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106 Commits

Author SHA1 Message Date
refractionpcsx2 6b752a888e GS/HW: Add new method of rounding sprites 2026-02-03 21:03:20 +00:00
PCSX2 Bot fe7935ce0e [ci skip] Qt: Update Base Translation. 2026-02-02 01:59:37 +01:00
lightningterror 2fba420339 GS/DX11: Preemptively bind shader resources if possible.
Idea:
PSSetShaderResource binds local state only (ps_sr_views).
PSUnbindConflictingSRVs binds/updates local and gpu state (ps_sr_views, ps_cached_sr_views and srv gpu state)

What we can do is before checking for conflicts we can preemptively bind new tex on the local state if it's not already bound to the current render target, depth target, then PSUnbindConflictingSRVs will update the gpu state when it checks for conflicts.
Then the following update that happens during the Draw which calls for a gpu upgrade will be ignored since it's already been updated.
2026-02-02 00:13:02 +01:00
lightningterror e35c84c2c6 GS: Update Shader/texture copies counter handling.
Add the copy counters in the function themselves, easier to track.
This also tracks other shader copies such as setupdate, primid date,
post processing such as shade boost and others which weren't tracked before.
2026-02-01 13:35:24 +01:00
PCSX2 Bot 4b79645774 [ci skip] Qt: Update Base Translation. 2026-02-01 01:05:44 +01:00
lightningterror df4be2c170 GS/DX11: Add console logs for supported features. 2026-02-01 00:48:11 +01:00
lightningterror ede25a5ecc GS/DX11: Check if RGBA16 UNORM supports hw blending.
If not then use DXGI_FORMAT_R16G16B16A16_FLOAT,
it will be less precise but will still work on feature level 10.0 and some 10.1 gpus and allow for hardware blending.
2026-02-01 00:48:11 +01:00
lightningterror 76977da05a GS/DX11: Check if conservative depth is supported.
Fixes dx10 gpus being broken without  conservative depth.
2026-02-01 00:48:11 +01:00
lightningterror aca37d14a1 GS/DX11: Clear out render/depth stencil views before swap chain present.
Fixes api warning in specific scenario when force running through dxcpl:
D3D11 INFO: ID3D11DeviceContext::OMSetRenderTargets: Forcing OM Render Target slot 0 to NULL , since calling Present for DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL SwapChains unbinds backbuffer 0 from all GPU writeable bind points, except for DXGI_PRESENT_DO_NOT_SEQUENCE or DXGI_PRESENT_TEST usage. [ STATE_SETTING INFO 49: OMSETRENDERTARGETS_UNBINDDELETINGOBJECT]
2026-02-01 00:48:11 +01:00
Ty eee315718f Darwin: Implement Mach exceptions ports instead of signals
Credit goes to the Julia language and Dolphin emulator for their free and open source implementations
2026-01-31 13:45:02 -05:00
TheLastRar a14d99e93c GS/DX12: Check for typed casting support 2026-01-31 19:16:35 +01:00
TheLastRar af3877ac7a GS/DX12: Init enhanced barriers to false 2026-01-31 19:16:35 +01:00
lightningterror c7f7bd6f3d GS/DX11: Align drawlist bounding box to 4 pixel boundaries.
Will be faster using Direct Memory Access, otherwise it may stall as more commands need to be issued.
2026-01-31 16:57:42 +01:00
PCSX2 Bot dd81fbbd5f [ci skip] Qt: Update Base Translation. 2026-01-31 02:58:58 +01:00
Mrlinkwii b4293a40d2 Docs: update Gamedb documentation 2026-01-30 18:06:59 +01:00
Mrlinkwii 9acadb21fe GameDB: remove left over schemea options 2026-01-30 18:06:02 +01:00
TJnotJT e82fa0bba5 GS/HW: Require 32 bit RT for accumulation blend on max blend. 2026-01-30 11:06:13 +01:00
Ziemas 45490d903a SPU: Slow down DMA 2026-01-29 22:26:28 -05:00
PCSX2 Bot 76dadf792a [ci skip] Qt: Update Base Translation. 2026-01-30 02:03:26 +01:00
wxvu 204829865d GameDB: Add fixes for Puchi Copter 2 2026-01-29 14:21:14 +01:00
lightningterror 84dc2959c5 GSDumpRunner: Use utf-8 encoding for opening files.
Allows the dump compare to work normally with unique characters.
2026-01-29 14:17:02 +01:00
refractionpcsx2 a85b203689 GS/TC: More fixes for dst_matches and old target deletion. 2026-01-29 14:17:02 +01:00
lightningterror 135d40fb7f GS/TC: Remove targets in reverse lookup if the targets are old. 2026-01-29 14:17:02 +01:00
lightningterror a0bc7a5d0e GS/TC: Update depth lookup when looking up targets. 2026-01-29 14:17:02 +01:00
SternXD 955b925633 FullscreenUI: Run translation script
Signed-off-by: SternXD <stern@sidestore.io>
2026-01-29 14:15:17 +01:00
SternXD cc338cdd9d Tools: Refactor translation string extraction to support multiple source files
Signed-off-by: SternXD <stern@sidestore.io>

f
2026-01-29 14:15:17 +01:00
SternXD 082a28dc13 FullscreenUI: Cleanup headers
Signed-off-by: SternXD <stern@sidestore.io>
2026-01-29 14:15:17 +01:00
SternXD 664e14bd6c FullscreenUI: Extract Settings into separate source and add internal header
Signed-off-by: SternXD <stern@sidestore.io>
2026-01-29 14:15:17 +01:00
refractionpcsx2 7ea33400a9 GS: Update the stored transfer rect if worked out to be different 2026-01-29 14:13:39 +01:00
refractionpcsx2 32a3e8e62d GS/HW: On EE->GS transfer only invalidate area actually transferred 2026-01-29 14:13:39 +01:00
refractionpcsx2 fa953d7bb3 GS/TC: Allow creation of target during GS->GS transfer with offset 2026-01-29 14:12:45 +01:00
TheLastRar 66cd51bcd5 GS/DX: Fix per game fullscreen mode setting 2026-01-29 14:11:58 +01:00
PCSX2 Bot ed7ebb77ca [ci skip] Qt: Update Base Translation. 2026-01-29 02:44:25 +01:00
Ziemas 10fc9a790d SPU: Emulate voice decode buffers
This makes the timing of NAX advancing more similar to console since it
emulates the decode buffer behaviour of it rushing ahead of playback
until the buffer is full.

It also makes interpolation of the first four samples more correct by
using real data instead of the zero filled previous values.

[SAVEVERSION+]
2026-01-28 12:18:43 -05:00
Ziemas c42330eebf SPU: Remove unused voice struct members
Might as well If the saveversion is already being bumped.

