Update zh_CN.ini

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Narugakuruga authored and GitHub committed 2024-07-10 20:13:43 +08:00
1 parent 37a6ee43b7
commit 89e461df50
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@@ -254,7 +254,7 @@ Record = 录制(&R)
Record Audio = 录制音频(&A)
Record Display = 录制视频(&D)
Rendering Mode = 渲染设置(&O)
Rendering Resolution = 游戏分辨率(&R)
Rendering Resolution = 渲染分辨率(&R)
Reset = 重置(&E)
Reset Symbol Table = 重置符号表(&R)
Run = 运行(&R)
@@ -645,7 +645,7 @@ Nearest = 邻近取样 (像素化)
No (default) = 关闭 (默认)
No buffer = 关闭缓冲
Render all frames = 逐帧渲染
Same as Rendering resolution = 自动设置 (同游戏分辨率)
Same as Rendering resolution = 自动设置 (同渲染分辨率)
Show Battery % = 显示电量百分比
Show Speed = 显示运行速度
Skip = 跳过
@@ -663,7 +663,7 @@ Recreate Activity = 重建进程
Render duplicate frames to 60hz = 渲染重复帧以对应60Hz
RenderDuplicateFrames Tip = 对于默认帧率较低的游戏,使帧率曲线更平滑稳定
Rendering Mode = 基础渲染设置
Rendering Resolution = 游戏分辨率
Rendering Resolution = 渲染分辨率
RenderingMode NonBuffered Tip = 提升渲染性能,使游戏特效部分丢失
Rotation = 方向
Safe = 安全