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Remove translation strings
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@@ -717,10 +717,8 @@ Framerate mode = وضع معدل الإطارات
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Full screen = الشاشة الكاملة
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GPU texture upscaler (fast) = مكبر الرسوم عبر GPU (سريع) # AI translated
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Hardware transform
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = عالي
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Hybrid = هجين
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Hybrid + Bicubic = هجين + تكعيب
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@@ -708,10 +708,8 @@ Framerate mode = Kadr tezliyi modu
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Full screen = Bütün ekran
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GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli)
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GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir.
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Hardware Tessellation = Qurğu mozaiklənişi
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Hardware Transform = Qurğu Dönüşümü
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hardware transform error - falling back to software = Qurğu dönüşümü yanlışı, yazılıma geri dönülür
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HardwareTessellation Tip = Əyriləri oluşdurmaq üçün qurğunu uşlədir
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High = Yüksək
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Hybrid = Hibrid
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Hybrid + Bicubic = Hibrid + Bikub
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@@ -707,10 +707,8 @@ Enable Cardboard VR = Enable Cardboard VR
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FPS = FPS
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Frame Rate Control = Кіраванне частатой кадраў
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Frame Skipping = Прапуск кадраў
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Hardware Tessellation = Апаратная тэселяцыя
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Hardware Transform = Апаратнае пераўтварэнне
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = Высокая
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Hybrid = Гібрыдны
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Hybrid + Bicubic = Гібрыдны + Бікубічны
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@@ -709,10 +709,8 @@ Framerate mode = Режим на кадрите
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Full screen = Цял екран
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Хардуерна теселация
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Hardware Transform = Хардуерна трансформация
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Използва хардуер за създаване на криви
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High = Високо
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Hybrid = Хибрид
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Hybrid + Bicubic = Хибриден + Бикубичен
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@@ -709,10 +709,8 @@ Framerate mode = Mode de fotogrames
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Full screen = Pantalla completa
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GPU texture upscaler (fast) = Shader de textura (GPU)
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GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat.
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Hardware Tessellation = Tesellat per maquinari
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Hardware Transform = Transformació per maquinari
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hardware transform error - falling back to software = Error de transformació per maquinari, canviant a programari.
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HardwareTessellation Tip = Dibuixa les corbes per maquinari, fent servir sempre una qualitat fixa.
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High = Alta
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Hybrid = Híbrid
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Hybrid + Bicubic = Híbrid i bicúbic
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@@ -709,10 +709,8 @@ Framerate mode = Režim snímkové frekvence
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Full screen = Režim celé obrazovky
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Hardwarová transformace
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hardware transform error - falling back to software = Chyba hardwarové transformace, bude použita softwarová
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HardwareTessellation Tip = Uses hardware to make curves
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High = Vysoká
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Hybrid = Hybridní
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Hybrid + Bicubic = Hybridní + Bikubická
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@@ -709,10 +709,8 @@ Framerate mode = Billedfrekvens tilstand
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Full screen = Fuldskærm
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Hardware transformering
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hardware transform error - falling back to software = Hardware transform fejl, falder tilbage til software
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HardwareTessellation Tip = Bruger hardware til at lave kurver, bruger altid fast kvalitet
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High = Høj
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bicubisk
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@@ -708,10 +708,8 @@ Framerate mode = Bildfrequenzmodus
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Full screen = Vollbild
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GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell)
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GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein
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Hardware Tessellation = Hardware Tessellation
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Hardware Transform = Hardware Transformierung
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hardware transform error - falling back to software = Hardware-Transform-Fehler - greife auf Software zurück
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HardwareTessellation Tip = Benutzt Hardware zum Zeichnen von Kurven
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High = Hoch
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bikubisch
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@@ -707,10 +707,8 @@ Framerate mode = Mode Frame Rate
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Full screen = Layar pol
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Sullei Hardware
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = High
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bicubic
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@@ -734,10 +734,8 @@ Enable Cardboard VR = Enable Cardboard VR
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FPS = FPS
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Frame Rate Control = Framerate control
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Frame Skipping = Frame skipping
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Hardware transform
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = High
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bicubic
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@@ -710,10 +710,8 @@ Framerate mode = Modo de frecuencia de fotogramas
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Full screen = Pantalla completa
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GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido)
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GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada.
