diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index e9e44544d5..6c57a94a8e 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -717,10 +717,8 @@ Framerate mode = وضع معدل الإطارات Full screen = ‎الشاشة الكاملة GPU texture upscaler (fast) = مكبر الرسوم عبر GPU (سريع) # AI translated GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware transform hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = ‎عالي Hybrid = ‎هجين Hybrid + Bicubic = ‎هجين + تكعيب diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 0331534f71..a985d677fb 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -708,10 +708,8 @@ Framerate mode = Kadr tezliyi modu Full screen = Bütün ekran GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli) GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir. -Hardware Tessellation = Qurğu mozaiklənişi Hardware Transform = Qurğu Dönüşümü hardware transform error - falling back to software = Qurğu dönüşümü yanlışı, yazılıma geri dönülür -HardwareTessellation Tip = Əyriləri oluşdurmaq üçün qurğunu uşlədir High = Yüksək Hybrid = Hibrid Hybrid + Bicubic = Hibrid + Bikub diff --git a/assets/lang/be_BY.ini b/assets/lang/be_BY.ini index ab8f173679..16766c6bdd 100644 --- a/assets/lang/be_BY.ini +++ b/assets/lang/be_BY.ini @@ -707,10 +707,8 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Кіраванне частатой кадраў Frame Skipping = Прапуск кадраў -Hardware Tessellation = Апаратная тэселяцыя Hardware Transform = Апаратнае пераўтварэнне hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = Высокая Hybrid = Гібрыдны Hybrid + Bicubic = Гібрыдны + Бікубічны diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index c2ee1fa97d..d23f2ead06 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -709,10 +709,8 @@ Framerate mode = Режим на кадрите Full screen = Цял екран GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Хардуерна теселация Hardware Transform = Хардуерна трансформация hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Използва хардуер за създаване на криви High = Високо Hybrid = Хибрид Hybrid + Bicubic = Хибриден + Бикубичен diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index bb5976b3ad..eeda867b1c 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -709,10 +709,8 @@ Framerate mode = Mode de fotogrames Full screen = Pantalla completa GPU texture upscaler (fast) = Shader de textura (GPU) GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat. -Hardware Tessellation = Tesellat per maquinari Hardware Transform = Transformació per maquinari hardware transform error - falling back to software = Error de transformació per maquinari, canviant a programari. -HardwareTessellation Tip = Dibuixa les corbes per maquinari, fent servir sempre una qualitat fixa. High = Alta Hybrid = Híbrid Hybrid + Bicubic = Híbrid i bicúbic diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index cd148fe5d8..af6742eda5 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -709,10 +709,8 @@ Framerate mode = Režim snímkové frekvence Full screen = Režim celé obrazovky GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardwarová transformace hardware transform error - falling back to software = Chyba hardwarové transformace, bude použita softwarová -HardwareTessellation Tip = Uses hardware to make curves High = Vysoká Hybrid = Hybridní Hybrid + Bicubic = Hybridní + Bikubická diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index bdb36a54e7..61be7cdb73 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -709,10 +709,8 @@ Framerate mode = Billedfrekvens tilstand Full screen = Fuldskærm GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware transformering hardware transform error - falling back to software = Hardware transform fejl, falder tilbage til software -HardwareTessellation Tip = Bruger hardware til at lave kurver, bruger altid fast kvalitet High = Høj Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubisk diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index 4e8b4819c1..5584621c48 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -708,10 +708,8 @@ Framerate mode = Bildfrequenzmodus Full screen = Vollbild GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell) GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein -Hardware Tessellation = Hardware Tessellation Hardware Transform = Hardware Transformierung hardware transform error - falling back to software = Hardware-Transform-Fehler - greife auf Software zurück -HardwareTessellation Tip = Benutzt Hardware