From 4fe8aa71749587eed9af336f93fb32bdc50b54a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 09:52:30 +0100 Subject: [PATCH 1/6] Fix category for "Language" string. Swedish translation improvements --- UI/GameSettingsScreen.cpp | 6 +++--- UI/MiscScreens.cpp | 4 ++-- assets/lang/sv_SE.ini | 31 ++++++++++++++++--------------- 3 files changed, 21 insertions(+), 20 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 81dd9b36ea..b2552c10fd 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -829,7 +829,7 @@ void GameSettingsScreen::CreateViews() { LinearLayout *systemSettings = AddTab("GameSettingsSystem", ms->T("System")); systemSettings->Add(new ItemHeader(sy->T("UI"))); - systemSettings->Add(new Choice(dev->T("Language", "Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage); + systemSettings->Add(new Choice(sy->T("Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage); systemSettings->Add(new CheckBox(&g_Config.bUISound, sy->T("UI Sound"))); const Path bgPng = GetSysDirectory(DIRECTORY_SYSTEM) / "background.png"; const Path bgJpg = GetSysDirectory(DIRECTORY_SYSTEM) / "background.jpg"; @@ -1592,8 +1592,8 @@ UI::EventReturn GameSettingsScreen::OnChangeMacAddress(UI::EventParams &e) { } UI::EventReturn GameSettingsScreen::OnLanguage(UI::EventParams &e) { - auto dev = GetI18NCategory("Developer"); - auto langScreen = new NewLanguageScreen(dev->T("Language")); + auto sy = GetI18NCategory("System"); + auto langScreen = new NewLanguageScreen(sy->T("Language")); langScreen->OnChoice.Handle(this, &GameSettingsScreen::OnLanguageChange); if (e.v) langScreen->SetPopupOrigin(e.v); diff --git a/UI/MiscScreens.cpp b/UI/MiscScreens.cpp index 2a1a418f5b..d5d7ec5f85 100644 --- a/UI/MiscScreens.cpp +++ b/UI/MiscScreens.cpp @@ -425,8 +425,8 @@ void HandleCommonMessages(const char *message, const char *value, ScreenManager UpdateUIState(UISTATE_MENU); manager->push(new GameSettingsScreen(Path())); } else if (!strcmp(message, "language screen") && isActiveScreen) { - auto dev = GetI18NCategory("Developer"); - auto langScreen = new NewLanguageScreen(dev->T("Language")); + auto sy = GetI18NCategory("System"); + auto langScreen = new NewLanguageScreen(sy->T("Language")); langScreen->OnChoice.Add([](UI::EventParams &) { NativeMessageReceived("recreateviews", ""); if (host) { diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 03ca0d124b..ddd2bc8e3a 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -9,7 +9,7 @@ Disabled = Disabled DSound (compatible) = DSound (kompatibel) Enable Sound = Ljud Global volume = Global volym -Microphone = Microphone +Microphone = Mikrofon Microphone Device = Mikrofon-enhet Mute = Tysta Reverb volume = Volym på reverb-effekt @@ -541,7 +541,7 @@ Safe = Safe Screen Scaling Filter = Skärmskalningsfilter Show Debug Statistics = Visa debugstatistik Show FPS Counter = Visa FPS-räknare -Skip GPU Readbacks = Skip GPU Readbacks +Skip GPU Readbacks = Skippa dataläsningar från GPU:n Software Rendering = Mjukvarurendering (långsam men ofta mer korrekt) Software Skinning = Software Skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games @@ -1104,7 +1104,7 @@ Confirmation Button = Bekräftelseknapp Date Format = Datumformat Day Light Saving = Sommartid DDMMYYYY = DDMMYYYY -Decrease size = Decrease size +Decrease size = Minska storlek Developer Tools = Utvecklarverktyg Display Extra Info = Display extra info Display Games on a grid = Display "Games" on a grid @@ -1120,33 +1120,34 @@ Fast (lag on slow storage) = Snabbt (lag on slow storage) Fast Memory = Snabbt minne (instabilt) Force real clock sync (slower, less lag) = Force real clock sync (slower, less lag) frames, 0:off = frames, 0 = avstängt -Games list settings = Games list settings +Games list settings = Inställningar för spel-listan General = Blandat -Grid icon size = Grid icon size +Grid icon size = Ikonstorlek i rutnät Help the PPSSPP team = Stöd PPSSPP-teamet Host (bugs, less lag) = Host (bugs, mindre lagg) Ignore bad memory accesses = Ignorera felaktiga minnesåtkomster -Increase size = Increase size +Increase size = Öka storlek Interpreter = Interpreter IO timing method = IO-timingsmetod IR Interpreter = IR interpreter -Memory Stick Folder = Memory Stick folder +Language = Språk +Memory Stick Folder = Memory Stick-mapp Memory Stick inserted = Memory Stick insatt MHz, 0:default = MHz, 0 = standard MMDDYYYY = MMDDYYYY -Moving background = Moving background -Newest Save = Newest save -No animation = No animation +Moving background = Rörlig bakgrund +Newest Save = Nyaste sparfilen +No animation = Ingen animation Not a PSP game = Inte ett PSP-spel Off = Off -Oldest Save = Oldest save +Oldest Save = Äldsta sparfilen Path does not exist! = Path does not exist! PSP Memory Stick = PSP Memory Stick PSP Model = PSP-modell PSP Settings = PSP-inställningar PSP-1000 = PSP-1000 PSP-2000/3000 = PSP-2000/3000 -Recent games = Recent games +Recent games = Tidigare spel Record Audio = Spela in audio till fil Record Display = Spela in video till fil Reset Recording on Save/Load State = Reset recording on Save/Load state @@ -1159,8 +1160,8 @@ Savestate slot backups = Savestate slot backups Screenshots as PNG = Skärmdumpar som PNG Set UI background... = Välj UI-bakgrund... Show ID = Show ID -Show Memory Stick folder = Show Memory Stick folder -Show region flag = Show region flag +Show Memory Stick folder = Visa Memory Stick-mappen +Show region flag = Visa region-flaggor Simulate UMD delays = Simulera UMD-fördröjningar Slot 1 = Slot 1 Slot 2 = Slot 2 @@ -1169,7 +1170,7 @@ Slot 4 = Slot 4 Slot 5 = Slot 5 Storage full = Lagringsutrymme fullt Sustained performance mode = Sustained performance mode -Theme = Theme +Theme = Tema Time Format = Tidsformat UI = Användargränssnitt UI background animation = UI background animation From 6ef855bf316b1ca620a23689d3cccbc354c653f2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 09:54:42 +0100 Subject: [PATCH 2/6] Put back the lost Language strings, now in the right category --- assets/lang/ar_AE.ini | 1 + assets/lang/az_AZ.ini | 1 + assets/lang/bg_BG.ini | 1 + assets/lang/ca_ES.ini | 1 + assets/lang/cz_CZ.ini | 1 + assets/lang/da_DK.ini | 1 + assets/lang/de_DE.ini | 1 + assets/lang/dr_ID.ini | 1 + assets/lang/es_ES.ini | 1 + assets/lang/es_LA.ini | 1 + assets/lang/fa_IR.ini | 1 + assets/lang/fi_FI.ini | 1 + assets/lang/fr_FR.ini | 1 + assets/lang/gl_ES.ini | 1 + assets/lang/gr_EL.ini | 1 + assets/lang/he_IL.ini | 1 + assets/lang/he_IL_invert.ini | 1 + assets/lang/hr_HR.ini | 1 + assets/lang/hu_HU.ini | 1 + assets/lang/id_ID.ini | 1 + assets/lang/it_IT.ini | 1 + assets/lang/ja_JP.ini | 1 + assets/lang/jv_ID.ini | 1 + assets/lang/ko_KR.ini | 1 + assets/lang/lo_LA.ini | 1 + assets/lang/lt-LT.ini | 1 + assets/lang/ms_MY.ini | 1 + assets/lang/nl_NL.ini | 1 + assets/lang/no_NO.ini | 1 + assets/lang/pl_PL.ini | 1 + assets/lang/pt_BR.ini | 1 + assets/lang/pt_PT.ini | 1 + assets/lang/ro_RO.ini | 1 + assets/lang/ru_RU.ini | 1 + assets/lang/tg_PH.ini | 1 + assets/lang/th_TH.ini | 1 + assets/lang/tr_TR.ini | 1 + assets/lang/uk_UA.ini | 1 + assets/lang/vi_VN.ini | 1 + assets/lang/zh_CN.ini | 1 + assets/lang/zh_TW.ini | 1 + 41 files changed, 41 insertions(+) diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 8bdfcb940e..335d1768cd 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -1099,6 +1099,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = ‎اللغة Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = ‎تغيير الأسم المستعار diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 969a04f2d7..e77fd012e2 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Change nickname diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 7cc4685339..b7588b5cea 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Език Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Промени прякор diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index a983ab7a80..2d3de08e32 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Llengua Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Change nickname diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 6975e025f7..771be3b33b 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Jazyk Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Změnit přezdívku diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index 461469846b..a30b204f77 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Sprog Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Ændre kaldenavn diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index e297baa7b5..e5dfc61dea 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Sprache Memory Stick folder = Memory Stick Ordner Memory Stick size = Memory Stick size Change Nickname = Spitznamen ändern diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index ff3c886a3d..ed73de7260 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Bahasa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Sullei Nickname diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 88057e48c2..a96a62bd96 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: el estado es de otro juego. Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo. Floating symbols = Símbolos flotantes +Language = Idioma Memory Stick folder = Directorio de Memory Stick Memory Stick size = Cambiar tamaño de Memory Stick (GB) Change Nickname = Cambiar apodo PSP diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index ddd6bbdb1c..10c0e35d70 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: el estado es de otro juego. Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo. Floating symbols = Símbolos flotantes +Language = Idioma Memory Stick folder = Carpeta del Memory Stick Memory Stick size = Tamaño del Memory Stick Change Nickname = Cambiar nombre de usuario diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 054602ab19..7b47740592 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = ‎زبان Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = ‎تغییر نام diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 4165daf4c7..06bc57cae7 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Vaihda nimimerkkiä diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 8fd76658ec..4c00779789 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -1082,6 +1082,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Langue Memory Stick folder = Changer le dossier de la Memory Stick Memory Stick size = Changer la taille de la Memory Stick (Go) Change Nickname = Changer de pseudo diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index ede4a3ef4f..eb1e7320fe 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Idioma Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Cambiar alcume PSP diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index a8b7fd0f95..00862fb7aa 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Γλώσσα Memory Stick folder = Αλλαγή φακέλου Memory Stick Memory Stick size = Memory Stick size Change Nickname = Αλλαγή Ψευδωνύμου diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index 93d2c6431c..152a56d985 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = שפה Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = שנה כינוי diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 37757a38df..839f1f421f 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = הפש Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = יוניכ הנש diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 8f3b4ba77d..25b1cbd522 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Jezik Memory Stick folder = Promijeni mapu Memorijskoga sticka Memory Stick size = Memory Stick size Change Nickname = Promijeni nadimak diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 5a90a404a9..f6e2580399 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Nyelv Memory Stick folder = Memory Stick mappa megváltoztatása Memory Stick size = Memory Stick size Change Nickname = Becenév megváltoztatása diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 565e330e58..e687d2c8b5 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -1091,6 +1091,7 @@ Color Tint = Pewarnaan Error: load undo state is from a different game = Kesalahan: memuat status yang berasal dari permainan yang berbeda Failed to load state for load undo. Error in the file system. = Gagal memuat status untuk membatalkan pemuatan. Kesalahan dalam sistem berkas. Floating symbols = Simbol mengambang +Language = Bahasa Memory Stick folder = Berkas Memory Stick Memory Stick size = Ukuran Memory Stick Change Nickname = Ganti nama panggilan diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 4d6775d5ed..a00bcee019 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -1092,6 +1092,7 @@ Color Tint = Tonalità colore Error: load undo state is from a different game = Errore: lo stato annullato proviene da un gioco diverso. Failed to load state for load undo. Error in the file system. = Impossibile caricare lo stato da un caricamento annullato. Errore nel file system. Floating symbols = Simboli fluttuanti +Language = Lingua Memory Stick folder = Cartella della Memory Stick Memory Stick size = Cambia dimensioni Memory Stick Change Nickname = Cambia Nick diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index 115eea7545..411b53e54b 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -1089,6 +1089,7 @@ Change CPU Clock = CPUクロックを変更する (不安定) Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = 言語 Memory Stick folder = メモリースティックフォルダを変更する Memory Stick size = メモリースティックの容量の変更 (GB) Change Nickname = ニックネームを変更する diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index c89ff8fc49..eb1e685986 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Basa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Ganti Jeneng diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index 439d97f2e4..d21db63687 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -1099,6 +1099,7 @@ AVI Dump started. = AVI 덤프가 시작됨 AVI Dump stopped. = AVI 덤프가 중지됨 Cache ISO in RAM = RAM에 전체 ISO 캐시 Change CPU Clock = 에뮬레이트된 PSP의 CPU 클럭 변경 (불안정) +Language = 언어 Memory Stick folder = 메모리 스틱 폴더 Memory Stick size = 메모리 스틱 크기 Change Nickname = 별명 변경 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index e6706aab2b..36ff4ef15f 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = ພາສາ Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = ປ່ຽນຊື່ຫຼິ້ນ diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index d84ce08ed0..b3d7162f99 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Kalba Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Pakeisti slapyvardį diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index be200b4ad7..8dea0436f0 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Bahasa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Tukar nama samaran diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index da32d41b42..55e19838a6 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Taal Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Gebruikersnaam wijzigen diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 148359afed..bc3da4ee71 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Endre Kallenavn diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 6510d8222c..759bcaf066 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Język Memory Stick folder = Zmień folder Karty Pamięci Memory Stick size = Rozmiar Karty Pamięci Change Nickname = Zmień pseudonim diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 280e0dc0f2..0d026ef431 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -1104,6 +1104,7 @@ AVI Dump started. = Dump do AVI iniciado AVI Dump stopped. = Dump do AVI parado Cache ISO in RAM = Pôr a ISO inteira na RAM Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável) +Language = Idioma Memory Stick folder = Pasta do cartão de memória Memory Stick size = Tamanho do cartão de memória Change Nickname = Mudar apelido diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index b56c82385b..6d9a2823d3 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -1104,6 +1104,7 @@ AVI Dump started. = Dump do AVI iniciado AVI Dump stopped. = Dump do AVI parado Cache ISO in RAM = Colocar a ISO inteira na RAM Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável) +Language = Idioma Memory Stick folder = Pasta do Cartão de Memória Memory Stick size = Tamanho do Cartão de Memória Change Nickname = Mudar Nome diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index b80373a76a..f7a3da53a5 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Limbă Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Schimbă nume diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 8205c2bc4d..365dd76bd1 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -1090,6 +1090,7 @@ Cache ISO in RAM = Кэшировать ISO в ОЗУ Change CPU Clock = Эмулируемая частота ЦП PSP (нестабильно) Color Saturation = Насыщенность Color Tint = Оттенок цвета +Language = Язык Memory Stick folder = Изменить папку с картой памяти Memory Stick size = Изменить размер карты памяти (Гб) Change Nickname = Изменить ник diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index bd54f7cb92..2ca39ee971 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Lumulutang na simbolo +Language = Wika Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Baguhin ang palayaw diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 2d522a6cdb..069db90253 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -1136,6 +1136,7 @@ Increase size = เพิ่มขนาดไอคอน Interpreter = อินเตอร์พรีเตอร์ IO timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล IR Interpreter = ไออาร์ อินเตอร์พรีเตอร์ +Language = ภาษา Memory Stick folder = เปลี่ยนแหล่งที่เก็บข้อมูล (เม็มโมรี่ สติ๊ก) Memory Stick Folder = โฟลเดอร์แหล่งที่เก็บข้อมูล (เม็มโมรี่ สติ๊ก) Memory Stick inserted = ใส่ที่บันทึกข้อมูล (เม็มโมรี่ สติ๊ก) diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 7b771b4c8d..0e22d1d76c 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -1092,6 +1092,7 @@ Color Tint = Renk Tonu Error: load undo state is from a different game = Hata: yükleme geri alma durumu farklı bir oyundan Failed to load state for load undo. Error in the file system. = Yüklemeyi geri alma durumu yüklenemedi. Dosya sisteminde hata. Floating symbols = Kayan simgeler +Language = Dil Memory Stick folder = Hafıza Kartı klasörü Memory Stick size = Hafıza Kartı boyutu Change Nickname = Kullanıcı adını değiştir diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 2b35f5622e..dd243bc702 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Мова Memory Stick folder = Змінити папку для карти пам'яті Memory Stick size = Memory Stick size Change Nickname = Змінити ім'я diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index d5c697b261..60469d41d4 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -1091,6 +1091,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Language = Ngôn ngữ Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size Change Nickname = Đổi nickname diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 2087073bff..5a12fb15b9 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -1085,6 +1085,7 @@ Color Saturation = 颜色饱和度 Error: load undo state is from a different game = 错误:撤回的即时存档是来自不同游戏的 Failed to load state for load undo. Error in the file system. = 无法撤回加载即时存档。文件系统有错误。 Floating symbols = 飘浮的按键 +Language = 语言设置 Memory Stick folder = 记忆棒文件夹 Memory Stick size = 记忆棒大小(GB) Change Nickname = 修改昵称 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index 6b6400f9c3..34c762e3c2 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -1079,6 +1079,7 @@ AVI Dump started. = AVI 傾印已啟動 AVI Dump stopped. = AVI 傾印已停止 Cache ISO in RAM = 將完整 ISO 快取於 RAM Change CPU Clock = 變更模擬 PSP CPU 時脈 (不穩定) +Language = 語言 Memory Stick folder = 記憶棒資料夾 Memory Stick size = 記憶棒大小 Change Nickname = 變更暱稱 From 3ba37f4e7799ff7c2926d665b4fb29d3957d61fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 09:57:18 +0100 Subject: [PATCH 3/6] Langtool: Add --dry-run support --- Tools/langtool/src/main.rs | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Tools/langtool/src/main.rs b/Tools/langtool/src/main.rs index f17aab1186..7b59706822 100644 --- a/Tools/langtool/src/main.rs +++ b/Tools/langtool/src/main.rs @@ -11,6 +11,8 @@ use structopt::StructOpt; struct Opt { #[structopt(subcommand)] cmd: Command, + #[structopt(short, long)] + dry_run: bool, } #[derive(StructOpt, Debug)] @@ -170,7 +172,9 @@ fn main() { } } - target_ini.write().unwrap(); + if !opt.dry_run { + target_ini.write().unwrap(); + } } println!("Langtool processing {}", reference_ini_filename); @@ -199,5 +203,7 @@ fn main() { _ => {} } - // println!("{:#?}", target_ini); + if !opt.dry_run { + reference_ini.write().unwrap(); + } } From 1358cf9b8f65578c60667f08ceb6a474c0bcf4ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 10:04:09 +0100 Subject: [PATCH 4/6] Clean up "GPU log profiler" translation strings --- UI/GameSettingsScreen.cpp | 2 +- assets/lang/ar_AE.ini | 3 +-- assets/lang/az_AZ.ini | 3 +-- assets/lang/bg_BG.ini | 3 +-- assets/lang/ca_ES.ini | 3 +-- assets/lang/cz_CZ.ini | 3 +-- assets/lang/da_DK.ini | 3 +-- assets/lang/de_DE.ini | 3 +-- assets/lang/dr_ID.ini | 3 +-- assets/lang/en_US.ini | 7 +++---- assets/lang/es_ES.ini | 3 +-- assets/lang/es_LA.ini | 3 +-- assets/lang/fa_IR.ini | 3 +-- assets/lang/fi_FI.ini | 3 +-- assets/lang/fr_FR.ini | 3 +-- assets/lang/gl_ES.ini | 3 +-- assets/lang/gr_EL.ini | 3 +-- assets/lang/he_IL.ini | 3 +-- assets/lang/he_IL_invert.ini | 3 +-- assets/lang/hr_HR.ini | 3 +-- assets/lang/hu_HU.ini | 3 +-- assets/lang/id_ID.ini | 3 +-- assets/lang/it_IT.ini | 3 +-- assets/lang/ja_JP.ini | 3 +-- assets/lang/jv_ID.ini | 3 +-- assets/lang/ko_KR.ini | 3 +-- assets/lang/lo_LA.ini | 3 +-- assets/lang/lt-LT.ini | 3 +-- assets/lang/ms_MY.ini | 3 +-- assets/lang/nl_NL.ini | 3 +-- assets/lang/no_NO.ini | 3 +-- assets/lang/pl_PL.ini | 3 +-- assets/lang/pt_BR.ini | 3 +-- assets/lang/pt_PT.ini | 3 +-- assets/lang/ro_RO.ini | 3 +-- assets/lang/ru_RU.ini | 3 +-- assets/lang/sv_SE.ini | 10 +++++----- assets/lang/tg_PH.ini | 3 +-- assets/lang/th_TH.ini | 3 +-- assets/lang/tr_TR.ini | 3 +-- assets/lang/uk_UA.ini | 3 +-- assets/lang/vi_VN.ini | 3 +-- assets/lang/zh_CN.ini | 3 +-- assets/lang/zh_TW.ini | 3 +-- 44 files changed, 50 insertions(+), 92 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index b2552c10fd..02d975757e 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1756,7 +1756,7 @@ void DeveloperToolsScreen::CreateViews() { list->Add(new Choice(dev->T("Logging Channels")))->OnClick.Handle(this, &DeveloperToolsScreen::OnLogConfig); list->Add(new CheckBox(&g_Config.bLogFrameDrops, dev->T("Log Dropped Frame Statistics"))); if (GetGPUBackend() == GPUBackend::VULKAN) { - list->Add(new CheckBox(&g_Config.bGpuLogProfiler, gr->T("GPU log profiler"))); + list->Add(new CheckBox(&g_Config.bGpuLogProfiler, dev->T("GPU log profiler"))); } list->Add(new ItemHeader(dev->T("Texture Replacement"))); list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures"))); diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 335d1768cd..126cd55b67 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -248,7 +248,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -501,7 +501,6 @@ Frame Rate Control = ‎التحكم في معدل الإطارات Frame Skipping = ‎تخطي الإطارات Frame Skipping Type = Frame skipping type FullScreen = ‎الشاشة الكاملة -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index e77fd012e2..3bd1679316 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerate control Frame Skipping = Kvadrat Keçid et (Sürət) Frame Skipping Type = Frame skipping type FullScreen = Fullscreen -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index b7588b5cea..12d2beeefa 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerate control Frame Skipping = Прескачане на кадри Frame Skipping Type = Frame skipping type FullScreen = Цял екран -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 2d3de08e32..ceefe047c1 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Amideu el rendiment GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Comparació Jit JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerate control Frame Skipping = Saltar fotogrames (skip) Frame Skipping Type = Frame skipping type FullScreen = Fullscreen -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 771be3b33b..c350c3f093 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Profilovač snímku GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Porovnání JIT JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Kontrola frekvence snímků Frame Skipping = Přeskakování snímků Frame Skipping Type = Frame skipping type FullScreen = Režim celé obrazovky -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Nastavení hacků (Mohou způsobit problémy) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index a30b204f77..9b961c2cd3 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit sammenlign JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Frameratekontrol Frame Skipping = Frameskipping Frame Skipping Type = Frame skipping type FullScreen = Fuldskærm -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack indstillinger (kan give fejl) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index e5dfc61dea..aef55f827c 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame Profiler GPU Driver Test = GPU Treibertest -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU Profil Jit Compare = JIT-Vergleich JIT debug tools = JIT Debug Werkzeuge @@ -493,7 +493,6 @@ Frame Rate Control = Frameratenkontrolle Frame Skipping = Bilder überspringen Frame Skipping Type = Typ für Bilder überspringen FullScreen = Vollbild -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hacks (kann zu Fehlern führen) Hardware Tessellation = Hardware Tessellation diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index ed73de7260..aa20527960 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Atoro'i FRna Frame Skipping = Frameskip Frame Skipping Type = Frame skipping