[SAVEVERSION+]
2026-01-28 12:18:43 -05:00
Ziemas 680e05fead SPU: clang-format mixer.cpp 2026-01-28 12:18:43 -05:00
chaoticgd 1f7b98bf6b Debugger: Allow removing conditions from the breakpoint dialog 2026-01-28 12:13:39 -05:00
TheLastRar c3a20d421e GS/DX12: Fix recreating swapchain failing on vsync mode changes 2026-01-28 01:30:12 +01:00
TheLastRar f03ab6f728 Deps: Bump ffnvcodec to 13.0.19.0 2026-01-28 01:14:08 +01:00
PCSX2 Bot e9275d78b5 [ci skip] Qt: Update Base Translation. 2026-01-28 01:04:00 +01:00
lightningterror 8ababb3890 GS/DX/VK: Properly align uniform buffers.
Make sure uniform buffers are 16 bytes aligned.
Make sure full size is 32 bytes with padding, was 28 previously which can be bad for cpu cache.
2026-01-28 01:00:36 +01:00
Mrlinkwii 422aba4b20 UI : rename fast boot option heading 2026-01-27 12:01:20 +01:00
wxvu 045b9bbf40 GameDB: Add EE Nearest Rounding to Steambot Chronicles (Bumpy Trot)
GameDB: Add EE Nearest Rounding to Steambot Chronicles (Bumpy Trot)

GameDB: Add EE Nearest Rounding to Steambot Chronicles (Bumpy Trot)
2026-01-27 12:00:25 +01:00
PCSX2 Bot 1f519acf92 [ci skip] Qt: Update Base Translation. 2026-01-27 11:59:55 +01:00
lightningterror ac9ebdecba GS/DX12: Check if D3D12GetInterface is supported first.
On older versions of Windows 10 (example 2019 LTSC) D3D12GetInterface may fail because it doesn't exist, in such case we can check if D3D12GetInterface exists first.
2026-01-27 00:09:43 +01:00
Ariel Nogueira Kovaljski 1861394216 Qt: Fix shortcut creation when special folders have been moved.
Use SHGetKnownFolderPath to get the path of special folders instead of building the path from %USERPROFILE%.

Special folders like "Desktop" and "Start Menu\Programs" can be moved from their default paths, which breaks the shortcut creation due to the assumption that they will always be present in the user's home directory (%USERPROFILE%).
2026-01-26 23:59:24 +01:00
PCSX2 Bot 11cc884c96 [ci skip] PAD: Update to latest controller database. 2026-01-26 23:34:42 +01:00
TJnotJT 5710c2740c GS/HW: Enable Z floor only when needed. 2026-01-26 23:30:09 +01:00
TJnotJT ec96feb22e GS/HW: Use conservative depth for shader depth output. 2026-01-26 23:30:09 +01:00
TJnotJT a1173c53d3 GS/HW: Reduce barriers in triangle strips/fans.
Account for triangles forming non-overlapping quads in triangles strips/fans.
2026-01-26 11:57:20 +01:00
JordanTheToaster ac0deff9b2 Memcard: Purge automatic save management 2026-01-26 03:35:44 +01:00
refractionpcsx2 3ae707464c GS/HW: Ignore point draws for a single black pixel in the top left 2026-01-26 03:19:49 +01:00
refractionpcsx2 00ef419023 GS/TC: Enhance depth clear behaviour to improve heuristics 2026-01-26 03:19:49 +01:00
refractionpcsx2 448a279cd4 GS/HW: Further improve clear behaviour 2026-01-26 03:19:49 +01:00
refractionpcsx2 70e13adfde GS/TC: Improve wrapping behaviour for inside target lookups 2026-01-26 03:19:49 +01:00
refractionpcsx2 25bc280818 GS/HW: Clear GS memory if not zero or target overwrite 2026-01-26 03:19:49 +01:00
TheLastRar 32e073002a [ci skip] CI/Linux: Fix contribute link 2026-01-25 19:55:48 +01:00
PCSX2 Bot 911314e948 [ci skip] Qt: Update Base Translation. 2026-01-25 02:38:54 +01:00
lightningterror a73fcb343c GS: Default to DX12 on NV/AMD.
DX12 trades blows with Vulkan on AMD depending on cpu usage and will be stable on RDNA 3 so let's default to it.

NVIDIA: 590 drivers on Nvidia are bad causing performance regressions so let's switch to DX12 as the default.
2026-01-24 20:28:04 +01:00
TheLastRar 251b2960f8 Revert "GS/VK: Use the compute queues for present" 2026-01-24 20:27:30 +01:00
refractionpcsx2 5bb99105c3 GS/HW: Clear downscale source on draw to avoid cross game corruption 2026-01-24 18:32:43 +01:00
lightningterror fa6e1b0949 GS/DX12: Don't end render passes on enhanced barriers. 2026-01-23 11:19:11 +01:00
oltolm 4297918ce2 cmake: remove Qt6::GuiPrivate dependency on WIN32 and APPLE 2026-01-21 18:56:00 -05:00
PCSX2 Bot 629a58469b [ci skip] Qt: Update Base Translation. 2026-01-21 09:06:57 +01:00
TheLastRar 5ff1eed28c Deps: Add DX12 Agility SDK 2026-01-21 09:06:44 +01:00
TheLastRar 4506ff1c46 GS/DX12: Use Enhanced Barriers API 2026-01-21 09:06:44 +01:00
TheLastRar 4daa455524 GS/VK: Fix the Nvidia present fix 2026-01-20 21:54:14 +01:00
TheLastRar 433e99baec GS/VK: Hackfix impatient present on Nvidia 2026-01-20 08:03:00 +01:00
Ty a1ac6662d3 QT: Focus the main window when the DisplayWidget is focused to get its toolbar 2026-01-19 09:31:55 -05:00
JordanTheToaster 87366cda9d 3rdparty: Update rcheevos to 12.2.1 2026-01-18 10:35:14 -05:00
refractionpcsx2 edb2b37a92 GS/HW: Use old hazard copy method when there's no multidraw or barriers 2026-01-17 19:48:01 +01:00
refractionpcsx2 4462b3f91d GS/HW: Add detection for continuous possible vertical shuffles 2026-01-17 19:48:01 +01:00
refractionpcsx2 57ded8a022 GS/HW: Support offsetting for channel shuffle instead of copying 2026-01-17 19:48:01 +01:00
refractionpcsx2 304a7f9d30 GameDB: Add necessary fixes for MotoGP 2026-01-17 18:18:00 +01:00
refractionpcsx2 73a09ffe6c GS/HW: Improve channel shuffle detection and use on 24bit sources 2026-01-17 18:18:00 +01:00
refractionpcsx2 4e5d7bd407 GS/TC: Delete empty target after height adjust 2026-01-17 16:58:37 +01:00
refractionpcsx2 2a3452a489 GameDB: Remove Preload Frame from PachiPara as it just causes problems 2026-01-17 16:52:27 +01:00
refractionpcsx2 2e7f951399 GS/HW: Fix up iRem CRC hack to be more accurate 2026-01-17 16:52:27 +01:00
refractionpcsx2 efb66c1d37 GS/TC: Small optimization to local memory invalidation 2026-01-17 16:32:10 +01:00
refractionpcsx2 6fc88a4499 GS/HW: Improve fog modulation accuracy in HW renderers 2026-01-17 16:32:10 +01:00
refractionpcsx2 238b29836e GS/TC: Only bilinearly scale render target if preserve_scale is not set 2026-01-17 15:53:08 +01:00
refractionpcsx2 58cbb61aac GS/TC: Only bilinear filter depth scales 2026-01-17 15:53:08 +01:00
refractionpcsx2 2c7a168029 GS/HW: Properly scale depth up if required when native scaling is in use 2026-01-17 15:53:08 +01:00
JordanTheToaster bb4ee5f0fb GS/HW: Optimize source sizes when using CLAMP_CLAMP 2026-01-16 14:37:22 -05:00
RedPanda4552 1940fdb3d3 Revert "Qt: Patch for distinguishing left and right variants of shift/alt/ctrl keys"
This reverts commit 3871d1bd5d.