zum Zeichnen von Kurven High = Hoch Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bikubisch diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index 5e90b5786e..14f302015c 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -707,10 +707,8 @@ Framerate mode = Mode Frame Rate Full screen = Layar pol GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Sullei Hardware hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = High Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index 9c8307ebac..83d2da7b4d 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -734,10 +734,8 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control Frame Skipping = Frame skipping -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware transform hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = High Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index c39b31f40e..7af0d3f019 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -710,10 +710,8 @@ Framerate mode = Modo de frecuencia de fotogramas Full screen = Pantalla completa GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido) GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada. -Hardware Tessellation = Teselación de hardware Hardware Transform = Transformación por hardware hardware transform error - falling back to software = Error de transformación por hardware, cambiando a software. -HardwareTessellation Tip = Utiliza hardware para hacer curvas. High = Alto Hybrid + Bicubic = Híbrido y bicúbico Hybrid = Híbrido diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 9c7722362f..461cfe354c 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -709,10 +709,8 @@ Framerate mode = Modo de frecuencia de fotogramas Full screen = Pantalla completa GPU texture upscaler (fast) = Shader de texturas GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado. -Hardware Tessellation = Teselado por Hardware Hardware Transform = Transformación por Hardware hardware transform error - falling back to software = Error de transformación por hardware, cambiando a software. -HardwareTessellation Tip = Usa hardware para crear curvas. High = Alta Hybrid = Híbrido Hybrid + Bicubic = Híbrido + bicúbico diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index f07286f137..324671e590 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -708,10 +708,8 @@ Framerate mode = حالت فریم Full screen = ‎تمام صفحه GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = ‎استفاده از سخت‌افزار در پردازش hardware transform error - falling back to software = ‎خطا در پردازش سخت افزاری، سوییچ به نرم افزار -HardwareTessellation Tip = ‎استفاده از سخت افزار در رسم منحنی‌ها. کیفیت ثابت میماند High = ‎زیاد Hybrid = ‎Hybrid (ترکیبی) Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 728c74a10f..0855405540 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -709,10 +709,8 @@ Framerate mode = Kehyksen nopeus tila Full screen = Koko näyttö GPU texture upscaler (fast) = Tekstuurin varjostin (GPU) GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä. -Hardware Tessellation = Laitteistotessellaatio Hardware Transform = Laitteistomuunnos hardware transform error - falling back to software = Laitteistomuunnosvirhe, palataan ohjelmistotilaan -HardwareTessellation Tip = Käyttää laitteistoa muodostaakseen käyriä High = Korkea Hybrid = Hybridi Hybrid + Bicubic = Hybridi + Bicubic diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 5a4054ae6e..5f0030f0d2 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -733,10 +733,8 @@ Enable Cardboard VR = Activer Cardboard VR FPS = FPS Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images Frame Skipping = Saut d'images -Hardware Tessellation = Tessellation matérielle Hardware Transform = Transformation matérielle hardware transform error - falling back to software = Erreur de transformation matérielle, retour au logiciel. -HardwareTessellation Tip = Utilise le matériel pour créer les courbes High = Haute Hybrid = Hybride Hybrid + Bicubic = Hybride + Bicubique diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 34f035a825..9935c1d1a0 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -709,10 +709,8 @@ Framerate mode = Modo de frecuencia de fotogramas Full screen = Pantalla completa GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Transformación por hardware hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = Alta Hybrid = Híbrido Hybrid + Bicubic = Híbrido + Bicúbico diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 