/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2009 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "ModalPopups.h" #include using namespace Panels; Dialogs::PickUserModeDialog::PickUserModeDialog( wxWindow* parent ) : wxDialogWithHelpers( parent, _("PCSX2 First Time configuration"), wxVERTICAL ) { m_panel_usersel = new UsermodeSelectionPanel( this, false ); m_panel_langsel = new LanguageSelectionPanel( this ); *this += new pxStaticHeading( this, _("PCSX2 is starting from a new or unknown folder and needs to be configured.") ); *this += m_panel_langsel | pxSizerFlags::StdCenter(); *this += m_panel_usersel | wxSizerFlags().Expand().Border( wxALL, 8 ); AddOkCancel( *GetSizer() ); Connect( wxID_OK, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( PickUserModeDialog::OnOk_Click ) ); // TODO : Add a command event handler for language changes, that dynamically re-update contents of this window. } void Dialogs::PickUserModeDialog::OnOk_Click( wxCommandEvent& evt ) { if( g_ApplyState.ApplyAll() ) { Close(); evt.Skip(); } }