Merge pull request #16362 from Kaitul/patch-2

Update zh_TW.ini
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2022-11-08 10:53:06 +01:00
commit 2d73334045
1 file changed
+7 -7
+7 -7
View File
@@ -172,7 +172,7 @@ Log Console = 記錄主控台 (&L)
Memory View... = 記憶體檢視 (&V)…
More Settings... = 更多設定 (&M)…
Nearest = 鄰近取樣 (&N)
Skip Buffer Effects = 跳過緩衝區效果 (非緩衝區,更快) (&S)
Skip Buffer Effects = 跳過緩衝區效果 (&S)
Off = 關閉 (&O)
Open Chat = 開啟聊天
Open Directory... = 開啟目錄 (&D)…
@@ -282,7 +282,7 @@ Back = 返回
Cancel = 取消
Center = 中心
ChangingGPUBackends = 變更 GPU 後端需要重新啟動 PPSSPP,要立即重新啟動嗎?
ChangingInflightFrames = 變更圖形命令緩衝需要重新啟動 PPSSPP,要立即重新啟動嗎?
ChangingInflightFrames = 變更圖形命令緩衝處理需要重新啟動 PPSSPP,要立即重新啟動嗎?
Channel: = 頻道:
Choose PPSSPP save folder = 選擇 PPSSPP 存檔資料夾
Confirm Overwrite = 要覆寫這個存檔的資料嗎?
@@ -496,7 +496,7 @@ Frame Rate Control = 影格速率控制
Frame Skipping = 影格跳過
Frame Skipping Type = 影格跳過類型
FullScreen = 全螢幕
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
Hack Settings = 駭客設定 (可能會造成故障)
Hardware Tessellation = 硬體鑲嵌式
Hardware Transform = 硬體轉換
@@ -513,7 +513,7 @@ Linear = 線性
Low = 低
LowCurves = 曲線/貝茲曲線品質
LowCurves Tip = 僅供少數遊戲使用,控制曲線平滑度
Lower resolution for effects (reduces artifacts) = 降低效果解析度 (降低假影)
Lower resolution for effects (reduces artifacts) = 降低效果解析度 (降低失真)
Manual Scaling = 手動縮放
Medium = 中
Mode = 模式
@@ -521,7 +521,7 @@ Must Restart = 您必須重新啟動 PPSSPP 以使這項變更生效
Native device resolution = 原生裝置解析度
Nearest = 鄰近取樣
No buffer = 無緩衝
Skip Buffer Effects = 跳過緩衝效果 (無緩衝,更快)
Skip Buffer Effects = 跳過緩衝區效果
None = 無
Number of Frames = 影格數
Off = 關閉
@@ -544,12 +544,12 @@ Screen layout = 螢幕版面配置
Screen Scaling Filter = 螢幕縮放濾鏡
Show Debug Statistics = 顯示偵錯統計資料
Show FPS Counter = 顯示 FPS 計數器
Skip GPU Readbacks = Skip GPU Readbacks
Skip GPU Readbacks = 跳過 GPU 讀回
Software Rendering = 軟體轉譯 (慢)
Software Skinning = 軟體除皮
SoftwareSkinning Tip = 結合除皮模組在 CPU 上繪製,在多數遊戲上更快
Speed = 速度
Speed Hacks = 速度修正 (可能會造成故障)
Speed Hacks = 速度駭客 (可能會造成轉譯錯誤!)
Stretching = 延伸
Texture Filter = 紋理濾鏡
Texture Filtering = 紋理濾鏡