Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>

Signed-off-by: lainon <GermanAizek@yandex.ru>
This commit is contained in:
Unknown W. Brackets authored and lainon committed 2022-10-03 10:47:55 +03:00
1 parent 3cdf72b68b
commit 09f0c0c8fd
4 files changed
+4 -4

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+1 -1
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@@ -47,7 +47,7 @@ LPD3DBLOB CompileShaderToByteCodeD3D9(const char *code, const char *target, std:
pShaderCode = nullptr;
}
} else {
(*errorMessage).clear();
errorMessage->clear();
}
return pShaderCode;
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@@ -233,7 +233,7 @@ bool TranslateShader(std::string *dest, ShaderLanguage destLang, const ShaderLan
return false;
#endif
(*errorMessage).clear();
errorMessage->clear();
glslang::TProgram program;
const char *shaderStrings[1]{};
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@@ -262,7 +262,7 @@ bool DebuggerRequest::ParamString(const char *name, std::string *out, DebuggerPa
return true;
} else if (tag == JSON_NULL) {
if (required) {
(*out).clear();
out->clear();
}
return true;
} else if (tag == JSON_NUMBER) {
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@@ -60,7 +60,7 @@ FileLoader *ConstructFileLoader(const Path &filename) {
// TODO : improve, look in the file more
IdentifiedFileType Identify_File(FileLoader *fileLoader, std::string *errorString) {
(*errorString).clear();
errorString->clear();
if (fileLoader == nullptr) {
*errorString = "Invalid fileLoader";
return IdentifiedFileType::ERROR_IDENTIFYING;