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862 Commits
Author SHA1 Message Date
KamFretoZ e520dc2605 Qt/SaveState: Simplify warning message. 2024-05-14 16:09:21 +10:00
KamFretoZ b9f4a01138 FSUI: Automatically hide advanced graphics settings
depending on global advanced settings visibility
2024-05-14 16:08:15 +10:00
PCSX2 Bot aeff832ffc PAD: Update to latest controller database. 2024-05-14 00:17:21 +02:00
JordanTheToaster 3cb12cce84 Qt: Fix copy paste fail 2024-05-13 22:37:51 +01:00
JordanTheToaster fc2a750f85 3rdparty: Update LZMA/7zipSDK to 23.01 2024-05-13 14:17:33 +01:00
Biendeo e3ccb500d8 USB: Add d-pad controls to RBDrumKitDevice 2024-05-12 14:49:08 +10:00
Stenzek 0aea297b73 GS/DX12: Fix incorrect resource state of ImGui font 2024-05-12 14:48:51 +10:00
Stenzek 20dbcfd2eb GS/HW: Avoid barriers on second alpha pass when only writing to Z
Completely redundant. We also don't need to use the drawlist.
2024-05-12 11:55:37 +10:00
Stenzek ba7096c9fa GS/Vulkan: Always issue first barrier on RDNA3
It turns out *not* doing this causes GPU resets on RDNA3, specifically
Windows drivers. Despite the layout changing enforcing the execution
dependency between previous draws and the first input attachment read,
it still wants the region/fragment-local barrier...
2024-05-12 11:55:37 +10:00
Connor McLaughlin 4cc4a6561c GS: Fix use-after-free on lost device 2024-05-12 11:54:48 +10:00
Connor McLaughlin 95843dc84a GS/HW: Fix invalid self copy from move in DX renderers 2024-05-12 11:54:48 +10:00
Connor McLaughlin fdb751ed1a GS/HW: Fix possible texture leak on skipped draw 2024-05-12 11:54:48 +10:00
Connor McLaughlin 612c24e0c0 GS/HW: Fix incorrect StretchRect() in double buffer copy 2024-05-11 20:26:18 +10:00
lightningterror da9e3fdc32 GS/HW: Rename alpha_one to alpha_eq_one pxAssert.
It slipped.
2024-05-10 22:17:30 +02:00
lightningterror 58defda298 GS/HW: Better name get alpha values for blend. 2024-05-10 21:23:28 +02:00
lightningterror 8b9b7f7baf GS/HW: Optimize sw/hdr colclip on some blend formulas.
Alpha is either As or Af.
`Cd*Alpha, Cd*(1 - Alpha).`
When Alpha <= 128 we can let hw blend do it's thing as it won't be able to wrap.
2024-05-10 21:23:28 +02:00
lightningterror 8ad08706aa Achievements: Fix function parameter should be passed by const reference warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror 4035f1c554 Gif: Fix the scope of the variable can be reduced warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror f0c331e32b IopBios: Fix function parameter should be passed by const reference warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror 43fb79d669 R5900: Fix the scope of the variable can be reduced warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror a4cc42c6ad Mdec: Cleanup file.
Constants, initializations.
2024-05-10 20:00:43 +02:00
lightningterror 2e89f6ad4d Mdec: Clang format. 2024-05-10 20:00:43 +02:00
Benjamin Moir 9b03b236fe VMManager: Clear protected pages before changing extra memory mode 2024-05-10 22:33:01 +10:00
refractionpcsx2 052951fbb0 EE: Correct update of EE cycles on low cycle counts when overclocking 2024-05-10 01:39:00 +01:00
TheLastRar e53abb1989 DEV9: Add DHCP logger
Enabled by setting `EthLogDHCP = true` in PCSX2.ini
2024-05-09 15:48:35 +10:00
TheLastRar dc20521b01 DEV9: Fix incorrect cmake entry 2024-05-09 15:48:35 +10:00
Benjamin Moir 4081d07dd8 CDVD: Improve handling of host: paths in cdvdLoadElf 2024-05-09 15:48:03 +10:00
TheLastRar 85888a9a81 DEV9: Better error handling on UDP_FixedPort creation 2024-05-09 15:47:27 +10:00
TheLastRar d7101c3be5 DEV9: Slightly simplify UDP socket closing 2024-05-09 15:47:27 +10:00
TheLastRar b3bb40980e DEV9: Improve support for sending multicast packets 2024-05-09 15:47:27 +10:00
TheLastRar cf3ad3f855 DEV9: Adjust comments in UDP_Session 2024-05-09 15:47:27 +10:00
TheLastRar c6e7e15599 DEV9: Correct capitalisation on UDP log messages 2024-05-09 15:47:27 +10:00
TheLastRar a0f6036337 DEV9: Eliminate some c-style casts in UDP_Session 2024-05-09 15:47:27 +10:00
Benjamin Moir 2fc4d02dd6 SaveState: Reset VM when save state fails to load 2024-05-09 13:45:06 +10:00
Benjamin Moir c6cd6b5eb3 Misc: Remove unused ps macros from Memory.h
The psHu64, psHu128 and psSu64 macros are also unused, but are kept for completeness.
2024-05-09 13:45:06 +10:00
Benjamin Moir 5f7e97c27c [SAVEVERSION+] EE: Expose advanced option for extra memory 2024-05-09 13:45:06 +10:00
TheLastRar 49d5e69e70 gitignore: Add deps-build path 2024-05-09 13:44:19 +10:00
Stenzek 7bc5427908 Qt: Fix remove game directory button being enabled w/o selection 2024-05-07 12:41:03 +10:00
Stenzek 1881139b0a Error: Fix negative formatting of HRESULT 2024-05-07 12:41:03 +10:00
Stenzek 339dc2313b CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
Fixes zombie processes sticking around.
2024-05-07 12:41:03 +10:00
Stenzek 9752a037be HostSys: Simplify page fault handler installation
And include whether it was a write or a read access.
2024-05-07 12:41:03 +10:00
Stenzek d8cd336674 CI/Flatpak: Update to SDL2 2.30.3 2024-05-07 12:41:03 +10:00
PCSX2 Bot 7264e397e2 PAD: Update to latest controller database. 2024-05-06 18:17:50 +02:00
JordanTheToaster 3114332c89 Qt: Add label next to audio buffer size 2024-05-06 23:34:34 +10:00
TheLastRar f67611cbe6 DEV9: Inherit from QStyledItemDelegate for address fields in hosts table 2024-05-06 12:26:14 +10:00
xujibbs 11264e6c08 Mark %d ms for translation 2024-05-06 12:25:46 +10:00
KamFretoZ 89749f2206 Qt: Fix incorrectly labeled Reset Volume button 2024-05-06 12:25:19 +10:00
JordanTheToaster 6630783686 3rdparty: Update simpleini to v4.22 2024-05-05 12:14:16 +10:00
Stenzek 90338ed065 HeapArray: Add missing field swap 2024-05-05 12:13:20 +10:00
Stenzek 89f4ac9b9a Config: Remove unused FrameLimitEnable field 2024-05-05 12:13:20 +10:00
Stenzek 2ab6a3b873 Qt: Clean and remove empty game settings 2024-05-05 12:13:20 +10:00
Stenzek 12af031193 Qt: Fix volume reset button in game properties 2024-05-05 12:13:20 +10:00
JordanTheToaster ddd2018e81 Deps: Update to SDL 2.30.3 2024-05-04 19:02:32 +10:00
Stenzek 8d9c89a871 GS/SW: Remove redundant code generator classes
Makes space for ARM64.
2024-05-04 19:02:12 +10:00
TellowKrinkle e48c68d80f CI:mac: Disable libpng framework build
PCSX2 and Qt were disagreeing on which libpng to pick (framework or dylib), and wasting space putting both in the app
2024-05-04 14:34:12 +10:00
TellowKrinkle 0ccf8a7775 CI:mac: Use -dead_strip in dependency builds 2024-05-04 14:34:12 +10:00
TellowKrinkle 63e6248fd3 CI:mac: Build x86_64 only MoltenVK
Save some CI time
2024-05-04 14:34:12 +10:00
PCSX2 Bot 8d678c6c6f Qt: Update Base Translation 2024-05-04 14:13:58 +10:00
Stenzek 0f5e7355ff SPU2: Use AudioStream for output 2024-05-04 14:12:20 +10:00
Stenzek ca091eeea9 Host: Add AudioStream 2024-05-04 14:12:20 +10:00
Stenzek ca8a837614 3rdparty: Add FreeSurround 2024-05-04 14:12:20 +10:00
Stenzek dceac5372a Qt: Handle sliders in per-game settings 2024-05-04 14:12:20 +10:00
Stenzek 7fae0f499f SettingsWrapper: Add SmallString overloads 2024-05-04 14:12:20 +10:00
Stenzek 964dcfcb0a Console: Add log macros 2024-05-04 14:12:20 +10:00
TheLastRar 8bfcbdebf3 DEV9: Defer deletion of socket sessions 2024-05-04 14:00:59 +10:00
JordanTheToaster ce734f8a0d Qt: Add Classic Windows as theme option
But it'll bug out when switching between windows11/windowsvista.

Restart to fix.
2024-05-04 13:59:18 +10:00
Stenzek b67b555617 GS/HW: Fix blend_mix regression 2024-05-04 13:10:11 +10:00
Mrlinkwii 29b886eafb GameDB: patches for NHL 2K9 and Major League Baseball 2K9 2024-05-03 22:09:57 +01:00
Ziemas fd81349dab SPU: Only fire IRQ for Reverb reads when FxEnable 2024-05-03 21:35:51 +01:00
Connor McLaughlin 09ea13df55 CI/Linux: Remove invalid download links 2024-05-04 02:58:38 +10:00
JordanTheToaster ff3fc9b362 GameDB: CMR 2005 Timer fix 2024-05-03 17:51:05 +01:00
refractionpcsx2 3b63445f07 Timers: Fix up some timer behaviour 2024-05-02 09:07:09 +01:00
TellowKrinkle 999f0cc84f CMake: Unbreak finding base translations 2024-05-02 17:48:46 +10:00
JordanTheToaster 04957b6bda GameDB: Code Lyoko QFI fixes 2024-05-01 20:28:54 +01:00
lightningterror df6a33ef7c GS/HW: Implement dithering on blend second pass on some formulas.
Alpha = As or Af
Cs + Cd*Alpha, Cs - Cd*Alpha.
2024-05-01 14:23:25 +02:00
lightningterror 8f57d8afe0 GS/HW: Make sure when a draw is rta scaled for blend second pass. 2024-05-01 14:23:25 +02:00
lightningterror 4c24d96966 GS/HW: Ger rid of clr_blend1_2 condition.
Prefer sw blend instead when Alpha > 1 on Cd*(Alpha + 1) contitions when there's no overlap
on basic blend.
2024-05-01 14:23:25 +02:00
JordanTheToaster 8a7d5bc417 GameDB: Add missing GT fixes 2024-05-01 13:29:50 +02:00
refractionpcsx2 e46d435d28 EE/JIT: Increase size of jump for FPU MUL 2024-04-30 09:56:15 +01:00
TellowKrinkle c03cffb5c2 CMake: Don't assume all qt utils are in the same place
moc often installs to libexec, while lconvert and macdeployqt go to bin
2024-04-30 16:51:42 +10:00
Stenzek 40c7982dcf GS: Predivide ST by Q on large equal-Q triangles
In addition to sprites.

Fixes intro screen of IndyCar Series, which uses rotated sprites (tris).
Fixes some onscreen sprites in SpongeBob SquarePants - Revenge of the Flying Dutchman.
Fixes menu background in Cold Winter.
Fixes health bars in Biker Mice From Mars.
2024-04-30 16:43:23 +10:00
Stenzek fd0c82c04a GS: Use insertps/blendps instead of shuffles
Faster by one cycle on any CPU we care about these days.
2024-04-30 16:43:23 +10:00
Abel Briggs 8e5b84b097 DEV9: Fix MacOS crash upon receiving an ICMP reply
Apple (old BSD)'s raw IP sockets implementation converts the
`ip_len` field to host byte order, but also subtracts the
IP header length as well.

This caused us to effectively subtract the header length twice
and allocate the return ping in `ICMP_Session::Recv()
with a negative size, crashing PCSX2.
2024-04-30 16:42:58 +10:00
JordanTheToaster e862e68192 GameDB: God of War 2 mipmapping fixes 2024-04-29 19:58:57 +02:00
JordanTheToaster 46f6e691e0 GameDB: Crash Nitro Kart fixes 2024-04-29 17:28:02 +01:00
refractionpcsx2 5f7c2b7cd8 EE/IOP Timers: Rewrote most of the gate handling to be better.
[SAVEVERSION+]
2024-04-29 17:25:51 +01:00
refractionpcsx2 4363255234 EE/Timer: Don't reset count on setting gate 2024-04-29 17:25:51 +01:00
PCSX2 Bot d1e9a5265d PAD: Update to latest controller database. 2024-04-29 18:10:17 +02:00
JordanTheToaster a485398029 GameDB: Various fixes 2024-04-28 18:31:42 +01:00
TheLastRar 33556c70f2 DEV9: Add const to variables in TCP session 2024-04-28 17:43:57 +02:00
TheLastRar ba16a90290 DEV9: Fix incorrect error check on TCP send 2024-04-28 17:43:57 +02:00
TheLastRar 894f2f145c DEV9: Format comments in TCP session 2024-04-28 17:43:57 +02:00
TheLastRar 56b06a0495 DEV9: Correct capitalisation on log messages
Also reword a few messages
2024-04-28 17:43:57 +02:00
TheLastRar fe4693f158 DEV9: Use reinterpret_cast for sockaddr
This is UB, but is required by the api
2024-04-28 17:43:57 +02:00
TheLastRar f5de7da42f DEV9: Eliminate some c-style casts in TCP_Session 2024-04-28 17:43:57 +02:00
Stenzek 107a3fda44 GS/HW: Rename RTCorrect/Decorrect to ScaleAlpha 2024-04-28 17:40:20 +02:00
Stenzek e734eb415c GS/HW: Allow transition to RTA on full cover draw 2024-04-28 17:40:20 +02:00
Stenzek aa48256010 GS/HW: Round alpha values for indexed sample of RTA 2024-04-28 17:40:20 +02:00
Stenzek 77a03498c1 GS: Round coordinates in PrimitiveCoversWithoutGaps() 2024-04-28 17:40:20 +02:00
refractionpcsx2 1cf8c7c375 GS/HW: Remove shuffle misdetection hack 2024-04-28 16:39:37 +01:00
refractionpcsx2 f5276f13ae GS/HW: Detect shuffles using quads 2024-04-28 16:39:13 +01:00
Francisco Javier Trujillo Mata d63966b071 DEV9: Improve logic for getting MacAddress (#10937)
* Change error to normal message

* DEV9: Improve logic for getting MacAddress
2024-04-28 21:08:31 +10:00
JordanTheToaster b01871aea8 GameDB: Jak 1 and CMR 2005 fixes 2024-04-27 15:49:34 +01:00
Connor McLaughlin f5c3cd0f87 GS/HW: Ensure valid alpha doesn't get cleared on 24-bit targets 2024-04-27 20:23:17 +10:00
Stenzek 85a33971e7 Misc: Add gstreamer fallback to aplay 2024-04-26 20:30:16 +10:00
Stenzek 4e79e85f3f GH: Clarify lack of support for third-party Linux builds 2024-04-26 20:07:12 +10:00
refractionpcsx2 a0e323dae5 GS: Improve Autoflush detection with channel masks 2024-04-26 10:17:52 +01:00
refractionpcsx2 25737a1a46 GS: Improve STQ loggin in draw dumps 2024-04-26 10:17:52 +01:00
refractionpcsx2 6816f640e2 GS/HW: Improve depth deswizzle 2024-04-26 10:17:52 +01:00
Stenzek c831f5759f CI: Simplify Linux build 2024-04-26 13:09:30 +10:00
Stenzek 9f1483f01b GS/HW: Check for format combinations that make sense for CSBW
True Crime: New York City strikes again...
2024-04-25 11:58:37 +10:00
Stenzek ece89051bd GS/HW: Stretch double buffered targets when scale changes
Otherwise the coordinates are out of range => GPU crash.
2024-04-25 11:58:37 +10:00
Stenzek e768f1c93b MSBuild: Use AVX/AVX2 for 3rdparty as well 2024-04-25 11:55:41 +10:00
Stenzek 56cd7f2259 INISettingsInterface: Fix file descriptor leak on Linux 2024-04-25 11:55:19 +10:00
RedDevilus a14d699f28 Docs: Initial overhaul for stable 2024 (GameIndex)
Adds some new values and more contextual extra info. Needed for having up-to date information. Still need to update other docs like FAQ, Readme and Debugger but that's future work.

Fixed some typos along the way.
2024-04-24 22:18:40 +01:00
Benjamin Moir d48c3cfce5 HeapArray: Avoid writing out of bounds in internal_resize 2024-04-24 21:44:48 +01:00
JordanTheToaster 550da21015 GameDB: LOTR Twin Towers fixes 2024-04-24 21:30:01 +01:00
PCSX2 Bot 98eda97bd2 Qt: Update Base Translation 2024-04-24 10:09:30 +02:00
lightningterror a2439d120e GS/HW: Optimize medium blend on dx.
Try to prefer blend second pass for Ad cases on medium blend, higher levels will still prefer sw blend.
2024-04-24 10:07:19 +02:00
refractionpcsx2 0ca816d030 CDVD/BIOS: On creating NVM, force setup on next full boot 2024-04-23 15:03:14 +01:00
refractionpcsx2 b44d479921 BIOS/HLE: Improve handling of OSD params when fast booting 2024-04-23 15:03:14 +01:00
forrvalhalla 0acc91403d GameDB: Various fixes 2024-04-23 15:02:17 +01:00
forrvalhalla d6a29d483c GameDB: Various Fixes 2024-04-23 15:02:17 +01:00
refractionpcsx2 6d25c6b1ef GS/HW: Allow preload if FBW = 0 on small draw 2024-04-23 15:00:46 +01:00
Silent c5604472f6 Qt: Fix rare crash during update download 2024-04-23 19:50:46 +10:00
TheLastRar 59d7a36068 DEV9: Also defer loading until ethernet is enabled 2024-04-23 13:19:59 +10:00
TheLastRar 500b31eab0 DEV9: Lazy load adapter list in settings UI 2024-04-23 13:19:59 +10:00
TheLastRar cd907584ee DEV9: Use a signal blocker instead of disconnecting signal 2024-04-23 13:19:59 +10:00
TheLastRar 5af5fe8387 DEV9: Properly disable/enable the DHCP label 2024-04-23 13:19:08 +10:00
TheLastRar 346823f7c2 DEV9: Fixup Settings Layout 2024-04-23 13:19:08 +10:00
TheLastRar fc712a0724 DEV9: Properly disable/enable the LBA48 checkbox 2024-04-23 13:19:08 +10:00
Silent e97fc40dec GSLzma: Fix a file handle leak in GSDumpLzma 2024-04-23 13:06:23 +10:00
KamFretoZ e99fc5c3a8 FullscreenUI: Add Save State Backup toggle to BPM 2024-04-23 13:04:58 +10:00
KamFretoZ a00056599c Updater: Clarify updater error message to point to official site 2024-04-23 13:04:58 +10:00
KamFretoZ ccd6f91c66 FullscreenUI: Clean up speed limiter toggle leftover 2024-04-23 13:04:58 +10:00
Stenzek 3d11057177 GS/HW: Clear dirty list on target clear 2024-04-23 11:57:17 +10:00
Stenzek fe0e71f586 GS/Vulkan: Drop feedback loop extension
Apparently this causes GPU crashes on RDNA3, and didn't provide any
tangible benefit for NVIDIA.

I'll replace this at some point with dynamic rendering local reads,
either before or after the GPUDevice transition.
2024-04-23 11:57:05 +10:00
lightningterror d824ae6e0c GS/HW: Extend blend second pass to more blend formulas.
`Cs + Cd*Ad, Cs - Cd*Ad, Cd*(1 - Ad), Cs*(1 + Ad), Cs*(1 - Ad).`
2024-04-23 02:00:02 +02:00
lightningterror 4e06d51a00 GS/HW: Cleanup date and rt alpha min max function.
Always make sure rt is checked for date, no need for individual checks.
Code cleanup.

Some other cleanups.
2024-04-23 01:54:13 +02:00
Stenzek 5a91ecd16a GS: Fix crash and file leak during dump 2024-04-22 23:31:10 +10:00
lightningterror 7dd7345e08 GS/HW: Minor shader optimization.
Use saturate instead of min max, saturate is faster than min max.
2024-04-21 15:10:53 +02:00
JordanTheToaster 7e1900a8a1 VMManager: Add warning for texture dumping
Adds a warning for texture dumping to disk being enabled.
2024-04-21 04:21:49 +01:00
JordanTheToaster cbecda8850 RedumpDatabase: Update hash database 2024-04-21 04:21:49 +01:00
JordanTheToaster b9cc65704e GSHwHack: Purge The Getaway CRC
No longer needed as the fog wall does not appear on basic blending.
2024-04-21 03:57:33 +01:00
JordanTheToaster 49c6f5e866 GameDB: Various fixes 2024-04-21 03:57:33 +01:00
TheLastRar bdd0f7e2f4 DEV9: Correct type used to store GetDelta result
Also relocate call
2024-04-21 12:47:45 +10:00
TheLastRar 1e094096c2 DEV9: Improve validation of received sequence numbers 2024-04-21 12:47:45 +10:00
Connor McLaughlin 6d8a906605 CI/Flatpak: Bump to KDE 6.7 container 2024-04-20 19:10:41 +10:00
Ty Lamontagne f75a0df449 Debugger: Disable the debugger toolbar ctx menu
The context menu by default has a checkbox to hide the toolbar. The
issue is, once the toolbar is hidden you can no longer un-hide it.
2024-04-20 11:56:51 +10:00
refractionpcsx2 f16ce3bdbe GS/HW: Re-sort the pre-source shuffle check. 2024-04-20 02:46:25 +01:00
refractionpcsx2 a38dd74d0e GS/HW: Improve depth updating on source target match 2024-04-20 02:46:25 +01:00
refractionpcsx2 2a2dad9280 GS/HW: Fix some small errors updating depth in RT targets 2024-04-20 02:46:25 +01:00
TellowKrinkle 0b5a3fa6af GS:Capture: ffmpeg 7 support 2024-04-19 17:54:10 +10:00
TellowKrinkle 3fea71731f CI:mac: Add option to not build ffmpeg to dependency build script 2024-04-19 17:54:10 +10:00
Stenzek c0b36a482a Achievements: Fix fullscreen window height 2024-04-19 14:58:38 +10:00
Stenzek a9311142dc Achievements: Fix HC mode activating on reset of non-cheevo game 2024-04-19 14:58:38 +10:00
Stenzek 3c901543bd ImGuiOverlays: Fix possible crash in save state selector 2024-04-18 00:15:19 +10:00
Stenzek 410e950da6 FullscreenUI: Get rid of extra scrollbar in save state selector 2024-04-18 00:15:19 +10:00
TheLastRar 815e5d952d DEV9: Adjustments to HDD logs 2024-04-17 13:36:19 +10:00
KamFretoZ 8723513528 BPM: Small icon tweaks 2024-04-17 13:35:08 +10:00
KamFretoZ 6eab82ecc0 BPM: Make open in file browser exit fullscreen when clicked 2024-04-17 13:35:08 +10:00
KamFretoZ f09e99fb05 Qt: Add Grey Matter theme 2024-04-17 13:35:08 +10:00
Stenzek ed8e1aa6db GS/HW: Cross-reference RT alpha with CLUT for P8H 2024-04-17 13:24:02 +10:00
Stenzek 8e8581cb15 GS: Fix error and OOB access in GSGetRGBA8AlphaMinMax() 2024-04-17 13:24:02 +10:00
lightningterror b5472c1b51 Config/FullscreenUI: Properly disable GPU Palette Conversion. 2024-04-16 18:52:25 +02:00
Benjamin Moir 14b2335c54 VMManager: Log entry point in hexadecimal 2024-04-17 02:45:54 +10:00
lightningterror b94a232b31 GS/HW: Ensure tex shuffles, masking are render target draws.
Fixes Castlevania Curse of Darkness crashing.
2024-04-16 15:33:54 +02:00
refractionpcsx2 79a882d18b GS/HW: Try to keep old targets around without overlap or dirty areas 2024-04-15 19:05:51 +01:00
PCSX2 Bot d98b7d9505 PAD: Update to latest controller database. 2024-04-15 18:31:58 +02:00
Stenzek 5351a6a64a FullscreenUI: Fix images in DX11/GL 2024-04-15 22:10:56 +10:00
Stenzek 850845ea44 Qt: Shrink settings window by ~30 pixels 2024-04-15 22:02:21 +10:00
Stenzek 55907bf310 GS/HW: Fix RTACorrect/Decorrect debug log 2024-04-14 22:29:53 +10:00
Stenzek 83bf215ead GS/HW: Allow creation of known targets via move with offset
Fixes upscaling with subtitles in Devil May Cry.
2024-04-14 22:29:53 +10:00
Stenzek 070068366f GS/Vulkan: Add env var for non-semantic debug info 2024-04-13 13:55:04 +10:00
PCSX2 Bot ee07b71a62 Qt: Update Base Translation 2024-04-13 13:23:36 +10:00
Stenzek 5219f52130 ImGuiFullscreen: Use popup background for all popups
Backport of https://github.com/stenzek/duckstation/commit/44a4f2703a70e1437dedf3cab34c88bf57d62eb7
and https://github.com/stenzek/duckstation/commit/57f6bda59bc9c2c12b73c722a834b7bdc7134d33
2024-04-13 13:21:17 +10:00
Stenzek 2157a7ed0b FullscreenUI: Redo landing page and add help bar
Backport of https://github.com/stenzek/duckstation/commit/bf4e8feb25cd186e42115877d8541219504047dd
2024-04-13 13:21:17 +10:00
Stenzek 888f3d8499 ImGuiManager: Fix double press to activate menu items 2024-04-13 13:21:17 +10:00
Stenzek e027874468 ImGuiManager: Increase key repeat delay 2024-04-13 13:21:17 +10:00
Stenzek a1ec590bf8 FullscreenUI: Avoid per-frame memory allocations with SmallString
Backport of https://github.com/stenzek/duckstation/commit/de1a1af90831615d5ff1bdb8e11638e19025f684
2024-04-13 13:21:17 +10:00
Stenzek 35525d5304 SettingsInterface: Add SmallString overloads
Backport of https://github.com/stenzek/duckstation/commit/631fca30422f2dc00f22b73c421d5e6a29843292
2024-04-13 13:21:17 +10:00
Stenzek 9fdd609add 3rdparty/imgui: Use face up for menu 2024-04-13 13:21:17 +10:00
Stenzek 9fa409a1a9 SmallString: Add missing methods
Backport of
https://github.com/stenzek/duckstation/commit/79c226efff661efcae89297aeb0b4bd02c9724b6
https://github.com/stenzek/duckstation/commit/2cd747983add594a588340e4ee9dc31526a7e794
https://github.com/stenzek/duckstation/commit/6b7cf6a432905868593cd363a7bc05a73b2cbcf7
https://github.com/stenzek/duckstation/commit/f75a5605eb793bdc6f1babfd539e983041cbe25d
2024-04-13 13:21:17 +10:00
Stenzek ece20b1307 Image: Don't pass FILE across CRT boundary
Fixes crash using libpng/libjpeg in Debug builds.
2024-04-13 12:35:22 +10:00
Stenzek ff0b748d58 Qt: Change stateChanged() to checkStateChanged()
Introduced in Qt 6.7.
2024-04-13 12:35:22 +10:00
Stenzek c746a3c4e6 Qt: Fix 6.7.0 deprecation warnings 2024-04-13 12:35:22 +10:00
Stenzek b1aa82db18 CI/Flatpak: Bump to KDE 6.7 SDK 2024-04-13 12:35:22 +10:00
Stenzek f6e08f3cc2 CI/Flatpak: Swap to CMake for building SDL2
Consistency.
2024-04-13 12:35:22 +10:00
Stenzek fbfdf1200d GS/Vulkan: Gate non semantic debug info behind extension 2024-04-13 12:35:22 +10:00
Stenzek 1cd4ba2698 CI: Add non semantic debug option to shaderc 2024-04-13 12:35:22 +10:00
Stenzek 17e0d9fcbe GS/Vulkan: Fix depth not clearing with first colclip draw 2024-04-13 12:33:58 +10:00
KamFretoZ 91b0b16b35 BPM: Light Mode color scheme update 2024-04-10 21:18:05 +10:00
KamFretoZ b86c72732f BPM: Fixes swapped arrow key glyphs 2024-04-09 15:54:58 +01:00
Silent 91f16ae45a Debugger/CPUWidget: Make "Go to in Memory View" open the Memory View 2024-04-08 19:54:46 +01:00
Silent 272c0369f1 Debugger: Untangle the breakpoints data flow to resolve races
Tightens the data flow between the CPU and UI threads
to resolve multiple race conditions, such as:
1. Unbinding a debug interface update CB while it's in use,
    causing a possible use-after-free.
2. Binding breakpoints via the disassembly widget that would read
    a stale local variable, and bind the breakpoint to a bogus address

+ probably more subtle races that are now resolved
2024-04-08 19:54:46 +01:00
Ty Lamontagne c0a6e21599 DebugTools: Properly Mark Addresses < 0xBFC00000 as Invalid
Fixes asserts and possible crashes in release when these addresses are accessed in the debugger.
2024-04-08 19:54:46 +01:00
Silent 6d478021f9 Debugger: Prompt for HC restart on Boot and Debug 2024-04-08 19:54:46 +01:00
Silent 5e1009b4fb Debugger: Unbind the BP UpdateHandler on destructing DebuggerWindow
Prevents an use-after-free on the DebuggerWindow object
2024-04-08 19:54:46 +01:00
PCSX2 Bot c3c602b5a4 Qt: Update Base Translation 2024-04-08 18:20:02 +02:00
RedDevilus 18e484f766 GameDB:Bigger blob of various fixes
Harry Potter half-blood prince
Soukou kihei votoms
Harry potter Prisoner of azkaban
Titeuf
Rygar
Ruff Trigger
2024-04-08 18:19:44 +02:00
TellowKrinkle 82bd9bbd6c Core: Work around GCC bug 2024-04-08 18:16:25 +02:00
TellowKrinkle 5271e83824 Common: Don't forceinline vararg functions
No compiler actually inlines them, and GCC issues an error saying that it can't force inline vararg functions
2024-04-08 18:16:25 +02:00
TheLastRar 52ddb0efd9 DEV9: Increase allowed number of to be ACKed tcp packets 2024-04-08 18:12:15 +02:00
TheLastRar 7903c7c17e DEV9: Improve tracking of acknowledged data 2024-04-08 18:12:15 +02:00
TheLastRar 8a14552e56 DEV9: Move and fix GetDelta Function 2024-04-08 18:12:15 +02:00
TheLastRar 569b93da51 DEV9: Correct Console Logs 2024-04-08 18:12:15 +02:00
TheLastRar 889af7cf17 DEV9: Increase number of tracked sent SEQ number 2024-04-08 18:12:15 +02:00
PCSX2 Bot d685a7f2fe PAD: Update to latest controller database. 2024-04-08 18:07:43 +02:00
lightningterror 9849992cfd GS/HW: Cleanup EmulateBlending a bit more. 2024-04-08 17:53:12 +02:00
refractionpcsx2 30f4e77b31 GS/HW: Rearrange color on shuffle if SW Blend or TFX 2024-04-08 12:09:30 +01:00
lightningterror b1f4f67130 GS/HW: Add support for blend second pass.
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.

Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
KamFretoZ dcdb39026c Qt: Use window modality for message boxes
Backport from DuckStation:
https://github.com/stenzek/duckstation/commit/86927ea3eb474f397ffdf7b42931259ac4bd2778
2024-04-06 22:36:38 +10:00
KamFretoZ 14a1d7a608 Qt: Fix native message boxes on MacOS
Backported from DuckStation:
https://github.com/stenzek/duckstation/commit/f0f1473b6e50ad8e6355a63df9c0dc03d34e65cb
2024-04-06 22:36:38 +10:00
KamFretoZ eafdd8bc76 Qt: Translatification 2024-04-06 22:36:38 +10:00
Stenzek 72e8ba2203 Qt: Change 'N/A' to 'No Image' in status bar 2024-04-06 22:21:53 +10:00
Stenzek fdb29a3a09 Docs: Add shaderc to third-party licenses 2024-04-06 22:21:53 +10:00
Stenzek c8698dac79 3rdparty/imgui: Update to v1.90.4 2024-04-06 22:21:53 +10:00
Stenzek 25726d2aef 3rdparty: Remove glslang 2024-04-06 21:16:52 +10:00
Stenzek ec3f1b2aa4 GS/Vulkan: Swap out glslang for shaderc 2024-04-06 21:16:52 +10:00
Stenzek 291ce2cbb0 CI: Build shaderc as part of deps 2024-04-06 21:16:52 +10:00
Connor McLaughlin 49c199e7e8 GSRunner: Fix build on Windows 2024-04-06 17:43:13 +10:00
Stenzek e6ff49eb60 GS/OpenGL: Use EGL 1.5 platform interface 2024-04-06 14:37:55 +10:00
Stenzek 8890e5948b Common: Sync DynamicLibrary with DuckStation 2024-04-06 14:37:55 +10:00
Stenzek 651e9a7f9c Docs: Update third-party notices
- Remove jpgd.
- Add FreeType, HarfBuzz, libjpeg.
2024-04-06 13:17:22 +10:00
Stenzek caf0ade6f3 3rdparty: Remove jpgd 2024-04-06 13:17:22 +10:00
Stenzek 431b2c5b83 USB: Swap jpge for libjpeg 2024-04-06 13:17:22 +10:00
Stenzek ebf0cf91b6 GS: Support saving WebP screenshots 2024-04-06 13:17:22 +10:00
Stenzek 590b81a782 Image: Use libjpeg and support WebP saving
Backport from:

https://github.com/stenzek/duckstation/commit/f3c0c14b2a5ac6957729e70e3d8218a75a77c257
https://github.com/stenzek/duckstation/commit/c854b8f85e0d01ab50d0179d6b3b4320fd280cea
2024-04-06 13:17:22 +10:00
Stenzek 6808db1cde 3rdparty: Remove unused in-tree libs 2024-04-06 13:17:22 +10:00
Stenzek dfa5fccec9 Build: Unify shared libraries across platforms
Use DLLs/shared libraries for:
 - libjpeg
 - libpng
 - libwebp
 - lz4
 - SDL
 - zlib
 - zstd
2024-04-06 13:17:22 +10:00
Stenzek d5290e93a8 Qt: Fix crash on shutdown settings save 2024-04-05 21:12:59 +10:00
Connor McLaughlin 056a8d0274 Updater: Fix incorrect CoInitializeEx() call 2024-04-05 20:52:04 +10:00
JordanTheToaster da7284f185 GH: Bug report clarification 2024-04-04 21:11:21 +01:00
JordanTheToaster 434001d4a3 GameDB: Various fixes 2024-04-04 21:11:21 +01:00
Stenzek 14ad8014e2 CMake: Skip deploying dxcompiler on Windows
We don't need it (yet).
2024-04-04 23:10:15 +10:00
Stenzek dd82ee532c Updater: Use IFileOperation for cleanup 2024-04-04 23:10:15 +10:00
Stenzek 29a961a407 Qt: Fix a couple more missing native separator calls 2024-04-04 17:35:14 +10:00
Stenzek 7066369887 Qt: Fix BIOS list 2024-04-04 17:35:14 +10:00
Stenzek efa8f058d4 Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-04 11:49:22 +10:00
Stenzek f8b18d406f Qt: Ensure settings are writable before running setup wizard 2024-04-04 11:40:10 +10:00
Stenzek 332be6c771 SettingsInterface: Add Error to Save() 2024-04-04 11:40:10 +10:00
Stenzek 81502e6c7d FileSystem: Add Error to CreateDirectory()/RenamePath() 2024-04-04 11:40:10 +10:00
Stenzek b06da6607b Error: Add prefix methods 2024-04-04 11:40:10 +10:00
Stenzek f3d6249cc1 FileSystem: Handle paths longer than MAX_PATH on Windows 2024-04-04 11:39:40 +10:00
refractionpcsx2 c16ac2034c GS/HW: Fix operator precedence warning 2024-04-03 21:40:34 +01:00
refractionpcsx2 c5dfc5d5da GS/TC: Read indexed texture from GS memory if complete dirty overlap 2024-04-03 21:40:34 +01:00
Stenzek 2693bbff95 GS/HW: Prioritize loading required replacement textures over precache 2024-04-03 19:29:21 +10:00
refractionpcsx2 8e008288b6 GS/HW: Further fix up RTA handling 2024-04-02 21:48:32 +01:00
refractionpcsx2 effdfd5a22 GS/HW: Fix up some RTA behaviour and reduce copies 2024-04-02 21:48:32 +01:00
refractionpcsx2 8a73f98b1f GS/TC: When preloading new targets, include the preloaded size as valid 2024-04-02 21:48:32 +01:00
refractionpcsx2 553ad0a372 GS/HW: Stop 24bit targets from RT Alpha correcting 2024-04-02 21:48:32 +01:00
JordanTheToaster 088ba4e2ea GameDB: Various fixes 2024-04-01 18:37:54 +01:00
PCSX2 Bot 1cd69977e4 PAD: Update to latest controller database. 2024-04-01 18:22:47 +02:00
Stenzek 69349e9d38 GS/HW: Fix loading replacement textures 2024-04-01 18:22:37 +02:00
JordanTheToaster aeb3cb0945 GameDB: Various fixes 2024-04-01 13:40:04 +01:00
refractionpcsx2 c729a6f91c GS: Move PrimitiveWithoutGaps function to GSState 2024-04-01 13:35:44 +01:00
refractionpcsx2 f3a75f55e7 GS: Improve optimizing scissoring texture when REPEAT sampling 2024-04-01 13:35:44 +01:00
Mrlinkwii 8dce187746 Docs: Remove XZ Utils from thirdpartynotices (#11016) 2024-04-01 22:26:29 +10:00
Stenzek fce8317da7 GS/HW: Compute source alpha min/max based on texture instead of CLUT
Stops alpha from unused CLUT colours from leaking into the alpha range,
saves a good number of draw calls on many games, and some RTA
conversions.
2024-04-01 21:51:03 +10:00
Stenzek 64a471b5a2 GS/TextureCache: Remove redundant parameter to RTA{De,C}orrect 2024-04-01 21:51:03 +10:00
Stenzek c9fdd0197f GS/TextureCache: Fix incorrect alpha min/max read on block offsets 2024-04-01 21:51:03 +10:00
Stenzek c650b4b00f Qt: Fix vanishing status bar renderer info 2024-04-01 13:03:59 +10:00
Stenzek 64b6dec56f Qt: Fix crash on shutdown with BP mode open 2024-04-01 13:03:49 +10:00
refractionpcsx2 4d531384e9 GS/HW: Avoid deleting depth targets on shuffles 2024-03-31 19:15:40 +01:00
Stenzek 085699f9de GS/Vulkan: Fix incorrect clear colour for fast colclip 2024-03-31 19:02:23 +10:00
refractionpcsx2 9de38e50e2 GS/HW: Improve handing of some texture shuffles
More prominent when using an API without barriers (like Direct3D)
2024-03-30 11:43:20 +00:00
refractionpcsx2 545fbdeed1 GS/HW: Round source lookup rect to block boundary and improve overlap check.
- also clean up formatting in GSTextureCache.cpp
2024-03-30 11:43:20 +00:00
Stenzek a959d33f85 GS/DX12: Fix FXAA compilation 2024-03-30 21:37:29 +10:00
Stenzek 00b2ad49d5 CI: Remove xz/liblzma from build scripts 2024-03-30 21:37:29 +10:00
Stenzek 872f5c677d 3rdparty: Remove xz
Had a backdoor. Best to not trust it.
2024-03-30 21:37:29 +10:00
Stenzek ad81318854 GS: Replace xz/liblzma with 7zip LZMA SDK 2024-03-30 21:37:29 +10:00
Stenzek 907ae642d0 Common: Update FixedArray.h from DuckStation 2024-03-30 21:37:29 +10:00
Stenzek 299fd3d5ad GS/DX11: Re-enable FL10 support with a warning 2024-03-30 11:33:57 +10:00
Stenzek 4dca6c3bb2 GS/DX: Fix ALT+ENTER causing mode switch 2024-03-29 23:05:07 +10:00
Stenzek 615e30fa52 GS/OGL: Fix recursive macro compile error
On some Intel drivers.
2024-03-29 23:04:43 +10:00
Stenzek 8679755d18 GSDevice: Improve IsEffective() test
Ensure blending is disabled when colormask is zero.

Intel's (older) DX11 drivers apparently crash the GPU when SRC1_COLOR is
used in blend, when the shader doesn't output it, even though it's not
being written.

It was also missing entirely for OpenGL.
2024-03-29 23:04:43 +10:00
Stenzek 11ee0a8613 GS: Remove reduced-depth-range hack 2024-03-29 20:44:02 +10:00
Stenzek 7ddf6386f1 GS: Remove DSB feature
No longer needed, since it's mandatory.
2024-03-29 20:44:02 +10:00
Mrlinkwii 253e02b4c1 Config: Allow the use of portable.txt (#10984) 2024-03-29 13:12:00 +10:00
JordanTheToaster b2b7fa36bb Qt: Remove Speed Limiter setting
Causes confusion when users untick it and wonder why games won't react to F4 or tab.
2024-03-28 14:04:26 +00:00
JordanTheToaster cf1f2d6919 GameDB: Various fixes 2024-03-28 14:04:26 +00:00
AKuHAK 9c320a90db CDVD: fix sceCdReadConsoleID on bios v1.70 and up 2024-03-28 13:42:08 +00:00
Stenzek 5be4326626 GS: Purge GSinit() and GSshutdown() 2024-03-28 17:25:59 +10:00
KamFretoZ 0384d9c29f OSD: Minor adjustment to basic blending notification 2024-03-28 08:02:44 +01:00
lightningterror aa82789132 GS/Metal: Fix Wunused-const-variable warning. 2024-03-28 05:48:42 +01:00
Stenzek 2eab0f9757 GS: Improve state load determinism
CLUT wasn't force reloaded, so if the game didn't write to TEX0 before
its first draw after loading a state, you got either the CLUT before the
state was loaded, or random/uninitialized garbage.

Do the same for reset as well, except zero it out in that case.
2024-03-28 12:56:51 +10:00
Stenzek a317e9c038 GS/HW: Improve accuracy of RGB_ONLY AFAIL
Instead of breaking the draw into two passes, which breaks when
fragments overlap each other and blending is enabled, use blending to
leave the value of Ad intact when a pixel fails the alpha test.

In the case of DATE being enabled, prefer PrimID over stencil, as since
we are changing Ad on a per-fragment basis, with some fragments not
being modified, stencil DATE will become desynchronized with the value
of Ad.
2024-03-28 11:46:20 +10:00
Stenzek b644f85f51 GSDevice: Add separate RGB/A blend factors 2024-03-28 11:46:20 +10:00
Stenzek ee3b6e59eb GS: Use SRC1_COLOR instead of SRC1_ALPHA for DSB
Frees up the alpha channel of the second source for use with single pass
afail.
2024-03-28 11:46:20 +10:00
Stenzek 0917d49a01 GS: Remove separate alpha pass fallback
This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
lightningterror 0d61f154d7 GS/HW: Cleanup blend function, update blend levels.
Cleanup and optimize blend levels for all renderers:
For Gl/Vk
High blend: Prefer sw blend when RTA > 128, otherwise try to use RTA correction.

For DX:
Medium blend: Prefer sw blend on Ad cases where prims don't overlap, alpha masked case or rta correction isn't possible.
High: Prefer sw blend on Cd*(Alpha + 1) cases where prims don't overlap.
Full: Prefer sw blend on cases where Alpha > 128 when prims don't overlap.

Add some optimizations for Ad cases to not do any blending depending on Alpha value.
2024-03-26 12:55:16 +01:00
refractionpcsx2 d6e3eccf45 GS/HW: Detect shuffles reshaping the target 2024-03-26 07:46:02 +00:00
TellowKrinkle e9ac262cd3 GS:MTL: RTA correction shader is used to scale textures
Can't use a DirectReadTextureIn, which reads from the pixel with the same location
2024-03-26 07:38:16 +00:00
TellowKrinkle 68a71d2e12 GS:MTL: Formatting 2024-03-26 07:38:16 +00:00
TellowKrinkle 478033037f GS: Treat rta as a bit flag 2024-03-26 07:38:16 +00:00
refractionpcsx2 059ec49389 GS/HW: RTA improvements and enhancements 2024-03-25 17:58:12 +00:00
dependabot[bot]anddependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> d0f070bf97 ci: Bump the ci-deps group with 5 updates (#10944)
Bumps the ci-deps group with 5 updates:

| Package | From | To |
| --- | --- | --- |
| [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) | `5` | `6` |
| [actions/cache](https://github.com/actions/cache) | `3` | `4` |
| [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action) | `6.1` | `6.2` |
| [softprops/action-gh-release](https://github.com/softprops/action-gh-release) | `1` | `2` |
| [microsoft/setup-msbuild](https://github.com/microsoft/setup-msbuild) | `1` | `2` |


Updates `peter-evans/create-pull-request` from 5 to 6
- [Release notes](https://github.com/peter-evans/create-pull-request/releases)
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v5...v6)

Updates `actions/cache` from 3 to 4
- [Release notes](https://github.com/actions/cache/releases)
- [Changelog](https://github.com/actions/cache/blob/main/RELEASES.md)
- [Commits](https://github.com/actions/cache/compare/v3...v4)

Updates `mathieudutour/github-tag-action` from 6.1 to 6.2
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases)
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.1...v6.2)

Updates `softprops/action-gh-release` from 1 to 2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v1...v2)

Updates `microsoft/setup-msbuild` from 1 to 2
- [Release notes](https://github.com/microsoft/setup-msbuild/releases)
- [Changelog](https://github.com/microsoft/setup-msbuild/blob/main/building-release.md)
- [Commits](https://github.com/microsoft/setup-msbuild/compare/v1...v2)

---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
- dependency-name: actions/cache
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
- dependency-name: mathieudutour/github-tag-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: ci-deps
- dependency-name: softprops/action-gh-release
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
- dependency-name: microsoft/setup-msbuild
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-24 12:45:58 -04:00
refractionpcsx2 452f9e4b50 GS/HW: Check both edges of current triangle for quads 2024-03-24 12:20:33 +00:00
refractionpcsx2 2a6d71cd5a GS/HW: Compare dirty rects by valid bounds 2024-03-24 11:55:26 +00:00
refractionpcsx2 4ba43b8496 GS/HW: Improve channel + texture shuffle detection and processing 2024-03-24 11:38:33 +00:00
Connor McLaughlin 9e42bf7385 CI: Set build-log-url for Flathub upload 2024-03-23 14:24:53 +10:00
lightningterror 4ace75151f USB: Cleanup usb qemu.
Make it suck less.
2024-03-23 14:21:18 +10:00
Stenzek f416fd7a9e UnitTests: Only build SSE4 on Apple Silicon host 2024-03-23 12:14:56 +10:00
Stenzek e20984a5f7 CI: Swap to MacOS 14 runner 2024-03-23 12:14:56 +10:00
Stenzek 18e3a9987e deps: Build MoltenVK on MacOS 2024-03-23 12:14:56 +10:00
Stenzek fb1a5eab7e Qt: Don't invoke quit() from closeEvent() 2024-03-23 12:14:19 +10:00
Stenzek 8ae01f642f Qt: Enable unifiedTitleAndToolBarOnMac for main window 2024-03-23 12:14:19 +10:00
refractionpcsx2 20fa3b6af9 GS/HW: Make sure RTA doesn't correct when it can't 2024-03-22 18:03:23 +00:00
TellowKrinkle a462c914fc CI:mac: Update to Xcode 15.2 2024-03-23 00:01:43 +10:00
TellowKrinkle 60cb78577f CI:mac: Set CMAKE_INSTALL_NAME_DIR
CMake defaults to using rpath-based installs, but doesn't set rpath to include the deps dir when building, breaking Qt builds when they try to invoke rcc (which links against zstd) from the build dir
2024-03-23 00:01:43 +10:00
TellowKrinkle e8ad355a90 CI:mac: Use shared cmake config variable 2024-03-23 00:01:43 +10:00
TellowKrinkle 0a161f9591 CI: Support relative dirs in install scripts 2024-03-23 00:01:43 +10:00
Stenzek 234acf5ca2 Qt: Fix main window stuck open after update 2024-03-22 22:58:29 +10:00
KamFretoZ 7689729d9b README: Update docs link 2024-03-22 08:11:57 +00:00
refractionpcsx2 6177825939 GameDB: Fix SSX On Tour NTSC-US patch 2024-03-22 08:10:06 +00:00
KamFretoZ a74a236654 Qt: Update docs link on setup wizard
Since the links for the docs has been changed, update the link on the setup wizard.
2024-03-22 12:37:13 +10:00
lightningterror 93a1ae9f2f GameDB: Add some gshw fixes.
Add full mipmap with ps2 trilinear to Global Storm:
Fixes ground textures.

Add missing autoflush fixes to other regions of Terminator 3 The Redemption:
Fixes environment lights visible through player model.
2024-03-22 03:29:41 +01:00
JordanTheToaster 3f4d9fd23c Qt: Fix closing log window via taskbar 2024-03-21 13:07:48 +10:00
refractionpcsx2 23d98e9352 GS/HW: Optimize RTA correction to reduce copies 2024-03-20 23:51:17 +00:00
lightningterror 8f381a4e16 GS/HW: Improve how we handle texture shuffles with barriers.
If barriers are already present and it's a texture shuffle then prefer full sw blend, it will be more accurate with no cost.

One barrier is enough for texture shuffles, no need to do full, which means less texture barriers and draw calls.
2024-03-19 15:38:20 +01:00
PCSX2 Bot 7e43448110 PAD: Update to latest controller database. 2024-03-18 17:33:05 +01:00
JordanTheToaster 3ca9680c88 UI: Rename screenshot size options 2024-03-18 14:43:24 +01:00
JordanTheToaster 6f1048d6fd GameDB: Various fixes 2024-03-18 14:43:24 +01:00
nishi 6d92cee5bb GameDB: NTSC-J Fixes. (#10928)
Typo/mistake corrections and improvements to sorting.
2024-03-18 14:19:24 +01:00
Pierre GRASSER d1bff18e0c UI: Add the "points" unit in some RA-related strings (#10917) 2024-03-17 22:29:09 +00:00
refractionpcsx2 4d2b2e5803 GS/HW: Decorrect targets for readbacks. 2024-03-17 17:24:39 +01:00
refractionpcsx2 bfef8397d6 GS/HW: Allow source is rt to use corrected alpha in most cases. 2024-03-17 17:24:39 +01:00
lightningterror 886a368297 GS/HW: Clean up Correct/Decorrect calls and functions.
No need to check m_rt_alpha_scale and m_type == RenderTarget when we already check them in the Correct/Decorrect functions.
2024-03-17 17:24:39 +01:00
lightningterror 73d617fb72 GS/HW: RTA Decorrect on Target Update. 2024-03-17 17:24:39 +01:00
lightningterror 3a2888a5d5 GS/HW: Adjust RTA shader precision. 2024-03-17 17:24:39 +01:00
lightningterror 97237c963f GS/HW: Check if channel shuffling actually needs decorrecting.
Saves copies.
2024-03-17 17:24:39 +01:00
lightningterror f2b3db9cbc GS/HW: Improve how we handle decorrection on texture shuffles.
Avoid copies if we can.
2024-03-17 17:24:39 +01:00
refractionpcsx2 7a547e64c4 GS/HW: RTA checks for moves and DST matches and ICO CRC. 2024-03-17 17:24:39 +01:00
lightningterror 6a5ac4fe54 GS/HW: Avoid corrections on new targets. 2024-03-17 17:24:39 +01:00
lightningterror 500e86c43c GS/HW: Update TargetClear to work with RTA Correction. 2024-03-17 17:24:39 +01:00
lightningterror 0900c2fd8b GS/HW: RTA Correction, implement on DATE.
Less copies, and makes it work with DATE.
2024-03-17 17:24:39 +01:00
lightningterror 58628b8dd3 GS/HW: Make sure we don't multiply Cs if Ad is corrected.
Another potential to avoid copies.
2024-03-17 17:24:39 +01:00
lightningterror 71376ff4e6 GS/HW: Decorrect Ad on sw blend in tfx shader.
Otherwise if we do decorrection in covert shader we add more copies.

Also make sure to decorrect for fbmask, tex is fb.
2024-03-17 17:24:39 +01:00
lightningterror fff4aea076 GS/HW: Avoid (Ad + 1) cases on RTA correction.
HW blend will be wrong here so no need to do copies.
2024-03-17 17:24:39 +01:00
lightningterror 6c9f132093 GS/HW: Add support for Ad (RTA) correction.
The idea is to adjust the alpha destination for more
accurate hw blending which will work on all renderers.

Old behavior has Ad in range within 0-1 whereas for blending 0-2 is needed.

copy rt -> adjust the alpha -> copy back the adjusted alpha-> restore old alpha after blending is done
2024-03-17 17:24:39 +01:00
refractionpcsx2 3b7ad788bf GS/HW: Improve shuffle width/height detection 2024-03-16 11:19:26 +00:00
lightningterror 867afd7da0 Qt: Disable Texture barriers option on Metal.
Not implemented.
2024-03-15 18:02:54 +01:00
lightningterror c4bfdc4506 GS/Metal: Fix some Wformat warnings. 2024-03-14 18:18:57 +01:00
lightningterror a7c5eebf99 GS/HW: Adjust blend mix for impossible blend.
Since we can't do Cd*(Alpha + 1) - Cs*Alpha in hw blend what we can do is adjust the Cs value that will be subtracted,
this way we can get a better result in hw blend. Result is still wrong but less wrong than before.
2024-03-14 16:16:11 +01:00
Dan McCarthy a2a6a98635 Debugger: Fixes crash selecting a filter search with new search button
Fixes crash issues when trying to use a search comparison that requires prior results with the New Search button instead of Filter Search.
2024-03-14 01:42:11 +01:00
Dan McCarthy d309e24e60 Debugger: Reduces RAM useage for searches (Act 1)
Reduces memory useage during memory searching process.
- Minimizes passing by copy, uses references to avoid causing copies
- Deletes FutureWatcher ptr when no longer needed to avoid leaking memory (thanks Fobes)
- Updates the search results vector in-place so that no extra copies are needed.
- Makes use of std::move to transfer resources instead of keeping two copies.
- No longer keeps a copy of prior search results in addition to the active search, the stored results are transferred to the search worker and then transferred back.

More improvements to be made, but making a first that should make a
decent impact.

Also: Updates storage of prior results a s a vector now.
Prior since the results were stored in a hashmap, the .keys() function needed to be used to index at an arbitrary point when loading results into the UI.

This caused a big spike in memory usage when the results count is particularly large.
Using a vector optimizes this as we don't need to add any memory when indexing in this way.

Also unlike before when we used vector, we're also removing elements in place when doing filter searches so we don't need two vectors.
2024-03-14 01:42:11 +01:00
KamFretoZ 7abbdf89af OSD: Add Memcard Icon in more places 2024-03-13 11:57:36 +00:00
KamFretoZ 4720f69b76 BPM: Implement "Open in File Browser" Function 2024-03-13 11:57:36 +00:00
Stenzek 515cbc7b29 Path: Add CreateFileURL() 2024-03-13 20:13:35 +10:00
lightningterror b4992856f7 GS/HW: Instead of adjusting blend min/max, adjust GetAlphaMinMax.
Might help in blending cases.
2024-03-12 11:25:29 +00:00
lightningterror 74df63ff94 GS/HW: Remove blend_ad_improved case.
Didn't work properly and will be useless when RTA correction pr is merged.
2024-03-12 11:25:29 +00:00
lightningterror 52ac8f0d7b GS/HW: Calculate blend/rt alpha min/max based on alpha test. 2024-03-12 11:25:29 +00:00
lightningterror 760ea91cc1 GS/HW: Adjust blend_alpha_min/max based on DATE. 2024-03-12 11:25:29 +00:00
refractionpcsx2 2324922111 GS/HW: Don't allow conversion to indexed is read is outside the target 2024-03-12 09:12:56 +00:00
PCSX2 Bot 1cfc2780d0 PAD: Update to latest controller database. 2024-03-11 17:04:34 +01:00
lightningterror c0e47767b7 GS/HW: Adjust dither on Blend Mix when Cs-Cd * Af blend. 2024-03-10 23:41:18 +00:00
refractionpcsx2 65649b3cbb GS/HW: Adjust dither on Blend Mix when Cs-Cd * As blend. 2024-03-10 23:41:18 +00:00
Stenzek d28ba0e53c GS/HW: Don't include TBW in hash cache key
Since we're hashing at the block level, a different TBW that causes a
different-looking texture should cause different blocks to get hashed,
and thus, a different hash.
2024-03-10 23:22:34 +10:00
Stenzek 4fef86a635 GS/HW: Reduce duplicates in hash cache
- Don't include TCC in the hashed TEX0 bits.
 - Hash the region size, not rectangle.

Significantly reduces hash cache size in Ace Combat 5, over the course
of 30 frames from 1,000+ textures down to 400.

NOTE: This will change texture replacement hashes. Any "old" region
textures will transparently be converted to the new internal name format
upon loading.
2024-03-10 18:26:14 +10:00
Stenzek b16bb14c58 GS/Vulkan: Work around NVIDIA attachment clear bug 2024-03-10 13:16:18 +10:00
Stenzek 36278b6aae GS/HW: Handle redundant FRAME+Z buffer clears 2024-03-10 13:16:03 +10:00
Stenzek 88165ab072 CI: Update to SDL2 2.30.1 and Qt 6.6.2 2024-03-09 14:04:14 +10:00
Stenzek 5337e46f43 Qt: Fix log window disabling itself on close 2024-03-08 23:43:13 +10:00
Stenzek 7ed6801101 VulkanDevice: Add additional semaphore on swap chain
We don't actually need +1 semaphores, or, more than one really.
But, the validation layer gets cranky if we don't fence wait before the next image acquire.
So, add an additional semaphore to ensure that we're never acquiring before fence waiting.
2024-03-08 23:42:58 +10:00
dreamsyntax 162354decf Qt: Toggle for DualSense Player LED 2024-03-07 12:37:00 +10:00
Ty Lamontagne 483c7f41de vmmanager:revert gpu logging 2024-03-07 02:34:53 +00:00
Ty Lamontagne 46e039dab2 VMManager: Log power profile and GPUs on startup 2024-03-07 01:21:28 +00:00
refractionpcsx2 4d23410b99 GS/HW: Pre check DATE requirement before updating rt alphas 2024-03-07 01:20:25 +00:00
JordanTheToaster 88192adfd0 GameDB: God of War 2 Fixes 2024-03-05 12:21:14 +00:00
KamFretoZ e3c745cf9b OSD: Fix Recording Icon 2024-03-05 12:19:51 +00:00
Pierre GRASSER e5de4c8f10 UI: Fix broken setup guide links 2024-03-05 00:51:03 +00:00
PCSX2 Bot 511cb0c322 PAD: Update to latest controller database. 2024-03-04 17:07:55 +01:00
PCSX2 Bot 688306dd9c Qt: Update Base Translation 2024-03-03 00:10:02 +00:00
refractionpcsx2 d39e655fa2 GS/HW: Require alpha for 8H, 4HH, 4HL on source lookup 2024-03-02 21:18:33 +00:00
refractionpcsx2 812a3c1123 GS/HW: Improvements to rt alpha accuracy 2024-03-02 15:28:55 +00:00
KamFretoZ 244a8775dd Qt: Fix InterfaceSettingsWidget layout 2024-03-02 15:08:11 +00:00
KamFretoZ 5e28c2608a FSUI: Icon treatments
OSD: Add Icon for USB Devices
2024-03-02 15:08:11 +00:00
Dan McCarthy bd032bbcb8 Debugger: Memory search expansions + results count
Adds memory search comparisons for Increased, Increased By, Decreased, Decreased By, Changed, Not Changed, Changed By.
For arrays, adds not equals, changed, not changed for filter searches.
Now only shows the comparison types that are currently valid for the given search type and if there's prior search results.

Also refactors to allow holding the prior set of search results rather than just the addresses, needed for these search comparisons to work.

Also adds a ui label to show that the debugger is searching after clicking the search button which then gets replaced with the results count when the search completes.
2024-03-02 14:49:15 +00:00
Stenzek 875fdc40a5 GS/Vulkan: Don't ever fully clear stencil on DATE draws
We manually clear the drawn region when it's needed, in all other cases
it's pre-filled with the setup.

Therefore, the two load actions should be preserve and don't care.
2024-03-02 12:42:42 +10:00
Stenzek 0ae3cbf4d6 GS/Vulkan: Use attachment clear for ONE stencil
66% faster in Persona 3 in DATE-heavy scenes.
2024-03-02 12:42:42 +10:00
JordanTheToaster b9a7143dee GameDB: Arc the Lad TOTS Fixes 2024-03-01 18:57:29 +00:00
Stenzek ef9cbf6be8 3rdparty/rcheevos: Bump to 3d01191 and move in-tree
- aes and 3DS functions in hash.c removed, due to potential legal issues.
 - .github/test/validator directories removed, as they are unnecessary.
2024-02-29 15:46:05 +10:00
Dan McCarthy a903387182 Debugger: Add automatic refresh on 1 second interval
The debugger now refreshes/updates it's widgets once a second so that the user does not need to interact with the debugger to know when data/state changes.
2024-02-28 17:07:56 +00:00
Ty Lamontagne 4919f9b18c DebugTools: Add noreturn heuristic 2024-02-28 16:48:54 +00:00
JordanTheToaster b07b56fce6 GameDB: FIFA Street 2 Fixes 2024-02-28 14:53:41 +00:00
JordanTheToaster 3a8845dc6f GameDB: FIFA 14 Fixes 2024-02-28 02:06:04 +00:00
refractionpcsx2 de64f784e8 GS/HW: Calculate alpha on updated areas on RT invalidation 2024-02-27 18:19:32 +00:00
PCSX2 Bot f2a614913d PAD: Update to latest controller database. 2024-02-26 18:43:23 +01:00
JordanTheToaster 6b54094e26 GameDB: Various fixes 2024-02-25 14:56:11 +00:00
Stenzek 4442ff7221 CI/Flatpak: Fix dubious ownership error 2024-02-24 14:54:24 +10:00
Bart Piotrowski 19c3dd8419 ci: Switch Flatpak build to flathub-infra/flatpak-github-actions (#10838)
* ci: Switch Flatpak build to flathub-infra/flatpak-github-actions

Flathub team has recently forked flatpak-github-actions and merged
various PRs submitted to the original repo. However, it's not versioned
(yet?), so pin the latest commit instead.