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Hardware Tessellation = Teselación de hardware
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Hardware Transform = Transformación por hardware
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hardware transform error - falling back to software = Error de transformación por hardware, cambiando a software.
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HardwareTessellation Tip = Utiliza hardware para hacer curvas.
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High = Alto
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Hybrid + Bicubic = Híbrido y bicúbico
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Hybrid = Híbrido
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@@ -709,10 +709,8 @@ Framerate mode = Modo de frecuencia de fotogramas
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Full screen = Pantalla completa
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GPU texture upscaler (fast) = Shader de texturas
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GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado.
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Hardware Tessellation = Teselado por Hardware
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Hardware Transform = Transformación por Hardware
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hardware transform error - falling back to software = Error de transformación por hardware, cambiando a software.
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HardwareTessellation Tip = Usa hardware para crear curvas.
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High = Alta
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Hybrid = Híbrido
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Hybrid + Bicubic = Híbrido + bicúbico
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@@ -708,10 +708,8 @@ Framerate mode = حالت فریم
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Full screen = تمام صفحه
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = استفاده از سختافزار در پردازش
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hardware transform error - falling back to software = خطا در پردازش سخت افزاری، سوییچ به نرم افزار
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HardwareTessellation Tip = استفاده از سخت افزار در رسم منحنیها. کیفیت ثابت میماند
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High = زیاد
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Hybrid = Hybrid (ترکیبی)
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Hybrid + Bicubic = Hybrid + Bicubic
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@@ -709,10 +709,8 @@ Framerate mode = Kehyksen nopeus tila
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Full screen = Koko näyttö
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GPU texture upscaler (fast) = Tekstuurin varjostin (GPU)
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GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä.
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Hardware Tessellation = Laitteistotessellaatio
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Hardware Transform = Laitteistomuunnos
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hardware transform error - falling back to software = Laitteistomuunnosvirhe, palataan ohjelmistotilaan
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HardwareTessellation Tip = Käyttää laitteistoa muodostaakseen käyriä
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High = Korkea
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Hybrid = Hybridi
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Hybrid + Bicubic = Hybridi + Bicubic
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@@ -733,10 +733,8 @@ Enable Cardboard VR = Activer Cardboard VR
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FPS = FPS
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Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
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Frame Skipping = Saut d'images
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Hardware Tessellation = Tessellation matérielle
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Hardware Transform = Transformation matérielle
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hardware transform error - falling back to software = Erreur de transformation matérielle, retour au logiciel.
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HardwareTessellation Tip = Utilise le matériel pour créer les courbes
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High = Haute
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Hybrid = Hybride
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Hybrid + Bicubic = Hybride + Bicubique
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@@ -709,10 +709,8 @@ Framerate mode = Modo de frecuencia de fotogramas
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Full screen = Pantalla completa
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Transformación por hardware
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = Alta
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Hybrid = Híbrido
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Hybrid + Bicubic = Híbrido + Bicúbico
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@@ -709,10 +709,8 @@ Framerate mode = Λειτουργία ρυθμού καρέ
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Full screen = Πλήρης Οθόνη
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Tessellation Υλικού
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Hardware Transform = Μετασχηματισμός Υλικού
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hardware transform error - falling back to software = Σφάλμα Μετασχηματισμού Υλικού, οπισθοχώρηση σε λογισμικό
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HardwareTessellation Tip = Χρησιμοποιεί το υλικό για την δημιουργία καμπύλων, χρησιμοποιεί πάντα σταθερή ποιότητα
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High = Υψηλή
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Hybrid = Υβριδική
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Hybrid + Bicubic = Υβριδική + Διακυβική
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@@ -709,10 +709,8 @@ Framerate mode = מצב קצב פריימים
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Full screen = מסך מלא
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = התאמת חומרה
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = High
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Hybrid = היברידי
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Hybrid + Bicubic = היברידי + Bicubic
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@@ -708,10 +708,8 @@ Framerate mode = םימיירפ בצק בצמ
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Full screen = אלמ ךסמ
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = הרמוח תמאתה
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hardware transform error - falling back to software = Hardware transform error, falling back to software
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HardwareTessellation Tip = Uses hardware to make curves
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High = High
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Hybrid = ידירביה
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Hybrid + Bicubic = Bicubic + ידירביה
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@@ -709,10 +709,8 @@ Framerate mode = Modus brzine okvira
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Full screen = Puni zaslon
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tesselacija
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Hardware Transform = Hardver mozaik
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hardware transform error - falling back to software = Greška hardver transformiranja, idemo natrag u softver
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HardwareTessellation Tip = Koristi hardver za stvaranje grafike
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High = Visoko
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Hybrid = Hibrid
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Hybrid + Bicubic = Hibrid + Bikubični
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@@ -709,10 +709,8 @@ Framerate mode = Keretfrissítési mód
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Full screen = Teljes képernyő
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GPU texture upscaler (fast) = Textúra shader (GPU)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardveres tesszaláció
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Hardware Transform = Hardveres transzform
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hardware transform error - falling back to software = Hardveres transzform hiba, próbálkozás szoftverrel.
