Update Chinese translations in zh_CN.ini

Trying to understand control/graphics setting and RA integration by checking the code, RA documents and MIMO v2.6 documents.
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Narugakuruga authored and GitHub committed 2026-11-09 12:43:18 +08:00
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@@ -11,8 +11,8 @@ Achievements are disabled = 未启用成就功能
Achievements enabled = 启用成就功能
Achievements with active challenges = 附有挑战的成就
Active Challenges = 进行中的挑战 # AI translated
Allow Save State in Hardcore Mode (but not Load State) = 允许硬核模式下保存即时存档 (仅不允许载入即时存档) # AI translated
Almost completed = 即将达成的成绩
Allow Save State in Hardcore Mode (but not Load State) = 允许硬核模式下保存即时存档 (不允许载入)
Almost completed = 即将达成的成就
Around me = 与我接近的
Bad memory accesses = 错误的内存访问 # AI translated
Best: %1 = 最佳: %1 # AI translated
@@ -26,7 +26,7 @@ Challenge indicator = 挑战提示
Completed %1 = 已完成%1 # AI translated
Contacting RetroAchievements server... = 连接RetroAchievements服务器中…
Customize = 自定义
Earned = 您已经达成全部%2个成就中的%1个,已获得全部%4点数中的%3。
Earned = 您已经达成全部%2个成就中的%1个,已获得全部%4点数中的%3点。
Enable RAIntegration (for achievement development) = 启用 RAIntegration (制作成就系统时启用)
Encore Mode = 回味模式
Failed logging in to RetroAchievements = 未登录RetroAchievements
@@ -42,7 +42,7 @@ Leaderboard attempt started or failed = 排行榜挑战状态显示
Leaderboard result submitted = 排行榜结果上传完成
Leaderboard score submission = 排行榜分数提交
Leaderboard submission is enabled = 排名上传已启用
Leaderboard tracker = 排行榜查看
Leaderboard tracker = 排行榜查看器
Leaderboards = 排行榜
Links = 链接
Locked = 待解锁的成就
@@ -52,7 +52,7 @@ Missable = 可错过的 # AI translated
Name = 名称 # AI translated
None = 无
Notifications = 通知
Progression = 进展
Progression = 进度
RAIntegration is enabled, but %1 was not found. = 已启用 RAIntegration,但 %1 未找到。
RAIntegrationNotWritable = RAIntegration 需要在 PPSSPP.exe 旁边写入文件,但此安装方式不允许。请改用便携版 .zip。 # AI translated
Rank: %1 = 排名: %1 # AI translated
@@ -73,27 +73,27 @@ This feature is not available in Hardcore Mode = 硬核模式下此功能不可
This game has no achievements = 此游戏没有成就列表
Top Center = 正上方
Top Left = 左上方
Top players = 顶尖玩家 # AI translated
Top players = 速通排名
Top Right = 右上方
Unlocked = 解锁的成就
Unofficial = 自定义成就
Unofficial achievements = 非官方成就 # AI translated
Unsupported = 不支持的成绩
Win = 赢
Unofficial = 非正式成就
Unofficial achievements = 非正式成就
Unsupported = 不支持的成就
Win = 胜利
You have unsaved RAIntegration changes. = 你有未保存的 RAIntegration 更改。 # AI translated
[Audio]
Achievement sound volume = 成就提示音
Alternate speed volume = 加速状态的音量
Audio API = 音频 API # AI translated
Audio API = 音频接口
Audio backend = 音频引擎
Audio Error = 音频错误
Audio file format not supported. Must be WAV or MP3. = 音频文件格式不支持,必须是WAV或MP3。
Audio file is too long. Maximum duration is 5 seconds. = 音频文件过长。最长时长为 5 秒。 # AI translated
Audio file is too long. Maximum duration is 5 seconds. = 音频时间过长。最长时间为 5 秒。
Audio playback = 音频播放
AudioApiHint = 如果没有声音或有其他音频问题,请尝试另一个选项。 # AI translated
AudioApiHint = 如遇到没有音频或其他声音问题,可以尝试另一个选项。
AudioBufferingForBluetooth = 蓝牙音频优化 (更慢)
AudioMMapHint = 音频延迟最低。在某些设备上,会导致蓝牙或其他已连接的音频设备没有声音。如果没有声音,请关闭此选项。 # AI translated
AudioMMapHint = 开启后,可以获得最低音频延迟。但在一些情况下,会导致蓝牙等外接设备无法播放音频。\n如果没有声音,尝试关闭此选项。
Auto = 自动
Buffer size = 缓冲区大小
Classic (lowest latency) = 标准模式(低延迟)
@@ -103,7 +103,7 @@ Enable Sound = 开启声音
Fill audio gaps = 填充音频间隙
Game preview volume = 游戏预览音量
Game volume = 全局音量
Low-latency audio (MMAP) = 低延迟音频 (MMAP) # AI translated
Low-latency audio (MMAP) = 低延迟音频 (Android)
Microphone = 麦克风
Microphone Device = 麦克风设备
Mix audio with other apps = 允许其他APP同时播放音频
@@ -111,21 +111,21 @@ Mute = 静音
Playback mode = 音频解码模式
Respect silent mode = 跟随系统静音模式
Reverb volume = 混响强度
Smooth (reduces artifacts) = 缓冲模式(减少爆音)
Smooth (reduces artifacts) = 平滑模式(减少爆音)
UI sound = 按键音效
UI volume = UI音量
Use new audio devices automatically = 自动选择新的音频设备
[Controls]
Advanced Deadzone Settings = 高级死区设置 # AI translated
Aggressive = 激进 # AI translated
Aggressive = 激进
Analog Binding = 摇杆绑定
Analog Settings = 摇杆设置
Analog stick threshold = 模拟摇杆阈值 # AI translated
Analog Style = 摇杆样式
Analog to digital mapping = 摇杆到数字映射 # AI translated
Analog trigger threshold = 扳机触发灵敏度
Are you sure you want to reset the touch control layout? = 您确定要重置触屏按键布局吗? # AI translated
Analog trigger threshold = 扳机触发阈值
Are you sure you want to reset the touch control layout? = 确定要重置触屏按键布局吗?