2026-01-16 12:55:41 -05:00
RedPanda4552 bf269e1295 Revert "PAD: Fix hotkeys to differentiate between left and right keyboard keys"
This reverts commit 3e87bec0c0.
2026-01-16 12:55:41 -05:00
KamFretoZ 262bbdae9f Translations: Fix BPM crash on Chinese Traditional 2026-01-16 16:14:18 +01:00
lightningterror 6e5c228980 GS/DX12: Adjust partial depth copies.
Check if depth copies are supported first.

If depth copies aren't supported fallback to doing full depth copies, also make sure source and destination rects match.
2026-01-16 03:45:06 +01:00
lightningterror 62d46797ca GS/DX11: Make sure source and destination rect matches for depth copies. 2026-01-16 03:45:06 +01:00
lightningterror 3b561be221 GS/TC: Do a shader copy/blit for depth textures when doing tc moves.
dx11 doesn't support partial depth copies.
dx12 supports depth copies with Programmable Sample Positions tier 1 and up.
Add missing osd copy counts for moves.

We can just do blit for all since performance is the same.
2026-01-16 03:45:06 +01:00
PCSX2 Bot d1e1e59059 [ci skip] Qt: Update Base Translation. 2026-01-15 02:23:51 +01:00
SternXD d983b2b066 Copyright: Change year from 2002-2025 to 2002-2026 2026-01-15 00:22:32 +01:00
TheLastRar 82e5f80f11 GS/DX: Fix exclusive fullscreen potentially using wrong resolution 2026-01-15 00:20:58 +01:00
TheLastRar 44ba9e283e Qt: Fix exclusive fullscreen sometimes appearing on wrong screen 2026-01-15 00:20:58 +01:00
refractionpcsx2 0244cde98d GS: Correct GS to GS direction check and simplify 2026-01-15 00:19:25 +01:00
TheLastRar d75612e4c9 GS/VK: Fixes to queue creation 2026-01-15 00:19:11 +01:00
SternXD cbfc838aab FullscreenUI: Remove unnecessary menu scrollbars, standardize dialogs, and improve textboxes 2026-01-14 03:34:20 +01:00
TheLastRar 6a760e05a8 GS/VK: Use the compute queues for present 2026-01-13 19:41:36 -05:00
oltolm 5278477de9 GS: remove unused function BitCast 2026-01-13 19:41:05 -05:00
oltolm 0da84c2c69 Misc: use concepts instead of SFINAE 2026-01-13 19:41:05 -05:00
Ziemas ad6d0f7a6b EE JIT: Fix LUT weirdness 2026-01-13 19:37:18 -05:00
SternXD 3e87bec0c0 PAD: Fix hotkeys to differentiate between left and right keyboard keys 2026-01-13 19:35:57 -05:00
PCSX2 Bot 860921dab9 [ci skip] Qt: Update Base Translation. 2026-01-14 01:21:16 +01:00
Mrlinkwii 18c9f00b53 GameDB: add patch for Street Mahjong Trans-Asakami 2 2026-01-14 01:20:43 +01:00
refractionpcsx2 eec3951315 GS/TC: Check format matches on invalidation rect translation 2026-01-14 01:20:08 +01:00
lightningterror e5119e8ef2 Qt/FSUI: Mark DX11 as Legacy. 2026-01-14 01:19:38 +01:00
1081 changed files with 13611 additions and 11663 deletions
@@ -25,7 +25,7 @@ LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEGTURBO=3.1.2
LIBPNG=1.6.53
LIBWEBP=1.6.0
NVENC=11.1.5.3
NVENC=13.0.19.0
SDL=SDL3-3.4.0
QT=6.10.1
QTAPNG=1.3.0
@@ -57,7 +57,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
2974b91062197e0527dffa3aadd8fe3bfa6681ae45f5ff9181bc0ca6479abd59 nv-codec-headers-$NVENC.tar.gz
13da39edb3a40ed9713ae390ca89faa2f1202c9dda869ef306a8d4383e242bee nv-codec-headers-$NVENC.tar.gz
c465aa56757e7746ac707f582b6e2d51546569a4a2488c1172fb543aa5fdfc2c vulkan-sdk-$VULKAN.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
@@ -20,7 +20,7 @@
<url type="donation">https://github.com/sponsors/PCSX2</url>
<url type="faq">https://pcsx2.net/docs/</url>
<url type="help">https://pcsx2.net/discord</url>
<url type="contribute">https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md</url>
<url type="contribute">https://pcsx2.net/docs/category/contributing</url>
<url type="translate">https://crowdin.com/project/pcsx2-emulator</url>
<url type="contact">https://mastodon.social/@PCSX2</url>
<screenshots>
@@ -65,6 +65,8 @@ set SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
set SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
set AGILITYSDK=1.618.5
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1653.zip 140566abc64bb2320cb35f1d154d1cb3eb7174a12234d33bfdffb446bdc0a1d2 || goto error
@@ -84,6 +86,7 @@ call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/r
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 47ddb48197872055f0adf8e90a7235f8a3b795ca1ee3a28ac2c504c673ae3806 || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 4fe4e48f28aa80171b2166d45c0976ab0f21eecedb52cd4c3ef73b5afb48fac9 || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile: "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" 0027fc24f947c48dbded13ada7d280be221eb651644e23a8a476f0f1f0a079dd || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" fab72d1a38eacea52710d18edb95dfd75db894ad869675d07a1eb26827da9b15 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 4a118247386ffba9160113f146f2189ba5abe3995db357114d7112ede6bd3cd1 || goto error
@@ -305,6 +308,20 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Unpacking Agility SDK
rmdir /S /Q "agility-sdk-%AGILITYSDK%"
%SEVENZIP% x -o"agility-sdk-%AGILITYSDK%" "agility-sdk-%AGILITYSDK%.nupkg" || goto error
cd "agility-sdk-%AGILITYSDK%" || goto error
if not exist "%INSTALLDIR%\bin\D3D12" (
mkdir "%INSTALLDIR%\bin\D3D12" || goto error
)
rem the pdbs aren't in the list of distributable files, so only copy the dlls.
