frame Skipping Type = Тип пропуску кадрів
FullScreen = Повноекранний режим
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Параметри хаків (можуть викликати глюки)
Hardware Tessellation = Апаратна тесселляція
@@ -547,6 +547,8 @@ Software Skinning = Програмна заливка
SoftwareSkinning Tip = Комбінована модель розібраної моделі яка притягується до процесора, швидше в більшості ігор
Speed = Швидкість
Speed Hacks = Speed Hacks (можуть викликати глюки)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Розтягнення
Texture Filter = Фільтр текстур
Texture Filtering = Фільтрація текстур
@@ -832,11 +834,13 @@ Brightness = Яскравість
Cartoon = Мультиплікація
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Корекція кольорів
ColorPreservation = Color preservation
Contrast = Контраст
CRT = Кінескоп 1
FXAA = FXAA згладжування
Gamma = Гамма
Grayscale = Відтінки сірого
GreenLevel = GreenLevel
Intensity = Інтенсивність
InverseColors = Зворотні кольори
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Натуральні кольори (без розмиття)
Off = Вимкнені
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Насиченість
Scanlines = Кінескоп 2
Sharpen = Різкість
SideBySide = Side by side (SBS)
SSAA(Gauss) = SSAA (Гаусс)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Мова
Memory Stick folder = Змінити папку для карти пам'яті
Memory Stick size = Memory Stick size
Change Nickname = Змінити ім'я
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = Framedump tests
Frame Profiler = Khung hồ sơ
GPU Driver Test = GPU driver test
GPU Log Profiler = GPU Log Profiler
GPU log profiler = GPU log profiler
GPU Profile = GPU profile
Jit Compare = So sánh Jit
JIT debug tools = JIT debug tools
@@ -493,7 +493,7 @@ Frame Rate Control = Điều khiển tốc độ khung hình
Frame Skipping = Nhảy khuôn hình
Frame Skipping Type = Frame skipping type
FullScreen = Toàn màn hình
GPU log profiler = GPU log profiler
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Thiết lập hack (sẽ bị lỗi)
Hardware Tessellation = Lót phần cứng
@@ -547,6 +547,8 @@ Software Skinning = phủ lớp bằng phần mềm
SoftwareSkinning Tip = Mô hình kết hợp vẽ trên CPU, nhanh hơn trong hầu hết các trò chơi
Speed = Tốc độ
Speed Hacks = Tốc độ Hacks (sẽ bị lỗi)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = Stretch
Texture Filter = Bộ lọc họa tiết
Texture Filtering = Lọc texture
@@ -832,11 +834,13 @@ Brightness = Brightness
Cartoon = Hoạt họa
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT đường quét
FXAA = Chống răng cưa FXAA
Gamma = Gamma
Grayscale = Đen trắng
GreenLevel = GreenLevel
Intensity = Intensity
InverseColors = Màu âm bản
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
@@ -845,9 +849,11 @@ NaturalA = Màu tự nhiên (không mờ)
Off = Tắt
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Đường nét (CRT)
Sharpen = Sắc nét
SideBySide = Side by side (SBS)
SSAA(Gauss) = Siêu mẫu AA (cốt)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1091,6 +1097,8 @@ Color Tint = Color Tint
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Floating symbols = Floating symbols
Game crashed = Game crashed
Language = Ngôn ngữ
Memory Stick folder = Memory Stick folder
Memory Stick size = Memory Stick size
Change Nickname = Đổi nickname
+10 -2
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@@ -240,7 +240,7 @@ FPU = FPU
Framedump tests = 帧转储测试
Frame Profiler = 帧分析器
GPU Driver Test = GPU驱动程序测试