Additionally, enable validation of the build using flatpak-builder-lint,
and run all steps in the container with the runtime and required tooling
baked in.

* Update mirror-screenshots-url

* Shush git complaining about "dubious" ownership

* Update date format to iso8601

* Fix flatpak-builder-lint invocations
2024-02-24 14:19:35 +10:00
JordanTheToaster 9c9d2b7c9c 3rdparty: Update xbyak to 7.05.1 2024-02-23 22:04:46 +00:00
Dan McCarthy f00f0cc846 Debugger: Fixes crash on debugger open when cpu not alive
The debugger was crashing on open if no game was running due to failing to read from the CPU while the cpu was not alive.

The opcode was read before checking if it should be shown, so I have moved it to only read if the showOpcode boolean is true, and set it to not show opcodes of the cpu is not alive.
2024-02-23 11:36:41 +00:00
Ty Lamontagne 78b6323272 DisassemblyWidget: Allow showing opcodes & some key bind modification 2024-02-23 01:28:44 +00:00
refractionpcsx2 a272d99335 GS/HW: Preload whole target on match 2024-02-21 20:37:34 +00:00
Dan McCarthy ce5e66a2d5 Debugger: Migrates Memory Search tab to it's own widget
Moves the Memory Search fucntionality to it's own widget so as to not pollute the CpuWidget with search related functionality, especially as it is intended to grow in scope. CpuWidget is fairly general and as such everything tends to get tossed together which makes it harder to navigate/understand/maintain.
2024-02-21 00:25:40 +00:00
Matías Israelson 1f584736f1 Core: Correctly identify TOOL and Namco 246/256 bios (#10836) 2024-02-21 00:16:07 +00:00
JordanTheToaster 645dc3fa9d GameDB: Jak TLF Fixes 2024-02-20 14:02:18 +00:00
Sestain 96a72286b7 GameDB: Add PCRTCOverscan to Crash Twinsanity (PAL) 2024-02-20 14:01:21 +00:00
Stenzek d3c97bedb9 ImGuiManager: Defer scale updates
Fixes OSD spinbox closing on click, and popups closing on window resize.
2024-02-20 15:52:44 +09:00
Stenzek e6303cef9e 3rdparty/libchdr: Rebase to upstream 2a1119c
Backport of https://github.com/stenzek/duckstation/commit/0e6a9f637bc1975a75edcfd0ccf32f59bbafd733
2024-02-20 15:52:23 +09:00
PCSX2 Bot 5b5e11828f PAD: Update to latest controller database. 2024-02-19 17:07:05 +01:00
DigitalMajestic 84972d2548 UI: Update SW Renderer Threads Tooltip 2024-02-18 19:46:35 +00:00
TellowKrinkle 76be30f5c8 GitHub: Update macOS versions on issue templates 2024-02-17 16:21:07 -06:00
Connor McLaughlin 689a512f5d GS/Vulkan: Use fbfetch flag for subpass dependency
llvmpipe apparently supports raster order attachment access now, and if you force-disable fbfetch, it wasn't creating the render passes with the self-dependency declared.
2024-02-17 15:16:05 +00:00
JordanTheToaster f81d555f7e GSBlock: Add Zen 4 to comment 2024-02-17 15:15:51 +00:00
JordanTheToaster 83376d3f3b Misc: Rename Disable Depth Emulation
Renames Disable Depth Emulation to Disable Depth Conversion as it is both more correct to what it does and less likely for a user to think it is free performance.
2024-02-17 15:15:51 +00:00
JordanTheToaster ea00a89cff Interpreter: Comment cleanup 2024-02-17 15:15:51 +00:00
JordanTheToaster 418a97a02a R5900: Comment cleanup 2024-02-17 15:15:51 +00:00
JordanTheToaster d2830b77ec GameDB: Various fixes 2024-02-17 15:15:51 +00:00
PCSX2 Bot dcb60c785f PAD: Update to latest controller database. 2024-02-17 09:16:15 +01:00
refractionpcsx2 987dd805c2 UI: Remove option to disable per-game settings 2024-02-17 02:41:20 +00:00
refractionpcsx2 45421a9f96 GS: Fix crop scaling for software and bilinear (sharp) 2024-02-15 13:42:02 +00:00
refractionpcsx2 71c8ad605f RAchievements: Fix off by one error in scratchpad reads 2024-02-14 15:47:24 +00:00
nishi e1fc414691 GameDB: NTSC-J Overhaul 2024-02-13 03:53:31 -06:00
KamFretoZ dc68da4236 OSD: Add icon for Slow-Mo 2024-02-12 15:13:21 +00:00
RedPanda4552 8dc16827ea Memcard: Fix incorrect order of directory/filename path components for _pcsx2_meta_directory files 2024-02-12 14:51:01 +01:00
MrlinkwiiandChristian Kenny 6e7c6c205c Memory cards: Update error message
Co-Authored-By: Christian Kenny <16314399+MrCK1@users.noreply.github.com>
2024-02-10 20:42:52 +00:00
PCSX2 Bot 734cfb8966 Qt: Update Base Translation 2024-02-10 00:04:34 +00:00
refractionpcsx2 43c85f22c3 GameDB: Add Autoflush to X2: Wolverine 2024-02-09 13:44:06 +00:00
refractionpcsx2 85e899b92c GS/HW: Only allow tex is fb on alpha if draw is recursive 2024-02-09 13:44:06 +00:00
KamFretoZ 941a8832bf Qt: Revert to old icon 2024-02-06 22:14:35 +00:00
KamFretoZ 8ae111add3 Qt: Translation Fixes 2024-02-06 22:14:35 +00:00
TheTechnician27 88672dc38f Debugger: Create check for successful QString conversion in MemoryViewerWidget.cpp 2024-02-06 22:02:01 +00:00
KamFretoZ dccba86dde Qt: Default to No for exit Memcard abort msgbox 2024-02-06 21:49:58 +00:00
JordanTheToaster a7bced02da FS: Fix cover text truncation 2024-02-06 02:01:53 -06:00
PCSX2 Bot a654e2ac43 PAD: Update to latest controller database. 2024-02-06 01:05:30 +01:00
Stenzek 56b54e0e17 GS: Move input recording shutdown to VMManager 2024-02-05 13:20:57 +10:00
Stenzek 8ffd920700 deps: Fix prefix for libbacktrace on Linux 2024-02-05 13:19:27 +10:00
Stenzek b6f67a7a6e Qt: Increase controller settings window height
Stop it chopping off text when you switch to profile view.
2024-02-05 13:19:27 +10:00
Stenzek 9308410e12 SDLInputSource: Expose IOKit/MFI toggles
Backport of https://github.com/stenzek/duckstation/commit/73bb2e77affa450fa8c446864d69e18201277e57
2024-02-05 13:19:27 +10:00
Stenzek 65882ae14d deps: Bump to SDL2 2.30.0 2024-02-05 13:19:27 +10:00
Buzzardsoul 0f533ec16c GameDB: Add patch for Samurai Warriors 2 - Xtreme legends 2024-02-04 21:54:24 +00:00
JordanTheToaster 0c708e8c1e GameDB: Various fixes 2024-02-04 18:37:38 +00:00
Stenzek 2693544faa GS/Vulkan: Fix incorrect memory order arg 2024-02-05 02:34:21 +10:00
refractionpcsx2 2e95e59f40 DEV9: Fix HDD Response when no HDD is connected 2024-02-03 12:29:50 +00:00
JordanTheToaster 72bc826907 GameDB: Various fixes 2024-02-03 00:15:25 +00:00
RedDevilus 21440c31f4 Qt: Add mention zso formatted roms
This was an oversight for the Wizard Setup where it didn't list with the supported formats and the GameList when you don't have any games added. It already works when you click open file among supported formats.
2024-02-02 09:36:45 +00:00
PCSX2 Bot 3e225d78fa Qt: Update Base Translation 2024-02-01 22:57:27 +00:00
Tyler Wilding 5464463ab0 translations: Syncing Crowdin translations (#10759)
* New translations pcsx2-qt_en.ts (Romanian)
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2024-02-01 16:43:56 +00:00
refractionpcsx2 9c9bae7443 GS/HW: Clear draw list when replacing with single sprite 2024-02-01 00:13:39 +00:00
refractionpcsx2 9d69a0ad54 GameDB: Add MipMap to Arc the Lad games for Depth of Field 2024-02-01 00:13:39 +00:00
refractionpcsx2 4b88256df2 GS/HW: Allow palette lookups from depth and deswizzle manual deswizzles 2024-02-01 00:13:39 +00:00
Dan McCarthy bc7b0e53f0 Debugger: Adds editing register values via double click
Double clicking a register segment will open the segment edit dialogue that normally has to be accessed by the right click menu.
2024-01-31 14:46:28 +00:00
KamFretoZ 3695862368 Qt/BPM: Minor icon tweaks 2024-01-31 14:45:03 +00:00
KamFretoZ 18ae23b99d InputRec: Stop input recording on VM shutdown 2024-01-31 14:45:03 +00:00
Stenzek bb60058fa0 Achievements: Handle fake memory map 2024-01-30 15:26:40 +00:00
Stenzek 1ad25605d1 GS: Check for D3D Mapping Layers and disable Vulkan if present 2024-01-30 15:26:21 +00:00
Stenzek 9809265be4 GS/Vulkan: Fix potential race between submit and main thread
Backport of https://github.com/stenzek/duckstation/commit/bcf7f55b93d6c61a66c1aabec5b8568d10a5b26c
2024-01-29 12:40:06 +10:00
Stenzek 63872e6b28 GS/Capture: Stop capture on VM shutdown 2024-01-28 21:23:05 +10:00
Stenzek fb3a9eae9b ImGuiOverlays: Use white font for recording time 2024-01-28 21:23:05 +10:00
Stenzek f53c3050df GS/Capture: Show video timestamp instead of wall time 2024-01-28 21:23:05 +10:00
PCSX2 Bot 67bd0dfcdb Qt: Update Base Translation 2024-01-28 21:12:06 +10:00
Stenzek 12196359f7 Qt: Deprecate per-game WS/NI toggles in favor of Patches 2024-01-28 21:09:53 +10:00
Stenzek 609165e412 USB: Fix buffer copies in EyeToy 2024-01-28 17:04:24 +10:00
lightningterror 41f14a8cf8 GameDB: Add mipmap full with ps2 trilinear to SWAT Global Strike Team.
Improves building textures to match sw renderer.
2024-01-28 02:36:46 +01:00
lightningterror a8bdd3fbfc GameDB: Add gshwfixes to Band Hero.
Fixes character shadow misalignment.
Fixes icons.
2024-01-28 00:27:25 +01:00
refractionpcsx2 993ec82a9e GSDumpReplayer: Fix UI not responded to messages when replaying dumps 2024-01-27 16:38:54 +00:00
Stenzek c5a2844367 USB: Fix possible buffer overflow in webcam 2024-01-27 21:26:04 +10:00
Stenzek e5bb405b47 USB: Don't reset configuration when saving state 2024-01-27 21:26:04 +10:00
Stenzek 8c9a65d094 USB: Audio devices don't need port numbers 2024-01-27 21:26:04 +10:00
Stenzek 047b8593ac USB: Fix incorrect config keys for usb-headset 2024-01-27 21:26:04 +10:00
Stenzek 4fc4eb8a66 USB: Rewrite RingBuffer class
It was overflowing and corrupting the heap...
2024-01-27 21:26:04 +10:00
PCSX2 Bot 1f95a86f0a Qt: Update Base Translation 2024-01-27 13:32:21 +10:00
lightningterror 2b90451c4a Qt: Fix more compiler warnings.
-Wsign-compare, -Wunused-variable.
2024-01-27 13:30:45 +10:00
Stenzek 77a6525556 Counters: Move input poll to after throttle 2024-01-27 13:29:55 +10:00
refractionpcsx2 5eacab387d GameDB: Add Merge Targets to Shadow Hearts 2024-01-26 12:17:52 +00:00
refractionpcsx2 ddaf57d5b0 GS/HW: Kill old source using target if rect is outside target surface 2024-01-26 12:17:52 +00:00
Stenzek 1144c46109 ImGuiOverlays: Fix OSD margin 2024-01-26 19:47:50 +10:00
Stenzek 850b839fc3 Qt: Make "Ignore Inversion" a global mapping setting
Instead of being specific to DInput.
2024-01-26 18:14:08 +10:00
PCSX2 Bot 22037e75ba Qt: Update Base Translation 2024-01-26 13:04:42 +10:00
TheLastRar 303ab163ab DEV9: Remove some casts in ATA Info 2024-01-26 13:03:06 +10:00
TheLastRar 2833537167 DEV9: Various ATA fixes 2024-01-26 13:03:06 +10:00
TheLastRar 1aa7b591b6 DEV9: LBA48 Support 2024-01-26 13:02:53 +10:00
KamFretoZ 2f0463d936 Qt: Icon Refresh 2024-01-26 13:02:36 +10:00
TellowKrinkle 82a1ec0c3a Qt: Fix use of tr outside of Qt class 2024-01-26 12:48:37 +10:00
TellowKrinkle d65133451d Common: Add helper for creating an NSString from a string_view 2024-01-26 12:48:37 +10:00
TellowKrinkle 36e81949e0 Qt: Use proper Show in Finder on macOS 2024-01-26 12:48:37 +10:00
TellowKrinkle 6b62945632 CMake: Set qm files as non-source data in Xcode
Prevents their contents from coming up in searches
2024-01-26 12:48:37 +10:00
Stenzek fa2f578900 GS/HW: Handle more double-half clear edge cases
Spiderman: Web of Shadows clears its depth buffer with 32-bit FRAME
and 24-bit Z. So the upper 8 bits of half the depth buffer are not
cleared, yay. We can't turn this into a 32-bit clear, because then
it'll zero out those bits, which other games need (e.g. Jak 2). We
can't do a 24-bit clear, because something might rely on half those
bits actually getting zeroed. So, instead, we toss the depth buffer,
and let the mem clear path write out FRAME and Z separately, with
their associated masks. Limit it to black to avoid false positives.

Also fixes FBW getting blown out to 20 for a horizontal double-half
clear in Wakeboarding Unleashed.
2024-01-26 12:08:29 +10:00
JordanTheToaster e1c9987059 GameDB: Hot Shots Golf Fore Fixes 2024-01-26 01:51:00 +00:00
GovanifY 325e219bb1 PINE: fix save state regression introduced during the switch to Qt
Ensure thread safety when loading/saving state
2024-01-25 20:05:44 +10:00
Dan McCarthy be208df11b Debugger: Allow copying address of memory search results
Adds the ability to copy the address directly of a memory search result through the right click context menu.
2024-01-25 16:55:43 +10:00
KamFretoZ 49df804d1b FSUI: Add Recording Indicator and Time 2024-01-25 00:05:34 +10:00
JordanTheToaster 122fde79bd GameDB: Thrillville fixes 2024-01-24 20:07:12 +10:00
Pierre GRASSER 2099e68c41 GUI: Memory Card "slot" instead of "port"
"Slot" is the official term, we should use it instead of "port".
2024-01-24 20:06:54 +10:00
Dan McCarthy 52ccc609cd Debugger: Adds loading breakpoints/saved addresses from settings
Adds `/inis/debuggersettings/` settings folder to contain settings specifically for the debugger. Adds functionality to manually save (to settings) Breakpoints/Saved addresses and automatically load them upon launching the debugger.
2024-01-24 20:06:20 +10:00
Stenzek b402f6a404 Qt: Fix unclickable links in Setup Wizard 2024-01-24 17:49:18 +10:00
KamFretoZ 3576a1824d Qt: Remove the duplicate memcard button 2024-01-24 13:47:20 +10:00
Stenzek c3afaae169 Qt: Remove NTFS compression checkbox on Linux/Mac 2024-01-24 13:46:47 +10:00
Stenzek c5a9ce6b56 MemoryCardFile: Log size/formatted state on load 2024-01-24 13:46:47 +10:00
Stenzek 4f0d944bb9 MemoryCardFile: Don't compress file on opening 2024-01-24 13:46:47 +10:00
Stenzek 5684bcb6f4 Qt: Explicitly set memcard compression regardless of choice
Fixes compressed cards being created when the directory has the
compressed flag set (probably from wx..).
2024-01-24 13:46:47 +10:00
JordanTheToaster 5087fcea88 GameDB: Various fixes 2024-01-23 18:52:09 +00:00
refractionpcsx2 28f984e87f GS/HW: Don't preload target from other targets after hw clear 2024-01-22 20:38:49 +00:00
PCSX2 Bot e0233daeb0 PAD: Update to latest controller database. 2024-01-22 19:30:53 +01:00
refractionpcsx2 49922ebe32 GS/HW: Fix up Tekken 5 CRC hack to not remove post + break other scenes 2024-01-21 14:56:54 +00:00
Mrlinkwii 8fe0c3441c config: remove unused variables 2024-01-21 21:39:07 +10:00
PCSX2 Bot ba55caa404 Qt: Update Base Translation 2024-01-21 19:28:44 +10:00
Stenzek e50e651078 Qt: Warning fix 2024-01-21 19:04:16 +10:00
Stenzek 39b4fd47c7 GS/HW: Fix incorrect page mask in ClearGSLocalMemory() 2024-01-21 19:04:16 +10:00
Stenzek 56b83e5cfa GS/HW: Fix double-half clears misfiring on CT32+Z24 when clearing depth 2024-01-21 19:04:16 +10:00
Stenzek ed57355948 GS/HW: Prevent creating texture with invalid mipmap levels
Fixes crash during loading in Jak with Metal renderer, and UB with
Vulkan.
2024-01-21 19:04:16 +10:00
Stenzek b4b2f3a0b6 GS/Metal: Don't discard alpha on RGB depth copy 2024-01-21 19:03:16 +10:00
TheTechnician27 1946882952 GameDB: A few trilinear+mipmap games 2024-01-21 09:00:09 +00:00
refractionpcsx2 dbe4930c17 GS: Correct flush reasons 2024-01-20 18:41:06 +00:00
Stenzek 3b25fa3065 GS/HW: Better avoid target uploads on HW clear 2024-01-21 00:49:35 +10:00
Ziemas 01849565aa SPU: VolumeSlide: disregard phase when exp + decr 2024-01-21 00:05:50 +10:00
Stenzek e3ca5833d0 GS/HW: Fix false positive on shared bits with double-half clears 2024-01-20 23:03:01 +10:00
Stenzek dfac1f034b Qt: Make Shift+Wheel scroll settings info panel 2024-01-20 22:58:22 +10:00
Stenzek a8d07df81d GunCon2: Fix cursor assertions in devbuilds 2024-01-20 22:58:22 +10:00
refractionpcsx2 609cb44b01 GS/HW: Optimize out some situations of texture loading 2024-01-20 06:05:49 +01:00
JordanTheToaster feb4d605d0 GameDB: Various fixes 2: Electric Boogaloo
Revert VP2 changes as they cause issues and fix a shadow issue in Star Wars Force Unleashed.
2024-01-19 11:38:54 +00:00
JordanTheToaster 276d887917 GameDB: Various fixes 2024-01-19 08:27:43 +00:00
PCSX2 Bot 61aef9c96f Qt: Update Base Translation 2024-01-18 16:56:06 +01:00
lightningterror b4005682f2 GS/HW: Fix compiler warnings. 2024-01-18 16:41:05 +01:00
Pierre GRASSER 7d98461fc6 Qt: Remove non-printable character from some strings
This non-printable character (U+FE0F, VARIATION SELECTOR 16) has been added for seemingly no reason to multiple strings and have polluted Translation Memory on Crowdin for some languages (👀).
Let's get rid of it.
2024-01-18 15:02:20 +00:00
Stenzek 862d03b78e FullscreenUI: Link create memory card to Qt dialog 2024-01-18 21:48:22 +10:00
Stenzek 0ecf46240f Qt: Fix OSD/Big Picture display for missing languages 2024-01-18 21:10:52 +10:00
Tyler Wilding a2755e212b translations: Syncing Crowdin translations (#10638)
* New translations pcsx2-qt_en.ts (Romanian)
[ci skip]

* New translations pcsx2-qt_en.ts (French)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish)
[ci skip]

* New translations pcsx2-qt_en.ts (Afrikaans)
[ci skip]

* New translations pcsx2-qt_en.ts (Arabic)
[ci skip]

* New translations pcsx2-qt_en.ts (Catalan)
[ci skip]

* New translations pcsx2-qt_en.ts (Czech)
[ci skip]

* New translations pcsx2-qt_en.ts (Danish)
[ci skip]

* New translations pcsx2-qt_en.ts (German)
[ci skip]

* New translations pcsx2-qt_en.ts (Greek)
[ci skip]

* New translations pcsx2-qt_en.ts (Finnish)
[ci skip]

* New translations pcsx2-qt_en.ts (Hebrew)
[ci skip]

* New translations pcsx2-qt_en.ts (Hungarian)
[ci skip]

* New translations pcsx2-qt_en.ts (Italian)
[ci skip]

* New translations pcsx2-qt_en.ts (Japanese)
[ci skip]

* New translations pcsx2-qt_en.ts (Korean)
[ci skip]

* New translations pcsx2-qt_en.ts (Lithuanian)
[ci skip]

* New translations pcsx2-qt_en.ts (Dutch)
[ci skip]

* New translations pcsx2-qt_en.ts (Norwegian)
[ci skip]

* New translations pcsx2-qt_en.ts (Polish)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese)
[ci skip]

* New translations pcsx2-qt_en.ts (Russian)
[ci skip]

* New translations pcsx2-qt_en.ts (Serbian (Cyrillic))
[ci skip]

* New translations pcsx2-qt_en.ts (Swedish)
[ci skip]

* New translations pcsx2-qt_en.ts (Turkish)
[ci skip]

* New translations pcsx2-qt_en.ts (Ukrainian)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Simplified)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Traditional)
[ci skip]

* New translations pcsx2-qt_en.ts (Vietnamese)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese, Brazilian)
[ci skip]

* New translations pcsx2-qt_en.ts (Indonesian)
[ci skip]

* New translations pcsx2-qt_en.ts (Persian)
[ci skip]

* New translations pcsx2-qt_en.ts (Croatian)
[ci skip]

* New translations pcsx2-qt_en.ts (Latvian)
[ci skip]

* New translations pcsx2-qt_en.ts (Hindi)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish, Latin America)
[ci skip]
2024-01-18 20:21:15 +10:00
forrvalhalla 2ec5559dd6 GameDB: Add HPO Native to SLAI 2024-01-18 09:28:34 +00:00
RedDevilus 6f904759ee GameDB: Gun Align to Native + typo fix
Looks better with the bloom and character shadows
2024-01-18 09:27:14 +00:00
RedPanda4552 507fafd601 Pad: Force multitapped slots to Not Connected if their multitap is missing 2024-01-18 14:05:21 +10:00
refractionpcsx2 9c463f1338 GS/HW: Add DS and Alpha Test checks 2024-01-18 13:33:34 +10:00
Stenzek 8818cd0285 GS/HW: Further improve no_rt heuristics
Reduces copies by almost 500 in Crash and Burn, few hundred drawcall
reductions in other games.
2024-01-18 13:33:34 +10:00
Stenzek 23b72d08d2 ImGuiOverlays: Fix analog input display 2024-01-17 19:02:33 +10:00
Stenzek 227049b6f2 FileSystem: Handle infinite symlink loops in FindFiles() 2024-01-17 13:57:19 +10:00
Stenzek 97abd3e1f9 ImGuiOverlays: Display inputs as integer, ignoring deadzone 2024-01-17 13:56:54 +10:00
Stenzek 6f34b7ba99 Pad: Add GetEffectiveInput()
Returns the value, incorporating any deadzone.
2024-01-17 13:56:54 +10:00
Alessa Baker c0d86c3852 Adding Jetbrains Rider to Gitignore. 2024-01-17 12:24:15 +10:00
Stenzek bf743ff467 gitignore: Add portable.ini/fix font paths 2024-01-16 22:13:56 +10:00
Connor McLaughlin 306f994464 CI/Linux: Use wildcard for AppImage libc downgrade 2024-01-16 21:43:25 +10:00
TheLastRar f56676942b DEV9: Remove SDMA code 2024-01-16 10:45:14 +00:00
TheLastRar bfd0a05289 DEV9: Fix ATA MDMA 2024-01-16 10:45:14 +00:00
JordanTheToaster 3999c08f00 GameDB: Various fixes 2024-01-16 10:43:38 +00:00
TheTechnician27 febb8ec1a6 GameDB: Fix water in Just Cause (#10645) 2024-01-16 10:29:31 +00:00
RedPanda4552 cdd38ef7aa Game List: Ignore exclusion paths if they are empty string
Works around a bug of unknown origin which causes empty string to be added to the exclusions list, clearing the games list completely.
2024-01-16 18:38:18 +10:00
Stenzek 54c620a5df CI: Default to non-portable builds 2024-01-16 13:13:02 +10:00
Martino Fontana 089b7fa73e Build: Remove unused option DISABLE_BUILD_DATE 2024-01-16 13:12:20 +10:00
PCSX2 Bot d9d0e84ca1 PAD: Update to latest controller database. 2024-01-15 17:17:01 +01:00
refractionpcsx2 badede2e2d GS/HW: ignore lower 3 bits of 16bit color for AEM check 2024-01-15 14:45:00 +00:00
Stenzek e2ae28741d Qt: Look for a file named DefaultUpdaterChannel.h
Make manual releases create this file, and make it contain

  #define DEFAULT_UPDATER_CHANNEL "stable"

So that the release defaults to the stable update channel.
2024-01-15 15:35:21 +10:00
Stenzek ff34150b15 Build: Simplify Git version extraction
Get rid of SysForwardDefs.h
Use last known git tag to determine version info, if it is not a tagged commit.
2024-01-15 15:35:21 +10:00
Tyler Wilding 4a93ceac58 Update Crowdin configuration file 2024-01-14 14:18:03 -05:00
JordanTheToaster 5a724bf49e GameDB: Flower sun and rain fixes 2024-01-14 17:40:58 +00:00
Connor McLaughlin c23bcf6322 Qt: Remove debug popup after update cleanup 2024-01-14 18:36:01 +10:00
PCSX2 Bot c863149ad9 Qt: Update Base Translation 2024-01-14 18:07:44 +10:00
Connor McLaughlin 5fb6e22bed Qt: Invoke Updater as Administrator for Program Files installs 2024-01-14 18:03:10 +10:00
refractionpcsx2 d634088282 GS/HW: Don't mark 24bit alpha as valid on upgrade 2024-01-14 06:56:57 +00:00
Stenzek c99a935831 CDVD: Fix block dump path generation 2024-01-14 15:23:25 +10:00
Stenzek 165da677ed Qt: Use native path separators for block dump 2024-01-14 15:23:25 +10:00
Stenzek 0bbde2ca52 IPU: Fix regression from #10617 2024-01-14 15:22:43 +10:00
Stenzek 3d13c5d13c CI: Allow user to override deps build path 2024-01-14 14:05:16 +10:00
Stenzek 9d978c67ec GS/DX11: Remove unused field 2024-01-14 12:51:51 +10:00
Stenzek 8766e1fa57 GS: Fix enum type return warnings 2024-01-14 12:51:51 +10:00
Stenzek c0e4883987 GS: Make GSVertex POD
Same code is generated with optimization (256-bit store in AVX2).
2024-01-14 12:51:51 +10:00
Stenzek 57f2cd5f9e GS: Make GSDrawingContext and GSDrawingEnvironment POD 2024-01-14 12:51:51 +10:00
Stenzek 50d8d06a94 GS: Make vector types POD
Generates the same code in Release, but slightly difference code in Debug.
In Debug, with the default copy assignment operator, it turns into two
8-byte moves. With the overloaded operator, it turns into a function call
with a vector move.
2024-01-14 12:51:51 +10:00
Stenzek 2e07328878 GS: Skip vertex append for GS_INVALID PRIM 2024-01-14 12:51:51 +10:00
Stenzek ad8294e521 GS: Remove unused vertex types 2024-01-14 12:51:51 +10:00
Stenzek 14426a7b45 GSCapture: Fix invalid substring comparison 2024-01-14 12:51:51 +10:00
Stenzek 6697e76be1 x86/iR5900: Fix signed/unsigned comparison in timeout loop 2024-01-14 12:51:51 +10:00
Stenzek 73cd876f6d SPU2: Make StereoOut16/32 POD 2024-01-14 12:51:51 +10:00
Stenzek e626754000 IPU: Remove last parameter from IDCT_Add
It was always being used uninitialized.
2024-01-14 12:51:51 +10:00
Stenzek 1fedd31229 HW: Make various DMAC/IPU/VIF register types POD 2024-01-14 12:51:51 +10:00
Stenzek bfe1746ddb Cache: Make CacheTag/CacheData POD 2024-01-14 12:51:51 +10:00
PCSX2 Bot 4800c32db4 Qt: Update Base Translation 2024-01-13 12:27:29 +10:00
KamFretoZ 140fc28b3e FSUI: Allow toggling fullscreen when VM is paused 2024-01-13 12:27:05 +10:00
Stenzek f9833bb8af Qt: Tidy up Tools menu
Make System Console and Verbose contingent on Advanced Settings being enabled.
Make Debug Console contingent on actually running under a debugger.
2024-01-13 12:26:34 +10:00
TheTechnician27 4b6ddaf09e Update VMManager.cpp to not count paused time toward time played
Hopefully resolves #10497. Between each update to played time, we calculate the sum of the deltas between VM resume and pause in order to subtract that off from the total session (paused and unpaused) session time.

Thus, if someone pauses the emulator, that time spent paused will no longer be reflected in the GameList.
2024-01-12 22:52:34 +10:00
Stenzek d427db4a15 GS/HW: Fix drawing with mismatched target sizes 2024-01-12 19:40:30 +10:00
Stenzek deb39cc20f CMake: Set LINUX in current and parent scope 2024-01-12 19:21:31 +10:00
Stenzek 3a4c25e916 VMManager: Force TimeStretch in Achievements HC Mode 2024-01-12 19:20:38 +10:00
Dan McCarthyandKamFretoZ f416eb3d4f Translation\UI: Updates Bitrate "Kbps" to "kpbs"
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2024-01-12 15:59:15 +10:00
Dan McCarthy 87cbb1f90c Settings: Adds description to 'All CRCs' on hover for cheat/patch settings
Add an on hover description to explain the purpose of the 'All CRCs' button in the Cheat and Patch Settings window.
2024-01-12 15:59:15 +10:00
Stenzek 68f43121fb MTGS: Explicitly set FP control register on startup
Linux appears? to inherit the value of MXCSR from the creating thread,
and that breaks parts of the software renderer.
2024-01-12 15:23:31 +10:00
Stenzek 51ceab1f3c PINE: Convert from class to namespace
Fewer global objects, indirect includes via headers.
2024-01-12 12:57:28 +10:00
Stenzek 2257992a3f PINE: Tidy up and fix shutdown hang on Linux 2024-01-12 12:57:28 +10:00
TellowKrinkle 40ead584d7 GS:MTL: Properly handle hdr rendering to cleared textures 2024-01-12 12:51:50 +10:00
PCSX2 Bot 6f2be7bd17 Qt: Update Base Translation 2024-01-12 12:51:24 +10:00
KamFretoZ af9ca4cf7d 3rdparty: Add source for modified PromptFont that we use for OSD 2024-01-12 12:44:43 +10:00
Stenzek ea98203ac5 Qt: Add log window 2024-01-12 12:40:46 +10:00
Stenzek e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek fa00069068 Console: Remove WX rubbish and replace 2024-01-12 12:40:46 +10:00
refractionpcsx2 efae58de52 GS/HW: Don't bother trying to draw empty draws 2024-01-11 14:43:04 +00:00
refractionpcsx2 39c7f703cb GameDB: Remove GS fixes from Ty The Tasmanian Tiger 2024-01-11 13:52:53 +00:00
refractionpcsx2 96220e509c GSDumpRunner: Fix dump runner 2024-01-11 13:52:53 +00:00
refractionpcsx2 4de495ad59 GS/HW: Upgrade target to C32 if alpha requested on src is rt 2024-01-11 13:52:53 +00:00
refractionpcsx2 56a950a074 GS/HW: Update cached source alpha if linked to target 2024-01-11 12:46:23 +00:00
forrvalhalla 2b47254bdd GameDB: Set HPO Native to Fast and Furious (#10595) 2024-01-11 08:20:56 +00:00
Tyler Wilding da28e2cc37 CI: fix flatpak cron and add a way to manually kick off a release (#10567)
* CI: fix mistake stopping flatpak cron from running

* CI: add a way to manually kick off releases with a custom tag

* cmake: handle edge-case where a commit can have multiple tags

* CI: set release channel appropriately when it's a stable release
2024-01-10 19:04:42 -05:00
refractionpcsx2 3d64f4a548 GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni 2024-01-10 15:50:33 +00:00
refractionpcsx2 abf03b0c79 GS/HW: Detected striped moves in HW 2024-01-10 15:50:33 +00:00
refractionpcsx2 8381742422 GS: Flush draw when address matches FRAME/Z 2024-01-10 15:43:06 +00:00
Stenzek 724bb09aec GS/HW: Don't rely on old targets for double-half clear 2024-01-10 19:36:49 +10:00
Stenzek ad5de248b4 Qt: Fix incorrect renderer shown in status bar 2024-01-10 19:35:26 +10:00
AKuHAK 1a1fdf6a5a DEV9: various fixes for ATA Identify
improved 48-bit addressing
UDMA mode now set correctly
MDMA0 mode now set correctly
fixed user addressable sectors limit
2024-01-09 21:39:27 +00:00
Stenzek c469b17350 GS/HW: Fix incorrect resizing of Ico move target 2024-01-09 19:50:51 +00:00
refractionpcsx2 01842a3c6b GS/HW: Allow blending on normal shuffles 2024-01-09 13:17:52 +00:00
Berylskid 4cd385dbff GameDB: Fix broken shadows in Armored Core Last Raven 2024-01-09 11:56:31 +00:00
GovanifY 72787d103f PINE: fix regressions introduced in #10448 2024-01-08 22:01:24 +00:00
PCSX2 Bot 59072272a9 PAD: Update to latest controller database. 2024-01-08 17:06:21 +01:00
Stenzek ef76666e5a Misc: Warning fixes 2024-01-08 23:33:43 +10:00
Stenzek 0a0994b19c Qt: Fix docs file not getting included on Linux/Mac 2024-01-08 23:33:43 +10:00
psykose ab68c570a9 Debugger: initialise SavedAddress.address with 0 instead of NULL 2024-01-08 20:44:26 +10:00
JordanTheToaster dcdf3b39a3 GameDB: Various fixes 2024-01-08 10:38:53 +00:00
Stenzek 476cb2db34 Qt: Add third-party license statements 2024-01-07 22:20:43 +10:00
Stenzek 34a7e00413 GameDB: Use chop rounding for division in GT4 NTSC-J 2024-01-07 21:42:18 +10:00
Stenzek 413ba09ee0 Config: Replace FpuNegDivHack with eeDivRoundMode 2024-01-07 21:42:18 +10:00
KamFretoZ 33eefefffb Qt: Update Base Translation 2024-01-07 10:44:12 +00:00
KamFretoZ b3c822e31b Qt: Minor Translation Fixes 2024-01-07 10:44:12 +00:00
Connor McLaughlin 14a458a275 Qt: Fix HTTP download error format string 2024-01-07 20:14:01 +10:00
JordanTheToaster 6c49f9cf52 GameDB: DMC 1 Fixes 2024-01-07 18:40:47 +10:00
Stenzek 803ea4dda5 Qt: Update base translation 2024-01-07 18:35:50 +10:00
Stenzek c9b23e6e4e Qt: Fix opening game properties causing patch reload 2024-01-07 18:35:50 +10:00
Stenzek 509c9318af Qt: Fix missing font message not being translatable 2024-01-07 18:35:50 +10:00
Stenzek 46e1e3d904 Qt: Add runtime downloading of CJK OSD fonts 2024-01-07 17:23:57 +10:00
Stenzek 7a045d837b Qt: Add runtime resource downloading 2024-01-07 17:23:57 +10:00
Stenzek 574ea820f7 Config: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-07 17:23:57 +10:00
Stenzek 7061d48dde SDLInputSource: Replace hint strings with macros 2024-01-07 16:19:29 +10:00
Stenzek 53633b7279 Qt: Fix columns in cheat tree list not auto-sizing 2024-01-07 16:03:37 +10:00
Stenzek 05bb126af9 Patch: Fix ungrouped patches from >1 file not merging 2024-01-07 16:03:37 +10:00
Stenzek 436fba77ac SDLInputSource: Log axes/buttons when controller is opened 2024-01-07 14:07:53 +10:00
Ty Lamontagne 91c0e64159 Misc: Enable some disabled warnings
smite you windows for keeping long 32 bits
2024-01-07 13:19:14 +10:00
dependabot[bot]dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>Tyler Wilding
7207681485 CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 (#10431)
* Bump actions/upload-artifact from 3 to 4

Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump actions/download-artifact from 3 to 4

Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* github: group github actions updates going forward

* ci: update to labeler@v5

* ci: properly differentiate between windows build artifacts on PRs

* ci: workaround flatpak-builder temporarily as well as test fix

* ci: simplify things, just explicitly specify the artifact names in the workflows

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2024-01-06 15:44:44 -05:00
KamFretoZ eef53f1b54 Qt: Minor Translation Fixes 2024-01-06 16:03:19 +00:00
KamFretoZ 150d8d3214 Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
JordanTheToaster a14376abb6 GameDB: Various fixes 2024-01-06 15:58:00 +00:00
KamFretoZ dfb45a8ebc GameDB: Fixes for Bully 2024-01-06 15:56:51 +00:00
Dan McCarthy 00137c3031 Misc: Uses Qt::UserRole for hardcoded literals & const changes
Adds const to variables that could use them but currently don't and replaces 256 literal uses with Qt::UserRole to be clear what it is for and how this number is used as currently it's a bit confusing.
2024-01-06 13:17:39 +10:00
Dan McCarthy b9c7dacbd1 Debugger: Double clicking Memory Search result switches to memory view tab
Previously when double clicking a memory search result it would go to the address but not switch to the memory view tab if the user wasn't already on it.
Now it ensures the user moves to the memory view widget, as this is almost always going to be the user's intention.
2024-01-06 13:17:39 +10:00
Dan McCarthy 3a03b579d2 Debugger: Add Saved Addresses tab widget for bookmarking mem addresses
Adds a tab widget to the debugger that allows saving/bookmarking memory addresses and giving them labels/descriptions for convenience. Includes the ability to jump back to memory addresses from the Saved Addresses tab, and adding Saved Addresses from memory search search results context menu and the memory view context menu.

Also supports importing and exporting the saved addresses as CSV format.
2024-01-06 13:17:39 +10:00
lightningterror e2bbe5cd8b SIO: Fix Wunused-variable compiler warnings. 2024-01-05 14:30:40 +01:00
PCSX2 Bot c7347a3a16 Qt: Update Base Translation 2024-01-05 14:30:18 +01:00
Stenzek 8749b3c782 Patch: Fix last duplicate patch group not being ignored 2024-01-05 22:32:11 +10:00
RedPanda4552 10389dc3f1 Pad: Add Pop'n Music controller type 2024-01-05 16:44:36 +10:00
Stenzek 5e191a6cd8 GameDB: Add fullblend/autoflush/tex-in-RT for Catwoman 2024-01-05 13:55:18 +10:00
Stenzek a247625095 GS/HW: Handle offset RTs when offset texture is detected
Catwoman draws to the target at 2E60 via 2D00, one page back
horizontally, and one vertically.

The Destroy All Humans fix also works here, but it only applied to the
texture, not the RT. So do a very conservative form of RT-in-RT to
handle Catwoman.

Unfortunately nothing else benefits from it.
2024-01-05 13:55:18 +10:00
refractionpcsx2 0fb234f3e4 Linux: Stop OpenGL overriding Vulkan if both VK and OpenGL are enabled 2024-01-05 00:03:09 +00:00
Dan McCarthy e3e35d3bc6 Misc: Add patches folder to gitignore
Adds Patches folder to git ignore so that changing branches/stashing/unstashing does not impact patches files in repository folder.
This matches how the cheats folder is handled.
2024-01-04 23:29:19 +00:00
Dan McCarthy 6b12ca5b39 CheatsSettings/PatchSettings: Add toggle for showing All CRCs
This used to be off by default, but was changed to show found patches/cheats for all CRCs for a game serial. However, this also clutters and shows cheats for CRCs that may not be applicable without a way to hide them.

This puts this setting behind a toggle to choose if this should be enabled/disabled so the user has choice. Still defaults to enabled to keep current behavior.
2024-01-04 23:29:19 +00:00
PCSX2 Bot 44e2837efb Qt: Update Base Translation 2024-01-04 23:50:13 +01:00
Ty Lamontagne 27dcd1bba2 Core: Remove unused variable
Caused from my previous commit. oops
2024-01-04 21:31:47 +00:00
Ty Lamontagne ebf8cba6a4 Core: Remove syscon log and merge with EE logs 2024-01-04 21:10:37 +00:00
Christian Kenny e06cf23a03 Readme: Update and Remove Redundant Info
This PR updates the readme to be more concise. Much of the old information has been moved over to the new documentation site and no longer needs to be duplicated.
2024-01-04 20:31:09 +00:00
Dan McCarthy dd55887f4b Debugger: Add support for Not Equals Array filter searches
Adds the ability to do Not Equals filter searches for arrays and strings. Refactors array search function for easily adding new search types.

Adds error message that informs the user that Not Equals can not be used for initial searches and can only be used for filter searches.
2024-01-04 20:24:38 +00:00
Dan McCarthy 39b7b29af8 Debugger: Combine Start & End addresses to 1 line & add comparison label
- Combines the start and end address inputs for memory search into a single line to not take up unnecessary space and allow room for other UI elements.

- Adds 'Comparison' label to memory search UI to describe the comparison input dropdown.
2024-01-04 20:24:38 +00:00
Dan McCarthy 6f0aef3344 Settings: Clearing settings disables Cheats/Patches
The 'Clear Settings' button will now disable all cheats and patches from the configuration. This will allow quickly resetting to having no game altering pnach patches/cheats.
2024-01-04 20:23:18 +00:00
Mrlinkwii 85c3a413fa GameDB: remove Knights Of The Temple 2 CRC 2024-01-04 20:19:52 +00:00
Mrlinkwii b6c365b89d HW/CRC: remove Knights Of The Temple 2 CRC hacks 2024-01-04 20:19:52 +00:00
Stenzek 9eedf3901a GS: Fix autoflush init after renderer switch 2024-01-04 15:27:59 +10:00
Mrlinkwii 2a6ecaeb09 GameDB: fixes for Mary-Kate & Ashley - Sweet Sixteen - Licensed to Drive 2024-01-02 22:03:10 +00:00
JordanTheToaster 027db2480a GameDB: Rock Band Track Pack Volume 2 Fixes
Fixes for complete lack of visuals in menus and game.
2024-01-02 10:02:25 +00:00
KamFretoZ f4cabca62d Qt: More Translation Fixes 2024-01-02 07:48:23 +00:00
ElTioRata 0b3edc5fd4 GameDB: 007 - Agent Under Fire
Recommends 'Full' blending setting to fix lighting issues
2024-01-02 07:40:39 +00:00
PCSX2 Bot b05152da0f PAD: Update to latest controller database. 2024-01-01 17:22:34 +01:00
Ty Lamontagne 2e0988ff03 IOP HLE: Fix broken dopen implementation 2024-01-01 04:07:21 +10:00
Silent ec12d9b657 PCAP: Fix a regression from #10448 2023-12-31 12:19:50 +00:00
Stenzek f388de26ab GS: Refactor renderer switching
- Fix automatic renderer causing delay when changing settings.
 - Make the Debug -> Switch Renderer menu actually save.
2023-12-31 19:17:43 +10:00
Stenzek 68df8bf8ea GS/DX11: Ignore two irrelevant warnings 2023-12-31 16:19:03 +10:00
Stenzek 4a960bba5e GS/DX11: Fix crash with debug device 2023-12-31 16:19:03 +10:00
Stenzek 3a72b3fe3f GS/HW: Fix crash with custom textures 2023-12-31 16:19:03 +10:00
Stenzek 47f372f215 Achievements: Wrap long achievement descriptions 2023-12-31 13:40:32 +10:00
Stenzek 7dc93bee7e ImGuiFullscreen: Add LayoutUnscale() 2023-12-31 13:40:32 +10:00
Stenzek 69ff64149a Achievements: Display missable/progression/win icons 2023-12-31 13:40:32 +10:00
Stenzek 4795f0a7dd 3rdparty/rcheevos: Bump to 3cadf84 2023-12-31 13:40:32 +10:00
Stenzek e9411a3db5 Resources: Add achievement icons to PromptFont
By @kamfretoz.
2023-12-31 13:40:32 +10:00
Stenzek 6a064a4fa5 GS/HW: Add descriptive labels to RTs/textures 2023-12-31 13:09:54 +10:00
Stenzek f036cdaaad GS: Move texture object labels to base class 2023-12-31 13:09:54 +10:00
Stenzek 46a68e2118 GS: Purge GSTextureSW
Everything uses hardware device textures now.
2023-12-31 13:09:54 +10:00
Stenzek d020ea8f63 GS/SW: Remove use of GSTextureSW for dumping 2023-12-31 13:09:54 +10:00
Stenzek a4b40ab9e1 GS: Purge GSTexture::Swap()
Was only used for texture replacements, and that can just be a pointer
swap instead.
2023-12-31 13:09:54 +10:00
Stenzek 7c62b86ed9 CMake: Move unsupported compiler warning to end 2023-12-31 13:08:03 +10:00
Stenzek 96fb49e35c 3rdparty/libzip: Hardcode most checks
We are only targetting a limited number of platforms.

Significantly speeds up generation time with Xcode.
2023-12-31 13:08:03 +10:00
User 8e5fc236ca CMake: Fix building x86 on Apple Silicon 2023-12-31 13:08:03 +10:00
Stenzek 0784b5930b CMake: Use shared libwebp, liblz4, and libzstd on Linux/Mac 2023-12-31 13:08:03 +10:00
Stenzek 6de792c465 CI: Add xz/zstd/lz4/webp to Mac dependencies
Also fix building on Apple Silicon, and allow the destination path to be
specified, instead of being hardcoded to $HOME/deps.
2023-12-31 13:08:03 +10:00
Silent e9a2c89930 GamePatchSettingsWidget: Enable word wrap for long patch names/descriptions 2023-12-31 13:05:02 +10:00
PCSX2 Bot 9d9f3acbe6 Qt: Update Base Translation 2023-12-31 13:03:27 +10:00
Stenzek b67126e917 GS/HW: Use DECAL/TCC for GT4 render fix
That way the channel gets actually written to alpha.
2023-12-31 12:06:08 +10:00
Stenzek bcbf390334 GS/HW: Don't discard alpha in C32 targets being used as C24 2023-12-31 12:06:08 +10:00
KamFretoZ 714e355c87 Qt/Translations: Hopefully filled the remainder of still missing description 2023-12-30 22:55:49 +10:00
KamFretoZ f258ea2906 Tools: Fix glyph range generator script 2023-12-30 22:55:49 +10:00
KamFretoZ 9445018586 Qt: Use more fitting icon for the cover download FSUI 2023-12-30 22:55:49 +10:00
TellowKrinkle 97310b8912 GS:MTL: Give labels to textures 2023-12-30 19:11:30 +10:00
JordanTheToaster 47073040d4 GameDB: Various fixes 2023-12-30 05:50:58 +00:00
Stenzek a93663af0b VMManager: Fix disc change path message 2023-12-30 15:24:28 +10:00
Dan McCarthy ecd3b87cc0 Debugger: Fix Importing Breakpoints CSV functionality (#10486)
* Debugger: Fix Importing Breakpoints CSV functionality

This resolves a few issues with the Breakpoint CSV importing functionality.
Makes the following changes/fixes:
-  Assembly instructions with commas caused part of the instruction text to be considered the start of a new column (comma is the CSV delimiter), resulting in "too many columns errors" and failing to import. Now puts values in quotes and detects the true start and end of the values, so that no extra columns are created.
- The import function was using the incorrect columns to load since the Enabled column was moved to be the first one but the import function had not been updated. Fixed this by using the column enum values instead of hardcoded numbers, so if ordering in the model changes it will still import fine.
- Updates the beginRemoveRows function to not remove an extra row. With this function you would want a "count" of 0 to remove 1, so "row, row" deletes one, "row, row+1" deletes 2. Updates it to subtract one so that the range is not including one more than it is intended to.
-

* Misc: Cleanup regex string & add explicit imports

Uses raw string literal to make the regular expression easier to read since regex is ugly enough as it is, we really don't need escaping characters in a string on top.

Also explicitly includes used Qt classes.
2023-12-30 14:01:30 +10:00
PCSX2 Bot 5c34f208bd Qt: Update Base Translation 2023-12-30 14:00:42 +10:00
Stenzek 47f8d8c71c GS: Use templates for shift immediates
Also removes the __m128 overloads - it's too easy to mistake for a
variable shift (which doesn't exist in SSE4), instead it takes the shift
amount from the lowest 32-bits.
2023-12-30 14:00:03 +10:00
Stenzek b2a0dba3bb GS/SW: Replace non-constant shift immediate 2023-12-30 14:00:03 +10:00
Stenzek fc1304dff5 GS/SW: Work around not being able to use non-constant offsetof 2023-12-30 14:00:03 +10:00
Stenzek 0e15de7103 CMake: Tidy up platform/architecture detection 2023-12-30 14:00:03 +10:00
psykose 182375314e DEV9: fix some missing includes and nonportable u_long type use 2023-12-30 13:05:39 +10:00
星云nebulas 69ac4ddedc GameDB: Add some NTSC-C game's official Simplified Chinese names 2023-12-30 00:03:19 +00:00
JordanTheToaster 68b31347f4 GameDB: Ace Combat fixes
Hopefully this will be the last time I have to do this but knowing my luck.
2023-12-29 17:04:39 +00:00
refractionpcsx2 6be2d1cbc0 GS/HW: Fix some target resize/clear handling 2023-12-29 05:33:19 +00:00
refractionpcsx2 5fac15c449 GS/HW: Include expansion of new targets in preload
Also potentially avoids a copy
2023-12-29 05:33:09 +00:00
refractionpcsx2 ecb86b01c8 GS/TC: Fix invalidation when start page is negative 2023-12-29 05:33:09 +00:00
refractionpcsx2 1744a6ffeb GS/TC: Fix invalidation bug when translating P8->C32 2023-12-29 05:33:09 +00:00
refractionpcsx2 fb393c22b6 GS/HW: Improve target lookup handling + fix alpha requirements 2023-12-29 05:33:09 +00:00
Stenzek fe2ed74020 GS: Use DX11/GL for Auto when no compatible Vulkan devices exist 2023-12-29 15:29:54 +10:00
Stenzek 5f51050b2f GS/Vulkan: Ignore GPUs that don't meet the required extensions 2023-12-29 15:29:54 +10:00
refractionpcsx2 913253d861 GS/TC: Remove old targets when changing width and outside a page 2023-12-28 14:57:22 +00:00
AKuHAK 8172b2e5ed DEV9: Add support for external HDD ID.
This commit introduces the capability to read the content of a *.hddid file located in the same directory as the HDD image (same name, different extension). The retrieved content is then used to fill the SCE_IDENTIFY_DRIVE response.
2023-12-28 22:19:19 +10:00
AKuHAK 0a7fc06510 R5900: fix ParseArgumentString for strings with spaces in the beginning 2023-12-28 22:18:20 +10:00
AKuHAK a81b20d9d5 QT: Add ability to pass launch arguments with CLI option -gameargs 2023-12-28 22:18:20 +10:00
Stenzek 90a09eb520 GameDB: Remove mention of full clamp for GT4 2023-12-28 22:15:29 +10:00
Stenzek 4ffbe0bbf9 x86/FPU: Always preserve sign in neg.s 2023-12-28 22:15:29 +10:00
Stenzek 8f991c311f GameList: Sanitize all cover paths 2023-12-28 18:35:28 +10:00
Stenzek 367f839934 Qt: Fix game properties dialog not activating 2023-12-28 18:35:11 +10:00
PCSX2 Bot 6c15359137 Qt: Update Base Translation 2023-12-28 14:02:38 +10:00
Stenzek fa05d656ad VMManager: Simplify CPU heuristics for MTVU default 2023-12-28 14:02:14 +10:00
KamFretoZ 76e32f55de Qt: Hide advanced graphics settings by default.
To show it, enable "Show Advanced Settings" option first.
2023-12-28 13:34:06 +10:00
KamFretoZ 30ca79a23a Qt/Translation: Make the input setting value for Analog Sensitivity Consistent with Description 2023-12-28 13:34:06 +10:00
KamFretoZ 0ce6961972 gitignore: Don't include KDevelop 4 workspace configs 2023-12-28 13:34:06 +10:00
KamFretoZ b0ae2caef8 Qt/Translation: Attempt to fill in missing descriptions in settings 2023-12-28 13:34:06 +10:00
JordanTheToaster 3eb4a64517 GameDB: Various fixes
Fixes for HC size in Ace Combat and FMVs now working fine without SoftwareFMV in COD 2
2023-12-28 01:23:23 +00:00
PCSX2 Bot 61a80b59d1 Qt: Update Base Translation 2023-12-27 23:28:50 +01:00
refractionpcsx2 71eaef35e3 GSDumpRunner: Fix dump runner not starting 2023-12-27 19:10:47 +00:00
Connor McLaughlin b7ae453d84 Common: Fix duplicate fastjmp on Windows/CMake 2023-12-27 16:03:49 +10:00
Stenzek 33958fed96 Qt: Fix AutoUpdaterDialog building 2023-12-27 14:34:48 +10:00
Stenzek 59d29b3648 Common: Rename General to HostSys
Actually fits what it's doing.
2023-12-27 13:55:35 +10:00
Stenzek 911d7f6533 Common: Move janky macros to Config.h 2023-12-27 13:55:35 +10:00
Stenzek 9d49015c0c Common: Purge pxEnum macros 2023-12-27 13:55:35 +10:00
Stenzek d585712b40 GIF: Comment out packet register assertion
Triggers on "normal" register writes.
2023-12-27 13:55:35 +10:00
Stenzek fb15893521 VMManager: Remove and merge System.cpp 2023-12-27 13:55:35 +10:00
Stenzek 308f8c5112 x86emitter: Abstract MXCSR into a general FPControlRegister type 2023-12-27 13:55:35 +10:00
Stenzek 86edc0dbe2 x86emitter: Make SSE_MXCSR not dependent on emitter 2023-12-27 13:55:35 +10:00
Stenzek f461bc9176 x86emitter: Purge x86caps
We can use cpuinfo for querying AVX/AVX2.
2023-12-27 13:55:35 +10:00
Stenzek b121e5af25 x86emitter: Purge MXCSR mask
We require SSE4, no need to mask away things that are unsupported by
SSE1.
2023-12-27 13:55:35 +10:00
Riley011 d292835941 GameDB: Add a couple more dothack title adjustments 2023-12-26 14:58:02 +00:00
Stenzek 88aee00a02 GS/Vulkan: Disable threaded presentation when spin is enabled 2023-12-26 14:14:15 +10:00
Jakey 2fa806bbee GameDB: Recommended blending for Silent Hill: Origins.
Recommend full blending to fix grey text.
2023-12-26 03:54:09 +00:00
refractionpcsx2 ae3faa1540 GS/HW: Only copy valid channels for copied channels in hw move 2023-12-26 03:51:33 +00:00
Riley e1e9c428f1 GameDB: Fix dothack titles (#10477) 2023-12-26 01:52:37 +00:00
PCSX2 Bot 443ca9da56 Qt: Update Base Translation 2023-12-25 19:50:45 +01:00
JordanTheToaster ef05da1860 GameDB: Various fixes
Gamer
2023-12-25 12:54:06 +00:00
refractionpcsx2 e5a87c7463 GS/HW: further Z copy improvements and reverse shuffle coords 2023-12-25 11:49:40 +00:00
refractionpcsx2 da2f419b86 GS/HW: Fix some behaviour when target is copied from Z 2023-12-25 11:49:40 +00:00
refractionpcsx2 4586a12859 GS/HW: Correct some channel shuffle behaviour for alpha shuffles 2023-12-25 11:49:40 +00:00
Stenzek 9c416bdbc1 Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin
This seems silly, but since we don't have a direct reference to
QtSvg, it doesn't deployed directly from the main binary
(only indirectly from iconengines), and the libqsvg.dylib imageformat
plugin does not get deployed.

Patch macdeploy to remove the Svg check, ensuring the dylib is always
deployed.

Fixes controller images not being displayed in Mac builds.
2023-12-25 18:05:41 +10:00
Stenzek f43255a1fb MSBuild: Don't supply PrecompiledHeader.h to moc
Redundant, since it's force included anyway.
2023-12-25 12:39:08 +10:00
Stenzek 59949c50d3 CMake: Don't compile PrecompiledHeader.cpp 2023-12-25 12:39:08 +10:00
Stenzek 4608579c31 GIF: Get rid of assertion with side effects 2023-12-24 23:12:12 +10:00
Stenzek 8b7c69c4b0 GS/HW: Further improve GT4 render fix
Fixes transitions in Prologue version, and the coloured strip when
starting normal races.
2023-12-24 22:01:32 +10:00
Stenzek 0d519a5f28 x86/FPU: Use SSE4 pminsd+pminud for sign clamping 2023-12-24 22:01:23 +10:00
Stenzek 47ae3ff8d3 SDLInputSource: Optionally load game_controller_db.txt from data dir 2023-12-24 15:52:56 +10:00
refractionpcsx2 97b7d7c7b9 GameDB: Add merge targets for Wave Rally 2023-12-24 04:19:39 +00:00
refractionpcsx2 c552d717ff GS/HW: Only update dirty if intersects + fix tex is rt regions 2023-12-24 04:19:39 +00:00
Stenzek 3230287a5f UnitTests: Hopefully fix random failures based on load address 2023-12-24 14:03:14 +10:00
Stenzek 0bc9c7ffa1 Common: Replace x86_intrin.h with generic Intrin.h
For later Apple Silicon support.
2023-12-24 14:03:14 +10:00
Stenzek d9abe10308 Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
Stenzek 3f62e7d36f Qt: Force include PrecompiledHeader.h for MSBuild 2023-12-24 14:03:14 +10:00
Stenzek 47a65ce01e Misc: Slim down PCH 2023-12-24 14:03:14 +10:00
Stenzek cd6590e15c Misc: Fix clang warnings 2023-12-24 14:03:14 +10:00
Stenzek 87d392adb5 Common: Don't include x86_intrin.h globally 2023-12-24 14:03:14 +10:00
Stenzek 1dac754ca3 Misc: Purge OFFSETOF 2023-12-24 14:03:14 +10:00
Stenzek b844bb1268 Misc: Simplify platform/compiler macros 2023-12-24 14:03:14 +10:00
Stenzek dc859ca0a6 Misc: Simplify assertion macros 2023-12-24 14:03:14 +10:00
Stenzek 20e75b4057 GS: Replace ASSERT() with pxAssert() 2023-12-24 14:03:14 +10:00
Stenzek a69977c62b Misc: Always use C++20 constinit 2023-12-24 14:03:14 +10:00
Stenzek 3b0513a57c Misc: Purge _M_AMD64 define 2023-12-24 14:03:14 +10:00
Stenzek a5c2ea679d TextureDecompress: Remove non-SSE code paths 2023-12-24 14:03:14 +10:00
Stenzek 0dd5e7c081 GS: Move privileged register dump to GSRenderer.cpp 2023-12-24 14:03:14 +10:00
Stenzek 31e9206fc0 Common: Purge unused macros 2023-12-24 14:03:14 +10:00
Stenzek 4bf7d2b2fe Common: Remove macro checks for unsupported platforms 2023-12-24 14:03:14 +10:00
Stenzek c8b051628f Misc: Replace likely/unlikely with C++20 equivalents 2023-12-24 14:03:14 +10:00
Stenzek 76f36b780c StringUtil: Replace StartsWith/EndsWith with C++20 equivalents 2023-12-24 14:03:14 +10:00
Stenzek d73d698fd5 FileSystem: Purge GetDisplayNameFromPath()
Redundant function.
2023-12-24 14:03:14 +10:00
Stenzek 9967d5ca9e CDVD: Simplify compressed ISO detection 2023-12-24 14:03:14 +10:00
refractionpcsx2 fdc0370cdf Perfmon: Fix statistics for GS dump runner to ignore idle frames 2023-12-23 19:17:01 +00:00
refractionpcsx2 a51a46f61a GS/HW: Fix texture shuffles with reversed co-ords 2023-12-23 19:17:01 +00:00
refractionpcsx2 3edd508fc8 PerfMon: Fix statistics for games with idle frames 2023-12-23 19:17:01 +00:00
refractionpcsx2 18fea6440e DumpRunner: Fix script handling of paths containing square brackets 2023-12-23 18:40:38 +00:00
refractionpcsx2 3a242b513c GS/PCRTC/HW: Correct height of framebuffer reads 2023-12-23 18:40:38 +00:00
Dan McCarthy ade6a6c3ab Debugger: Add memory search types: GreaterThan(OrEqual), LesserThan(OrEqual), and Not Equal (#10441)
* Make memory search search type handling more clear with enum

Adds an enum class to represent the Search type used in a memory search. Prior, this was just handled with an integer to represent each type, but it was very unclear what corresponded to which type at first glance.