copy "build\native\bin\arm64\D3D12Core.dll" "%INSTALLDIR%\bin\D3D12\D3D12Core.dll" || goto error
if %DEBUG%==1 (
copy "build\native\bin\arm64\d3d12SDKLayers.dll" "%INSTALLDIR%\bin\D3D12\d3d12SDKLayers.dll" || goto error
)
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error
@@ -63,6 +63,8 @@ set SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
set SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
set AGILITYSDK=1.618.5
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1653.zip 140566abc64bb2320cb35f1d154d1cb3eb7174a12234d33bfdffb446bdc0a1d2 || goto error
@@ -82,6 +84,7 @@ call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/r
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 47ddb48197872055f0adf8e90a7235f8a3b795ca1ee3a28ac2c504c673ae3806 || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 4fe4e48f28aa80171b2166d45c0976ab0f21eecedb52cd4c3ef73b5afb48fac9 || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile: "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" 0027fc24f947c48dbded13ada7d280be221eb651644e23a8a476f0f1f0a079dd || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" fab72d1a38eacea52710d18edb95dfd75db894ad869675d07a1eb26827da9b15 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 4a118247386ffba9160113f146f2189ba5abe3995db357114d7112ede6bd3cd1 || goto error
@@ -302,6 +305,20 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Unpacking Agility SDK
rmdir /S /Q "agility-sdk-%AGILITYSDK%"
%SEVENZIP% x -o"agility-sdk-%AGILITYSDK%" "agility-sdk-%AGILITYSDK%.nupkg" || goto error
cd "agility-sdk-%AGILITYSDK%" || goto error
if not exist "%INSTALLDIR%\bin\D3D12" (
mkdir "%INSTALLDIR%\bin\D3D12" || goto error
)
rem the pdbs aren't in the list of distributable files, so only copy the dlls.
copy "build\native\bin\x64\D3D12Core.dll" "%INSTALLDIR%\bin\D3D12\D3D12Core.dll" || goto error
if %DEBUG%==1 (
copy "build\native\bin\x64\d3d12SDKLayers.dll" "%INSTALLDIR%\bin\D3D12\d3d12SDKLayers.dll" || goto error
)
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error
+4
View File
@@ -1,3 +1,7 @@
# v12.2.1
* fix parsing of leaderboards with comparisons in legacy-formatted values
* fix validation warning on long AddSource chains
# v12.2.0
* add rc_client_create_subset_list
* add rc_client_begin_fetch_game_titles
+1 -1
View File
@@ -9,7 +9,7 @@ RC_BEGIN_C_DECLS
#define RCHEEVOS_VERSION_MAJOR 12
#define RCHEEVOS_VERSION_MINOR 2
#define RCHEEVOS_VERSION_PATCH 0
#define RCHEEVOS_VERSION_PATCH 1
#define RCHEEVOS_MAKE_VERSION(major, minor, patch) (major * 1000000 + minor * 1000 + patch)
#define RCHEEVOS_VERSION RCHEEVOS_MAKE_VERSION(RCHEEVOS_VERSION_MAJOR, RCHEEVOS_VERSION_MINOR, RCHEEVOS_VERSION_PATCH)
+2
View File
@@ -510,6 +510,7 @@ static void rc_combine_ranges(uint32_t* min_val, uint32_t* max_val, uint8_t oper
break;
case RC_OPERATOR_ADD:
case RC_OPERATOR_ADD_ACCUMULATOR:
if (*min_val > *max_val) { /* underflow occurred */
*max_val += oper_max_val;
}
@@ -522,6 +523,7 @@ static void rc_combine_ranges(uint32_t* min_val, uint32_t* max_val, uint8_t oper
break;
case RC_OPERATOR_SUB:
case RC_OPERATOR_SUB_ACCUMULATOR:
*min_val -= oper_max_val;
*max_val -= oper_min_val;
break;
+5 -3
View File
@@ -180,9 +180,11 @@ static void rc_parse_legacy_value(rc_value_t* self, const char** memaddr, rc_par
return;
}
if (!rc_operator_is_modifying(cond->oper)) {
parse->offset = RC_INVALID_OPERATOR;
return;
if (cond->type == RC_CONDITION_MEASURED && !rc_operator_is_modifying(cond->oper)) {
/* ignore non-modifying operator on measured clause. if it were parsed as an AddSource
* or SubSource, that would have already happened in rc_parse_condition_internal, and
* legacy formatted values are essentially a series of AddSources. */
cond->oper = RC_OPERATOR_NONE;
}
rc_condition_update_parse_state(cond, parse);
Binary file not shown.
+1 -1
View File
@@ -71,7 +71,7 @@
<div id="pcsx2">
<h3>PCSX2 - PS2 Emulator for PCs</h3>
<h4>Copyright &copy; 2002-2025 PCSX2 Dev Team</h4>
<h4>Copyright &copy; 2002-2026 PCSX2 Dev Team</h4>
<p>PCSX2 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.</p>
+63 -4
View File
@@ -2075,6 +2075,8 @@ SCAJ-20128:
SCAJ-20129:
name: "Ponkotsu Roman Daikatsugeki Bumpy Trot"
region: "NTSC-Unk"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -4764,6 +4766,9 @@ SCES-50034:
name: "MotoGP"
region: "PAL-M5"
compat: 5
gsHWFixes:
gpuTargetCLUT: 2 # Fixes some (haze?) shuffle colors.
textureInsideRT: 1 # Fixes rendering artifacts on racers.
SCES-50105:
name: "Sky Odyssey"
region: "PAL-M5"
@@ -7611,6 +7616,8 @@ SCKA-20058:
name: "액션 로망 범피 트롯"
name-en: "Action Romance Bumpy Trot"
region: "NTSC-K"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -24774,6 +24781,11 @@ SLES-53820:
SLES-53821:
name: "Radio Helicopter II"
region: "PAL-E"
patches:
9A695202:
content: |-
comment=Patch that nops a branch instruction causing a freeze.
patch=1,EE,001799AC,word,00000000
SLES-53824:
name: "Trapt"
region: "PAL-E"
@@ -25575,6 +25587,8 @@ SLES-54137:
SLES-54138:
name: "Steambot Chronicles"
region: "PAL-E"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -26225,6 +26239,8 @@ SLES-54333:
SLES-54335:
name: "Steambot Chronicles"
region: "PAL-F"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -35850,6 +35866,8 @@ SLPM-60255:
name-sort: "ぽんこつろまんだいかつげきばんぴーとろっと [たいけんばん]"
name-en: "Ponkotsu Roeman Daikatsugeki Bumpy Trot [Trial]"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -35921,6 +35939,8 @@ SLPM-60266:
name-sort: "ぽんこつろまんだいかつげきばんぴーとろっと [たいけんばん]"
name-en: "Ponkotsu Roeman Daikatsugeki Bumpy Trot [Trial]"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -40074,6 +40094,11 @@ SLPM-62624:
name-sort: "ぷちこぷたー2"
name-en: "Petit Copter 2"
region: "NTSC-J"
patches:
9A695202:
content: |-
comment=Patch that nops a branch instruction causing a freeze.
