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shorten key, update en_US.ini and zh_CN.ini for newest code.
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@@ -302,7 +302,7 @@ void GameSettingsScreen::CreateViews() {
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audioSettings->Add(new CheckBox(&g_Config.bEnableSound, a->T("Enable Sound")));
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audioSettings->Add(new CheckBox(&g_Config.bEnableAtrac3plus, a->T("Enable Atrac3+")));
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audioSettings->Add(new CheckBox(&g_Config.bLowLatencyAudio, a->T("Low latency (may stutter)")));
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audioSettings->Add(new CheckBox(&g_Config.bLowLatencyAudio, a->T("Low latency audio")));
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// Control
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ViewGroup *controlsSettingsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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@@ -525,7 +525,7 @@ void DeveloperToolsScreen::CreateViews() {
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list->Add(new ItemHeader(g->T("General")));
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list->Add(new Choice(d->T("System Information")))->OnClick.Handle(this, &DeveloperToolsScreen::OnSysInfo);
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list->Add(new Choice(d->T("Run CPU Tests")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRunCPUTests);
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list->Add(new Choice(d->T("Restore PPSSPP Default Settings")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRestoreDefaultSettings);
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list->Add(new Choice(d->T("Restore Default Settings")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRestoreDefaultSettings);
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#ifndef __SYMBIAN32__
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list->Add(new CheckBox(&g_Config.bSoftwareRendering, gs->T("Software Rendering", "Software Rendering (experimental)")));
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#endif
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