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HardwareTessellation Tip = Görbék hardveres kirajzolása. Mindig egy fix minőséget használ.
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High = Magas
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Hybrid = Hibrid
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Hybrid + Bicubic = Hibrid + Bicubic
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@@ -709,10 +709,8 @@ Framerate mode = Mode Frame Rate
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Full screen = Layar penuh
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GPU texture upscaler (fast) = Tekstur shader (GPU)
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GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif.
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Hardware Tessellation = Tessellation perangkat keras
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Hardware Transform = Transformasi perangkat keras
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hardware transform error - falling back to software = Kesalahan perangkat keras, kembali ke perangkat lunak
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HardwareTessellation Tip = Menggunakan perangkat keras untuk menggambar kurva, selalu menggunakan kualitas yang tetap
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High = Tinggi
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Hybrid = Hibrida
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Hybrid + Bicubic = Hibrida + Bikubik
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@@ -710,10 +710,8 @@ Framerate mode = Modalità framerate
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Full screen = Schermo Intero
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GPU texture upscaler (fast) = Shader delle texture (GPU)
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GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off.
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Hardware Tessellation = Tassellazione Hardware
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Hardware Transform = Trasformazione Hardware
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hardware transform error - falling back to software = Errore Trasformazione Hardware, ritorno indietro al renderer software
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HardwareTessellation Tip = Usa l'hardware per creare le curve, usa sempre una qualità prefissata
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High = Alta
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Hybrid = Ibrido
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Hybrid + Bicubic = Ibrido + Bicubico
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@@ -709,10 +709,8 @@ Framerate mode = フレームレートモード
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Full screen = フルスクリーン
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GPU texture upscaler (fast) = テクスチャシェーダ
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GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。
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Hardware Tessellation = ハードウェアテッセレーション
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Hardware Transform = ハードウェアトランスフォーム
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hardware transform error - falling back to software = ハードウェアトランスフォームでエラー。ソフトウェアに戻します
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HardwareTessellation Tip = ハードウェアを使用して曲線を作成し、品質を常に一定にする
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High = 高
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bicubic
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@@ -707,10 +707,8 @@ Framerate mode = Mode Framerate
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Full screen = Layar Penuh
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hardware Tessellation = Hardware tessellation
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Hardware Transform = Ndandani Hardware
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hardware transform error - falling back to software = Kesalahan Hardware - Mudhun bali software
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HardwareTessellation Tip = Uses hardware to make curves
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High = Dhuwur
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Hybrid = Hybrid
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Hybrid + Bicubic = Hybrid + Bicubic
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@@ -704,10 +704,8 @@ Enable Cardboard VR =បើក Cardboard VR
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FPS =FPS
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Frame Rate Control =ការគ្រប់គ្រងអត្រាស៊ុម
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Frame Skipping =ការរំលងស៊ុម
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Hardware Tessellation =ការធ្វើតេស្តផ្នែករឹង
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Hardware Transform =ការបំប្លែងផ្នែករឹង
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hardware transform error - falling back to software =កំហុសក្នុងការបំប្លែងផ្នែករឹង ការធ្លាក់ត្រឡប់ទៅកម្មវិធីវិញ។