Made this easier to follow by using an enum to represent the type.

* Debugger : Add support for greater than/less than/not equal search types

Adds support for basic greater than/greater than or equal/less than/less than or equal/not equal search types for the debugger's Memory Scan.

This adds a new input to allow selecting the search comparison type, which defaults to Equals, and allows switching to the above mentioned comparisons.
It's set up to allow for adding more easily. Restructures some of the functions to make having multiple comparisons quite manageable.
Adds an enum for search comparison types for easy logic handling.

* Debugger: Update Array/String search type error to mention not handling Not Equals

Currently array/string searches don't support Not Equals searches, so this needs to be removed.

* Debugger: Code cleanup + feedback changes

Sets up if expressions to use constexpr for compile time evaluation and makes the is greater/less than logic simpler to read for int. Also removes an unneeded QPushButton cast and simply compares the pointers directly.
2023-12-23 19:02:48 +10:00
JordanTheToaster 9740ebe2a4 GameDB: Various fixes 2023-12-23 17:55:16 +10:00
Silent 0a2e137613 DiscordRPC: Show session time in Discord Rich Presence 2023-12-23 17:54:58 +10:00
refractionpcsx2 56056c4846 GS/HW: Fix source partial preload alpha tracking behaviour 2023-12-23 03:29:06 +00:00
Stenzek b32d96636d GS/HW: Always mark fetched/created depth targets as used
Same as colour targets. Fixes half screen after cutscenes in Merceneries
- Playground of Destruction.
2023-12-23 13:01:27 +10:00
Stenzek 9a4094e997 GS/Vulkan: Fix incorrect layout in depth feedback loops
Was setting the incorrect texture slot as dirty.
2023-12-23 13:01:27 +10:00
refractionpcsx2 6a0bbea9c5 GS/HW: Fix 16bit depth conversion in shuffles + fix NFSU CRC 2023-12-22 19:33:41 +00:00
PCSX2 Bot fea213ee2c Qt: Update Base Translation 2023-12-21 13:40:51 +10:00
AKuHAK 669cadf1ee DEV9: fix incorrect max hdd size
PS2 support 28-bit addressing not the the 24-bit addressing. 24-bit addressing is limited by 8Gb storage, while 28-bit is limited by 128Gb
2023-12-20 22:22:55 +00:00
RedPanda4552 c3bafa2a40 Memcard: Fix terminator not properly flagging ejections 2023-12-20 09:58:35 +00:00
refractionpcsx2 2611a93af2 MCD: Correctly wait 60 frames for eject timeout 2023-12-19 19:02:11 +00:00
KamFretoZ 651e7e5963 OSD/FSUI: Adjust PromptFont for more readability 2023-12-19 15:38:48 +00:00
refractionpcsx2 7bf18a4464 DEV9: Implement a slightly less hacky (incomplete) DVE reg set 2023-12-19 15:14:35 +00:00
Stenzek 14fd42ad91 Core/Memory: Properly reset memory on reset
[SAVEVERSION+]
2023-12-19 15:14:35 +00:00
refractionpcsx2 33a61558e1 Core: Improve determinism on reset + default fast boot interlaced 2023-12-19 15:14:35 +00:00
RedPanda4552 05ed785af1 Memcard: Remove option to disable auto eject 2023-12-18 21:06:58 +00:00
PCSX2 Bot 158193a6c4 PAD: Update to latest controller database. 2023-12-18 19:23:29 +01:00
Stenzek 2671da5c2f GS/HW: Don't crash on texture allocation failure 2023-12-18 18:19:13 +10:00
Stenzek a99a819e75 Qt: Fix game properties dialogs keeping app open 2023-12-18 14:12:57 +10:00
KamFretoZ 94664c24d8 GameDB: Fixes for Boku no Natsuyasumi 2 2023-12-17 16:41:55 +00:00
JordanTheToaster 466e96e79a GameDB: Sims 2 Castaway fixes
Fixes dastardly lines appearing on the ground at certain viewing angles.
2023-12-17 16:41:40 +00:00
Stenzek fd2cd0b904 ImGui: Fix save state selector crash in DX11 2023-12-17 22:06:55 +10:00
Stenzek 4afe14dff7 Qt: Fix settings window focusing 2023-12-17 19:59:05 +10:00
Stenzek 9436a823ba Qt: Fix incorrect translation context preventing settings switch 2023-12-17 19:59:05 +10:00
Stenzek 1346c98a58 GS: Autodetect Vulkan for Intel Xe GPUs 2023-12-17 19:35:18 +10:00
lightningterror 93992ee1c1 ImGui: Fix Wsign-compare compiler warning. 2023-12-16 14:35:36 +01:00
lightningterror e29bc933fe FullscreenUI: Fix Wunused-function compiler warning. 2023-12-16 14:35:36 +01:00
lightningterror 6df5cd8222 GS: Fix compiler warnings.
GSDeviceVK:
Fixes Wlogical-op-parentheses warning.

GSTextureCAche:
Fixes Wunused-lambda-capture warning.

GSRendererHW:
Fixes Wlogical-op-parentheses warning.
2023-12-16 14:35:36 +01:00
Stenzek 2dfc75c341 GS/DX12: Fix a warning during PrimID DATE pipeline creation 2023-12-16 21:04:52 +10:00
refractionpcsx2 e75a1edea8 GameDB: Add VU1 clamping to Dino Stalker/Gun Survivor 3 2023-12-16 03:02:03 +00:00
PCSX2 Bot 8c94efd61a Qt: Update Base Translation 2023-12-16 01:33:46 +01:00
Ty Lamontagne 20c3178dfe Debugger: Don't modify disassembly focus on CPU state change 2023-12-15 20:35:06 +00:00
refractionpcsx2 a7271697a2 CDVD: Adjust abort behaviour on action. 2023-12-15 16:12:26 +00:00
Stenzek c2bd21922f GS: Fix more lambda capture warnings 2023-12-15 15:42:08 +00:00
lightningterror 96831b0970 GS/D3D: Fix X3206 CAS shader warning.
Warning X3206: implicit truncation of vector type warning fix.
2023-12-15 15:40:31 +01:00
refractionpcsx2 0fd5db9f78 GS: Add local references to Move lambda function 2023-12-15 12:57:14 +00:00
refractionpcsx2 918328e5b0 GS/TC: Copy only up to old RT size on preload overlap 2023-12-15 12:57:14 +00:00
lightningterror 6bb6322bde GameDB: Remove Merge sprite from God Hand.
It breaks the lighting in the game making it dark, changing the Shadeboost is not a good solution and just masks the issue.
2023-12-15 11:59:42 +01:00
JoseAaronLopezGarciaandStenzek 00e255ee3c CDVD: Add ZSO support (#10396)
* add zso support

* format and fixed typo

* fix typo in extension (duplicated .cso)

* format

* proper casting

* use regular casting; added lz4 to gitmodules

* use C++ style casting

* fix casts

* add lz4 submodule

* added windows build configuration

* add lz4 to cmake

* undo

* undo

* add lz4 to SearchForStuff

* undo

* add own lz4 source code

* cleanup

* fix

* add nwe sources to windows build

* cleanup

* don't use precompile headers on lz4

* stupid compiler

* add const. better logging.

* cast to std::string

* 3rdparty: Add lz4

* use 3rdparty lz4

* cleanup references to lz4.cpp

* format code

* add missing header

* use fmt::format

* don't call inflateReset on ZSO

* use LZ4_decompress_safe

* fix syntax

* fix call to LZ4_decompress_safe

* use LZ4_decompress_safe_partial to ignore padded data

* cleanup

* refactor

---------

Co-authored-by: Stenzek <stenzek@gmail.com>
2023-12-15 13:05:04 +10:00
Stenzek c662dd8b04 ImGuiFullscreen: Add hover animation 2023-12-15 13:04:03 +10:00
Stenzek a85a246ab8 ImGui: Add save state selector UI 2023-12-15 13:04:03 +10:00
Mrlinkwii 9132a7c8d4 GameDB: Add monster hunter memcard filters 2023-12-14 23:40:45 +00:00
Connor McLaughlin 44367f24f9 Pad: Fix incorrect RDown icon for DualShock2 2023-12-14 17:54:28 +10:00
Mrlinkwii 5d6a9a68fe GameDB: memcardFilters for Ratchet&Clank series 2023-12-13 19:51:01 +00:00
JordanTheToaster 476d15f0fc GameDB: Various fixes
You like HPO?
2023-12-13 16:53:01 +10:00
Stenzek cce7f465f2 CI/AppImage: Bump libc6 downgrade version 2023-12-13 14:51:06 +10:00
ElTioRata 0e289d2d3b GameDB: Darkwatch Upscaling Fix
Sets HPO to Special setting to fix bloom misalignment seen on blood vision
2023-12-13 14:50:39 +10:00
ElTioRata efc9321cec GameDB: RPM Tuning bloom alignment fix
Enables Full Round Sprite + Wild Arms Hack + Autoflush
2023-12-12 21:42:55 +00:00
PCSX2 Bot 4154784f09 Qt: Update Base Translation 2023-12-12 12:55:30 +10:00
RedPanda4552 feb9d7b2a9 Memcard/Qt/Big Picture: Make shutdowns, resets, disc swaps, and savestates aware of memcard busy status 2023-12-12 12:47:39 +10:00
RedPanda4552 da22df5f5d Memcard: Move auto eject countdown out of CDVD up into counters vsync loop 2023-12-12 12:47:39 +10:00
Stenzek 78f751959d GS/HW: Don't try to double-buffer preload depth targets
Spec violations if we do.
2023-12-12 12:46:39 +10:00
Stenzek b0c3a1e23f GS/HW: Handle GT4 alpha channel shuffle 2023-12-12 12:46:39 +10:00
Mrlinkwii cb703a6ce5 GameDB : Upscaling fixes for X-Men 2 - Wolverine's Revenge 2023-12-11 20:22:28 +00:00
PCSX2 Bot c1b26b87a8 PAD: Update to latest controller database. 2023-12-11 17:34:11 +01:00
PCSX2 Bot 15f752f002 Qt: Update Base Translation 2023-12-11 11:27:11 +01:00
Stenzek af1a4ab07a FullscreenUI: Use PromptFont for keyboard/controller icons 2023-12-11 16:55:29 +10:00
KamFretoZ 5413765a23 GameDB: Update GameDB Schema for the new HPO Native Option 2023-12-11 16:55:17 +10:00
KamFretoZ da63afa758 GameDB: Fixes for WALL-E 2023-12-11 16:55:17 +10:00
JordanTheToaster 1d86d674e5 GameDB: FFX International fixes
Fixes for character flickering caused by the EE clamp mode being set to full.
2023-12-11 15:01:34 +10:00
lightningterror 5718c3d14d Input-rec: Set git tagged emu version instead of static version.
The static version was set as 1.7.0, not knowing which nightly version the recordings were made on.
2023-12-11 15:01:13 +10:00
IlDucci 2bfefaf296 UI: Minor additions for translations and English text changes
- Adding translation support for all the substrings related to the single/multiframe GS Dump message.
- Correcting the None option in the Deinterlacing settings according to what was talked about in Crowdin, unified that string with the Big Picture mode.
- Minor English text fixes reported in Crowdin.

Second attempt at doing this PR after the former, https://github.com/PCSX2/pcsx2/pull/10253 , was mangled by bad squashing and rebasing.
2023-12-11 15:00:56 +10:00
Stenzek 2c00ccca83 Qt: Resolve any symbolic links in AppRoot/DataRoot
Should fix incorrect relative path generation when PCSX2's data
directory is a within a symbolic link.
2023-12-11 14:55:36 +10:00
Stenzek ade2cc8182 Path: Add RealPath() 2023-12-11 14:55:36 +10:00
lightningterror f546ea1f8a iR5900: Correct some log links. 2023-12-10 16:34:40 +01:00
lightningterror ff499d42a0 GS/HW: Fix Wunused-variable warning. 2023-12-10 16:34:40 +01:00
lightningterror 10e5af2ddf GS/D3D12: Fix variable is reassigned a value before the old one has been used warning.
Codacy.
2023-12-10 16:34:40 +01:00
lightningterror 724f92562c GSDumpRunner: Fix trailing whitespace warning.
Codacy.
2023-12-10 16:34:40 +01:00
lightningterror 2b68c5e383 GS: Fix format string arguments warning.
%i in format string (no. 1) requires 'int' but the argument type is Unknown.

Codacy.
2023-12-10 16:34:40 +01:00
lightningterror 47545e511d DEV9: Fix Function parameter should be passed by const reference warnings
Codacy.
2023-12-10 16:34:40 +01:00
Stenzek b7aea5b726 SmallString: Add missing copy construct/assign operators 2023-12-11 01:28:34 +10:00
Stenzek 5338a4f17c GS/HW: Add 'Align To Native' HPO mode 2023-12-10 15:32:01 +10:00
Stenzek e2dcabcbea Qt: Prompt user to enable HC mode on achievement login 2023-12-10 13:09:21 +10:00
Stenzek 971929777d Achievements: Handle dynamically-sized leaderboard trackers 2023-12-10 13:09:21 +10:00
Dan McCarthy 0f4a95e31b Qt: (Debugger) Add ability to remove result from Memory Search results
Adds the ability to remove individual search results from the Memory Search results list. Right clicking a result will give the "Remove Result" option in the context menu.
2023-12-09 15:29:35 +00:00
Dan McCarthy b453787670 Qt: Adds right click Go To Disassembly menu option to Memory Search
Allows user to right click a memory search result in order to go to that memory address location in the disassembly view. This saves several step and makes it easier to do.

