diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index f248df6f72..286926f3e5 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -302,7 +302,7 @@ void GameSettingsScreen::CreateViews() { audioSettings->Add(new CheckBox(&g_Config.bEnableSound, a->T("Enable Sound"))); audioSettings->Add(new CheckBox(&g_Config.bEnableAtrac3plus, a->T("Enable Atrac3+"))); - audioSettings->Add(new CheckBox(&g_Config.bLowLatencyAudio, a->T("Low latency (may stutter)"))); + audioSettings->Add(new CheckBox(&g_Config.bLowLatencyAudio, a->T("Low latency audio"))); // Control ViewGroup *controlsSettingsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT)); @@ -525,7 +525,7 @@ void DeveloperToolsScreen::CreateViews() { list->Add(new ItemHeader(g->T("General"))); list->Add(new Choice(d->T("System Information")))->OnClick.Handle(this, &DeveloperToolsScreen::OnSysInfo); list->Add(new Choice(d->T("Run CPU Tests")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRunCPUTests); - list->Add(new Choice(d->T("Restore PPSSPP Default Settings")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRestoreDefaultSettings); + list->Add(new Choice(d->T("Restore Default Settings")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRestoreDefaultSettings); #ifndef __SYMBIAN32__ list->Add(new CheckBox(&g_Config.bSoftwareRendering, gs->T("Software Rendering", "Software Rendering (experimental)"))); #endif