patch=1,EE,001799B8,word,00000000
SLPM-62625:
name: "鬼浜爆走愚連隊 激闘編"
name-sort: "おにはまばくそうぐれんたい げきとうへん"
@@ -54595,6 +54620,28 @@ SLPS-20017:
name-sort: "すとりーとまーじゃんとらんす あさしん2"
name-en: "Street Mahjong Trance 2"
region: "NTSC-J"
patches:
7EF05210:
content: |-
author= Goatman13
comment=Hack sceCdDiskReady to not wait for drive ready.
patch=1,EE,000ffef4,word,304200c0
patch=1,EE,000ffef8,word,1443fffb
patch=1,EE,000fff00,word,3c19bc01
patch=1,EE,000fff04,word,9f2f0000
patch=1,EE,000fff08,word,3c180010
patch=1,EE,000fff0c,word,9f18fef4
patch=1,EE,000fff10,word,130f0003
patch=1,EE,000fff14,word,27390004
patch=1,EE,000fff18,word,1000fffa
patch=1,EE,000fff1c,word,00000000
patch=1,EE,000fff20,word,9f2f0000
patch=1,EE,000fff24,word,3c180010
patch=1,EE,000fff28,word,9f18fef8
patch=1,EE,000fff2c,word,170ffff6
patch=1,EE,000fff34,word,af200000
patch=1,EE,000fff38,word,03e00008
patch=1,EE,00273870,word,0803ffc0
SLPS-20018:
name: "ステッピングセレクション [ディスク1/2]"
name-sort: "すてっぴんぐせれくしょん [でぃすく1/2]"
@@ -54721,6 +54768,9 @@ SLPS-20040:
name-sort: "もとGP"
name-en: "MotoGP"
region: "NTSC-J"
gsHWFixes:
gpuTargetCLUT: 2 # Fixes some (haze?) shuffle colors.
textureInsideRT: 1 # Fixes rendering artifacts on racers.
SLPS-20041:
name: "麻雀悟空 大聖"
name-sort: "まーじゃんごくう たいせい"
@@ -59796,6 +59846,8 @@ SLPS-25457:
name-sort: "ぽんこつろまんだいかつげきばんぴーとろっと"
name-en: "Ponkotsu Roeman Daikatsugeki Bumpy Trot"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -60469,7 +60521,6 @@ SLPS-25574:
halfPixelOffset: 2 # Aligns effects.
nativeScaling: 1 # Helps align effects.
textureInsideRT: 1 # Fixes channel shuffles.
preloadFrameData: 1 # Fixes menu graphics.
autoFlush: 1 # Fixes motion blur.
minimumBlendingLevel: 2 # Improves post effects.
SLPS-25575:
@@ -61194,7 +61245,6 @@ SLPS-25682:
halfPixelOffset: 2 # Aligns effects.
nativeScaling: 1 # Helps align effects.
textureInsideRT: 1 # Fixes channel shuffles.
preloadFrameData: 1 # Fixes menu graphics.
autoFlush: 1 # Fixes motion blur.
minimumBlendingLevel: 2 # Improves post effects.
SLPS-25683:
@@ -61202,6 +61252,8 @@ SLPS-25683:
name-sort: "ぽんこつろまんだいかつげきばんぴーとろっと [Irem COLLECTION]"
name-en: "Ponkotsu Roman Daikatsugeki Bumpy Trot [Irem Collection]"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -61824,7 +61876,6 @@ SLPS-25787:
halfPixelOffset: 2 # Aligns effects.
nativeScaling: 1 # Helps align effects.
textureInsideRT: 1 # Fixes channel shuffles.
preloadFrameData: 1 # Fixes menu graphics.
autoFlush: 1 # Fixes motion blur.
minimumBlendingLevel: 2 # Improves post effects.
SLPS-25788:
@@ -62236,7 +62287,6 @@ SLPS-25852:
halfPixelOffset: 2 # Aligns effects.
nativeScaling: 1 # Helps align effects.
textureInsideRT: 1 # Fixes channel shuffles.
preloadFrameData: 1 # Fixes menu graphics.
autoFlush: 1 # Fixes motion blur.
minimumBlendingLevel: 2 # Improves post effects.
SLPS-25853:
@@ -64211,6 +64261,9 @@ SLUS-20058:
name: "MotoGP"
region: "NTSC-U"
compat: 5
gsHWFixes:
gpuTargetCLUT: 2 # Fixes some (haze?) shuffle colors.
textureInsideRT: 1 # Fixes rendering artifacts on racers.
SLUS-20062:
name: "Grand Theft Auto III"
region: "NTSC-U"
@@ -71333,6 +71386,8 @@ SLUS-21344:
name: "Steambot Chronicles"
region: "NTSC-U"
compat: 5
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -74874,6 +74929,8 @@ SLUS-28059:
SLUS-28061:
name: "Steambot Chronicles [Trade Demo]"
region: "NTSC-U"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
@@ -75652,6 +75709,8 @@ SLUS-29185:
SLUS-29188:
name: "Steambot Chronicles [Regular Demo]"
region: "NTSC-U"
roundModes:
eeRoundMode: 0 # Fixes broken load triggers.
gsHWFixes:
getSkipCount: "GSC_IRem"
halfPixelOffset: 2 # Aligns effects.