Also adds precedent for the memory search result context menu which will be used in future features.
2023-12-08 22:21:29 +10:00
JordanTheToaster c555dbc3e8 3rdparty: Update VK memory allocator
Updates VK memory allocator to latest master commit.
2023-12-08 22:20:33 +10:00
JordanTheToaster 1561e07ddf 3rdparty: Update D3D12 memory allocator
Updates D3D12 memory allocator to latest master commit.
2023-12-08 22:20:15 +10:00
JordanTheToaster ec9bc59962 GameDB: PJ King Kong fixes
Fixes for the hash cache being silly and spiking to stupid levels killing performance.
2023-12-08 20:20:35 +10:00
JordanTheToaster 7fd82fffab 3rdparty: Update Vulkan Headers to v1.3.272
Updates Vulkan Headers to v1.3.272.
2023-12-06 20:16:59 +10:00
RedPanda4552 0652b218db Big Picture: Enforce immediate save for macro button selection and frequency
Fixes settings not saving until emulator exit
2023-12-06 14:25:55 +10:00
RedPanda4552 59217b9af3 Big Picture: Fix macro pressure/deadzone not having independent labels
Fixes mangled pop-up, allows both to be set correctly/independently
2023-12-06 14:25:55 +10:00
RedPanda4552 46c9bcbc4f Big Picture: Don't use macro frequency display label as config key
Fixes Big Picture unable to set macro frequency
2023-12-06 14:25:55 +10:00
JordanTheToaster f6154032c7 3rdparty: Use upstream XZ submodule
For some reason we used a branch XZ from around 6 years ago? Honestly not sure why.
2023-12-04 22:16:11 +00:00
JordanTheToaster 6c2d2e8455 GameDB: FIFA World Cup 2006 Fixes
Fixes broken player textures.
2023-12-04 16:55:27 +00:00
JordanTheToaster 4d61f26dfa ci: Revert to labeler version 4.3.0
Seems to cause the labeler to explode.
2023-12-04 16:55:27 +00:00
1505 changed files with 347596 additions and 309307 deletions
+4 -2
View File
@@ -29,6 +29,9 @@ body:
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues.
- We do **not** accept issues relating to Widescreen/no-interlace patches at this time.
- Any issues pertaining to Widescreen/no-interlace patches please forward them to the [patches repository](https://github.com/PCSX2/pcsx2_patches).
- We do **not** accept issues pertaining to Linux builds other than the official AppImage and Flatpak.
- Please contact your packager for support. We have no control over other builds, nor can we investigate any issues, and historically they have been known to be broken.
- This includes pre-configured "distributions" such as EmuDeck, the "AUR", etc.
- type: textarea
id: desc
@@ -67,11 +70,10 @@ body:
- Windows 11
- Windows 10 (64bit)
- Linux (64bit) - Specify distro below
- macOS 14 (Sonoma)
- macOS 13 (Ventura)
- macOS 12 (Monterey)
- macOS 11 (Big Sur)
- macOS 10.15 (Catalina)
- macOS 10.14 (Mojave)
validations:
required: true
- type: input
+6 -4
View File
@@ -29,6 +29,9 @@ body:
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues.
- We do **not** accept issues relating to Widescreen/no-interlace patches at this time.
- Any issues pertaining to Widescreen/no-interlace patches please forward them to the [patches repository](https://github.com/PCSX2/pcsx2_patches).
- We do **not** accept issues pertaining to Linux builds other than the official AppImage and Flatpak.
- Please contact your packager for support. We have no control over other builds, nor can we investigate any issues, and historically they have been known to be broken.
- This includes pre-configured "distributions" such as EmuDeck, the "AUR", etc.
- type: textarea
id: desc
@@ -82,11 +85,10 @@ body:
- Windows 11
- Windows 10 (64bit)
- Linux (64bit) - Specify distro below
- macOS 14 (Sonoma)
- macOS 13 (Ventura)
- macOS 12 (Monterey)
- macOS 11 (Big Sur)
- macOS 10.15 (Catalina)
- macOS 10.14 (Mojave)
validations:
required: true
- type: input
@@ -124,9 +126,9 @@ body:
description: |
Any non-default core settings. If you don't want to list them out, please provide screenshots of your configuration window.
Please note that the safe preset works for most games. MTVU can have some compatibility issues so please disable it before making a report.
Please note that defaults tend to work best.
If you need to modify the settings manually because a game requires you to do so to work, please state that explicitly.
If you need to modify the settings manually to fix an issue , please state that explicitly.
validations:
required: false
- type: textarea
+4
View File
@@ -6,3 +6,7 @@ updates:
schedule:
# Check for updates to GitHub Actions every week
interval: "weekly"
groups:
ci-deps:
patterns:
- "*"
+147 -87
View File
@@ -2,127 +2,187 @@
# General Labels
'Build | Project System':
- '.github/*'
- '.github/**/*'
- '*.sln'
- '**/*.sln'
- '*.vcxproj*'
- '**/*.vcxproj*'
- 'cmake/*'
- 'cmake/**/*'
- 'CMakeLists.txt'
- '**/CMakeLists.txt'
- 'build.sh'
- changed-files:
- any-glob-to-any-file:
- '.github/*'
- '.github/**/*'
- '*.sln'
- '**/*.sln'
- '*.vcxproj*'
- '**/*.vcxproj*'
- 'cmake/*'
- 'cmake/**/*'
- 'CMakeLists.txt'
- '**/CMakeLists.txt'
- 'build.sh'
'Dependencies':
- '3rdparty/*'
- '3rdparty/**/*'
- '**/3rdpartyDeps.props'
- '.gitmodules'
- changed-files:
- any-glob-to-any-file:
- '3rdparty/*'
- '3rdparty/**/*'
- '**/3rdpartyDeps.props'
- '.gitmodules'
'Documentation':
- '*.md'
- '**/*.md'
- '*.pdf'
- '**/*.pdf'
- changed-files:
- any-glob-to-any-file:
- '*.md'
- '**/*.md'
- '*.pdf'
- '**/*.pdf'
'GUI/Qt':
- 'pcsx2-qt/*'
- 'pcsx2-qt/**/*'
- '3rdparty/Qt/*'
- '3rdparty/Qt/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/*'
- 'pcsx2-qt/**/*'
- '3rdparty/Qt/*'
- '3rdparty/Qt/**/*'
'GameDB':
- '**/GameIndex.*'
- changed-files:
- any-glob-to-any-file:
- '**/GameIndex.*'
'Installer | Package':
- 'build.sh'
- changed-files:
- any-glob-to-any-file:
- 'build.sh'
'Translations':
- 'pcsx2-qt/Translations/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/Translations/*'
# Tools / Features
'Debugger':
- 'pcsx2/DebugTools/*'
- 'pcsx2/DebugTools/**/*'
- 'pcsx2-qt/Debugger/*'
- 'pcsx2-qt/Debugger/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DebugTools/*'
- 'pcsx2/DebugTools/**/*'
- 'pcsx2-qt/Debugger/*'
- 'pcsx2-qt/Debugger/**/*'
'IPC':
- 'pcsx2/IPC*'
- 'pcsx2/**/IPC*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPC*'
- 'pcsx2/**/IPC*'
'TAS Functionality':
- 'pcsx2/Recording/*'
- 'pcsx2/Recording/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Recording/*'
- 'pcsx2/Recording/**/*'
'RetroAchievements':
- 'pcsx2/Frontend/Achievements.*'
- 'pcsx2/Achievements.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Frontend/Achievements.*'
- 'pcsx2/Achievements.*'
# Emulation Components
'Counters':
- 'pcsx2/Counters.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Counters.*'
'Vector Units':
- 'pcsx2/VU*'
- 'pcsx2/**/VU*'
- 'pcsx2/*VU*'
- 'pcsx2/**/*VU*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/VU*'
- 'pcsx2/**/VU*'
- 'pcsx2/*VU*'
- 'pcsx2/**/*VU*'
'VIF':
- 'pcsx2/Vif*'
- 'pcsx2/**/Vif*'
- 'pcsx2/VIF*'
- 'pcsx2/**/VIF*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Vif*'
- 'pcsx2/**/Vif*'
- 'pcsx2/VIF*'
- 'pcsx2/**/VIF*'
# GS Related Labels
'GS':
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
- 'bin/resources/shaders/*'
- 'bin/resources/shaders/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
- 'bin/resources/shaders/*'
- 'bin/resources/shaders/**/*'
'GS: Direct3D 11':
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Direct3D 12':
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Hardware':
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
'GS: OpenGL':
- 'pcsx2/GS/Renderers/OpenGL/*'
- 'pcsx2/GS/Renderers/OpenGL/**/*'
- 'bin/resources/shaders/opengl/*'
- 'bin/resources/shaders/opengl/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/OpenGL/*'
- 'pcsx2/GS/Renderers/OpenGL/**/*'
- 'bin/resources/shaders/opengl/*'
- 'bin/resources/shaders/opengl/**/*'
'GS: Vulkan':
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
- 'bin/resources/shaders/vulkan/*'
- 'bin/resources/shaders/vulkan/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
- 'bin/resources/shaders/vulkan/*'
- 'bin/resources/shaders/vulkan/**/*'
'GS: Metal':
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
'GS: Texture Cache':
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
'GS: Software':
- 'pcsx2/GS/Renderers/SW/*'
- 'pcsx2/GS/Renderers/SW/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/SW/*'
- 'pcsx2/GS/Renderers/SW/**/*'
# Other Core Components
'CDVD':
- 'pcsx2/CDVD/*'
- 'pcsx2/CDVD/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/CDVD/*'
- 'pcsx2/CDVD/**/*'
'DEV9':
- 'pcsx2/DEV9/*'
- 'pcsx2/DEV9/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DEV9/*'
- 'pcsx2/DEV9/**/*'
'IPU':
- 'pcsx2/IPU/*'
- 'pcsx2/IPU/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPU/*'
- 'pcsx2/IPU/**/*'
'Memory Card':
- 'pcsx2/SIO/Memcard/*'
- 'pcsx2/SIO/Memcard/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Memcard/*'
- 'pcsx2/SIO/Memcard/**/*'
'PAD':
- 'pcsx2/SIO/Pad/*'
- 'pcsx2/SIO/Pad/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Pad/*'
- 'pcsx2/SIO/Pad/**/*'
'SPU2':
- 'pcsx2/SPU2/*'
- 'pcsx2/SPU2/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SPU2/*'
- 'pcsx2/SPU2/**/*'
'USB':
- 'pcsx2/USB/*'
- 'pcsx2/USB/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/USB/*'
- 'pcsx2/USB/**/*'
@@ -33,6 +33,7 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Qt"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: true
@@ -17,7 +17,7 @@ jobs:
run: ./.github/workflows/scripts/common/update_base_translation.sh
- name: Create Pull Request
uses: peter-evans/create-pull-request@v5
uses: peter-evans/create-pull-request@v6
with:
title: "Qt: Update Base Translation"
commit-message: "Qt: Update Base Translation"
@@ -19,7 +19,7 @@ jobs:
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
- name: Create Pull Request
uses: peter-evans/create-pull-request@v5
uses: peter-evans/create-pull-request@v6
with:
title: "PAD: Update to latest controller database"
commit-message: "PAD: Update to latest controller database."
+49 -25
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -36,11 +39,18 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
container:
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.7
options: --privileged
timeout-minutes: 60
steps:
@@ -48,6 +58,12 @@ jobs:
uses: actions/checkout@v4
with:
submodules: recursive
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
# Work around container ownership issue
- name: Set Safe Directory
shell: bash
run: git config --global --add safe.directory "*"
# Hackity hack. When running the workflow on a schedule, we don't have the tag,
# it doesn't fetch tags, therefore we don't get a version. So grab them manually.
@@ -56,78 +72,86 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: linux
BUILD_SYSTEM: flatpak
ARCH: ${{ inputs.platform }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
PR_SHA: ${{ github.event.pull_request.head.sha }}
run: ./.github/workflows/scripts/common/name-artifacts.sh
- name: Install Packages
env:
COMPILER: ${{ inputs.compiler }}
run: .github/workflows/scripts/linux/install-packages-flatpak.sh
- name: Download patches
run: |
cd bin/resources
aria2c -Z "${{ inputs.patchesUrl }}/patches.zip"
wget "${{ inputs.patchesUrl }}/patches.zip"
- name: Generate AppStream XML
run: |
./.github/workflows/scripts/linux/generate-metainfo.sh .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml
cat .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml
flatpak run org.freedesktop.appstream-glib validate .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml
flatpak-builder-lint appstream .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml
- name: Validate manifest
run: |
flatpak run --command=flatpak-builder-lint org.flatpak.Builder manifest .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
flatpak-builder-lint manifest .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
- name: Build Flatpak
uses: flatpak/flatpak-github-actions/flatpak-builder@v6.3
uses: flathub-infra/flatpak-github-actions/flatpak-builder@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
with:
bundle: ${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak
upload-artifact: false
manifest-path: .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
arch: x86_64
build-bundle: true
verbose: true
mirror-screenshots-url: https://dl.flathub.org/repo/screenshots
mirror-screenshots-url: https://dl.flathub.org/media
branch: ${{ inputs.branch }}
cache: true
restore-cache: true
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
- name: Commit screenshots to OSTree
- name: Validate build
run: |
ostree commit --repo=repo --canonical-permissions --branch=screenshots/x86_64 flatpak_app/screenshots
#- name: Validate build directory
# run: |
# flatpak run --command=flatpak-builder-lint org.flatpak.Builder builddir flatpak_app
#
#- name: Validate repo
# run: |
# flatpak run --command=flatpak-builder-lint org.flatpak.Builder repo repo
flatpak-builder-lint repo repo
- name: Push to Flathub beta
if: inputs.publish == true && inputs.branch == 'beta'
uses: flatpak/flatpak-github-actions/flat-manager@v6.3
uses: flathub-infra/flatpak-github-actions/flat-manager@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
with:
flat-manager-url: https://hub.flathub.org/
repository: beta
token: ${{ secrets.FLATHUB_BETA_TOKEN }}
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
- name: Push to Flathub stable
if: inputs.publish == true && inputs.branch == 'stable'
uses: flatpak/flatpak-github-actions/flat-manager@v6.3
uses: flathub-infra/flatpak-github-actions/flat-manager@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
token: ${{ secrets.FLATHUB_TOKEN }}
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
# NOTE - this is done after on purpose so the flatpak file is wherever it needs to be for the previous pushes
- name: Prepare artifacts folder
# NOTE - 'flatpak-builder' dumps the artifact out into the current directory
run: |
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
mv "./${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak" "$GITHUB_WORKSPACE"/ci-artifacts/
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts
+2
View File
@@ -15,6 +15,7 @@ jobs:
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage-sse4"
compiler: clang
cmakeflags: ""
buildAppImage: true
@@ -25,6 +26,7 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak-sse4"
compiler: clang
cmakeflags: ""
publish: false
+52 -15
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -36,6 +39,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
@@ -57,7 +64,7 @@ jobs:
run: |
sudo rm -f /etc/apt/sources.list.d/ubuntu-toolchain-r-ubuntu-test-jammy.list
sudo apt-get update
sudo apt-get install -y --allow-downgrades libc6=2.35-0ubuntu3.4 libc6-dev=2.35-0ubuntu3.4 libstdc++6=12.3.0-1ubuntu1~22.04 libgcc-s1=12.3.0-1ubuntu1~22.04
sudo apt-get install -y --allow-downgrades 'libc6=2.35-0ubuntu*' 'libc6-dev=2.35-0ubuntu*' libstdc++6=12.3.0-1ubuntu1~22.04 libgcc-s1=12.3.0-1ubuntu1~22.04
- name: Checkout Repository
uses: actions/checkout@v4
@@ -69,12 +76,18 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: linux
ARCH: ${{ inputs.platform }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -87,27 +100,36 @@ jobs:
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: ccache cache files
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: .ccache
key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ${{ inputs.detail }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
restore-keys: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ${{ inputs.detail }} ccache
- name: Install Packages
env:
COMPILER: ${{ inputs.compiler }}
run: .github/workflows/scripts/linux/install-packages-qt.sh
run: |
tools/retry.sh wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
sudo tools/retry.sh apt-add-repository -n 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-17 main'
sudo tools/retry.sh apt-get update
sudo tools/retry.sh apt-get -y install \
build-essential ccache clang-17 cmake curl extra-cmake-modules git libasound2-dev libaio-dev libavcodec-dev libavformat-dev libavutil-dev \
libcurl4-openssl-dev libdbus-1-dev libdecor-0-dev libegl-dev libevdev-dev libfontconfig-dev libfreetype-dev libfuse2 libgtk-3-dev libgudev-1.0-dev \
libharfbuzz-dev libinput-dev libopengl-dev libpcap-dev libpipewire-0.3-dev libpulse-dev libssl-dev libswresample-dev libswscale-dev libudev-dev \
libwayland-dev libx11-dev libx11-xcb-dev libxcb1-dev libxcb-composite0-dev libxcb-cursor-dev libxcb-damage0-dev libxcb-glx0-dev libxcb-icccm4-dev \
libxcb-image0-dev libxcb-keysyms1-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev \
libxcb-shm0-dev libxcb-sync-dev libxcb-util-dev libxcb-xfixes0-dev libxcb-xinput-dev libxcb-xkb-dev libxext-dev libxkbcommon-x11-dev libxrandr-dev \
lld-17 llvm-17 ninja-build patchelf pkg-config zlib1g-dev
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: .github/workflows/scripts/linux/build-dependencies-qt.sh
run: .github/workflows/scripts/linux/build-dependencies-qt.sh "$HOME/deps"
- name: Download patches
run: |
@@ -116,16 +138,31 @@ jobs:
- name: Generate CMake
env:
COMPILER: ${{ inputs.compiler }}
ADDITIONAL_CMAKE_ARGS: ${{ inputs.cmakeflags }}
CLANG_PATH: /usr/bin/clang-17
CLANGXX_PATH: /usr/bin/clang++-17
run: |
DEPS_PREFIX="$HOME/deps" .github/workflows/scripts/linux/generate-cmake-qt.sh
cmake -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DCMAKE_PREFIX_PATH="$HOME/deps" \
-DCMAKE_C_COMPILER=clang-17 \
-DCMAKE_CXX_COMPILER=clang++-17 \
-DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" \
-DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DENABLE_SETCAP=OFF \
-DDISABLE_ADVANCE_SIMD=TRUE \
$ADDITIONAL_CMAKE_ARGS
- name: Build PCSX2
working-directory: build
run: ../.github/workflows/scripts/linux/compile.sh
run: |
# Prepare the Cache
ccache -p
ccache -z
# Build
ninja
# Save the Cache
ccache -s
- name: Run Tests
working-directory: ./build
@@ -142,7 +179,7 @@ jobs:
- name: Upload artifact
if: inputs.buildAppImage == true
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts
+26 -16
View File
@@ -6,10 +6,13 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
default: macos-13
default: macos-14
patchesUrl:
required: false
type: string
@@ -18,6 +21,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_macos:
@@ -44,14 +51,21 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Use Xcode 14.3.1
run: sudo xcode-select -s /Applications/Xcode_14.3.1.app
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Use Xcode 15.2
run: sudo xcode-select -s /Applications/Xcode_15.2.app
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: macos
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -60,26 +74,25 @@ jobs:
- name: Install Packages
env:
PLATFORM: "x64"
HOMEBREW_NO_INSTALL_CLEANUP: 1
HOMEBREW_NO_ANALYTICS: 1
run: |
# Unlike other packages, brew's MoltenVK build uses MoltenVK's minimum macOS version of 10.13 so we can use it
if ! brew install molten-vk ccache nasm; then
if ! brew install ccache nasm; then
brew update
brew install molten-vk ccache nasm
brew install ccache nasm
fi
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: .github/workflows/scripts/macos/build-dependencies.sh
run: |
.github/workflows/scripts/macos/build-dependencies.sh "$HOME/deps"
- name: Download patches
run: |
@@ -92,7 +105,7 @@ jobs:
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: Cache ccache cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: .ccache
key: ${{ inputs.os }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
@@ -102,11 +115,9 @@ jobs:
run: |
cmake -DCMAKE_PREFIX_PATH="$HOME/deps" \
-DCMAKE_BUILD_TYPE=Release \
-DUSE_OPENGL=OFF \
-DCMAKE_OSX_ARCHITECTURES="x86_64" \
-DDISABLE_ADVANCE_SIMD=ON \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DUSE_SYSTEM_LIBS=OFF \
-DUSE_SYSTEM_SDL2=ON \
-DUSE_LINKED_FFMPEG=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
@@ -135,7 +146,6 @@ jobs:
- name: Prepare Build Artifacts
run: |
cp /usr/local/lib/libMoltenVK.dylib build/pcsx2*/PCSX2.app/Contents/Frameworks/
TAG="$(git tag --points-at HEAD)"
if [ -z "$TAG" ]; then
APPNAME="${{ steps.artifact-metadata.outputs.artifact-name }}"
@@ -148,7 +158,7 @@ jobs:
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz
- name: Upload Artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: "*.tar.xz"
+1
View File
@@ -15,4 +15,5 @@ jobs:
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
secrets: inherit
+37 -18
View File
@@ -10,16 +10,19 @@ on:
push:
branches:
- master
# TODO - future work
# workflow_dispatch:
# inputs:
# isStable:
# description: 'Should it be a stable release?'
# required: true
# default: 'false'
# versionTag:
# description: 'The version to tag with'
# required: true
workflow_dispatch:
inputs:
is_prelease:
description: 'Should be a pre-release?'
required: true
default: 'true'
type: choice
options:
- 'true'
- 'false'
tag_value:
description: 'Create a new release from latest master with the given tag, if this is left blank it will bump the patch version. You dont need to include the "v" prefix'
required: false
permissions:
contents: write
@@ -37,11 +40,13 @@ jobs:
# Docs - https://github.com/mathieudutour/github-tag-action
- name: Bump Version and Push Tag
id: tag_version
uses: mathieudutour/github-tag-action@v6.1
uses: mathieudutour/github-tag-action@v6.2
with:
github_token: ${{ github.token }}
tag_prefix: v
default_bump: patch
# if set, it will overwrite the bump settings
custom_tag: ${{ github.event.inputs.tag_value == '' && null || github.event.inputs.tag_value }}
# TODO - we could do this and remove the node.js script, but auto-generated notes only work
# with PRs -- not commits (determine how much we care).
@@ -62,9 +67,18 @@ jobs:
node index.js
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
- name: Create a GitHub Release
uses: softprops/action-gh-release@v1
if: steps.tag_version.outputs.new_tag
- name: Create a GitHub Release (Manual)
uses: softprops/action-gh-release@v2
if: steps.tag_version.outputs.new_tag && github.event_name == 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prelease == 'true' }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
- name: Create a GitHub Release (Push)
uses: softprops/action-gh-release@v2
if: steps.tag_version.outputs.new_tag && github.event_name != 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
@@ -81,10 +95,12 @@ jobs:
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage"
compiler: clang
cmakeflags: ""
buildAppImage: true
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
build_linux_flatpak:
@@ -95,11 +111,13 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
branch: "stable"
publish: false
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# Windows
@@ -111,10 +129,12 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Windows Build"
artifactPrefixName: "PCSX2-windows-Qt-x64"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# MacOS
@@ -126,7 +146,9 @@ jobs:
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# Upload the Artifacts
@@ -146,7 +168,7 @@ jobs:
- name: Prepare Artifact Folder
run: mkdir ./ci-artifacts/
- uses: actions/download-artifact@v3
- uses: actions/download-artifact@v4
name: Download all Artifacts
with:
path: ./ci-artifacts/
@@ -159,9 +181,6 @@ jobs:
working-directory: ./ci-artifacts/
run: for d in *windows*/; do 7z a "${d}asset.7z" ./$d/*; done
# Artifact Naming:
# MacOS: PCSX2-<tag>-macOS-[additional hyphen seperated tags]
# Windows|Linux: PCSX2-<tag>-<windows|linux>-<32bit|64bit>--[additional hyphen seperated tags]
- name: Name and Upload the Release Assets
env:
GITHUB_TOKEN: ${{ github.token }}
@@ -1,39 +1,26 @@
#!/bin/bash
# Artifact Naming Scheme:
# PCSX2-<OS>-Qt-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
# PCSX2-<OS>-Qt-[BUILD_SYSTEM]-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
# -- limited to 200 chars
# Outputs:
# - artifact-name
# Example - PCSX2-linux-Qt-x64-flatpak-sse4-sha[e880a2749]
# Inputs as env-vars
# OS
# BUILD_SYSTEM
# ARCH
# SIMD
# PREFIX
# EVENT_NAME
# PR_TITLE
# PR_NUM
# PR_SHA
NAME=""
if [ "${OS}" == "macos" ]; then
# MacOS has combined binaries for x64 and ARM64.
NAME="PCSX2-${OS}-Qt"
elif [[ ("${OS}" == "windows" && "$BUILD_SYSTEM" != "cmake") ]]; then
NAME="PCSX2-${OS}-Qt-${ARCH}-${SIMD}"
else
NAME="PCSX2-${OS}-Qt-${ARCH}"
if [[ -z "${PREFIX}" ]]; then
echo "PREFIX is not set, can't name artifact without it!"
exit 1
fi
# Add cmake if used to differentate it from msbuild builds
# Else the two artifacts will have the same name and the files will be merged
if [[ ! -z "${BUILD_SYSTEM}" ]]; then
if [[ "${BUILD_SYSTEM}" == "cmake" ]] || [[ "${BUILD_SYSTEM}" == "flatpak" ]]; then
NAME="${NAME}-${BUILD_SYSTEM}"
fi
fi
NAME="${PREFIX}"
# Add PR / Commit Metadata
if [ "$EVENT_NAME" == "pull_request" ]; then
@@ -0,0 +1,240 @@
--- a/CHANGES
+++ b/CHANGES
@@ -1,6 +1,6 @@
Revision history for Shaderc
-v2024.0
+v2024.0 2024-03-09
- Update dependencies
- Utilities:
- Use Python3 explicitly in utility scripts
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
endif()
endif(MSVC)
+if(NOT WIN32)
+ add_definitions("-fvisibility=hidden")
+endif()
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
-add_subdirectory(glslc)
if(${SHADERC_ENABLE_EXAMPLES})
add_subdirectory(examples)
endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
src/shaderc_private.h
)
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
- PUBLIC include
- PRIVATE ${glslang_SOURCE_DIR}
- ${SPIRV-Headers_SOURCE_DIR}/include)
-
add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
shaderc_default_compile_options(shaderc_shared)
target_include_directories(shaderc_shared
@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,20 +62,8 @@ set(SHADERC_LIBS
SPIRV-Tools
)
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
-shaderc_add_tests(
- TEST_PREFIX shaderc
- LINK_LIBS shaderc
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp
- shaderc_private)
-
shaderc_add_tests(
TEST_PREFIX shaderc_shared
LINK_LIBS shaderc_shared SPIRV-Tools
@@ -94,22 +75,6 @@ shaderc_add_tests(
shaderc_cpp
shaderc_private)
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
- TEST_PREFIX shaderc_combined
- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp)
-
if(${SHADERC_ENABLE_TESTS})
add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
shaderc_default_c_compile_options(shaderc_c_smoke_test)
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -319,6 +319,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
SHADERC_EXPORT void shaderc_compile_options_set_generate_debug_info(
shaderc_compile_options_t options);
+// Sets the compiler mode to emit non-semantic debug information in the output.
+SHADERC_EXPORT void shaderc_compile_options_set_emit_non_semantic_debug_info(
+ shaderc_compile_options_t options);
+
// Sets the compiler optimization level to the given level. Only the last one
// takes effect if multiple calls of this function exist.
SHADERC_EXPORT void shaderc_compile_options_set_optimization_level(
--- a/libshaderc/include/shaderc/shaderc.hpp
+++ b/libshaderc/include/shaderc/shaderc.hpp
@@ -172,6 +172,12 @@ class CompileOptions {
shaderc_compile_options_set_generate_debug_info(options_);
}
+ // Sets the compiler mode to emit non-semantic debug information in the
+ // output.
+ void SetEmitNonSemanticDebugInfo() {
+ shaderc_compile_options_set_emit_non_semantic_debug_info(options_);
+ }
+
// Sets the compiler optimization level to the given level. Only the last one
// takes effect if multiple calls of this function exist.
void SetOptimizationLevel(shaderc_optimization_level level) {
--- a/libshaderc/src/shaderc.cc
+++ b/libshaderc/src/shaderc.cc
@@ -422,6 +422,11 @@ void shaderc_compile_options_set_generate_debug_info(
options->compiler.SetGenerateDebugInfo();
}
+void shaderc_compile_options_set_emit_non_semantic_debug_info(
+ shaderc_compile_options_t options) {
+ options->compiler.SetEmitNonSemanticDebugInfo();
+}
+
void shaderc_compile_options_set_optimization_level(
shaderc_compile_options_t options, shaderc_optimization_level level) {
auto opt_level = shaderc_util::Compiler::OptimizationLevel::Zero;
--- a/libshaderc_util/include/libshaderc_util/compiler.h
+++ b/libshaderc_util/include/libshaderc_util/compiler.h
@@ -195,6 +195,7 @@ class Compiler {
warnings_as_errors_(false),
suppress_warnings_(false),
generate_debug_info_(false),
+ emit_non_semantic_debug_info_(false),
enabled_opt_passes_(),
target_env_(TargetEnv::Vulkan),
target_env_version_(TargetEnvVersion::Default),
@@ -220,6 +221,10 @@ class Compiler {
// such as identifier names and line numbers.
void SetGenerateDebugInfo();
+ // Requests that the compiler emit non-semantic debug information.
+ // Requires VK_KHR_shader_non_semantic_info.
+ void SetEmitNonSemanticDebugInfo();
+
// Sets the optimization level to the given level. Only the last one takes
// effect if multiple calls of this method exist.
void SetOptimizationLevel(OptimizationLevel level);
@@ -486,6 +491,10 @@ class Compiler {
// output.
bool generate_debug_info_;
+ // When true and generate_debug_info_ is also set, generate non-semantic debug
+ // information.
+ bool emit_non_semantic_debug_info_;
+
// Optimization passes to be applied.
std::vector<PassId> enabled_opt_passes_;
--- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,11 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
options.generateDebugInfo = generate_debug_info_;
options.disableOptimizer = true;
options.optimizeSize = false;
+ options.emitNonSemanticShaderDebugInfo =
+ generate_debug_info_ && emit_non_semantic_debug_info_;
+ options.emitNonSemanticShaderDebugSource =
+ generate_debug_info_ && emit_non_semantic_debug_info_;
+
// Note the call to GlslangToSpv also populates compilation_output_data.
glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
&options);
@@ -438,6 +443,10 @@ void Compiler::SetGenerateDebugInfo() {
}
}
+void Compiler::SetEmitNonSemanticDebugInfo() {
+ emit_non_semantic_debug_info_ = true;
+}
+
void Compiler::SetOptimizationLevel(Compiler::OptimizationLevel level) {
// Clear previous settings first.
enabled_opt_passes_.clear();
--- a/third_party/CMakeLists.txt
+++ b/third_party/CMakeLists.txt
@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
"Location of re2 source")
-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
+set( SKIP_GLSLANG_INSTALL ON )
+set( SKIP_SPIRV_TOOLS_INSTALL ON )
+set( SKIP_GOOGLETEST_INSTALL ON )
# Configure third party projects.
if(${SHADERC_ENABLE_TESTS})
@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
add_subdirectory(${SHADERC_RE2_DIR} re2)
add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
endif()
- add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
if (NOT "${SPIRV_SKIP_TESTS}")
if (MSVC)
if (${MSVC_VERSION} LESS 1920)
@@ -83,7 +86,7 @@ endif()
if (NOT TARGET glslang)
if (IS_DIRECTORY ${SHADERC_GLSLANG_DIR})
- add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+ add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
endif()
if (NOT TARGET glslang)
message(FATAL_ERROR "glslang was not found - required for compilation")
@@ -1,12 +1,11 @@
#!/bin/bash
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
source "$SCRIPTDIR/../linux/functions.sh"
set -e
# While we use custom Qt builds for our releases, the Qt6 package will be good enough
# for just updating translations. Saves building it for this action alone.
retry_command sudo apt-get -y install qt6-l10n-tools
"$SCRIPTDIR/../../../../tools/retry.sh" sudo apt-get -y install qt6-l10n-tools
PATH=/usr/lib/qt6/bin:$PATH "$SCRIPTDIR/../../../../pcsx2-qt/Translations/update_en_translation.sh"
@@ -26,7 +26,6 @@
# For more information, please refer to <http://unlicense.org/>
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
source "$SCRIPTDIR/functions.sh"
if [ "$#" -ne 4 ]; then
echo "Syntax: $0 <path to pcsx2 directory> <path to build directory> <deps prefix> <output name>"
@@ -60,17 +59,17 @@ APPIMAGETOOL=./appimagetool-x86_64.AppImage
PATCHELF=patchelf
if [ ! -f "$LINUXDEPLOY" ]; then
retry_command wget -O "$LINUXDEPLOY" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
"$PCSX2DIR/tools/retry.sh" wget -O "$LINUXDEPLOY" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x "$LINUXDEPLOY"
fi
if [ ! -f "$LINUXDEPLOY_PLUGIN_QT" ]; then
retry_command wget -O "$LINUXDEPLOY_PLUGIN_QT" https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
"$PCSX2DIR/tools/retry.sh" wget -O "$LINUXDEPLOY_PLUGIN_QT" https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
chmod +x "$LINUXDEPLOY_PLUGIN_QT"
fi
if [ ! -f "$APPIMAGETOOL" ]; then
retry_command wget -O "$APPIMAGETOOL" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod +x "$APPIMAGETOOL"
fi
@@ -100,6 +99,7 @@ cp "$PCSX2DIR/bin/resources/icons/AppIconLarge.png" "PCSX2.png"
echo "Running linuxdeploy to create AppDir..."
EXTRA_QT_PLUGINS="core;gui;network;svg;waylandclient;widgets;xcbqpa" \
EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so" \
DEPLOY_PLATFORM_THEMES="1" \
QMAKE="$DEPSDIR/bin/qmake" \
NO_STRIP="1" \
$LINUXDEPLOY --plugin qt --appdir="$OUTDIR" --executable="$BUILDDIR/bin/pcsx2-qt" \
@@ -2,52 +2,141 @@
set -e
INSTALLDIR="$HOME/deps"
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
NPROCS="$(getconf _NPROCESSORS_ONLN)"
SDL=SDL2-2.28.5
QT=6.6.1
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEG=9f
LIBPNG=1.6.43
LIBWEBP=1.3.2
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
SDL=SDL2-2.30.3
QT=6.7.0
ZSTD=1.5.5
SHADERC=2024.0
SHADERC_GLSLANG=d73712b8f6c9047b09e99614e20d456d5ada2390
SHADERC_SPIRVHEADERS=8b246ff75c6615ba4532fe4fde20f1be090c3764
SHADERC_SPIRVTOOLS=04896c462d9f3f504c99a4698605b6524af813c1
mkdir -p deps-build
cd deps-build
cat > SHASUMS <<EOF
332cb37d0be20cb9541739c61f79bae5a477427d79ae85e352089afdaf6666e4 $SDL.tar.gz
fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.zip
450c5b4677b2fe40ed07954d7f0f40690068e80a94c9df86c2c905ccd59d02f7 qtbase-everywhere-src-$QT.tar.xz
ac4ed08950072e375be662cfa64fdb447dd6e935cf29c56a4128d1500492188f qtimageformats-everywhere-src-$QT.tar.xz
248deb56d26a463cf3162f530358ccf90cfb654bbf518bb35ddf81b205e09228 qtsvg-everywhere-src-$QT.tar.xz
4939105a7345ab4e19e7caee8654a836e65bd41910359623e0f233f3aff0914a qttools-everywhere-src-$QT.tar.xz
668702e822ad7150b27e7caa2158595fd9b3b77ffbc8262e6509872a3920ee88 qttranslations-everywhere-src-$QT.tar.xz
66cc2d632dc07fc6cc4e35247f48b7c1753276ccbf86e86d7b24d799725568b1 qtwayland-everywhere-src-$QT.tar.xz
04705c110cb2469caa79fb71fba3d7bf834914706e9641a4589485c1f832565b jpegsrc.v$LIBJPEG.tar.gz
6a5ca0652392a2d7c9db2ae5b40210843c0bbc081cbd410825ab00cc59f14a6c libpng-$LIBPNG.tar.xz
2a499607df669e40258e53d0ade8035ba4ec0175244869d1025d460562aa09b4 libwebp-$LIBWEBP.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
820440072f8f5b50188c1dae104f2ad25984de268785be40c41a099a510f0aec $SDL.tar.gz
9c4396cc829cfae319a6e2615202e82aad41372073482fce286fac78646d3ee4 zstd-$ZSTD.tar.gz
11b2e29e2e52fb0e3b453ea13bbe51a10fdff36e1c192d8868c5a40233b8b254 qtbase-everywhere-src-$QT.tar.xz
516ce07ec8dd5a11c59816fe33ddb71d4f691d0ebbc1798ac338f23b86c029a7 qtimageformats-everywhere-src-$QT.tar.xz
1518f40e08ff5e6153a6e26e5b95b033413ac143b70795dc1317e7f73ebf922d qtsvg-everywhere-src-$QT.tar.xz
c8da6b239e82fe1e23465cbf0936c0da5a334438d3fb433e19c503cbb1abee7b qttools-everywhere-src-$QT.tar.xz
26fc8047062ca4bacd1bd953be86fd39c6e0a5f5e9920c72ba9d40876cea4b56 qttranslations-everywhere-src-$QT.tar.xz
d73470e4217da388d8cd2a517ee8bb373853f33c569306e80f04397845157aea qtwayland-everywhere-src-$QT.tar.xz
c761044e4e204be8e0b9a2d7494f08671ca35b92c4c791c7049594ca7514197f shaderc-$SHADERC.tar.gz
d27f7359156a92749f8fd4681d1d518c736864213c431cf8144ecc2fb6689a2d shaderc-glslang-$SHADERC_GLSLANG.tar.gz
cfeed5f9a97d12a9761a26e7f5bd10fedb1a8ce92033075151ae3bc7206fc229 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
c0d01e758a543b3a358cb97af02c6817ebd3f5ff13a2edf9fb220646a3d67999 shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
EOF
curl -L \
-O "https://libsdl.org/release/$SDL.tar.gz" \
curl -C - -L \
-O "https://github.com/ianlancetaylor/libbacktrace/archive/$LIBBACKTRACE.zip" \
-O "https://ijg.org/files/jpegsrc.v$LIBJPEG.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtsvg-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttools-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttranslations-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtwayland-everywhere-src-$QT.tar.xz"
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtwayland-everywhere-src-$QT.tar.xz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz"
shasum -a 256 --check SHASUMS
echo "Building SDL..."
tar xf "$SDL.tar.gz"
cd "$SDL"
./configure --prefix "$INSTALLDIR" --enable-dbus --without-x --disable-video-opengl --disable-video-opengles --disable-video-vulkan --disable-wayland-shared --disable-ime --disable-oss --disable-alsa --disable-jack --disable-esd --disable-pipewire --disable-pulseaudio --disable-arts --disable-nas --disable-sndio --disable-fusionsound --disable-diskaudio
make "-j$NPROCS"
echo "Building libbacktrace..."
rm -fr "libbacktrace-$LIBBACKTRACE"
unzip "$LIBBACKTRACE.zip"
cd "libbacktrace-$LIBBACKTRACE"
./configure --prefix="$INSTALLDIR"
make
make install
cd ..
echo "Building libbacktrace..."
unzip "$LIBBACKTRACE.zip"
cd "libbacktrace-$LIBBACKTRACE"
./configure --prefix="$HOME/deps"
make
echo "Building libpng..."
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
cd "libpng-$LIBPNG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building libjpeg..."
rm -fr "jpeg-$LIBJPEG"
tar xf "jpegsrc.v$LIBJPEG.tar.gz"
cd "jpeg-$LIBJPEG"
mkdir build
cd build
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared
make "-j$NPROCS"
make install
cd ../..
echo "Building LZ4..."
rm -fr "lz4-$LZ4"
tar xf "$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir -G Ninja build/cmake
cmake --build build-dir --parallel
ninja -C build-dir install
cd ..
echo "Building Zstandard..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -B build -G Ninja \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
# Couple notes:
@@ -56,46 +145,51 @@ cd ..
# ICU avoids pulling in a bunch of large libraries, and hopefully we can get away without it.
# OpenGL is needed to render window decorations in Wayland, apparently.
echo "Building Qt Base..."
rm -fr "qtbase-everywhere-src-$QT"
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
mkdir build
cd build
../configure -prefix "$INSTALLDIR" -release -dbus-linked -gui -widgets -fontconfig -qt-doubleconversion -ssl -openssl-runtime -opengl desktop -qpa xcb,wayland -xkbcommon -- -DFEATURE_dbus=ON -DFEATURE_icu=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF
../configure -prefix "$INSTALLDIR" -release -dbus-linked -gui -widgets -fontconfig -qt-doubleconversion -ssl -openssl-runtime -opengl desktop -qpa xcb,wayland -xkbcommon -xcb -gtk -- -DFEATURE_dbus=ON -DFEATURE_icu=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Building Qt SVG..."
rm -fr "qtsvg-everywhere-src-$QT"
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
mkdir build
cd build
cmake -G Ninja -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release ..
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Building Qt Image Formats..."
rm -fr "qtimageformats-everywhere-src-$QT"
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
mkdir build
cd build
cmake -G Ninja -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release ..
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_system_webp=ON
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Building Qt Wayland..."
rm -fr "qtwayland-everywhere-src-$QT"
tar xf "qtwayland-everywhere-src-$QT.tar.xz"
cd "qtwayland-everywhere-src-$QT"
mkdir build
cd build
cmake -G Ninja -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release ..
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Installing Qt Tools..."
rm -fr "qttools-everywhere-src-$QT"
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
# From Mac build-dependencies.sh:
@@ -139,21 +233,40 @@ EOF
mkdir build
cd build
cmake -G Ninja -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF ..
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Installing Qt Translations..."
rm -fr "qttranslations-everywhere-src-$QT"
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
mkdir build
cd build
cmake -G Ninja -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release ..
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
cmake --install .
ninja install
cd ../../
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -r deps-build
@@ -1,15 +0,0 @@
#!/bin/bash
set -e
if [ -n "${GITHUB_ACTIONS}" ]; then
echo "Warning: Running this script outside of GitHub Actions isn't recommended."
fi
# Prepare the Cache
ccache -p
ccache -z
# Build
ninja
# Save the Cache
ccache -s
@@ -1,26 +1,12 @@
{
"name": "sdl2",
"buildsystem": "autotools",
"no-autogen": true,
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"--disable-dbus",
"--without-x",
"--disable-video-opengl",
"--disable-video-opengles",
"--disable-video-vulkan",
"--disable-wayland-shared",
"--disable-ime",
"--disable-oss",
"--disable-alsa",
"--disable-jack",
"--disable-esd",
"--disable-pipewire",
"--disable-pulseaudio",
"--disable-arts",
"--disable-nas",
"--disable-sndio",
"--disable-fusionsound",
"--disable-diskaudio"
"-DBUILD_SHARED_LIBS=ON",
"-DSDL_SHARED=ON",
"-DSDL_STATIC=OFF",
"-DSDL_TESTS=OFF"
],
"build-options": {
"strip": true
@@ -28,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL2-2.28.5.tar.gz",
"sha256": "332cb37d0be20cb9541739c61f79bae5a477427d79ae85e352089afdaf6666e4"
"url": "https://libsdl.org/release/SDL2-2.30.3.tar.gz",
"sha256": "820440072f8f5b50188c1dae104f2ad25984de268785be40c41a099a510f0aec"
}
],
"cleanup": [
@@ -42,4 +28,3 @@
"/share/aclocal"
]
}
@@ -0,0 +1,51 @@
{
"name": "shaderc",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DCMAKE_BUILD_TYPE=Release",
"-DSHADERC_SKIP_TESTS=ON",
"-DSHADERC_SKIP_EXAMPLES=ON",
"-DSHADERC_SKIP_COPYRIGHT_CHECK=ON"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/google/shaderc.git",
"commit": "d792558a8902cb39b1c237243cc4edab226513a5"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/glslang/archive/d73712b8f6c9047b09e99614e20d456d5ada2390.tar.gz",
"sha256": "d27f7359156a92749f8fd4681d1d518c736864213c431cf8144ecc2fb6689a2d",
"dest": "third_party/glslang"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/SPIRV-Headers/archive/8b246ff75c6615ba4532fe4fde20f1be090c3764.tar.gz",
"sha256": "cfeed5f9a97d12a9761a26e7f5bd10fedb1a8ce92033075151ae3bc7206fc229",
"dest": "third_party/spirv-headers"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/SPIRV-Tools/archive/04896c462d9f3f504c99a4698605b6524af813c1.tar.gz",
"sha256": "c0d01e758a543b3a358cb97af02c6817ebd3f5ff13a2edf9fb220646a3d67999",
"dest": "third_party/spirv-tools"
},
{
"type": "patch",
"path": "../../../common/shaderc-changes.patch"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/pkgconfig"
]
}
@@ -1,7 +1,7 @@
{
"app-id": "net.pcsx2.PCSX2",
"runtime": "org.kde.Platform",
"runtime-version": "6.6",
"runtime-version": "6.7",
"sdk": "org.kde.Sdk",
"sdk-extensions": [
"org.freedesktop.Sdk.Extension.llvm17"
@@ -29,19 +29,30 @@
"modules/11-libaio.json",
"modules/20-sdl2.json",
"modules/21-libbacktrace.json",
"modules/22-shaderc.json",
{
"name": "pcsx2",
"buildsystem": "simple",
"buildsystem": "cmake-ninja",
"builddir": true,
"no-make-install": true,
"build-options": {
"strip": false,
"no-debuginfo": true,
"env": {
"DEPS_PREFIX": "/app",
"COMPILER": "clang",
"CLANG_PATH": "/usr/lib/sdk/llvm17/bin/clang",
"CLANGXX_PATH": "/usr/lib/sdk/llvm17/bin/clang++",
"ADDITIONAL_CMAKE_ARGS": "-DUSE_LINKED_FFMPEG=ON"
}
"cflags": "",
"cflags-override": true,
"cxxflags": "",
"cxxflags-override": true,
"config-opts": [
"-DCMAKE_BUILD_TYPE=Release",
"-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON",
"-DCMAKE_C_COMPILER=/usr/lib/sdk/llvm17/bin/clang",
"-DCMAKE_CXX_COMPILER=/usr/lib/sdk/llvm17/bin/clang++",
"-DCMAKE_EXE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_MODULE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_SHARED_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DUSE_LINKED_FFMPEG=ON",
"-DDISABLE_ADVANCE_SIMD=TRUE"
]
},
"sources": [
{
@@ -49,18 +60,13 @@
"path": "../../../../.."
}
],
"build-commands": [
".github/workflows/scripts/linux/generate-cmake-qt.sh",
"cd build && ../.github/workflows/scripts/linux/compile.sh && cd ..",
"cp -a build/bin ${FLATPAK_DEST}",
"cd build && ninja unittests && cd .."
],
"post-install": [
"install -Dm644 bin/resources/icons/AppIconLarge.png ${FLATPAK_DEST}/share/icons/hicolor/512x512/apps/net.pcsx2.PCSX2.png",
"install -Dm644 .github/workflows/scripts/linux/pcsx2-qt.desktop ${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop",
"desktop-file-edit --set-key=Icon --set-value=net.pcsx2.PCSX2 ${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop",
"install -Dm644 .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml ${FLATPAK_DEST}/share/metainfo/net.pcsx2.PCSX2.metainfo.xml",
"mkdir -p ${FLATPAK_DEST}/lib/ffmpeg"
"cp -a bin \"${FLATPAK_DEST}\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/bin/resources/icons/AppIconLarge.png\" \"${FLATPAK_DEST}/share/icons/hicolor/512x512/apps/net.pcsx2.PCSX2.png\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/.github/workflows/scripts/linux/pcsx2-qt.desktop\" \"${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop\"",
"desktop-file-edit --set-key=Icon --set-value=net.pcsx2.PCSX2 \"${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/.github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.metainfo.xml\" \"${FLATPAK_DEST}/share/metainfo/net.pcsx2.PCSX2.metainfo.xml\"",
"mkdir -p \"${FLATPAK_DEST}/lib/ffmpeg\""
]
}
]
@@ -1,16 +0,0 @@
#!/bin/bash
function retry_command {
# Package servers tend to be unreliable at times..
# Retry a bunch of times.
local RETRIES=10
for i in $(seq 1 "$RETRIES"); do
"$@" && break
if [ "$i" == "$RETRIES" ]; then
echo "Command \"$@\" failed after ${RETRIES} retries."
exit 1
fi
done
}
@@ -1,50 +0,0 @@
#!/usr/bin/env bash
set -e
if [[ -z "${DEPS_PREFIX}" ]]; then
echo "DEPS_PREFIX is not set."
exit 1
fi
echo "Using build dependencies from: ${DEPS_PREFIX}"
if [ "${COMPILER}" = "clang" ]; then
if [[ -z "${CLANG_PATH}" ]] || [[ -z "${CLANGXX_PATH}" ]]; then
echo "CLANG_PATH or CLANGXX_PATH is not set."
exit 1
fi
echo "Using clang toolchain"
cat > "clang-toolchain.cmake" << EOF
set(CMAKE_C_COMPILER "${CLANG_PATH}")
set(CMAKE_CXX_COMPILER "${CLANGXX_PATH}")
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")
EOF
ADDITIONAL_CMAKE_ARGS="$ADDITIONAL_CMAKE_ARGS -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_TOOLCHAIN_FILE=clang-toolchain.cmake"
fi
echo "Additional CMake Args - ${ADDITIONAL_CMAKE_ARGS}"
# Generate CMake into ./build
# DISABLE_ADVANCE_SIMD is needed otherwise we end up doing -march=native.
# shellcheck disable=SC2086
cmake \
-B build \
-G Ninja \
$ADDITIONAL_CMAKE_ARGS \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_BUILD_TYPE=Release \
-DQT_BUILD=ON \
-DCUBEB_API=ON \
-DX11_API=ON \
-DWAYLAND_API=ON \
-DENABLE_SETCAP=OFF \
-DCMAKE_PREFIX_PATH="${DEPS_PREFIX}" \
-DUSE_SYSTEM_SDL2=ON \
-DUSE_SYSTEM_ZSTD=OFF \
-DDISABLE_ADVANCE_SIMD=TRUE
@@ -8,7 +8,7 @@ if [[ $# -lt 1 ]]; then
fi
OUTFILE=$1
GIT_DATE=$(git log -1 --pretty=%cd --date=short)
GIT_DATE=$(git log -1 --pretty=%cd --date=iso8601)
GIT_VERSION=$(git tag --points-at HEAD)
GIT_HASH=$(git rev-parse HEAD)
@@ -1,58 +0,0 @@
#!/bin/bash
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
source "$SCRIPTDIR/functions.sh"
set -e
ARCH=x86_64
KDE_BRANCH=6.6
BRANCH=23.08
FLAT_MANAGER_CLIENT_DIR="$HOME/.local/bin"
# Build packages. Mostly needed for flat-manager-client.
declare -a BUILD_PACKAGES=(
"flatpak"
"flatpak-builder"
"appstream-util"
"python3-aiohttp"
"python3-tenacity"
"python3-gi"
"gobject-introspection"
"libappstream-glib8"
"libappstream-glib-dev"
"libappstream-dev"
"gir1.2-ostree-1.0"
)
# Flatpak runtimes and SDKs.
declare -a FLATPAK_PACKAGES=(
"org.kde.Platform/${ARCH}/${KDE_BRANCH}"
"org.kde.Sdk/${ARCH}/${KDE_BRANCH}"
"org.freedesktop.Platform.ffmpeg-full/${ARCH}/${BRANCH}"
"org.freedesktop.Sdk.Extension.llvm17/${ARCH}/${BRANCH}"
"org.freedesktop.appstream-glib/${ARCH}/stable"
)
retry_command sudo apt-get -qq update
# Install packages needed for building
echo "Will install the following packages for building - ${BUILD_PACKAGES[*]}"
retry_command sudo apt-get -y install "${BUILD_PACKAGES[@]}"
sudo flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
# Install packages needed for building
echo "Will install the following packages for building - ${FLATPAK_PACKAGES[*]}"
retry_command sudo flatpak -y install "${FLATPAK_PACKAGES[@]}"
echo "Installing Flatpak Builder"
retry_command sudo flatpak -y install flathub org.flatpak.builder
echo "Downloading flat-manager-client"
mkdir -p "$FLAT_MANAGER_CLIENT_DIR"
pushd "$FLAT_MANAGER_CLIENT_DIR"
aria2c -Z "https://raw.githubusercontent.com/flatpak/flat-manager/9401efbdc0d6bd489507d8401c567ba219d735d5/flat-manager-client"
chmod +x flat-manager-client
echo "$FLAT_MANAGER_CLIENT_DIR" >> $GITHUB_PATH
popd
@@ -1,84 +0,0 @@
#!/bin/bash
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
source "$SCRIPTDIR/functions.sh"
set -e
# Packages - Build and Qt
declare -a BUILD_PACKAGES=(
"build-essential"
"g++"
"git"
"cmake"
"ccache"
"ninja-build"
"patchelf"
"libfuse2"
"libglib2.0-dev"
"libfontconfig1-dev"
"libharfbuzz-dev"
"libjpeg-dev"
"libpng-dev"
"libfreetype-dev"
"libinput-dev"
"libxcb-*-dev"
"libxkbcommon-dev"
"libxkbcommon-x11-dev"
"libxrender-dev"
"libwayland-dev"
"libgl1-mesa-dev"
"libegl-dev"
"libegl1-mesa-dev"
"libgl1-mesa-dev"
"libssl-dev"
)
# Packages - PCSX2
declare -a PCSX2_PACKAGES=(
"extra-cmake-modules"
"libaio-dev"
"libasound2-dev"
"libbz2-dev"
"libcurl4-openssl-dev"
"libdbus-1-dev"
"libegl1-mesa-dev"
"libgl1-mesa-dev"
"libgtk-3-dev"
"libharfbuzz-dev"
"libjpeg-dev"
"liblzma-dev"
"libpcap0.8-dev"
"libpng-dev"
"libpulse-dev"
"librsvg2-dev"
"libsamplerate0-dev"
"libudev-dev"
"libx11-xcb-dev"
"libavcodec-dev"
"libavformat-dev"
"libavutil-dev"
"libswresample-dev"
"libswscale-dev"
"pkg-config"
"zlib1g-dev"
)
if [ "${COMPILER}" = "clang" ]; then
BUILD_PACKAGES+=("llvm-17" "lld-17" "clang-17")
# Ubuntu 22.04 doesn't ship with LLVM 16, so we need to pull it from the llvm.org repos.
retry_command wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository -n 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-17 main'
fi
retry_command sudo apt-get -qq update && break
# Install packages needed for building
echo "Will install the following packages for building - ${BUILD_PACKAGES[*]}"
retry_command sudo apt-get -y install "${BUILD_PACKAGES[@]}"
# Install packages needed by pcsx2
PCSX2_PACKAGES=("${PCSX2_PACKAGES[@]}")
echo "Will install the following packages for pcsx2 - ${PCSX2_PACKAGES[*]}"
retry_command sudo apt-get -y install "${PCSX2_PACKAGES[@]}"
@@ -2,116 +2,275 @@
set -e
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
# The bundled ffmpeg has a lot of things disabled to reduce code size.
# Users may want to use system ffmpeg for additional features
: ${BUILD_FFMPEG:=1}
export MACOSX_DEPLOYMENT_TARGET=11.0
INSTALLDIR="$HOME/deps"
NPROCS="$(getconf _NPROCESSORS_ONLN)"
SDL=SDL2-2.28.5
PNG=1.6.37
JPG=9e
FFMPEG=6.0
QT=6.6.0
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
mkdir deps-build
FREETYPE=2.13.2
HARFBUZZ=8.3.1
SDL=SDL2-2.30.3
ZSTD=1.5.5
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
LIBPNG=1.6.43
LIBJPEG=9f
LIBWEBP=1.3.2
FFMPEG=6.0
MOLTENVK=1.2.8
QT=6.7.0
SHADERC=2024.0
SHADERC_GLSLANG=d73712b8f6c9047b09e99614e20d456d5ada2390
SHADERC_SPIRVHEADERS=8b246ff75c6615ba4532fe4fde20f1be090c3764
SHADERC_SPIRVTOOLS=04896c462d9f3f504c99a4698605b6524af813c1
mkdir -p deps-build
cd deps-build
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
export LDFLAGS="-L$INSTALLDIR/lib -dead_strip $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include -Os $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include -Os $CXXFLAGS"
export LDFLAGS="-L$INSTALLDIR/lib $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include $CXXFLAGS"
CMAKE_COMMON=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_SHARED_LINKER_FLAGS="-dead_strip -dead_strip_dylibs"
-DCMAKE_PREFIX_PATH="$INSTALLDIR"
-DCMAKE_INSTALL_PREFIX="$INSTALLDIR"
-DCMAKE_OSX_ARCHITECTURES="x86_64"
-DCMAKE_INSTALL_NAME_DIR='$<INSTALL_PREFIX>/lib'
)
cat > SHASUMS <<EOF
332cb37d0be20cb9541739c61f79bae5a477427d79ae85e352089afdaf6666e4 $SDL.tar.gz
505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca libpng-$PNG.tar.xz
12991c4e55c506dd7f9b765933e62fd2be2e06d421505d7950a132e4f1bb484d freetype-$FREETYPE.tar.xz
19a54fe9596f7a47c502549fce8e8a10978c697203774008cc173f8360b19a9a harfbuzz-$HARFBUZZ.tar.gz
820440072f8f5b50188c1dae104f2ad25984de268785be40c41a099a510f0aec $SDL.tar.gz
9c4396cc829cfae319a6e2615202e82aad41372073482fce286fac78646d3ee4 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
6a5ca0652392a2d7c9db2ae5b40210843c0bbc081cbd410825ab00cc59f14a6c libpng-$LIBPNG.tar.xz
2a499607df669e40258e53d0ade8035ba4ec0175244869d1025d460562aa09b4 libwebp-$LIBWEBP.tar.gz
04705c110cb2469caa79fb71fba3d7bf834914706e9641a4589485c1f832565b jpegsrc.v$LIBJPEG.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
039d53312acb5897a9054bd38c9ccbdab72500b71fdccdb3f4f0844b0dd39e0e qtbase-everywhere-src-$QT.tar.xz
e1542cb50176e237809895c6549598c08587c63703d100be54ac2d806834e384 qtimageformats-everywhere-src-$QT.tar.xz
33da25fef51102f564624a7ea3e57cb4a0a31b7b44783d1af5749ac36d3c72de qtsvg-everywhere-src-$QT.tar.xz
4e9feebc142bbb6e453e1dc3277e09ec45c8ef081b5ee2a029e6684b5905ba99 qttools-everywhere-src-$QT.tar.xz
a0d89a236f64b810eb0fe4ae1e90db22b0e86263521b35f89e69f1392815078c qttranslations-everywhere-src-$QT.tar.xz
85beaf8abfcc54d9da0ff0257ae311abd9e7aa96e53da37e1c37d6bc04ac83cd v$MOLTENVK.tar.gz
11b2e29e2e52fb0e3b453ea13bbe51a10fdff36e1c192d8868c5a40233b8b254 qtbase-everywhere-src-$QT.tar.xz
516ce07ec8dd5a11c59816fe33ddb71d4f691d0ebbc1798ac338f23b86c029a7 qtimageformats-everywhere-src-$QT.tar.xz
1518f40e08ff5e6153a6e26e5b95b033413ac143b70795dc1317e7f73ebf922d qtsvg-everywhere-src-$QT.tar.xz
c8da6b239e82fe1e23465cbf0936c0da5a334438d3fb433e19c503cbb1abee7b qttools-everywhere-src-$QT.tar.xz
26fc8047062ca4bacd1bd953be86fd39c6e0a5f5e9920c72ba9d40876cea4b56 qttranslations-everywhere-src-$QT.tar.xz
c761044e4e204be8e0b9a2d7494f08671ca35b92c4c791c7049594ca7514197f shaderc-$SHADERC.tar.gz
d27f7359156a92749f8fd4681d1d518c736864213c431cf8144ecc2fb6689a2d shaderc-glslang-$SHADERC_GLSLANG.tar.gz
cfeed5f9a97d12a9761a26e7f5bd10fedb1a8ce92033075151ae3bc7206fc229 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
c0d01e758a543b3a358cb97af02c6817ebd3f5ff13a2edf9fb220646a3d67999 shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
EOF
curl -L \
-O "https://download.savannah.gnu.org/releases/freetype/freetype-$FREETYPE.tar.xz" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$PNG/libpng-$PNG.tar.xz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://ijg.org/files/jpegsrc.v$LIBJPEG.tar.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://github.com/KhronosGroup/MoltenVK/archive/refs/tags/v$MOLTENVK.tar.gz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtsvg-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttools-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttranslations-everywhere-src-$QT.tar.xz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz"
shasum -a 256 --check SHASUMS
echo "Installing SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
# MFI causes multiple joystick connection events, I'm guessing because both the HIDAPI and MFI interfaces
# race each other, and sometimes both end up getting through. So, just force MFI off.
patch -u CMakeLists.txt <<EOF
--- CMakeLists.txt 2023-08-03 01:33:11
+++ CMakeLists.txt 2023-08-26 12:58:53
@@ -2105,7 +2105,7 @@
#import <Foundation/Foundation.h>
#import <CoreHaptics/CoreHaptics.h>
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)
- if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
+ if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS AND FALSE)
# Only enable MFI if we also have CoreHaptics to ensure rumble works
set(SDL_JOYSTICK_MFI 1)
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
EOF
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSDL_X11=OFF
cmake -B build "${CMAKE_COMMON[@]}" -DSDL_X11=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
if [ "$BUILD_FFMPEG" -ne 0 ]; then
echo "Installing FFmpeg..."
rm -fr "ffmpeg-$FFMPEG"
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
LDFLAGS="-dead_strip $LDFLAGS" CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
./configure --prefix="$INSTALLDIR" \
--enable-cross-compile --arch=x86_64 --cc='clang -arch x86_64' --cxx='clang++ -arch x86_64' \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
make "-j$NPROCS"
make install
cd ..
fi
echo "Installing Zstd..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_PROGRAMS=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing LZ4..."
rm -fr "lz4-$LZ4"
tar xf "$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing libpng..."
tar xf "libpng-$PNG.tar.xz"
cd "libpng-$PNG"
./configure --prefix "$INSTALLDIR" --disable-dependency-tracking
make "-j$NPROCS"
make install
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
cd "libpng-$LIBPNG"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_FRAMEWORK=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing FFmpeg..."
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
./configure --prefix="$INSTALLDIR" --disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
echo "Installing libjpeg..."
rm -fr "jpeg-$LIBJPEG"
tar xf "jpegsrc.v$LIBJPEG.tar.gz"
cd "jpeg-$LIBJPEG"
mkdir build
cd build
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared --host="x86_64-apple-darwin" CFLAGS="-arch x86_64"
make "-j$NPROCS"
make install
cd ../..
echo "Installing WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake "${CMAKE_COMMON[@]}" -B build \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build
cmake --build build --parallel
cmake --install build
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
cd ..
# MoltenVK already builds universal binaries, nothing special to do here.
echo "Installing MoltenVK..."
rm -fr "MoltenVK-${MOLTENVK}"
tar xf "v$MOLTENVK.tar.gz"
cd "MoltenVK-${MOLTENVK}"
sed -i '' 's/xcodebuild "$@"/xcodebuild $XCODEBUILD_EXTRA_ARGS "$@"/g' fetchDependencies
sed -i '' 's/XCODEBUILD :=/XCODEBUILD ?=/g' Makefile
XCODEBUILD_EXTRA_ARGS="VALID_ARCHS=x86_64" ./fetchDependencies --macos
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
cd ..
echo "Installing Qt Base..."
rm -fr "qtbase-everywhere-src-$QT"
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DFEATURE_optimize_size=ON -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF
# since we don't have a direct reference to QtSvg, it doesn't deployed directly from the main binary
# (only indirectly from iconengines), and the libqsvg.dylib imageformat plugin does not get deployed.
# We could run macdeployqt twice, but that's even more janky than patching it.
patch -u src/tools/macdeployqt/shared/shared.cpp <<EOF
--- shared.cpp
+++ shared.cpp
@@ -1119,14 +1119,8 @@
addPlugins(QStringLiteral("networkinformation"));
}
- // All image formats (svg if QtSvg is used)
- const bool usesSvg = deploymentInfo.containsModule("Svg", libInfix);
- addPlugins(QStringLiteral("imageformats"), [usesSvg](const QString &lib) {
- if (lib.contains(QStringLiteral("qsvg")) && !usesSvg)
- return false;
- return true;
- });
-
+ // All image formats
+ addPlugins(QStringLiteral("imageformats"));
addPlugins(QStringLiteral("iconengines"));
// Platforminputcontext plugins if QtGui is in use
EOF
cmake -B build "${CMAKE_COMMON[@]}" -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt SVG..."
rm -fr "qtsvg-everywhere-src-$QT"
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=MinSizeRel
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}"
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Image Formats..."
rm -fr "qtimageformats-everywhere-src-$QT"
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=MinSizeRel
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DFEATURE_system_webp=ON
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Tools..."
rm -fr "qttools-everywhere-src-$QT"
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
# Linguist relies on a library in the Designer target, which takes 5-7 minutes to build on the CI
@@ -128,18 +287,42 @@ patch -u src/linguist/CMakeLists.txt <<EOF
add_subdirectory(linguist)
endif()
EOF
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make -C build "-j$NPROCS"
make -C build install
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
echo "Installing Qt Translations..."
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt Translations..."
rm -fr "qttranslations-everywhere-src-$QT"
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}"
make "-j$NPROCS"
make install
cd ../..
echo "Cleaning up..."
cd ..
rm -r deps-build
rm -rf deps-build
@@ -12,6 +12,7 @@ if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Bu
)
set SEVENZIP="C:\Program Files\7-Zip\7z.exe"
set PATCH="C:\Program Files\Git\usr\bin\patch.exe"
if defined DEBUG (
echo DEBUG=%DEBUG%
@@ -35,18 +36,47 @@ echo SCRIPTDIR=%SCRIPTDIR%
echo BUILDDIR=%BUILDDIR%
echo INSTALLDIR=%INSTALLDIR%
set "PATH=%PATH%;%INSTALLDIR%\bin"
cd "%BUILDDIR%"
set QT=6.6.1
set QTMINOR=6.6
set SDL=SDL2-2.28.5
set FREETYPE=2.13.2
set HARFBUZZ=8.3.1
set LIBJPEG=9f
set LIBPNG=1643
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.7.0
set QTMINOR=6.7
set SDL=SDL2-2.30.3
set WEBP=1.3.2
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.5
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 97bd14ee0ec67494d2b93f1a4f7da2bf891103c57090d96fdcc2b019d885c76a || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 818f92518d1a89ee98ae818891a7d2f0e41aa45b933d55215da2df6d5459428e || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 03f01042f86b4dbf7329a179f20835817c660a183178c11570cc0535b3c3ba58 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" d44d5ead8d4682f54c91687b5e32f2735f086419e3889e05609feae1a7f02da9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" a17eba4e1c00dbd62c13d708c2bc918c2954b2b25a94d3c05e891d62e8f187c8 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" e5ccf0eefd6b1ef9604fdf57f6d16ad8484d07fb141ca3a2d9c3f1771296ae25 || goto error
set SHADERC=2024.0
set SHADERC_GLSLANG=d73712b8f6c9047b09e99614e20d456d5ada2390
set SHADERC_SPIRVHEADERS=8b246ff75c6615ba4532fe4fde20f1be090c3764
set SHADERC_SPIRVTOOLS=04896c462d9f3f504c99a4698605b6524af813c1
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://download.savannah.gnu.org/releases/freetype/freetype-%FREETYPE%.tar.gz 1ac27e16c134a7f2ccea177faba19801131116fd682efc1f5737037c5db224b5 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip b2bc56184ae37324bc4829fde7d3f9e6916866ad711ee85792e457547c9fd127 || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1643.zip fc466a1e638e635d6c66363bdf3f38555b81b0141d0b06ba45b49ccca327436d || goto error