type FullScreen = Layar pol -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index ebc732d9ca..e049ada474 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -173,7 +173,6 @@ File = &File Frame Skipping = &Frame skipping Frame Skipping Type = Frame skipping type Fullscreen = Fu&llscreen -Geometry shader culling = Geometry shader culling Game Settings = &Game settings GE Debugger... = GE debugge&r... GitHub = Git&Hub @@ -265,7 +264,7 @@ Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test GPU Profile = GPU profile -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler Jit Compare = JIT compare JIT debug tools = JIT debug tools Log Dropped Frame Statistics = Log dropped frame statistics @@ -517,6 +516,7 @@ Frame Rate Control = Framerate control Frame Skipping = Frame skipping Frame Skipping Type = Frame skipping type FullScreen = Fullscreen +Geometry shader culling = Geometry shader culling Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware transform @@ -590,7 +590,6 @@ VSync = VSync Vulkan = Vulkan Window Size = Window size xBRZ = xBRZ -GPU log profiler = GPU log profiler [InstallZip] Delete ZIP file = Delete ZIP file @@ -1242,4 +1241,4 @@ New version of PPSSPP available = New version of PPSSPP available Choices: = Choices: List: = List: Progress: %1% = Progress: %1% -Screen representation = Screen representation \ No newline at end of file +Screen representation = Screen representation diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index a96a62bd96..d957ee0eb2 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -240,7 +240,7 @@ FPU = FPU Frame Profiler = Medir rendimiento Framedump tests = Tests de volcado de cuadros GPU Driver Test = Test de controlador GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Perfil GPU Jit Compare = Comparación JIT JIT debug tools = Herramientas de depuración JIT @@ -493,7 +493,6 @@ Frame Rate Control = Control de tasa de cuadros (FPS) Frame Skipping = Saltar cuadros Frame Skipping Type = Tipo de salto de cuadros FullScreen = Pantalla completa -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ajustes de hacks (causarán errores gráficos) Hardware Tessellation = Teselado por hardware diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 10c0e35d70..6f570cf71b 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Pruebas de volcado de frames Frame Profiler = Perfilado de frame GPU Driver Test = Probar controlador GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Perfil de GPU Jit Compare = Comparar JIT JIT debug tools = Herr. de depuración de JIT @@ -493,7 +493,6 @@ Frame Rate Control = Control de Framerate Frame Skipping = Salto de cuadros Frame Skipping Type = Tipo de salto de cuadros FullScreen = Pantalla completa -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ajustes de hacks (puede causar glitches) Hardware Tessellation = Teselado por Hardware diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 7b47740592..775f1352f4 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = ‎کنترل سرعت فریم Frame Skipping = ‎ردکردن فریم Frame Skipping Type = Frame skipping type FullScreen = ‎تمام صفحه -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ‎تنظیمات هک ها (میتواند باعث باگ شود) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 06bc57cae7..c1ae6df728 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerate control Frame Skipping = Ruudun ohitus Frame Skipping Type = Frame skipping type FullScreen = Koko näyttö -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 4c00779789..568680d1ee 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Profileur d'image GPU Driver Test = Test du pilote du GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Profilage du GPU Jit Compare = Comparaison JIT JIT debug tools = Outils de débogage JIT @@ -493,7 +493,6 @@ Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images Frame Skipping = Saut d'images Frame Skipping Type = Type de saut d'images FullScreen = Plein écran -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Paramètres "hack" (crée des bugs graphiques) Hardware Tessellation = Tessellation matérielle diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index eb1e7320fe..322b5811b9 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Comparación JIT JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Control de tasa de cadros (FPS) Frame Skipping = Saltar cadros Frame Skipping Type = Frame skipping type FullScreen = Pantalla completa -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Axustes de hacks (causarán erros gráficos) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 00862fb7aa..7629b1fcf0 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Profiler πλαισίου GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Σύγκριση Jit JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ Frame Skipping = Παράκαμψη Καρέ Frame Skipping Type = Frame skipping type FullScreen = Πλήρης Οθόνη -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ρυθμίσεις Hack Hardware Tessellation = Tessellation Υλικού diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index 152a56d985..bcf6ee3e7b 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = שליטה על קצב פריימים Frame Skipping = דלג על פריימים Frame Skipping Type = Frame skipping type FullScreen = מסך מלא -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 839f1f421f..196ad8c6b7 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = םימיירפ בצק לע הטילש Frame Skipping = םימיירפ לע גלד Frame Skipping Type = Frame skipping type FullScreen = אלמ ךסמ -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 25b1cbd522..a4ee6b93fb 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = Testiranje GPU drivera -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profil Jit Compare = JIT uspoređivanje JIT debug tools = JIT debug alati @@ -493,7 +493,6 @@ Frame Rate Control = Framerate kontrole Frame Skipping = Preskakanje sličica Frame Skipping Type = Vrsta preskakanja sličica FullScreen = Puni zaslon -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Opcije hakiranja (može uzrokovati glitcheve) Hardware Tessellation = Hardware tesselacija diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index f6e2580399..92d87c5766 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Képkocka profilozó GPU Driver Test = GPU driver teszt -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profil Jit Compare = JIT összehasonlítás JIT debug tools = JIT hibakereső eszközök @@ -493,7 +493,6 @@ Frame Rate Control = Képkocka sebesség szabályozása Frame Skipping = Képkocka kihagyás Frame Skipping Type = Képkocka kihagyás típusa FullScreen = Teljes képernyő -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack beállítások (ezek HIBÁKAT OKOZHATNAK) Hardware Tessellation = Hardveres tesszeláció diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index e687d2c8b5..6cd340b266 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Tes pembuangan laju bingkai Frame Profiler = Profil laju bingkai GPU Driver Test = Tes driver GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Profil GPU Jit Compare = Bandingkan Jit JIT debug tools = Alat awakutu JIT @@ -493,7 +493,6 @@ Frame Rate Control = Kontrol laju bingkai Frame Skipping = Lewati laju bingkai Frame Skipping Type = Jenis lewati laju bingkai FullScreen = Layar penuh -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Retas pengaturan (menyebabkan kecacatan) Hardware Tessellation = Pengujian perangkat keras diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index a00bcee019..d0fb006741 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Test del framedump Frame Profiler = Profilo Frame GPU Driver Test = Test dei driver GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Profilo GPU Jit Compare = Confronto Jit JIT debug tools = Strumenti di debug JIT @@ -494,7 +494,6 @@ Frame Rate Control = Controllo Framerate Frame Skipping = Salto frame Frame Skipping Type = Tipo di Salto frame FullScreen = Schermo Intero -GPU log profiler = Log profilo GPU GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Impostazioni Hack (causerà dei problemi, sicuramente) Hardware Tessellation = Tassellazione Hardware diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index 411b53e54b..d54eeceac2 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -241,7 +241,7 @@ Framedump tests = フレームダンプのテスト Frame Profiler = フレームプロファイラ GPU Driver Test = GPUドライバをテスト GPU Profile = GPUプロファイル -GPU Log Profiler = GPUログプロファイラ +GPU log profiler = GPUログプロファイラ Jit Compare = JIT 比較 JIT debug tools = JITデバッグツール Log Dropped Frame Statistics = ドロップしたフレームの統計を記録する @@ -493,7 +493,6 @@ Frame Rate Control = フレームレートのコントロール Frame Skipping = フレームスキップ Frame Skipping Type = フレームスキップのタイプ FullScreen = フルスクリーン -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ハックの設定 (不具合あり) Hardware Tessellation = ハードウェアテッセレーション diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index eb1e685986..82dac80b9d 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Pigura Profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit mbandhingake JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Kontrol Frame-rate Frame Skipping = Frame-skip Frame Skipping Type = Frame skipping type FullScreen = Layar Penuh -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Retas setelsn (nyebabake glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index d21db63687..1d794783cf 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -241,7 +241,7 @@ Framedump tests = 프레임 덤프 테스트 Frame Profiler = 프레임 프로파일러 GPU Driver Test = GPU 드라이버 테스트 GPU Profile = GPU 프로파일 -GPU Log Profiler = GPU 로그 프로파일러 +GPU log profiler = GPU 로그 프로파일러 Jit Compare = JIT 비교 JIT debug tools = JIT 디버그 도구 Log Dropped Frame Statistics = 삭제된 프레임 통계 기록 @@ -565,7 +565,6 @@ VSync = 수직 동기화 Vulkan = Vulkan Window Size = 창 크기 xBRZ = xBRZ 필터 -GPU log profiler = GPU 로그 프로파일러 [InstallZip] Delete ZIP file = ZIP 파일 삭제 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 36ff4ef15f..7b0630a1e0 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = ລາຍລະອຽດຂອງເຟຣມ GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ Frame Skipping = ຂ້າມເຟຣມ Frame Skipping Type = Frame skipping type FullScreen = ເຕັມໜ້າຈໍ -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ການຕັ້ງຄ່າແຮັກ Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index b3d7162f99..89f93a0027 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Kadrų kontrolė Frame Skipping = Kadrų praleidimas Frame Skipping Type = Frame skipping type FullScreen = Pilnas ekranas -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Modifikavimo parametrai (gali sukelti problemų) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 8dea0436f0..0b2067459d 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = Ujian driver GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = Alat pepijat JIT @@ -493,7 +493,6 @@ Frame Rate Control = Kawalan kadar Frame Frame Skipping = Pelompatan Frame Frame Skipping Type = Frame skipping type FullScreen = Skrin penuh -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Godam tetapan (mungkin menyebabkan gangguan) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 55e19838a6..ec56f9f198 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frameanalyse GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit vergelijken JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerateinstellingen Frame Skipping = Frames overslaan Frame Skipping Type = Frame skipping type FullScreen = Volledig scherm -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hackinstellingen (kan glitches veroorzaken) Hardware Tessellation = Hardwarebetegeling diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index bc3da4ee71..9958ee308a 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Framerate control Frame Skipping = Ramme Hoppe over Frame Skipping Type = Frame skipping type FullScreen = Fullskjerm -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 759bcaf066..ec3efdc9be 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Profiler klatki GPU Driver Test = Test sterownika GPU -GPU Log Profiler = Profilowanie logów GPU +GPU log profiler = Profilowanie logów GPU GPU Profile = Profil GPU Jit Compare = Porównywanie JIT JIT debug tools = Narzędzia debugowania JIT @@ -493,7 +493,6 @@ Frame Rate Control = Kontrola klatek na sekundę Frame Skipping = Pomijanie klatek Frame Skipping Type = Tryb pomijania klatek FullScreen = Pełny ekran -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ustawienia specjalne (powodują problemy) Hardware Tessellation = Sprzętowa teselacja diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 0d026ef431..4f8ed95368 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -265,7 +265,7 @@ Framedump tests = Testes dos dumps dos frames Frame Profiler = Analista dos frames GPU Driver Test = Teste do driver da GPU GPU Profile = Perfil da GPU -GPU Log Profiler = Criador do Perfil do Registro da GPU +GPU log profiler = Criador do Perfil do Registro da GPU Jit Compare = Comparar JIT JIT debug tools = Ferramentas de debug do JIT Log Dropped Frame Statistics = Pôr no log as estátisticas da queda dos frames @@ -589,7 +589,6 @@ VSync = VSync Vulkan = Vulkan Window Size = Tamanho da janela xBRZ = xBRZ -GPU log profiler = Criador de perfil da GPU [InstallZip] Delete ZIP file = Apagar arquivo ZIP diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 6d9a2823d3..51d3c75bd7 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -265,7 +265,7 @@ Framedump tests = Testes dos dumps dos quadros Frame Profiler = Analista dos quadros GPU Driver Test = Teste do driver da GPU GPU Profile = Perfil da GPU -GPU Log Profiler = Criador do Perfil do Registro da GPU +GPU log profiler = Criador do Perfil do Registro da GPU Jit Compare = Comparar JIT JIT debug tools = Ferramentas de depuração do JIT Log Dropped Frame Statistics = Guardar no log as estátisticas da queda dos quadros @@ -589,7 +589,6 @@ VSync = VSync Vulkan = Vulkan Window Size = Tamanho da janela xBRZ = xBRZ -GPU log profiler = Criador de perfil da GPU [InstallZip] Delete ZIP file = Eliminar ficheiro .zip diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index f7a3da53a5..1b41ee4be5 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Control rată de cadre Frame Skipping = Cadre Omise Frame Skipping Type = Frame skipping type FullScreen = Ecran intreg -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Setări trișare (pot cauza stricăciuni) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 365dd76bd1..2ae349c8bf 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Тест дампов кадров Frame Profiler = Профайлер кадров GPU Driver Test = Проверка драйвера ГП -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Профиль ГП Jit Compare = Сравнение с JIT JIT debug tools = Инструменты отладки JIT @@ -494,7 +494,6 @@ Frame Rate Control = Управление частотой кадров Frame Skipping = Пропуск кадров Frame Skipping Type = Тип пропуска кадров FullScreen = Полноэкранный режим -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Параметры хаков (могут вызывать глюки) Hardware Tessellation = Аппаратная тесселяция diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index ddd2bc8e3a..fcc6e01296 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -237,10 +237,10 @@ Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Debugloggning Enter address = Address FPU = FPU -Framedump tests = Framedump tests +Framedump tests = Framedump-tester Frame Profiler = Frame-profiler -GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU Driver Test = GPU drivrutins-test +GPU log profiler = GPU logg-profiler GPU Profile = GPU profile Jit Compare = Jit-jämförare JIT debug tools = JIT debug tools @@ -253,7 +253,7 @@ No block = Inget block Prev = Föregående Random = Slump Replace textures = Ersätt texturer -Reset = Reset +Reset = Återställ Reset limited logging = Reset limited logging RestoreDefaultSettings = Are you sure you want to restore all settings back to their defaults?\nControl mapping settings are not changed.\n\nYou can't undo this.\nPlease restart PPSSPP for the changes to take effect. RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? @@ -493,7 +493,7 @@ Frame Rate Control = Framerate-kontroll Frame Skipping = Frameskipping Frame Skipping Type = Frame skipping type FullScreen = Fullskärm -GPU log profiler = GPU log profiler +Geometry shader culling = Geoshader-klippning GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack-inställningar (kan orsaka problem) Hardware Tessellation = Hårdvarutessellering diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 2ca39ee971..08ca41605b 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Frame profiler GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = Ipagkumpara ang JIT JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Pag kontrol ng frame rate Frame Skipping = Frame Skipping Frame Skipping Type = Frame skipping type FullScreen = Isakto sa Sukat ng iyong Iskrin -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack Settings (maaring magdulot ng pagloloko sa laro) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 069db90253..c287d70dd8 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = ทดสอบไฟล์เฟรมดั๊มพ์ Frame Profiler = รายละเอียดของเฟรม GPU Driver Test = ทดสอบไดรเวอร์ GPU -GPU Log Profiler = ตัวแสดงค่าโปรไฟล์ GPU +GPU log profiler = ตัวแสดงค่าโปรไฟล์ GPU GPU Profile = โปรไฟล์ GPU Jit Compare = เปรียบเทียบระบบ JIT JIT debug tools = เครื่องมือตรวจสอบระบบ JIT @@ -494,7 +494,6 @@ Frame Skipping = ข้ามเฟรม Frame Skipping Type = รูปแบบการข้ามเฟรม FullScreen = เต็มหน้าจอ Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต -GPU log profiler = ตัวแสดงค่าโปรไฟล์ GPU GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย Hack Settings = ตั้งค่าการปรับแฮ็ค (อาจแสดงผลผิดพลาด) Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 0e22d1d76c..902af6b866 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -242,7 +242,7 @@ FPU = FPU Framedump tests = Framedump testleri Frame Profiler = Frame profiler GPU Driver Test = GPU sürücü testi -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profili Jit Compare = Jit karşılaştırma JIT debug tools = JIT hata ayıklama araçları @@ -495,7 +495,6 @@ Frame Rate Control = Kare hızı denetimi Frame Skipping = Kare atla Frame Skipping Type = Kare atlama türü FullScreen = Tam ekran -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack ayarları (Küçük teknik problemlere neden olabilir.) Hardware Tessellation = Donanım Mozaikleme diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index dd243bc702..3d9fd33c98 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Профілі кадрів GPU Driver Test = Перевірка драйверу GPU -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = Профіль GPU Jit Compare = Порівняння з Jit JIT debug tools = Інструменти налагодження JIT @@ -493,7 +493,6 @@ Frame Rate Control = Управління частотою кадрів Frame Skipping = Пропуск кадрів Frame Skipping Type = Тип пропуску кадрів FullScreen = Повноекранний режим -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Параметри хаків (можуть викликати глюки) Hardware Tessellation = Апаратна тесселляція diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index 60469d41d4..bc09ec4eb2 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = Framedump tests Frame Profiler = Khung hồ sơ GPU Driver Test = GPU driver test -GPU Log Profiler = GPU Log Profiler +GPU log profiler = GPU log profiler GPU Profile = GPU profile Jit Compare = So sánh Jit JIT debug tools = JIT debug tools @@ -493,7 +493,6 @@ Frame Rate Control = Điều khiển tốc độ khung hình Frame Skipping = Nhảy khuôn hình Frame Skipping Type = Frame skipping type FullScreen = Toàn màn hình -GPU log profiler = GPU log profiler GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Thiết lập hack (sẽ bị lỗi) Hardware Tessellation = Lót phần cứng diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 5a12fb15b9..8d201ecd19 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -240,7 +240,7 @@ FPU = FPU Framedump tests = 帧转储测试 Frame Profiler = 帧分析器 GPU Driver Test = GPU驱动程序测试 -GPU Log Profiler = GPU日志分析器 +GPU log profiler = GPU日志分析器 GPU Profile = GPU分析器 Jit Compare = Jit比较 JIT debug tools = JIT调试工具 @@ -493,7 +493,6 @@ Frame Rate Control = 帧率控制 Frame Skipping = 跳帧 Frame Skipping Type = 跳帧方式 FullScreen = 全屏幕 -GPU log profiler = GPU日志分析器 GPUReadbackRequired = 警告: 此游戏需要"跳过GPU回读"设置为关闭 Hack Settings = 渲染修正(可能引发故障) Hardware Tessellation = 硬件曲面细分 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index 34c762e3c2..ce51988185 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -241,7 +241,7 @@ Framedump tests = 影格傾印測試 Frame Profiler = 影格分析工具 GPU Driver Test = GPU 驅動程式測試 GPU Profile = GPU 設定檔 -GPU Log Profiler = GPU 記錄分析工具 +GPU log profiler = GPU 記錄分析工具 Jit Compare = JIT 比較 JIT debug tools = JIT 偵錯工具 Log Dropped Frame Statistics = 記錄捨棄影格統計資料 @@ -565,7 +565,6 @@ VSync = 垂直同步 Vulkan = Vulkan Window Size = 視窗大小 xBRZ = xBRZ -GPU log profiler = GPU 記錄分析工具 [InstallZip] Delete ZIP file = 刪除 ZIP 檔案 From 4a0dcfdb6947b53e066b513ebf486366c82092ff Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 10:10:34 +0100 Subject: [PATCH 5/6] Add missing strings to en_US.ini --- UI/GameSettingsScreen.cpp | 30 +++++++++++++++--------------- assets/lang/en_US.ini | 5 ++++- assets/lang/sv_SE.ini | 2 ++ 3 files changed, 21 insertions(+), 16 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 02d975757e..7ba8120ce9 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1762,6 +1762,21 @@ void DeveloperToolsScreen::CreateViews() { list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures"))); list->Add(new CheckBox(&g_Config.bReplaceTextures, dev->T("Replace textures"))); + Choice *createTextureIni = list->Add(new Choice(dev->T("Create/Open textures.ini file for current game"))); + createTextureIni->OnClick.Handle(this, &DeveloperToolsScreen::OnOpenTexturesIniFile); + createTextureIni->SetEnabledFunc([&] { + if (!PSP_IsInited()) + return false; + + // Disable the choice to Open/Create if the textures.ini file already exists, and we can't open it due to platform support limitations. + if (!System_GetPropertyBool(SYSPROP_SUPPORTS_OPEN_FILE_IN_EDITOR)) { + if (hasTexturesIni_ == HasIni::MAYBE) + hasTexturesIni_ = TextureReplacer::IniExists(g_paramSFO.GetDiscID()) ? HasIni::YES : HasIni::NO; + return hasTexturesIni_ != HasIni::YES; + } + return true; + }); + Draw::DrawContext *draw = screenManager()->getDrawContext(); // Experimental, will move to main graphics settings later. @@ -1810,21 +1825,6 @@ void DeveloperToolsScreen::CreateViews() { // Reconsider whenever recreating views. hasTexturesIni_ = HasIni::MAYBE; - - Choice *createTextureIni = list->Add(new Choice(dev->T("Create/Open textures.ini file for current game"))); - createTextureIni->OnClick.Handle(this, &DeveloperToolsScreen::OnOpenTexturesIniFile); - createTextureIni->SetEnabledFunc([&] { - if (!PSP_IsInited()) - return false; - - // Disable the choice to Open/Create if the textures.ini file already exists, and we can't open it due to platform support limitations. - if (!System_GetPropertyBool(SYSPROP_SUPPORTS_OPEN_FILE_IN_EDITOR)) { - if (hasTexturesIni_ == HasIni::MAYBE) - hasTexturesIni_ = TextureReplacer::IniExists(g_paramSFO.GetDiscID()) ? HasIni::YES : HasIni::NO; - return hasTexturesIni_ != HasIni::YES; - } - return true; - }); } void DeveloperToolsScreen::onFinish(DialogResult result) { diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index e049ada474..de41e305d8 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -256,6 +256,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging Enter address = Enter address @@ -479,6 +480,7 @@ Aggressive = Aggressive Alternative Speed = Alternative speed (in %, 0 = unlimited) Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited) Anisotropic Filtering = Anisotropic filtering +Aspect Ratio = Aspect Ratio Auto = Auto Auto (1:1) = Auto (1:1) Auto (same as Rendering) = Auto (same as rendering resolution) @@ -839,7 +841,7 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color -RedBlue = Red/Blue +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen @@ -1150,6 +1152,7 @@ Increase size = Increase size Interpreter = Interpreter IO timing method = I/O timing method IR Interpreter = IR interpreter +Language = Language Memory Stick Folder = Memory Stick folder Memory Stick inserted = Memory Stick inserted MHz, 0:default = MHz, 0 = default diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index fcc6e01296..c7703e446d 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -547,6 +547,7 @@ Software Skinning = Software Skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Hastighet Speed Hacks = Speed-hacks (kan orsaka renderingsproblem) +Stereo rendering = Stereo-rendering Stretch = Stretch Texture Filter = Texturfilter Texture Filtering = Texturfiltrering @@ -816,6 +817,7 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Röd/Blå glasögon Saturation = Saturation Scanlines = Scanlines Sharpen = Sharpen From 39e835b320e22b24627ec43096c97fea189dcc75 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 29 Nov 2022 10:10:52 +0100 Subject: [PATCH 6/6] Add missing lines to other languages --- assets/lang/ar_AE.ini | 8 ++++++++ assets/lang/az_AZ.ini | 8 ++++++++ assets/lang/bg_BG.ini | 8 ++++++++ assets/lang/ca_ES.ini | 8 ++++++++ assets/lang/cz_CZ.ini | 8 ++++++++ assets/lang/da_DK.ini | 8 ++++++++ assets/lang/de_DE.ini | 8 ++++++++ assets/lang/dr_ID.ini | 8 ++++++++ assets/lang/es_ES.ini | 8 ++++++++ assets/lang/es_LA.ini | 8 ++++++++ assets/lang/fa_IR.ini | 8 ++++++++ assets/lang/fi_FI.ini | 8 ++++++++ assets/lang/fr_FR.ini | 8 ++++++++ assets/lang/gl_ES.ini | 8 ++++++++ assets/lang/gr_EL.ini | 8 ++++++++ assets/lang/he_IL.ini | 8 ++++++++ assets/lang/he_IL_invert.ini | 8 ++++++++ assets/lang/hr_HR.ini | 8 ++++++++ assets/lang/hu_HU.ini | 8 ++++++++ assets/lang/id_ID.ini | 8 ++++++++ assets/lang/it_IT.ini | 8 ++++++++ assets/lang/ja_JP.ini | 8 ++++++++ assets/lang/jv_ID.ini | 