3c4cbc41aa..24c3f2e7d3 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -709,10 +709,8 @@ Framerate mode = Λειτουργία ρυθμού καρέ Full screen = Πλήρης Οθόνη GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Tessellation Υλικού Hardware Transform = Μετασχηματισμός Υλικού hardware transform error - falling back to software = Σφάλμα Μετασχηματισμού Υλικού, οπισθοχώρηση σε λογισμικό -HardwareTessellation Tip = Χρησιμοποιεί το υλικό για την δημιουργία καμπύλων, χρησιμοποιεί πάντα σταθερή ποιότητα High = Υψηλή Hybrid = Υβριδική Hybrid + Bicubic = Υβριδική + Διακυβική diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index b1d7cba1e8..3569e67ac5 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -709,10 +709,8 @@ Framerate mode = מצב קצב פריימים Full screen = מסך מלא GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = התאמת חומרה hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = High Hybrid = היברידי Hybrid + Bicubic = היברידי + Bicubic diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 61997ee9fc..5bd0530caa 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -708,10 +708,8 @@ Framerate mode = םימיירפ בצק בצמ Full screen = אלמ ךסמ GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = הרמוח תמאתה hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = High Hybrid = ידירביה Hybrid + Bicubic = Bicubic + ידירביה diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 3d5152237f..59d9c07f9d 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -709,10 +709,8 @@ Framerate mode = Modus brzine okvira Full screen = Puni zaslon GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tesselacija Hardware Transform = Hardver mozaik hardware transform error - falling back to software = Greška hardver transformiranja, idemo natrag u softver -HardwareTessellation Tip = Koristi hardver za stvaranje grafike High = Visoko Hybrid = Hibrid Hybrid + Bicubic = Hibrid + Bikubični diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 3f5f7a2d42..da9b08cacd 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -709,10 +709,8 @@ Framerate mode = Keretfrissítési mód Full screen = Teljes képernyő GPU texture upscaler (fast) = Textúra shader (GPU) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardveres tesszaláció Hardware Transform = Hardveres transzform hardware transform error - falling back to software = Hardveres transzform hiba, próbálkozás szoftverrel. -HardwareTessellation Tip = Görbék hardveres kirajzolása. Mindig egy fix minőséget használ. High = Magas Hybrid = Hibrid Hybrid + Bicubic = Hibrid + Bicubic diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 0feb5bc960..9e8bca460c 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -709,10 +709,8 @@ Framerate mode = Mode Frame Rate Full screen = Layar penuh GPU texture upscaler (fast) = Tekstur shader (GPU) GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif. -Hardware Tessellation = Tessellation perangkat keras Hardware Transform = Transformasi perangkat keras hardware transform error - falling back to software = Kesalahan perangkat keras, kembali ke perangkat lunak -HardwareTessellation Tip = Menggunakan perangkat keras untuk menggambar kurva, selalu menggunakan kualitas yang tetap High = Tinggi Hybrid = Hibrida Hybrid + Bicubic = Hibrida + Bikubik diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 65c5705215..0298ac59db 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -710,10 +710,8 @@ Framerate mode = Modalità framerate Full screen = Schermo Intero GPU texture upscaler (fast) = Shader delle texture (GPU) GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off. -Hardware Tessellation = Tassellazione Hardware Hardware Transform = Trasformazione Hardware hardware transform error - falling back to software = Errore Trasformazione Hardware, ritorno indietro al renderer software -HardwareTessellation Tip = Usa l'hardware per creare le curve, usa sempre una qualità prefissata High = Alta Hybrid = Ibrido Hybrid + Bicubic = Ibrido + Bicubico diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index 1badd6682a..574aa58372 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -709,10 +709,8 @@ Framerate mode = フレームレートモード Full screen = フルスクリーン GPU texture upscaler (fast) = テクスチャシェーダ GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。 -Hardware Tessellation = ハードウェアテッセレーション Hardware Transform = ハードウェアトランスフォーム hardware transform error - falling back to software = ハードウェアトランスフォームでエラー。