call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.zip 6255da8c89e09d694e6800688c76145eb6870a76ac0d36c74fccd61b3940aafa || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 2a499607df669e40258e53d0ade8035ba4ec0175244869d1025d460562aa09b4 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" c5d78a9e0346c6695f03df8ba25e5e111a1e23c8aefa8372a1c5a0dd79acaf10 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 31a1e0c69bb37e6631de02f8cf0b75afdc2ce44890c32dac38d362c251c12483 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 450c0b1c3cd51e2e110fceaf60e157641c2698d18b12a3552d43fa1539bfdbbc || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" b869be09ccb72949a3311dc87ac702b6e854edfd5bff2bc2cc4d7fd549b1869a || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" cfaf16a33ebecd950f19e80c7a8ecc512263d57079fe78ea4b79fa1898233c08 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 69241747af86bc5b6c2829de4a28d56d3c1119dd21c379b84615178d45b8f3aa || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" c5c8daa1d40dabc51790c62a5b86af2b36dfc4e1a738ff10dc4a46ea4e68ee51 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 5397160432fb5b780e9372327060b1be47acafcd0689fea44fd939e7305668ba || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 58a0d4b670986f8618c371b088f2ee11006596e8c71fe499ec044d5ea469d39b || goto error
call :downloadfile "shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" "https://github.com/KhronosGroup/SPIRV-Headers/archive/%SHADERC_SPIRVHEADERS%.zip" 1385538d16f8875e76209388187b3814cb0b0e9cecc3bc440faa7665b570ff47 || goto error
call :downloadfile "shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" "https://github.com/KhronosGroup/SPIRV-Tools/archive/%SHADERC_SPIRVTOOLS%.zip" 4eb9a3fc940ed1b05f968c181763dfdb8e637cbfbf57c625112b3ad0f76e2c28 || goto error
if %DEBUG%==1 (
echo Building debug and release libraries...
@@ -54,18 +84,99 @@ if %DEBUG%==1 (
echo Building release libraries...
)
set FORCEPDB=-DCMAKE_SHARED_LINKER_FLAGS_RELEASE="/DEBUG"
echo Building Zlib...
rmdir /S /Q "zlib-%ZLIB%"
%SEVENZIP% x "zlib%ZLIBSHORT%.zip" || goto error
cd "zlib-%ZLIB%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZLIB_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libpng...
rmdir /S /Q "lpng%LIBPNG%"
%SEVENZIP% x "lpng%LIBPNG%.zip" || goto error
cd "lpng%LIBPNG%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libjpeg...
rmdir /S /Q "jpeg-%LIBJPEG%"
%SEVENZIP% x "jpegsr%LIBJPEG%.zip" || goto error
cd "jpeg-%LIBJPEG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\libjpeg-cmake.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building LZ4...
rmdir /S /Q "lz4"
%SEVENZIP% x "lz4-%LZ4%.zip" || goto error
rename "lz4-%LZ4%" "lz4" || goto error
cd "lz4" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -DCMAKE_C_FLAGS="/wd4711 /wd5045" -B build-dir -G Ninja build/cmake || goto error
cmake --build build-dir --parallel || goto error
ninja -C build-dir install || goto error
cd ..
echo Building FreeType without HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building HarfBuzz...
rmdir /S /Q "harfbuzz-%HARFBUZZ%"
%SEVENZIP% x "-x^!harfbuzz-%HARFBUZZ%\README" "harfbuzz-%HARFBUZZ%.zip" || goto error
cd "harfbuzz-%HARFBUZZ%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building FreeType with HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building Zstandard...
rmdir /S /Q "zstd-%ZSTD%"
%SEVENZIP% x "-x^!zstd-1.5.5\tests\cli-tests\bin" "zstd-%ZSTD%.zip" || goto error
cd "zstd-%ZSTD%"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building WebP...
rmdir /S /Q "libwebp-%WEBP%"
tar -xf "libwebp-%WEBP%.tar.gz" || goto error
cd "libwebp-%WEBP%" || goto error
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF -DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building SDL...
rmdir /S /Q "%SDL%"
%SEVENZIP% x "%SDL%.zip" || goto error
cd "%SDL%" || goto error
if %DEBUG%==1 (
cmake -B build-debug -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build-debug --parallel || goto error
ninja -C build-debug install || goto error
)
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake -B build -DCMAKE_BUILD_TYPE=Release %FORCEPDB% -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
copy build\SDL2.pdb "%INSTALLDIR%\bin" || goto error
cd .. || goto error
if %DEBUG%==1 (
@@ -78,7 +189,7 @@ echo Building Qt base...
rmdir /S /Q "qtbase-everywhere-src-%QT%"
%SEVENZIP% x "qtbase-everywhere-src-%QT%.zip" || goto error
cd "qtbase-everywhere-src-%QT%" || goto error
cmake -B build -DFEATURE_sql=OFF -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DINPUT_gui=yes -DINPUT_widgets=yes -DINPUT_ssl=yes -DINPUT_openssl=no -DINPUT_schannel=yes %QTBUILDSPEC% || goto error
cmake -B build -DFEATURE_sql=OFF -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" %FORCEPDB% -DINPUT_gui=yes -DINPUT_widgets=yes -DINPUT_ssl=yes -DINPUT_openssl=no -DINPUT_schannel=yes -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON %QTBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
@@ -89,7 +200,7 @@ rmdir /S /Q "qtsvg-everywhere-src-%QT%"
cd "qtsvg-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
@@ -100,7 +211,7 @@ rmdir /S /Q "qtimageformats-everywhere-src-%QT%"
cd "qtimageformats-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DFEATURE_system_webp=ON || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
@@ -111,7 +222,7 @@ rmdir /S /Q "qtimageformats-everywhere-src-%QT%"
cd "qttools-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=ON -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
@@ -122,11 +233,29 @@ rmdir /S /Q "qttranslations-everywhere-src-%QT%"
cd "qttranslations-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error
cd "shaderc-%SHADERC%" || goto error
cd third_party || goto error
%SEVENZIP% x "..\..\shaderc-glslang-%SHADERC_GLSLANG%.zip" || goto error
rename "glslang-%SHADERC_GLSLANG%" "glslang" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" || goto error
rename "SPIRV-Headers-%SHADERC_SPIRVHEADERS%" "spirv-headers" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" || goto error
rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error
cd .. || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\shaderc-changes.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Cleaning up...
cd ..
rd /S /Q deps-build
@@ -0,0 +1,422 @@
diff -ruN jpeg-9f/CMakeLists.txt jpeg-9f-new/CMakeLists.txt
--- jpeg-9f/CMakeLists.txt 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/CMakeLists.txt 2024-03-23 21:29:37.969221600 +1000
@@ -0,0 +1,110 @@
+# CMake configuration for IJG libjpeg
+# Modified from https://github.com/csparker247/jpeg-cmake/blob/develop/resources/CMakeLists.txt
+# To install, copy this file and jconfig.h.in into a libjpeg source directory
+# Adapted from LuaDist's CMakeLists
+# https://github.com/LuaDist/libjpeg/blob/master/CMakeLists.txt
+
+cmake_minimum_required(VERSION 3.5)
+
+### Setup the project ###
+file(READ "configure.ac" ac)
+string(REGEX MATCH "AC_INIT\\(\\[libjpeg\\],\ \\[([0-9]*\\.[0-9]*\\.[0-9]*)\\]\\)" _ ${ac})
+set(version ${CMAKE_MATCH_1})
+project(libjpeg VERSION ${version} LANGUAGES C)
+set(C_STANDARD 99)
+
+### Include extra packages ###
+include(CMakeDependentOption)
+include(GNUInstallDirs)
+
+### Options ###
+option(BUILD_SHARED_LIBS "Build shared libraries" ON)
+option(BUILD_STATIC_LIBS "Build static libraries" ON)
+
+# Make sure we build at least one library
+if(NOT(BUILD_SHARED_LIBS OR BUILD_STATIC_LIBS))
+ message(FATAL_ERROR "Both static and shared libraries are disabled. Nothing will be built.")
+endif()
+
+### Configure jconfig.h ###
+include(ConfigureJConfig.cmake)
+
+### Build the object library ###
+set(PUBLIC_HDRS
+ jconfig.h
+ jerror.h
+ jmorecfg.h
+ jpeglib.h
+)
+
+set(SRCS
+ jaricom.c jcapimin.c jcapistd.c jcarith.c jccoefct.c jccolor.c
+ jcdctmgr.c jchuff.c jcinit.c jcmainct.c jcmarker.c jcmaster.c jcomapi.c
+ jcparam.c jcprepct.c jcsample.c jctrans.c jdapimin.c jdapistd.c jdarith.c
+ jdatadst.c jdatasrc.c jdcoefct.c jdcolor.c jddctmgr.c jdhuff.c jdinput.c
+ jdmainct.c jdmarker.c jdmaster.c jdmerge.c jdpostct.c jdsample.c jdtrans.c
+ jerror.c jfdctflt.c jfdctfst.c jfdctint.c jidctflt.c jidctfst.c jidctint.c
+ jmemmgr.c jmemnobs.c jquant1.c jquant2.c jutils.c
+)
+
+### Create static and shared libs ###
+if(BUILD_SHARED_LIBS)
+ add_library(libjpeg SHARED ${SRCS})
+ target_compile_definitions(libjpeg PRIVATE COMPILING_LIBJPEG)
+ target_include_directories(libjpeg
+ PUBLIC
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
+ $<INSTALL_INTERFACE:include>
+ )
+ set_target_properties(libjpeg
+ PROPERTIES
+ VERSION ${PROJECT_VERSION_MAJOR}
+ POSITION_INDEPENDENT_CODE ON
+ CLEAN_DIRECT_OUTPUT ON
+ PUBLIC_HEADER "${PUBLIC_HDRS}"
+ )
+ install(TARGETS libjpeg
+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+ )
+endif()
+
+if(BUILD_STATIC_LIBS)
+ add_library(libjpeg_static STATIC $<TARGET_OBJECTS:jpeg_objs>)
+ target_include_directories(libjpeg_static
+ PUBLIC
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
+ $<INSTALL_INTERFACE:include>
+ )
+ set_target_properties(libjpeg_static
+ PROPERTIES
+ OUTPUT_NAME jpeg
+ VERSION ${PROJECT_VERSION_MAJOR}
+ POSITION_INDEPENDENT_CODE ON
+ CLEAN_DIRECT_OUTPUT ON
+ PUBLIC_HEADER "${PUBLIC_HDRS}"
+ )
+ install(TARGETS libjpeg_static
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+ )
+endif()
+
+# Configure and install pkg-config and libtool files
+if(BUILD_STATIC_LIBS OR BUILD_SHARED_LIBS)
+ # Compute the la file's weird version number
+ math(EXPR JPEG_CONF_VER_MAJOR "${PROJECT_VERSION_MAJOR} + ${PROJECT_VERSION_MINOR}")
+ set(JPEG_LIB_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
+ set(JPEG_LIB_VERSION_MINOR ${PROJECT_VERSION_MINOR})
+
+ # Configure and install
+ configure_file(libjpeg.pc.cmakein libjpeg.pc @ONLY)
+ install(FILES
+ ${CMAKE_CURRENT_BINARY_DIR}/libjpeg.pc
+ DESTINATION ${CMAKE_INSTALL_PREFIX}/lib/pkgconfig
+ )
+endif()
+
diff -ruN jpeg-9f/ConfigureJConfig.cmake jpeg-9f-new/ConfigureJConfig.cmake
--- jpeg-9f/ConfigureJConfig.cmake 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/ConfigureJConfig.cmake 2024-03-23 21:09:37.223882900 +1000
@@ -0,0 +1,95 @@
+include(CheckIncludeFile)
+include(CheckSymbolExists)
+include(CheckTypeSize)
+
+# Define this if your system has an ANSI-conforming <stddef.h> file.
+check_include_file(stddef.h HAVE_STDDEF_H)
+
+# Define this if your system has an ANSI-conforming <stdlib.h> file.
+check_include_file(stdlib.h HAVE_STDLIB_H)
+
+# Does your compiler support function prototypes?
+# (If not, you also need to use ansi2knr, see install.txt)
+set(HAVE_PROTOTYPES true CACHE BOOL "Does your compiler support function prototypes?")
+
+# Does your compiler support the declaration "unsigned char" ?
+# How about "unsigned short" ?
+check_type_size("unsigned char" UNSIGNED_CHAR LANGUAGE C)
+check_type_size("unsigned short" UNSIGNED_SHORT LANGUAGE C)
+
+# Define "void" as "char" if your compiler doesn't know about type void.
+# NOTE: be sure to define void such that "void *" represents the most general
+# pointer type, e.g., that returned by malloc().
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# Define "const" as empty if your compiler doesn't know the "const" keyword.
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# Define this if an ordinary "char" type is unsigned.
+# If you're not sure, leaving it undefined will work at some cost in speed.
+# If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
+set(CHAR_IS_UNSIGNED false CACHE BOOL "char type is unsigned")
+
+# Define this if your system does not have an ANSI/SysV <string.h>,
+# but does have a BSD-style <strings.h>.
+set(NEED_BSD_STRINGS false CACHE BOOL "Use BSD <strings.h>. Use only if system lacks ANSI/SysV <strings.h>")
+
+# Define this if your system does not provide typedef size_t in any of the
+# ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
+# <sys/types.h> instead.
+set(NEED_SYS_TYPES_H false CACHE BOOL "size_t defined in <sys/types.h>")
+
+# For 80x86 machines, you need to define NEED_FAR_POINTERS,
+# unless you are using a large-data memory model or 80386 flat-memory mode.
+# On less brain-damaged CPUs this symbol must not be defined.
+# (Defining this symbol causes large data structures to be referenced through
+# "far" pointers and to be allocated with a special version of malloc.)
+set(NEED_FAR_POINTERS false CACHE BOOL "Reference large data structures through 'far' pointers allocated with a special version of malloc")
+
+# Define this if your linker needs global names to be unique in less
+# than the first 15 characters.
+set(NEED_SHORT_EXTERNAL_NAMES false CACHE BOOL "Global names must be unique in less than the first 15 characters")
+
+# Although a real ANSI C compiler can deal perfectly well with pointers to
+# unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
+# and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
+# define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
+# actually get "missing structure definition" warnings or errors while
+# compiling the JPEG code.
+set(INCOMPLETE_TYPES_BROKEN false CACHE BOOL "Disable pointers to unspecified structures")
+
+# Define "boolean" as unsigned char, not enum, on Windows systems.
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# The following options affect code selection within the JPEG library,
+# but they don't need to be visible to applications using the library.
+# To minimize application namespace pollution, the symbols won't be
+# defined unless JPEG_INTERNALS has been defined.
+#
+
+# Define this if your compiler implements ">>" on signed values as a logical
+# (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
+# which is the normal and rational definition.
+set(RIGHT_SHIFT_IS_UNSIGNED false CACHE BOOL "Compiler implements >> on signed values as a logical (unsigned) shift")
+
+# The remaining options do not affect the JPEG library proper,
+# but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
+# Other applications can ignore these.
+#
+
+mark_as_advanced(FORCE
+ HAVE_PROTOTYPES
+ HAVE_UNSIGNED_CHAR
+ HAVE_UNSIGNED_SHORT
+ CHAR_IS_UNSIGNED
+ HAVE_STDDEF_H
+ HAVE_STDLIB_H
+ NEED_BSD_STRINGS
+ NEED_SYS_TYPES_H
+ NEED_FAR_POINTERS
+ NEED_SHORT_EXTERNAL_NAMES
+ INCOMPLETE_TYPES_BROKEN
+ RIGHT_SHIFT_IS_UNSIGNED
+)
+
+configure_file(jconfig.h.in ${CMAKE_CURRENT_SOURCE_DIR}/jconfig.h)
diff -ruN jpeg-9f/jconfig.h.in jpeg-9f-new/jconfig.h.in
--- jpeg-9f/jconfig.h.in 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/jconfig.h.in 2024-03-23 21:06:05.204994600 +1000
@@ -0,0 +1,173 @@
+/*
+ * jconfig.h.in
+ *
+ * Copyright (C) 1991-1994, Thomas G. Lane.
+ * Modified 2009-2013 by Guido Vollbeding.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file is a modification of jconfig.txt from libjpeg. In addition to
+ * documenting the configuration options that are required to customize the
+ * JPEG software for a particular system, it is used by jpeg-cmake to configure
+ * jconfig.h
+ */
+
+
+/*
+ * These symbols indicate the properties of your machine or compiler.
+ * #define the symbol if yes, #undef it if no.
+ */
+
+/* Does your compiler support function prototypes?
+ * (If not, you also need to use ansi2knr, see install.txt)
+ */
+#cmakedefine HAVE_PROTOTYPES
+
+/* Does your compiler support the declaration "unsigned char" ?
+ * How about "unsigned short" ?
+ */
+#cmakedefine HAVE_UNSIGNED_CHAR
+#cmakedefine HAVE_UNSIGNED_SHORT
+
+/* Define "void" as "char" if your compiler doesn't know about type void.
+ * NOTE: be sure to define void such that "void *" represents the most general
+ * pointer type, e.g., that returned by malloc().
+ */
+/* #define void char */
+
+/* Define "const" as empty if your compiler doesn't know the "const" keyword.
+ */
+/* #define const */
+
+/* Define this if an ordinary "char" type is unsigned.
+ * If you're not sure, leaving it undefined will work at some cost in speed.
+ * If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
+ */
+#cmakedefine CHAR_IS_UNSIGNED
+
+/* Define this if your system has an ANSI-conforming <stddef.h> file.
+ */
+#cmakedefine HAVE_STDDEF_H
+
+/* Define this if your system has an ANSI-conforming <stdlib.h> file.
+ */
+#cmakedefine HAVE_STDLIB_H
+
+/* Define this if your system does not have an ANSI/SysV <string.h>,
+ * but does have a BSD-style <strings.h>.
+ */
+#cmakedefine NEED_BSD_STRINGS
+
+/* Define this if your system does not provide typedef size_t in any of the
+ * ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
+ * <sys/types.h> instead.
+ */
+#cmakedefine NEED_SYS_TYPES_H
+
+/* For 80x86 machines, you need to define NEED_FAR_POINTERS,
+ * unless you are using a large-data memory model or 80386 flat-memory mode.
+ * On less brain-damaged CPUs this symbol must not be defined.
+ * (Defining this symbol causes large data structures to be referenced through
+ * "far" pointers and to be allocated with a special version of malloc.)
+ */
+#cmakedefine NEED_FAR_POINTERS
+
+/* Define this if your linker needs global names to be unique in less
+ * than the first 15 characters.
+ */
+#cmakedefine NEED_SHORT_EXTERNAL_NAMES
+
+/* Although a real ANSI C compiler can deal perfectly well with pointers to
+ * unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
+ * and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
+ * define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
+ * actually get "missing structure definition" warnings or errors while
+ * compiling the JPEG code.
+ */
+#cmakedefine INCOMPLETE_TYPES_BROKEN
+
+/* Define "boolean" as unsigned char, not enum, on Windows systems.
+ */
+#ifdef _WIN32
+#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
+typedef unsigned char boolean;
+#endif
+#ifndef FALSE /* in case these macros already exist */
+#define FALSE 0 /* values of boolean */
+#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
+#endif
+
+
+/*
+ * The following options affect code selection within the JPEG library,
+ * but they don't need to be visible to applications using the library.
+ * To minimize application namespace pollution, the symbols won't be
+ * defined unless JPEG_INTERNALS has been defined.
+ */
+
+#ifdef JPEG_INTERNALS
+
+/* Define this if your compiler implements ">>" on signed values as a logical
+ * (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
+ * which is the normal and rational definition.
+ */
+#cmakedefine RIGHT_SHIFT_IS_UNSIGNED
+
+
+#endif /* JPEG_INTERNALS */
+
+
+/*
+ * The remaining options do not affect the JPEG library proper,
+ * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
+ * Other applications can ignore these.
+ */
+
+#ifdef JPEG_CJPEG_DJPEG
+
+/* These defines indicate which image (non-JPEG) file formats are allowed. */
+
+#cmakedefine BMP_SUPPORTED /* BMP image file format */
+#cmakedefine GIF_SUPPORTED /* GIF image file format */
+#cmakedefine PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
+#cmakedefine RLE_SUPPORTED /* Utah RLE image file format */
+#cmakedefine TARGA_SUPPORTED /* Targa image file format */
+
+/*
+ * This defines the default output format for djpeg. Must be one of the FMT_*
+ * enums found in djpeg.c or djpegalt.c
+ */
+#cmakedefine DEFAULT_FMT @DEFAULT_FMT@
+
+/* Define this if you want to name both input and output files on the command
+ * line, rather than using stdout and optionally stdin. You MUST do this if
+ * your system can't cope with binary I/O to stdin/stdout. See comments at
+ * head of cjpeg.c or djpeg.c.
+ */
+#cmakedefine TWO_FILE_COMMANDLINE
+
+/* Define this if your system needs explicit cleanup of temporary files.
+ * This is crucial under MS-DOS, where the temporary "files" may be areas
+ * of extended memory; on most other systems it's not as important.
+ */
+#cmakedefine NEED_SIGNAL_CATCHER
+
+/* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
+ * This is necessary on systems that distinguish text files from binary files,
+ * and is harmless on most systems that don't. If you have one of the rare
+ * systems that complains about the "b" spec, define this symbol.
+ */
+#cmakedefine DONT_USE_B_MODE
+
+/* Define this if you want percent-done progress reports from cjpeg/djpeg.
+ */
+#cmakedefine PROGRESS_REPORT
+
+/* Define this if you *don't* want overwrite confirmation */
+#cmakedefine NO_OVERWRITE_CHECK
+
+#endif /* JPEG_CJPEG_DJPEG */
diff -ruN jpeg-9f/jmorecfg.h jpeg-9f-new/jmorecfg.h
--- jpeg-9f/jmorecfg.h 2022-03-31 19:41:26.000000000 +1000
+++ jpeg-9f-new/jmorecfg.h 2024-03-23 21:20:25.514814400 +1000
@@ -244,8 +244,13 @@
#define LOCAL(type) static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type) type
+
/* a reference to a GLOBAL function: */
-#define EXTERN(type) extern type
+#ifdef COMPILING_LIBJPEG
+#define EXTERN(type) __declspec(dllexport) extern type
+#else
+#define EXTERN(type) __declspec(dllimport) extern type
+#endif
/* This macro is used to declare a "method", that is, a function pointer.
diff -ruN jpeg-9f/libjpeg.pc.cmakein jpeg-9f-new/libjpeg.pc.cmakein
--- jpeg-9f/libjpeg.pc.cmakein 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/libjpeg.pc.cmakein 2024-03-23 21:06:13.922695100 +1000
@@ -0,0 +1,10 @@
+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=${prefix}
+libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@
+includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
+
+Name: libjpeg
+Description: Reads and writes JPEG files
+Version: @JPEG_LIB_VERSION_MAJOR@.@JPEG_LIB_VERSION_MINOR@.0
+Libs: -L${libdir} -ljpeg
+Cflags: -I${includedir}
+1 -1
View File
@@ -8,7 +8,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@main
- uses: actions/labeler@v5
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
@@ -27,6 +27,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-msvc"
configuration: Release
simd: "SSE4"
secrets: inherit
@@ -38,6 +39,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-msvc"
configuration: Release AVX2
secrets: inherit
@@ -47,6 +49,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake MSVC"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-msvc"
configuration: CMake
buildSystem: cmake
secrets: inherit
@@ -58,6 +61,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-clang"
configuration: Release Clang
simd: "SSE4"
secrets: inherit
@@ -69,6 +73,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-clang"
configuration: Release Clang AVX2
secrets: inherit
@@ -78,6 +83,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake Clang"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-clang"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DPCSX2_EXE_NAME=pcsx2-qt-clang
+20 -8
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -37,6 +40,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_windows_qt:
@@ -58,14 +65,18 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: windows
BUILD_SYSTEM: ${{ inputs.buildSystem }}
ARCH: ${{ inputs.platform }}
SIMD: ${{ inputs.simd }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -74,7 +85,7 @@ jobs:
- name: Setup msbuild
if: inputs.configuration != 'CMake'
uses: microsoft/setup-msbuild@v1
uses: microsoft/setup-msbuild@v2
- name: Download patches
shell: cmd
@@ -84,7 +95,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
@@ -119,10 +130,11 @@ jobs:
shell: cmd
run: |
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
set PATH=%PATH%;%GITHUB_WORKSPACE%\bin
cmake --build build --config Release --target unittests
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: |
@@ -136,7 +148,7 @@ jobs:
!./bin/**/*.lib
- name: Upload artifact - with symbols
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
path: ./bin/**/*.pdb
+23
View File
@@ -56,6 +56,13 @@ oprofile_data/
/UpgradeLog*.htm
/.vscode*
# Jetbrains Rider
/.idea*
# KDevelop 4 Workspace Configuration Files
*.kdev4
/.kdev4*
/bin/**/*.dll
/bin/**/*.dmp
/bin/**/*.exp
@@ -67,11 +74,13 @@ oprofile_data/
/bin/bios
/bin/cache
/bin/cheats
/bin/patches
/bin/covers
/bin/dumps
/bin/gamesettings
/bin/help
/bin/inis
/bin/inis/debuggersettings
/bin/logs
/bin/memcards
/bin/plugins
@@ -80,6 +89,20 @@ oprofile_data/
/bin/textures
/bin/translations
/bin/inputprofiles
/bin/videos
/bin/portable.ini
/bin/portable.txt
# Manually added by user.
/bin/resources/patches.zip
# Resources that are runtime downloaded.
/bin/resources/fonts/NotoSansJP-Regular.ttf
/bin/resources/fonts/NotoSansKR-Regular.ttf
/bin/resources/fonts/NotoSansSC-Regular.ttf
/bin/resources/fonts/NotoSansTC-Regular.ttf
/deps-build
/deps
/ipch
-15
View File
@@ -1,6 +1,3 @@
[submodule "3rdparty/xz/xz"]
path = 3rdparty/xz/xz
url = https://github.com/PCSX2/xz.git
[submodule "3rdparty/gtest"]
path = 3rdparty/gtest
url = https://github.com/google/googletest.git
@@ -15,18 +12,6 @@
path = 3rdparty/rapidyaml/rapidyaml
url = https://github.com/biojppm/rapidyaml.git
branch = master
[submodule "3rdparty/glslang/glslang"]
path = 3rdparty/glslang/glslang
url = https://github.com/KhronosGroup/glslang.git
[submodule "3rdparty/vulkan-headers"]
path = 3rdparty/vulkan-headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "3rdparty/zstd/zstd"]
path = 3rdparty/zstd/zstd
url = https://github.com/facebook/zstd.git
[submodule "3rdparty/rcheevos/rcheevos"]
path = 3rdparty/rcheevos/rcheevos
url = https://github.com/RetroAchievements/rcheevos.git
[submodule "3rdparty/libwebp/libwebp"]
path = 3rdparty/libwebp/libwebp
url = https://github.com/webmproject/libwebp
+16
View File
@@ -16,6 +16,22 @@
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<LanguageStandard>stdcpp20</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<ConformanceMode>true</ConformanceMode>
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
<PreprocessorDefinitions>_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet Condition="!$(Configuration.Contains(AVX2)) Or $(Configuration.Contains(Clang))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="$(Configuration.Contains(AVX2)) And !$(Configuration.Contains(Clang))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(AVX2))"> -march=haswell %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>
<!-- Force ThinLTO for Release builds, MSVC doesn't seem to do it otherwise. -->
<!-- Also due to include order, needs to be set here, rather than in CodeGen_Release.props -->
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Release))"> -flto=thin %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
</Project>
+21 -1
View File
@@ -1,3 +1,23 @@
# 1.0.0</b> (2019-09-02)
# 2.0.1 (2022-04-05)
A maintenance release with some bug fixes and improvements. There are no changes in the library API.
- Fixed an assert failing when detailed JSON dump was made while a custom pool was present with specified string name (#36, thanks @rbertin-aso).
- Fixed image height calculation in JSON dump visualization tool "GpuMemDumpVis.py" (#37, thanks @rbertin-aso).
- Added JSON Schema for JSON dump format - see file "tools\GpuMemDumpVis\GpuMemDump.schema.json".
- Added documentation section "Resource reference counting".
# 2.0.0 (2022-03-25)
So much has changed since the first release that it doesnt make much sense to compare the differences. Here are the most important features that the library now provides:
- Powerful custom pools, which give an opportunity to not only keep certain resources together, reserve some minimum or limit the maximum amount of memory they can take, but also to pass additional allocation parameters unavailable to simple allocations. Among them, probably the most interesting is `POOL_DESC::HeapProperties`, which allows you to specify parameters of a custom memory type, which may be useful on UMA platforms. Committed allocations can now also be created in custom pools.
- The API for statistics and budget has been redesigned - see structures `Statistics`, `Budget`, `DetailedStatistics`, `TotalStatistics`.
- The library exposes its core allocation algorithm via the “virtual allocator” interface. This can be used to allocate pieces of custom memory or whatever you like, even something completely unrelated to graphics.
- The allocation algorithm has been replaced with the new, more efficient TLSF.
- Added support for defragmentation.
- Objects of the library can be used with smart pointers designed for COM objects.
# 1.0.0 (2019-09-02)
First published version.
+3 -1
View File
@@ -41,7 +41,7 @@ Additional features:
- Statistics: Obtain brief or detailed statistics about the amount of memory used, unused, number of allocated heaps, number of allocations etc. - globally and per memory heap type. Current memory usage and budget as reported by the system can also be queried.
- Debug annotations: Associate custom `void* pPrivateData` and debug `LPCWSTR pName` with each allocation.
- JSON dump: Obtain a string in JSON format with detailed map of internal state, including list of allocations, their string names, and gaps between them.
- Convert this JSON dump into a picture to visualize your memory using attached Python script.
- Convert this JSON dump into a picture to visualize your memory. See [tools/GpuMemDumpVis](tools/GpuMemDumpVis/README.md).
- Virtual allocator - an API that exposes the core allocation algorithm to be used without allocating real GPU memory, to allocate your own stuff, e.g. sub-allocate pieces of one large buffer.
# Prerequisites
@@ -104,10 +104,12 @@ For more information see [NOTICES.txt](NOTICES.txt).
# Software using this library
- **[The Forge](https://github.com/ConfettiFX/The-Forge)** - cross-platform rendering framework. Apache License 2.0.
- **[Wicked Engine<img src="https://github.com/turanszkij/WickedEngine/blob/master/Content/logo_small.png" width="28px" align="center"/>](https://github.com/turanszkij/WickedEngine)** - 3D engine with modern graphics
[Some other projects on GitHub](https://github.com/search?q=D3D12MemAlloc.h&type=Code) and some game development studios that use DX12 in their games.
# See also
- **[Vcpkg](https://github.com/Microsoft/vcpkg)** dependency manager from Microsoft offers a port of this library that is easy to install.
- **[Vulkan Memory Allocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/)** - equivalent library for Vulkan. License: MIT.
- **[TerraFX.Interop.D3D12MemoryAllocator](https://github.com/terrafx/terrafx.interop.d3d12memoryallocator)** - interop bindings for this library for C#, as used by [TerraFX](https://github.com/terrafx/terrafx). License: MIT.
+206 -25
View File
@@ -24,9 +24,9 @@
/** \mainpage D3D12 Memory Allocator
<b>Version 2.0.0-development</b> (2021-07-26)
<b>Version 2.1.0-development</b> (2023-07-05)
Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. \n
Copyright (c) 2019-2023 Advanced Micro Devices, Inc. All rights reserved. \n
License: MIT
Documentation of all members: D3D12MemAlloc.h
@@ -36,6 +36,7 @@ Documentation of all members: D3D12MemAlloc.h
- \subpage quick_start
- [Project setup](@ref quick_start_project_setup)
- [Creating resources](@ref quick_start_creating_resources)
- [Resource reference counting](@ref quick_start_resource_reference_counting)
- [Mapping memory](@ref quick_start_mapping_memory)
- \subpage custom_pools
- \subpage defragmentation
@@ -50,7 +51,7 @@ Documentation of all members: D3D12MemAlloc.h
- [Thread safety](@ref general_considerations_thread_safety)
- [Versioning and compatibility](@ref general_considerations_versioning_and_compatibility)
- [Features not supported](@ref general_considerations_features_not_supported)
\section main_see_also See also
- [Product page on GPUOpen](https://gpuopen.com/gaming-product/d3d12-memory-allocator/)
@@ -58,9 +59,18 @@ Documentation of all members: D3D12MemAlloc.h
*/
// If using this library on a platform different than Windows PC or want to use different version of DXGI,
// you should include D3D12-compatible headers before this library on your own and define this macro.
// you should include D3D12-compatible headers before this library on your own and define
// D3D12MA_D3D12_HEADERS_ALREADY_INCLUDED.
// Alternatively, if you are targeting the open sourced DirectX headers, defining D3D12MA_USING_DIRECTX_HEADERS
// will include them rather the ones provided by the Windows SDK.
#ifndef D3D12MA_D3D12_HEADERS_ALREADY_INCLUDED
#include <d3d12.h>
#if defined(D3D12MA_USING_DIRECTX_HEADERS)
#include <directx/d3d12.h>
#include <dxguids/dxguids.h>
#else
#include <d3d12.h>
#endif
#include <dxgi1_4.h>
#endif
@@ -132,6 +142,18 @@ If providing your own implementation, you need to implement a subset of std::ato
// Forward declaration if ID3D12ProtectedResourceSession is not defined inside the headers (older SDK, pre ID3D12Device4)
struct ID3D12ProtectedResourceSession;
// Define this enum even if SDK doesn't provide it, to simplify the API.
#ifndef __ID3D12Device1_INTERFACE_DEFINED__
typedef enum D3D12_RESIDENCY_PRIORITY
{
D3D12_RESIDENCY_PRIORITY_MINIMUM = 0x28000000,
D3D12_RESIDENCY_PRIORITY_LOW = 0x50000000,
D3D12_RESIDENCY_PRIORITY_NORMAL = 0x78000000,
D3D12_RESIDENCY_PRIORITY_HIGH = 0xa0010000,
D3D12_RESIDENCY_PRIORITY_MAXIMUM = 0xc8000000
} D3D12_RESIDENCY_PRIORITY;
#endif
namespace D3D12MA
{
class D3D12MA_API IUnknownImpl : public IUnknown
@@ -144,7 +166,7 @@ public:
protected:
virtual void ReleaseThis() { delete this; }
private:
D3D12MA_ATOMIC_UINT32 m_RefCount{1};
D3D12MA_ATOMIC_UINT32 m_RefCount = {1};
};
} // namespace D3D12MA
@@ -226,8 +248,6 @@ enum ALLOCATION_FLAGS
/** Create allocation only if additional memory required for it, if any, won't exceed
memory budget. Otherwise return `E_OUTOFMEMORY`.
\warning Currently this feature is not fully implemented yet.
*/
ALLOCATION_FLAG_WITHIN_BUDGET = 0x4,
@@ -237,7 +257,6 @@ enum ALLOCATION_FLAGS
*/
ALLOCATION_FLAG_UPPER_ADDRESS = 0x8,
/** Set this flag if the allocated memory will have aliasing resources.
Use this when calling D3D12MA::Allocator::CreateResource() and similar to
@@ -306,7 +325,6 @@ struct ALLOCATION_DESC
/** \brief Custom pool to place the new resource in. Optional.
When not NULL, the resource will be created inside specified custom pool.
It will then never be created as committed.
*/
Pool* CustomPool;
/// Custom general-purpose pointer that will be stored in D3D12MA::Allocation.
@@ -570,7 +588,6 @@ private:
UINT64 m_Size;
UINT64 m_Alignment;
ID3D12Resource* m_Resource;
UINT m_CreationFrameIndex;
void* m_pPrivateData;
wchar_t* m_Name;
@@ -637,7 +654,7 @@ private:
AllocHandle GetAllocHandle() const;
NormalBlock* GetBlock();
template<typename D3D12_RESOURCE_DESC_T>
void SetResource(ID3D12Resource* resource, const D3D12_RESOURCE_DESC_T* pResourceDesc);
void SetResourcePointer(ID3D12Resource* resource, const D3D12_RESOURCE_DESC_T* pResourceDesc);
void FreeName();
D3D12MA_CLASS_NO_COPY(Allocation)
@@ -838,6 +855,14 @@ enum POOL_FLAGS
*/
POOL_FLAG_ALGORITHM_LINEAR = 0x1,
/** \brief Optimization, allocate MSAA textures as committed resources always.
Specify this flag to create MSAA textures with implicit heaps, as if they were created
with flag D3D12MA::ALLOCATION_FLAG_COMMITTED. Usage of this flags enables pool to create its heaps
on smaller alignment not suitable for MSAA textures.
*/
POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED = 0x2,
// Bit mask to extract only `ALGORITHM` bits from entire set of flags.
POOL_FLAG_ALGORITHM_MASK = POOL_FLAG_ALGORITHM_LINEAR
};
@@ -895,6 +920,29 @@ struct POOL_DESC
Valid only if ID3D12Device4 interface is present in current Windows SDK!
*/
ID3D12ProtectedResourceSession* pProtectedSession;
/** \brief Residency priority to be set for all allocations made in this pool. Optional.
Set this parameter to one of the possible enum values e.g. `D3D12_RESIDENCY_PRIORITY_HIGH`
to apply specific residency priority to all allocations made in this pool:
`ID3D12Heap` memory blocks used to sub-allocate for placed resources, as well as
committed resources or heaps created when D3D12MA::ALLOCATION_FLAG_COMMITTED is used.
This can increase/decrease chance that the memory will be pushed out from VRAM
to system RAM when the system runs out of memory, which is invisible to the developer
using D3D12 API while it can degrade performance.
Priority is set using function `ID3D12Device1::SetResidencyPriority`.
It is performed only when `ID3D12Device1` interface is defined and successfully obtained.
Otherwise, this parameter is ignored.
This parameter is optional. If you set it to `D3D12_RESIDENCY_PRIORITY(0)`,
residency priority will not be set for allocations made in this pool.
There is no equivalent parameter for allocations made in default pools.
If you want to set residency priority for such allocation, you need to do it manually:
allocate with D3D12MA::ALLOCATION_FLAG_COMMITTED and call
`ID3D12Device1::SetResidencyPriority`, passing `allocation->GetResource()`.
*/
D3D12_RESIDENCY_PRIORITY ResidencyPriority;
};
/** \brief Custom memory pool
@@ -1009,6 +1057,14 @@ enum ALLOCATOR_FLAGS
Only avaiable if `ID3D12Device8` is present. Otherwise, the flag is ignored.
*/
ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED = 0x4,
/** \brief Optimization, allocate MSAA textures as committed resources always.
Specify this flag to create MSAA textures with implicit heaps, as if they were created
with flag D3D12MA::ALLOCATION_FLAG_COMMITTED. Usage of this flags enables all default pools
to create its heaps on smaller alignment not suitable for MSAA textures.
*/
ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED = 0x8,
};
/// \brief Parameters of created Allocator object. To be used with CreateAllocator().
@@ -1144,7 +1200,26 @@ public:
Allocation** ppAllocation,
REFIID riidResource,
void** ppvResource);
#endif // #ifdef __ID3D12Device4_INTERFACE_DEFINED__
#endif // #ifdef __ID3D12Device8_INTERFACE_DEFINED__
#ifdef __ID3D12Device10_INTERFACE_DEFINED__
/** \brief Similar to Allocator::CreateResource2, but there are initial layout instead of state and
castable formats list
It internally uses `ID3D12Device10::CreateCommittedResource3` or `ID3D12Device10::CreatePlacedResource2`.
To work correctly, `ID3D12Device10` interface must be available in the current system. Otherwise, `E_NOINTERFACE` is returned.
*/
HRESULT CreateResource3(const ALLOCATION_DESC* pAllocDesc,
const D3D12_RESOURCE_DESC1* pResourceDesc,
D3D12_BARRIER_LAYOUT InitialLayout,
const D3D12_CLEAR_VALUE* pOptimizedClearValue,
UINT32 NumCastableFormats,
DXGI_FORMAT* pCastableFormats,
Allocation** ppAllocation,
REFIID riidResource,
void** ppvResource);
#endif // #ifdef __ID3D12Device10_INTERFACE_DEFINED__
/** \brief Allocates memory without creating any resource placed in it.
@@ -1201,6 +1276,41 @@ public:
REFIID riidResource,
void** ppvResource);
#ifdef __ID3D12Device8_INTERFACE_DEFINED__
/** \brief Similar to Allocator::CreateAliasingResource, but supports new structure `D3D12_RESOURCE_DESC1`.
It internally uses `ID3D12Device8::CreatePlacedResource1`.
To work correctly, `ID3D12Device8` interface must be available in the current system. Otherwise, `E_NOINTERFACE` is returned.
*/
HRESULT CreateAliasingResource1(Allocation* pAllocation,
UINT64 AllocationLocalOffset,
const D3D12_RESOURCE_DESC1* pResourceDesc,
D3D12_RESOURCE_STATES InitialResourceState,
const D3D12_CLEAR_VALUE* pOptimizedClearValue,
REFIID riidResource,
void** ppvResource);
#endif // #ifdef __ID3D12Device8_INTERFACE_DEFINED__
#ifdef __ID3D12Device10_INTERFACE_DEFINED__
/** \brief Similar to Allocator::CreateAliasingResource1, but there are initial layout instead of state and
castable formats list
It internally uses `ID3D12Device10::CreatePlacedResource2`.
To work correctly, `ID3D12Device10` interface must be available in the current system. Otherwise, `E_NOINTERFACE` is returned.
*/
HRESULT CreateAliasingResource2(Allocation* pAllocation,
UINT64 AllocationLocalOffset,
const D3D12_RESOURCE_DESC1* pResourceDesc,
D3D12_BARRIER_LAYOUT InitialLayout,
const D3D12_CLEAR_VALUE* pOptimizedClearValue,
UINT32 NumCastableFormats,
DXGI_FORMAT* pCastableFormats,
REFIID riidResource,
void** ppvResource);
#endif // #ifdef __ID3D12Device10_INTERFACE_DEFINED__
/** \brief Creates custom pool.
*/
HRESULT CreatePool(
@@ -1223,7 +1333,7 @@ public:
- `pNonLocalBudget` returns the budget of the system memory available for D3D12 resources.
- When IsUMA() `== TRUE` (integrated graphics chip):
- `pLocalBudget` returns the budget of the shared memory available for all D3D12 resources.
All memory is considered "local".
All memory is considered "local".
- `pNonLocalBudget` is not applicable and returns zeros.
This function is called "get" not "calculate" because it is very fast, suitable to be called
@@ -1246,8 +1356,9 @@ public:
*/
void CalculateStatistics(TotalStatistics* pStats);
/// Builds and returns statistics as a string in JSON format.
/** @param[out] ppStatsString Must be freed using Allocator::FreeStatsString.
/** \brief Builds and returns statistics as a string in JSON format.
*
@param[out] ppStatsString Must be freed using Allocator::FreeStatsString.
@param DetailedMap `TRUE` to include full list of allocations (can make the string quite long), `FALSE` to only return statistics.
*/
void BuildStatsString(WCHAR** ppStatsString, BOOL DetailedMap) const;
@@ -1559,9 +1670,9 @@ to be passed along with `D3D12_RESOURCE_DESC` and other parameters for created
resource. This structure describes parameters of the desired memory allocation,
including choice of `D3D12_HEAP_TYPE`.
The function also returns a new object of type D3D12MA::Allocation, created along
with usual `ID3D12Resource`. It represents allocated memory and can be queried
for size, offset, `ID3D12Resource`, and `ID3D12Heap` if needed.
The function returns a new object of type D3D12MA::Allocation.
It represents allocated memory and can be queried for size, offset, `ID3D12Heap`.
It also holds a reference to the `ID3D12Resource`, which can be accessed by calling D3D12MA::Allocation::GetResource().
\code
D3D12_RESOURCE_DESC resourceDesc = {};
@@ -1580,7 +1691,6 @@ resourceDesc.Flags = D3D12_RESOURCE_FLAG_NONE;
D3D12MA::ALLOCATION_DESC allocationDesc = {};
allocationDesc.HeapType = D3D12_HEAP_TYPE_DEFAULT;
D3D12Resource* resource;
D3D12MA::Allocation* allocation;
HRESULT hr = allocator->CreateResource(
&allocationDesc,
@@ -1588,15 +1698,16 @@ HRESULT hr = allocator->CreateResource(
D3D12_RESOURCE_STATE_COPY_DEST,
NULL,
&allocation,
IID_PPV_ARGS(&resource));
IID_NULL, NULL);
// Use allocation->GetResource()...
\endcode
You need to remember both resource and allocation objects and destroy them
separately when no longer needed.
You need to release the allocation object when no longer needed.
This will also release the D3D12 resource.
\code
allocation->Release();
resource->Release();
\endcode
The advantage of using the allocator instead of creating committed resource, and
@@ -1619,6 +1730,65 @@ they can be kept together. By using this library, you don't need to handle this
manually.
\section quick_start_resource_reference_counting Resource reference counting
`ID3D12Resource` and other interfaces of Direct3D 12 use COM, so they are reference-counted.
Objects of this library are reference-counted as well.
An object of type D3D12MA::Allocation remembers the resource (buffer or texture)
that was created together with this memory allocation
and holds a reference to the `ID3D12Resource` object.
(Note this is a difference to Vulkan Memory Allocator, where a `VmaAllocation` object has no connection
with the buffer or image that was created with it.)
Thus, it is important to manage the resource reference counter properly.
<b>The simplest use case</b> is shown in the code snippet above.
When only D3D12MA::Allocation object is obtained from a function call like D3D12MA::Allocator::CreateResource,
it remembers the `ID3D12Resource` that was created with it and holds a reference to it.
The resource can be obtained by calling `allocation->GetResource()`, which doesn't increment the resource
reference counter.
Calling `allocation->Release()` will decrease the resource reference counter, which is = 1 in this case,
so the resource will be released.
<b>Second option</b> is to retrieve a pointer to the resource along with D3D12MA::Allocation.
Last parameters of the resource creation function can be used for this purpose.
\code
D3D12MA::Allocation* allocation;
ID3D12Resource* resource;
HRESULT hr = allocator->CreateResource(
&allocationDesc,
&resourceDesc,
D3D12_RESOURCE_STATE_COPY_DEST,
NULL,
&allocation,
IID_PPV_ARGS(&resource));
// Use resource...
\endcode
In this case, returned pointer `resource` is equal to `allocation->GetResource()`,
but the creation function additionally increases resource reference counter for the purpose of returning it from this call
(it actually calls `QueryInterface` internally), so the resource will have the counter = 2.
The resource then need to be released along with the allocation, in this particular order,
to make sure the resource is destroyed before its memory heap can potentially be freed.
\code
resource->Release();
allocation->Release();
\endcode
<b>More advanced use cases</b> are possible when we consider that an D3D12MA::Allocation object can just hold
a reference to any resource.
It can be changed by calling D3D12MA::Allocation::SetResource. This function
releases the old resource and calls `AddRef` on the new one.
Special care must be taken when performing <b>defragmentation</b>.
The new resource created at the destination place should be set as `pass.pMoves[i].pDstTmpAllocation->SetResource(newRes)`,
but it is moved to the source allocation at end of the defragmentation pass,
while the old resource accessible through `pass.pMoves[i].pSrcAllocation->GetResource()` is then released.
For more information, see documentation chapter \ref defragmentation.
\section quick_start_mapping_memory Mapping memory
The process of getting regular CPU-side pointer to the memory of a resource in
@@ -1892,9 +2062,20 @@ You can perform the defragmentation incrementally to limit the number of allocat
in each pass, e.g. to call it in sync with render frames and not to experience too big hitches.
See members: D3D12MA::DEFRAGMENTATION_DESC::MaxBytesPerPass, D3D12MA::DEFRAGMENTATION_DESC::MaxAllocationsPerPass.
It is also safe to perform the defragmentation asynchronously to render frames and other Direct3D 12 and %D3D12MA
<b>Thread safety:</b>
It is safe to perform the defragmentation asynchronously to render frames and other Direct3D 12 and %D3D12MA
usage, possibly from multiple threads, with the exception that allocations
returned in D3D12MA::DEFRAGMENTATION_PASS_MOVE_INFO::pMoves shouldn't be released until the defragmentation pass is ended.
During the call to D3D12MA::DefragmentationContext::BeginPass(), any operations on the memory pool
affected by the defragmentation are blocked by a mutex.
What it means in practice is that you shouldn't free any allocations from the defragmented pool
since the moment a call to `BeginPass` begins. Otherwise, a thread performing the `allocation->Release()`
would block for the time `BeginPass` executes and then free the allocation when it finishes, while the allocation
could have ended up on the list of allocations to move.
A solution to freeing allocations during defragmentation is to find such allocation on the list
`pass.pMoves[i]` and set its operation to D3D12MA::DEFRAGMENTATION_MOVE_OPERATION_DESTROY instead of
calling `allocation->Release()`, or simply deferring the release to the time after defragmentation finished.
<b>Mapping</b> is out of scope of this library and so it is not preserved after an allocation is moved during defragmentation.
You need to map the new resource yourself if needed.
File diff suppressed because it is too large Load Diff
+14
View File
@@ -0,0 +1,14 @@
set(SRCS
include/FreeSurroundDecoder.h
include/kiss_fft.h
include/kiss_fftr.h
src/_kiss_fft_guts.h
src/ChannelMaps.cpp
src/FreeSurroundDecoder.cpp
src/kiss_fft.cpp
src/kiss_fftr.cpp
)
add_library(freesurround ${SRCS})
target_include_directories(freesurround PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_include_directories(freesurround INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
+339
View File
@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
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To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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you have. You must make sure that they, too, receive or can get the
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We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
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that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
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the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
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collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
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customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
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distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
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except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
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5. You are not required to accept this License, since you have not
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the Program or works based on it.
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may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
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This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
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may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
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9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
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Each version is given a distinguishing version number. If the Program
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
@@ -3,13 +3,14 @@
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}</ProjectGuid>
<ProjectGuid>{1DD0B31F-37F0-4A36-A521-74133ACA4737}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset Condition="!$(Configuration.Contains(Clang))">$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset Condition="$(Configuration.Contains(Clang))">ClangCL</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
@@ -28,41 +29,24 @@
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<ClInclude Include="src\kiss_fft.h" />
<ClInclude Include="src\kiss_fftr.h" />
<ClInclude Include="src\_kiss_fft_guts.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\ChannelMaps.cpp" />
<ClCompile Include="src\FreeSurroundDecoder.cpp" />
<ClCompile Include="src\kiss_fft.cpp" />
<ClCompile Include="src\kiss_fftr.cpp" />
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;$(SolutionDir)deps\include\freetype2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="adler32.c" />
<ClCompile Include="compress.c" />
<ClCompile Include="crc32.c" />
<ClCompile Include="deflate.c" />
<ClCompile Include="gzclose.c" />
<ClCompile Include="gzlib.c" />
<ClCompile Include="gzread.c" />
<ClCompile Include="gzwrite.c" />
<ClCompile Include="infback.c" />
<ClCompile Include="inffast.c" />
<ClCompile Include="inflate.c" />
<ClCompile Include="inftrees.c" />
<ClCompile Include="trees.c" />
<ClCompile Include="uncompr.c" />
<ClCompile Include="zutil.c" />
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<ClInclude Include="deflate.h" />
<ClInclude Include="inffast.h" />
<ClInclude Include="inffixed.h" />
<ClInclude Include="inflate.h" />
<ClInclude Include="inftrees.h" />
<ClInclude Include="trees.h" />
<ClInclude Include="zconf.h" />
<ClInclude Include="zlib.h" />
<ClInclude Include="zutil.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>
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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="src\_kiss_fft_guts.h" />
<ClInclude Include="src\kiss_fft.h" />
<ClInclude Include="src\kiss_fftr.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\ChannelMaps.cpp" />
<ClCompile Include="src\FreeSurroundDecoder.cpp" />
<ClCompile Include="src\kiss_fft.cpp" />
<ClCompile Include="src\kiss_fftr.cpp" />
</ItemGroup>
</Project>
+191
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@@ -0,0 +1,191 @@
// SPDX-FileCopyrightText: 2007-2010 Christian Kothe, 2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#include "kiss_fftr.h"
#include <array>
#include <cmath>
#include <complex>
#include <span>
#include <vector>
/**
* The FreeSurround decoder.
*/
class FreeSurroundDecoder
{
public:
/**
* The supported output channel setups.
* A channel setup is defined by the set of channels that are present. Here is a graphic
* of the cs_5point1 setup: http://en.wikipedia.org/wiki/File:5_1_channels_(surround_sound)_label.svg
*/
enum class ChannelSetup
{
Stereo,
Surround41,
Surround51,
Surround71,
Legacy, // same channels as cs_5point1 but different upmixing transform; does not support the focus control
MaxCount
};
static constexpr int grid_res = 21; // resolution of the lookup grid
using LUT = const float (*)[grid_res];
/**
* Create an instance of the decoder.
* @param setup The output channel setup -- determines the number of output channels
* and their place in the sound field.
* @param blocksize Granularity at which data is processed by the decode() function.
* Must be a power of two and should correspond to ca. 10ms worth of single-channel
* samples (default is 4096 for 44.1Khz data). Do not make it shorter or longer
* than 5ms to 20ms since the granularity at which locations are decoded
* changes with this.
*/
FreeSurroundDecoder(ChannelSetup setup = ChannelSetup::Surround51, unsigned blocksize = 4096);
~FreeSurroundDecoder();
/**
* Decode a chunk of stereo sound. The output is delayed by half of the blocksize.
* This function is the only one needed for straightforward decoding.
* @param input Contains exactly blocksize (multiplexed) stereo samples, i.e. 2*blocksize numbers.
* @return A pointer to an internal buffer of exactly blocksize (multiplexed) multichannel samples.
* The actual number of values depends on the number of output channels in the chosen
* channel setup.
*/
float* Decode(float* input);
/**
* Flush the internal buffer.
*/
void Flush();
// --- soundfield transformations
// These functions allow to set up geometric transformations of the sound field after it has been decoded.
// The sound field is best pictured as a 2-dimensional square with the listener in its
// center which can be shifted or stretched in various ways before it is sent to the
// speakers. The order in which these transformations are applied is as listed below.
/**
* Allows to wrap the soundfield around the listener in a circular manner.
* Determines the angle of the frontal sound stage relative to the listener, in degrees.
* A setting of 90° corresponds to standard surround decoding, 180° stretches the front stage from
* ear to ear, 270° wraps it around most of the head. The side and rear content of the sound
* field is compressed accordingly behind the listerer. (default: 90, range: [0°..360°])
*/
void SetCircularWrap(float v);
/**
* Allows to shift the soundfield forward or backward.
* Value range: [-1.0..+1.0]. 0 is no offset, positive values move the sound
* forward, negative values move it backwards. (default: 0)
*/
void SetShift(float v);
/**
* Allows to scale the soundfield backwards.
* Value range: [0.0..+5.0] -- 0 is all compressed to the front, 1 is no change, 5 is scaled 5x backwards (default: 1)
*/
void SetDepth(float v);
/**
* Allows to control the localization (i.e., focality) of sources.
* Value range: [-1.0..+1.0] -- 0 means unchanged, positive means more localized, negative means more ambient
* (default: 0)
*/
void SetFocus(float v);
// --- rendering parameters
// These parameters control how the sound field is mapped onto speakers.
/**
* Set the presence of the front center channel(s).
* Value range: [0.0..1.0] -- fully present at 1.0, fully replaced by left/right at 0.0 (default: 1).
* The default of 1.0 results in spec-conformant decoding ("movie mode") while a value of 0.7 is
* better suited for music reproduction (which is usually mixed without a center channel).
*/
void SetCenterImage(float v);
/**
* Set the front stereo separation.
* Value range: [0.0..inf] -- 1.0 is default, 0.0 is mono.
*/
void SetFrontSeparation(float v);
/**
* Set the rear stereo separation.
* Value range: [0.0..inf] -- 1.0 is default, 0.0 is mono.
*/
void SetRearSeparation(float v);
// --- bass redirection (to LFE)
/**
* Enable/disable LFE channel (default: false = disabled)
*/
void SetBassRedirection(bool v);
/**
* Set the lower end of the transition band, in Hz/Nyquist (default: 40/22050).
*/
void SetLowCutoff(float v);
/**
* Set the upper end of the transition band, in Hz/Nyquist (default: 90/22050).
*/
void SetHighCutoff(float v);
// --- info
/**
* Number of samples currently held in the buffer.
*/
unsigned GetSamplesBuffered();
private:
using cplx = std::complex<double>;
struct ChannelMap
{
std::span<const LUT> luts;
const float* xsf;
};
static const std::array<ChannelMap, static_cast<size_t>(ChannelSetup::MaxCount)> s_channel_maps;
void BufferedDecode(float* input);
// get the index (and fractional offset!) in a piecewise-linear channel allocation grid
static int MapToGrid(double& x);
// constants
const ChannelMap& cmap; // the channel setup
unsigned N, C; // number of samples per input/output block, number of output channels
// parameters
float circular_wrap; // angle of the front soundstage around the listener (90°=default)
float shift; // forward/backward offset of the soundstage
float depth; // backward extension of the soundstage
float focus; // localization of the sound events
float center_image; // presence of the center speaker
float front_separation; // front stereo separation
float rear_separation; // rear stereo separation
float lo_cut, hi_cut; // LFE cutoff frequencies
bool use_lfe; // whether to use the LFE channel
// FFT data structures
std::vector<double> lt, rt, dst; // left total, right total (source arrays), time-domain destination buffer array
std::vector<cplx> lf, rf; // left total / right total in frequency domain
kiss_fftr_cfg forward = nullptr;
kiss_fftr_cfg inverse = nullptr; // FFT buffers
// buffers
bool buffer_empty = true; // whether the buffer is currently empty or dirty
std::vector<float> inbuf; // stereo input buffer (multiplexed)
std::vector<float> outbuf; // multichannel output buffer (multiplexed)
std::vector<double> wnd; // the window function, precomputed
std::vector<std::vector<cplx>> signal; // the signal to be constructed in every channel, in the frequency domain
};
+127
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@@ -0,0 +1,127 @@
#ifndef KISS_FFT_H
#define KISS_FFT_H
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
// we're using doubles here...
#define kiss_fft_scalar double
/*
ATTENTION!
If you would like a :
-- a utility that will handle the caching of fft objects
-- real-only (no imaginary time component ) FFT
-- a multi-dimensional FFT
-- a command-line utility to perform ffts
-- a command-line utility to perform fast-convolution filtering
Then see kfc.h kiss_fftr.h kiss_fftnd.h fftutil.c kiss_fastfir.c
in the tools/ directory.
*/
#ifdef USE_SIMD
# include <xmmintrin.h>
# define kiss_fft_scalar __m128
#define KISS_FFT_MALLOC(nbytes) _mm_malloc(nbytes,16)
#define KISS_FFT_FREE _mm_free
#else
#define KISS_FFT_MALLOC malloc
#define KISS_FFT_FREE free
#endif
#ifdef FIXED_POINT
#include <sys/types.h>
# if (FIXED_POINT == 32)
# define kiss_fft_scalar int32_t
# else
# define kiss_fft_scalar int16_t
# endif
#else
# ifndef kiss_fft_scalar
/* default is float */
# define kiss_fft_scalar float
# endif
#endif
typedef struct {
kiss_fft_scalar r;
kiss_fft_scalar i;
}kiss_fft_cpx;
typedef struct kiss_fft_state* kiss_fft_cfg;
/*
* kiss_fft_alloc
*
* Initialize a FFT (or IFFT) algorithm's cfg/state buffer.
*
* typical usage: kiss_fft_cfg mycfg=kiss_fft_alloc(1024,0,NULL,NULL);
*
* The return value from fft_alloc is a cfg buffer used internally
* by the fft routine or NULL.
*
* If lenmem is NULL, then kiss_fft_alloc will allocate a cfg buffer using malloc.
* The returned value should be free()d when done to avoid memory leaks.
*
* The state can be placed in a user supplied buffer 'mem':
* If lenmem is not NULL and mem is not NULL and *lenmem is large enough,
* then the function places the cfg in mem and the size used in *lenmem
* and returns mem.
*
* If lenmem is not NULL and ( mem is NULL or *lenmem is not large enough),
* then the function returns NULL and places the minimum cfg
* buffer size in *lenmem.
* */
kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem);
/*
* kiss_fft(cfg,in_out_buf)
*
* Perform an FFT on a complex input buffer.
* for a forward FFT,
* fin should be f[0] , f[1] , ... ,f[nfft-1]
* fout will be F[0] , F[1] , ... ,F[nfft-1]
* Note that each element is complex and can be accessed like
f[k].r and f[k].i
* */
void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout);
/*
A more generic version of the above function. It reads its input from every Nth sample.
* */
void kiss_fft_stride(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int fin_stride);
/* If kiss_fft_alloc allocated a buffer, it is one contiguous
buffer and can be simply free()d when no longer needed*/
#define kiss_fft_free free
/*
Cleans up some memory that gets managed internally. Not necessary to call, but it might clean up
your compiler output to call this before you exit.
*/
void kiss_fft_cleanup(void);
/*
* Returns the smallest integer k, such that k>=n and k has only "fast" factors (2,3,5)
*/
int kiss_fft_next_fast_size(int n);
/* for real ffts, we need an even size */
#define kiss_fftr_next_fast_size_real(n) \
(kiss_fft_next_fast_size( ((n)+1)>>1)<<1)
#ifdef __cplusplus
}
#endif
#endif
+46
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@@ -0,0 +1,46 @@
#ifndef KISS_FTR_H
#define KISS_FTR_H
#include "kiss_fft.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
Real optimized version can save about 45% cpu time vs. complex fft of a real seq.
*/
typedef struct kiss_fftr_state *kiss_fftr_cfg;
kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem);
/*
nfft must be even
If you don't care to allocate space, use mem = lenmem = NULL
*/
void kiss_fftr(kiss_fftr_cfg cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata);
/*
input timedata has nfft scalar points
output freqdata has nfft/2+1 complex points
*/
void kiss_fftri(kiss_fftr_cfg cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata);
/*
input freqdata has nfft/2+1 complex points
output timedata has nfft scalar points
*/
#define kiss_fftr_free free
#ifdef __cplusplus
}
#endif
#endif
+612
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@@ -0,0 +1,612 @@
// SPDX-FileCopyrightText: 2007-2010 Christian Kothe, 2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include "FreeSurroundDecoder.h"
// clang-format off
// static constexpr const float map_stereo_ang[] = {-27,27};
static constexpr const float map_stereo_xsf[] = {-1,1};
// static constexpr const float map_stereo_ysf[] = {1,1};
// static constexpr const channel_id map_stereo_id[] = {ci_front_left,ci_front_right,ci_lfe};
static constexpr const float map_stereo_lf[21][21] = {
{0.89443f,0.88524f,0.87458f,0.86193f,0.84742f,0.83047f,0.81079f,0.78857f,0.76362f,0.73631f,0.70763f,0.67665f,0.64566f,0.61552f,0.58534f,0.55766f,0.53151f,0.50762f,0.48547f,0.46573f,0.44721f},
{0.89755f,0.87472f,0.86612f,0.85527f,0.84283f,0.82769f,0.80772f,0.78219f,0.75429f,0.72489f,0.69458f,0.66356f,0.63344f,0.60389f,0.57501f,0.54892f,0.52695f,0.50759f,0.49065f,0.47592f,0.44112f},