8 ++++++++ assets/lang/ko_KR.ini | 8 ++++++++ assets/lang/lo_LA.ini | 8 ++++++++ assets/lang/lt-LT.ini | 8 ++++++++ assets/lang/ms_MY.ini | 8 ++++++++ assets/lang/nl_NL.ini | 8 ++++++++ assets/lang/no_NO.ini | 8 ++++++++ assets/lang/pl_PL.ini | 8 ++++++++ assets/lang/pt_BR.ini | 8 ++++++++ assets/lang/pt_PT.ini | 8 ++++++++ assets/lang/ro_RO.ini | 8 ++++++++ assets/lang/ru_RU.ini | 10 +++++++++- assets/lang/sv_SE.ini | 5 +++++ assets/lang/tg_PH.ini | 8 ++++++++ assets/lang/tr_TR.ini | 8 ++++++++ assets/lang/uk_UA.ini | 8 ++++++++ assets/lang/vi_VN.ini | 8 ++++++++ assets/lang/zh_CN.ini | 8 ++++++++ assets/lang/zh_TW.ini | 8 ++++++++ 41 files changed, 326 insertions(+), 1 deletion(-) diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 126cd55b67..d862a5b530 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -501,6 +501,7 @@ Frame Rate Control = ‎التحكم في معدل الإطارات Frame Skipping = ‎تخطي الإطارات Frame Skipping Type = Frame skipping type FullScreen = ‎الشاشة الكاملة +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -554,6 +555,8 @@ Software Skinning = ‎طلاء برمجي SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = ‎السرعة Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = ‎المط Texture Filter = ‎منقي الرسوم Texture Filtering = ‎مفلتر الرسوم @@ -839,11 +842,13 @@ Brightness = Brightness Cartoon = ‎كرتوني CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = ‎CRT خطوط الفحص FXAA = ‎FXAA منعم الحواف Gamma = Gamma Grayscale = ‎التدرج الرمادي +GreenLevel = GreenLevel Intensity = Intensity InverseColors = ‎عكس الألوان MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -852,9 +857,11 @@ NaturalA = Natural Colors (no blur) Off = ‎مغلق Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = ‎تنعيم الحواف +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1098,6 +1105,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = ‎اللغة Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 3bd1679316..d7747c4d18 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate control Frame Skipping = Kvadrat Keçid et (Sürət) Frame Skipping Type = Frame skipping type FullScreen = Fullscreen +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Speed Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Texture filtering Texture Filtering = Texture filtering @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 12d2beeefa..2c3cda2d84 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate control Frame Skipping = Прескачане на кадри Frame Skipping Type = Frame skipping type FullScreen = Цял екран +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Скорост Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Текстурно филтриране Texture Filtering = Текстурно филтриране @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Анимация CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Сива скала +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Противоположни цветове MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Изключено Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Изостряне +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Език Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index ceefe047c1..4c1a0f9ec6 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate control Frame Skipping = Saltar fotogrames (skip) Frame Skipping Type = Frame skipping type FullScreen = Fullscreen +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Speed Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Texture filtering Texture Filtering = Texture filtering @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Llengua Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index c350c3f093..dbb664fefa 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kontrola frekvence snímků Frame Skipping = Přeskakování snímků Frame Skipping Type = Frame skipping type FullScreen = Režim celé obrazovky +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Nastavení hacků (Mohou způsobit problémy) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Textury aplikuje software SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Rychlost Speed Hacks = Speed Hacks (Mohou způsobit problémy) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Roztažení Texture Filter = Filtr textur Texture Filtering = Filtrování textur @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Animák CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = Skenovací řádky CRT FXAA = Vyhlazování hran FXAA Gamma = Gamma Grayscale = Stupně šedi +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverzní barvy MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Vypnuto Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Skenovací řádky (CRT) Sharpen = Zostřit +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Jazyk Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index 9b961c2cd3..f55140f39b 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -493,6 +493,7 @@ Frame Rate Control = Frameratekontrol Frame Skipping = Frameskipping Frame Skipping Type = Frame skipping type FullScreen = Fuldskærm +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack indstillinger (kan give fejl) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Kombiner begrænset model tegning af CPU, hurtigere i fleste spil Speed = Hastighed Speed Hacks = Speed Hacks (kan give fejl) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Texturfilter Texture Filtering = Texturfiltrering @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Tegnefilm CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlinier FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Gråskala +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverterede farver MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Slukket Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlinier (CRT) Sharpen = Gør skarpere +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Sprog Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index aef55f827c..0e183a0dfb 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -493,6 +493,7 @@ Frame Rate Control = Frameratenkontrolle Frame Skipping = Bilder überspringen Frame Skipping Type = Typ für Bilder überspringen FullScreen = Vollbild +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hacks (kann zu Fehlern führen) Hardware Tessellation = Hardware Tessellation @@ -546,6 +547,8 @@ Software Skinning = Software Skinning SoftwareSkinning Tip = Reduziert Grafikbefehle und schneller in Spielen mit erweiterter Skinning-Technik, in anderen Spielen langsamer Speed = Geschwindigkeit Speed Hacks = Speed Hacks (kann zu Fehlern führen) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Strecken Texture Filter = Texturfilter Texture Filtering = Texturfilterung @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT Scanlines FXAA = FXAA Gamma = Gamma Grayscale = Graustufen +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Farben invertieren MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natürliche Farben (kein Blur) Off = Aus Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines Sharpen = Schärfen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Sprache Memory Stick folder = Memory Stick Ordner Memory Stick size = Memory Stick size diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index aa20527960..8f8340c886 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -493,6 +493,7 @@ Frame Rate Control = Atoro'i FRna Frame Skipping = Frameskip Frame Skipping Type = Frame skipping type FullScreen = Layar pol +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Lassinna Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Panyaring Texture Texture Filtering = Saring i Texture @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Bahasa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index d957ee0eb2..d41857869a 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -493,6 +493,7 @@ Frame Rate Control = Control de tasa de cuadros (FPS) Frame Skipping = Saltar cuadros Frame Skipping Type = Tipo de salto de cuadros FullScreen = Pantalla completa +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ajustes de hacks (causarán errores gráficos) Hardware Tessellation = Teselado por hardware @@ -546,6 +547,8 @@ Software Skinning = "Skinning" por software SoftwareSkinning Tip = Reduce la carga de dibujado, rápido en juegos con técnicas de skinning avanzadas, pero lento en otros. Speed = Velocidad Speed Hacks = Speed Hacks (causarán errores gráficos) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Estirar Texture Filter = Filtro de texturas Texture Filtering = Filtrado de texturas @@ -831,11 +834,13 @@ Brightness = Brillo Cartoon = Dibujos animados CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Corrección de color +ColorPreservation = Color preservation Contrast = Contraste CRT = Pantalla de tubo (CRT) FXAA = Antialiasing por FXAA Gamma = Gamma Grayscale = Escala de grises +GreenLevel = GreenLevel Intensity = Intensidad InverseColors = Invertir colores MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Colores naturales (sin difuminar) Off = No Power = Poder PSPColor = Paleta de colores PSP +RedBlue = Red/Blue glasses Saturation = Saturación Scanlines = Monitor con "scanlines" Sharpen = Afilado +SideBySide = Side by side (SBS) SSAA(Gauss) = Super muestreo AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: el estado es de otro juego. Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo. Floating symbols = Símbolos flotantes +Game crashed = Game crashed Language = Idioma Memory Stick folder = Directorio de Memory Stick Memory Stick size = Cambiar tamaño de Memory Stick (GB) diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 6f570cf71b..e36fd8c31c 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -493,6 +493,7 @@ Frame Rate Control = Control de Framerate Frame Skipping = Salto de cuadros Frame Skipping Type = Tipo de salto de cuadros FullScreen = Pantalla completa +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ajustes de hacks (puede causar glitches) Hardware Tessellation = Teselado por Hardware @@ -546,6 +547,8 @@ Software Skinning = Skineado por software SoftwareSkinning Tip = Combina dibujados de modelo de skineado en la CPU. Acelera muchos juegos pero ralentiza otros. Speed = Velocidad Speed Hacks = Speed Hacks (puede causar glitches) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Estirar Texture Filter = Filtro de texturas Texture Filtering = Filtrado de texturas @@ -831,11 +834,13 @@ Brightness = Brillo Cartoon = Caricaturas CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Corrección de color +ColorPreservation = Color preservation Contrast = Contraste CRT = Pantalla de tubo (CRT) FXAA = Antialiasing por FXAA Gamma = Gamma Grayscale = Escala de grises +GreenLevel = GreenLevel Intensity = Intensidad InverseColors = Invertir colores MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Colores naturales (sin desenfoques) Off = Apagado Power = Power PSPColor = Paleta de colores PSP +RedBlue = Red/Blue glasses Saturation = Saturación Scanlines = Líneas de escaneo (CRT) Sharpen = Afilado +SideBySide = Side by side (SBS) SSAA(Gauss) = Super muestreo AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: el estado es de otro juego. Failed to load state for load undo. Error in the file system. = Falló la reversión del estado debido a un error del archivo. Floating symbols = Símbolos flotantes +Game crashed = Game crashed Language = Idioma Memory Stick folder = Carpeta del Memory Stick Memory Stick size = Tamaño del Memory Stick diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 775f1352f4..54e119c4f2 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -493,6 +493,7 @@ Frame Rate Control = ‎کنترل سرعت فریم Frame Skipping = ‎ردکردن فریم Frame Skipping Type = Frame skipping type FullScreen = ‎تمام صفحه +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ‎تنظیمات هک ها (میتواند باعث باگ شود) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = ‎در اکثر بازی ها سریع تر ،CPU دار در skin ترکیب رسم مدل های Speed = ‎سرعت Speed Hacks = Speed Hacks ‎(میتواند باعث باگ شود) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = ‎کشیدن Texture Filter = ‎فیلتر تکسچر Texture Filtering = ‎فیلتر کردن تکسچر @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = ‎زبان Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index c1ae6df728..260e4d30c7 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate control Frame Skipping = Ruudun ohitus Frame Skipping Type = Frame skipping type FullScreen = Koko näyttö +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Nopeus Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Tekstuurisuodatin Texture Filtering = Tekstuurin suodatus @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 568680d1ee..89a4cde7ce 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -493,6 +493,7 @@ Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images Frame Skipping = Saut d'images Frame Skipping Type = Type de saut d'images FullScreen = Plein