Auto-rotation speed = 自动旋转速度
Analog Limiter = 摇杆限制
Analog Stick = 摇杆
@@ -133,7 +133,7 @@ AnalogLimiter Tip = 按下限制键时摇杆的最大移动范围
Auto = 自动
Auto-centering analog stick = 摇杆自动跟手
Auto-hide buttons after delay = 隐藏按键时间
Axial anti-deadzone = 轴向反死区 # AI translated
Axial anti-deadzone = 轴向死区补偿
Binds = 绑定
Button Binding = 按键绑定
Button Opacity = 按键透明度
@@ -143,8 +143,8 @@ Calibrate analog stick = 校准摇杆
Calibrated = 校准后
Calibration = 校准传感器
Circle = 圆形 # AI translated
Circular deadzone = 环形死区
Circular stick input = 环形摇杆输入
Circular deadzone = 圆形死区
Circular stick input = 圆形摇杆输入
Classic = 经典款式
Confine Mouse = 限制鼠标在窗口内
Control input sources = 操作输入源 # AI translated
@@ -158,7 +158,7 @@ Deadzone shape = 死区形状 # AI translated
Disable D-Pad diagonals (4-way touch) = 禁用方向键对角线方向
Disable diagonal input = 禁用对角线方向输入
Double tap = 双击手势
Easier sweeping movements = 更丝滑的搓招动作
Easier sweeping movements = 减少十字键断触,更方便搓招
Edit touch control layout = 编辑按键布局…
Enable analog stick gesture = 触屏代替摇杆
Enable gesture control = 启用手势操作
@@ -168,18 +168,18 @@ Game controller connected = 游戏手柄已连接 # AI translated
Game controller disconnected = 游戏手柄已断开连接 # AI translated
Gesture = 触屏手势
Gesture mapping = 手势操作
Glowing borders = 发光边框 # AI translated
Glowing borders = 极窄边框(发光)
HapticFeedback = 按键震动
HID input = HID 输入 # AI translated
Hide touch analog stick background circle = 不显示摇杆圈
Icon = 图案
Icon = 按键图案
Ignore gamepads when not focused = 后台运行时屏蔽手柄
Ignore Windows Key = 屏蔽Win键
Invert Axes = 操作反转
Invert Tilt along X axis = 反转X轴(水平)操作方向
Invert Tilt along Y axis = 反转Y轴(垂直)操作方向
Keep first touched button pressed when dragging = 拖动不松开之前按下的按钮
Keep this button pressed when right analog is pressed = 操作右摇杆同时会触发的键
Keep this button pressed when right analog is pressed = 操作右摇杆时按下此按键
Keyboard = 键盘设定
L/R Trigger Buttons = L/R肩键
Landscape = 横屏
@@ -200,7 +200,7 @@ Portrait Reversed = 竖屏反转
PSP Action Buttons = PSP动作键
Rapid fire interval = 连发间隔
Raw input = 原始输入
Relaxed = 平缓 # AI translated
Relaxed = 平缓
Repeat mode = 连发模式 (自动连点)
Reset to defaults = 重置为默认
Response curve = 响应曲线 # AI translated
@@ -225,11 +225,11 @@ To Calibrate = 以正常游玩的角度握持,然后点击“校准”即可
Toggle mode = 开关模式 (按一次)
Touch Control Visibility = 显示的按键
Use custom right analog = 自定义右摇杆用途
Use gyroscope = 使用陀螺仪 # AI translated
Use gyroscope = 使用陀螺仪
Use Mouse Control = 使用鼠标控制
Visibility = 按键显示
Visible = 是否显示
Wide = 宽广 # AI translated
Wide = 宽广
X = X
Y = Y
@@ -611,7 +611,7 @@ Top Left = 左上方
Top Right = 右上方
Unsupported = 不支持
Username = 用户名
When you save, it will load on a PSP, but not an older PPSSPP = 保存后,它可以在PSP实机上载入,但无法在旧版本的PPSSPP中载入 # AI translated
When you save, it will load on a PSP, but not an older PPSSPP = 当您保存后,它可以在PSP实机上载入,但无法在旧版本的PPSSPP中载入 # AI translated
When you save, it will not work on outdated PSP Firmware anymore = 当您保存后,它无法在过时的PSP固件上运行
Yes = 是
You haven't saved your progress for %1. = 您尚未保存 %1 的进度.