{0.90095f,0.88263f,0.86463f,0.85404f,0.84112f,0.81939f,0.79647f,0.77027f,0.74204f,0.71371f,0.68556f,0.65692f,0.62867f,0.60011f,0.57242f,0.54621f,0.52095f,0.50185f,0.48478f,0.46223f,0.4341f},
{0.90493f,0.89124f,0.87451f,0.85436f,0.83602f,0.81484f,0.78982f,0.7639f,0.73649f,0.708f,0.67884f,0.64889f,0.61965f,0.5909f,0.56273f,0.53649f,0.51235f,0.49068f,0.46842f,0.44689f,0.42579f},
{0.90935f,0.89967f,0.88515f,0.86118f,0.83546f,0.81421f,0.78928f,0.76394f,0.73562f,0.70473f,0.67234f,0.63865f,0.60548f,0.57409f,0.5446f,0.51768f,0.49394f,0.47308f,0.45005f,0.43044f,0.41628f},
{0.91439f,0.90835f,0.8916f,0.87077f,0.84576f,0.81654f,0.79414f,0.76796f,0.738f,0.70338f,0.66454f,0.62424f,0.58439f,0.54783f,0.51607f,0.48945f,0.46806f,0.44967f,0.43169f,0.41295f,0.40509f},
{0.91999f,0.91639f,0.90136f,0.88119f,0.85747f,0.82956f,0.79891f,0.77322f,0.74276f,0.70354f,0.65538f,0.60316f,0.55904f,0.52739f,0.50105f,0.46894f,0.43968f,0.41993f,0.40718f,0.39424f,0.39222f},
{0.92644f,0.9241f,0.9116f,0.89398f,0.87092f,0.84203f,0.80896f,0.77654f,0.74815f,0.70562f,0.64332f,0.58646f,0.55102f,0.52708f,0.49359f,0.45559f,0.41942f,0.38954f,0.37761f,0.37267f,0.37675f},
{0.93328f,0.93254f,0.92229f,0.90504f,0.88134f,0.85208f,0.81768f,0.7839f,0.74647f,0.70855f,0.63549f,0.58487f,0.56076f,0.52616f,0.49005f,0.44864f,0.40794f,0.36999f,0.34436f,0.34665f,0.35949f},
{0.94079f,0.94125f,0.93189f,0.91311f,0.88749f,0.85631f,0.8194f,0.78057f,0.74338f,0.70163f,0.63671f,0.60162f,0.56723f,0.53186f,0.49174f,0.44781f,0.40347f,0.35901f,0.32088f,0.31729f,0.33938f},
{0.94868f,0.94932f,0.94007f,0.9189f,0.88975f,0.85124f,0.80805f,0.75887f,0.71167f,0.67363f,0.64218f,0.61199f,0.5782f,0.54f,0.49837f,0.4526f,0.40118f,0.3514f,0.3043f,0.28639f,0.31623f},
{0.95692f,0.95638f,0.94428f,0.91841f,0.8832f,0.83951f,0.7853f,0.73414f,0.69534f,0.66315f,0.63602f,0.61218f,0.58072f,0.54574f,0.50443f,0.45716f,0.40639f,0.35175f,0.29649f,0.26018f,0.29081f},
{0.96498f,0.96276f,0.94676f,0.91627f,0.8745f,0.82172f,0.76172f,0.71817f,0.68426f,0.66051f,0.62994f,0.60192f,0.58139f,0.54844f,0.5103f,0.46277f,0.40965f,0.35109f,0.28981f,0.23919f,0.26285f},
{0.97256f,0.96914f,0.94756f,0.91234f,0.86412f,0.80293f,0.74426f,0.70593f,0.68146f,0.65506f,0.62468f,0.59559f,0.57167f,0.55047f,0.51487f,0.46757f,0.41278f,0.35109f,0.2847f,0.21785f,0.23325f},
{0.97977f,0.97551f,0.94873f,0.90549f,0.85129f,0.78757f,0.73384f,0.70417f,0.67727f,0.64923f,0.62014f,0.59112f,0.56478f,0.54094f,0.51536f,0.47061f,0.4185f,0.35479f,0.27753f,0.19394f,0.20077f},
{0.9859f,0.97906f,0.94933f,0.90364f,0.84461f,0.7748f,0.73864f,0.70505f,0.6742f,0.64447f,0.61554f,0.5866f,0.55834f,0.53048f,0.50205f,0.47467f,0.41886f,0.35115f,0.27107f,0.18027f,0.16808f},
{0.99106f,0.97904f,0.95594f,0.90263f,0.84046f,0.79665f,0.74764f,0.70961f,0.67426f,0.64169f,0.61091f,0.58092f,0.55049f,0.51961f,0.4893f,0.45375f,0.41836f,0.34667f,0.24954f,0.17965f,0.13422f},
{0.99504f,0.97686f,0.94808f,0.90616f,0.87005f,0.82768f,0.77496f,0.72517f,0.68125f,0.64279f,0.60765f,0.5735f,0.53901f,0.50302f,0.46667f,0.42437f,0.38174f,0.33637f,0.26284f,0.18498f,0.10039f},
{0.99787f,0.97282f,0.93896f,0.92728f,0.91154f,0.86712f,0.82157f,0.76586f,0.70571f,0.65384f,0.60893f,0.56563f,0.52269f,0.47746f,0.42876f,0.38009f,0.31978f,0.29601f,0.27766f,0.19432f,0.066244f},
{0.99945f,0.96755f,0.9602f,0.94951f,0.93442f,0.91368f,0.87956f,0.82681f,0.76608f,0.70193f,0.63578f,0.56816f,0.50585f,0.44097f,0.37308f,0.31653f,0.27698f,0.24634f,0.22321f,0.20651f,0.033221f},
{1.000000f,0.99854f,0.99377f,0.9845f,0.96987f,0.94832f,0.91914f,0.87965f,0.83195f,0.77384f,0.70711f,0.63203f,0.55339f,0.47409f,0.39234f,0.31565f,0.24192f,0.17365f,0.10973f,0.052336f,7.8496e-017f}};
static constexpr const float map_stereo_rf[21][21] = {
{0.44721f,0.46513f,0.48487f,0.50702f,0.53092f,0.55707f,0.58534f,0.61495f,0.64566f,0.67665f,0.70658f,0.73631f,0.76362f,0.78812f,0.81079f,0.83007f,0.84705f,0.86158f,0.87425f,0.88493f,0.89443f},
{0.44091f,0.47587f,0.49021f,0.50752f,0.52648f,0.54843f,0.57451f,0.6034f,0.63295f,0.66338f,0.69439f,0.72464f,0.75386f,0.78179f,0.80734f,0.82734f,0.84251f,0.85523f,0.86585f,0.87468f,0.89745f},
{0.43392f,0.46211f,0.48471f,0.50144f,0.52081f,0.54578f,0.57199f,0.59968f,0.62825f,0.65666f,0.68541f,0.71353f,0.74165f,0.76989f,0.79612f,0.81907f,0.84102f,0.85378f,0.86458f,0.88258f,0.90087f},
{0.42556f,0.4465f,0.46827f,0.49061f,0.51198f,0.53606f,0.56263f,0.59061f,0.61925f,0.64863f,0.67871f,0.70782f,0.73615f,0.76373f,0.78979f,0.81451f,0.83582f,0.85431f,0.87445f,0.89102f,0.90482f},
{0.41603f,0.43027f,0.44962f,0.47284f,0.49384f,0.51738f,0.54427f,0.57368f,0.6051f,0.63829f,0.67221f,0.7044f,0.7353f,0.76362f,0.78911f,0.81401f,0.83539f,0.86106f,0.88491f,0.8996f,0.90924f},
{0.40482f,0.41257f,0.43125f,0.44919f,0.46765f,0.48935f,0.51575f,0.54739f,0.58411f,0.62399f,0.66441f,0.70314f,0.73778f,0.76766f,0.79398f,0.81646f,0.84558f,0.8705f,0.89137f,0.90817f,0.91428f},
{0.39194f,0.39388f,0.40671f,0.41966f,0.43944f,0.46877f,0.50098f,0.52725f,0.55873f,0.60277f,0.65524f,0.70322f,0.74248f,0.77305f,0.79885f,0.8294f,0.85732f,0.88113f,0.90115f,0.91624f,0.91987f},
{0.37644f,0.37227f,0.37711f,0.38933f,0.41907f,0.45539f,0.49353f,0.52703f,0.55093f,0.58615f,0.64317f,0.70533f,0.74803f,0.77648f,0.8089f,0.84182f,0.8707f,0.89389f,0.9114f,0.92394f,0.92631f},
{0.35915f,0.34622f,0.34393f,0.36975f,0.40779f,0.44861f,0.48988f,0.52622f,0.56072f,0.58475f,0.63541f,0.70834f,0.74642f,0.78388f,0.81756f,0.85205f,0.88119f,0.90487f,0.92211f,0.93239f,0.93315f},
{0.339f,0.31682f,0.32073f,0.35905f,0.40342f,0.44785f,0.4917f,0.53187f,0.56716f,0.60159f,0.63667f,0.70158f,0.7434f,0.78057f,0.81937f,0.85635f,0.88742f,0.91312f,0.93183f,0.94111f,0.94065f},
{0.31623f,0.28631f,0.30427f,0.3514f,0.40119f,0.45261f,0.49838f,0.54f,0.5782f,0.61199f,0.64217f,0.67362f,0.71167f,0.75889f,0.80807f,0.85125f,0.88977f,0.91889f,0.94006f,0.9493f,0.94868f},
{0.29034f,0.25984f,0.29645f,0.35181f,0.40636f,0.45739f,0.5045f,0.54571f,0.58075f,0.61218f,0.63603f,0.66314f,0.69534f,0.73428f,0.78552f,0.83978f,0.8833f,0.91845f,0.94425f,0.95628f,0.95678f},
{0.26232f,0.23897f,0.28988f,0.35116f,0.40968f,0.46304f,0.51041f,0.54855f,0.58139f,0.60193f,0.62996f,0.66062f,0.68426f,0.71834f,0.76187f,0.82209f,0.87469f,0.91637f,0.94679f,0.96269f,0.96484f},
{0.23266f,0.21746f,0.28484f,0.3513f,0.41299f,0.46772f,0.51511f,0.55049f,0.57186f,0.59573f,0.6247f,0.65513f,0.68168f,0.70596f,0.74457f,0.80329f,0.86436f,0.91252f,0.94764f,0.96907f,0.97242f},
{0.20011f,0.19377f,0.27774f,0.3551f,0.41877f,0.47085f,0.51539f,0.54113f,0.56487f,0.59129f,0.62017f,0.64943f,0.67749f,0.70442f,0.73389f,0.78798f,0.85164f,0.90576f,0.94884f,0.97545f,0.97964f},
{0.16735f,0.18021f,0.2713f,0.35149f,0.41919f,0.47472f,0.50234f,0.53073f,0.5586f,0.58686f,0.61556f,0.64474f,0.6745f,0.70534f,0.73902f,0.77487f,0.84502f,0.90392f,0.94947f,0.97903f,0.98577f},
{0.13341f,0.17975f,0.24983f,0.34704f,0.41842f,0.45412f,0.48964f,0.5198f,0.5508f,0.58122f,0.61094f,0.6419f,0.6745f,0.71002f,0.74813f,0.79718f,0.84054f,0.90295f,0.9561f,0.97906f,0.99095f},
{0.099504f,0.18519f,0.2632f,0.33642f,0.38219f,0.42465f,0.46712f,0.50346f,0.53941f,0.57392f,0.60769f,0.64324f,0.68168f,0.72574f,0.77558f,0.82818f,0.87048f,0.90621f,0.94829f,0.97694f,0.99495f},
{0.065281f,0.19467f,0.27771f,0.29655f,0.32038f,0.38061f,0.42917f,0.47786f,0.52322f,0.56623f,0.609f,0.6545f,0.70642f,0.76654f,0.82216f,0.8676f,0.91195f,0.92761f,0.93899f,0.97296f,0.9978f},
{0.032183f,0.20655f,0.22377f,0.24703f,0.27778f,0.31734f,0.37412f,0.44199f,0.50657f,0.5692f,0.63593f,0.70292f,0.7669f,0.82752f,0.88018f,0.91412f,0.93482f,0.94983f,0.96045f,0.96758f,0.99942f},
{7.8496e-017f,0.054079f,0.11147f,0.17537f,0.24362f,0.3173f,0.39394f,0.47562f,0.55484f,0.63338f,0.70711f,0.77494f,0.83292f,0.88048f,0.91982f,0.94888f,0.9703f,0.98481f,0.99396f,0.99863f,1.000000f}};
// static constexpr const float map_4point1_ang[] = {-27,27,-105,105};
static constexpr const float map_4point1_xsf[] = {-1,1,-1,1};
// static constexpr const float map_4point1_ysf[] = {1,1,-1,-1};
// static constexpr const channel_id map_4point1_id[] = {ci_front_left,ci_front_right,ci_back_left,ci_back_right,ci_lfe};
static constexpr const float map_4point1_lf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.054079f,0.13605f,0.11031f,0.083738f,0.058746f,0.03616f,0.022585f,0.018356f,0.012179f,0.0043961f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.11103f,0.16562f,0.18635f,0.15778f,0.12791f,0.12403f,0.10709f,0.090176f,0.070512f,0.049741f,0.027549f,0.011727f,0.0013628f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.17535f,0.20208f,0.21809f,0.22862f,0.21842f,0.20197f,0.18341f,0.15706f,0.13031f,0.10103f,0.068601f,0.041975f,0.018696f,0.0039144f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24362f,0.24543f,0.25563f,0.27972f,0.28786f,0.26979f,0.24789f,0.21805f,0.18569f,0.14921f,0.10871f,0.073541f,0.041097f,0.017152f,0.0038597f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.3173f,0.29703f,0.31848f,0.33006f,0.33185f,0.32708f,0.30247f,0.27305f,0.23691f,0.19431f,0.14844f,0.10174f,0.061737f,0.03134f,0.011327f,0.0027159f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.39394f,0.36121f,0.3753f,0.38051f,0.37698f,0.36547f,0.34958f,0.3221f,0.28469f,0.23727f,0.18262f,0.12638f,0.083376f,0.055926f,0.035607f,0.011267f,0.0038302f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.47562f,0.43164f,0.43211f,0.42875f,0.41905f,0.40425f,0.38486f,0.3601f,0.3262f,0.27779f,0.21259f,0.15374f,0.11534f,0.092532f,0.055768f,0.031114f,0.016973f,0.0038919f,0.000000f,0.000000f,0.000000f},
{0.55484f,0.49969f,0.48676f,0.47535f,0.45999f,0.4406f,0.41747f,0.39084f,0.3589f,0.31565f,0.24497f,0.18988f,0.16127f,0.11527f,0.083186f,0.061436f,0.040831f,0.018492f,0.0013084f,0.000000f,0.000000f},
{0.63203f,0.56664f,0.53922f,0.51913f,0.49762f,0.47305f,0.44521f,0.41467f,0.38246f,0.34456f,0.28169f,0.24152f,0.1898f,0.15351f,0.12607f,0.10138f,0.073199f,0.041753f,0.011636f,0.000000f,0.000000f},
{0.70711f,0.63601f,0.5915f,0.56154f,0.5324f,0.49872f,0.46317f,0.42387f,0.38431f,0.34937f,0.31849f,0.28164f,0.24488f,0.21244f,0.18245f,0.14826f,0.10854f,0.068473f,0.027433f,0.000000f,0.000000f},
{0.77384f,0.7028f,0.64182f,0.59999f,0.5611f,0.52035f,0.47318f,0.42773f,0.39037f,0.35676f,0.34937f,0.34453f,0.31539f,0.27747f,0.23686f,0.19392f,0.14881f,0.1006f,0.049384f,0.0043772f,0.000000f},
{0.83292f,0.76642f,0.69548f,0.63988f,0.59007f,0.53795f,0.48146f,0.43778f,0.40135f,0.39034f,0.38431f,0.3824f,0.35884f,0.32588f,0.28429f,0.2365f,0.18525f,0.12989f,0.070085f,0.011962f,0.000000f},
{0.88048f,0.82659f,0.75196f,0.68173f,0.61966f,0.55557f,0.49389f,0.45152f,0.43774f,0.42776f,0.42387f,0.41451f,0.39065f,0.36002f,0.32174f,0.27262f,0.21753f,0.15652f,0.089694f,0.018075f,0.000000f},
{0.91982f,0.87898f,0.80369f,0.72266f,0.64727f,0.57793f,0.51602f,0.49394f,0.48142f,0.47314f,0.46315f,0.44506f,0.41722f,0.38449f,0.34948f,0.30197f,0.24734f,0.18313f,0.10655f,0.022264f,0.000000f},
{0.94888f,0.91176f,0.84521f,0.76937f,0.68766f,0.60203f,0.57788f,0.55561f,0.53794f,0.52028f,0.49868f,0.47276f,0.44023f,0.40381f,0.36503f,0.32695f,0.26927f,0.20135f,0.12342f,0.035717f,0.000000f},
{0.9703f,0.92966f,0.89031f,0.80673f,0.72356f,0.6876f,0.64713f,0.61943f,0.5899f,0.56088f,0.53232f,0.49722f,0.45953f,0.41857f,0.37646f,0.33123f,0.28771f,0.21775f,0.12737f,0.058204f,0.000000f},
{0.98481f,0.94077f,0.8973f,0.84179f,0.80663f,0.76916f,0.72238f,0.68134f,0.63953f,0.59955f,0.56144f,0.51865f,0.47475f,0.42817f,0.38012f,0.32941f,0.27908f,0.22844f,0.15705f,0.083257f,0.000000f},
{0.99396f,0.94647f,0.89932f,0.89719f,0.89008f,0.84488f,0.80323f,0.75136f,0.69482f,0.64113f,0.59135f,0.53856f,0.48604f,0.43137f,0.37452f,0.3177f,0.25473f,0.21738f,0.18614f,0.10958f,0.000000f},
{0.99855f,0.94808f,0.94637f,0.94057f,0.92934f,0.91132f,0.87838f,0.82589f,0.76558f,0.70182f,0.63578f,0.56555f,0.49868f,0.43048f,0.35999f,0.29603f,0.24451f,0.20108f,0.16489f,0.1358f,0.000000f},
{1.000000f,0.99854f,0.99377f,0.9845f,0.96987f,0.94832f,0.91914f,0.87965f,0.83195f,0.77384f,0.70711f,0.63203f,0.55339f,0.47409f,0.39234f,0.31565f,0.24192f,0.17365f,0.10973f,0.052336f,0.000000f}};
static constexpr const float map_4point1_rf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0043772f,0.011962f,0.018075f,0.022264f,0.035717f,0.058204f,0.083257f,0.10958f,0.13592f,0.052336f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013084f,0.011636f,0.027472f,0.049384f,0.070085f,0.089694f,0.10655f,0.12342f,0.12737f,0.15705f,0.18623f,0.16489f,0.10973f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0038919f,0.018492f,0.041753f,0.068513f,0.1006f,0.12983f,0.15652f,0.18313f,0.20135f,0.21775f,0.22851f,0.21738f,0.20108f,0.17363f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0038302f,0.016973f,0.040831f,0.073199f,0.10859f,0.14876f,0.1852f,0.21753f,0.24734f,0.26927f,0.28776f,0.27908f,0.25473f,0.24451f,0.24192f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.002725f,0.011267f,0.031114f,0.061436f,0.10138f,0.14831f,0.19392f,0.2365f,0.27257f,0.30197f,0.327f,0.33123f,0.32934f,0.31761f,0.29589f,0.31565f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0039191f,0.011379f,0.035584f,0.055812f,0.083146f,0.12603f,0.18248f,0.23686f,0.28429f,0.32174f,0.34952f,0.36503f,0.37646f,0.38012f,0.37444f,0.35999f,0.39234f},
{0.000000f,0.000000f,0.000000f,0.0039822f,0.017152f,0.03134f,0.055926f,0.09249f,0.11527f,0.15351f,0.21247f,0.27743f,0.32588f,0.36005f,0.38449f,0.40381f,0.41852f,0.42817f,0.43128f,0.43048f,0.47409f},
{0.000000f,0.000000f,0.0013628f,0.018696f,0.041097f,0.061737f,0.083376f,0.11538f,0.16121f,0.18976f,0.24491f,0.31539f,0.35887f,0.39065f,0.41717f,0.44023f,0.45953f,0.47475f,0.48597f,0.49857f,0.55339f},
{0.000000f,0.000000f,0.011806f,0.042039f,0.073541f,0.10174f,0.12638f,0.15373f,0.18988f,0.24145f,0.28167f,0.34454f,0.38236f,0.41451f,0.445f,0.47276f,0.49722f,0.51865f,0.53856f,0.56555f,0.63203f},
{0.000000f,8.5322e-019f,0.027472f,0.068532f,0.10862f,0.14835f,0.18253f,0.21252f,0.24491f,0.28164f,0.31849f,0.34939f,0.38433f,0.42389f,0.46318f,0.49872f,0.53237f,0.56148f,0.59141f,0.63586f,0.70711f},
{0.000000f,0.0045097f,0.049741f,0.10103f,0.14921f,0.19436f,0.23726f,0.27779f,0.31563f,0.34453f,0.34938f,0.35677f,0.39034f,0.42771f,0.47314f,0.52028f,0.56081f,0.59955f,0.64113f,0.70182f,0.77384f},
{0.000000f,0.012179f,0.070512f,0.13031f,0.18569f,0.23696f,0.28468f,0.3262f,0.35886f,0.38246f,0.38432f,0.39033f,0.40136f,0.43778f,0.48142f,0.53794f,0.58984f,0.63945f,0.69482f,0.76558f,0.83195f},
{0.000000f,0.018356f,0.090176f,0.15706f,0.21803f,0.27305f,0.32214f,0.36006f,0.39088f,0.41462f,0.42388f,0.42773f,0.43778f,0.45153f,0.49394f,0.55555f,0.61943f,0.68134f,0.75136f,0.82586f,0.87965f},
{0.000000f,0.022585f,0.10709f,0.1837f,0.24789f,0.30247f,0.34954f,0.38486f,0.41747f,0.44521f,0.46317f,0.47313f,0.48141f,0.49393f,0.51604f,0.57793f,0.64713f,0.7226f,0.80323f,0.87839f,0.91914f},
{0.000000f,0.03616f,0.12403f,0.20197f,0.26986f,0.32703f,0.36552f,0.40423f,0.4406f,0.47305f,0.49872f,0.5204f,0.538f,0.55557f,0.57793f,0.60205f,0.6876f,0.76916f,0.84488f,0.91132f,0.94832f},
{0.000000f,0.058746f,0.12802f,0.21842f,0.2878f,0.33185f,0.37704f,0.41905f,0.45997f,0.4976f,0.53237f,0.5611f,0.59007f,0.61958f,0.64727f,0.6877f,0.7236f,0.80663f,0.89008f,0.92934f,0.96987f},
{0.000000f,0.083896f,0.15778f,0.22854f,0.27982f,0.33006f,0.38081f,0.42882f,0.47533f,0.51919f,0.56149f,0.59999f,0.63988f,0.68173f,0.72294f,0.76935f,0.80673f,0.84179f,0.89719f,0.94057f,0.9845f},
{0.000000f,0.11031f,0.18625f,0.21822f,0.25563f,0.31848f,0.3753f,0.43211f,0.48676f,0.5393f,0.59144f,0.64182f,0.69546f,0.75192f,0.80366f,0.84518f,0.89031f,0.8973f,0.8993f,0.94637f,0.99377f},
{0.000000f,0.13592f,0.16581f,0.20208f,0.24559f,0.29703f,0.36121f,0.43162f,0.49969f,0.56664f,0.63593f,0.7028f,0.76638f,0.82659f,0.87898f,0.91171f,0.92966f,0.94077f,0.94647f,0.94806f,0.99846f},
{7.8496e-017f,0.054079f,0.11147f,0.17537f,0.24362f,0.3173f,0.39394f,0.47562f,0.55484f,0.63338f,0.70711f,0.77494f,0.83292f,0.88048f,0.91982f,0.94888f,0.9703f,0.98481f,0.99396f,0.99863f,1.000000f}};
static constexpr const float map_4point1_ls[21][21] = {
{1.000000f,0.99863f,0.99396f,0.98481f,0.9703f,0.94888f,0.91914f,0.88048f,0.83195f,0.77384f,0.70834f,0.63338f,0.55484f,0.47562f,0.39394f,0.3173f,0.24362f,0.17537f,0.11147f,0.054079f,-7.8496e-017f},
{0.99854f,0.94804f,0.94647f,0.94043f,0.92966f,0.91177f,0.87898f,0.82659f,0.76643f,0.70248f,0.63602f,0.56664f,0.49969f,0.43164f,0.36121f,0.29703f,0.24559f,0.20208f,0.16581f,0.13592f,0.000000f},
{0.99373f,0.94619f,0.89929f,0.8973f,0.89f,0.84522f,0.80369f,0.75196f,0.69549f,0.64182f,0.59149f,0.53909f,0.48676f,0.43211f,0.3753f,0.31848f,0.25563f,0.21817f,0.18628f,0.11031f,0.000000f},
{0.98443f,0.94057f,0.89693f,0.84178f,0.80673f,0.76938f,0.72295f,0.68173f,0.63988f,0.59999f,0.56152f,0.51902f,0.47535f,0.42864f,0.38061f,0.33006f,0.27965f,0.22857f,0.15778f,0.083896f,0.000000f},
{0.96987f,0.92924f,0.89008f,0.8064f,0.72353f,0.68753f,0.64727f,0.61961f,0.59007f,0.5611f,0.53236f,0.49762f,0.45999f,0.41905f,0.37687f,0.33185f,0.28785f,0.21842f,0.12802f,0.058746f,0.000000f},
{0.94832f,0.91132f,0.84488f,0.76916f,0.6876f,0.60199f,0.57793f,0.55557f,0.53786f,0.52026f,0.49866f,0.47305f,0.4406f,0.40425f,0.36538f,0.32707f,0.2697f,0.20197f,0.12403f,0.03616f,0.000000f},
{0.91914f,0.87839f,0.80323f,0.72262f,0.64697f,0.57779f,0.51599f,0.49381f,0.48147f,0.4732f,0.46311f,0.44521f,0.41747f,0.38486f,0.34957f,0.30247f,0.24789f,0.18361f,0.10709f,0.022585f,0.000000f},
{0.87965f,0.82586f,0.75136f,0.68116f,0.61943f,0.55563f,0.49394f,0.45149f,0.43778f,0.42773f,0.42381f,0.41464f,0.39077f,0.36007f,0.32202f,0.27305f,0.21805f,0.15706f,0.090176f,0.018356f,0.000000f},
{0.83195f,0.76558f,0.69482f,0.63955f,0.58992f,0.53794f,0.48142f,0.43767f,0.40132f,0.39038f,0.38425f,0.38246f,0.35885f,0.3262f,0.2847f,0.23683f,0.18569f,0.13031f,0.070512f,0.012179f,0.000000f},
{0.77494f,0.70182f,0.64105f,0.59937f,0.5609f,0.52028f,0.47314f,0.42777f,0.39034f,0.35673f,0.34932f,0.34449f,0.31565f,0.27779f,0.23728f,0.19424f,0.14921f,0.10103f,0.049741f,0.0045097f,0.000000f},
{0.70711f,0.63577f,0.59134f,0.56143f,0.53234f,0.49869f,0.46315f,0.42387f,0.38431f,0.34937f,0.3185f,0.28163f,0.2449f,0.21252f,0.18253f,0.14834f,0.1086f,0.068513f,0.027472f,-8.5322e-019f,0.000000f},
{0.63338f,0.56555f,0.53856f,0.51865f,0.49722f,0.47263f,0.44507f,0.41451f,0.38241f,0.34452f,0.2816f,0.24145f,0.18988f,0.15379f,0.12638f,0.10174f,0.073541f,0.042039f,0.011806f,0.000000f,0.000000f},
{0.55339f,0.49871f,0.48607f,0.47475f,0.45953f,0.44013f,0.41724f,0.39065f,0.35885f,0.31539f,0.24485f,0.1898f,0.16119f,0.11535f,0.083376f,0.061737f,0.041097f,0.018696f,0.0013628f,0.000000f,0.000000f},
{0.47409f,0.43048f,0.43138f,0.42817f,0.41859f,0.40381f,0.38442f,0.36003f,0.32583f,0.27748f,0.21245f,0.15351f,0.11527f,0.092466f,0.055926f,0.03134f,0.017152f,0.0039822f,0.000000f,0.000000f,0.000000f},
{0.39234f,0.35999f,0.37455f,0.38033f,0.37646f,0.36503f,0.34948f,0.32174f,0.28429f,0.23686f,0.18246f,0.12608f,0.083197f,0.055812f,0.03557f,0.011379f,0.0039191f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.31565f,0.29607f,0.31773f,0.32943f,0.33124f,0.32696f,0.30198f,0.27263f,0.2365f,0.19392f,0.14828f,0.10138f,0.061436f,0.031114f,0.011267f,0.002725f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24192f,0.24451f,0.25473f,0.27908f,0.28772f,0.26927f,0.24734f,0.21753f,0.18526f,0.14882f,0.10856f,0.073199f,0.040831f,0.01704f,0.0038302f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.17365f,0.20108f,0.21738f,0.22846f,0.21775f,0.20135f,0.18335f,0.15652f,0.12991f,0.1006f,0.068474f,0.041753f,0.018492f,0.0038919f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.10973f,0.16489f,0.18616f,0.15705f,0.12737f,0.12342f,0.10655f,0.089694f,0.070085f,0.049384f,0.027446f,0.011636f,0.0013628f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.052332f,0.13583f,0.10958f,0.083257f,0.058204f,0.035717f,0.022438f,0.018227f,0.011962f,0.0043772f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_4point1_rs[21][21] = {
{-7.8496e-017f,0.052336f,0.10973f,0.17365f,0.24192f,0.31565f,0.39394f,0.47409f,0.55484f,0.63338f,0.70587f,0.77384f,0.83195f,0.87965f,0.91914f,0.94832f,0.96987f,0.9845f,0.99377f,0.99854f,1.000000f},
{0.000000f,0.13583f,0.16489f,0.20208f,0.24451f,0.29589f,0.35999f,0.43048f,0.49857f,0.56633f,0.63558f,0.70182f,0.76558f,0.82586f,0.87839f,0.91132f,0.92934f,0.94057f,0.94637f,0.94804f,0.99863f},
{0.000000f,0.11031f,0.18615f,0.21738f,0.25552f,0.31761f,0.37444f,0.43128f,0.48597f,0.53856f,0.59121f,0.64167f,0.69482f,0.75136f,0.80323f,0.84488f,0.89008f,0.89725f,0.89927f,0.94647f,0.99396f},
{0.000000f,0.083257f,0.15778f,0.22845f,0.27908f,0.32934f,0.38061f,0.42817f,0.47475f,0.51865f,0.56131f,0.59998f,0.63948f,0.6818f,0.72306f,0.76916f,0.80688f,0.84174f,0.8973f,0.94077f,0.98473f},
{0.000000f,0.058746f,0.12737f,0.2183f,0.28772f,0.33167f,0.37646f,0.41852f,0.45953f,0.49722f,0.53221f,0.56083f,0.58986f,0.61943f,0.64753f,0.6876f,0.72348f,0.80673f,0.89031f,0.92966f,0.9703f},
{0.000000f,0.035717f,0.12342f,0.20135f,0.26927f,0.32696f,0.36503f,0.40381f,0.44057f,0.47309f,0.49858f,0.52028f,0.53794f,0.55557f,0.57829f,0.60191f,0.688f,0.76938f,0.84522f,0.91177f,0.94888f},
{0.000000f,0.022264f,0.10655f,0.18361f,0.24774f,0.30233f,0.34948f,0.3848f,0.41719f,0.44502f,0.46308f,0.47314f,0.48142f,0.49394f,0.51592f,0.57793f,0.64727f,0.72306f,0.80369f,0.87898f,0.91982f},
{0.000000f,0.018075f,0.089694f,0.15698f,0.21753f,0.27257f,0.32174f,0.36002f,0.39065f,0.41451f,0.4238f,0.42773f,0.43804f,0.45143f,0.49424f,0.55557f,0.61961f,0.68173f,0.75196f,0.82659f,0.88048f},
{0.000000f,0.011962f,0.070085f,0.12983f,0.1852f,0.2365f,0.28429f,0.32614f,0.35884f,0.38237f,0.38425f,0.39034f,0.40127f,0.43778f,0.48142f,0.53827f,0.59007f,0.63988f,0.69549f,0.76643f,0.83292f},
{0.000000f,0.0043772f,0.049741f,0.10103f,0.14876f,0.19392f,0.23686f,0.27743f,0.31539f,0.34452f,0.34932f,0.35669f,0.39034f,0.42773f,0.47315f,0.52061f,0.5611f,0.59999f,0.64182f,0.7028f,0.77494f},
{0.000000f,-8.5322e-019f,0.027447f,0.068465f,0.10853f,0.14825f,0.18244f,0.21244f,0.24485f,0.28161f,0.31849f,0.34932f,0.38425f,0.42381f,0.46314f,0.49869f,0.53239f,0.56152f,0.59147f,0.63596f,0.70711f},
{0.000000f,0.000000f,0.011636f,0.041753f,0.073199f,0.1017f,0.12603f,0.15351f,0.18976f,0.24145f,0.28164f,0.34451f,0.38246f,0.41464f,0.44521f,0.47305f,0.49762f,0.51919f,0.5393f,0.56664f,0.63338f},
{0.000000f,0.000000f,0.0013084f,0.018492f,0.040831f,0.061737f,0.083146f,0.11527f,0.16121f,0.18988f,0.2449f,0.31565f,0.35887f,0.39092f,0.41747f,0.4406f,0.45999f,0.47535f,0.48676f,0.49969f,0.55484f},
{0.000000f,0.000000f,0.000000f,0.0038919f,0.016973f,0.031114f,0.056058f,0.092505f,0.11557f,0.15374f,0.21251f,0.27779f,0.3262f,0.36008f,0.38486f,0.40425f,0.41905f,0.42882f,0.43211f,0.43164f,0.47562f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0038302f,0.011267f,0.0356f,0.055926f,0.083376f,0.12638f,0.18252f,0.23728f,0.2847f,0.32214f,0.34955f,0.36552f,0.37704f,0.38081f,0.3753f,0.36121f,0.39394f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0027341f,0.011405f,0.03134f,0.061737f,0.10174f,0.14834f,0.19436f,0.23696f,0.27305f,0.30247f,0.32704f,0.33185f,0.33006f,0.31848f,0.29703f,0.3173f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0039191f,0.017152f,0.041097f,0.073541f,0.10862f,0.14921f,0.18569f,0.21805f,0.24789f,0.26986f,0.28782f,0.27982f,0.25563f,0.24559f,0.24362f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0039822f,0.018696f,0.042039f,0.068554f,0.10103f,0.13031f,0.15706f,0.1837f,0.20197f,0.21842f,0.22858f,0.21822f,0.20208f,0.17537f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013628f,0.011806f,0.027511f,0.049741f,0.070512f,0.090176f,0.10709f,0.12403f,0.12802f,0.15778f,0.1863f,0.16581f,0.11147f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-8.5322e-019f,0.0045097f,0.012179f,0.018356f,0.022585f,0.03616f,0.058746f,0.083896f,0.11031f,0.136f,0.054075f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-7.8496e-017f}};
// static constexpr const float map_5point1_ang[] = {-27,0,27,-105,105};
static constexpr const float map_5point1_xsf[] = {-1,0,1,-1,1};
// static constexpr const float map_5point1_ysf[] = {1,1,1,-1,-1};
// static constexpr const channel_id map_5point1_id[] = {ci_front_left,ci_front_center,ci_front_right,ci_back_left,ci_back_right,ci_lfe};
static constexpr const float map_5point1_lf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.054079f,0.13605f,0.11031f,0.083738f,0.058746f,0.03616f,0.022585f,0.018356f,0.012179f,0.0043961f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.11103f,0.16562f,0.18635f,0.15778f,0.12791f,0.12403f,0.10709f,0.090176f,0.070512f,0.049741f,0.027549f,0.011727f,0.0013628f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.17535f,0.20208f,0.21809f,0.22862f,0.21842f,0.20197f,0.18341f,0.15706f,0.13031f,0.10103f,0.068601f,0.041975f,0.018696f,0.0039144f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24362f,0.24543f,0.25563f,0.27972f,0.28786f,0.26979f,0.24789f,0.21805f,0.18569f,0.14921f,0.10871f,0.073541f,0.041097f,0.017152f,0.0038597f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.3173f,0.29703f,0.31848f,0.33006f,0.33185f,0.32571f,0.30203f,0.27305f,0.23691f,0.19431f,0.14844f,0.10174f,0.061737f,0.03134f,0.010908f,0.0013625f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.39394f,0.36121f,0.3753f,0.38051f,0.37306f,0.35451f,0.33178f,0.30958f,0.28023f,0.23726f,0.18262f,0.12638f,0.07899f,0.043546f,0.017841f,0.00044495f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.47562f,0.43164f,0.43211f,0.42477f,0.4019f,0.37291f,0.34131f,0.31385f,0.29675f,0.2674f,0.21259f,0.14347f,0.086077f,0.046322f,0.012467f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.55484f,0.49969f,0.48539f,0.45665f,0.41889f,0.37886f,0.33895f,0.30764f,0.28138f,0.2723f,0.23279f,0.14674f,0.083778f,0.032293f,0.0048976f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.63203f,0.56664f,0.52742f,0.47709f,0.42408f,0.37424f,0.33419f,0.30176f,0.27482f,0.25011f,0.23665f,0.1471f,0.082204f,0.040759f,0.015195f,0.0028496f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.70711f,0.63601f,0.56403f,0.49301f,0.42572f,0.37154f,0.33227f,0.30051f,0.27246f,0.24769f,0.22385f,0.17996f,0.13303f,0.089089f,0.051572f,0.021112f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.77384f,0.69829f,0.59208f,0.49896f,0.42627f,0.37547f,0.33559f,0.30342f,0.27695f,0.2532f,0.24555f,0.24096f,0.202f,0.15312f,0.099312f,0.049149f,0.01419f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.83292f,0.75424f,0.62497f,0.51188f,0.43577f,0.38288f,0.34157f,0.31064f,0.28485f,0.27588f,0.27011f,0.26791f,0.24233f,0.19874f,0.14444f,0.081488f,0.031102f,0.0022352f,0.000000f,0.000000f,0.000000f},
{0.88048f,0.80823f,0.66178f,0.53219f,0.45043f,0.39421f,0.35046f,0.32046f,0.30985f,0.30176f,0.29791f,0.28855f,0.26277f,0.22895f,0.1783f,0.11122f,0.048526f,0.0073556f,0.000000f,0.000000f,0.000000f},
{0.91982f,0.8564f,0.6966f,0.55364f,0.46596f,0.41011f,0.36623f,0.3499f,0.34025f,0.33348f,0.32389f,0.30536f,0.27602f,0.24046f,0.19967f,0.13416f,0.066173f,0.014462f,0.000000f,0.000000f,0.000000f},
{0.94888f,0.8756f,0.72118f,0.58509f,0.49378f,0.42727f,0.40951f,0.39303f,0.37927f,0.36377f,0.34295f,0.31626f,0.28156f,0.24129f,0.19667f,0.15218f,0.075526f,0.017441f,0.000000f,0.000000f,0.000000f},
{0.9703f,0.87092f,0.76228f,0.60765f,0.51716f,0.48514f,0.45531f,0.43328f,0.40894f,0.38299f,0.35389f,0.31939f,0.27862f,0.23237f,0.18465f,0.12881f,0.081296f,0.019071f,0.000000f,0.000000f,0.000000f},
{0.98481f,0.85688f,0.73952f,0.62982f,0.5767f,0.53382f,0.4939f,0.46098f,0.42667f,0.39124f,0.35254f,0.31034f,0.26195f,0.20782f,0.15167f,0.09417f,0.04946f,0.016531f,0.000000f,0.000000f,0.000000f},
{0.99396f,0.83616f,0.71307f,0.68155f,0.64457f,0.57478f,0.52315f,0.47464f,0.42859f,0.38222f,0.33181f,0.27965f,0.21975f,0.15464f,0.094607f,0.047925f,0.0098814f,0.0024671f,0.000000f,0.000000f,0.000000f},
{0.99855f,0.81216f,0.78057f,0.73849f,0.68375f,0.61653f,0.5369f,0.46213f,0.39741f,0.33339f,0.26339f,0.19725f,0.13069f,0.067274f,0.019339f,0.0021311f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{1.000000f,0.94446f,0.8823f,0.80914f,0.72626f,0.63102f,0.52519f,0.40402f,0.27711f,0.14046f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_5point1_cf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019269f,0.00062925f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00059225f,0.001914f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0055425f,0.0155f,0.025167f,0.017695f,0.0063155f,1.0116e-005f,0.000000f,0.000000f,0.0062031f,0.017508f,0.025125f,0.015305f,0.0054168f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.0056317f,0.024256f,0.044322f,0.061583f,0.065405f,0.041656f,0.014688f,4.0817e-019f,0.014527f,0.041389f,0.065342f,0.061236f,0.044002f,0.024003f,0.005504f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.0019274f,0.02644f,0.05812f,0.08731f,0.11105f,0.11767f,0.10963f,0.061306f,0.017226f,0.061006f,0.10958f,0.11735f,0.11066f,0.086884f,0.057744f,0.026151f,0.0018503f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.016697f,0.059451f,0.104f,0.13974f,0.15702f,0.15962f,0.15223f,0.13355f,0.063692f,0.13353f,0.15211f,0.15945f,0.15675f,0.13934f,0.10352f,0.059047f,0.016456f,0.000000f,0.000000f},
{0.000000f,1.2068e-018f,0.038851f,0.096919f,0.15087f,0.17987f,0.18511f,0.17445f,0.15817f,0.14379f,0.13384f,0.14378f,0.15816f,0.17444f,0.18509f,0.17981f,0.15076f,0.096821f,0.038797f,0.000000f,0.000000f},
{0.000000f,0.0063777f,0.070344f,0.14288f,0.19068f,0.2049f,0.19453f,0.1758f,0.16036f,0.14645f,0.14681f,0.14646f,0.16036f,0.1758f,0.19453f,0.20473f,0.19031f,0.14227f,0.06984f,0.0061903f,0.000000f},
{0.000000f,0.017224f,0.099719f,0.18101f,0.21822f,0.2193f,0.19777f,0.17979f,0.16475f,0.16187f,0.16149f,0.16187f,0.16477f,0.1798f,0.19777f,0.21922f,0.21792f,0.18045f,0.099116f,0.016918f,0.000000f},
{0.000000f,0.02596f,0.12753f,0.21148f,0.23925f,0.22819f,0.20284f,0.18535f,0.18085f,0.17814f,0.17812f,0.17814f,0.18084f,0.18536f,0.20284f,0.22818f,0.23901f,0.21095f,0.12685f,0.025562f,0.000000f},
{0.000000f,0.03194f,0.15144f,0.23904f,0.2564f,0.23733f,0.21182f,0.20371f,0.19964f,0.19751f,0.19694f,0.1975f,0.19963f,0.20369f,0.21184f,0.23733f,0.25621f,0.23853f,0.15068f,0.031485f,0.000000f},
{0.000000f,0.051138f,0.17541f,0.26062f,0.27419f,0.24713f,0.23812f,0.22985f,0.2244f,0.22133f,0.22022f,0.22132f,0.22439f,0.22984f,0.2381f,0.24715f,0.274f,0.26009f,0.17455f,0.050511f,0.000000f},
{0.000000f,0.08308f,0.18105f,0.28155f,0.29188f,0.28632f,0.27128f,0.26327f,0.25585f,0.25151f,0.25234f,0.2515f,0.25584f,0.26325f,0.27127f,0.28627f,0.29189f,0.28098f,0.18013f,0.082312f,0.000000f},
{0.000000f,0.11865f,0.22314f,0.29977f,0.32517f,0.33282f,0.32312f,0.31164f,0.30095f,0.2946f,0.29542f,0.29459f,0.30094f,0.31163f,0.32308f,0.33259f,0.32473f,0.29967f,0.22211f,0.11774f,0.000000f},
{0.000000f,0.15601f,0.26339f,0.30497f,0.3472f,0.38198f,0.39609f,0.39135f,0.3765f,0.36616f,0.36703f,0.36615f,0.37649f,0.39123f,0.39574f,0.3814f,0.34627f,0.30393f,0.26322f,0.15497f,0.000000f},
{0.000000f,0.19222f,0.23448f,0.28578f,0.34732f,0.4169f,0.48293f,0.51439f,0.52067f,0.52104f,0.52661f,0.52086f,0.52026f,0.51365f,0.48176f,0.41543f,0.34579f,0.28436f,0.23319f,0.19202f,0.000000f},
{1.1102e-016f,0.076479f,0.15764f,0.24801f,0.34452f,0.44874f,0.55712f,0.67263f,0.78467f,0.89574f,1.000000f,0.89382f,0.78261f,0.67046f,0.55485f,0.4464f,0.34213f,0.24558f,0.15519f,0.074014f,0.000000f}};
static constexpr const float map_5point1_rf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0043772f,0.011962f,0.018075f,0.022264f,0.035717f,0.058204f,0.083257f,0.10958f,0.13592f,0.052336f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013084f,0.011636f,0.027472f,0.049384f,0.070085f,0.089694f,0.10655f,0.12342f,0.12737f,0.15705f,0.18623f,0.16489f,0.10973f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0038919f,0.018492f,0.041753f,0.068513f,0.1006f,0.12983f,0.15652f,0.18313f,0.20135f,0.21775f,0.22851f,0.21738f,0.20108f,0.17363f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0038302f,0.016973f,0.040831f,0.073199f,0.10859f,0.14876f,0.1852f,0.21753f,0.24734f,0.26927f,0.28776f,0.27908f,0.25473f,0.24451f,0.24192f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013625f,0.010822f,0.031114f,0.061436f,0.10138f,0.14831f,0.19392f,0.2365f,0.27257f,0.30156f,0.32564f,0.33123f,0.32934f,0.31761f,0.29589f,0.31565f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00041878f,0.017789f,0.0433f,0.07868f,0.12602f,0.18248f,0.23686f,0.2799f,0.30936f,0.33175f,0.35421f,0.37263f,0.38012f,0.37444f,0.35999f,0.39234f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.01238f,0.046242f,0.085813f,0.14312f,0.21247f,0.26716f,0.29661f,0.31385f,0.34119f,0.3727f,0.40155f,0.42428f,0.43128f,0.43048f,0.47409f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0048489f,0.032179f,0.083684f,0.14641f,0.23272f,0.27225f,0.28139f,0.30767f,0.33894f,0.3788f,0.4187f,0.45626f,0.48466f,0.49857f,0.55339f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0029287f,0.015357f,0.040874f,0.082238f,0.14702f,0.23663f,0.25012f,0.27481f,0.30176f,0.33418f,0.37423f,0.42403f,0.4769f,0.52692f,0.56555f,0.63203f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0019397f,0.021156f,0.051639f,0.089163f,0.13307f,0.17997f,0.22386f,0.24772f,0.27249f,0.30054f,0.33231f,0.37158f,0.42577f,0.49302f,0.56398f,0.63586f,0.70711f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.01438f,0.049473f,0.099723f,0.15348f,0.20226f,0.24098f,0.24557f,0.25321f,0.27695f,0.30342f,0.33559f,0.37551f,0.42626f,0.49895f,0.59175f,0.69745f,0.77384f},
{0.000000f,0.000000f,0.000000f,0.0023122f,0.031384f,0.081894f,0.14485f,0.19907f,0.24237f,0.268f,0.27012f,0.27589f,0.28486f,0.31064f,0.34157f,0.38293f,0.43576f,0.51188f,0.62473f,0.75361f,0.83195f},
{0.000000f,0.000000f,0.000000f,0.0075151f,0.048878f,0.11169f,0.17871f,0.229f,0.263f,0.28867f,0.29793f,0.30177f,0.3099f,0.32047f,0.3505f,0.39422f,0.45043f,0.53218f,0.66167f,0.80779f,0.87965f},
{0.000000f,0.000000f,0.000000f,0.014677f,0.066587f,0.13466f,0.19976f,0.24081f,0.2763f,0.30555f,0.32392f,0.33349f,0.34026f,0.3499f,0.36625f,0.41012f,0.46596f,0.55393f,0.69668f,0.85613f,0.91914f},
{0.000000f,0.000000f,0.000000f,0.017689f,0.075976f,0.15229f,0.19715f,0.24172f,0.28192f,0.31654f,0.343f,0.3639f,0.37933f,0.39305f,0.40957f,0.42729f,0.49385f,0.58524f,0.72145f,0.8756f,0.94832f},
{0.000000f,0.000000f,0.000000f,0.019339f,0.081415f,0.12939f,0.18521f,0.2329f,0.27908f,0.31978f,0.35395f,0.38326f,0.40917f,0.43346f,0.45546f,0.48528f,0.5172f,0.60794f,0.76272f,0.87113f,0.96987f},
{0.000000f,0.000000f,0.000000f,0.016574f,0.049892f,0.094728f,0.15233f,0.20846f,0.26255f,0.31088f,0.35261f,0.39169f,0.42708f,0.46137f,0.49449f,0.53421f,0.57711f,0.6299f,0.74014f,0.85731f,0.9845f},
{0.000000f,0.000000f,0.000000f,0.0025743f,0.010122f,0.048381f,0.095227f,0.15539f,0.22053f,0.28038f,0.33191f,0.38291f,0.42927f,0.47532f,0.52386f,0.57553f,0.64546f,0.68239f,0.71318f,0.83679f,0.99377f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0022432f,0.019725f,0.067908f,0.13152f,0.19821f,0.26356f,0.3345f,0.39855f,0.46338f,0.53833f,0.61802f,0.68515f,0.7397f,0.78158f,0.8123f,0.99846f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.14292f,0.27953f,0.40639f,0.52748f,0.63323f,0.72837f,0.81116f,0.88423f,0.94629f,1.000000f}};
static constexpr const float map_5point1_ls[21][21] = {
{1.000000f,0.99863f,0.99396f,0.98481f,0.9703f,0.94888f,0.91914f,0.88048f,0.83195f,0.77384f,0.70834f,0.63338f,0.55484f,0.47562f,0.39394f,0.3173f,0.24362f,0.17537f,0.11147f,0.054079f,-7.8496e-017f},
{0.99854f,0.94804f,0.94647f,0.94043f,0.92966f,0.91177f,0.87898f,0.82659f,0.76643f,0.70248f,0.63602f,0.56664f,0.49969f,0.43164f,0.36121f,0.29703f,0.24559f,0.20208f,0.16581f,0.13592f,0.000000f},
{0.99373f,0.94619f,0.89929f,0.8973f,0.89f,0.84522f,0.80369f,0.75196f,0.69549f,0.64182f,0.59149f,0.53909f,0.48676f,0.43211f,0.3753f,0.31848f,0.25563f,0.21817f,0.18628f,0.11031f,0.000000f},
{0.98443f,0.94057f,0.89693f,0.84178f,0.80673f,0.76938f,0.72295f,0.68173f,0.63988f,0.59999f,0.56152f,0.51902f,0.47535f,0.42864f,0.38061f,0.33006f,0.27965f,0.22857f,0.15778f,0.083896f,0.000000f},
{0.96987f,0.92924f,0.89008f,0.8064f,0.72353f,0.68753f,0.64727f,0.61961f,0.59007f,0.5611f,0.53236f,0.49762f,0.45999f,0.41905f,0.37687f,0.33185f,0.28785f,0.21842f,0.12802f,0.058746f,0.000000f},
{0.94832f,0.91132f,0.84488f,0.76916f,0.6876f,0.60199f,0.57793f,0.55557f,0.53786f,0.52026f,0.49866f,0.47305f,0.4406f,0.40425f,0.36538f,0.32707f,0.2697f,0.20197f,0.12403f,0.03616f,0.000000f},
{0.91914f,0.87839f,0.80323f,0.72262f,0.64697f,0.57779f,0.51599f,0.49381f,0.48147f,0.4732f,0.46311f,0.44521f,0.41747f,0.38486f,0.34957f,0.30247f,0.24789f,0.18361f,0.10709f,0.022585f,0.000000f},
{0.87965f,0.82586f,0.75136f,0.68116f,0.61943f,0.55563f,0.49394f,0.45149f,0.43778f,0.42773f,0.42381f,0.41464f,0.39077f,0.36007f,0.32202f,0.27305f,0.21805f,0.15706f,0.090176f,0.018356f,0.000000f},
{0.83195f,0.76558f,0.69482f,0.63955f,0.58992f,0.53794f,0.48142f,0.43767f,0.40132f,0.39038f,0.38425f,0.38246f,0.35885f,0.3262f,0.2847f,0.23683f,0.18569f,0.13031f,0.070512f,0.012179f,0.000000f},
{0.77494f,0.70182f,0.64105f,0.59937f,0.5609f,0.52028f,0.47314f,0.42777f,0.39034f,0.35673f,0.34932f,0.34449f,0.31565f,0.27779f,0.23728f,0.19424f,0.14921f,0.10103f,0.049741f,0.0045097f,0.000000f},
{0.70711f,0.63577f,0.59134f,0.56143f,0.53234f,0.49869f,0.46315f,0.42387f,0.38431f,0.34937f,0.3185f,0.28163f,0.2449f,0.21252f,0.18253f,0.14834f,0.1086f,0.068513f,0.027472f,-8.5322e-019f,0.000000f},
{0.63338f,0.56555f,0.53856f,0.51865f,0.49722f,0.47263f,0.44507f,0.41451f,0.38241f,0.34452f,0.2816f,0.24145f,0.18988f,0.15379f,0.12638f,0.10174f,0.073541f,0.042039f,0.011806f,0.000000f,0.000000f},
{0.55339f,0.49871f,0.48607f,0.47475f,0.45953f,0.44013f,0.41724f,0.39065f,0.35885f,0.31539f,0.24485f,0.1898f,0.16119f,0.11535f,0.083376f,0.061737f,0.041097f,0.018696f,0.0013628f,0.000000f,0.000000f},
{0.47409f,0.43048f,0.43138f,0.42817f,0.41859f,0.40381f,0.38442f,0.36003f,0.32583f,0.27748f,0.21245f,0.15351f,0.11527f,0.092466f,0.055926f,0.03134f,0.017152f,0.0039822f,0.000000f,0.000000f,0.000000f},
{0.39234f,0.35999f,0.37455f,0.38033f,0.37646f,0.36503f,0.34948f,0.32174f,0.28429f,0.23686f,0.18246f,0.12608f,0.083197f,0.055812f,0.03557f,0.011379f,0.0039191f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.31565f,0.29607f,0.31773f,0.32943f,0.33124f,0.32696f,0.30198f,0.27263f,0.2365f,0.19392f,0.14828f,0.10138f,0.061436f,0.031114f,0.011267f,0.002725f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24192f,0.24451f,0.25473f,0.27908f,0.28772f,0.26927f,0.24734f,0.21753f,0.18526f,0.14882f,0.10856f,0.073199f,0.040831f,0.01704f,0.0038302f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.17365f,0.20108f,0.21738f,0.22846f,0.21775f,0.20135f,0.18335f,0.15652f,0.12991f,0.1006f,0.068474f,0.041753f,0.018492f,0.0038919f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.10973f,0.16489f,0.18616f,0.15705f,0.12737f,0.12342f,0.10655f,0.089694f,0.070085f,0.049384f,0.027446f,0.011636f,0.0013628f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.052332f,0.13583f,0.10958f,0.083257f,0.058204f,0.035717f,0.022438f,0.018227f,0.011962f,0.0043772f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_5point1_rs[21][21] = {
{-7.8496e-017f,0.052336f,0.10973f,0.17365f,0.24192f,0.31565f,0.39394f,0.47409f,0.55484f,0.63338f,0.70587f,0.77384f,0.83195f,0.87965f,0.91914f,0.94832f,0.96987f,0.9845f,0.99377f,0.99854f,1.000000f},
{0.000000f,0.13583f,0.16489f,0.20208f,0.24451f,0.29589f,0.35999f,0.43048f,0.49857f,0.56633f,0.63558f,0.70182f,0.76558f,0.82586f,0.87839f,0.91132f,0.92934f,0.94057f,0.94637f,0.94804f,0.99863f},
{0.000000f,0.11031f,0.18615f,0.21738f,0.25552f,0.31761f,0.37444f,0.43128f,0.48597f,0.53856f,0.59121f,0.64167f,0.69482f,0.75136f,0.80323f,0.84488f,0.89008f,0.89725f,0.89927f,0.94647f,0.99396f},
{0.000000f,0.083257f,0.15778f,0.22845f,0.27908f,0.32934f,0.38061f,0.42817f,0.47475f,0.51865f,0.56131f,0.59998f,0.63948f,0.6818f,0.72306f,0.76916f,0.80688f,0.84174f,0.8973f,0.94077f,0.98473f},
{0.000000f,0.058746f,0.12737f,0.2183f,0.28772f,0.33167f,0.37646f,0.41852f,0.45953f,0.49722f,0.53221f,0.56083f,0.58986f,0.61943f,0.64753f,0.6876f,0.72348f,0.80673f,0.89031f,0.92966f,0.9703f},
{0.000000f,0.035717f,0.12342f,0.20135f,0.26927f,0.32696f,0.36503f,0.40381f,0.44057f,0.47309f,0.49858f,0.52028f,0.53794f,0.55557f,0.57829f,0.60191f,0.688f,0.76938f,0.84522f,0.91177f,0.94888f},
{0.000000f,0.022264f,0.10655f,0.18361f,0.24774f,0.30233f,0.34948f,0.3848f,0.41719f,0.44502f,0.46308f,0.47314f,0.48142f,0.49394f,0.51592f,0.57793f,0.64727f,0.72306f,0.80369f,0.87898f,0.91982f},
{0.000000f,0.018075f,0.089694f,0.15698f,0.21753f,0.27257f,0.32174f,0.36002f,0.39065f,0.41451f,0.4238f,0.42773f,0.43804f,0.45143f,0.49424f,0.55557f,0.61961f,0.68173f,0.75196f,0.82659f,0.88048f},
{0.000000f,0.011962f,0.070085f,0.12983f,0.1852f,0.2365f,0.28429f,0.32614f,0.35884f,0.38237f,0.38425f,0.39034f,0.40127f,0.43778f,0.48142f,0.53827f,0.59007f,0.63988f,0.69549f,0.76643f,0.83292f},
{0.000000f,0.0043772f,0.049741f,0.10103f,0.14876f,0.19392f,0.23686f,0.27743f,0.31539f,0.34452f,0.34932f,0.35669f,0.39034f,0.42773f,0.47315f,0.52061f,0.5611f,0.59999f,0.64182f,0.7028f,0.77494f},
{0.000000f,-8.5322e-019f,0.027447f,0.068465f,0.10853f,0.14825f,0.18244f,0.21244f,0.24485f,0.28161f,0.31849f,0.34932f,0.38425f,0.42381f,0.46314f,0.49869f,0.53239f,0.56152f,0.59147f,0.63596f,0.70711f},
{0.000000f,0.000000f,0.011636f,0.041753f,0.073199f,0.1017f,0.12603f,0.15351f,0.18976f,0.24145f,0.28164f,0.34451f,0.38246f,0.41464f,0.44521f,0.47305f,0.49762f,0.51919f,0.5393f,0.56664f,0.63338f},
{0.000000f,0.000000f,0.0013084f,0.018492f,0.040831f,0.061737f,0.083146f,0.11527f,0.16121f,0.18988f,0.2449f,0.31565f,0.35887f,0.39092f,0.41747f,0.4406f,0.45999f,0.47535f,0.48676f,0.49969f,0.55484f},
{0.000000f,0.000000f,0.000000f,0.0038919f,0.016973f,0.031114f,0.056058f,0.092505f,0.11557f,0.15374f,0.21251f,0.27779f,0.3262f,0.36008f,0.38486f,0.40425f,0.41905f,0.42882f,0.43211f,0.43164f,0.47562f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0038302f,0.011267f,0.0356f,0.055926f,0.083376f,0.12638f,0.18252f,0.23728f,0.2847f,0.32214f,0.34955f,0.36552f,0.37704f,0.38081f,0.3753f,0.36121f,0.39394f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0027341f,0.011405f,0.03134f,0.061737f,0.10174f,0.14834f,0.19436f,0.23696f,0.27305f,0.30247f,0.32704f,0.33185f,0.33006f,0.31848f,0.29703f,0.3173f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0039191f,0.017152f,0.041097f,0.073541f,0.10862f,0.14921f,0.18569f,0.21805f,0.24789f,0.26986f,0.28782f,0.27982f,0.25563f,0.24559f,0.24362f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0039822f,0.018696f,0.042039f,0.068554f,0.10103f,0.13031f,0.15706f,0.1837f,0.20197f,0.21842f,0.22858f,0.21822f,0.20208f,0.17537f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013628f,0.011806f,0.027511f,0.049741f,0.070512f,0.090176f,0.10709f,0.12403f,0.12802f,0.15778f,0.1863f,0.16581f,0.11147f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-8.5322e-019f,0.0045097f,0.012179f,0.018356f,0.022585f,0.03616f,0.058746f,0.083896f,0.11031f,0.136f,0.054075f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-7.8496e-017f}};
// static constexpr const float map_7point1_ang[] = {-27,0,27,-95,95,-142,142};
static constexpr const float map_7point1_xsf[] = {-1,0,1,-1,1,-1,1};
// static constexpr const float map_7point1_ysf[] = {1,1,1,0,0,-1,-1};
// static constexpr const channel_id map_7point1_id[] = {ci_front_left,ci_front_center,ci_front_right,ci_side_center_left,ci_side_center_right,ci_back_left,ci_back_right,ci_lfe};
static constexpr const float map_7point1_lf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,9.4126e-019f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.0025743f,0.016552f,0.019339f,0.017689f,0.014677f,0.0075151f,0.0023122f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.010122f,0.049892f,0.081385f,0.075976f,0.066587f,0.048878f,0.031384f,0.01438f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.0022432f,0.048381f,0.094728f,0.12939f,0.15091f,0.13421f,0.11169f,0.081894f,0.049473f,0.021188f,0.0029287f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.019725f,0.095227f,0.15233f,0.18129f,0.18619f,0.18195f,0.1662f,0.14038f,0.099716f,0.051668f,0.015357f,0.0004627f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.067908f,0.15539f,0.20448f,0.21574f,0.21038f,0.19727f,0.18275f,0.16961f,0.14309f,0.089211f,0.030602f,0.0029125f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.13152f,0.21916f,0.24385f,0.23799f,0.22019f,0.19777f,0.1798f,0.16484f,0.15891f,0.12092f,0.0391f,0.0061765f,0.0028379f,0.00043186f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.19821f,0.26858f,0.26884f,0.24624f,0.21773f,0.19453f,0.1758f,0.16036f,0.14653f,0.13495f,0.052607f,0.038854f,0.030373f,0.015188f,0.0028496f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{8.6596e-017f,0.26351f,0.30441f,0.28405f,0.24723f,0.21577f,0.19296f,0.17452f,0.15823f,0.14384f,0.13114f,0.13492f,0.12086f,0.089089f,0.051572f,0.021112f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.14292f,0.32999f,0.33317f,0.29065f,0.24843f,0.21902f,0.19594f,0.17746f,0.1625f,0.14962f,0.14386f,0.14651f,0.15886f,0.14285f,0.099312f,0.049149f,0.01419f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.27953f,0.38637f,0.35876f,0.29909f,0.25487f,0.22426f,0.20041f,0.18277f,0.16832f,0.16249f,0.15824f,0.16036f,0.16482f,0.16948f,0.14005f,0.081488f,0.031102f,0.0022352f,0.000000f,0.000000f,0.000000f},
{0.40639f,0.44503f,0.38515f,0.31183f,0.26428f,0.23169f,0.20647f,0.18936f,0.18276f,0.17745f,0.17453f,0.1758f,0.17979f,0.18273f,0.16592f,0.11122f,0.048526f,0.0073556f,0.000000f,0.000000f,0.000000f},
{0.52748f,0.51574f,0.41678f,0.32546f,0.27415f,0.24175f,0.21641f,0.20646f,0.2004f,0.19593f,0.19298f,0.19453f,0.19777f,0.19716f,0.18189f,0.13374f,0.066173f,0.014462f,0.000000f,0.000000f,0.000000f},
{0.63323f,0.58186f,0.4515f,0.34992f,0.2914f,0.25248f,0.24174f,0.23169f,0.22425f,0.219f,0.21579f,0.21773f,0.22013f,0.21018f,0.18585f,0.15082f,0.075526f,0.017441f,0.000000f,0.000000f,0.000000f},
{0.72837f,0.62641f,0.51744f,0.37803f,0.31074f,0.29139f,0.27414f,0.26427f,0.25485f,0.24842f,0.24726f,0.24619f,0.23779f,0.2154f,0.18082f,0.12881f,0.081296f,0.019071f,0.000000f,0.000000f,0.000000f},
{0.81116f,0.6558f,0.5246f,0.41789f,0.37802f,0.34991f,0.32545f,0.31182f,0.29908f,0.29063f,0.28406f,0.26859f,0.24346f,0.20392f,0.15167f,0.09417f,0.04946f,0.016531f,0.000000f,0.000000f,0.000000f},
{0.88423f,0.67127f,0.52691f,0.5245f,0.51721f,0.45136f,0.41661f,0.38495f,0.35851f,0.33283f,0.30436f,0.26801f,0.21844f,0.15464f,0.094607f,0.047925f,0.0098814f,0.0024671f,0.000000f,0.000000f,0.000000f},
{0.94622f,0.67633f,0.67099f,0.65523f,0.62554f,0.58081f,0.51465f,0.44406f,0.38544f,0.32902f,0.26339f,0.19725f,0.13069f,0.067274f,0.019339f,0.0021311f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{1.000000f,0.94446f,0.8823f,0.80914f,0.72626f,0.63102f,0.52519f,0.40402f,0.27711f,0.14046f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_7point1_cf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019269f,0.00062925f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00059225f,0.001914f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0055425f,0.0155f,0.025167f,0.017695f,0.0063155f,1.0116e-005f,0.000000f,0.000000f,0.0062031f,0.017508f,0.025125f,0.015305f,0.0054168f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.0056317f,0.024256f,0.044322f,0.061583f,0.065405f,0.041656f,0.014688f,4.0817e-019f,0.014527f,0.041389f,0.065342f,0.061236f,0.044002f,0.024003f,0.005504f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.0019274f,0.02644f,0.05812f,0.08731f,0.11105f,0.11767f,0.10963f,0.061306f,0.017226f,0.061006f,0.10958f,0.11735f,0.11066f,0.086884f,0.057744f,0.026151f,0.0018503f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.016697f,0.059451f,0.104f,0.13974f,0.15702f,0.15962f,0.15223f,0.13355f,0.063692f,0.13353f,0.15211f,0.15945f,0.15675f,0.13934f,0.10352f,0.059047f,0.016456f,0.000000f,0.000000f},
{0.000000f,1.2068e-018f,0.038851f,0.096919f,0.15087f,0.17987f,0.18511f,0.17445f,0.15817f,0.14379f,0.13384f,0.14378f,0.15816f,0.17444f,0.18509f,0.17981f,0.15076f,0.096821f,0.038797f,0.000000f,0.000000f},
{0.000000f,0.0063777f,0.070344f,0.14288f,0.19068f,0.2049f,0.19453f,0.1758f,0.16036f,0.14645f,0.14681f,0.14646f,0.16036f,0.1758f,0.19453f,0.20473f,0.19031f,0.14227f,0.06984f,0.0061903f,0.000000f},
{0.000000f,0.017224f,0.099719f,0.18101f,0.21822f,0.2193f,0.19777f,0.17979f,0.16475f,0.16187f,0.16149f,0.16187f,0.16477f,0.1798f,0.19777f,0.21922f,0.21792f,0.18045f,0.099116f,0.016918f,0.000000f},
{0.000000f,0.02596f,0.12753f,0.21148f,0.23925f,0.22819f,0.20284f,0.18535f,0.18085f,0.17814f,0.17812f,0.17814f,0.18084f,0.18536f,0.20284f,0.22818f,0.23901f,0.21095f,0.12685f,0.025562f,0.000000f},
{0.000000f,0.03194f,0.15144f,0.23904f,0.2564f,0.23733f,0.21182f,0.20371f,0.19964f,0.19751f,0.19694f,0.1975f,0.19963f,0.20369f,0.21184f,0.23733f,0.25621f,0.23853f,0.15068f,0.031485f,0.000000f},
{0.000000f,0.051138f,0.17541f,0.26062f,0.27419f,0.24713f,0.23812f,0.22985f,0.2244f,0.22133f,0.22022f,0.22132f,0.22439f,0.22984f,0.2381f,0.24715f,0.274f,0.26009f,0.17455f,0.050511f,0.000000f},
{0.000000f,0.08308f,0.18105f,0.28155f,0.29188f,0.28632f,0.27128f,0.26327f,0.25585f,0.25151f,0.25234f,0.2515f,0.25584f,0.26325f,0.27127f,0.28627f,0.29189f,0.28098f,0.18013f,0.082312f,0.000000f},
{0.000000f,0.11865f,0.22314f,0.29977f,0.32517f,0.33282f,0.32312f,0.31164f,0.30095f,0.2946f,0.29542f,0.29459f,0.30094f,0.31163f,0.32308f,0.33259f,0.32473f,0.29967f,0.22211f,0.11774f,0.000000f},
{0.000000f,0.15601f,0.26339f,0.30497f,0.3472f,0.38198f,0.39609f,0.39135f,0.3765f,0.36616f,0.36703f,0.36615f,0.37649f,0.39123f,0.39574f,0.3814f,0.34627f,0.30393f,0.26322f,0.15497f,0.000000f},
{0.000000f,0.19222f,0.23448f,0.28578f,0.34732f,0.4169f,0.48293f,0.51439f,0.52067f,0.52104f,0.52661f,0.52086f,0.52026f,0.51365f,0.48176f,0.41543f,0.34579f,0.28436f,0.23319f,0.19202f,0.000000f},
{1.1102e-016f,0.076479f,0.15764f,0.24801f,0.34452f,0.44874f,0.55712f,0.67263f,0.78467f,0.89574f,1.000000f,0.89382f,0.78261f,0.67046f,0.55485f,0.4464f,0.34213f,0.24558f,0.15519f,0.074014f,0.000000f}};
static constexpr const float map_7point1_rf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0022352f,0.0073556f,0.014462f,0.017441f,0.019071f,0.016531f,0.0024671f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019269f,0.01419f,0.031102f,0.048526f,0.066173f,0.075526f,0.081297f,0.04946f,0.0098814f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0028496f,0.021112f,0.049149f,0.081488f,0.11122f,0.13374f,0.15081f,0.12881f,0.09417f,0.047925f,0.0021311f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00043186f,0.015188f,0.051545f,0.099312f,0.14005f,0.16592f,0.1819f,0.18585f,0.18082f,0.15167f,0.094607f,0.019339f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0028379f,0.030373f,0.089057f,0.14285f,0.16948f,0.18273f,0.19716f,0.21018f,0.2154f,0.20392f,0.15464f,0.067274f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0004627f,0.0029125f,0.0061679f,0.038854f,0.12083f,0.15886f,0.16483f,0.17979f,0.19777f,0.22013f,0.23779f,0.24346f,0.21844f,0.13069f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0029287f,0.015357f,0.030602f,0.0391f,0.052555f,0.13491f,0.14652f,0.16036f,0.1758f,0.19453f,0.21773f,0.24619f,0.26859f,0.26801f,0.19725f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0019397f,0.021156f,0.051639f,0.089163f,0.1209f,0.13493f,0.13114f,0.14385f,0.15824f,0.17453f,0.19297f,0.21578f,0.24725f,0.28402f,0.30431f,0.2633f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.01438f,0.049473f,0.099716f,0.14309f,0.15891f,0.1465f,0.14385f,0.14961f,0.16249f,0.17745f,0.19593f,0.219f,0.24842f,0.29063f,0.33283f,0.32902f,0.14046f},
{0.000000f,0.000000f,0.000000f,0.0023122f,0.031384f,0.081894f,0.14038f,0.16961f,0.16482f,0.16036f,0.15824f,0.1625f,0.16831f,0.18276f,0.2004f,0.22425f,0.25485f,0.29908f,0.35851f,0.38544f,0.27711f},
{0.000000f,0.000000f,0.000000f,0.0075151f,0.048878f,0.11169f,0.1662f,0.18272f,0.1798f,0.1758f,0.17453f,0.17746f,0.18277f,0.18935f,0.20646f,0.23169f,0.26427f,0.31182f,0.38495f,0.44406f,0.40402f},
{0.000000f,0.000000f,0.000000f,0.014677f,0.066587f,0.13421f,0.18194f,0.19727f,0.19777f,0.19453f,0.19297f,0.19594f,0.20041f,0.20647f,0.2164f,0.24174f,0.27414f,0.32545f,0.41661f,0.51465f,0.52519f},
{0.000000f,0.000000f,0.000000f,0.017689f,0.075976f,0.15092f,0.18619f,0.21038f,0.22019f,0.21773f,0.21578f,0.21902f,0.22426f,0.23169f,0.24175f,0.25247f,0.29139f,0.34991f,0.45136f,0.58081f,0.63102f},
{0.000000f,0.000000f,0.000000f,0.019339f,0.081415f,0.12939f,0.18129f,0.21574f,0.23799f,0.24624f,0.24725f,0.24843f,0.25487f,0.26428f,0.27415f,0.2914f,0.31073f,0.37802f,0.51721f,0.62554f,0.72626f},
{0.000000f,0.000000f,0.000000f,0.016574f,0.049892f,0.094728f,0.15233f,0.20448f,0.24385f,0.26884f,0.28405f,0.29065f,0.29909f,0.31183f,0.32546f,0.34992f,0.37803f,0.41787f,0.5245f,0.65523f,0.80914f},
{0.000000f,0.000000f,0.000000f,0.0025743f,0.010122f,0.048381f,0.095227f,0.15539f,0.21916f,0.26858f,0.3044f,0.33317f,0.35876f,0.38515f,0.41678f,0.4515f,0.51744f,0.5246f,0.52688f,0.67099f,0.8823f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0022432f,0.019725f,0.067908f,0.13152f,0.19821f,0.26356f,0.32999f,0.38637f,0.44503f,0.51574f,0.58186f,0.62641f,0.6558f,0.67127f,0.6763f,0.94439f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.14292f,0.27953f,0.40639f,0.52748f,0.63323f,0.72837f,0.81116f,0.88423f,0.94629f,1.000000f}};
static constexpr const float map_7point1_lsm[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.076479f,0.1924f,0.15601f,0.11842f,0.08308f,0.051138f,0.03194f,0.02596f,0.017224f,0.006217f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.15701f,0.23422f,0.26354f,0.22314f,0.18089f,0.17541f,0.15144f,0.12753f,0.099719f,0.070344f,0.038959f,0.016585f,0.0019274f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24799f,0.28578f,0.30478f,0.2999f,0.28155f,0.26062f,0.23875f,0.21148f,0.18101f,0.14288f,0.097017f,0.059361f,0.02644f,0.0055357f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.34452f,0.34709f,0.3472f,0.32503f,0.29199f,0.2741f,0.2564f,0.23925f,0.21822f,0.19068f,0.15101f,0.104f,0.05812f,0.024256f,0.0054585f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.44874f,0.4169f,0.38198f,0.33282f,0.28632f,0.24721f,0.23733f,0.22819f,0.21923f,0.20483f,0.17996f,0.13974f,0.08731f,0.044322f,0.015426f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.55712f,0.48293f,0.39609f,0.32283f,0.2712f,0.23804f,0.21189f,0.20278f,0.19777f,0.19453f,0.18519f,0.15702f,0.11105f,0.061583f,0.025231f,0.00062925f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.67263f,0.51439f,0.39135f,0.31154f,0.26327f,0.22985f,0.20371f,0.18541f,0.17979f,0.1758f,0.17449f,0.15962f,0.11761f,0.06551f,0.017632f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.78467f,0.52067f,0.3765f,0.30095f,0.25585f,0.2244f,0.19964f,0.1808f,0.16481f,0.16036f,0.15821f,0.15223f,0.10975f,0.041656f,0.0063155f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.89382f,0.52104f,0.36605f,0.29451f,0.25151f,0.22133f,0.19751f,0.17814f,0.16187f,0.14649f,0.14382f,0.13363f,0.061306f,0.014688f,1.0116e-005f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{1.000000f,0.52679f,0.36715f,0.29551f,0.25242f,0.22029f,0.19701f,0.17818f,0.16155f,0.14686f,0.1311f,0.063705f,0.017218f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.89382f,0.52086f,0.36615f,0.29459f,0.2515f,0.22126f,0.1975f,0.17814f,0.16187f,0.14649f,0.14382f,0.13358f,0.061006f,0.014527f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.78261f,0.52026f,0.37649f,0.30094f,0.25584f,0.22432f,0.19963f,0.18084f,0.1648f,0.16036f,0.1582f,0.15211f,0.10961f,0.041389f,0.0062031f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.67046f,0.51365f,0.39123f,0.31163f,0.26325f,0.22984f,0.20363f,0.1854f,0.17974f,0.1758f,0.17448f,0.15945f,0.11735f,0.065362f,0.017508f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.55485f,0.48176f,0.39574f,0.32282f,0.27127f,0.2381f,0.21189f,0.20284f,0.19777f,0.19453f,0.18513f,0.15675f,0.11066f,0.061236f,0.025146f,0.00059225f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.4464f,0.41543f,0.3814f,0.33259f,0.28621f,0.2472f,0.23726f,0.22818f,0.21922f,0.20473f,0.17984f,0.13934f,0.086884f,0.044002f,0.015305f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.34213f,0.34579f,0.34627f,0.32473f,0.29192f,0.274f,0.25621f,0.23901f,0.21792f,0.19031f,0.1508f,0.10352f,0.057744f,0.024003f,0.0054168f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24558f,0.28436f,0.30393f,0.29971f,0.28098f,0.26009f,0.23836f,0.21095f,0.18045f,0.14227f,0.096837f,0.059047f,0.026151f,0.005504f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.15519f,0.23319f,0.26327f,0.22211f,0.18013f,0.17455f,0.15068f,0.12685f,0.099116f,0.06984f,0.038815f,0.016456f,0.0018503f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.074009f,0.19209f,0.15497f,0.11774f,0.082312f,0.050511f,0.031485f,0.025562f,0.016918f,0.0061903f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_7point1_rsm[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0061903f,0.016918f,0.025562f,0.031485f,0.050511f,0.082312f,0.11774f,0.15497f,0.19222f,0.074014f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0018503f,0.016456f,0.038851f,0.06984f,0.099116f,0.12685f,0.15068f,0.17455f,0.18013f,0.22211f,0.26337f,0.23319f,0.15519f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.005504f,0.026151f,0.059047f,0.096892f,0.14227f,0.18045f,0.21095f,0.23853f,0.26009f,0.28098f,0.29979f,0.30393f,0.28436f,0.24556f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0054168f,0.024003f,0.057744f,0.10352f,0.15084f,0.19031f,0.21792f,0.23901f,0.25621f,0.274f,0.29198f,0.32473f,0.34627f,0.34579f,0.34213f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019269f,0.015305f,0.044002f,0.086884f,0.13934f,0.17988f,0.20473f,0.21922f,0.22818f,0.23733f,0.24725f,0.28627f,0.33259f,0.3814f,0.41543f,0.4464f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00059225f,0.025157f,0.061236f,0.11066f,0.15675f,0.18518f,0.19453f,0.19777f,0.20284f,0.21193f,0.2381f,0.27127f,0.32308f,0.39574f,0.48176f,0.55485f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.017508f,0.065396f,0.11735f,0.15945f,0.17454f,0.1758f,0.1798f,0.18544f,0.20369f,0.22984f,0.26325f,0.31163f,0.39123f,0.51365f,0.67046f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0062031f,0.041389f,0.10962f,0.15211f,0.15825f,0.16036f,0.16483f,0.18084f,0.19963f,0.22439f,0.25584f,0.30094f,0.37649f,0.52026f,0.78261f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.014527f,0.061006f,0.13359f,0.14386f,0.14652f,0.16187f,0.17814f,0.1975f,0.22132f,0.2515f,0.29459f,0.36615f,0.52086f,0.89382f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-4.0817e-019f,0.017202f,0.06369f,0.13113f,0.14689f,0.16158f,0.17821f,0.19705f,0.22033f,0.25247f,0.29557f,0.36722f,0.52689f,1.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,1.0116e-005f,0.014688f,0.061306f,0.13361f,0.14385f,0.14651f,0.16187f,0.17814f,0.19751f,0.22133f,0.25151f,0.2946f,0.36616f,0.52104f,0.89574f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0063155f,0.041656f,0.10967f,0.15223f,0.15823f,0.16036f,0.16482f,0.18085f,0.19964f,0.2244f,0.25585f,0.30095f,0.3765f,0.52067f,0.78467f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.017695f,0.065451f,0.11767f,0.15962f,0.17452f,0.1758f,0.17979f,0.18543f,0.20371f,0.22985f,0.26327f,0.31164f,0.39135f,0.51439f,0.67263f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.00062925f,0.0252f,0.061583f,0.11105f,0.15702f,0.18518f,0.19453f,0.19777f,0.20284f,0.21192f,0.23812f,0.27128f,0.32312f,0.39609f,0.48293f,0.55712f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019397f,0.0155f,0.044322f,0.08731f,0.13974f,0.17992f,0.2049f,0.2193f,0.22819f,0.23733f,0.24724f,0.28632f,0.33282f,0.38198f,0.4169f,0.44874f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0055425f,0.024256f,0.05812f,0.104f,0.15089f,0.19068f,0.21822f,0.23925f,0.2564f,0.27419f,0.292f,0.32517f,0.3472f,0.34732f,0.34452f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0056317f,0.02644f,0.059451f,0.09695f,0.14288f,0.18101f,0.21148f,0.23904f,0.26062f,0.28155f,0.29985f,0.30497f,0.28578f,0.24801f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019274f,0.016697f,0.038906f,0.070344f,0.099719f,0.12753f,0.15144f,0.17541f,0.18105f,0.22314f,0.26347f,0.23448f,0.15764f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-1.2068e-018f,0.0063777f,0.017224f,0.02596f,0.03194f,0.051138f,0.08308f,0.11865f,0.15601f,0.19233f,0.076473f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-1.1102e-016f}};
static constexpr const float map_7point1_ls[21][21] = {
{1.000000f,0.99863f,0.99396f,0.98481f,0.9703f,0.94888f,0.91914f,0.88048f,0.83195f,0.77384f,0.70834f,0.63338f,0.55484f,0.47562f,0.39394f,0.3173f,0.24362f,0.17537f,0.11147f,0.054079f,-7.8496e-017f},
{0.94446f,0.81199f,0.83616f,0.85669f,0.87092f,0.87561f,0.8564f,0.80823f,0.75425f,0.69808f,0.63602f,0.56664f,0.49969f,0.43164f,0.36121f,0.29703f,0.24559f,0.20208f,0.16581f,0.13592f,0.000000f},
{0.88271f,0.78057f,0.71294f,0.73952f,0.76209f,0.72118f,0.69661f,0.66179f,0.62498f,0.59208f,0.56394f,0.52736f,0.48539f,0.43211f,0.3753f,0.31848f,0.25563f,0.21817f,0.18628f,0.11031f,0.000000f},
{0.80907f,0.73849f,0.68142f,0.62971f,0.60765f,0.58509f,0.55402f,0.53219f,0.51188f,0.49896f,0.49292f,0.47704f,0.45666f,0.42472f,0.38061f,0.33006f,0.27965f,0.22857f,0.15778f,0.083896f,0.000000f},
{0.72626f,0.68381f,0.64457f,0.57657f,0.51706f,0.49372f,0.46596f,0.45043f,0.43577f,0.42627f,0.42558f,0.42408f,0.4189f,0.4019f,0.37301f,0.33185f,0.28785f,0.21842f,0.12802f,0.058746f,0.000000f},
{0.63102f,0.61653f,0.57478f,0.53382f,0.48514f,0.42718f,0.41011f,0.39421f,0.38285f,0.37543f,0.37141f,0.37424f,0.37886f,0.37291f,0.35447f,0.32571f,0.2697f,0.20197f,0.12403f,0.03616f,0.000000f},
{0.52519f,0.53691f,0.52315f,0.49422f,0.4552f,0.40947f,0.36615f,0.35043f,0.34158f,0.3356f,0.33216f,0.33419f,0.33895f,0.34131f,0.33172f,0.30203f,0.24789f,0.18361f,0.10709f,0.022585f,0.000000f},
{0.40402f,0.46214f,0.47464f,0.46087f,0.43328f,0.39304f,0.3499f,0.32038f,0.31064f,0.30342f,0.30041f,0.30177f,0.30761f,0.31375f,0.30955f,0.27305f,0.21805f,0.15706f,0.090176f,0.018356f,0.000000f},
{0.27711f,0.39741f,0.42859f,0.42667f,0.40895f,0.37927f,0.34025f,0.30982f,0.28478f,0.27695f,0.27237f,0.27482f,0.28125f,0.29675f,0.28023f,0.23683f,0.18569f,0.13031f,0.070512f,0.012179f,0.000000f},
{0.14292f,0.33339f,0.38221f,0.39113f,0.38299f,0.36377f,0.33348f,0.30176f,0.27588f,0.25314f,0.24761f,0.25f,0.2723f,0.2674f,0.23727f,0.19424f,0.14921f,0.10103f,0.049741f,0.0045097f,0.000000f},
{0.000000f,0.26327f,0.33172f,0.35247f,0.35385f,0.34292f,0.32385f,0.29788f,0.27007f,0.24552f,0.22579f,0.23659f,0.23272f,0.21252f,0.18253f,0.14834f,0.1086f,0.068513f,0.027472f,-8.5322e-019f,0.000000f},
{0.000000f,0.19725f,0.27965f,0.31034f,0.31939f,0.31618f,0.30536f,0.28855f,0.26792f,0.24094f,0.1799f,0.14699f,0.14674f,0.14347f,0.12638f,0.10174f,0.073541f,0.042039f,0.011806f,0.000000f,0.000000f},
{0.000000f,0.13069f,0.21975f,0.26195f,0.27862f,0.28151f,0.27602f,0.26277f,0.24232f,0.202f,0.13299f,0.082204f,0.083689f,0.086082f,0.07899f,0.061737f,0.041097f,0.018696f,0.0013628f,0.000000f,0.000000f},
{0.000000f,0.067274f,0.15464f,0.20782f,0.23238f,0.24129f,0.24043f,0.22893f,0.19873f,0.15312f,0.089072f,0.040759f,0.032293f,0.046248f,0.043546f,0.03134f,0.017152f,0.0039822f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.019339f,0.094607f,0.15196f,0.18465f,0.19667f,0.19966f,0.1783f,0.14444f,0.099312f,0.051555f,0.015195f,0.0048976f,0.012512f,0.017789f,0.01096f,0.0039191f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.0021311f,0.047925f,0.09417f,0.12885f,0.15216f,0.13421f,0.11122f,0.081488f,0.049149f,0.021112f,0.0028496f,0.000000f,0.000000f,0.00044495f,0.0013625f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.0098814f,0.04946f,0.081296f,0.075526f,0.066173f,0.048526f,0.031102f,0.01419f,0.0019269f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.0024671f,0.016531f,0.019071f,0.017441f,0.014677f,0.0073556f,0.0022352f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_7point1_rs[21][21] = {
