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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-24 05:25:50 +02:00
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fb3eaa9effd3e68bfbeffcecc8b9945f1af600a4
pcsx2/plugins/GSdx/Renderers
T
History
Alessandro Vetere fb3eaa9eff GSdx-hw: add CanUseSwSpriteRender method.
2020-06-15 22:52:26 +02:00
..
Common
GSdx: Dithering setting Hotkey
2020-05-16 21:53:17 +02:00
DX11
gsdx-hw: Add zclamping to ps/fs.
2020-06-06 23:56:41 +02:00
HW
GSdx-hw: add CanUseSwSpriteRender method.
2020-06-15 22:52:26 +02:00
Null
GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time.
2019-06-13 13:25:46 +02:00
OpenCL
gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0.
2020-05-14 03:28:07 +02:00
OpenGL
gsdx-ogl: Correct intel bad driver log.
2020-06-14 00:02:26 +02:00
SW
GSdx-sw: Add Z clamping to GSdx SW mode (#3433)
2020-06-05 20:56:16 +01:00
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