Files
pcsx2/pcsx2/gui/Dialogs/PickUserModeDialog.cpp
T
Jake.Stine c17455c702 User Interface code cleanups and bugfixes. some highlights:
* Configuration panels are all modal-less now, so that you can open the config panel and leave it open while running games.
 * Handful of thread sync improvements.
 * Fixed on-the-fly interpreter/recompiler configuration.
 * Fixed plugin hotswapping (mostly works, but still a little funny at times)
 * All new assertion dialogs and popup message handlers.
 * RecentIsoList defaults to 12 instead of 6

Dev Notes:
 * I had to create a new set of assertion functions called pxAssume*.  Originally I hoped to avoid that complexity, and just use a single one-assert-fits-all case, but turned out blanketly using __assume() for all assertion cases wasn't reliable.
 * wxGuiTools: Replaced the operator, with operator& -- the latter has proper order of precedence, the former required () to scope correctly. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2339 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 12:18:55 +00:00

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1.7 KiB
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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "ModalPopups.h"
#include <wx/stdpaths.h>
using namespace Panels;
Dialogs::PickUserModeDialog::PickUserModeDialog( wxWindow* parent )
: wxDialogWithHelpers( parent, _("PCSX2 First Time configuration"), wxVERTICAL )
{
m_panel_usersel = new UsermodeSelectionPanel( this, false );
m_panel_langsel = new LanguageSelectionPanel( this );
*this += new pxStaticHeading( this, _("PCSX2 is starting from a new or unknown folder and needs to be configured.") );
*this += m_panel_langsel | pxSizerFlags::StdCenter();
*this += m_panel_usersel | wxSizerFlags().Expand().Border( wxALL, 8 );
AddOkCancel( *GetSizer() );
Connect( wxID_OK, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( PickUserModeDialog::OnOk_Click ) );
// TODO : Add a command event handler for language changes, that dynamically re-update contents of this window.
}
void Dialogs::PickUserModeDialog::OnOk_Click( wxCommandEvent& evt )
{
if( g_ApplyState.ApplyAll() )
{
Close();
evt.Skip();
}
}