écran +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Paramètres "hack" (crée des bugs graphiques) Hardware Tessellation = Tessellation matérielle @@ -546,6 +547,8 @@ Software Skinning = Enveloppe logicielle SoftwareSkinning Tip = Combine l'affichage des modèles enveloppés sur le CPU, plus rapide dans la plupart des jeux Speed = Vitesse Speed Hacks = Speed Hacks (crée des bugs graphiques) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Étirement Texture Filter = Filtre de textures Texture Filtering = Filtrage des textures @@ -831,11 +834,13 @@ Brightness = Luminosité Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Correction des couleurs +ColorPreservation = Color preservation Contrast = Contraste CRT = Lignes de balayage CRT FXAA = Anticrénelage FXAA Gamma = Gamma Grayscale = Niveaux de gris +GreenLevel = GreenLevel Intensity = Intensité InverseColors = Couleurs inversées MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Couleurs naturelles (sans flou) Off = Aucun Power = Puissance PSPColor = Couleurs PSP +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Lignes de balayage Sharpen = Plus net +SideBySide = Side by side (SBS) SSAA(Gauss) = Anticrénelage supersampling (Gauss) Tex4xBRZ = 4×BRZ TexMMPX = MMPX @@ -1081,6 +1088,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Langue Memory Stick folder = Changer le dossier de la Memory Stick Memory Stick size = Changer la taille de la Memory Stick (Go) diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 322b5811b9..4f301f1147 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -493,6 +493,7 @@ Frame Rate Control = Control de tasa de cadros (FPS) Frame Skipping = Saltar cadros Frame Skipping Type = Frame skipping type FullScreen = Pantalla completa +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Axustes de hacks (causarán erros gráficos) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = «Skinning» por software SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Velocidade Speed Hacks = Speed Hacks (causarán erros gráficos) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Filtro de texturas Texture Filtering = Filtrado de texturas @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Debuxos animados CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = Monitor con «scanlines» (CRT) FXAA = Antialiasing FXAA Gamma = Gamma Grayscale = Escala de grises +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Invertir cores MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Non Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Afiado +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Idioma Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 7629b1fcf0..0fd4b4889b 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -493,6 +493,7 @@ Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ Frame Skipping = Παράκαμψη Καρέ Frame Skipping Type = Frame skipping type FullScreen = Πλήρης Οθόνη +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ρυθμίσεις Hack Hardware Tessellation = Tessellation Υλικού @@ -546,6 +547,8 @@ Software Skinning = Εκδορά Λογισμικού SoftwareSkinning Tip = Συνδυασμός μοντέλου στην CPU, γρηγορότερο στα περισσότερα παιχνίδια Speed = Ταχύτητα Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Επέκταση Texture Filter = Φίλτρο Υφών Texture Filtering = Φιλτράρισμα Υφών @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Καρτούν CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = Γραμμές σάρωσης CRT FXAA = Εξομάλυνση κορυφών FXAA Gamma = Gamma Grayscale = Ασπρόμαυρο +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Αντιστροφή Χρωμάτων MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Ανενεργό Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Γραμμές Σάρωσης (CRT) Sharpen = Όξυνση +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Γλώσσα Memory Stick folder = Αλλαγή φακέλου Memory Stick Memory Stick size = Memory Stick size diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index bcf6ee3e7b..12d2b9dfd9 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -493,6 +493,7 @@ Frame Rate Control = שליטה על קצב פריימים Frame Skipping = דלג על פריימים Frame Skipping Type = Frame skipping type FullScreen = מסך מלא +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = מהירות Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = קידוד טקסטורה Texture Filtering = קידוד טקסטורה @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = שפה Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 196ad8c6b7..a455edd43d 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -493,6 +493,7 @@ Frame Rate Control = םימיירפ בצק לע הטילש Frame Skipping = םימיירפ לע גלד Frame Skipping Type = Frame skipping type FullScreen = אלמ ךסמ +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = תוריהמ Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = הרוטסקט דודיק Texture Filtering = הרוטסקט דודיק @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = הפש Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index a4ee6b93fb..dd275caed9 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate kontrole Frame Skipping = Preskakanje sličica Frame Skipping Type = Vrsta preskakanja sličica FullScreen = Puni zaslon +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Opcije hakiranja (može uzrokovati glitcheve) Hardware Tessellation = Hardware tesselacija @@ -546,6 +547,8 @@ Software Skinning = Skiniranje softvera SoftwareSkinning Tip = Kombiniraj skinirane modele crteža na CPU, brže u većini igara Speed = Brzina Speed Hacks = Speed Hacks (može uzrokovati glitcheve) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Rastezanje Texture Filter = Filtar tekstura Texture Filtering = Filtriranje tekstura @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Izmijeni boje MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Prirodne boje (bez zamućivanja) Off = Isključeno Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Naoštriti +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Jezik Memory Stick folder = Promijeni mapu Memorijskoga sticka Memory Stick size = Memory Stick size diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 92d87c5766..09bf6c6476 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -493,6 +493,7 @@ Frame Rate Control = Képkocka sebesség szabályozása Frame Skipping = Képkocka kihagyás Frame Skipping Type = Képkocka kihagyás típusa FullScreen = Teljes képernyő +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack beállítások (ezek HIBÁKAT OKOZHATNAK) Hardware Tessellation = Hardveres tesszeláció @@ -546,6 +547,8 @@ Software Skinning = Szoftveres "skinning" SoftwareSkinning Tip = "Skinning" művelet elvégzése a processzoron. Sok játék esetében gyorsabb. Speed = Sebesség Speed Hacks = Speed Hacks (ezek HIBÁKAT OKOZHATNAK) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Nyújtás Texture Filter = Textúra szűrés Texture Filtering = Textúra szűrés @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Rajzfilm CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Színkorrekció +ColorPreservation = Color preservation Contrast = Kontraszt CRT = CRT FXAA = FXAA élsimítás Gamma = Gamma Grayscale = Szürkeárnyalatos +GreenLevel = GreenLevel Intensity = Erősség InverseColors = Színek megfordítása MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Természetes színek (elmosódás nélkül) Off = Ki Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Telítettség (szaturáció) Scanlines = Csíkozás Sharpen = Élesítés +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Nyelv Memory Stick folder = Memory Stick mappa megváltoztatása Memory Stick size = Memory Stick size diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 6cd340b266..ff777e4581 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kontrol laju bingkai Frame Skipping = Lewati laju bingkai Frame Skipping Type = Jenis lewati laju bingkai FullScreen = Layar penuh +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Retas pengaturan (menyebabkan kecacatan) Hardware Tessellation = Pengujian perangkat keras @@ -546,6 +547,8 @@ Software Skinning = Pengkulitan perangkat lunak SoftwareSkinning Tip = Menggabungkan model berkulit pada CPU, lebih cepat di kebanyakan permainan Speed = Kecepatan Speed Hacks = Speed Hacks (menyebabkan kecacatan) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Peregangan Texture Filter = Filter tekstur Texture Filtering = Pemfilteran tekstur @@ -831,11 +834,13 @@ Brightness = Kecerahan Cartoon = Kartun CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Koreksi Warna +ColorPreservation = Color preservation Contrast = Kontras CRT = CRT FXAA = Mengurangi Artifak Distorsi (FXAA) Gamma = Gamma Grayscale = Abu-abu +GreenLevel = GreenLevel Intensity = Intensitas InverseColors = Warna Terbalik MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Warna Natural (tidak kabur) Off = Mati Power = Daya PSPColor = Warna PSP +RedBlue = Red/Blue glasses Saturation = Saturasi Scanlines = Pindai Garis (CRT) Sharpen = Pertajam +SideBySide = Side by side (SBS) SSAA(Gauss) = SSAA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Pewarnaan Error: load undo state is from a different game = Kesalahan: memuat status yang berasal dari permainan yang berbeda Failed to load state for load undo. Error in the file system. = Gagal memuat status untuk membatalkan pemuatan. Kesalahan dalam sistem berkas. Floating symbols = Simbol mengambang +Game crashed = Game crashed Language = Bahasa Memory Stick folder = Berkas Memory Stick Memory Stick size = Ukuran Memory Stick diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index d0fb006741..0af6c2d099 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -494,6 +494,7 @@ Frame Rate Control = Controllo Framerate Frame Skipping = Salto frame Frame Skipping Type = Tipo di Salto frame FullScreen = Schermo Intero +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Impostazioni Hack (causerà dei problemi, sicuramente) Hardware Tessellation = Tassellazione Hardware @@ -547,6 +548,8 @@ Software Skinning = Software Skinning SoftwareSkinning Tip = Combina la visualizzazione di modelli disegnati dalla CPU, più veloce nella maggior parte dei giochi Speed = Velocità Speed Hacks = Speed Hacks (causerà dei problemi) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Adatta al Display Texture Filter = Filtro delle texture Texture Filtering = Filtraggio delle texture @@ -803,11 +806,13 @@ Brightness = Luminosità Cartoon = Disegno CatmullRom = Upscaler Bicubico (Catmull-Rom) ColorCorrection = Correzione dei colori +ColorPreservation = Color preservation Contrast = Contrasto CRT = Linee di scansione CRT FXAA = Antialiasing FXAA Gamma = Gamma Grayscale = Scala di grigi +GreenLevel = GreenLevel Intensity = Intensità InverseColors = Colori invertiti MitchellNetravali = Upscaler Bicubico (Mitchell-Netravali) @@ -816,9 +821,11 @@ NaturalA = Colori naturali (nessuna sfocatura) Off = Nessuno Power = Potenza PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturazione Scanlines = Linee di scansione (CRT) Sharpen = Maggior nitidezza +SideBySide = Side by side (SBS) SSAA(Gauss) = Supercampionamento AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1091,6 +1098,7 @@ Color Tint = Tonalità colore Error: load undo state is from a different game = Errore: lo stato annullato proviene da un gioco diverso. Failed to load state for load undo. Error in the file system. = Impossibile caricare lo stato da un caricamento annullato. Errore nel file system. Floating symbols = Simboli fluttuanti +Game crashed = Game crashed Language = Lingua Memory Stick folder = Cartella della Memory Stick Memory Stick size = Cambia dimensioni Memory Stick diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index d54eeceac2..c340110427 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -493,6 +493,7 @@ Frame Rate Control = フレームレートのコントロール Frame Skipping = フレームスキップ Frame Skipping Type = フレームスキップのタイプ FullScreen = フルスクリーン +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ハックの設定 (不具合あり) Hardware Tessellation = ハードウェアテッセレーション @@ -546,6 +547,8 @@ Software Skinning = ソフトウェアスキニング SoftwareSkinning Tip = スキンモデルの描画をCPUでまとめて行う。