+14 -11
View File
@@ -236,6 +236,7 @@
03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500002210000000000000,GameSir G7 Pro,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefty:a2,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Window,
03000000ac0500001a06000000000000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500009410000000000000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
@@ -245,8 +246,8 @@
03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000c21100000791000000000000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c9110000f055000000000000,Be1 GC100XF Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000c21100000791000000000000,Nacon GC101 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c9110000f055000000000000,Nacon GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -463,7 +464,7 @@
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b140000010c000000000000,Nacon GC400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@@ -1305,7 +1306,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000632500007a05000001020000,Cosmic Byte Ares Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
030000005e0400008e02000002010000,Data Frog S80,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@@ -1512,9 +1512,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux,
030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000853200000503000000010000,Nacon MG-X Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000006b140000010c000010010000,Nacon GC400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
0300000085320000030c000011010000,Nacon GC100,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000853200000706000012010000,Nacon GC100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000853200000503000000010000,Nacon MGX Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
0300000085320000170d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
0300000085320000190d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1799,18 +1800,20 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000002010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000047010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000072050000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifndef FXAA_HLSL
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
struct VS_INPUT
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
cbuffer vertexBuffer : register(b0)
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
Texture2D Texture;
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
Texture2D Texture;
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
struct VS_INPUT
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
Texture2D Texture;
+16 -11
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#define FMT_32 0
@@ -112,7 +112,7 @@ struct VS_OUTPUT
struct PS_INPUT
{
float4 p : SV_Position;
noperspective centroid float4 p : SV_Position;
float4 t : TEXCOORD0;
float4 ti : TEXCOORD2;
#if VS_IIP != 0 || GS_IIP != 0 || PS_IIP != 0
@@ -139,8 +139,12 @@ struct PS_OUTPUT
#endif
#endif
#endif
#if PS_ZCLAMP || PS_ZFLOOR
float depth : SV_Depth;
#if (PS_ZFLOOR || PS_ZCLAMP)
#if PS_HAS_CONSERVATIVE_DEPTH
float depth : SV_DepthLessEqual;
#else
float depth : SV_Depth;
#endif
#endif
};
@@ -168,6 +172,7 @@ cbuffer cb1
float4 LODParams;
float4 STRange;
int4 ChannelShuffle;
float2 ChannelShuffleOffset;
float2 TC_OffsetHack;
float2 STScale;
float4x4 DitherMatrix;
@@ -740,7 +745,7 @@ float4 fog(float4 c, float f)
{
if(PS_FOG)
{
c.rgb = trunc(lerp(FogColor, c.rgb, f));
c.rgb = trunc(lerp(FogColor, c.rgb, (f * 255.0f) / 256.0f));
}
return c;
@@ -757,17 +762,17 @@ float4 ps_color(PS_INPUT input)
#endif
#if PS_CHANNEL_FETCH == 1
float4 T = fetch_red(int2(input.p.xy));
float4 T = fetch_red(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 2
float4 T = fetch_green(int2(input.p.xy));
float4 T = fetch_green(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 3
float4 T = fetch_blue(int2(input.p.xy));
float4 T = fetch_blue(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 4
float4 T = fetch_alpha(int2(input.p.xy));
float4 T = fetch_alpha(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 5
float4 T = fetch_rgb(int2(input.p.xy));
float4 T = fetch_rgb(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 6
float4 T = fetch_gXbY(int2(input.p.xy));
float4 T = fetch_gXbY(int2(input.p.xy + ChannelShuffleOffset));
#elif PS_DEPTH_FMT > 0
float4 T = sample_depth(st_int, input.p.xy);
#else
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+9 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for text editor detection
@@ -49,6 +49,7 @@ layout(std140, binding = 0) uniform cb21
vec4 STRange;
ivec4 ChannelShuffle;
vec2 ChannelShuffleOffset;
vec2 TC_OffsetHack;
vec2 STScale;
@@ -112,6 +113,10 @@ layout(binding = 3) uniform sampler2D img_prim_min;
//layout(pixel_center_integer) in vec4 gl_FragCoord;
#endif
#if (PS_ZFLOOR || PS_ZCLAMP) && PS_HAS_CONSERVATIVE_DEPTH
layout(depth_less) out float gl_FragDepth;
#endif
vec4 sample_from_rt()
{
#if !NEEDS_RT
@@ -315,7 +320,7 @@ int fetch_raw_depth()
#if PS_TEX_IS_FB == 1
return int(sample_from_rt().r * multiplier);
#else
return int(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0).r * multiplier);
return int(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy + ChannelShuffleOffset), 0).r * multiplier);
#endif
}
@@ -324,7 +329,7 @@ vec4 fetch_raw_color()
#if PS_TEX_IS_FB == 1
return sample_from_rt();
#else
return texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0);
return texelFetch(TextureSampler, ivec2(gl_FragCoord.xy + ChannelShuffleOffset), 0);
#endif
}
@@ -646,7 +651,7 @@ bool atst(vec4 C)
void fog(inout vec4 C, float f)
{
#if PS_FOG != 0
C.rgb = trunc(mix(FogColor, C.rgb, f));
C.rgb = trunc(mix(FogColor, C.rgb, (f * 255.0f) / 256.0f));
#endif
}
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for text editor detection
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef VERTEX_SHADER
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//#version 420 // Keep it for editor detection
+13 -8
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
//////////////////////////////////////////////////////////////////////
@@ -316,6 +316,7 @@ layout(std140, set = 0, binding = 1) uniform cb1
vec4 LODParams;
vec4 STRange;
ivec4 ChannelShuffle;
vec2 ChannelShuffleOffset;
vec2 TC_OffsetHack;
vec2 STScale;
mat4 DitherMatrix;
@@ -360,6 +361,10 @@ layout(set = 1, binding = 1) uniform texture2D Palette;
layout(set = 1, binding = 3) uniform texture2D PrimMinTexture;
#endif
#if PS_ZFLOOR || PS_ZCLAMP
layout(depth_less) out float gl_FragDepth;
#endif
#if NEEDS_TEX
vec4 sample_c(vec2 uv)
@@ -907,7 +912,7 @@ bool atst(vec4 C)
vec4 fog(vec4 c, float f)
{
#if PS_FOG
c.rgb = trunc(mix(FogColor, c.rgb, f));
c.rgb = trunc(mix(FogColor, c.rgb, (f * 255.0f) / 256.0f));
#endif
return c;
@@ -926,17 +931,17 @@ vec4 ps_color()
#if !NEEDS_TEX
vec4 T = vec4(0.0f);
#elif PS_CHANNEL_FETCH == 1
vec4 T = fetch_red(ivec2(gl_FragCoord.xy));
vec4 T = fetch_red(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 2
vec4 T = fetch_green(ivec2(gl_FragCoord.xy));
vec4 T = fetch_green(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 3
vec4 T = fetch_blue(ivec2(gl_FragCoord.xy));
vec4 T = fetch_blue(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 4
vec4 T = fetch_alpha(ivec2(gl_FragCoord.xy));
vec4 T = fetch_alpha(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 5
vec4 T = fetch_rgb(ivec2(gl_FragCoord.xy));
vec4 T = fetch_rgb(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_CHANNEL_FETCH == 6
vec4 T = fetch_gXbY(ivec2(gl_FragCoord.xy));
vec4 T = fetch_gXbY(ivec2(gl_FragCoord.xy + ChannelShuffleOffset));
#elif PS_DEPTH_FMT > 0
vec4 T = sample_depth(st_int, ivec2(gl_FragCoord.xy));
#else
+4 -2
View File
@@ -110,8 +110,10 @@ disable_compiler_warnings_for_target(speex)
if(ENABLE_QT_UI)
find_package(Qt6 6.10.0 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
if(NOT WIN32 AND NOT APPLE)
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
endif()
endif()