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HardwareTessellation Tip =ប្រើផ្នែករឹងដើម្បីបង្កើតខ្សែកោង
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High =ខ្ពស់។
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Hybrid =កូនកាត់
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Hybrid + Bicubic =កូនកាត់ + ប៊ីឃ្យូប៊ីក
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@@ -709,10 +709,8 @@ Enable Cardboard VR = 카드보드 VR 활성화
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FPS = FPS
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Frame Rate Control = 프레임속도 제어
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Frame Skipping = 프레임 생략
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Hardware Tessellation = 하드웨어 조각화
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Hardware Transform = 하드웨어 변환
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hardware transform error - falling back to software = 하드웨어 변환 오류, 소프트웨어로 폴백
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HardwareTessellation Tip = 곡선을 만들기 위해 하드웨어 사용
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High = 높음
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Hybrid = 혼합
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Hybrid + Bicubic = 혼합 + 고등차수보간
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@@ -721,10 +721,8 @@ Enable Cardboard VR = Enable Cardboard VR
|
||||
FPS = FPS
|
||||
Frame Rate Control = Framerate control
|
||||
Frame Skipping = Frame skipping
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
Hardware Transform = Hardware transform
|
||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||
HardwareTessellation Tip = Uses hardware to make curves
|
||||
High = High
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + Bicubic
|
||||
|
||||
@@ -707,10 +707,8 @@ Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ
|
||||
Full screen = ເຕັມໜ້າຈໍ
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
Hardware Transform = ໃຊ້ຮາດແວຣ໌ປະມວນຜົນ
|
||||
hardware transform error - falling back to software = ການແປງຄ່າຈາກຮາດແວຣ໌ລົ້ມເຫຼວ, ກັບໄປໃຊ້ແບບຊ໋ອບແວຣ໌
|
||||
HardwareTessellation Tip = ໃຊ້ຮາດແວຣ໌ໃນການສ້າງເສັ້ນໂຄ້ງ, ປັບຄຸນນະພາບຂອງເສັ້ນໃຫ້ຄົງທີ່
|
||||
High = ສູງ
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + Bicubic
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Kadrų dažnio režimas
|
||||
Full screen = Pilnas ekranas
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
Hardware Transform = Aparatūros transformacija
|
||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||
HardwareTessellation Tip = Uses hardware to make curves
|
||||
High = Aukšta
|
||||
Hybrid = Hybridas
|
||||
Hybrid + Bicubic = Hybridas + "Bicubic"
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Mod kadar bingkai
|
||||
Full screen = Skrin penuh
|
||||
GPU texture upscaler (fast) = Penskala tekstur GPU (pantas)
|
||||
GPUReadbackRequired = Amaran: Permainan ini memerlukan "Langkau Bacaan Semula GPU" ditetapkan ke Tutup.
|
||||
Hardware Tessellation = Teselasi Perkakasan
|
||||
Hardware Transform = Penukaran Perkakasan
|
||||
hardware transform error - falling back to software = Ralat penukaran perkakasan, beralih semula ke perisian
|
||||
HardwareTessellation Tip = Menggunakan perkakasan untuk membuat keluk
|
||||
High = Tinggi
|
||||
Hybrid = Hibrid
|
||||
Hybrid + Bicubic = Hibrid + Bikubik
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Framesnelheidsmodus
|
||||
Full screen = Volledig scherm
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Hardwarebetegeling
|
||||
Hardware Transform = Hardwaretransformatie
|
||||
hardware transform error - falling back to software = Hardwaretransformatiefout, terugvallen naar software
|
||||
HardwareTessellation Tip = Gebruikt hardware om curves te maken, gebruikt een vaste kwaliteit
|
||||
High = Hoog
|
||||
Hybrid = Hybride
|
||||
Hybrid + Bicubic = Hybride + bicubisch
|
||||
|
||||
@@ -733,10 +733,8 @@ Enable Cardboard VR = Aktiver Cardboard VR
|
||||
FPS = FPS
|
||||
Frame Rate Control = Bildefrekvenskontroll
|
||||
Frame Skipping = Bildehopping
|
||||
Hardware Tessellation = Maskinvaretessellering
|
||||
Hardware Transform = Maskinvaretransformasjon
|
||||
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, fell tilbake til programvare
|
||||
HardwareTessellation Tip = Brukar maskinvare til å lage kurver
|
||||
High = Høg
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + bikubisk
|
||||
|
||||
@@ -733,10 +733,8 @@ Enable Cardboard VR = Aktiver Cardboard VR
|
||||
FPS = FPS
|
||||
Frame Rate Control = Bildefrekvenskontroll
|
||||
Frame Skipping = Ramme Hoppe over
|
||||
Hardware Tessellation = Maskinvaretessellering
|
||||
Hardware Transform = Maskinvare omdanning
|
||||
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, faller tilbake til programvare
|
||||
HardwareTessellation Tip = Bruker maskinvare til å lage kurver
|
||||
High = Høy
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + bikubisk
|
||||
|
||||
@@ -713,10 +713,8 @@ Framerate mode = Tryb liczby klatek
|
||||
Full screen = Pełny ekran
|
||||
GPU texture upscaler (fast) = Shadery tekstur
|
||||
GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU".