ほとんどのゲームが高速化します Speed = 速度 Speed Hacks = Speed Hacks (不具合あり) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = 拡大 Texture Filter = テクスチャフィルタ Texture Filtering = テクスチャフィルタリング @@ -802,11 +805,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -815,9 +820,11 @@ NaturalA = Natural Colors (no blur) Off = オフ Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1088,6 +1095,7 @@ Change CPU Clock = CPUクロックを変更する (不安定) Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = 言語 Memory Stick folder = メモリースティックフォルダを変更する Memory Stick size = メモリースティックの容量の変更 (GB) diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 82dac80b9d..36b869e9f2 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kontrol Frame-rate Frame Skipping = Frame-skip Frame Skipping Type = Frame skipping type FullScreen = Layar Penuh +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Retas setelsn (nyebabake glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Kacepetan Speed Hacks = Speed Hacks (nyebabake glitches) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Penyaring Tekstur Texture Filtering = Penyaring Tekstur @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Kartun CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Keabu-abuan +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Warna kebalik MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Ora Aktif Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Basa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index 1d794783cf..f7cf4002ec 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -493,6 +493,7 @@ Frame Rate Control = 프레임속도 제어 Frame Skipping = 프레임 생략 Frame Skipping Type = 프레임 생략 유형 FullScreen = 전체화면 +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = 핵 설정 (결함을 일으킬 수 있음) Hardware Tessellation = 하드웨어 조각화 @@ -546,6 +547,8 @@ Software Skinning = 소프트웨어 스키닝 SoftwareSkinning Tip = 대부분의 게임에서 더 빠르게 CPU에서 스킨 모델 드로우를 결합합니다. Speed = 속도 Speed Hacks = Speed Hacks (결함을 일으킬 수 있음) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = 늘이기 Texture Filter = 텍스처 필터링 Texture Filtering = 텍스처 필터링 @@ -800,11 +803,13 @@ Bloom = 블룸 Brightness = 밝기 Cartoon = 카툰 ColorCorrection = 색상 교정 +ColorPreservation = Color preservation Contrast = 명암 CRT = CRT 스캔라인 FXAA = FXAA 안티 에일리어싱 Gamma = 감마 Grayscale = 그레이스케일 +GreenLevel = GreenLevel Intensity = 강도 InverseColors = 색 반전 Natural = 자연스러운 색상 @@ -812,9 +817,11 @@ NaturalA = 자연스러운 색상 (흐림 없음) Off = 끔 Power = 전원 PSPColor = PSP 색상 +RedBlue = Red/Blue glasses Saturation = 채도 Scanlines = 스캔라인 (CRT) Sharpen = 선명함 +SideBySide = Side by side (SBS) SSAA(Gauss) = 슈퍼샘플 AA (가우스) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1098,6 +1105,7 @@ AVI Dump started. = AVI 덤프가 시작됨 AVI Dump stopped. = AVI 덤프가 중지됨 Cache ISO in RAM = RAM에 전체 ISO 캐시 Change CPU Clock = 에뮬레이트된 PSP의 CPU 클럭 변경 (불안정) +Game crashed = Game crashed Language = 언어 Memory Stick folder = 메모리 스틱 폴더 Memory Stick size = 메모리 스틱 크기 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 7b0630a1e0..2773dd95f1 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -493,6 +493,7 @@ Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ Frame Skipping = ຂ້າມເຟຣມ Frame Skipping Type = Frame skipping type FullScreen = ເຕັມໜ້າຈໍ +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = ການຕັ້ງຄ່າແຮັກ Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = ຊ໋ອບແວຣ໌ສກິນນິງ SoftwareSkinning Tip = ປະສານໂມເດລພື້ນຜິວໃຫ້ຂຽນຜ່ານ CPU, ເກມສ່ວນໃຫຍ່ໃຊ້ແລ້ວໄວຂຶ້ນ Speed = ຄວາມໄວ Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = ດຶງເຕັມຈໍ Texture Filter = ໂຕຕອງພື້ນຜິວ Texture Filtering = ຕອງພື້ນຜິວ @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT FXAA = FXAA Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = InverseColors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = ປິດ Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = ພາສາ Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index 89f93a0027..d7f0439ec5 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kadrų kontrolė Frame Skipping = Kadrų praleidimas Frame Skipping Type = Frame skipping type FullScreen = Pilnas ekranas +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Modifikavimo parametrai (gali sukelti problemų) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Programinės įrangos "nulupimas" SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Greitis Speed Hacks = Speed Hacks (gali sukelti problemų) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Tekstūrų filtravimas Texture Filtering = Tekstūrų filtravimas @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Animacinis filmas CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT skenavimo linjos FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Perkeisti spalvas MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Išjungti Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = CRT skenavimo linjos Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Kalba Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 0b2067459d..c0fcc500c2 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kawalan kadar Frame Frame Skipping = Pelompatan Frame Frame Skipping Type = Frame skipping type FullScreen = Skrin penuh +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Godam tetapan (mungkin menyebabkan gangguan) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Pembalutan Perisian SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Laju Speed Hacks = Speed Hacks (mungkin menyebabkan gangguan) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Penapis Tekstur Texture Filtering = Penapisan Tekstur @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Kartun CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Anti aliasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Terbalikkan warna MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Tutup Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Ketajaman +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Bahasa Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index ec56f9f198..4691e9eddd 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerateinstellingen Frame Skipping = Frames overslaan Frame Skipping Type = Frame skipping type FullScreen = Volledig scherm +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hackinstellingen (kan glitches veroorzaken) Hardware Tessellation = Hardwarebetegeling @@ -546,6 +547,8 @@ Software Skinning = Skinning via software SoftwareSkinning Tip = Vermindert aantal renders en is sneller in games die de geavanceerde skinningtechniek gebruiken, maar voor sommige games trager Speed = Snelheid Speed Hacks = Speed Hacks (kan glitches veroorzaken) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Uitrekken Texture Filter = Texturefilter Texture Filtering = Texturefilter @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT-scanlijnen FXAA = FXAA-antialiasing Gamma = Gamma Grayscale = Grijswaarden +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Omgekeerde kleuren MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Uit Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlijnen (CRT) Sharpen = Verscherpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Taal Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 9958ee308a..4835560145 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -493,6 +493,7 @@ Frame Rate Control = Framerate control Frame Skipping = Ramme Hoppe over Frame Skipping Type = Frame skipping type FullScreen = Fullskjerm +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Hastighet Speed Hacks = Speed Hacks (can cause rendering errors!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Tekstur filtrering Texture Filtering = Tekstur filtrering @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Gråtoneskala +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Language Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index ec3efdc9be..8dd0476756 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -493,6 +493,7 @@ Frame Rate Control = Kontrola klatek na sekundę Frame Skipping = Pomijanie klatek Frame Skipping Type = Tryb pomijania klatek FullScreen = Pełny ekran +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Ustawienia specjalne (powodują problemy) Hardware Tessellation = Sprzętowa teselacja @@ -546,6 +547,8 @@ Software Skinning = Programowy skinning SoftwareSkinning Tip = Łączy na CPU wywołania rysujące modele z animacjami, przyspieszenie w większości gier Speed = Prędkość (procentowo) Speed Hacks = Speed Hacks (powodują problemy) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Rozciąganie Texture Filter = Filtrowanie tekstur Texture Filtering = Filtrowanie tekstur @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Komiks CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = Imitacja monitora CRT FXAA = Wygładzanie FXAA Gamma = Gamma Grayscale = Skala szarości +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Odwrócenie kolorów MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Naturalne kolory (bez rozmycia) Off = Wyłącz Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Linie skanowania Sharpen = Wyostrzenie +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Język Memory Stick folder = Zmień folder Karty Pamięci Memory Stick size = Rozmiar Karty Pamięci diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 4f8ed95368..0cbb4a0b42 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -517,6 +517,7 @@ Frame Rate Control = Controle da taxa dos frames Frame Skipping = Pulo dos frames Frame Skipping Type = Tipo de pulo dos frames FullScreen = Tela cheia +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Configurações dos hacks (pode causar erros gráficos) Hardware Tessellation = Tesselação por hardware @@ -570,6 +571,8 @@ Software Skinning = Skinning via software SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos Speed = Velocidade Speed Hacks = Speed Hacks (pode causar erros gráficos) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Esticamento Texture Filter = Filtragem das texturas Texture Filtering = Filtragem das texturas @@ -824,11 +827,13 @@ Bloom = Bloom Brightness = Brilho Cartoon = Cartoon ColorCorrection = Correção das cores +ColorPreservation = Color preservation Contrast = Contraste CRT = Scanlines do CRT FXAA = Anti-aliasing do FXAA Gamma = Gama Grayscale = Tons de cinza +GreenLevel = GreenLevel Intensity = Intensidade InverseColors = Cores invertidas Natural = Cores naturais @@ -836,9 +841,11 @@ NaturalA = Cores naturais (sem borrão) Off = Desligado Power = Energia PSPColor = Cor do PSP +RedBlue = Red/Blue glasses Saturation = Saturação Scanlines = Scanlines (CRT) Sharpen = Aprimorado +SideBySide = Side by side (SBS) SSAA(Gauss) = Super-amostragem do AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1103,6 +1110,7 @@ AVI Dump started. = Dump do AVI iniciado AVI Dump stopped. = Dump do AVI parado Cache ISO in RAM = Pôr a ISO inteira na RAM Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável) +Game crashed = Game crashed Language = Idioma Memory Stick folder = Pasta do cartão de memória Memory Stick size = Tamanho do cartão de memória diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 51d3c75bd7..678779d5b1 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -517,6 +517,7 @@ Frame Rate Control = Controle da taxa dos quadros Frame Skipping = Pulo dos quadros Frame Skipping Type = Tipo de pulo dos quadros FullScreen = Tela Cheia +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Definições dos Hacks (pode causar erros gráficos) Hardware Tessellation = Tesselação por Hardware @@ -570,6 +571,8 @@ Software Skinning = Skinning via software SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos Speed = Velocidade Speed Hacks = Speed Hacks (pode causar erros gráficos) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Esticamento Texture Filter = Filtração das texturas Texture Filtering = Filtração das texturas @@ -824,11 +827,13 @@ Bloom = Bloom Brightness = Brilho Cartoon = Estilo Cartoon ColorCorrection = Correção das cores +ColorPreservation = Color preservation Contrast = Contraste CRT = Scanlines do CRT FXAA = Anti-aliasing do FXAA Gamma = Gama Grayscale = Tons de cinza +GreenLevel = GreenLevel Intensity = Intensidade InverseColors = Cores invertidas Natural = Cores naturais @@ -836,9 +841,11 @@ NaturalA = Cores naturais (sem borrão) Off = Desligado Power = Energia PSPColor = Cor do PSP +RedBlue = Red/Blue glasses Saturation = Saturação Scanlines = Scanlines (CRT) Sharpen = Aprimorado +SideBySide = Side by side (SBS) SSAA(Gauss) = Super-amostragem do AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1103,6 +1110,7 @@ AVI Dump started. = Dump do AVI iniciado AVI Dump stopped. = Dump do AVI parado Cache ISO in RAM = Colocar a ISO inteira na RAM Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável) +Game crashed = Game crashed Language = Idioma Memory Stick folder = Pasta do Cartão de Memória Memory Stick size = Tamanho do Cartão de Memória diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index 1b41ee4be5..95e3d6bb7f 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -493,6 +493,7 @@ Frame Rate Control = Control rată de cadre Frame Skipping = Cadre Omise Frame Skipping Type = Frame skipping type FullScreen = Ecran intreg +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Setări trișare (pot cauza stricăciuni) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Skinning cu software SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Viteză Speed Hacks = Speed Hacks (pot cauza stricăciuni) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Filtru texturi Texture Filtering = Filtrare texturi @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Culori Inversate MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Oprit Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Limbă Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 2ae349c8bf..aced6ead7b 