ソフトウェアに戻します -HardwareTessellation Tip = ハードウェアを使用して曲線を作成し、品質を常に一定にする High = 高 Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 3631b1236c..0f2041a584 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -707,10 +707,8 @@ Framerate mode = Mode Framerate Full screen = Layar Penuh GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Ndandani Hardware hardware transform error - falling back to software = Kesalahan Hardware - Mudhun bali software -HardwareTessellation Tip = Uses hardware to make curves High = Dhuwur Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/km_KH.ini b/assets/lang/km_KH.ini index 647c0a83df..b30c4b2f48 100644 --- a/assets/lang/km_KH.ini +++ b/assets/lang/km_KH.ini @@ -704,10 +704,8 @@ Enable Cardboard VR =បើក Cardboard VR FPS =FPS Frame Rate Control =ការគ្រប់គ្រងអត្រាស៊ុម Frame Skipping =ការរំលងស៊ុម -Hardware Tessellation =ការធ្វើតេស្តផ្នែករឹង Hardware Transform =ការបំប្លែងផ្នែករឹង hardware transform error - falling back to software =កំហុសក្នុងការបំប្លែងផ្នែករឹង ការធ្លាក់ត្រឡប់ទៅកម្មវិធីវិញ។ -HardwareTessellation Tip =ប្រើផ្នែករឹងដើម្បីបង្កើតខ្សែកោង High =ខ្ពស់។ Hybrid =កូនកាត់ Hybrid + Bicubic =កូនកាត់ + ប៊ីឃ្យូប៊ីក diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index e205e091d9..b8b8a8bc50 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -709,10 +709,8 @@ Enable Cardboard VR = 카드보드 VR 활성화 FPS = FPS Frame Rate Control = 프레임속도 제어 Frame Skipping = 프레임 생략 -Hardware Tessellation = 하드웨어 조각화 Hardware Transform = 하드웨어 변환 hardware transform error - falling back to software = 하드웨어 변환 오류, 소프트웨어로 폴백 -HardwareTessellation Tip = 곡선을 만들기 위해 하드웨어 사용 High = 높음 Hybrid = 혼합 Hybrid + Bicubic = 혼합 + 고등차수보간 diff --git a/assets/lang/ku_SO.ini b/assets/lang/ku_SO.ini index 9806ec5dfb..afafe8931d 100644 --- a/assets/lang/ku_SO.ini +++ b/assets/lang/ku_SO.ini @@ -721,10 +721,8 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control Frame Skipping = Frame skipping -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware transform hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = High Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 27695cdb65..84f81bcd4a 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -707,10 +707,8 @@ Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ Full screen = ເຕັມໜ້າຈໍ GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = ໃຊ້ຮາດແວຣ໌ປະມວນຜົນ hardware transform error - falling back to software = ການແປງຄ່າຈາກຮາດແວຣ໌ລົ້ມເຫຼວ, ກັບໄປໃຊ້ແບບຊ໋ອບແວຣ໌ -HardwareTessellation Tip = ໃຊ້ຮາດແວຣ໌ໃນການສ້າງເສັ້ນໂຄ້ງ, ປັບຄຸນນະພາບຂອງເສັ້ນໃຫ້ຄົງທີ່ High = ສູງ Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index ef046578b3..b4e0b618a9 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -709,10 +709,8 @@ Framerate mode = Kadrų dažnio režimas Full screen = Pilnas ekranas GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Aparatūros transformacija hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = Aukšta Hybrid = Hybridas Hybrid + Bicubic = Hybridas + "Bicubic" diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 3943eadc43..9afbcd067d 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -709,10 +709,8 @@ Framerate mode = Mod kadar bingkai Full screen = Skrin penuh GPU texture upscaler (fast) = Penskala tekstur GPU (pantas) GPUReadbackRequired = Amaran: Permainan ini memerlukan "Langkau Bacaan Semula GPU" ditetapkan ke Tutup. -Hardware Tessellation = Teselasi Perkakasan Hardware Transform = Penukaran Perkakasan hardware transform error - falling back to software = Ralat penukaran perkakasan, beralih semula ke perisian -HardwareTessellation Tip = Menggunakan perkakasan untuk membuat keluk High = Tinggi Hybrid = Hibrid Hybrid + Bicubic = Hibrid + Bikubik diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 858c153c8e..3c8615b6c3 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -709,10 +709,8 @@ Framerate mode = Framesnelheidsmodus Full screen = Volledig scherm GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardwarebetegeling Hardware Transform = Hardwaretransformatie hardware transform error - falling back to software = Hardwaretransformatiefout, terugvallen naar software -HardwareTessellation Tip = Gebruikt hardware om curves te maken, gebruikt een vaste kwaliteit High = Hoog Hybrid = Hybride Hybrid + Bicubic = Hybride + bicubisch diff --git a/assets/lang/nn_NO.ini b/assets/lang/nn_NO.ini index 5f6bdac12f..c0c965fee9 100644 --- a/assets/lang/nn_NO.ini +++ b/assets/lang/nn_NO.ini @@ -733,10 +733,8 @@ Enable Cardboard VR = Aktiver Cardboard VR FPS = FPS Frame Rate Control = Bildefrekvenskontroll Frame Skipping = Bildehopping -Hardware Tessellation = Maskinvaretessellering Hardware Transform = Maskinvaretransformasjon hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, fell tilbake til programvare -HardwareTessellation Tip = Brukar maskinvare til å lage kurver High = Høg Hybrid = Hybrid Hybrid + Bicubic = Hybrid + bikubisk diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 1079f2a127..87e38032f5 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -733,10 +733,8 @@ Enable Cardboard VR = Aktiver Cardboard VR FPS = FPS Frame Rate Control = Bildefrekvenskontroll Frame Skipping = Ramme Hoppe over -Hardware Tessellation = Maskinvaretessellering Hardware Transform = Maskinvare omdanning hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, faller tilbake til programvare -HardwareTessellation Tip = Bruker maskinvare til å lage kurver High = Høy Hybrid = Hybrid Hybrid + Bicubic = Hybrid + bikubisk diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index f260c9206c..09ff7124aa 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -713,10 +713,8 @@ Framerate mode = Tryb liczby klatek Full screen = Pełny ekran GPU texture upscaler (fast) = Shadery tekstur GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU". -Hardware Tessellation = Sprzętowa teselacja Hardware Transform = Transformacja sprzętowa hardware transform error - falling back to software = Błąd transformacji sprzętowej, powrót do transformacji programowej -HardwareTessellation Tip = Tworzy krzywe sprzętowo High = Wysokie Hybrid = Hybrydowe Hybrid + Bicubic = Hybrydowe + Dwusześcienne diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index e4296dd18b..a4d9bbc75d 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -731,10 +731,8 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard FPS = FPS Frame Rate Control = Controle da taxa dos frames Frame Skipping = Pulo dos frames -Hardware Tessellation = Tesselação por hardware Hardware Transform = Transformação por hardware hardware transform error - falling back to software = Erro de transformação pelo hardware, retrocedendo pro software. -HardwareTessellation Tip = Usa o hardware pra fazer as curvas High = Alta Hybrid = Híbrido Hybrid + Bicubic = Híbrido + Bi-cúbico diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index b69fac7f0c..fe02ded2b0 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -734,10 +734,8 @@ Enable Cardboard VR = Ativar Cardboard VR FPS = FPS Frame Rate Control = Controlo dos FPS Frame Skipping = Salto de frames -Hardware Tessellation = Tesselação por hardware Hardware Transform = Transformação por hardware hardware transform error - falling back to software = Erro de transformação por hardware, a tentar com software. -HardwareTessellation Tip = Usa o hardware para fazer as curvas High = Alta Hybrid = Híbrido Hybrid + Bicubic = Híbrido + Bicúbico diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index a38adcde1b..130240e92b 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -709,10 +709,8 @@ Framerate mode = Mod de cadru Full screen = Ecran intreg GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Transformare pe Hardware hardware transform error - falling back to software = Eroare la transformare pe hardware, întoarcere la software -HardwareTessellation Tip = Uses hardware to make curves High = Înalt Hybrid = Hibrid Hybrid + Bicubic = Hibrid + Bicubic diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 5c839fbebe..7b9971c3ec 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -709,10 +709,8 @@ Framerate mode = Режим частоты кадров Full screen = Полноэкранный режим GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро) GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП". -Hardware Tessellation = Аппаратная тесселяция Hardware Transform = Аппаратное преобразование hardware transform error - falling back to software = Ошибка аппаратного преобразования, переключено на программное -HardwareTessellation Tip = Использует ГП для создания кривых, всегда фиксированное качество High = Высокое Hybrid = Гибридный Hybrid + Bicubic = Гибридный + Бикубический diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index a20f7bfc31..4674f38af8 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -711,10 +711,8 @@ Framerate mode = Bildfrekvensläge Full screen = Helskärm GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb) GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt. -Hardware Tessellation = Hårdvarutessellering Hardware Transform = Hårdvarutransform