mirror of
https://github.com/PCSX2/pcsx2.git
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This pull request is for the pending reorganization of the folder structure on GSdx, making it better organized and easier to work with. Also remove unused GSTextureFX.cpp file.
125 lines
2.7 KiB
C++
125 lines
2.7 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSDrawScanlineCodeGenerator.h"
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#if _M_SSE < 0x501 && (defined(_M_AMD64) || defined(_WIN64))
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// It is useless to port the code to SSEx, better use the faster 32 bits version instead
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void GSDrawScanlineCodeGenerator::Generate_SSE()
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{
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// Avoid a crash if someone want to use it
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ret();
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}
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void GSDrawScanlineCodeGenerator::Init_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::Step_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::TestZ_SSE(const Xmm& temp1, const Xmm& temp2)
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{
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}
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void GSDrawScanlineCodeGenerator::SampleTexture_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::Wrap_SSE(const Xmm& uv)
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{
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}
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void GSDrawScanlineCodeGenerator::Wrap_SSE(const Xmm& uv0, const Xmm& uv1)
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{
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}
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void GSDrawScanlineCodeGenerator::AlphaTFX_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::ReadMask_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::TestAlpha_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::ColorTFX_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::Fog_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::ReadFrame_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::TestDestAlpha_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::WriteMask_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::WriteZBuf_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::AlphaBlend_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::WriteFrame_SSE()
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{
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}
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void GSDrawScanlineCodeGenerator::ReadPixel_SSE(const Xmm& dst, const Reg64& addr)
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{
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}
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void GSDrawScanlineCodeGenerator::WritePixel_SSE(const Xmm& src, const Reg64& addr, const Reg8& mask, bool fast, int psm, int fz)
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{
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}
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static const int s_offsets[4] = {0, 2, 8, 10};
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void GSDrawScanlineCodeGenerator::WritePixel_SSE(const Xmm& src, const Reg64& addr, uint8 i, int psm)
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{
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}
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void GSDrawScanlineCodeGenerator::ReadTexel_SSE(int pixels, int mip_offset)
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{
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}
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void GSDrawScanlineCodeGenerator::ReadTexel_SSE(const Xmm& dst, const Xmm& addr, uint8 i)
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{
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}
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#endif
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