@@ -809,7 +809,7 @@ Default = 默认 # AI translated
Default GPU driver = 原版默认驱动
DefaultCPUClockRequired = 警告:此游戏需要将CPU频率设置为默认。
Deposterize = 色调融合
Deposterize Tip = 修复放大纹理中的色带(色阶断层)问题 # AI translated
Deposterize Tip = 修复放大纹理中的色阶断层问题
Device = 设备
Direct3D 11 = Direct3D 11 # same as English
Disable culling = 关闭遮挡剔除 (修复穿模问题)
@@ -896,11 +896,11 @@ Show Debug Statistics = 显示调试信息
Show FPS Counter = 显示帧率
Skip GPU Readbacks = 跳过GPU块传输
Smart 2D texture filtering = 自动保留2D纹理像素风格
Software Rendering = 软件渲染 (慢,精确) # AI translated
Software Rendering = 软件渲染 (慢)
Speed = 运行速度
Speed Hacks = 提速修改
SpeedHacksDescription = 这些设置可以在某些设备上提升性能,但也可能导致图形问题,甚至使渲染完全无法工作。 # AI translated
SpeedHacksHint = 这些设置可能导致渲染错误 # AI translated
SpeedHacksDescription = 这些设置在某些设备上提升性能,但也可能导致渲染问题,甚至使游戏画面特效完全消失。
SpeedHacksHint = 可能引发渲染错误的设置
Stereo display shader = 立体显示模式
Stereo rendering = 立体渲染
Stretch = 拉伸
@@ -1228,7 +1228,7 @@ Please change your Port Offset = 请更改您的端口偏移
Open PPSSPP Multiplayer Wiki Page = PPSSPP多人联机Wiki页面
MultiplayerHowToURL = https://github.com/hrydgard/ppsspp/wiki/如何使用PPSSPP多人联机游戏
Port offset = 端口偏移
PortOffsetHint = 默认端口偏移量为10000。可以将其更改为0,让模拟器兼容未破解的PSP。
PortOffsetHint = 默认端口偏移量为10000。将其更改为0,可让模拟器兼容未破解的PSP。
Public server list = 公共服务器列表
Quick start guide for multiplayer = 联机快速教学
Quick chat %1 = 快速聊天%1
@@ -1396,7 +1396,7 @@ Local Server Port = 本地服务器端口
Looking for peers... = 查找peers...
Manual Mode Client = 手动配置客户端
Not currently sharing = 游戏共享已关闭
Recent games = 游戏封面
Recent games = 最近的游戏
Remote disc streaming = 远程游戏串流
Remote Port = 远程端口
Remote Server = 远程服务器
@@ -1627,7 +1627,7 @@ Firmware installation failed = 固件安装失败 # AI translated
Firmware version = 固件版本 # AI translated
FirmwareNeedsNoGame = 停止游戏以更改已安装的固件 # AI translated
FirmwareOtherModel = 固件 %1 是为与所选型号不同的 PSP 型号安装的,因此在重新安装之前,XMB 可能无法正常工作。 # AI translated
FirmwareSources = 安装 PSP 固件可以提高游戏兼容性,让部分游戏使用正确的字体,并能运行 XMB,即真实 PSP 的主菜单。PPSSPP 不安装固件也能运行,但强烈建议安装。 # AI translated
FirmwareSources = 安装 PSP 固件可能提高游戏兼容性,让部分游戏使用正确的字体。并且是运行真实 PSP 的主菜单 XMB 界面。\n不安装固件也能使用 PPSSPP,但是推荐安装固件。
Fonts = 字体 # AI translated
Grid = 网格 # AI translated
Hide navigation bar = 隐藏小白条
@@ -1827,7 +1827,7 @@ Field of view scale = 视角比例
Force 72Hz update = 强制72Hz刷新
Heads-up display detection = HUD检测
Heads-up display scale = HUD比例
Manual switching between flat screen and VR using SCREEN key = 使用SCREEN键切换荧幕模式和VR模式
Manual switching between flat screen and VR using SCREEN key = 使用SCREEN键切换屏幕模式和VR模式
Stereoscopic vision (Experimental) = 立体视觉 (实验性)
Virtual reality = 虚拟现实
VR camera = VR视角