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Remove "Linear Filtering" from ingame menu, to save space on small screens.
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@@ -389,7 +389,6 @@ void PauseScreen::render() {
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UICheckBox(GEN_ID, x, y += stride, "Stretch to display", ALIGN_TOPLEFT, &g_Config.bStretchToDisplay);
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UICheckBox(GEN_ID, x, y += stride, "Hardware Transform", ALIGN_TOPLEFT, &g_Config.bHardwareTransform);
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UICheckBox(GEN_ID, x, y += stride, "Linear Filtering", ALIGN_TOPLEFT, &g_Config.bLinearFiltering);
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if (UICheckBox(GEN_ID, x, y += stride, "Buffered Rendering", ALIGN_TOPLEFT, &g_Config.bBufferedRendering)) {
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if (gpu)
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gpu->Resized();
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