# The docking system for the debugger.
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
// This module contains implementations of _aligned_malloc for platforms that don't have
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "Assertions.h"
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifdef __APPLE__
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#if ! __has_feature(objc_arc)
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Console.h"
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "Pcsx2Defs.h"
+1 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include <string_view>
+198 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Assertions.h"
@@ -11,6 +11,7 @@
#include "common/Threading.h"
#include "common/WindowInfo.h"
#include "common/HostSys.h"
#include "fmt/format.h"
#include <csignal>
#include <cstring>
@@ -19,12 +20,15 @@
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/sysctl.h>
#include <thread>
#include <time.h>
#include <mach/mach_init.h>
#include <mach/mach_port.h>
#include <mach/mach_time.h>
#include <mach/mach_vm.h>
#include <mach/message.h>
#include <mach/task.h>
#include <mach/thread_state.h>
#include <mach/vm_map.h>
#include <mutex>
#include <ApplicationServices/ApplicationServices.h>
@@ -294,7 +298,7 @@ static CPUInfo CalcCPUInfo()
std::vector<DarwinMisc::CPUClass> classes = DarwinMisc::GetCPUClasses();
out.num_clusters = static_cast<u32>(classes.size());
out.num_big_cores = classes.empty() ? 0 : classes[0].num_physical;
out.num_threads = classes.empty() ? 0 : classes[0].num_logical;
out.num_threads = classes.empty() ? 0 : classes[0].num_logical;
out.num_small_cores = 0;
for (std::size_t i = 1; i < classes.size(); i++)
{
@@ -568,15 +572,206 @@ void HostSys::EndCodeWrite()
#endif // _M_ARM64
#define USE_MACH_EXCEPTION_PORTS
namespace PageFaultHandler
{
#ifdef USE_MACH_EXCEPTION_PORTS
static void SignalHandler(mach_port_t port);
#else
static void SignalHandler(int sig, siginfo_t* info, void* ctx);
#endif
static std::recursive_mutex s_exception_handler_mutex;
static bool s_in_exception_handler = false;
static bool s_installed = false;
} // namespace PageFaultHandler
#ifdef USE_MACH_EXCEPTION_PORTS
#if defined(_M_X86)
#define THREAD_STATE64_COUNT x86_THREAD_STATE64_COUNT
#define THREAD_STATE64 x86_THREAD_STATE64
#define thread_state64_t x86_thread_state64_t
#elif defined(_M_ARM64)
#define THREAD_STATE64_COUNT ARM_THREAD_STATE64_COUNT
#define THREAD_STATE64 ARM_THREAD_STATE64
#define thread_state64_t arm_thread_state64_t
#else
#error Unknown Darwin Platform
#endif
void PageFaultHandler::SignalHandler(mach_port_t port)
{
Threading::SetNameOfCurrentThread("Mach Exception Thread");
#pragma pack(4)
struct
{
mach_msg_header_t Head;
NDR_record_t NDR;
exception_type_t exception;
mach_msg_type_number_t codeCnt;
int64_t code[2];
int flavor;
mach_msg_type_number_t old_stateCnt;
natural_t old_state[THREAD_STATE64_COUNT];
mach_msg_trailer_t trailer;
} msg_in;
struct
{
mach_msg_header_t Head;
NDR_record_t NDR;
kern_return_t RetCode;
int flavor;
mach_msg_type_number_t new_stateCnt;
natural_t new_state[THREAD_STATE64_COUNT];
} msg_out;
#pragma pack()
memset(&msg_in, 0xee, sizeof(msg_in));
memset(&msg_out, 0xee, sizeof(msg_out));
mach_msg_size_t send_size = 0;
mach_msg_option_t option = MACH_RCV_MSG;
while (true)
{
kern_return_t r;
if ((r = mach_msg_overwrite(&msg_out.Head, option, send_size, sizeof(msg_in), port,
MACH_MSG_TIMEOUT_NONE, MACH_PORT_NULL, &msg_in.Head, 0)))
{
pxFail(fmt::format("CRITICAL: mach_msg_overwrite: {:x}", r).c_str());
}
if (msg_in.Head.msgh_id == MACH_NOTIFY_NO_SENDERS)
{
// the other thread exited
mach_port_deallocate(mach_task_self(), port);
return;
}
if (msg_in.Head.msgh_id != 2406)
{
pxFailRel("unknown message received");
return;
}
if (msg_in.flavor != THREAD_STATE64)
{
pxFailRel(fmt::format("unknown flavour {}, expected {}", msg_in.flavor, THREAD_STATE64).c_str());
return;
}
s_exception_handler_mutex.lock();
thread_state64_t* state = (thread_state64_t*)msg_in.old_state;
HandlerResult result = HandlerResult::ExecuteNextHandler;
if (!s_in_exception_handler)
{
s_in_exception_handler = true;
#ifdef _M_ARM64
result = HandlePageFault(reinterpret_cast<void*>(state->__pc), reinterpret_cast<void*>(msg_in.code[1]), (msg_in.code[0] & 2) != 0);
#else
result = HandlePageFault(reinterpret_cast<void*>(state->__rip), reinterpret_cast<void*>(msg_in.code[1]), (msg_in.code[0] & 2) != 0);
#endif
s_in_exception_handler = false;
}
// Set up the reply.
msg_out.Head.msgh_bits = MACH_MSGH_BITS(MACH_MSGH_BITS_REMOTE(msg_in.Head.msgh_bits), 0);
msg_out.Head.msgh_remote_port = msg_in.Head.msgh_remote_port;
msg_out.Head.msgh_local_port = MACH_PORT_NULL;
msg_out.Head.msgh_id = msg_in.Head.msgh_id + 100;
msg_out.NDR = msg_in.NDR;
if (result != HandlerResult::ContinueExecution) // cooked
{
msg_out.RetCode = KERN_FAILURE;
msg_out.flavor = 0;
msg_out.new_stateCnt = 0;
// The crash handler on macOS or Linux doesn't use context passed to it
// Stubbing it here is fine
CrashHandler::CrashSignalHandler(-1, nullptr, nullptr);
pxFailRel("CrashSignalHandler returned when it should have terminated us!");
}
else
{
// Resumes execution right where we left off (re-executes instruction that caused the SIGSEGV)
msg_out.RetCode = KERN_SUCCESS;
msg_out.flavor = THREAD_STATE64;
msg_out.new_stateCnt = THREAD_STATE64_COUNT;
memcpy(msg_out.new_state, msg_in.old_state, THREAD_STATE64_COUNT * sizeof(natural_t));
}
msg_out.Head.msgh_size =
offsetof(__typeof__(msg_out), new_state) + msg_out.new_stateCnt * sizeof(natural_t);
send_size = msg_out.Head.msgh_size;
option |= MACH_SEND_MSG;
s_exception_handler_mutex.unlock();
}
}
bool PageFaultHandler::Install(Error* error)
{
exception_mask_t masks[EXC_TYPES_COUNT];
mach_port_t ports[EXC_TYPES_COUNT];
exception_behavior_t behaviors[EXC_TYPES_COUNT];
thread_state_flavor_t flavors[EXC_TYPES_COUNT];
mach_msg_type_number_t count = EXC_TYPES_COUNT;
kern_return_t r = task_get_exception_ports(mach_task_self(), EXC_MASK_ALL,
masks, &count, ports, behaviors, flavors);
mach_port_t port;
if ((r = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &port)))
{
pxFailRel(fmt::format("mach_port_allocate: {:x}", r).c_str());
return false;
}
std::thread sig_thread(PageFaultHandler::SignalHandler, port);
sig_thread.detach();
if ((r = mach_port_insert_right(mach_task_self(), port, port, MACH_MSG_TYPE_MAKE_SEND)))
{
mach_port_deallocate(mach_task_self(), port);
pxFailRel(fmt::format("mach_port_insert_right: {:x}", r).c_str());
return false;
}
task_set_exception_ports(mach_task_self(), EXC_MASK_BAD_ACCESS, MACH_PORT_NULL, EXCEPTION_DEFAULT, THREAD_STATE_NONE);
if ((r = thread_set_exception_ports(mach_thread_self(), EXC_MASK_BAD_ACCESS, port, EXCEPTION_STATE | MACH_EXCEPTION_CODES, THREAD_STATE64)))
{
mach_port_deallocate(mach_task_self(), port);
pxFailRel(fmt::format("thread_set_exception_ports: {:x}", r).c_str());
return false;
}