hardware transform error - falling back to software = Fel vid hårdvarutransformering – växlar till programvara -HardwareTessellation Tip = Använder hårdvarans vertexshaders för att rita kurvor High = Hög Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubisk diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 751c5a4df1..e0f2d557cb 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -709,10 +709,8 @@ Framerate mode = Режими кадр Full screen = Isakto sa Sukat ng iyong Iskrin GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Hardware tessellation Hardware Transform = Hardware Transform hardware transform error - falling back to software = Hardware transform error, falling back to software -HardwareTessellation Tip = Uses hardware to make curves High = Mataas Hybrid = Hybrid Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 46d864a7df..3c35cd31a3 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -726,10 +726,8 @@ Framerate mode = โหมดเฟรมเรท Full screen = เต็มหน้าจอ GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว) GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย -Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น Hardware Transform = ใช้ฮาร์ดแวร์ในการแปลงค่าประมวลผล hardware transform error - falling back to software = การแปลงค่าจากฮาร์ดแวร์ล้มเหลว กลับไปใช้การแปลงค่าจากซอฟต์แวร์ -HardwareTessellation Tip = ใช้ฮาร์ดแวร์ในการสร้างเส้นโค้ง High = สูง Hybrid = ไฮบริด Hybrid + Bicubic = ไฮบริด + ไบคิวบิค diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 0b7ece8028..fdaafd837b 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -711,10 +711,8 @@ Framerate mode = Kare Hızı Modu Full screen = Tam Ekran GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU) GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir. -Hardware Tessellation = Donanım Mozaikleme Hardware Transform = Donanım Dönüşümü hardware transform error - falling back to software = Donanım dönüşüm hatası, yazılıma geri dönülüyor -HardwareTessellation Tip = Eğrileri oluşturmak için donanımı kullanır High = Yüksek Hybrid = Hibrit Hybrid + Bicubic = Hibrit + Bikübik diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index bbcc020834..1d0f0ff2c5 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -709,10 +709,8 @@ Framerate mode = Режим частоти кадрів Full screen = Повноекранний режим GPU texture upscaler (fast) = Шейдер текстур (GPU) GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути. -Hardware Tessellation = Апаратна тесселляція Hardware Transform = Апаратне перетворення hardware transform error - falling back to software = Помилка перетворення устаткування, повернення назад на програмне забезпечення -HardwareTessellation Tip = Для виготовлення кривих використовується апаратне обладнання High = Висока Hybrid = Гібридний Hybrid + Bicubic = Гібридний + Бікубічний diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index bd8d5a5a2c..4d10173e39 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -709,10 +709,8 @@ Framerate mode = Chế độ tần suất khung hình Full screen = Toàn màn hình GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. -Hardware Tessellation = Lót phần cứng Hardware Transform = Chuyển đổi phần cứng hardware transform error - falling back to software = Lỗi chuyển đổi phần cứng, bị về lại phần mềm -HardwareTessellation Tip = Sử dụng phần cứng để tạo đường cong, luôn sử dụng chất lượng cố định High = Cao Hybrid = Hybrid (hỗn hợp) Hybrid + Bicubic = Hybrid + Bicubic diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index e5ec87b44c..57ee05d7b4 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -709,10 +709,8 @@ Framerate mode = 帧率模式 Full screen = 全屏幕 GPU texture upscaler (fast) = 纹理着色器 (GPU加速) GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。 -Hardware Tessellation = 硬件曲面细分 Hardware Transform = 硬件几何变换 (总是更快) hardware transform error - falling back to software = 硬件几何变换出现错误,将使用软件模式 -HardwareTessellation Tip = 曲线绘制交由GPU运算,大多游戏不使用此设置。 High = 高质量 Hybrid = 混合 Hybrid + Bicubic = 混合+双三次 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index a748f27ada..bcd40c74a7 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -709,10 +709,8 @@ Framerate mode = 幀率模式 Full screen = 全螢幕 GPU texture upscaler (fast) = 紋理著色器 (GPU) GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」 -Hardware Tessellation = 硬體鑲嵌 Hardware Transform = 硬體轉換 hardware transform error - falling back to software = 硬體轉換錯誤,將回復到軟體轉換 -HardwareTessellation Tip = 使用硬體繪製曲線 High = 高 Hybrid = 混合 Hybrid + Bicubic = 混合 + 雙立方