Merge pull request #12134 from CookiePLMonster/x1-overscan-fix

UWP: Fix overscan on Xbox One
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2019-06-25 21:57:54 +02:00
commit 279b1d94be
1 file changed
-8
-8
View File
@@ -170,12 +170,6 @@ bool PPSSPP_UWPMain::Render() {
time_update();
auto context = m_deviceResources->GetD3DDeviceContext();
auto bounds = Windows::UI::ViewManagement::ApplicationView::GetForCurrentView()->VisibleBounds;
int boundTop = bounds.Top;
int boundLeft = bounds.Left;
int boundedWidth = bounds.Width;
int boundedHeight = bounds.Height;
switch (m_deviceResources->ComputeDisplayRotation()) {
case DXGI_MODE_ROTATION_IDENTITY: g_display_rotation = DisplayRotation::ROTATE_0; break;
@@ -198,8 +192,6 @@ bool PPSSPP_UWPMain::Render() {
}
g_dpi = m_deviceResources->GetActualDpi();
pixel_xres = (g_dpi / 96.0f) * boundedWidth;
pixel_yres = (g_dpi / 96.0f) * boundedHeight;
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
// Boost DPI a bit to look better.