if ((r = mach_port_mod_refs(mach_task_self(), port, MACH_PORT_RIGHT_SEND, -1)))
{
mach_port_deallocate(mach_task_self(), port);
pxFailRel(fmt::format("mach_port_mod_refs: {:x}", r).c_str());
return false;
}
mach_port_t previous;
if ((r = mach_port_request_notification(mach_task_self(), port, MACH_NOTIFY_NO_SENDERS, 0, port, MACH_MSG_TYPE_MAKE_SEND_ONCE, &previous)))
{
mach_port_deallocate(mach_task_self(), port);
pxFailRel(fmt::format("mach_port_mod_refs: {:x}", r).c_str());
return false;
}
s_installed = true;
return true;
}
#else
void PageFaultHandler::SignalHandler(int sig, siginfo_t* info, void* ctx)
{
#if defined(_M_X86)
@@ -644,3 +839,4 @@ bool PageFaultHandler::Install(Error* error)
s_installed = true;
return true;
}
#endif
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Threading.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/DynamicLibrary.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+27 -27
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
@@ -7,9 +7,9 @@
// Template function for casting enumerations to their underlying type
template <typename Enumeration>
typename std::underlying_type<Enumeration>::type enum_cast(Enumeration E)
std::underlying_type_t<Enumeration> enum_cast(Enumeration E)
{
return static_cast<typename std::underlying_type<Enumeration>::type>(E);
return static_cast<typename std::underlying_type_t<Enumeration>>(E);
}
namespace detail
@@ -25,67 +25,67 @@ namespace detail
Enum value;
constexpr enum_bool_helper(Enum value): value(value) {}
constexpr operator Enum() const { return value; }
constexpr operator bool() const { return static_cast<bool>(static_cast<typename std::underlying_type<Enum>::type>(value)); }
constexpr operator bool() const { return static_cast<bool>(static_cast<std::underlying_type_t<Enum>>(value)); }
};
};
#define MARK_ENUM_AS_FLAGS(T) template<> struct detail::enum_is_flags<T> : public std::true_type {}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum>::type
operator|(Enum lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr Enum operator|(Enum lhs, Enum rhs) noexcept
{
using underlying = typename std::underlying_type<Enum>::type;
using underlying = std::underlying_type_t<Enum>;
return static_cast<Enum>(static_cast<underlying>(lhs) | static_cast<underlying>(rhs));
}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, detail::enum_bool_helper<Enum>>::type
operator&(Enum lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr detail::enum_bool_helper<Enum> operator&(Enum lhs, Enum rhs) noexcept
{
using underlying = typename std::underlying_type<Enum>::type;
using underlying = std::underlying_type_t<Enum>;
return static_cast<Enum>(static_cast<underlying>(lhs) & static_cast<underlying>(rhs));
}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum>::type
operator^(Enum lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr Enum operator^(Enum lhs, Enum rhs) noexcept
{
using underlying = typename std::underlying_type<Enum>::type;
using underlying = std::underlying_type_t<Enum>;
return static_cast<Enum>(static_cast<underlying>(lhs) ^ static_cast<underlying>(rhs));
}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum&>::type
operator|=(Enum& lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr Enum& operator|=(Enum& lhs, Enum rhs) noexcept
{
return lhs = lhs | rhs;
}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum&>::type
operator&=(Enum& lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr Enum& operator&=(Enum& lhs, Enum rhs) noexcept
{
return lhs = lhs & rhs;
}
template <typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum&>::type
operator^=(Enum& lhs, Enum rhs) noexcept
requires detail::enum_is_flags<Enum>::value
constexpr Enum& operator^=(Enum& lhs, Enum rhs) noexcept
{
return lhs = lhs ^ rhs;
}
template<typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, bool>::type
operator!(Enum e) noexcept
template <typename Enum>
requires detail::enum_is_flags<Enum>::value
constexpr bool operator!(Enum e) noexcept
{
return !static_cast<typename std::underlying_type<Enum>::type>(e);
return !static_cast<std::underlying_type_t<Enum>>(e);
}
template<typename Enum>
constexpr typename std::enable_if<detail::enum_is_flags<Enum>::value, Enum>::type
operator~(Enum e) noexcept
template <typename Enum>
requires detail::enum_is_flags<Enum>::value
constexpr Enum operator~(Enum e) noexcept
{
return static_cast<Enum>(~static_cast<typename std::underlying_type<Enum>::type>(e));
return static_cast<Enum>(~static_cast<std::underlying_type_t<Enum>>(e));
}
+3 -3
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "Error.h"
@@ -14,8 +14,8 @@
// Platform-specific includes
#if defined(_WIN32)
#include "RedtapeWindows.h"
static_assert(std::is_same<DWORD, unsigned long>::value, "DWORD is unsigned long");
static_assert(std::is_same<HRESULT, long>::value, "HRESULT is long");
static_assert(std::is_same_v<DWORD, unsigned long>, "DWORD is unsigned long");
static_assert(std::is_same_v<HRESULT, long>, "HRESULT is long");
#endif
Error::Error() = default;
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
// This file abstracts the floating-point control registers, known as MXCSR on x86, and FPCR on AArch64.
+1 -1
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@@ -1,4 +1,4 @@
; SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
; SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
; SPDX-License-Identifier: GPL-3.0+
; -----------------------------------------
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "FastJmp.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "FileSystem.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/HTTPDownloader.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/HTTPDownloaderCurl.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/HTTPDownloaderWinHTTP.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
/**
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "HostSys.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "Image.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Assertions.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Pcsx2Types.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifndef _GNU_SOURCE
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "MD5Digest.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#ifndef __OBJC__
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "MemorySettingsInterface.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Perf.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "PrecompiledHeader.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include <memory>
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "PrecompiledHeader.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "ReadbackSpinManager.h"
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
+1 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Threading.h"

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