/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#include "PrecompiledHeader.h"
#include "ModalPopups.h"
#include
using namespace Panels;
Dialogs::PickUserModeDialog::PickUserModeDialog( wxWindow* parent )
: wxDialogWithHelpers( parent, _("PCSX2 First Time configuration"), wxVERTICAL )
{
m_panel_usersel = new UsermodeSelectionPanel( this, false );
m_panel_langsel = new LanguageSelectionPanel( this );
*this += new pxStaticHeading( this, _("PCSX2 is starting from a new or unknown folder and needs to be configured.") );
*this += m_panel_langsel | pxSizerFlags::StdCenter();
*this += m_panel_usersel | wxSizerFlags().Expand().Border( wxALL, 8 );
AddOkCancel( *GetSizer() );
Connect( wxID_OK, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( PickUserModeDialog::OnOk_Click ) );
// TODO : Add a command event handler for language changes, that dynamically re-update contents of this window.
}
void Dialogs::PickUserModeDialog::OnOk_Click( wxCommandEvent& evt )
{
if( g_ApplyState.ApplyAll() )
{
Close();
evt.Skip();
}
}