GPU Log Profiler = GPU日志分析器
GPU log profiler = GPU日志分析器
GPU Profile = GPU分析器
Jit Compare = Jit比较
JIT debug tools = JIT调试工具
@@ -493,7 +493,7 @@ Frame Rate Control = 帧率控制
Frame Skipping = 跳帧
Frame Skipping Type = 跳帧方式
FullScreen = 全屏幕
GPU log profiler = GPU日志分析器
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = 警告: 此游戏需要"跳过GPU回读"设置为关闭
Hack Settings = 渲染修正(可能引发故障)
Hardware Tessellation = 硬件曲面细分
@@ -547,6 +547,8 @@ Software Skinning = 软件蒙皮
SoftwareSkinning Tip = 合并CPU中已经蒙皮的模型绘制,在部分游戏中更快
Speed = 运行速度
Speed Hacks = 提速修正 (引起不稳定性)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = 拉伸
Texture Filter = 纹理过滤方法
Texture Filtering = 纹理过滤
@@ -832,11 +834,13 @@ Bloom = 泛光
Brightness = 亮度
Cartoon = 卡通
ColorCorrection = 颜色修正
ColorPreservation = Color preservation
Contrast = 对比度
CRT = CRT 扫描线
FXAA = FXAA (快速近似抗锯齿)
Gamma = 伽马值
Grayscale = 灰度图
GreenLevel = GreenLevel
Intensity = 强度
InverseColors = 反色
Natural = 自然色
@@ -844,9 +848,11 @@ NaturalA = 自然色(无模糊)
Off = 关闭
Power = 效果强度
PSPColor = PSP色彩
RedBlue = Red/Blue glasses
Saturation = 色彩
Scanlines = 扫描线(CRT)
Sharpen = 锐化
SideBySide = Side by side (SBS)
SSAA(Gauss) = 超级采样抗锯齿(高斯)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1085,6 +1091,8 @@ Color Saturation = 颜色饱和度
Error: load undo state is from a different game = 错误:撤回的即时存档是来自不同游戏的
Failed to load state for load undo. Error in the file system. = 无法撤回加载即时存档。文件系统有错误。
Floating symbols = 飘浮的按键
Game crashed = Game crashed
Language = 语言设置
Memory Stick folder = 记忆棒文件夹
Memory Stick size = 记忆棒大小(GB)
Change Nickname = 修改昵称
+10 -2
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@@ -241,7 +241,7 @@ Framedump tests = 影格傾印測試
Frame Profiler = 影格分析工具
GPU Driver Test = GPU 驅動程式測試
GPU Profile = GPU 設定檔
GPU Log Profiler = GPU 記錄分析工具
GPU log profiler = GPU 記錄分析工具
Jit Compare = JIT 比較
JIT debug tools = JIT 偵錯工具
Log Dropped Frame Statistics = 記錄捨棄影格統計資料
@@ -493,6 +493,7 @@ Frame Rate Control = 影格速率控制
Frame Skipping = 影格跳過
Frame Skipping Type = 影格跳過類型
FullScreen = 全螢幕
Geometry shader culling = Geometry shader culling
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
Hack Settings = 駭客設定 (可能會造成故障)
Hardware Tessellation = 硬體鑲嵌
@@ -546,6 +547,8 @@ Software Skinning = 軟體除皮
SoftwareSkinning Tip = 結合除皮模組在 CPU 上繪製,在多數遊戲上更快
Speed = 速度
Speed Hacks = 速度駭客 (可能會造成轉譯錯誤!)
Stereo display shader = Stereo display shader
Stereo rendering = Stereo rendering
Stretch = 延伸
Texture Filter = 紋理濾鏡
Texture Filtering = 紋理濾鏡
@@ -565,7 +568,6 @@ VSync = 垂直同步
Vulkan = Vulkan
Window Size = 視窗大小
xBRZ = xBRZ
GPU log profiler = GPU 記錄分析工具
[InstallZip]
Delete ZIP file = 刪除 ZIP 檔案
@@ -801,11 +803,13 @@ Bloom = 光圈
Brightness = 亮度
Cartoon = 卡通
ColorCorrection = 色彩修正
ColorPreservation = Color preservation
Contrast = 對比度
CRT = CRT 掃描線
FXAA = FXAA 消除鋸齒
Gamma = 色差補正
Grayscale = 灰階
GreenLevel = GreenLevel
Intensity = 濃度
InverseColors = 反轉色彩
Natural = 自然色彩
@@ -813,9 +817,11 @@ NaturalA = 自然色彩 (無模糊)
Off = 關閉
Power = 強度
PSPColor = PSP 色彩
RedBlue = Red/Blue glasses
Saturation = 飽和度
Scanlines = 掃描線 (CRT)
Sharpen = 銳利化
SideBySide = Side by side (SBS)
SSAA(Gauss) = 超級取樣 AA (高斯)
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
@@ -1079,6 +1085,8 @@ AVI Dump started. = AVI 傾印已啟動
AVI Dump stopped. = AVI 傾印已停止
Cache ISO in RAM = 將完整 ISO 快取於 RAM
Change CPU Clock = 變更模擬 PSP CPU 時脈 (不穩定)
Game crashed = Game crashed
Language = 語言
Memory Stick folder = 記憶棒資料夾
Memory Stick size = 記憶棒大小
Change Nickname = 變更暱稱