|
||||
Hardware Tessellation = Sprzętowa teselacja
|
||||
Hardware Transform = Transformacja sprzętowa
|
||||
hardware transform error - falling back to software = Błąd transformacji sprzętowej, powrót do transformacji programowej
|
||||
HardwareTessellation Tip = Tworzy krzywe sprzętowo
|
||||
High = Wysokie
|
||||
Hybrid = Hybrydowe
|
||||
Hybrid + Bicubic = Hybrydowe + Dwusześcienne
|
||||
|
||||
@@ -731,10 +731,8 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard
|
||||
FPS = FPS
|
||||
Frame Rate Control = Controle da taxa dos frames
|
||||
Frame Skipping = Pulo dos frames
|
||||
Hardware Tessellation = Tesselação por hardware
|
||||
Hardware Transform = Transformação por hardware
|
||||
hardware transform error - falling back to software = Erro de transformação pelo hardware, retrocedendo pro software.
|
||||
HardwareTessellation Tip = Usa o hardware pra fazer as curvas
|
||||
High = Alta
|
||||
Hybrid = Híbrido
|
||||
Hybrid + Bicubic = Híbrido + Bi-cúbico
|
||||
|
||||
@@ -734,10 +734,8 @@ Enable Cardboard VR = Ativar Cardboard VR
|
||||
FPS = FPS
|
||||
Frame Rate Control = Controlo dos FPS
|
||||
Frame Skipping = Salto de frames
|
||||
Hardware Tessellation = Tesselação por hardware
|
||||
Hardware Transform = Transformação por hardware
|
||||
hardware transform error - falling back to software = Erro de transformação por hardware, a tentar com software.
|
||||
HardwareTessellation Tip = Usa o hardware para fazer as curvas
|
||||
High = Alta
|
||||
Hybrid = Híbrido
|
||||
Hybrid + Bicubic = Híbrido + Bicúbico
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Mod de cadru
|
||||
Full screen = Ecran intreg
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
Hardware Transform = Transformare pe Hardware
|
||||
hardware transform error - falling back to software = Eroare la transformare pe hardware, întoarcere la software
|
||||
HardwareTessellation Tip = Uses hardware to make curves
|
||||
High = Înalt
|
||||
Hybrid = Hibrid
|
||||
Hybrid + Bicubic = Hibrid + Bicubic
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Режим частоты кадров
|
||||
Full screen = Полноэкранный режим
|
||||
GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро)
|
||||
GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП".
|
||||
Hardware Tessellation = Аппаратная тесселяция
|
||||
Hardware Transform = Аппаратное преобразование
|
||||
hardware transform error - falling back to software = Ошибка аппаратного преобразования, переключено на программное
|
||||
HardwareTessellation Tip = Использует ГП для создания кривых, всегда фиксированное качество
|
||||
High = Высокое
|
||||
Hybrid = Гибридный
|
||||
Hybrid + Bicubic = Гибридный + Бикубический
|
||||
|
||||
@@ -711,10 +711,8 @@ Framerate mode = Bildfrekvensläge
|
||||
Full screen = Helskärm
|
||||
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
|
||||
GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt.