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -494,6 +494,7 @@ Frame Rate Control = Управление частотой кадров Frame Skipping = Пропуск кадров Frame Skipping Type = Тип пропуска кадров FullScreen = Полноэкранный режим +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Параметры хаков (могут вызывать глюки) Hardware Tessellation = Аппаратная тесселяция @@ -547,6 +548,8 @@ Software Skinning = Программная заливка SoftwareSkinning Tip = Объединяет вызовы отрисовки моделей с заливкой на ЦП, быстрее во многих играх Speed = Скорость Speed Hacks = Speed Hacks (могут вызывать глюки) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Растягивание Texture Filter = Текстурный фильтр Texture Filtering = Фильтрация текстур @@ -803,11 +806,13 @@ Brightness = Яркость Cartoon = Мультипликация CatmullRom = Бикубический (Catmull-Rom) Апскейлер ColorCorrection = Цветокоррекция +ColorPreservation = Color preservation Contrast = Контрастность CRT = ЭЛТ-развертка FXAA = Сглаживание FXAA Gamma = Gamma Grayscale = Оттенки серого +GreenLevel = GreenLevel Intensity = Интенсивность InverseColors = Инвертированные цвета MitchellNetravali = Бикубический (Mitchell-Netravali) Апскейлер @@ -816,9 +821,11 @@ NaturalA = Естественные цвета (без размытия) Off = Выключена Power = Сила PSPColor = Цвета PSP +RedBlue = Red/Blue glasses Saturation = Насыщенность Scanlines = Строки развертки (ЭЛТ) Sharpen = Резкость +SideBySide = Side by side (SBS) SSAA(Gauss) = SSAA (Гаусс) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1036,7 +1043,7 @@ CPU Name = Название D3DCompiler Version = Версия D3DCompiler Debug = Отладочная Debugger Present = Отладчик присутствует -Depth buffer format = Формат буфера глубины +#Depth buffer format = Формат буфера глубины Device Info = Устройство Directories = Директории Display Color Formats = Display Color Formats @@ -1089,6 +1096,7 @@ Cache ISO in RAM = Кэшировать ISO в ОЗУ Change CPU Clock = Эмулируемая частота ЦП PSP (нестабильно) Color Saturation = Насыщенность Color Tint = Оттенок цвета +Game crashed = Game crashed Language = Язык Memory Stick folder = Изменить папку с картой памяти Memory Stick size = Изменить размер карты памяти (Гб) diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index c7703e446d..8b0532f46e 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -547,6 +547,7 @@ Software Skinning = Software Skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Hastighet Speed Hacks = Speed-hacks (kan orsaka renderingsproblem) +Stereo display shader = Stereo display shader Stereo rendering = Stereo-rendering Stretch = Stretch Texture Filter = Texturfilter @@ -804,11 +805,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Gamma = Gamma Grayscale = Gråskala +GreenLevel = GreenLevel Intensity = Intensity InverseColors = InverseColors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -821,6 +824,7 @@ RedBlue = Röd/Blå glasögon Saturation = Saturation Scanlines = Scanlines Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1093,6 +1097,7 @@ Color Tint = Färgförskjutning Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Memory Stick folder = Memory Stick-mapp Memory Stick size = Memory Stick-storlek Change Nickname = Ändra nickname diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 08ca41605b..d649050859 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -493,6 +493,7 @@ Frame Rate Control = Pag kontrol ng frame rate Frame Skipping = Frame Skipping Frame Skipping Type = Frame skipping type FullScreen = Isakto sa Sukat ng iyong Iskrin +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack Settings (maaring magdulot ng pagloloko sa laro) Hardware Tessellation = Hardware tessellation @@ -546,6 +547,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Bilis Speed Hacks = Speed Hacks (maaring magdulot ng pagloloko sa laro) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Iunat Texture Filter = Panala ng Texture Texture Filtering = Pagsala sa Texture @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Cartoon CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT scanlines FXAA = FXAA Antialiasing Gamma = Gamma Grayscale = Grayscale +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Inverse Colors MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Natural Colors (no blur) Off = Off Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Scanlines (CRT) Sharpen = Sharpen +SideBySide = Side by side (SBS) SSAA(Gauss) = Supersampling AA (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Lumulutang na simbolo +Game crashed = Game crashed Language = Wika Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 902af6b866..415cbd1e91 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -495,6 +495,7 @@ Frame Rate Control = Kare hızı denetimi Frame Skipping = Kare atla Frame Skipping Type = Kare atlama türü FullScreen = Tam ekran +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack ayarları (Küçük teknik problemlere neden olabilir.) Hardware Tessellation = Donanım Mozaikleme @@ -548,6 +549,8 @@ Software Skinning = Software skinning SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games Speed = Hız Speed Hacks = Hız Hacks (Küçük teknik problemlere neden olabilir.) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Serbest tam ekran (sünme) Texture Filter = Doku filtreleme Texture Filtering = Doku filtreleme @@ -832,11 +835,13 @@ Brightness = Parlaklık Cartoon = Çizgi film CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Karşıtlık CRT = CRT tarama çizgileri FXAA = FXAA Kenar Yumuşatma Gamma = Gamma Grayscale = Gri tonlama +GreenLevel = GreenLevel Intensity = Yoğunluk InverseColors = Ters Renkler MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -845,9 +850,11 @@ NaturalA = Doğal Renkler (bulanıklık yok) Off = Kapalı Power = Güç PSPColor = PSP rengi +RedBlue = Red/Blue glasses Saturation = Doygunluk Scanlines = Tarama Çizgileri (CRT) Sharpen = Keskinleştir +SideBySide = Side by side (SBS) SSAA(Gauss) = Süper örneklemeli Kenar Yumuşatma (Gauss) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1091,6 +1098,7 @@ Color Tint = Renk Tonu Error: load undo state is from a different game = Hata: yükleme geri alma durumu farklı bir oyundan Failed to load state for load undo. Error in the file system. = Yüklemeyi geri alma durumu yüklenemedi. Dosya sisteminde hata. Floating symbols = Kayan simgeler +Game crashed = Game crashed Language = Dil Memory Stick folder = Hafıza Kartı klasörü Memory Stick size = Hafıza Kartı boyutu diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 3d9fd33c98..1b6e6ec377 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -493,6 +493,7 @@ Frame Rate Control = Управління частотою кадрів Frame Skipping = Пропуск кадрів Frame Skipping Type = Тип пропуску кадрів FullScreen = Повноекранний режим +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Параметри хаків (можуть викликати глюки) Hardware Tessellation = Апаратна тесселляція @@ -546,6 +547,8 @@ Software Skinning = Програмна заливка SoftwareSkinning Tip = Комбінована модель розібраної моделі яка притягується до процесора, швидше в більшості ігор Speed = Швидкість Speed Hacks = Speed Hacks (можуть викликати глюки) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Розтягнення Texture Filter = Фільтр текстур Texture Filtering = Фільтрація текстур @@ -831,11 +834,13 @@ Brightness = Яскравість Cartoon = Мультиплікація CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Корекція кольорів +ColorPreservation = Color preservation Contrast = Контраст CRT = Кінескоп 1 FXAA = FXAA згладжування Gamma = Гамма Grayscale = Відтінки сірого +GreenLevel = GreenLevel Intensity = Інтенсивність InverseColors = Зворотні кольори MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Натуральні кольори (без розмиття) Off = Вимкнені Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Насиченість Scanlines = Кінескоп 2 Sharpen = Різкість +SideBySide = Side by side (SBS) SSAA(Gauss) = SSAA (Гаусс) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Мова Memory Stick folder = Змінити папку для карти пам'яті Memory Stick size = Memory Stick size diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index bc09ec4eb2..f459105a2f 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -493,6 +493,7 @@ Frame Rate Control = Điều khiển tốc độ khung hình Frame Skipping = Nhảy khuôn hình Frame Skipping Type = Frame skipping type FullScreen = Toàn màn hình +Geometry shader culling = Geometry shader culling GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Thiết lập hack (sẽ bị lỗi) Hardware Tessellation = Lót phần cứng @@ -546,6 +547,8 @@ Software Skinning = phủ lớp bằng phần mềm SoftwareSkinning Tip = Mô hình kết hợp vẽ trên CPU, nhanh hơn trong hầu hết các trò chơi Speed = Tốc độ Speed Hacks = Tốc độ Hacks (sẽ bị lỗi) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = Stretch Texture Filter = Bộ lọc họa tiết Texture Filtering = Lọc texture @@ -831,11 +834,13 @@ Brightness = Brightness Cartoon = Hoạt họa CatmullRom = Bicubic (Catmull-Rom) Upscaler ColorCorrection = Color correction +ColorPreservation = Color preservation Contrast = Contrast CRT = CRT đường quét FXAA = Chống răng cưa FXAA Gamma = Gamma Grayscale = Đen trắng +GreenLevel = GreenLevel Intensity = Intensity InverseColors = Màu âm bản MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler @@ -844,9 +849,11 @@ NaturalA = Màu tự nhiên (không mờ) Off = Tắt Power = Power PSPColor = PSP color +RedBlue = Red/Blue glasses Saturation = Saturation Scanlines = Đường nét (CRT) Sharpen = Sắc nét +SideBySide = Side by side (SBS) SSAA(Gauss) = Siêu mẫu AA (cốt) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1090,6 +1097,7 @@ Color Tint = Color Tint Error: load undo state is from a different game = Error: load undo state is from a different game Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system. Floating symbols = Floating symbols +Game crashed = Game crashed Language = Ngôn ngữ Memory Stick folder = Memory Stick folder Memory Stick size = Memory Stick size diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 8d201ecd19..2628aa563f 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -493,6 +493,7 @@ Frame Rate Control = 帧率控制 Frame Skipping = 跳帧 Frame Skipping Type = 跳帧方式 FullScreen = 全屏幕 +Geometry shader culling = Geometry shader culling GPUReadbackRequired = 警告: 此游戏需要"跳过GPU回读"设置为关闭 Hack Settings = 渲染修正(可能引发故障) Hardware Tessellation = 硬件曲面细分 @@ -546,6 +547,8 @@ Software Skinning = 软件蒙皮 SoftwareSkinning Tip = 合并CPU中已经蒙皮的模型绘制,在部分游戏中更快 Speed = 运行速度 Speed Hacks = 提速修正 (引起不稳定性) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = 拉伸 Texture Filter = 纹理过滤方法 Texture Filtering = 纹理过滤 @@ -831,11 +834,13 @@ Bloom = 泛光 Brightness = 亮度 Cartoon = 卡通 ColorCorrection = 颜色修正 +ColorPreservation = Color preservation Contrast = 对比度 CRT = CRT 扫描线 FXAA = FXAA (快速近似抗锯齿) Gamma = 伽马值 Grayscale = 灰度图 +GreenLevel = GreenLevel Intensity = 强度 InverseColors = 反色 Natural = 自然色 @@ -843,9 +848,11 @@ NaturalA = 自然色(无模糊) Off = 关闭 Power = 效果强度 PSPColor = PSP色彩 +RedBlue = Red/Blue glasses Saturation = 色彩 Scanlines = 扫描线(CRT) Sharpen = 锐化 +SideBySide = Side by side (SBS) SSAA(Gauss) = 超级采样抗锯齿(高斯) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1084,6 +1091,7 @@ Color Saturation = 颜色饱和度 Error: load undo state is from a different game = 错误:撤回的即时存档是来自不同游戏的 Failed to load state for load undo. Error in the file system. = 无法撤回加载即时存档。文件系统有错误。 Floating symbols = 飘浮的按键 +Game crashed = Game crashed Language = 语言设置 Memory Stick folder = 记忆棒文件夹 Memory Stick size = 记忆棒大小(GB) diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index ce51988185..b2ea88f4ba 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -493,6 +493,7 @@ Frame Rate Control = 影格速率控制 Frame Skipping = 影格跳過 Frame Skipping Type = 影格跳過類型 FullScreen = 全螢幕 +Geometry shader culling = Geometry shader culling GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」 Hack Settings = 駭客設定 (可能會造成故障) Hardware Tessellation = 硬體鑲嵌 @@ -546,6 +547,8 @@ Software Skinning = 軟體除皮 SoftwareSkinning Tip = 結合除皮模組在 CPU 上繪製,在多數遊戲上更快 Speed = 速度 Speed Hacks = 速度駭客 (可能會造成轉譯錯誤!) +Stereo display shader = Stereo display shader +Stereo rendering = Stereo rendering Stretch = 延伸 Texture Filter = 紋理濾鏡 Texture Filtering = 紋理濾鏡 @@ -800,11 +803,13 @@ Bloom = 光圈 Brightness = 亮度 Cartoon = 卡通 ColorCorrection = 色彩修正 +ColorPreservation = Color preservation Contrast = 對比度 CRT = CRT 掃描線 FXAA = FXAA 消除鋸齒 Gamma = 色差補正 Grayscale = 灰階 +GreenLevel = GreenLevel Intensity = 濃度 InverseColors = 反轉色彩 Natural = 自然色彩 @@ -812,9 +817,11 @@ NaturalA = 自然色彩 (無模糊) Off = 關閉 Power = 強度 PSPColor = PSP 色彩 +RedBlue = Red/Blue glasses Saturation = 飽和度 Scanlines = 掃描線 (CRT) Sharpen = 銳利化 +SideBySide = Side by side (SBS) SSAA(Gauss) = 超級取樣 AA (高斯) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1078,6 +1085,7 @@ AVI Dump started. = AVI 傾印已啟動 AVI Dump stopped. = AVI 傾印已停止 Cache ISO in RAM = 將完整 ISO 快取於 RAM Change CPU Clock = 變更模擬 PSP CPU 時脈 (不穩定) +Game crashed = Game crashed Language = 語言 Memory Stick folder = 記憶棒資料夾 Memory Stick size = 記憶棒大小