|
||||
Hardware Tessellation = Hårdvarutessellering
|
||||
Hardware Transform = Hårdvarutransform
|
||||
hardware transform error - falling back to software = Fel vid hårdvarutransformering – växlar till programvara
|
||||
HardwareTessellation Tip = Använder hårdvarans vertexshaders för att rita kurvor
|
||||
High = Hög
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + Bicubisk
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Режими кадр
|
||||
Full screen = Isakto sa Sukat ng iyong Iskrin
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
Hardware Transform = Hardware Transform
|
||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||
HardwareTessellation Tip = Uses hardware to make curves
|
||||
High = Mataas
|
||||
Hybrid = Hybrid
|
||||
Hybrid + Bicubic = Hybrid + Bicubic
|
||||
|
||||
@@ -726,10 +726,8 @@ Framerate mode = โหมดเฟรมเรท
|
||||
Full screen = เต็มหน้าจอ
|
||||
GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว)
|
||||
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
|
||||
Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น
|
||||
Hardware Transform = ใช้ฮาร์ดแวร์ในการแปลงค่าประมวลผล
|
||||
hardware transform error - falling back to software = การแปลงค่าจากฮาร์ดแวร์ล้มเหลว กลับไปใช้การแปลงค่าจากซอฟต์แวร์
|
||||
HardwareTessellation Tip = ใช้ฮาร์ดแวร์ในการสร้างเส้นโค้ง
|
||||
High = สูง
|
||||
Hybrid = ไฮบริด
|
||||
Hybrid + Bicubic = ไฮบริด + ไบคิวบิค
|
||||
|
||||
@@ -711,10 +711,8 @@ Framerate mode = Kare Hızı Modu
|
||||
Full screen = Tam Ekran
|
||||
GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU)
|
||||
GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir.
|
||||
Hardware Tessellation = Donanım Mozaikleme
|
||||
Hardware Transform = Donanım Dönüşümü
|
||||
hardware transform error - falling back to software = Donanım dönüşüm hatası, yazılıma geri dönülüyor
|
||||
HardwareTessellation Tip = Eğrileri oluşturmak için donanımı kullanır
|
||||
High = Yüksek
|
||||
Hybrid = Hibrit
|
||||
Hybrid + Bicubic = Hibrit + Bikübik
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Режим частоти кадрів
|
||||
Full screen = Повноекранний режим
|
||||
GPU texture upscaler (fast) = Шейдер текстур (GPU)
|
||||
GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути.
|
||||
Hardware Tessellation = Апаратна тесселляція
|
||||
Hardware Transform = Апаратне перетворення
|
||||
hardware transform error - falling back to software = Помилка перетворення устаткування, повернення назад на програмне забезпечення
|
||||
HardwareTessellation Tip = Для виготовлення кривих використовується апаратне обладнання
|
||||
High = Висока
|
||||
Hybrid = Гібридний
|
||||
Hybrid + Bicubic = Гібридний + Бікубічний
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = Chế độ tần suất khung hình
|
||||
Full screen = Toàn màn hình
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Hardware Tessellation = Lót phần cứng
|
||||
Hardware Transform = Chuyển đổi phần cứng
|
||||
hardware transform error - falling back to software = Lỗi chuyển đổi phần cứng, bị về lại phần mềm
|
||||
HardwareTessellation Tip = Sử dụng phần cứng để tạo đường cong, luôn sử dụng chất lượng cố định
|
||||
High = Cao
|
||||
Hybrid = Hybrid (hỗn hợp)
|
||||
Hybrid + Bicubic = Hybrid + Bicubic
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = 帧率模式
|
||||
Full screen = 全屏幕
|
||||
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
|
||||
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
|
||||
Hardware Tessellation = 硬件曲面细分
|
||||
Hardware Transform = 硬件几何变换 (总是更快)
|
||||
hardware transform error - falling back to software = 硬件几何变换出现错误,将使用软件模式
|
||||
HardwareTessellation Tip = 曲线绘制交由GPU运算,大多游戏不使用此设置。
|
||||
High = 高质量
|
||||
Hybrid = 混合
|
||||
Hybrid + Bicubic = 混合+双三次
|
||||
|
||||
@@ -709,10 +709,8 @@ Framerate mode = 幀率模式
|
||||
Full screen = 全螢幕
|
||||
GPU texture upscaler (fast) = 紋理著色器 (GPU)
|
||||
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
|
||||
Hardware Tessellation = 硬體鑲嵌
|
||||
Hardware Transform = 硬體轉換
|
||||
hardware transform error - falling back to software = 硬體轉換錯誤,將回復到軟體轉換
|
||||
HardwareTessellation Tip = 使用硬體繪製曲線
|
||||
High = 高
|
||||
Hybrid = 混合
|
||||
Hybrid + Bicubic = 混合 + 雙立方
|
||||
|
||||
Reference in new issue
Block a user