{-7.8496e-017f,0.052336f,0.10973f,0.17365f,0.24192f,0.31565f,0.39394f,0.47409f,0.55484f,0.63338f,0.70587f,0.77384f,0.83195f,0.87965f,0.91914f,0.94832f,0.96987f,0.9845f,0.99377f,0.99854f,1.000000f},
{0.000000f,0.13583f,0.16489f,0.20208f,0.24451f,0.29589f,0.35999f,0.43048f,0.49857f,0.56633f,0.63558f,0.69745f,0.75361f,0.80779f,0.85613f,0.8756f,0.87113f,0.85731f,0.83679f,0.81212f,0.94629f},
{0.000000f,0.11031f,0.18615f,0.21738f,0.25552f,0.31761f,0.37444f,0.43128f,0.48466f,0.52692f,0.56374f,0.59228f,0.62473f,0.66167f,0.69668f,0.72145f,0.76272f,0.7402f,0.71303f,0.78158f,0.88423f},
{0.000000f,0.083257f,0.15778f,0.22845f,0.27908f,0.32934f,0.38061f,0.42428f,0.45626f,0.4769f,0.4928f,0.49938f,0.51188f,0.53264f,0.55439f,0.58524f,0.6082f,0.62975f,0.68239f,0.7397f,0.8111f},
{0.000000f,0.058746f,0.12737f,0.2183f,0.28772f,0.33167f,0.37263f,0.40155f,0.4187f,0.42403f,0.42555f,0.42626f,0.43576f,0.45043f,0.46637f,0.49385f,0.51702f,0.57711f,0.64546f,0.68515f,0.72837f},
{0.000000f,0.035717f,0.12342f,0.20135f,0.26927f,0.3256f,0.35421f,0.3727f,0.37913f,0.37456f,0.37139f,0.37551f,0.38293f,0.39422f,0.41047f,0.42708f,0.48557f,0.53421f,0.57553f,0.61802f,0.63323f},
{0.000000f,0.022264f,0.10655f,0.18361f,0.24774f,0.30191f,0.3317f,0.3415f,0.33894f,0.33418f,0.33214f,0.33559f,0.34157f,0.3505f,0.36607f,0.40957f,0.45546f,0.49461f,0.52386f,0.53833f,0.52748f},
{0.000000f,0.018075f,0.089694f,0.15698f,0.21753f,0.27257f,0.30936f,0.31378f,0.30767f,0.30176f,0.30039f,0.30342f,0.31091f,0.32031f,0.3502f,0.39305f,0.43346f,0.46137f,0.47532f,0.46338f,0.40639f},
{0.000000f,0.011962f,0.070085f,0.12983f,0.1852f,0.2365f,0.2799f,0.29688f,0.28132f,0.27481f,0.27235f,0.27695f,0.28472f,0.3099f,0.34026f,0.3796f,0.40917f,0.42708f,0.42927f,0.39855f,0.27953f},
{0.000000f,0.0043772f,0.049741f,0.10103f,0.14876f,0.19392f,0.23686f,0.26716f,0.27225f,0.25006f,0.24759f,0.25308f,0.27589f,0.30177f,0.33349f,0.36411f,0.38326f,0.39169f,0.38291f,0.3345f,0.14292f},
{0.000000f,-8.5322e-019f,0.027447f,0.068465f,0.10853f,0.14825f,0.18244f,0.21244f,0.23269f,0.23658f,0.22577f,0.24545f,0.27f,0.29779f,0.3238f,0.34289f,0.35387f,0.35252f,0.3318f,0.26339f,-8.6596e-017f},
{0.000000f,0.000000f,0.011636f,0.041753f,0.073199f,0.1017f,0.12602f,0.14312f,0.14641f,0.14698f,0.17992f,0.24091f,0.268f,0.28867f,0.30555f,0.31654f,0.31978f,0.31088f,0.28038f,0.19821f,0.000000f},
{0.000000f,0.000000f,0.0013084f,0.018492f,0.040831f,0.061737f,0.07868f,0.085813f,0.08366f,0.082238f,0.13301f,0.20226f,0.24232f,0.26304f,0.2763f,0.28192f,0.27908f,0.26255f,0.22053f,0.13152f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.0038919f,0.016973f,0.031114f,0.043546f,0.046224f,0.032368f,0.040874f,0.089105f,0.15348f,0.19907f,0.22896f,0.24081f,0.24172f,0.2329f,0.20846f,0.15539f,0.067908f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.0038302f,0.010822f,0.017781f,0.01238f,0.0048489f,0.015357f,0.051582f,0.099723f,0.14485f,0.17871f,0.1997f,0.19715f,0.18521f,0.15233f,0.095227f,0.019725f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0013625f,0.00044495f,0.000000f,0.000000f,0.0029287f,0.021123f,0.049473f,0.081894f,0.11169f,0.13466f,0.15222f,0.12939f,0.094728f,0.048381f,0.0022432f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0019269f,0.01438f,0.031384f,0.048878f,0.066587f,0.075976f,0.081342f,0.049892f,0.010122f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0023122f,0.0075151f,0.014677f,0.017689f,0.019339f,0.016553f,0.0025743f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,-9.4126e-019f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
// static constexpr const float map_legacy_ang[] = {-27,0,27,-105,105};
static constexpr const float map_legacy_xsf[] = {-1,0,1,-1,1};
// static constexpr const float map_legacy_ysf[] = {1,1,1,-1,-1};
// static constexpr const channel_id map_legacy_id[] = {ci_front_left,ci_front_center,ci_front_right,ci_back_left,ci_back_right,ci_lfe};
static constexpr const float map_legacy_lf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.052559f,0.04973f,0.046444f,0.042638f,0.038255f,0.03325f,0.027609f,0.021357f,0.014571f,0.0073897f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.11043f,0.10453f,0.097663f,0.089681f,0.080466f,0.069928f,0.058038f,0.044859f,0.030571f,0.015481f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.17379f,0.16464f,0.15393f,0.14141f,0.1269f,0.11024f,0.091419f,0.070553f,0.047977f,0.024228f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.24254f,0.23009f,0.21535f,0.19799f,0.1777f,0.1543f,0.12778f,0.098374f,0.066667f,0.03352f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.31623f,0.30059f,0.28179f,0.25935f,0.23285f,0.20203f,0.16696f,0.1281f,0.086387f,0.043173f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.39392f,0.37542f,0.35271f,0.3251f,0.292f,0.25309f,0.20858f,0.15929f,0.10674f,0.05293f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.4741f,0.45334f,0.42712f,0.39444f,0.35446f,0.30682f,0.25196f,0.19128f,0.12717f,0.062479f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.5547f,0.53253f,0.50345f,0.46602f,0.41906f,0.36214f,0.29609f,0.22322f,0.14704f,0.071497f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.63324f,0.61069f,0.57963f,0.538f,0.48415f,0.41759f,0.33971f,0.25408f,0.1657f,0.079698f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.70711f,0.68525f,0.6532f,0.60812f,0.54772f,0.4714f,0.38139f,0.28284f,0.18257f,0.086874f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.77396f,0.75372f,0.72165f,0.67398f,0.60758f,0.52174f,0.41971f,0.30863f,0.19725f,0.092925f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.83205f,0.81408f,0.78279f,0.73335f,0.66169f,0.56695f,0.45356f,0.33085f,0.20953f,0.097849f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.88047f,0.86507f,0.83508f,0.78458f,0.70851f,0.6058f,0.48218f,0.34921f,0.21943f,0.10172f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.91915f,0.90626f,0.87779f,0.82678f,0.74715f,0.63768f,0.50535f,0.36378f,0.22711f,0.10467f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.94868f,0.93803f,0.91103f,0.85983f,0.77748f,0.66259f,0.52322f,0.37484f,0.23285f,0.10684f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.97014f,0.96128f,0.93553f,0.88433f,0.8f,0.68101f,0.53632f,0.38284f,0.23694f,0.10837f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.98478f,0.97723f,0.95242f,0.9013f,0.81561f,0.69373f,0.54531f,0.38828f,0.2397f,0.10939f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.99388f,0.98718f,0.963f,0.91194f,0.82541f,0.70171f,0.55092f,0.39165f,0.2414f,0.11001f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.99862f,0.99237f,0.96853f,0.91751f,0.83055f,0.70589f,0.55385f,0.39341f,0.24228f,0.11034f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{1.000000f,0.99388f,0.97014f,0.91915f,0.83205f,0.70711f,0.5547f,0.39392f,0.24254f,0.11043f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_legacy_cf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.0055256f,0.011611f,0.018273f,0.025503f,0.03325f,0.041414f,0.049832f,0.058284f,0.066507f,0.074227f,0.066507f,0.058284f,0.049832f,0.041414f,0.03325f,0.025503f,0.018273f,0.011611f,0.0055256f,0.000000f},
{0.000000f,0.011615f,0.024416f,0.038435f,0.053644f,0.069928f,0.087057f,0.10467f,0.12228f,0.13933f,0.15523f,0.13933f,0.12228f,0.10467f,0.087057f,0.069928f,0.053644f,0.038435f,0.024416f,0.011615f,0.000000f},
{0.000000f,0.018294f,0.038482f,0.060606f,0.084599f,0.11024f,0.13713f,0.16462f,0.19191f,0.21805f,0.24214f,0.21805f,0.19191f,0.16462f,0.13713f,0.11024f,0.084599f,0.060606f,0.038482f,0.018294f,0.000000f},
{0.000000f,0.025565f,0.053838f,0.084853f,0.11847f,0.1543f,0.19166f,0.22954f,0.26667f,0.30168f,0.33333f,0.30168f,0.26667f,0.22954f,0.19166f,0.1543f,0.11847f,0.084853f,0.053838f,0.025565f,0.000000f},
{0.000000f,0.033398f,0.070447f,0.11115f,0.15523f,0.20203f,0.25044f,0.29889f,0.34555f,0.38856f,0.4264f,0.38856f,0.34555f,0.29889f,0.25044f,0.20203f,0.15523f,0.11115f,0.070447f,0.033398f,0.000000f},
{0.000000f,0.041713f,0.088178f,0.13933f,0.19467f,0.25309f,0.31287f,0.37167f,0.42694f,0.47637f,0.51832f,0.47637f,0.42694f,0.37167f,0.31287f,0.25309f,0.19467f,0.13933f,0.088178f,0.041713f,0.000000f},
{0.000000f,0.050371f,0.10678f,0.16904f,0.23631f,0.30682f,0.37793f,0.44633f,0.50867f,0.56231f,0.60584f,0.56231f,0.50867f,0.44633f,0.37793f,0.30682f,0.23631f,0.16904f,0.10678f,0.050371f,0.000000f},
{0.000000f,0.05917f,0.12586f,0.19972f,0.27937f,0.36214f,0.44414f,0.52085f,0.58817f,0.64347f,0.68599f,0.64347f,0.58817f,0.52085f,0.44414f,0.36214f,0.27937f,0.19972f,0.12586f,0.05917f,0.000000f},
{0.000000f,0.067855f,0.14491f,0.23057f,0.32277f,0.41759f,0.50957f,0.59285f,0.66281f,0.71728f,0.7566f,0.71728f,0.66281f,0.59285f,0.50957f,0.41759f,0.32277f,0.23057f,0.14491f,0.067855f,0.000000f},
{0.000000f,0.076139f,0.1633f,0.26062f,0.36515f,0.4714f,0.57208f,0.65997f,0.7303f,0.78187f,0.8165f,0.78187f,0.7303f,0.65997f,0.57208f,0.4714f,0.36515f,0.26062f,0.1633f,0.076139f,0.000000f},
{0.000000f,0.083747f,0.18041f,0.28885f,0.40505f,0.52174f,0.62957f,0.72015f,0.78899f,0.83633f,0.86558f,0.83633f,0.78899f,0.72015f,0.62957f,0.52174f,0.40505f,0.28885f,0.18041f,0.083747f,0.000000f},
{0.000000f,0.090453f,0.1957f,0.31429f,0.44113f,0.56695f,0.68034f,0.77198f,0.83812f,0.88064f,0.90453f,0.88064f,0.83812f,0.77198f,0.68034f,0.56695f,0.44113f,0.31429f,0.1957f,0.090453f,0.000000f},
{0.000000f,0.096118f,0.20877f,0.33625f,0.47234f,0.6058f,0.72328f,0.81483f,0.87771f,0.9155f,0.93455f,0.9155f,0.87771f,0.81483f,0.72328f,0.6058f,0.47234f,0.33625f,0.20877f,0.096118f,0.000000f},
{0.000000f,0.1007f,0.21945f,0.35433f,0.4981f,0.63768f,0.75802f,0.84881f,0.90844f,0.94203f,0.95702f,0.94203f,0.90844f,0.84881f,0.75802f,0.63768f,0.4981f,0.35433f,0.21945f,0.1007f,0.000000f},
{0.000000f,0.10423f,0.22776f,0.3685f,0.51832f,0.66259f,0.78484f,0.87462f,0.93138f,0.96153f,0.97333f,0.96153f,0.93138f,0.87462f,0.78484f,0.66259f,0.51832f,0.3685f,0.22776f,0.10423f,0.000000f},
{0.000000f,0.10681f,0.23388f,0.379f,0.53333f,0.68101f,0.80448f,0.89329f,0.94776f,0.97529f,0.98473f,0.97529f,0.94776f,0.89329f,0.80448f,0.68101f,0.53333f,0.379f,0.23388f,0.10681f,0.000000f},
{0.000000f,0.10858f,0.23811f,0.38627f,0.54374f,0.69373f,0.81797f,0.90598f,0.95879f,0.98449f,0.9923f,0.98449f,0.95879f,0.90598f,0.81797f,0.69373f,0.54374f,0.38627f,0.23811f,0.10858f,0.000000f},
{0.000000f,0.10969f,0.24075f,0.39083f,0.55028f,0.70171f,0.82638f,0.91386f,0.9656f,0.99013f,0.99693f,0.99013f,0.9656f,0.91386f,0.82638f,0.70171f,0.55028f,0.39083f,0.24075f,0.10969f,0.000000f},
{0.000000f,0.11026f,0.24213f,0.39322f,0.5537f,0.70589f,0.83077f,0.91795f,0.96912f,0.99304f,0.99931f,0.99304f,0.96912f,0.91795f,0.83077f,0.70589f,0.5537f,0.39322f,0.24213f,0.11026f,0.000000f},
{0.000000f,0.11043f,0.24254f,0.39392f,0.5547f,0.70711f,0.83205f,0.91915f,0.97014f,0.99388f,1.000000f,0.99388f,0.97014f,0.91915f,0.83205f,0.70711f,0.5547f,0.39392f,0.24254f,0.11043f,0.000000f}};
static constexpr const float map_legacy_rf[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.0073897f,0.014571f,0.021357f,0.027609f,0.03325f,0.038255f,0.042638f,0.046444f,0.04973f,0.052559f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.015481f,0.030571f,0.044859f,0.058038f,0.069928f,0.080466f,0.089681f,0.097663f,0.10453f,0.11043f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.024228f,0.047977f,0.070553f,0.091419f,0.11024f,0.1269f,0.14141f,0.15393f,0.16464f,0.17379f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.03352f,0.066667f,0.098374f,0.12778f,0.1543f,0.1777f,0.19799f,0.21535f,0.23009f,0.24254f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.043173f,0.086387f,0.1281f,0.16696f,0.20203f,0.23285f,0.25935f,0.28179f,0.30059f,0.31623f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.05293f,0.10674f,0.15929f,0.20858f,0.25309f,0.292f,0.3251f,0.35271f,0.37542f,0.39392f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.062479f,0.12717f,0.19128f,0.25196f,0.30682f,0.35446f,0.39444f,0.42712f,0.45334f,0.4741f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.071497f,0.14704f,0.22322f,0.29609f,0.36214f,0.41906f,0.46602f,0.50345f,0.53253f,0.5547f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.079698f,0.1657f,0.25408f,0.33971f,0.41759f,0.48415f,0.538f,0.57963f,0.61069f,0.63324f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.086874f,0.18257f,0.28284f,0.38139f,0.4714f,0.54772f,0.60812f,0.6532f,0.68525f,0.70711f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.092925f,0.19725f,0.30863f,0.41971f,0.52174f,0.60758f,0.67398f,0.72165f,0.75372f,0.77396f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.097849f,0.20953f,0.33085f,0.45356f,0.56695f,0.66169f,0.73335f,0.78279f,0.81408f,0.83205f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.10172f,0.21943f,0.34921f,0.48218f,0.6058f,0.70851f,0.78458f,0.83508f,0.86507f,0.88047f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.10467f,0.22711f,0.36378f,0.50535f,0.63768f,0.74715f,0.82678f,0.87779f,0.90626f,0.91915f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.10684f,0.23285f,0.37484f,0.52322f,0.66259f,0.77748f,0.85983f,0.91103f,0.93803f,0.94868f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.10837f,0.23694f,0.38284f,0.53632f,0.68101f,0.8f,0.88433f,0.93553f,0.96128f,0.97014f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.10939f,0.2397f,0.38828f,0.54531f,0.69373f,0.81561f,0.9013f,0.95242f,0.97723f,0.98478f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.11001f,0.2414f,0.39165f,0.55092f,0.70171f,0.82541f,0.91194f,0.963f,0.98718f,0.99388f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.11034f,0.24228f,0.39341f,0.55385f,0.70589f,0.83055f,0.91751f,0.96853f,0.99237f,0.99862f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.11043f,0.24254f,0.39392f,0.5547f,0.70711f,0.83205f,0.91915f,0.97014f,0.99388f,1.000000f}};
static constexpr const float map_legacy_ls[21][21] = {
{1.000000f,0.99862f,0.99388f,0.98478f,0.97014f,0.94868f,0.91915f,0.88047f,0.83205f,0.77396f,0.70711f,0.63324f,0.5547f,0.4741f,0.39392f,0.31623f,0.24254f,0.17379f,0.11043f,0.052559f,0.000000f},
{0.99862f,0.99737f,0.99274f,0.98372f,0.96912f,0.94763f,0.91801f,0.87918f,0.83055f,0.77222f,0.70516f,0.63182f,0.5537f,0.4734f,0.39343f,0.31588f,0.24228f,0.1736f,0.1103f,0.052493f,0.000000f},
{0.99388f,0.99308f,0.98883f,0.98008f,0.9656f,0.94403f,0.9141f,0.87474f,0.82541f,0.76631f,0.69854f,0.62698f,0.55028f,0.47102f,0.39176f,0.31468f,0.2414f,0.17296f,0.10987f,0.052267f,0.000000f},
{0.98478f,0.98482f,0.98129f,0.97306f,0.95879f,0.93708f,0.90658f,0.86623f,0.81561f,0.7551f,0.68606f,0.61781f,0.54374f,0.46643f,0.38853f,0.31236f,0.2397f,0.17172f,0.10903f,0.051833f,0.000000f},
{0.97014f,0.97149f,0.96909f,0.96167f,0.94776f,0.92582f,0.89443f,0.85257f,0.8f,0.73744f,0.66667f,0.60336f,0.53333f,0.45908f,0.38333f,0.30861f,0.23694f,0.16971f,0.10768f,0.051131f,0.000000f},
{0.94868f,0.95185f,0.95103f,0.94477f,0.93138f,0.90914f,0.87652f,0.83262f,0.77748f,0.71236f,0.6396f,0.58284f,0.51832f,0.44833f,0.37565f,0.30305f,0.23285f,0.16672f,0.10567f,0.050098f,0.000000f},
{0.91915f,0.92464f,0.92587f,0.92113f,0.90844f,0.88583f,0.85169f,0.80528f,0.74715f,0.67926f,0.60471f,0.55576f,0.4981f,0.43361f,0.36501f,0.29528f,0.22711f,0.16255f,0.10287f,0.048665f,0.000000f},
{0.88047f,0.88868f,0.89238f,0.8895f,0.87771f,0.85472f,0.81886f,0.76969f,0.70851f,0.63818f,0.56257f,0.52214f,0.47234f,0.41445f,0.35094f,0.28491f,0.21943f,0.15697f,0.099153f,0.046773f,0.000000f},
{0.83205f,0.84317f,0.84958f,0.84882f,0.83812f,0.81482f,0.77724f,0.72546f,0.66169f,0.58985f,0.5145f,0.4826f,0.44113f,0.39063f,0.3331f,0.27161f,0.20953f,0.14979f,0.094398f,0.044378f,0.000000f},
{0.77396f,0.78787f,0.79699f,0.79846f,0.78899f,0.76558f,0.72661f,0.67284f,0.60758f,0.53574f,0.46236f,0.43834f,0.40505f,0.3623f,0.3114f,0.25519f,0.19725f,0.1409f,0.088554f,0.041467f,0.000000f},
{0.70711f,0.72332f,0.73485f,0.73843f,0.7303f,0.70711f,0.66742f,0.61283f,0.54772f,0.47781f,0.40825f,0.39094f,0.36515f,0.32998f,0.28604f,0.2357f,0.18257f,0.13031f,0.08165f,0.038069f,0.000000f},
{0.63324f,0.65094f,0.66425f,0.6696f,0.66281f,0.64032f,0.60095f,0.54712f,0.48415f,0.41816f,0.3541f,0.34213f,0.32277f,0.2946f,0.25755f,0.21344f,0.1657f,0.11816f,0.073805f,0.03426f,0.000000f},
{0.5547f,0.57287f,0.5871f,0.59367f,0.58817f,0.56695f,0.52915f,0.47789f,0.41906f,0.35878f,0.30151f,0.29355f,0.27937f,0.25733f,0.22678f,0.18898f,0.14704f,0.10476f,0.065233f,0.030151f,0.000000f},
{0.4741f,0.49168f,0.50587f,0.513f,0.50867f,0.4893f,0.45437f,0.40741f,0.35446f,0.30126f,0.25161f,0.24648f,0.23631f,0.21938f,0.19473f,0.1631f,0.12717f,0.090529f,0.056207f,0.025878f,0.000000f},
{0.39392f,0.40998f,0.42322f,0.43026f,0.42694f,0.40994f,0.37901f,0.33779f,0.292f,0.24672f,0.20508f,0.20186f,0.19467f,0.18189f,0.16243f,0.13665f,0.10674f,0.075928f,0.047024f,0.021578f,0.000000f},
{0.31623f,0.33005f,0.34164f,0.34803f,0.34555f,0.33129f,0.30521f,0.27072f,0.23285f,0.19587f,0.16222f,0.16026f,0.15523f,0.14577f,0.13081f,0.11043f,0.086387f,0.061417f,0.037959f,0.017371f,0.000000f},
{0.24254f,0.25367f,0.26312f,0.26846f,0.26667f,0.25538f,0.23464f,0.20737f,0.1777f,0.149f,0.12309f,0.12191f,0.11847f,0.11166f,0.10056f,0.085126f,0.066667f,0.047375f,0.029235f,0.013351f,0.000000f},
{0.17379f,0.18203f,0.18908f,0.19313f,0.19191f,0.18364f,0.1684f,0.14846f,0.1269f,0.10617f,0.087556f,0.086867f,0.084599f,0.07994f,0.072173f,0.061212f,0.047977f,0.034083f,0.021009f,0.0095807f,0.000000f},
{0.11043f,0.11578f,0.12038f,0.12304f,0.12228f,0.11695f,0.10712f,0.094287f,0.080466f,0.067231f,0.055385f,0.055007f,0.053644f,0.05077f,0.04591f,0.038984f,0.030571f,0.021713f,0.013375f,0.0060937f,0.000000f},
{0.052559f,0.055132f,0.057347f,0.058638f,0.058284f,0.055728f,0.051012f,0.044862f,0.038255f,0.03194f,0.026298f,0.026133f,0.025503f,0.024157f,0.021862f,0.018576f,0.014571f,0.010348f,0.0063719f,0.0029017f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_legacy_rs[21][21] = {
{0.000000f,0.052559f,0.11043f,0.17379f,0.24254f,0.31623f,0.39392f,0.4741f,0.5547f,0.63324f,0.70711f,0.77396f,0.83205f,0.88047f,0.91915f,0.94868f,0.97014f,0.98478f,0.99388f,0.99862f,1.000000f},
{0.000000f,0.052493f,0.1103f,0.1736f,0.24228f,0.31588f,0.39343f,0.4734f,0.5537f,0.63182f,0.70516f,0.77222f,0.83055f,0.87918f,0.91801f,0.94763f,0.96912f,0.98372f,0.99274f,0.99737f,0.99862f},
{0.000000f,0.052267f,0.10987f,0.17296f,0.2414f,0.31468f,0.39176f,0.47102f,0.55028f,0.62698f,0.69854f,0.76631f,0.82541f,0.87474f,0.9141f,0.94403f,0.9656f,0.98008f,0.98883f,0.99308f,0.99388f},
{0.000000f,0.051833f,0.10903f,0.17172f,0.2397f,0.31236f,0.38853f,0.46643f,0.54374f,0.61781f,0.68606f,0.7551f,0.81561f,0.86623f,0.90658f,0.93708f,0.95879f,0.97306f,0.98129f,0.98482f,0.98478f},
{0.000000f,0.051131f,0.10768f,0.16971f,0.23694f,0.30861f,0.38333f,0.45908f,0.53333f,0.60336f,0.66667f,0.73744f,0.8f,0.85257f,0.89443f,0.92582f,0.94776f,0.96167f,0.96909f,0.97149f,0.97014f},
{0.000000f,0.050098f,0.10567f,0.16672f,0.23285f,0.30305f,0.37565f,0.44833f,0.51832f,0.58284f,0.6396f,0.71236f,0.77748f,0.83262f,0.87652f,0.90914f,0.93138f,0.94477f,0.95103f,0.95185f,0.94868f},
{0.000000f,0.048665f,0.10287f,0.16255f,0.22711f,0.29528f,0.36501f,0.43361f,0.4981f,0.55576f,0.60471f,0.67926f,0.74715f,0.80528f,0.85169f,0.88583f,0.90844f,0.92113f,0.92587f,0.92464f,0.91915f},
{0.000000f,0.046773f,0.099153f,0.15697f,0.21943f,0.28491f,0.35094f,0.41445f,0.47234f,0.52214f,0.56257f,0.63818f,0.70851f,0.76969f,0.81886f,0.85472f,0.87771f,0.8895f,0.89238f,0.88868f,0.88047f},
{0.000000f,0.044378f,0.094398f,0.14979f,0.20953f,0.27161f,0.3331f,0.39063f,0.44113f,0.4826f,0.5145f,0.58985f,0.66169f,0.72546f,0.77724f,0.81482f,0.83812f,0.84882f,0.84958f,0.84317f,0.83205f},
{0.000000f,0.041467f,0.088554f,0.1409f,0.19725f,0.25519f,0.3114f,0.3623f,0.40505f,0.43834f,0.46236f,0.53574f,0.60758f,0.67284f,0.72661f,0.76558f,0.78899f,0.79846f,0.79699f,0.78787f,0.77396f},
{0.000000f,0.038069f,0.08165f,0.13031f,0.18257f,0.2357f,0.28604f,0.32998f,0.36515f,0.39094f,0.40825f,0.47781f,0.54772f,0.61283f,0.66742f,0.70711f,0.7303f,0.73843f,0.73485f,0.72332f,0.70711f},
{0.000000f,0.03426f,0.073805f,0.11816f,0.1657f,0.21344f,0.25755f,0.2946f,0.32277f,0.34213f,0.3541f,0.41816f,0.48415f,0.54712f,0.60095f,0.64032f,0.66281f,0.6696f,0.66425f,0.65094f,0.63324f},
{0.000000f,0.030151f,0.065233f,0.10476f,0.14704f,0.18898f,0.22678f,0.25733f,0.27937f,0.29355f,0.30151f,0.35878f,0.41906f,0.47789f,0.52915f,0.56695f,0.58817f,0.59367f,0.5871f,0.57287f,0.5547f},
{0.000000f,0.025878f,0.056207f,0.090529f,0.12717f,0.1631f,0.19473f,0.21938f,0.23631f,0.24648f,0.25161f,0.30126f,0.35446f,0.40741f,0.45437f,0.4893f,0.50867f,0.513f,0.50587f,0.49168f,0.4741f},
{0.000000f,0.021578f,0.047024f,0.075928f,0.10674f,0.13665f,0.16243f,0.18189f,0.19467f,0.20186f,0.20508f,0.24672f,0.292f,0.33779f,0.37901f,0.40994f,0.42694f,0.43026f,0.42322f,0.40998f,0.39392f},
{0.000000f,0.017371f,0.037959f,0.061417f,0.086387f,0.11043f,0.13081f,0.14577f,0.15523f,0.16026f,0.16222f,0.19587f,0.23285f,0.27072f,0.30521f,0.33129f,0.34555f,0.34803f,0.34164f,0.33005f,0.31623f},
{0.000000f,0.013351f,0.029235f,0.047375f,0.066667f,0.085126f,0.10056f,0.11166f,0.11847f,0.12191f,0.12309f,0.149f,0.1777f,0.20737f,0.23464f,0.25538f,0.26667f,0.26846f,0.26312f,0.25367f,0.24254f},
{0.000000f,0.0095807f,0.021009f,0.034083f,0.047977f,0.061212f,0.072173f,0.07994f,0.084599f,0.086867f,0.087556f,0.10617f,0.1269f,0.14846f,0.1684f,0.18364f,0.19191f,0.19313f,0.18908f,0.18203f,0.17379f},
{0.000000f,0.0060937f,0.013375f,0.021713f,0.030571f,0.038984f,0.04591f,0.05077f,0.053644f,0.055007f,0.055385f,0.067231f,0.080466f,0.094287f,0.10712f,0.11695f,0.12228f,0.12304f,0.12038f,0.11578f,0.11043f},
{0.000000f,0.0029017f,0.0063719f,0.010348f,0.014571f,0.018576f,0.021862f,0.024157f,0.025503f,0.026133f,0.026298f,0.03194f,0.038255f,0.044862f,0.051012f,0.055728f,0.058284f,0.058638f,0.057347f,0.055132f,0.052559f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
static constexpr const float map_lfe_lfe[21][21] = {
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f},
{0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}};
// clang-format on
static constexpr const FreeSurroundDecoder::LUT lut_stereo[] = {
map_stereo_lf,
map_stereo_rf,
map_lfe_lfe,
};
static constexpr const FreeSurroundDecoder::LUT lut_4point1[] = {
map_4point1_lf, map_4point1_rf, map_4point1_ls, map_4point1_rs, map_lfe_lfe,
};
static constexpr const FreeSurroundDecoder::LUT lut_5point1[] = {
map_5point1_lf, map_5point1_cf, map_5point1_rf, map_5point1_ls, map_5point1_rs, map_lfe_lfe,
};
static constexpr const FreeSurroundDecoder::LUT lut_7point1[] = {
map_7point1_lf, map_7point1_cf, map_7point1_rf, map_7point1_lsm,
map_7point1_rsm, map_7point1_ls, map_7point1_rs, map_lfe_lfe,
};
static constexpr const FreeSurroundDecoder::LUT lut_legacy[] = {
map_legacy_lf, map_legacy_cf, map_legacy_rf, map_legacy_ls, map_legacy_rs, map_lfe_lfe,
};
constinit const std::array<FreeSurroundDecoder::ChannelMap,
static_cast<size_t>(FreeSurroundDecoder::ChannelSetup::MaxCount)>
FreeSurroundDecoder::s_channel_maps = {{
{lut_stereo, map_stereo_xsf}, // Stereo
{lut_4point1, map_4point1_xsf}, // Quadraphonic
{lut_5point1, map_5point1_xsf}, // Surround51
{lut_7point1, map_7point1_xsf}, // Surround71
{lut_legacy, map_legacy_xsf}, // Legacy
}};
+319
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@@ -0,0 +1,319 @@
// SPDX-FileCopyrightText: 2007-2010 Christian Kothe, 2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include "FreeSurroundDecoder.h"
#include <algorithm>
#include <cmath>
static constexpr float pi = 3.141592654f;
static constexpr float epsilon = 0.000001f;
template<typename T>
static inline T sqr(T x)
{
return x * x;
}
template<typename T>
static inline T clamp1(T x)
{
return std::clamp(x, static_cast<T>(-1), static_cast<T>(1));
}
template<typename T>
static inline T sign(T x)
{
return x < static_cast<T>(0) ? static_cast<T>(-1) : (x > static_cast<T>(0) ? static_cast<T>(1) : static_cast<T>(0));
}
static inline double amplitude(const std::complex<double>& x)
{
return sqrt(sqr(x.real()) + sqr(x.imag()));
}
static inline double phase(const std::complex<double>& x)
{
return atan2(x.imag(), x.real());
}
static inline std::complex<double> polar(double a, double p)
{
return std::complex<double>(a * std::cos(p), a * std::sin(p));
}
// get the distance of the soundfield edge, along a given angle
static inline double edgedistance(double a)
{
return std::min(std::sqrt(1 + sqr(std::tan(a))), std::sqrt(1 + sqr(1 / std::tan(a))));
}
static void transform_decode(double a, double p, double& x, double& y);
// apply a circular_wrap transformation to some position
static void transform_circular_wrap(double& x, double& y, double refangle);
// apply a focus transformation to some position
static void transform_focus(double& x, double& y, double focus);
// get the index (and fractional offset!) in a piecewise-linear channel allocation grid
int FreeSurroundDecoder::MapToGrid(double& x)
{
const double gp = ((x + 1) * 0.5) * (grid_res - 1);
const double i = std::min(static_cast<double>(grid_res - 2), std::floor(gp));
x = gp - i;
return static_cast<int>(i);
}
FreeSurroundDecoder::FreeSurroundDecoder(ChannelSetup setup, unsigned blocksize)
: cmap(s_channel_maps[static_cast<size_t>(setup)])
{
N = blocksize;
C = static_cast<unsigned>(cmap.luts.size());
wnd.resize(blocksize);
lt.resize(blocksize);
rt.resize(blocksize);
dst.resize(blocksize);
lf.resize(blocksize / 2 + 1);
rf.resize(blocksize / 2 + 1);
forward = kiss_fftr_alloc(blocksize, 0, 0, 0);
inverse = kiss_fftr_alloc(blocksize, 1, 0, 0);
// allocate per-channel buffers
inbuf.resize(3 * N);
outbuf.resize((N + N / 2) * C);
signal.resize(C, std::vector<cplx>(N));
// init the window function
for (unsigned k = 0; k < N; k++)
wnd[k] = sqrt(0.5 * (1 - cos(2 * pi * k / N)) / N);
// set default parameters
SetCircularWrap(90);
SetShift(0);
SetDepth(1);
SetFocus(0);
SetCenterImage(1);
SetFrontSeparation(1);
SetRearSeparation(1);
SetLowCutoff(40.0f / 22050.0f);
SetHighCutoff(90.0f / 22050.0f);
SetBassRedirection(false);
}
FreeSurroundDecoder::~FreeSurroundDecoder()
{
kiss_fftr_free(forward);
kiss_fftr_free(inverse);
}
// decode a stereo chunk, produces a multichannel chunk of the same size (lagged)
float* FreeSurroundDecoder::Decode(float* input)
{
// append incoming data to the end of the input buffer
memcpy(&inbuf[N], &input[0], 8 * N);
// process first and second half, overlapped
BufferedDecode(&inbuf[0]);
BufferedDecode(&inbuf[N]);
// shift last half of the input to the beginning (for overlapping with a future block)
memcpy(&inbuf[0], &inbuf[2 * N], 4 * N);
buffer_empty = false;
return &outbuf[0];
}
// flush the internal buffers
void FreeSurroundDecoder::Flush()
{
memset(&outbuf[0], 0, outbuf.size() * 4);
memset(&inbuf[0], 0, inbuf.size() * 4);
buffer_empty = true;
}
// number of samples currently held in the buffer
unsigned FreeSurroundDecoder::GetSamplesBuffered()
{
return buffer_empty ? 0 : N / 2;
}
// set soundfield & rendering parameters
void FreeSurroundDecoder::SetCircularWrap(float v)
{
circular_wrap = v;
}
void FreeSurroundDecoder::SetShift(float v)
{
shift = v;
}
void FreeSurroundDecoder::SetDepth(float v)
{
depth = v;
}
void FreeSurroundDecoder::SetFocus(float v)
{
focus = v;
}
void FreeSurroundDecoder::SetCenterImage(float v)
{
center_image = v;
}
void FreeSurroundDecoder::SetFrontSeparation(float v)
{
front_separation = v;
}
void FreeSurroundDecoder::SetRearSeparation(float v)
{
rear_separation = v;
}
void FreeSurroundDecoder::SetLowCutoff(float v)
{
lo_cut = v * (N / 2);
}
void FreeSurroundDecoder::SetHighCutoff(float v)
{
hi_cut = v * (N / 2);
}
void FreeSurroundDecoder::SetBassRedirection(bool v)
{
use_lfe = v;
}
// decode a block of data and overlap-add it into outbuf
void FreeSurroundDecoder::BufferedDecode(float* input)
{
// demultiplex and apply window function
for (unsigned k = 0; k < N; k++)
{
lt[k] = wnd[k] * input[k * 2 + 0];
rt[k] = wnd[k] * input[k * 2 + 1];
}
// map into spectral domain
kiss_fftr(forward, &lt[0], (kiss_fft_cpx*)&lf[0]);
kiss_fftr(forward, &rt[0], (kiss_fft_cpx*)&rf[0]);
// compute multichannel output signal in the spectral domain
for (unsigned f = 1; f < N / 2; f++)
{
// get Lt/Rt amplitudes & phases
double ampL = amplitude(lf[f]), ampR = amplitude(rf[f]);
double phaseL = phase(lf[f]), phaseR = phase(rf[f]);
// calculate the amplitude & phase differences
double ampDiff = clamp1((ampL + ampR < epsilon) ? 0 : (ampR - ampL) / (ampR + ampL));
double phaseDiff = abs(phaseL - phaseR);
if (phaseDiff > pi)
phaseDiff = 2 * pi - phaseDiff;
// decode into x/y soundfield position
double x, y;
transform_decode(ampDiff, phaseDiff, x, y);
// add wrap control
transform_circular_wrap(x, y, circular_wrap);
// add shift control
y = clamp1(y - shift);
// add depth control
y = clamp1(1 - (1 - y) * depth);
// add focus control
transform_focus(x, y, focus);
// add crossfeed control
x = clamp1(x * (front_separation * (1 + y) / 2 + rear_separation * (1 - y) / 2));
// get total signal amplitude
double amp_total = sqrt(ampL * ampL + ampR * ampR);
// and total L/C/R signal phases
double phase_of[] = {phaseL, atan2(lf[f].imag() + rf[f].imag(), lf[f].real() + rf[f].real()), phaseR};
// compute 2d channel map indexes p/q and update x/y to fractional offsets in the map grid
int p = MapToGrid(x), q = MapToGrid(y);
// map position to channel volumes
for (unsigned c = 0; c < C - 1; c++)
{
// look up channel map at respective position (with bilinear interpolation) and build the signal
const auto& a = cmap.luts[c];
signal[c][f] = polar(amp_total * ((1 - x) * (1 - y) * a[q][p] + x * (1 - y) * a[q][p + 1] +
(1 - x) * y * a[q + 1][p] + x * y * a[q + 1][p + 1]),
phase_of[1 + (int)sign(cmap.xsf[c])]);
}
// optionally redirect bass
if (use_lfe && f < hi_cut)
{
// level of LFE channel according to normalized frequency
double lfe_level = f < lo_cut ? 1 : 0.5 * (1 + cos(pi * (f - lo_cut) / (hi_cut - lo_cut)));
// assign LFE channel
signal[C - 1][f] = lfe_level * polar(amp_total, phase_of[1]);
// subtract the signal from the other channels
for (unsigned c = 0; c < C - 1; c++)
signal[c][f] *= (1 - lfe_level);
}
}
// shift the last 2/3 to the first 2/3 of the output buffer
memmove(&outbuf[0], &outbuf[C * N / 2], N * C * 4);
// and clear the rest
memset(&outbuf[C * N], 0, C * 4 * N / 2);
// backtransform each channel and overlap-add
for (unsigned c = 0; c < C; c++)
{
// back-transform into time domain
kiss_fftri(inverse, (kiss_fft_cpx*)&signal[c][0], &dst[0]);
// add the result to the last 2/3 of the output buffer, windowed (and remultiplex)
for (unsigned k = 0; k < N; k++)
outbuf[C * (k + N / 2) + c] = static_cast<float>(outbuf[C * (k + N / 2) + c] + (wnd[k] * dst[k]));
}
}
// transform amp/phase difference space into x/y soundfield space
void transform_decode(double a, double p, double& x, double& y)
{
x = clamp1(1.0047 * a + 0.46804 * a * p * p * p - 0.2042 * a * p * p * p * p +
0.0080586 * a * p * p * p * p * p * p * p - 0.0001526 * a * p * p * p * p * p * p * p * p * p * p -
0.073512 * a * a * a * p - 0.2499 * a * a * a * p * p * p * p +
0.016932 * a * a * a * p * p * p * p * p * p * p -
0.00027707 * a * a * a * p * p * p * p * p * p * p * p * p * p +
0.048105 * a * a * a * a * a * p * p * p * p * p * p * p -
0.0065947 * a * a * a * a * a * p * p * p * p * p * p * p * p * p * p +
0.0016006 * a * a * a * a * a * p * p * p * p * p * p * p * p * p * p * p -
0.0071132 * a * a * a * a * a * a * a * p * p * p * p * p * p * p * p * p +
0.0022336 * a * a * a * a * a * a * a * p * p * p * p * p * p * p * p * p * p * p -
0.0004804 * a * a * a * a * a * a * a * p * p * p * p * p * p * p * p * p * p * p * p);
y = clamp1(0.98592 - 0.62237 * p + 0.077875 * p * p - 0.0026929 * p * p * p * p * p + 0.4971 * a * a * p -
0.00032124 * a * a * p * p * p * p * p * p +
9.2491e-006 * a * a * a * a * p * p * p * p * p * p * p * p * p * p +
0.051549 * a * a * a * a * a * a * a * a + 1.0727e-014 * a * a * a * a * a * a * a * a * a * a);
}
// apply a circular_wrap transformation to some position
void transform_circular_wrap(double& x, double& y, double refangle)
{
if (refangle == 90)
return;
refangle = refangle * pi / 180;
double baseangle = 90 * pi / 180;
// translate into edge-normalized polar coordinates
double ang = atan2(x, y), len = sqrt(x * x + y * y);
len = len / edgedistance(ang);
// apply circular_wrap transform
if (abs(ang) < baseangle / 2)
// angle falls within the front region (to be enlarged)
ang *= refangle / baseangle;
else
// angle falls within the rear region (to be shrunken)
ang = pi - (-(((refangle - 2 * pi) * (pi - abs(ang)) * sign(ang)) / (2 * pi - baseangle)));
// translate back into soundfield position
len = len * edgedistance(ang);
x = clamp1(sin(ang) * len);
y = clamp1(cos(ang) * len);
}
// apply a focus transformation to some position
void transform_focus(double& x, double& y, double focus)
{
if (focus == 0)
return;
// translate into edge-normalized polar coordinates
double ang = atan2(x, y), len = clamp1(sqrt(x * x + y * y) / edgedistance(ang));
// apply focus
len = focus > 0 ? 1 - pow(1 - len, 1 + focus * 20) : pow(len, 1 - focus * 20);
// back-transform into euclidian soundfield position
len = len * edgedistance(ang);
x = clamp1(sin(ang) * len);
y = clamp1(cos(ang) * len);
}
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/*
Copyright (c) 2003-2010, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* kiss_fft.h
defines kiss_fft_scalar as either short or a float type
and defines
typedef struct { kiss_fft_scalar r; kiss_fft_scalar i; }kiss_fft_cpx; */
#include "kiss_fft.h"
#include <limits.h>
#define MAXFACTORS 32
/* e.g. an fft of length 128 has 4 factors
as far as kissfft is concerned
4*4*4*2
*/
struct kiss_fft_state{
int nfft;
int inverse;
int factors[2*MAXFACTORS];
kiss_fft_cpx twiddles[1];
};
/*
Explanation of macros dealing with complex math:
C_MUL(m,a,b) : m = a*b
C_FIXDIV( c , div ) : if a fixed point impl., c /= div. noop otherwise
C_SUB( res, a,b) : res = a - b
C_SUBFROM( res , a) : res -= a
C_ADDTO( res , a) : res += a
* */
#ifdef FIXED_POINT
#if (FIXED_POINT==32)
# define FRACBITS 31
# define SAMPPROD int64_t
#define SAMP_MAX 2147483647
#else
# define FRACBITS 15
# define SAMPPROD int32_t
#define SAMP_MAX 32767
#endif
#define SAMP_MIN -SAMP_MAX
#if defined(CHECK_OVERFLOW)
# define CHECK_OVERFLOW_OP(a,op,b) \
if ( (SAMPPROD)(a) op (SAMPPROD)(b) > SAMP_MAX || (SAMPPROD)(a) op (SAMPPROD)(b) < SAMP_MIN ) { \
fprintf(stderr,"WARNING:overflow @ " __FILE__ "(%d): (%d " #op" %d) = %ld\n",__LINE__,(a),(b),(SAMPPROD)(a) op (SAMPPROD)(b) ); }
#endif
# define smul(a,b) ( (SAMPPROD)(a)*(b) )
# define sround( x ) (kiss_fft_scalar)( ( (x) + (1<<(FRACBITS-1)) ) >> FRACBITS )
# define S_MUL(a,b) sround( smul(a,b) )
# define C_MUL(m,a,b) \
do{ (m).r = sround( smul((a).r,(b).r) - smul((a).i,(b).i) ); \
(m).i = sround( smul((a).r,(b).i) + smul((a).i,(b).r) ); }while(0)
# define DIVSCALAR(x,k) \
(x) = sround( smul( x, SAMP_MAX/k ) )
# define C_FIXDIV(c,div) \
do { DIVSCALAR( (c).r , div); \
DIVSCALAR( (c).i , div); }while (0)
# define C_MULBYSCALAR( c, s ) \
do{ (c).r = sround( smul( (c).r , s ) ) ;\
(c).i = sround( smul( (c).i , s ) ) ; }while(0)
#else /* not FIXED_POINT*/
# define S_MUL(a,b) ( (a)*(b) )
#define C_MUL(m,a,b) \
do{ (m).r = (a).r*(b).r - (a).i*(b).i;\
(m).i = (a).r*(b).i + (a).i*(b).r; }while(0)
# define C_FIXDIV(c,div) /* NOOP */
# define C_MULBYSCALAR( c, s ) \
do{ (c).r *= (s);\
(c).i *= (s); }while(0)
#endif
#ifndef CHECK_OVERFLOW_OP
# define CHECK_OVERFLOW_OP(a,op,b) /* noop */
#endif
#define C_ADD( res, a,b)\
do { \
CHECK_OVERFLOW_OP((a).r,+,(b).r)\
CHECK_OVERFLOW_OP((a).i,+,(b).i)\
(res).r=(a).r+(b).r; (res).i=(a).i+(b).i; \
}while(0)
#define C_SUB( res, a,b)\
do { \
CHECK_OVERFLOW_OP((a).r,-,(b).r)\
CHECK_OVERFLOW_OP((a).i,-,(b).i)\
(res).r=(a).r-(b).r; (res).i=(a).i-(b).i; \
}while(0)
#define C_ADDTO( res , a)\
do { \
CHECK_OVERFLOW_OP((res).r,+,(a).r)\
CHECK_OVERFLOW_OP((res).i,+,(a).i)\
(res).r += (a).r; (res).i += (a).i;\
}while(0)
#define C_SUBFROM( res , a)\
do {\
CHECK_OVERFLOW_OP((res).r,-,(a).r)\
CHECK_OVERFLOW_OP((res).i,-,(a).i)\
(res).r -= (a).r; (res).i -= (a).i; \
}while(0)
#ifdef FIXED_POINT
# define KISS_FFT_COS(phase) floor(.5+SAMP_MAX * cos (phase))
# define KISS_FFT_SIN(phase) floor(.5+SAMP_MAX * sin (phase))
# define HALF_OF(x) ((x)>>1)
#elif defined(USE_SIMD)
# define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) )
# define KISS_FFT_SIN(phase) _mm_set1_ps( sin(phase) )
# define HALF_OF(x) ((x)*_mm_set1_ps(.5))
#else
# define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
# define KISS_FFT_SIN(phase) (kiss_fft_scalar) sin(phase)
# define HALF_OF(x) ((x)*.5)
#endif
#define kf_cexp(x,phase) \
do{ \
(x)->r = KISS_FFT_COS(phase);\
(x)->i = KISS_FFT_SIN(phase);\
}while(0)
/* a debugging function */
#define pcpx(c)\
fprintf(stderr,"%g + %gi\n",(double)((c)->r),(double)((c)->i) )
#ifdef KISS_FFT_USE_ALLOCA
// define this to allow use of alloca instead of malloc for temporary buffers
// Temporary buffers are used in two case:
// 1. FFT sizes that have "bad" factors. i.e. not 2,3 and 5
// 2. "in-place" FFTs. Notice the quotes, since kissfft does not really do an in-place transform.
#include <alloca.h>
#define KISS_FFT_TMP_ALLOC(nbytes) alloca(nbytes)
#define KISS_FFT_TMP_FREE(ptr)
#else
#define KISS_FFT_TMP_ALLOC(nbytes) KISS_FFT_MALLOC(nbytes)
#define KISS_FFT_TMP_FREE(ptr) KISS_FFT_FREE(ptr)
#endif
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/*
Copyright (c) 2003-2010, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "_kiss_fft_guts.h"
/* The guts header contains all the multiplication and addition macros that are defined for
fixed or floating point complex numbers. It also delares the kf_ internal functions.
*/
static void kf_bfly2(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m
)
{
kiss_fft_cpx * Fout2;
kiss_fft_cpx * tw1 = st->twiddles;
kiss_fft_cpx t;
Fout2 = Fout + m;
do{
C_FIXDIV(*Fout,2); C_FIXDIV(*Fout2,2);
C_MUL (t, *Fout2 , *tw1);
tw1 += fstride;
C_SUB( *Fout2 , *Fout , t );
C_ADDTO( *Fout , t );
++Fout2;
++Fout;
}while (--m);
}
static void kf_bfly4(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
const size_t m
)
{
kiss_fft_cpx *tw1,*tw2,*tw3;
kiss_fft_cpx scratch[6];
size_t k=m;
const size_t m2=2*m;
const size_t m3=3*m;
tw3 = tw2 = tw1 = st->twiddles;
do {
C_FIXDIV(*Fout,4); C_FIXDIV(Fout[m],4); C_FIXDIV(Fout[m2],4); C_FIXDIV(Fout[m3],4);
C_MUL(scratch[0],Fout[m] , *tw1 );
C_MUL(scratch[1],Fout[m2] , *tw2 );
C_MUL(scratch[2],Fout[m3] , *tw3 );
C_SUB( scratch[5] , *Fout, scratch[1] );
C_ADDTO(*Fout, scratch[1]);
C_ADD( scratch[3] , scratch[0] , scratch[2] );
C_SUB( scratch[4] , scratch[0] , scratch[2] );
C_SUB( Fout[m2], *Fout, scratch[3] );
tw1 += fstride;
tw2 += fstride*2;
tw3 += fstride*3;
C_ADDTO( *Fout , scratch[3] );
if(st->inverse) {
Fout[m].r = scratch[5].r - scratch[4].i;
Fout[m].i = scratch[5].i + scratch[4].r;
Fout[m3].r = scratch[5].r + scratch[4].i;
Fout[m3].i = scratch[5].i - scratch[4].r;
}else{
Fout[m].r = scratch[5].r + scratch[4].i;
Fout[m].i = scratch[5].i - scratch[4].r;
Fout[m3].r = scratch[5].r - scratch[4].i;
Fout[m3].i = scratch[5].i + scratch[4].r;
}
++Fout;
}while(--k);
}
static void kf_bfly3(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
size_t m
)
{
size_t k=m;
const size_t m2 = 2*m;
kiss_fft_cpx *tw1,*tw2;
kiss_fft_cpx scratch[5];
kiss_fft_cpx epi3;
epi3 = st->twiddles[fstride*m];
tw1=tw2=st->twiddles;
do{
C_FIXDIV(*Fout,3); C_FIXDIV(Fout[m],3); C_FIXDIV(Fout[m2],3);
C_MUL(scratch[1],Fout[m] , *tw1);
C_MUL(scratch[2],Fout[m2] , *tw2);
C_ADD(scratch[3],scratch[1],scratch[2]);
C_SUB(scratch[0],scratch[1],scratch[2]);
tw1 += fstride;
tw2 += fstride*2;
Fout[m].r = Fout->r - HALF_OF(scratch[3].r);
Fout[m].i = Fout->i - HALF_OF(scratch[3].i);
C_MULBYSCALAR( scratch[0] , epi3.i );
C_ADDTO(*Fout,scratch[3]);
Fout[m2].r = Fout[m].r + scratch[0].i;
Fout[m2].i = Fout[m].i - scratch[0].r;
Fout[m].r -= scratch[0].i;
Fout[m].i += scratch[0].r;
++Fout;
}while(--k);
}
static void kf_bfly5(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m
)
{
kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4;
int u;
kiss_fft_cpx scratch[13];
kiss_fft_cpx * twiddles = st->twiddles;
kiss_fft_cpx *tw;
kiss_fft_cpx ya,yb;
ya = twiddles[fstride*m];
yb = twiddles[fstride*2*m];
Fout0=Fout;
Fout1=Fout0+m;
Fout2=Fout0+2*m;
Fout3=Fout0+3*m;
Fout4=Fout0+4*m;
tw=st->twiddles;
for ( u=0; u<m; ++u ) {
C_FIXDIV( *Fout0,5); C_FIXDIV( *Fout1,5); C_FIXDIV( *Fout2,5); C_FIXDIV( *Fout3,5); C_FIXDIV( *Fout4,5);
scratch[0] = *Fout0;
C_MUL(scratch[1] ,*Fout1, tw[u*fstride]);
C_MUL(scratch[2] ,*Fout2, tw[2*u*fstride]);
C_MUL(scratch[3] ,*Fout3, tw[3*u*fstride]);
C_MUL(scratch[4] ,*Fout4, tw[4*u*fstride]);
C_ADD( scratch[7],scratch[1],scratch[4]);
C_SUB( scratch[10],scratch[1],scratch[4]);
C_ADD( scratch[8],scratch[2],scratch[3]);
C_SUB( scratch[9],scratch[2],scratch[3]);
Fout0->r += scratch[7].r + scratch[8].r;
Fout0->i += scratch[7].i + scratch[8].i;
scratch[5].r = scratch[0].r + S_MUL(scratch[7].r,ya.r) + S_MUL(scratch[8].r,yb.r);
scratch[5].i = scratch[0].i + S_MUL(scratch[7].i,ya.r) + S_MUL(scratch[8].i,yb.r);
scratch[6].r = S_MUL(scratch[10].i,ya.i) + S_MUL(scratch[9].i,yb.i);
scratch[6].i = -S_MUL(scratch[10].r,ya.i) - S_MUL(scratch[9].r,yb.i);
C_SUB(*Fout1,scratch[5],scratch[6]);
C_ADD(*Fout4,scratch[5],scratch[6]);
scratch[11].r = scratch[0].r + S_MUL(scratch[7].r,yb.r) + S_MUL(scratch[8].r,ya.r);
scratch[11].i = scratch[0].i + S_MUL(scratch[7].i,yb.r) + S_MUL(scratch[8].i,ya.r);
scratch[12].r = - S_MUL(scratch[10].i,yb.i) + S_MUL(scratch[9].i,ya.i);
scratch[12].i = S_MUL(scratch[10].r,yb.i) - S_MUL(scratch[9].r,ya.i);
C_ADD(*Fout2,scratch[11],scratch[12]);
C_SUB(*Fout3,scratch[11],scratch[12]);
++Fout0;++Fout1;++Fout2;++Fout3;++Fout4;
}
}
/* perform the butterfly for one stage of a mixed radix FFT */
static void kf_bfly_generic(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m,
int p
)
{
int u,k,q1,q;
kiss_fft_cpx * twiddles = st->twiddles;
kiss_fft_cpx t;
int Norig = st->nfft;
kiss_fft_cpx * scratch = (kiss_fft_cpx*)KISS_FFT_TMP_ALLOC(sizeof(kiss_fft_cpx)*p);
for ( u=0; u<m; ++u ) {
k=u;
for ( q1=0 ; q1<p ; ++q1 ) {
scratch[q1] = Fout[ k ];
C_FIXDIV(scratch[q1],p);
k += m;
}
k=u;
for ( q1=0 ; q1<p ; ++q1 ) {
int twidx=0;
Fout[ k ] = scratch[0];
for (q=1;q<p;++q ) {
twidx += static_cast<int>(fstride) * k;
if (twidx>=Norig) twidx-=Norig;
C_MUL(t,scratch[q] , twiddles[twidx] );
C_ADDTO( Fout[ k ] ,t);
}
k += m;
}
}
KISS_FFT_TMP_FREE(scratch);
}
static
void kf_work(
kiss_fft_cpx * Fout,
const kiss_fft_cpx * f,
const size_t fstride,
int in_stride,
int * factors,
const kiss_fft_cfg st
)
{
kiss_fft_cpx * Fout_beg=Fout;
const int p=*factors++; /* the radix */
const int m=*factors++; /* stage's fft length/p */
const kiss_fft_cpx * Fout_end = Fout + p*m;
#ifdef _OPENMP
// use openmp extensions at the
// top-level (not recursive)
if (fstride==1 && p<=5)
{
int k;
// execute the p different work units in different threads
# pragma omp parallel for
for (k=0;k<p;++k)
kf_work( Fout +k*m, f+ fstride*in_stride*k,fstride*p,in_stride,factors,st);
// all threads have joined by this point
switch (p) {
case 2: kf_bfly2(Fout,fstride,st,m); break;
case 3: kf_bfly3(Fout,fstride,st,m); break;
case 4: kf_bfly4(Fout,fstride,st,m); break;
case 5: kf_bfly5(Fout,fstride,st,m); break;
default: kf_bfly_generic(Fout,fstride,st,m,p); break;
}
return;
}
#endif
if (m==1) {
do{
*Fout = *f;
f += fstride*in_stride;
}while(++Fout != Fout_end );
}else{
do{
// recursive call:
// DFT of size m*p performed by doing
// p instances of smaller DFTs of size m,
// each one takes a decimated version of the input
kf_work( Fout , f, fstride*p, in_stride, factors,st);
f += fstride*in_stride;
}while( (Fout += m) != Fout_end );
}
Fout=Fout_beg;
// recombine the p smaller DFTs
switch (p) {
case 2: kf_bfly2(Fout,fstride,st,m); break;
case 3: kf_bfly3(Fout,fstride,st,m); break;
case 4: kf_bfly4(Fout,fstride,st,m); break;
case 5: kf_bfly5(Fout,fstride,st,m); break;
default: kf_bfly_generic(Fout,fstride,st,m,p); break;
}
}
/* facbuf is populated by p1,m1,p2,m2, ...
where
p[i] * m[i] = m[i-1]
m0 = n */
static
void kf_factor(int n,int * facbuf)
{
int p=4;
double floor_sqrt;
floor_sqrt = floor( sqrt((double)n) );
/*factor out powers of 4, powers of 2, then any remaining primes */
do {
while (n % p) {
switch (p) {
case 4: p = 2; break;
case 2: p = 3; break;
default: p += 2; break;
}
if (p > floor_sqrt)
p = n; /* no more factors, skip to end */
}
n /= p;
*facbuf++ = p;
*facbuf++ = n;
} while (n > 1);
}
/*
*
* User-callable function to allocate all necessary storage space for the fft.
*
* The return value is a contiguous block of memory, allocated with malloc. As such,
* It can be freed with free(), rather than a kiss_fft-specific function.
* */
kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem )
{
kiss_fft_cfg st=NULL;
size_t memneeded = sizeof(struct kiss_fft_state)
+ sizeof(kiss_fft_cpx)*(nfft-1); /* twiddle factors*/
if ( lenmem==NULL ) {
st = ( kiss_fft_cfg)malloc( memneeded );
}else{
if (mem != NULL && *lenmem >= memneeded)
st = (kiss_fft_cfg)mem;
*lenmem = memneeded;
}
if (st) {
int i;
st->nfft=nfft;
st->inverse = inverse_fft;
for (i=0;i<nfft;++i) {
const double pi=3.141592653589793238462643383279502884197169399375105820974944;
double phase = -2*pi*i / nfft;
if (st->inverse)
phase *= -1;
kf_cexp(st->twiddles+i, phase );
}
kf_factor(nfft,st->factors);
}
return st;
}
void kiss_fft_stride(kiss_fft_cfg st,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int in_stride)
{
if (fin == fout) {
//NOTE: this is not really an in-place FFT algorithm.
//It just performs an out-of-place FFT into a temp buffer
kiss_fft_cpx * tmpbuf = (kiss_fft_cpx*)KISS_FFT_TMP_ALLOC( sizeof(kiss_fft_cpx)*st->nfft);
kf_work(tmpbuf,fin,1,in_stride, st->factors,st);
memcpy(fout,tmpbuf,sizeof(kiss_fft_cpx)*st->nfft);
KISS_FFT_TMP_FREE(tmpbuf);
}else{
kf_work( fout, fin, 1,in_stride, st->factors,st );
}
}
void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout)
{
kiss_fft_stride(cfg,fin,fout,1);
}
void kiss_fft_cleanup(void)
{
// nothing needed any more
}
int kiss_fft_next_fast_size(int n)
{
while(1) {
int m=n;
while ( (m%2) == 0 ) m/=2;
while ( (m%3) == 0 ) m/=3;
while ( (m%5) == 0 ) m/=5;
if (m<=1)
break; /* n is completely factorable by twos, threes, and fives */
n++;
}
return n;
}
+159
View File
@@ -0,0 +1,159 @@
/*
Copyright (c) 2003-2004, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "kiss_fftr.h"
#include "_kiss_fft_guts.h"
struct kiss_fftr_state{
kiss_fft_cfg substate;
kiss_fft_cpx * tmpbuf;
kiss_fft_cpx * super_twiddles;
#ifdef USE_SIMD
void * pad;
#endif
};
kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem)
{
int i;
kiss_fftr_cfg st = NULL;
size_t subsize = 65536*4, memneeded = 0;
if (nfft & 1) {
fprintf(stderr,"Real FFT optimization must be even.\n");
return NULL;
}
nfft >>= 1;
kiss_fft_alloc (nfft, inverse_fft, NULL, &subsize);
memneeded = sizeof(struct kiss_fftr_state) + subsize + sizeof(kiss_fft_cpx) * ( nfft * 3 / 2);
if (lenmem == NULL) {
st = (kiss_fftr_cfg) new char[memneeded];
} else {
if (*lenmem >= memneeded)
st = (kiss_fftr_cfg) mem;
*lenmem = memneeded;
}
if (!st)
return NULL;
st->substate = (kiss_fft_cfg) (st + 1); /*just beyond kiss_fftr_state struct */
st->tmpbuf = (kiss_fft_cpx *) (((char *) st->substate) + subsize);
st->super_twiddles = st->tmpbuf + nfft;
kiss_fft_alloc(nfft, inverse_fft, st->substate, &subsize);
for (i = 0; i < nfft/2; ++i) {
double phase =
-3.14159265358979323846264338327 * ((double) (i+1) / nfft + .5);
if (inverse_fft)
phase *= -1;
kf_cexp (st->super_twiddles+i,phase);
}
return st;
}
void kiss_fftr(kiss_fftr_cfg st,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata)
{
/* input buffer timedata is stored row-wise */
int k,ncfft;
kiss_fft_cpx fpnk,fpk,f1k,f2k,tw,tdc;
if ( st->substate->inverse) {
fprintf(stderr,"kiss fft usage error: improper alloc\n");
exit(1);
}
ncfft = st->substate->nfft;
/*perform the parallel fft of two real signals packed in real,imag*/
kiss_fft( st->substate , (const kiss_fft_cpx*)timedata, st->tmpbuf );
/* The real part of the DC element of the frequency spectrum in st->tmpbuf
* contains the sum of the even-numbered elements of the input time sequence
* The imag part is the sum of the odd-numbered elements
*
* The sum of tdc.r and tdc.i is the sum of the input time sequence.
* yielding DC of input time sequence
* The difference of tdc.r - tdc.i is the sum of the input (dot product) [1,-1,1,-1...
* yielding Nyquist bin of input time sequence
*/
tdc.r = st->tmpbuf[0].r;
tdc.i = st->tmpbuf[0].i;
C_FIXDIV(tdc,2);
CHECK_OVERFLOW_OP(tdc.r ,+, tdc.i);
CHECK_OVERFLOW_OP(tdc.r ,-, tdc.i);
freqdata[0].r = tdc.r + tdc.i;
freqdata[ncfft].r = tdc.r - tdc.i;
#ifdef USE_SIMD
freqdata[ncfft].i = freqdata[0].i = _mm_set1_ps(0);
#else
freqdata[ncfft].i = freqdata[0].i = 0;
#endif
for ( k=1;k <= ncfft/2 ; ++k ) {
fpk = st->tmpbuf[k];
fpnk.r = st->tmpbuf[ncfft-k].r;
fpnk.i = - st->tmpbuf[ncfft-k].i;
C_FIXDIV(fpk,2);
C_FIXDIV(fpnk,2);
C_ADD( f1k, fpk , fpnk );
C_SUB( f2k, fpk , fpnk );
C_MUL( tw , f2k , st->super_twiddles[k-1]);
freqdata[k].r = HALF_OF(f1k.r + tw.r);
freqdata[k].i = HALF_OF(f1k.i + tw.i);
freqdata[ncfft-k].r = HALF_OF(f1k.r - tw.r);
freqdata[ncfft-k].i = HALF_OF(tw.i - f1k.i);
}
}
void kiss_fftri(kiss_fftr_cfg st,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata)
{
/* input buffer timedata is stored row-wise */
int k, ncfft;
if (st->substate->inverse == 0) {
fprintf (stderr, "kiss fft usage error: improper alloc\n");
exit (1);
}
ncfft = st->substate->nfft;
st->tmpbuf[0].r = freqdata[0].r + freqdata[ncfft].r;
st->tmpbuf[0].i = freqdata[0].r - freqdata[ncfft].r;
C_FIXDIV(st->tmpbuf[0],2);
for (k = 1; k <= ncfft / 2; ++k) {
kiss_fft_cpx fk, fnkc, fek, fok, tmp;
fk = freqdata[k];
fnkc.r = freqdata[ncfft - k].r;
fnkc.i = -freqdata[ncfft - k].i;
C_FIXDIV( fk , 2 );
C_FIXDIV( fnkc , 2 );
C_ADD (fek, fk, fnkc);
C_SUB (tmp, fk, fnkc);
C_MUL (fok, tmp, st->super_twiddles[k-1]);
C_ADD (st->tmpbuf[k], fek, fok);
C_SUB (st->tmpbuf[ncfft - k], fek, fok);
#ifdef USE_SIMD
st->tmpbuf[ncfft - k].i *= _mm_set1_ps(-1.0);
#else
st->tmpbuf[ncfft - k].i *= -1;
#endif
}
kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata);
}
+12 -13
View File
@@ -1,22 +1,21 @@
add_library(glad
src/glad.c
include/glad/gl.h
include/KHR/khrplatform.h
src/gl.c
)
target_include_directories(glad PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
if(WIN32)
target_sources(glad PRIVATE
src/glad_wgl.c
include/glad/wgl.h
src/wgl.c
)
elseif(X11_API OR WAYLAND_API)
else()
target_sources(glad PRIVATE
src/glad_egl.c
include/EGL/eglplatform.h
include/glad/egl.h
src/egl.c
)
endif()
target_include_directories(glad PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_include_directories(glad INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
if(APPLE)
target_compile_options(glad PRIVATE -fno-common)
endif()
+9 -9
View File
@@ -29,6 +29,15 @@
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<ClInclude Include="include\glad\gl.h" />
<ClInclude Include="include\glad\wgl.h" />
<ClInclude Include="include\KHR\khrplatform.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\gl.c" />
<ClCompile Include="src\wgl.c" />
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -36,15 +45,6 @@
<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\glad.c" />
<ClCompile Include="src\glad_wgl.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\glad.h" />
<ClInclude Include="include\glad_wgl.h" />
<ClInclude Include="include\khrplatform.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>
+15 -15
View File
@@ -11,22 +11,22 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\glad.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\glad_wgl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClInclude Include="include\glad\gl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\glad\wgl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\KHR\khrplatform.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\glad.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\glad_wgl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\khrplatform.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClCompile Include="src\gl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\wgl.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
+175
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@@ -0,0 +1,175 @@
#ifndef __eglplatform_h_
#define __eglplatform_h_
/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>
/* Macros used in EGL function prototype declarations.
*
* EGL functions should be prototyped as:
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
*/
#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif
#ifndef EGLAPIENTRY
#define EGLAPIENTRY KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*
* Khronos STRONGLY RECOMMENDS that you use the default definitions
* provided below, since these changes affect both binary and source
* portability of applications using EGL running on different EGL
* implementations.
*/
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(WL_EGL_PLATFORM)
typedef struct wl_display *EGLNativeDisplayType;
typedef struct wl_egl_pixmap *EGLNativePixmapType;
typedef struct wl_egl_window *EGLNativeWindowType;
#elif defined(__GBM__)
typedef struct gbm_device *EGLNativeDisplayType;
typedef struct gbm_bo *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__ANDROID__) || defined(ANDROID)
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef void* EGLNativeDisplayType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef struct ANativeWindow* EGLNativeWindowType;
#elif defined(USE_OZONE)
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__HAIKU__)
#include <kernel/image.h>
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__Fuchsia__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#else
#error "Platform not recognized"
#endif
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef EGLNativeDisplayType NativeDisplayType;
typedef EGLNativePixmapType NativePixmapType;
typedef EGLNativeWindowType NativeWindowType;
/* Define EGLint. This must be a signed integral type large enough to contain
* all legal attribute names and values passed into and out of EGL, whether
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
* handle, or other. While in general a 32-bit integer will suffice, if
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
* integer type.
*/
typedef khronos_int32_t EGLint;
/* C++ / C typecast macros for special EGL handle values */
#if defined(__cplusplus)
#define EGL_CAST(type, value) (static_cast<type>(value))
#else
#define EGL_CAST(type, value) ((type) (value))
#endif
#endif /* __eglplatform_h */
@@ -90,12 +90,20 @@
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
@@ -145,6 +153,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
@@ -227,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
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-282
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@@ -1,282 +0,0 @@
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */
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/*
EGL loader generated by glad 0.1.33 on Sun May 3 16:34:53 2020.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_ANDROID_GLES_layers,
EGL_ANDROID_blob_cache,
EGL_ANDROID_create_native_client_buffer,
EGL_ANDROID_framebuffer_target,
EGL_ANDROID_front_buffer_auto_refresh,
EGL_ANDROID_get_frame_timestamps,
EGL_ANDROID_get_native_client_buffer,
EGL_ANDROID_image_native_buffer,
EGL_ANDROID_native_fence_sync,
EGL_ANDROID_presentation_time,
EGL_ANDROID_recordable,
EGL_ANGLE_d3d_share_handle_client_buffer,
EGL_ANGLE_device_d3d,
EGL_ANGLE_query_surface_pointer,
EGL_ANGLE_surface_d3d_texture_2d_share_handle,
EGL_ANGLE_window_fixed_size,
EGL_ARM_image_format,
EGL_ARM_implicit_external_sync,
EGL_ARM_pixmap_multisample_discard,
EGL_EXT_bind_to_front,
EGL_EXT_buffer_age,
EGL_EXT_client_extensions,
EGL_EXT_client_sync,
EGL_EXT_compositor,
EGL_EXT_create_context_robustness,
EGL_EXT_device_base,
EGL_EXT_device_drm,
EGL_EXT_device_enumeration,
EGL_EXT_device_openwf,
EGL_EXT_device_query,
EGL_EXT_gl_colorspace_bt2020_linear,
EGL_EXT_gl_colorspace_bt2020_pq,
EGL_EXT_gl_colorspace_display_p3,
EGL_EXT_gl_colorspace_display_p3_linear,
EGL_EXT_gl_colorspace_display_p3_passthrough,
EGL_EXT_gl_colorspace_scrgb,
EGL_EXT_gl_colorspace_scrgb_linear,
EGL_EXT_image_dma_buf_import,
EGL_EXT_image_dma_buf_import_modifiers,
EGL_EXT_image_gl_colorspace,
EGL_EXT_image_implicit_sync_control,
EGL_EXT_multiview_window,
EGL_EXT_output_base,
EGL_EXT_output_drm,
EGL_EXT_output_openwf,
EGL_EXT_pixel_format_float,
EGL_EXT_platform_base,
EGL_EXT_platform_device,
EGL_EXT_platform_wayland,
EGL_EXT_platform_x11,
EGL_EXT_protected_content,
EGL_EXT_protected_surface,
EGL_EXT_stream_consumer_egloutput,
EGL_EXT_surface_CTA861_3_metadata,
EGL_EXT_surface_SMPTE2086_metadata,
EGL_EXT_swap_buffers_with_damage,
EGL_EXT_sync_reuse,
EGL_EXT_yuv_surface,
EGL_HI_clientpixmap,
EGL_HI_colorformats,
EGL_IMG_context_priority,
EGL_IMG_image_plane_attribs,
EGL_KHR_cl_event,
EGL_KHR_cl_event2,
EGL_KHR_client_get_all_proc_addresses,
EGL_KHR_config_attribs,
EGL_KHR_context_flush_control,
EGL_KHR_create_context,
EGL_KHR_create_context_no_error,
EGL_KHR_debug,
EGL_KHR_display_reference,
EGL_KHR_fence_sync,
EGL_KHR_get_all_proc_addresses,
EGL_KHR_gl_colorspace,
EGL_KHR_gl_renderbuffer_image,
EGL_KHR_gl_texture_2D_image,
EGL_KHR_gl_texture_3D_image,
EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_image,
EGL_KHR_image_base,
EGL_KHR_image_pixmap,
EGL_KHR_lock_surface,
EGL_KHR_lock_surface2,
EGL_KHR_lock_surface3,
EGL_KHR_mutable_render_buffer,
EGL_KHR_no_config_context,
EGL_KHR_partial_update,
EGL_KHR_platform_android,
EGL_KHR_platform_gbm,
EGL_KHR_platform_wayland,
EGL_KHR_platform_x11,
EGL_KHR_reusable_sync,
EGL_KHR_stream,
EGL_KHR_stream_attrib,
EGL_KHR_stream_consumer_gltexture,
EGL_KHR_stream_cross_process_fd,
EGL_KHR_stream_fifo,
EGL_KHR_stream_producer_aldatalocator,
EGL_KHR_stream_producer_eglsurface,
EGL_KHR_surfaceless_context,
EGL_KHR_swap_buffers_with_damage,
EGL_KHR_vg_parent_image,
EGL_KHR_wait_sync,
EGL_MESA_drm_image,
EGL_MESA_image_dma_buf_export,
EGL_MESA_platform_gbm,
EGL_MESA_platform_surfaceless,
EGL_MESA_query_driver,
EGL_NOK_swap_region,
EGL_NOK_swap_region2,
EGL_NOK_texture_from_pixmap,
EGL_NV_3dvision_surface,
EGL_NV_context_priority_realtime,
EGL_NV_coverage_sample,
EGL_NV_coverage_sample_resolve,
EGL_NV_cuda_event,
EGL_NV_depth_nonlinear,
EGL_NV_device_cuda,
EGL_NV_native_query,
EGL_NV_post_convert_rounding,
EGL_NV_post_sub_buffer,
EGL_NV_quadruple_buffer,
EGL_NV_robustness_video_memory_purge,
EGL_NV_stream_consumer_gltexture_yuv,
EGL_NV_stream_cross_display,
EGL_NV_stream_cross_object,
EGL_NV_stream_cross_partition,
EGL_NV_stream_cross_process,
EGL_NV_stream_cross_system,
EGL_NV_stream_dma,
EGL_NV_stream_fifo_next,
EGL_NV_stream_fifo_synchronous,
EGL_NV_stream_flush,
EGL_NV_stream_frame_limits,
EGL_NV_stream_metadata,
EGL_NV_stream_origin,
EGL_NV_stream_remote,
EGL_NV_stream_reset,
EGL_NV_stream_socket,
EGL_NV_stream_socket_inet,
EGL_NV_stream_socket_unix,
EGL_NV_stream_sync,
EGL_NV_sync,
EGL_NV_system_time,
EGL_NV_triple_buffer,
EGL_TIZEN_image_native_buffer,
EGL_TIZEN_image_native_surface,
EGL_WL_bind_wayland_display,
EGL_WL_create_wayland_buffer_from_image
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_ANDROID_GLES_layers,EGL_ANDROID_blob_cache,EGL_ANDROID_create_native_client_buffer,EGL_ANDROID_framebuffer_target,EGL_ANDROID_front_buffer_auto_refresh,EGL_ANDROID_get_frame_timestamps,EGL_ANDROID_get_native_client_buffer,EGL_ANDROID_image_native_buffer,EGL_ANDROID_native_fence_sync,EGL_ANDROID_presentation_time,EGL_ANDROID_recordable,EGL_ANGLE_d3d_share_handle_client_buffer,EGL_ANGLE_device_d3d,EGL_ANGLE_query_surface_pointer,EGL_ANGLE_surface_d3d_texture_2d_share_handle,EGL_ANGLE_window_fixed_size,EGL_ARM_image_format,EGL_ARM_implicit_external_sync,EGL_ARM_pixmap_multisample_discard,EGL_EXT_bind_to_front,EGL_EXT_buffer_age,EGL_EXT_client_extensions,EGL_EXT_client_sync,EGL_EXT_compositor,EGL_EXT_create_context_robustness,EGL_EXT_device_base,EGL_EXT_device_drm,EGL_EXT_device_enumeration,EGL_EXT_device_openwf,EGL_EXT_device_query,EGL_EXT_gl_colorspace_bt2020_linear,EGL_EXT_gl_colorspace_bt2020_pq,EGL_EXT_gl_colorspace_display_p3,EGL_EXT_gl_colorspace_display_p3_linear,EGL_EXT_gl_colorspace_display_p3_passthrough,EGL_EXT_gl_colorspace_scrgb,EGL_EXT_gl_colorspace_scrgb_linear,EGL_EXT_image_dma_buf_import,EGL_EXT_image_dma_buf_import_modifiers,EGL_EXT_image_gl_colorspace,EGL_EXT_image_implicit_sync_control,EGL_EXT_multiview_window,EGL_EXT_output_base,EGL_EXT_output_drm,EGL_EXT_output_openwf,EGL_EXT_pixel_format_float,EGL_EXT_platform_base,EGL_EXT_platform_device,EGL_EXT_platform_wayland,EGL_EXT_platform_x11,EGL_EXT_protected_content,EGL_EXT_protected_surface,EGL_EXT_stream_consumer_egloutput,EGL_EXT_surface_CTA861_3_metadata,EGL_EXT_surface_SMPTE2086_metadata,EGL_EXT_swap_buffers_with_damage,EGL_EXT_sync_reuse,EGL_EXT_yuv_surface,EGL_HI_clientpixmap,EGL_HI_colorformats,EGL_IMG_context_priority,EGL_IMG_image_plane_attribs,EGL_KHR_cl_event,EGL_KHR_cl_event2,EGL_KHR_client_get_all_proc_addresses,EGL_KHR_config_attribs,EGL_KHR_context_flush_control,EGL_KHR_create_context,EGL_KHR_create_context_no_error,EGL_KHR_debug,EGL_KHR_display_reference,EGL_KHR_fence_sync,EGL_KHR_get_all_proc_addresses,EGL_KHR_gl_colorspace,EGL_KHR_gl_renderbuffer_image,EGL_KHR_gl_texture_2D_image,EGL_KHR_gl_texture_3D_image,EGL_KHR_gl_texture_cubemap_image,EGL_KHR_image,EGL_KHR_image_base,EGL_KHR_image_pixmap,EGL_KHR_lock_surface,EGL_KHR_lock_surface2,EGL_KHR_lock_surface3,EGL_KHR_mutable_render_buffer,EGL_KHR_no_config_context,EGL_KHR_partial_update,EGL_KHR_platform_android,EGL_KHR_platform_gbm,EGL_KHR_platform_wayland,EGL_KHR_platform_x11,EGL_KHR_reusable_sync,EGL_KHR_stream,EGL_KHR_stream_attrib,EGL_KHR_stream_consumer_gltexture,EGL_KHR_stream_cross_process_fd,EGL_KHR_stream_fifo,EGL_KHR_stream_producer_aldatalocator,EGL_KHR_stream_producer_eglsurface,EGL_KHR_surfaceless_context,EGL_KHR_swap_buffers_with_damage,EGL_KHR_vg_parent_image,EGL_KHR_wait_sync,EGL_MESA_drm_image,EGL_MESA_image_dma_buf_export,EGL_MESA_platform_gbm,EGL_MESA_platform_surfaceless,EGL_MESA_query_driver,EGL_NOK_swap_region,EGL_NOK_swap_region2,EGL_NOK_texture_from_pixmap,EGL_NV_3dvision_surface,EGL_NV_context_priority_realtime,EGL_NV_coverage_sample,EGL_NV_coverage_sample_resolve,EGL_NV_cuda_event,EGL_NV_depth_nonlinear,EGL_NV_device_cuda,EGL_NV_native_query,EGL_NV_post_convert_rounding,EGL_NV_post_sub_buffer,EGL_NV_quadruple_buffer,EGL_NV_robustness_video_memory_purge,EGL_NV_stream_consumer_gltexture_yuv,EGL_NV_stream_cross_display,EGL_NV_stream_cross_object,EGL_NV_stream_cross_partition,EGL_NV_stream_cross_process,EGL_NV_stream_cross_system,EGL_NV_stream_dma,EGL_NV_stream_fifo_next,EGL_NV_stream_fifo_synchronous,EGL_NV_stream_flush,EGL_NV_stream_frame_limits,EGL_NV_stream_metadata,EGL_NV_stream_origin,EGL_NV_stream_remote,EGL_NV_stream_reset,EGL_NV_stream_socket,EGL_NV_stream_socket_inet,EGL_NV_stream_socket_unix,EGL_NV_stream_sync,EGL_NV_sync,EGL_NV_system_time,EGL_NV_triple_buffer,EGL_TIZEN_image_native_buffer,EGL_TIZEN_image_native_surface,EGL_WL_bind_wayland_display,EGL_WL_create_wayland_buffer_from_image"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_egl.h"
int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
}
PFNEGLSETBLOBCACHEFUNCSANDROIDPROC glad_eglSetBlobCacheFuncsANDROID = NULL;
PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC glad_eglCreateNativeClientBufferANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC glad_eglGetCompositorTimingSupportedANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGANDROIDPROC glad_eglGetCompositorTimingANDROID = NULL;
PFNEGLGETNEXTFRAMEIDANDROIDPROC glad_eglGetNextFrameIdANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC glad_eglGetFrameTimestampSupportedANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSANDROIDPROC glad_eglGetFrameTimestampsANDROID = NULL;
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC glad_eglGetNativeClientBufferANDROID = NULL;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC glad_eglDupNativeFenceFDANDROID = NULL;
PFNEGLPRESENTATIONTIMEANDROIDPROC glad_eglPresentationTimeANDROID = NULL;
PFNEGLQUERYSURFACEPOINTERANGLEPROC glad_eglQuerySurfacePointerANGLE = NULL;
PFNEGLCLIENTSIGNALSYNCEXTPROC glad_eglClientSignalSyncEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC glad_eglCompositorSetContextListEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC glad_eglCompositorSetContextAttributesEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC glad_eglCompositorSetWindowListEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC glad_eglCompositorSetWindowAttributesEXT = NULL;
PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC glad_eglCompositorBindTexWindowEXT = NULL;
PFNEGLCOMPOSITORSETSIZEEXTPROC glad_eglCompositorSetSizeEXT = NULL;
PFNEGLCOMPOSITORSWAPPOLICYEXTPROC glad_eglCompositorSwapPolicyEXT = NULL;
PFNEGLQUERYDEVICEATTRIBEXTPROC glad_eglQueryDeviceAttribEXT = NULL;
PFNEGLQUERYDEVICESTRINGEXTPROC glad_eglQueryDeviceStringEXT = NULL;
PFNEGLQUERYDEVICESEXTPROC glad_eglQueryDevicesEXT = NULL;
PFNEGLQUERYDISPLAYATTRIBEXTPROC glad_eglQueryDisplayAttribEXT = NULL;
PFNEGLQUERYDMABUFFORMATSEXTPROC glad_eglQueryDmaBufFormatsEXT = NULL;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC glad_eglQueryDmaBufModifiersEXT = NULL;
PFNEGLGETOUTPUTLAYERSEXTPROC glad_eglGetOutputLayersEXT = NULL;
PFNEGLGETOUTPUTPORTSEXTPROC glad_eglGetOutputPortsEXT = NULL;
PFNEGLOUTPUTLAYERATTRIBEXTPROC glad_eglOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC glad_eglQueryOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC glad_eglQueryOutputLayerStringEXT = NULL;
PFNEGLOUTPUTPORTATTRIBEXTPROC glad_eglOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC glad_eglQueryOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC glad_eglQueryOutputPortStringEXT = NULL;
PFNEGLGETPLATFORMDISPLAYEXTPROC glad_eglGetPlatformDisplayEXT = NULL;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC glad_eglCreatePlatformWindowSurfaceEXT = NULL;
PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC glad_eglCreatePlatformPixmapSurfaceEXT = NULL;
PFNEGLSTREAMCONSUMEROUTPUTEXTPROC glad_eglStreamConsumerOutputEXT = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC glad_eglSwapBuffersWithDamageEXT = NULL;
PFNEGLUNSIGNALSYNCEXTPROC glad_eglUnsignalSyncEXT = NULL;
PFNEGLCREATEPIXMAPSURFACEHIPROC glad_eglCreatePixmapSurfaceHI = NULL;
PFNEGLCREATESYNC64KHRPROC glad_eglCreateSync64KHR = NULL;
PFNEGLDEBUGMESSAGECONTROLKHRPROC glad_eglDebugMessageControlKHR = NULL;
PFNEGLQUERYDEBUGKHRPROC glad_eglQueryDebugKHR = NULL;
PFNEGLLABELOBJECTKHRPROC glad_eglLabelObjectKHR = NULL;
PFNEGLQUERYDISPLAYATTRIBKHRPROC glad_eglQueryDisplayAttribKHR = NULL;
PFNEGLCREATESYNCKHRPROC glad_eglCreateSyncKHR = NULL;
PFNEGLDESTROYSYNCKHRPROC glad_eglDestroySyncKHR = NULL;
PFNEGLCLIENTWAITSYNCKHRPROC glad_eglClientWaitSyncKHR = NULL;
PFNEGLGETSYNCATTRIBKHRPROC glad_eglGetSyncAttribKHR = NULL;
PFNEGLCREATEIMAGEKHRPROC glad_eglCreateImageKHR = NULL;
PFNEGLDESTROYIMAGEKHRPROC glad_eglDestroyImageKHR = NULL;
PFNEGLLOCKSURFACEKHRPROC glad_eglLockSurfaceKHR = NULL;
PFNEGLUNLOCKSURFACEKHRPROC glad_eglUnlockSurfaceKHR = NULL;
PFNEGLQUERYSURFACE64KHRPROC glad_eglQuerySurface64KHR = NULL;
PFNEGLSETDAMAGEREGIONKHRPROC glad_eglSetDamageRegionKHR = NULL;
PFNEGLSIGNALSYNCKHRPROC glad_eglSignalSyncKHR = NULL;
PFNEGLCREATESTREAMKHRPROC glad_eglCreateStreamKHR = NULL;
PFNEGLDESTROYSTREAMKHRPROC glad_eglDestroyStreamKHR = NULL;
PFNEGLSTREAMATTRIBKHRPROC glad_eglStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMKHRPROC glad_eglQueryStreamKHR = NULL;
PFNEGLQUERYSTREAMU64KHRPROC glad_eglQueryStreamu64KHR = NULL;
PFNEGLCREATESTREAMATTRIBKHRPROC glad_eglCreateStreamAttribKHR = NULL;
PFNEGLSETSTREAMATTRIBKHRPROC glad_eglSetStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMATTRIBKHRPROC glad_eglQueryStreamAttribKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC glad_eglStreamConsumerAcquireAttribKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC glad_eglStreamConsumerReleaseAttribKHR = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC glad_eglStreamConsumerGLTextureExternalKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREKHRPROC glad_eglStreamConsumerAcquireKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEKHRPROC glad_eglStreamConsumerReleaseKHR = NULL;
PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC glad_eglGetStreamFileDescriptorKHR = NULL;
PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC glad_eglCreateStreamFromFileDescriptorKHR = NULL;
PFNEGLQUERYSTREAMTIMEKHRPROC glad_eglQueryStreamTimeKHR = NULL;
PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC glad_eglCreateStreamProducerSurfaceKHR = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC glad_eglSwapBuffersWithDamageKHR = NULL;
PFNEGLWAITSYNCKHRPROC glad_eglWaitSyncKHR = NULL;
PFNEGLCREATEDRMIMAGEMESAPROC glad_eglCreateDRMImageMESA = NULL;
PFNEGLEXPORTDRMIMAGEMESAPROC glad_eglExportDRMImageMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA = NULL;
PFNEGLGETDISPLAYDRIVERCONFIGPROC glad_eglGetDisplayDriverConfig = NULL;
PFNEGLGETDISPLAYDRIVERNAMEPROC glad_eglGetDisplayDriverName = NULL;
PFNEGLSWAPBUFFERSREGIONNOKPROC glad_eglSwapBuffersRegionNOK = NULL;
PFNEGLSWAPBUFFERSREGION2NOKPROC glad_eglSwapBuffersRegion2NOK = NULL;
PFNEGLQUERYNATIVEDISPLAYNVPROC glad_eglQueryNativeDisplayNV = NULL;
PFNEGLQUERYNATIVEWINDOWNVPROC glad_eglQueryNativeWindowNV = NULL;
PFNEGLQUERYNATIVEPIXMAPNVPROC glad_eglQueryNativePixmapNV = NULL;
PFNEGLPOSTSUBBUFFERNVPROC glad_eglPostSubBufferNV = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC glad_eglStreamConsumerGLTextureExternalAttribsNV = NULL;
PFNEGLSTREAMFLUSHNVPROC glad_eglStreamFlushNV = NULL;
PFNEGLQUERYDISPLAYATTRIBNVPROC glad_eglQueryDisplayAttribNV = NULL;
PFNEGLSETSTREAMMETADATANVPROC glad_eglSetStreamMetadataNV = NULL;
PFNEGLQUERYSTREAMMETADATANVPROC glad_eglQueryStreamMetadataNV = NULL;
PFNEGLRESETSTREAMNVPROC glad_eglResetStreamNV = NULL;
PFNEGLCREATESTREAMSYNCNVPROC glad_eglCreateStreamSyncNV = NULL;
PFNEGLCREATEFENCESYNCNVPROC glad_eglCreateFenceSyncNV = NULL;
PFNEGLDESTROYSYNCNVPROC glad_eglDestroySyncNV = NULL;
PFNEGLFENCENVPROC glad_eglFenceNV = NULL;
PFNEGLCLIENTWAITSYNCNVPROC glad_eglClientWaitSyncNV = NULL;
PFNEGLSIGNALSYNCNVPROC glad_eglSignalSyncNV = NULL;
PFNEGLGETSYNCATTRIBNVPROC glad_eglGetSyncAttribNV = NULL;
PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC glad_eglGetSystemTimeFrequencyNV = NULL;
PFNEGLGETSYSTEMTIMENVPROC glad_eglGetSystemTimeNV = NULL;
PFNEGLBINDWAYLANDDISPLAYWLPROC glad_eglBindWaylandDisplayWL = NULL;
PFNEGLUNBINDWAYLANDDISPLAYWLPROC glad_eglUnbindWaylandDisplayWL = NULL;
PFNEGLQUERYWAYLANDBUFFERWLPROC glad_eglQueryWaylandBufferWL = NULL;
PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC glad_eglCreateWaylandBufferFromImageWL = NULL;
static void load_EGL_ANDROID_blob_cache(GLADloadproc load) {
glad_eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)load("eglSetBlobCacheFuncsANDROID");
}
static void load_EGL_ANDROID_create_native_client_buffer(GLADloadproc load) {
glad_eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)load("eglCreateNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_get_frame_timestamps(GLADloadproc load) {
glad_eglGetCompositorTimingSupportedANDROID = (PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC)load("eglGetCompositorTimingSupportedANDROID");
glad_eglGetCompositorTimingANDROID = (PFNEGLGETCOMPOSITORTIMINGANDROIDPROC)load("eglGetCompositorTimingANDROID");
glad_eglGetNextFrameIdANDROID = (PFNEGLGETNEXTFRAMEIDANDROIDPROC)load("eglGetNextFrameIdANDROID");
glad_eglGetFrameTimestampSupportedANDROID = (PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC)load("eglGetFrameTimestampSupportedANDROID");
glad_eglGetFrameTimestampsANDROID = (PFNEGLGETFRAMETIMESTAMPSANDROIDPROC)load("eglGetFrameTimestampsANDROID");
}
static void load_EGL_ANDROID_get_native_client_buffer(GLADloadproc load) {
glad_eglGetNativeClientBufferANDROID = (PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC)load("eglGetNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_native_fence_sync(GLADloadproc load) {
glad_eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)load("eglDupNativeFenceFDANDROID");
}
static void load_EGL_ANDROID_presentation_time(GLADloadproc load) {
glad_eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)load("eglPresentationTimeANDROID");
}
static void load_EGL_ANGLE_query_surface_pointer(GLADloadproc load) {
glad_eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)load("eglQuerySurfacePointerANGLE");
}
static void load_EGL_EXT_client_sync(GLADloadproc load) {
glad_eglClientSignalSyncEXT = (PFNEGLCLIENTSIGNALSYNCEXTPROC)load("eglClientSignalSyncEXT");
}
static void load_EGL_EXT_compositor(GLADloadproc load) {
glad_eglCompositorSetContextListEXT = (PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC)load("eglCompositorSetContextListEXT");
glad_eglCompositorSetContextAttributesEXT = (PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC)load("eglCompositorSetContextAttributesEXT");
glad_eglCompositorSetWindowListEXT = (PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC)load("eglCompositorSetWindowListEXT");
glad_eglCompositorSetWindowAttributesEXT = (PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC)load("eglCompositorSetWindowAttributesEXT");
glad_eglCompositorBindTexWindowEXT = (PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC)load("eglCompositorBindTexWindowEXT");
glad_eglCompositorSetSizeEXT = (PFNEGLCOMPOSITORSETSIZEEXTPROC)load("eglCompositorSetSizeEXT");
glad_eglCompositorSwapPolicyEXT = (PFNEGLCOMPOSITORSWAPPOLICYEXTPROC)load("eglCompositorSwapPolicyEXT");
}
static void load_EGL_EXT_device_base(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_device_enumeration(GLADloadproc load) {
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
}
static void load_EGL_EXT_device_query(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_image_dma_buf_import_modifiers(GLADloadproc load) {
glad_eglQueryDmaBufFormatsEXT = (PFNEGLQUERYDMABUFFORMATSEXTPROC)load("eglQueryDmaBufFormatsEXT");
glad_eglQueryDmaBufModifiersEXT = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)load("eglQueryDmaBufModifiersEXT");
}
static void load_EGL_EXT_output_base(GLADloadproc load) {
glad_eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)load("eglGetOutputLayersEXT");
glad_eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)load("eglGetOutputPortsEXT");
glad_eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)load("eglOutputLayerAttribEXT");
glad_eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)load("eglQueryOutputLayerAttribEXT");
glad_eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)load("eglQueryOutputLayerStringEXT");
glad_eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)load("eglOutputPortAttribEXT");
glad_eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)load("eglQueryOutputPortAttribEXT");
glad_eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)load("eglQueryOutputPortStringEXT");
}
static void load_EGL_EXT_platform_base(GLADloadproc load) {
glad_eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)load("eglGetPlatformDisplayEXT");
glad_eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)load("eglCreatePlatformWindowSurfaceEXT");
glad_eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)load("eglCreatePlatformPixmapSurfaceEXT");
}
static void load_EGL_EXT_stream_consumer_egloutput(GLADloadproc load) {
glad_eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)load("eglStreamConsumerOutputEXT");
}
static void load_EGL_EXT_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)load("eglSwapBuffersWithDamageEXT");
}
static void load_EGL_EXT_sync_reuse(GLADloadproc load) {
glad_eglUnsignalSyncEXT = (PFNEGLUNSIGNALSYNCEXTPROC)load("eglUnsignalSyncEXT");
}
static void load_EGL_HI_clientpixmap(GLADloadproc load) {
glad_eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)load("eglCreatePixmapSurfaceHI");
}
static void load_EGL_KHR_cl_event2(GLADloadproc load) {
glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)load("eglCreateSync64KHR");
}
static void load_EGL_KHR_debug(GLADloadproc load) {
glad_eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)load("eglDebugMessageControlKHR");
glad_eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)load("eglQueryDebugKHR");
glad_eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)load("eglLabelObjectKHR");
}
static void load_EGL_KHR_display_reference(GLADloadproc load) {
glad_eglQueryDisplayAttribKHR = (PFNEGLQUERYDISPLAYATTRIBKHRPROC)load("eglQueryDisplayAttribKHR");
}
static void load_EGL_KHR_fence_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_image(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_image_base(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_lock_surface(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
}
static void load_EGL_KHR_lock_surface3(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
glad_eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)load("eglQuerySurface64KHR");
}
static void load_EGL_KHR_partial_update(GLADloadproc load) {
glad_eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)load("eglSetDamageRegionKHR");
}
static void load_EGL_KHR_reusable_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)load("eglSignalSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_stream(GLADloadproc load) {
glad_eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)load("eglCreateStreamKHR");
glad_eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)load("eglDestroyStreamKHR");
glad_eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)load("eglStreamAttribKHR");
glad_eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)load("eglQueryStreamKHR");
glad_eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)load("eglQueryStreamu64KHR");
}
static void load_EGL_KHR_stream_attrib(GLADloadproc load) {
glad_eglCreateStreamAttribKHR = (PFNEGLCREATESTREAMATTRIBKHRPROC)load("eglCreateStreamAttribKHR");
glad_eglSetStreamAttribKHR = (PFNEGLSETSTREAMATTRIBKHRPROC)load("eglSetStreamAttribKHR");
glad_eglQueryStreamAttribKHR = (PFNEGLQUERYSTREAMATTRIBKHRPROC)load("eglQueryStreamAttribKHR");
glad_eglStreamConsumerAcquireAttribKHR = (PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)load("eglStreamConsumerAcquireAttribKHR");
glad_eglStreamConsumerReleaseAttribKHR = (PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)load("eglStreamConsumerReleaseAttribKHR");
}
static void load_EGL_KHR_stream_consumer_gltexture(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)load("eglStreamConsumerGLTextureExternalKHR");
glad_eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)load("eglStreamConsumerAcquireKHR");
glad_eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)load("eglStreamConsumerReleaseKHR");
}
static void load_EGL_KHR_stream_cross_process_fd(GLADloadproc load) {
glad_eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)load("eglGetStreamFileDescriptorKHR");
glad_eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)load("eglCreateStreamFromFileDescriptorKHR");
}
static void load_EGL_KHR_stream_fifo(GLADloadproc load) {
glad_eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)load("eglQueryStreamTimeKHR");
}
static void load_EGL_KHR_stream_producer_eglsurface(GLADloadproc load) {
glad_eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)load("eglCreateStreamProducerSurfaceKHR");
}
static void load_EGL_KHR_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)load("eglSwapBuffersWithDamageKHR");
}
static void load_EGL_KHR_wait_sync(GLADloadproc load) {
glad_eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)load("eglWaitSyncKHR");
}
static void load_EGL_MESA_drm_image(GLADloadproc load) {
glad_eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)load("eglCreateDRMImageMESA");
glad_eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)load("eglExportDRMImageMESA");
}
static void load_EGL_MESA_image_dma_buf_export(GLADloadproc load) {
glad_eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)load("eglExportDMABUFImageQueryMESA");
glad_eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)load("eglExportDMABUFImageMESA");
}
static void load_EGL_MESA_query_driver(GLADloadproc load) {
glad_eglGetDisplayDriverConfig = (PFNEGLGETDISPLAYDRIVERCONFIGPROC)load("eglGetDisplayDriverConfig");
glad_eglGetDisplayDriverName = (PFNEGLGETDISPLAYDRIVERNAMEPROC)load("eglGetDisplayDriverName");
}
static void load_EGL_NOK_swap_region(GLADloadproc load) {
glad_eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)load("eglSwapBuffersRegionNOK");
}
static void load_EGL_NOK_swap_region2(GLADloadproc load) {
glad_eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)load("eglSwapBuffersRegion2NOK");
}
static void load_EGL_NV_native_query(GLADloadproc load) {
glad_eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)load("eglQueryNativeDisplayNV");
glad_eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)load("eglQueryNativeWindowNV");
glad_eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)load("eglQueryNativePixmapNV");
}
static void load_EGL_NV_post_sub_buffer(GLADloadproc load) {
glad_eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)load("eglPostSubBufferNV");
}
static void load_EGL_NV_stream_consumer_gltexture_yuv(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)load("eglStreamConsumerGLTextureExternalAttribsNV");
}
static void load_EGL_NV_stream_flush(GLADloadproc load) {
glad_eglStreamFlushNV = (PFNEGLSTREAMFLUSHNVPROC)load("eglStreamFlushNV");
}
static void load_EGL_NV_stream_metadata(GLADloadproc load) {
glad_eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)load("eglQueryDisplayAttribNV");
glad_eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)load("eglSetStreamMetadataNV");
glad_eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)load("eglQueryStreamMetadataNV");
}
static void load_EGL_NV_stream_reset(GLADloadproc load) {
glad_eglResetStreamNV = (PFNEGLRESETSTREAMNVPROC)load("eglResetStreamNV");
}
static void load_EGL_NV_stream_sync(GLADloadproc load) {
glad_eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)load("eglCreateStreamSyncNV");
}
static void load_EGL_NV_sync(GLADloadproc load) {
glad_eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)load("eglCreateFenceSyncNV");
glad_eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)load("eglDestroySyncNV");
glad_eglFenceNV = (PFNEGLFENCENVPROC)load("eglFenceNV");
glad_eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)load("eglClientWaitSyncNV");
glad_eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)load("eglSignalSyncNV");
glad_eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)load("eglGetSyncAttribNV");
}
static void load_EGL_NV_system_time(GLADloadproc load) {
glad_eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)load("eglGetSystemTimeFrequencyNV");
glad_eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)load("eglGetSystemTimeNV");
}
static void load_EGL_WL_bind_wayland_display(GLADloadproc load) {
glad_eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWLPROC)load("eglBindWaylandDisplayWL");
glad_eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWLPROC)load("eglUnbindWaylandDisplayWL");
glad_eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWLPROC)load("eglQueryWaylandBufferWL");
}
static void load_EGL_WL_create_wayland_buffer_from_image(GLADloadproc load) {
glad_eglCreateWaylandBufferFromImageWL = (PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC)load("eglCreateWaylandBufferFromImageWL");
}
static int find_extensionsEGL(void) {
return 1;
}
static void find_coreEGL(void) {
}
int gladLoadEGLLoader(GLADloadproc load) {
(void) load;
find_coreEGL();
if (!find_extensionsEGL()) return 0;
load_EGL_ANDROID_blob_cache(load);
load_EGL_ANDROID_create_native_client_buffer(load);
load_EGL_ANDROID_get_frame_timestamps(load);
load_EGL_ANDROID_get_native_client_buffer(load);
load_EGL_ANDROID_native_fence_sync(load);
load_EGL_ANDROID_presentation_time(load);
load_EGL_ANGLE_query_surface_pointer(load);
load_EGL_EXT_client_sync(load);
load_EGL_EXT_compositor(load);
load_EGL_EXT_device_base(load);
load_EGL_EXT_device_enumeration(load);
load_EGL_EXT_device_query(load);
load_EGL_EXT_image_dma_buf_import_modifiers(load);
load_EGL_EXT_output_base(load);
load_EGL_EXT_platform_base(load);
load_EGL_EXT_stream_consumer_egloutput(load);
load_EGL_EXT_swap_buffers_with_damage(load);
load_EGL_EXT_sync_reuse(load);
load_EGL_HI_clientpixmap(load);
load_EGL_KHR_cl_event2(load);
load_EGL_KHR_debug(load);
load_EGL_KHR_display_reference(load);
load_EGL_KHR_fence_sync(load);
load_EGL_KHR_image(load);
load_EGL_KHR_image_base(load);
load_EGL_KHR_lock_surface(load);
load_EGL_KHR_lock_surface3(load);
load_EGL_KHR_partial_update(load);
load_EGL_KHR_reusable_sync(load);
load_EGL_KHR_stream(load);
load_EGL_KHR_stream_attrib(load);
load_EGL_KHR_stream_consumer_gltexture(load);
load_EGL_KHR_stream_cross_process_fd(load);
load_EGL_KHR_stream_fifo(load);
load_EGL_KHR_stream_producer_eglsurface(load);
load_EGL_KHR_swap_buffers_with_damage(load);
load_EGL_KHR_wait_sync(load);
load_EGL_MESA_drm_image(load);
load_EGL_MESA_image_dma_buf_export(load);
load_EGL_MESA_query_driver(load);
load_EGL_NOK_swap_region(load);
load_EGL_NOK_swap_region2(load);
load_EGL_NV_native_query(load);
load_EGL_NV_post_sub_buffer(load);
load_EGL_NV_stream_consumer_gltexture_yuv(load);
load_EGL_NV_stream_flush(load);
load_EGL_NV_stream_metadata(load);
load_EGL_NV_stream_reset(load);
load_EGL_NV_stream_sync(load);
load_EGL_NV_sync(load);
load_EGL_NV_system_time(load);
load_EGL_WL_bind_wayland_display(load);
load_EGL_WL_create_wayland_buffer_from_image(load);
return 1;
}
-753
View File
@@ -1,753 +0,0 @@
/*
WGL loader generated by glad 0.1.33 on Sun May 3 16:49:27 2020.
Language/Generator: C/C++
Specification: wgl
APIs: wgl=1.0
Profile: -
Extensions:
WGL_3DFX_multisample,
WGL_3DL_stereo_control,
WGL_AMD_gpu_association,
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
WGL_ARB_framebuffer_sRGB,
WGL_ARB_make_current_read,
WGL_ARB_multisample,
WGL_ARB_pbuffer,
WGL_ARB_pixel_format,
WGL_ARB_pixel_format_float,
WGL_ARB_render_texture,
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float,
WGL_EXT_display_color_table,
WGL_EXT_extensions_string,
WGL_EXT_framebuffer_sRGB,
WGL_EXT_make_current_read,
WGL_EXT_multisample,
WGL_EXT_pbuffer,
WGL_EXT_pixel_format,
WGL_EXT_pixel_format_packed_float,
WGL_EXT_swap_control,
WGL_EXT_swap_control_tear,
WGL_I3D_digital_video_control,
WGL_I3D_gamma,
WGL_I3D_genlock,
WGL_I3D_image_buffer,
WGL_I3D_swap_frame_lock,
WGL_I3D_swap_frame_usage,
WGL_NV_DX_interop,
WGL_NV_DX_interop2,
WGL_NV_copy_image,
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
WGL_NV_render_texture_rectangle,
WGL_NV_swap_group,
WGL_NV_vertex_array_range,
WGL_NV_video_capture,
WGL_NV_video_output,
WGL_OML_sync_control
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_wgl.h"
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_gl(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadWGL(HDC hdc) {
int status = 0;
if(open_gl()) {
status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
close_gl();
}
return status;
}
static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(GLADWGLhdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
}
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
}
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
}
static void load_WGL_ARB_create_context(GLADloadproc load) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
}
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
}
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
}
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
}
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
}
static void load_WGL_ARB_render_texture(GLADloadproc load) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
}
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
}
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
}
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
}
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
}
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
}
static void load_WGL_EXT_swap_control(GLADloadproc load) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
}
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
}
static void load_WGL_I3D_gamma(GLADloadproc load) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
}
static void load_WGL_I3D_genlock(GLADloadproc load) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
}
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
}
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
}
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
}
static void load_WGL_NV_DX_interop(GLADloadproc load) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
}
static void load_WGL_NV_copy_image(GLADloadproc load) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
}
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
}
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
}
static void load_WGL_NV_present_video(GLADloadproc load) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
}
static void load_WGL_NV_swap_group(GLADloadproc load) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
}
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
}
static void load_WGL_NV_video_capture(GLADloadproc load) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
}
static void load_WGL_NV_video_output(GLADloadproc load) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
}
static void load_WGL_OML_sync_control(GLADloadproc load) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
}
static int find_extensionsWGL(void) {
if (!get_exts()) return 0;
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
free_exts();
return 1;
}
static void find_coreWGL(HDC hdc) {
GLADWGLhdc = hdc;
}
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
find_coreWGL(hdc);
if (!find_extensionsWGL()) return 0;
load_WGL_3DL_stereo_control(load);
load_WGL_AMD_gpu_association(load);
load_WGL_ARB_buffer_region(load);
load_WGL_ARB_create_context(load);
load_WGL_ARB_extensions_string(load);
load_WGL_ARB_make_current_read(load);
load_WGL_ARB_pbuffer(load);
load_WGL_ARB_pixel_format(load);
load_WGL_ARB_render_texture(load);
load_WGL_EXT_display_color_table(load);
load_WGL_EXT_extensions_string(load);
load_WGL_EXT_make_current_read(load);
load_WGL_EXT_pbuffer(load);
load_WGL_EXT_pixel_format(load);
load_WGL_EXT_swap_control(load);
load_WGL_I3D_digital_video_control(load);
load_WGL_I3D_gamma(load);
load_WGL_I3D_genlock(load);
load_WGL_I3D_image_buffer(load);
load_WGL_I3D_swap_frame_lock(load);
load_WGL_I3D_swap_frame_usage(load);
load_WGL_NV_DX_interop(load);
load_WGL_NV_copy_image(load);
load_WGL_NV_delay_before_swap(load);
load_WGL_NV_gpu_affinity(load);
load_WGL_NV_present_video(load);
load_WGL_NV_swap_group(load);
load_WGL_NV_vertex_array_range(load);
load_WGL_NV_video_capture(load);
load_WGL_NV_video_output(load);
load_WGL_OML_sync_control(load);
return 1;
}
+580
View File
@@ -0,0 +1,580 @@
/**
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/wgl.h>
#ifndef GLAD_IMPL_UTIL_C_
#define GLAD_IMPL_UTIL_C_
#ifdef _MSC_VER
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
#else
#define GLAD_IMPL_UTIL_SSCANF sscanf
#endif
#endif /* GLAD_IMPL_UTIL_C_ */
#ifdef __cplusplus
extern "C" {
#endif
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void glad_wgl_load_WGL_3DL_stereo_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC) load(userptr, "wglSetStereoEmitterState3DL");
}
static void glad_wgl_load_WGL_AMD_gpu_association(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) load(userptr, "wglBlitContextFramebufferAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) load(userptr, "wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglDeleteAssociatedContextAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC) load(userptr, "wglGetContextGPUIDAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglGetCurrentAssociatedContextAMD");
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC) load(userptr, "wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC) load(userptr, "wglGetGPUInfoAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) load(userptr, "wglMakeAssociatedContextCurrentAMD");
}
static void glad_wgl_load_WGL_ARB_buffer_region(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC) load(userptr, "wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC) load(userptr, "wglDeleteBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC) load(userptr, "wglRestoreBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC) load(userptr, "wglSaveBufferRegionARB");
}
static void glad_wgl_load_WGL_ARB_create_context(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) load(userptr, "wglCreateContextAttribsARB");
}
static void glad_wgl_load_WGL_ARB_extensions_string(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB");
}
static void glad_wgl_load_WGL_ARB_make_current_read(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC) load(userptr, "wglGetCurrentReadDCARB");
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC) load(userptr, "wglMakeContextCurrentARB");
}
static void glad_wgl_load_WGL_ARB_pbuffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC) load(userptr, "wglCreatePbufferARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC) load(userptr, "wglDestroyPbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC) load(userptr, "wglGetPbufferDCARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC) load(userptr, "wglQueryPbufferARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC) load(userptr, "wglReleasePbufferDCARB");
}
static void glad_wgl_load_WGL_ARB_pixel_format(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) load(userptr, "wglChoosePixelFormatARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC) load(userptr, "wglGetPixelFormatAttribfvARB");
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) load(userptr, "wglGetPixelFormatAttribivARB");
}
static void glad_wgl_load_WGL_ARB_render_texture(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC) load(userptr, "wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC) load(userptr, "wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC) load(userptr, "wglSetPbufferAttribARB");
}
static void glad_wgl_load_WGL_EXT_display_color_table(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglBindDisplayColorTableEXT");
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglCreateDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglDestroyDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglLoadDisplayColorTableEXT");
}
static void glad_wgl_load_WGL_EXT_extensions_string(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT");
}
static void glad_wgl_load_WGL_EXT_make_current_read(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC) load(userptr, "wglGetCurrentReadDCEXT");
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC) load(userptr, "wglMakeContextCurrentEXT");
}
static void glad_wgl_load_WGL_EXT_pbuffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC) load(userptr, "wglCreatePbufferEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC) load(userptr, "wglDestroyPbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC) load(userptr, "wglGetPbufferDCEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC) load(userptr, "wglQueryPbufferEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC) load(userptr, "wglReleasePbufferDCEXT");
}
static void glad_wgl_load_WGL_EXT_pixel_format(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC) load(userptr, "wglChoosePixelFormatEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) load(userptr, "wglGetPixelFormatAttribfvEXT");
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) load(userptr, "wglGetPixelFormatAttribivEXT");
}
static void glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) load(userptr, "wglGetSwapIntervalEXT");
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT");
}
static void glad_wgl_load_WGL_I3D_digital_video_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglSetDigitalVideoParametersI3D");
}
static void glad_wgl_load_WGL_I3D_gamma(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC) load(userptr, "wglGetGammaTableI3D");
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglGetGammaTableParametersI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC) load(userptr, "wglSetGammaTableI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglSetGammaTableParametersI3D");
}
static void glad_wgl_load_WGL_I3D_genlock(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC) load(userptr, "wglDisableGenlockI3D");
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC) load(userptr, "wglEnableGenlockI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGenlockSourceDelayI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGenlockSourceEdgeI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC) load(userptr, "wglGenlockSourceI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGetGenlockSampleRateI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGetGenlockSourceDelayI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGetGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC) load(userptr, "wglGetGenlockSourceI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC) load(userptr, "wglIsEnabledGenlockI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) load(userptr, "wglQueryGenlockMaxSourceDelayI3D");
}
static void glad_wgl_load_WGL_I3D_image_buffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglAssociateImageBufferEventsI3D");
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC) load(userptr, "wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC) load(userptr, "wglDestroyImageBufferI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglReleaseImageBufferEventsI3D");
}
static void glad_wgl_load_WGL_I3D_swap_frame_lock(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC) load(userptr, "wglDisableFrameLockI3D");
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC) load(userptr, "wglEnableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC) load(userptr, "wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC) load(userptr, "wglQueryFrameLockMasterI3D");
}
static void glad_wgl_load_WGL_I3D_swap_frame_usage(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC) load(userptr, "wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC) load(userptr, "wglEndFrameTrackingI3D");
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC) load(userptr, "wglGetFrameUsageI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC) load(userptr, "wglQueryFrameTrackingI3D");
}
static void glad_wgl_load_WGL_NV_DX_interop(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC) load(userptr, "wglDXCloseDeviceNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC) load(userptr, "wglDXLockObjectsNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC) load(userptr, "wglDXObjectAccessNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC) load(userptr, "wglDXOpenDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC) load(userptr, "wglDXRegisterObjectNV");
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC) load(userptr, "wglDXSetResourceShareHandleNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC) load(userptr, "wglDXUnlockObjectsNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC) load(userptr, "wglDXUnregisterObjectNV");
}
static void glad_wgl_load_WGL_NV_copy_image(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC) load(userptr, "wglCopyImageSubDataNV");
}
static void glad_wgl_load_WGL_NV_delay_before_swap(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC) load(userptr, "wglDelayBeforeSwapNV");
}
static void glad_wgl_load_WGL_NV_gpu_affinity(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC) load(userptr, "wglCreateAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC) load(userptr, "wglDeleteDCNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC) load(userptr, "wglEnumGpuDevicesNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) load(userptr, "wglEnumGpusFromAffinityDCNV");
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC) load(userptr, "wglEnumGpusNV");
}
static void glad_wgl_load_WGL_NV_present_video(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC) load(userptr, "wglBindVideoDeviceNV");
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC) load(userptr, "wglEnumerateVideoDevicesNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC) load(userptr, "wglQueryCurrentContextNV");
}
static void glad_wgl_load_WGL_NV_swap_group(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC) load(userptr, "wglBindSwapBarrierNV");
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC) load(userptr, "wglJoinSwapGroupNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC) load(userptr, "wglQueryFrameCountNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC) load(userptr, "wglQueryMaxSwapGroupsNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC) load(userptr, "wglQuerySwapGroupNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC) load(userptr, "wglResetFrameCountNV");
}
static void glad_wgl_load_WGL_NV_vertex_array_range(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC) load(userptr, "wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC) load(userptr, "wglFreeMemoryNV");
}
static void glad_wgl_load_WGL_NV_video_capture(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) load(userptr, "wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglReleaseVideoCaptureDeviceNV");
}
static void glad_wgl_load_WGL_NV_video_output(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC) load(userptr, "wglBindVideoImageNV");
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC) load(userptr, "wglGetVideoDeviceNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC) load(userptr, "wglGetVideoInfoNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC) load(userptr, "wglReleaseVideoDeviceNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC) load(userptr, "wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC) load(userptr, "wglSendPbufferToVideoNV");
}
static void glad_wgl_load_WGL_OML_sync_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC) load(userptr, "wglGetMscRateOML");
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC) load(userptr, "wglGetSyncValuesOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC) load(userptr, "wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) load(userptr, "wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC) load(userptr, "wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC) load(userptr, "wglWaitForSbcOML");
}
static int glad_wgl_has_extension(HDC hdc, const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || hdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(hdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
static GLADapiproc glad_wgl_get_proc_from_userptr(void *userptr, const char* name) {
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
}
static int glad_wgl_find_extensions_wgl(HDC hdc) {
GLAD_WGL_3DFX_multisample = glad_wgl_has_extension(hdc, "WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = glad_wgl_has_extension(hdc, "WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = glad_wgl_has_extension(hdc, "WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = glad_wgl_has_extension(hdc, "WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = glad_wgl_has_extension(hdc, "WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = glad_wgl_has_extension(hdc, "WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = glad_wgl_has_extension(hdc, "WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = glad_wgl_has_extension(hdc, "WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = glad_wgl_has_extension(hdc, "WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = glad_wgl_has_extension(hdc, "WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = glad_wgl_has_extension(hdc, "WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = glad_wgl_has_extension(hdc, "WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = glad_wgl_has_extension(hdc, "WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = glad_wgl_has_extension(hdc, "WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = glad_wgl_has_extension(hdc, "WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = glad_wgl_has_extension(hdc, "WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = glad_wgl_has_extension(hdc, "WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = glad_wgl_has_extension(hdc, "WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = glad_wgl_has_extension(hdc, "WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = glad_wgl_has_extension(hdc, "WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = glad_wgl_has_extension(hdc, "WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = glad_wgl_has_extension(hdc, "WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = glad_wgl_has_extension(hdc, "WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = glad_wgl_has_extension(hdc, "WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = glad_wgl_has_extension(hdc, "WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = glad_wgl_has_extension(hdc, "WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = glad_wgl_has_extension(hdc, "WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = glad_wgl_has_extension(hdc, "WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = glad_wgl_has_extension(hdc, "WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = glad_wgl_has_extension(hdc, "WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = glad_wgl_has_extension(hdc, "WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = glad_wgl_has_extension(hdc, "WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = glad_wgl_has_extension(hdc, "WGL_NV_video_capture");
GLAD_WGL_NV_video_output = glad_wgl_has_extension(hdc, "WGL_NV_video_output");
GLAD_WGL_OML_sync_control = glad_wgl_has_extension(hdc, "WGL_OML_sync_control");
return 1;
}
static int glad_wgl_find_core_wgl(void) {
int major = 1, minor = 0;
GLAD_WGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
return GLAD_MAKE_VERSION(major, minor);
}
int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void *userptr) {
int version;
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
version = glad_wgl_find_core_wgl();
if (!glad_wgl_find_extensions_wgl(hdc)) return 0;
glad_wgl_load_WGL_3DL_stereo_control(load, userptr);
glad_wgl_load_WGL_AMD_gpu_association(load, userptr);
glad_wgl_load_WGL_ARB_buffer_region(load, userptr);
glad_wgl_load_WGL_ARB_create_context(load, userptr);
glad_wgl_load_WGL_ARB_extensions_string(load, userptr);
glad_wgl_load_WGL_ARB_make_current_read(load, userptr);
glad_wgl_load_WGL_ARB_pbuffer(load, userptr);
glad_wgl_load_WGL_ARB_pixel_format(load, userptr);
glad_wgl_load_WGL_ARB_render_texture(load, userptr);
glad_wgl_load_WGL_EXT_display_color_table(load, userptr);
glad_wgl_load_WGL_EXT_extensions_string(load, userptr);
glad_wgl_load_WGL_EXT_make_current_read(load, userptr);
glad_wgl_load_WGL_EXT_pbuffer(load, userptr);
glad_wgl_load_WGL_EXT_pixel_format(load, userptr);
glad_wgl_load_WGL_EXT_swap_control(load, userptr);
glad_wgl_load_WGL_I3D_digital_video_control(load, userptr);
glad_wgl_load_WGL_I3D_gamma(load, userptr);
glad_wgl_load_WGL_I3D_genlock(load, userptr);
glad_wgl_load_WGL_I3D_image_buffer(load, userptr);
glad_wgl_load_WGL_I3D_swap_frame_lock(load, userptr);
glad_wgl_load_WGL_I3D_swap_frame_usage(load, userptr);
glad_wgl_load_WGL_NV_DX_interop(load, userptr);
glad_wgl_load_WGL_NV_copy_image(load, userptr);
glad_wgl_load_WGL_NV_delay_before_swap(load, userptr);
glad_wgl_load_WGL_NV_gpu_affinity(load, userptr);
glad_wgl_load_WGL_NV_present_video(load, userptr);
glad_wgl_load_WGL_NV_swap_group(load, userptr);
glad_wgl_load_WGL_NV_vertex_array_range(load, userptr);
glad_wgl_load_WGL_NV_video_capture(load, userptr);
glad_wgl_load_WGL_NV_video_output(load, userptr);
glad_wgl_load_WGL_OML_sync_control(load, userptr);
return version;
}
int gladLoadWGL(HDC hdc, GLADloadfunc load) {
return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
}
#ifdef __cplusplus
}
#endif
-58
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@@ -1,58 +0,0 @@
add_library(glslang
glslang/glslang/CInterface/glslang_c_interface.cpp
glslang/glslang/GenericCodeGen/CodeGen.cpp
glslang/glslang/GenericCodeGen/Link.cpp
glslang/glslang/MachineIndependent/attribute.cpp
glslang/glslang/MachineIndependent/Constant.cpp
glslang/glslang/MachineIndependent/glslang_tab.cpp
glslang/glslang/MachineIndependent/InfoSink.cpp
glslang/glslang/MachineIndependent/Initialize.cpp
glslang/glslang/MachineIndependent/Intermediate.cpp
glslang/glslang/MachineIndependent/intermOut.cpp
glslang/glslang/MachineIndependent/IntermTraverse.cpp
glslang/glslang/MachineIndependent/iomapper.cpp
glslang/glslang/MachineIndependent/limits.cpp
glslang/glslang/MachineIndependent/linkValidate.cpp
glslang/glslang/MachineIndependent/parseConst.cpp
glslang/glslang/MachineIndependent/ParseContextBase.cpp
glslang/glslang/MachineIndependent/ParseHelper.cpp
glslang/glslang/MachineIndependent/PoolAlloc.cpp
glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
glslang/glslang/MachineIndependent/propagateNoContraction.cpp
glslang/glslang/MachineIndependent/reflection.cpp
glslang/glslang/MachineIndependent/RemoveTree.cpp
glslang/glslang/MachineIndependent/Scan.cpp
glslang/glslang/MachineIndependent/ShaderLang.cpp
glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp
glslang/glslang/MachineIndependent/SymbolTable.cpp
glslang/glslang/MachineIndependent/Versions.cpp
glslang/OGLCompilersDLL/InitializeDll.cpp
glslang/SPIRV/disassemble.cpp
glslang/SPIRV/doc.cpp
glslang/SPIRV/GlslangToSpv.cpp
glslang/SPIRV/InReadableOrder.cpp
glslang/SPIRV/Logger.cpp
glslang/SPIRV/SpvBuilder.cpp
glslang/SPIRV/SpvPostProcess.cpp
glslang/SPIRV/SPVRemapper.cpp
glslang/SPIRV/SpvTools.cpp
glslang/StandAlone/ResourceLimits.cpp
glslang/StandAlone/resource_limits_c.cpp
)
if(WIN32)
target_sources(glslang PRIVATE glslang/glslang/OSDependent/Windows/ossource.cpp)
else()
target_sources(glslang PRIVATE glslang/glslang/OSDependent/Unix/ossource.cpp)
endif()
target_include_directories(glslang PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/glslang" "${CMAKE_CURRENT_SOURCE_DIR}/include")
# Needed for macOS compile.
set_property(TARGET glslang PROPERTY CXX_STANDARD 11)
set_property(TARGET glslang PROPERTY CXX_STANDARD_REQUIRED ON)
-147
View File
@@ -1,147 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{EF6834A9-11F3-4331-BC34-21B325ABB180}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset Condition="!$(Configuration.Contains(Clang))">$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset Condition="$(Configuration.Contains(Clang))">ClangCL</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
<Import Project="..\DefaultProjectRootDir.props" />
<Import Project="..\3rdparty.props" />
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)glslang;$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp14</LanguageStandard>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="glslang\glslang\CInterface\glslang_c_interface.cpp" />
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<ClInclude Include="glslang\SPIRV\hex_float.h" />
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<ClInclude Include="glslang\SPIRV\NonSemanticDebugPrintf.h" />
<ClInclude Include="glslang\SPIRV\spirv.hpp" />
<ClInclude Include="glslang\SPIRV\SpvBuilder.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>
-107
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@@ -1,107 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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-62
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@@ -1,62 +0,0 @@
// Copyright (C) 2020 The Khronos Group Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of The Khronos Group Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef GLSLANG_BUILD_INFO
#define GLSLANG_BUILD_INFO
#define GLSLANG_VERSION_MAJOR 11
#define GLSLANG_VERSION_MINOR 7
#define GLSLANG_VERSION_PATCH 1
#define GLSLANG_VERSION_FLAVOR ""
#define GLSLANG_VERSION_GREATER_THAN(major, minor, patch) \
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
((patch) > GLSLANG_VERSION_PATCH)))))
#define GLSLANG_VERSION_GREATER_OR_EQUAL_TO(major, minor, patch) \
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
((patch) >= GLSLANG_VERSION_PATCH)))))
#define GLSLANG_VERSION_LESS_THAN(major, minor, patch) \
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
((patch) < GLSLANG_VERSION_PATCH)))))
#define GLSLANG_VERSION_LESS_OR_EQUAL_TO(major, minor, patch) \
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
((patch) <= GLSLANG_VERSION_PATCH)))))
#endif // GLSLANG_BUILD_INFO
+3
View File
@@ -1,12 +1,14 @@
add_library(imgui
include/imconfig.h
include/imgui.h
include/imgui_freetype.h
include/imgui_internal.h
include/imgui_stdlib.h
include/imstb_textedit.h
src/imgui.cpp
src/imgui_demo.cpp
src/imgui_draw.cpp
src/imgui_freetype.cpp
src/imgui_tables.cpp
src/imgui_widgets.cpp
src/imstb_rectpack.h
@@ -16,6 +18,7 @@ add_library(imgui
target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_link_libraries(imgui PUBLIC Freetype::Freetype)
# Needed for macOS compile.
set_property(TARGET imgui PROPERTY CXX_STANDARD 17)
+4 -2
View File
@@ -33,12 +33,13 @@
<ClCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;$(SolutionDir)deps\include\freetype2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="include\imconfig.h" />
<ClInclude Include="include\imgui.h" />
<ClInclude Include="include\imgui_freetype.h" />
<ClInclude Include="include\imgui_internal.h" />
<ClInclude Include="include\imstb_rectpack.h" />
<ClInclude Include="include\imstb_textedit.h" />
@@ -49,10 +50,11 @@
<ClCompile Include="src\imgui.cpp" />
<ClCompile Include="src\imgui_demo.cpp" />
<ClCompile Include="src\imgui_draw.cpp" />
<ClCompile Include="src\imgui_freetype.cpp" />
<ClCompile Include="src\imgui_tables.cpp" />
<ClCompile Include="src\imgui_widgets.cpp" />
<ClCompile Include="src\imgui_stdlib.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>
</Project>
+2
View File
@@ -8,6 +8,7 @@
<ClInclude Include="include\imstb_textedit.h" />
<ClInclude Include="include\imstb_truetype.h" />
<ClInclude Include="include\imgui_stdlib.h" />
<ClInclude Include="include\imgui_freetype.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\imgui.cpp" />
@@ -16,5 +17,6 @@
<ClCompile Include="src\imgui_tables.cpp" />
<ClCompile Include="src\imgui_widgets.cpp" />
<ClCompile Include="src\imgui_stdlib.cpp" />
<ClCompile Include="src\imgui_freetype.cpp" />
</ItemGroup>
</Project>
+26 -20
View File
@@ -1,5 +1,5 @@
//-----------------------------------------------------------------------------
// COMPILE-TIME OPTIONS FOR DEAR IMGUI
// DEAR IMGUI COMPILE-TIME OPTIONS
// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
//-----------------------------------------------------------------------------
@@ -9,7 +9,7 @@
// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
// Call IMGUI_CHECKVERSION() from your .cpp files to verify that the data structures your files are using are matching the ones imgui.cpp is using.
// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
//-----------------------------------------------------------------------------
#pragma once
@@ -26,21 +26,21 @@
//#define IMGUI_API __declspec( dllexport )
//#define IMGUI_API __declspec( dllimport )
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS.
//---- Disable all of Dear ImGui or don't implement standard windows.
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
@@ -50,21 +50,24 @@
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Include imgui_user.h at the end of imgui.h as a convenience
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
//#define IMGUI_INCLUDE_IMGUI_USER_H
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
//#define IMGUI_USE_BGRA_PACKED_COLOR
//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
@@ -73,7 +76,13 @@
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
//#define IMGUI_ENABLE_FREETYPE
#define IMGUI_ENABLE_FREETYPE
//---- Use FreeType+lunasvg library to render OpenType SVG fonts (SVGinOT)
// Requires lunasvg headers to be available in the include path + program to be linked with the lunasvg library (not provided).
// Only works in combination with IMGUI_ENABLE_FREETYPE.
// (implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
//#define IMGUI_ENABLE_FREETYPE_LUNASVG
//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
@@ -90,6 +99,8 @@
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
//---- ...Or use Dear ImGui's own very basic math operators.
//#define IMGUI_DEFINE_MATH_OPERATORS
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
@@ -103,23 +114,18 @@
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
//#define ImDrawCallback MyImDrawCallback
//---- Debug Tools: Macro to break in Debugger
//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
// This adds a small runtime cost which is why it is not enabled by default.
//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID
//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
/*
namespace ImGui
{
void MyFunction(const char* name, const MyMatrix44& v);
void MyFunction(const char* name, MyMatrix44* mtx);
}
*/
+827 -566
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@@ -0,0 +1,51 @@
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
// (headers)
#pragma once
#include "imgui.h" // IMGUI_API
#ifndef IMGUI_DISABLE
// Forward declarations
struct ImFontAtlas;
struct ImFontBuilderIO;
// Hinting greatly impacts visuals (and glyph sizes).
// - By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
// You can set those flags globaly in ImFontAtlas::FontBuilderFlags
// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
enum ImGuiFreeTypeBuilderFlags
{
ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
};
namespace ImGuiFreeType
{
// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
// If you need to dynamically select between multiple builders:
// - you can manually assign this builder with 'atlas->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()'
// - prefer deep-copying this into your own ImFontBuilderIO instance if you use hot-reloading that messes up static data.
IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType();
// Override allocators. By default ImGuiFreeType will use IM_ALLOC()/IM_FREE()
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
// Obsolete names (will be removed soon)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
#endif
}
#endif // #ifndef IMGUI_DISABLE
+1065 -427
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+6 -3
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@@ -4,6 +4,9 @@
// Changelog:
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
#pragma once
#include <string>
@@ -12,7 +15,7 @@ namespace ImGui
{
// ImGui::InputText() with std::string
// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
}
+88 -94
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@@ -2,7 +2,9 @@
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
// Grep for [DEAR IMGUI] to find the changes.
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
// stb_textedit.h - v1.14 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
@@ -29,7 +31,7 @@
// DEPENDENCIES
//
// Uses the C runtime function 'memmove', which you can override
// by defining STB_TEXTEDIT_memmove before the implementation.
// by defining IMSTB_TEXTEDIT_memmove before the implementation.
// Uses no other functions. Performs no runtime allocations.
//
//
@@ -273,8 +275,8 @@
////
////
#ifndef INCLUDE_STB_TEXTEDIT_H
#define INCLUDE_STB_TEXTEDIT_H
#ifndef INCLUDE_IMSTB_TEXTEDIT_H
#define INCLUDE_IMSTB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////
//
@@ -285,33 +287,33 @@
// and undo state.
//
#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
#define STB_TEXTEDIT_UNDOSTATECOUNT 99
#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT
#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
#endif
#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
#define STB_TEXTEDIT_UNDOCHARCOUNT 999
#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT
#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
#endif
#ifndef STB_TEXTEDIT_CHARTYPE
#define STB_TEXTEDIT_CHARTYPE int
#ifndef IMSTB_TEXTEDIT_CHARTYPE
#define IMSTB_TEXTEDIT_CHARTYPE int
#endif
#ifndef STB_TEXTEDIT_POSITIONTYPE
#define STB_TEXTEDIT_POSITIONTYPE int
#ifndef IMSTB_TEXTEDIT_POSITIONTYPE
#define IMSTB_TEXTEDIT_POSITIONTYPE int
#endif
typedef struct
{
// private data
STB_TEXTEDIT_POSITIONTYPE where;
STB_TEXTEDIT_POSITIONTYPE insert_length;
STB_TEXTEDIT_POSITIONTYPE delete_length;
IMSTB_TEXTEDIT_POSITIONTYPE where;
IMSTB_TEXTEDIT_POSITIONTYPE insert_length;
IMSTB_TEXTEDIT_POSITIONTYPE delete_length;
int char_storage;
} StbUndoRecord;
typedef struct
{
// private data
StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT];
IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT];
short undo_point, redo_point;
int undo_char_point, redo_char_point;
} StbUndoState;
@@ -370,7 +372,7 @@ typedef struct
float ymin,ymax; // height of row above and below baseline
int num_chars;
} StbTexteditRow;
#endif //INCLUDE_STB_TEXTEDIT_H
#endif //INCLUDE_IMSTB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////////
@@ -383,11 +385,11 @@ typedef struct
// implementation isn't include-guarded, since it might have indirectly
// included just the "header" portion
#ifdef STB_TEXTEDIT_IMPLEMENTATION
#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION
#ifndef STB_TEXTEDIT_memmove
#ifndef IMSTB_TEXTEDIT_memmove
#include <string.h>
#define STB_TEXTEDIT_memmove memmove
#define IMSTB_TEXTEDIT_memmove memmove
#endif
@@ -397,7 +399,7 @@ typedef struct
//
// traverse the layout to locate the nearest character to a display position
static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
{
StbTexteditRow r;
int n = STB_TEXTEDIT_STRINGLEN(str);
@@ -457,7 +459,7 @@ static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
}
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
// goes off the top or bottom of the text
@@ -475,7 +477,7 @@ static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *stat
}
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
int p = 0;
@@ -501,11 +503,11 @@ static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state
//
// forward declarations
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
typedef struct
{
@@ -517,36 +519,21 @@ typedef struct
// find the x/y location of a character, and remember info about the previous row in
// case we get a move-up event (for page up, we'll have to rescan)
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line)
{
StbTexteditRow r;
int prev_start = 0;
int z = STB_TEXTEDIT_STRINGLEN(str);
int i=0, first;
if (n == z) {
// if it's at the end, then find the last line -- simpler than trying to
// explicitly handle this case in the regular code
if (single_line) {
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
find->y = 0;
find->first_char = 0;
find->length = z;
find->height = r.ymax - r.ymin;
find->x = r.x1;
} else {
find->y = 0;
find->x = 0;
find->height = 1;
while (i < z) {
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
prev_start = i;
i += r.num_chars;
}
find->first_char = i;
find->length = 0;
find->prev_first = prev_start;
}
if (n == z && single_line) {
// special case if it's at the end (may not be needed?)
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
find->y = 0;
find->first_char = 0;
find->length = z;
find->height = r.ymax - r.ymin;
find->x = r.x1;
return;
}
@@ -557,9 +544,16 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
if (n < i + r.num_chars)
break;
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
break; // [DEAR IMGUI]
prev_start = i;
i += r.num_chars;
find->y += r.baseline_y_delta;
if (i == z) // [DEAR IMGUI]
{
r.num_chars = 0; // [DEAR IMGUI]
break; // [DEAR IMGUI]
}
}
find->first_char = first = i;
@@ -576,7 +570,7 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
// make the selection/cursor state valid if client altered the string
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
int n = STB_TEXTEDIT_STRINGLEN(str);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -590,7 +584,7 @@ static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *stat
}
// delete characters while updating undo
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
{
stb_text_makeundo_delete(str, state, where, len);
STB_TEXTEDIT_DELETECHARS(str, where, len);
@@ -598,7 +592,7 @@ static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *sta
}
// delete the section
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
stb_textedit_clamp(str, state);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -635,7 +629,7 @@ static void stb_textedit_move_to_first(STB_TexteditState *state)
}
// move cursor to last character of selection
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_sortselection(state);
@@ -647,13 +641,13 @@ static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditStat
}
#ifdef STB_TEXTEDIT_IS_SPACE
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
{
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
}
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
{
--c; // always move at least one character
while( c >= 0 && !is_word_boundary( str, c ) )
@@ -668,7 +662,7 @@ static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
#endif
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
{
const int len = STB_TEXTEDIT_STRINGLEN(str);
++c; // always move at least one character
@@ -695,7 +689,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
}
// API cut: delete selection
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_delete_selection(str,state); // implicitly clamps
@@ -706,7 +700,7 @@ static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
}
// API paste: replace existing selection with passed-in text
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len)
{
// if there's a selection, the paste should delete it
stb_textedit_clamp(str, state);
@@ -727,14 +721,14 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
#endif
// API key: process a keyboard input
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
{
retry:
switch (key) {
default: {
int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) {
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE) c;
// can't add newline in single-line mode
if (c == '\n' && state->single_line)
@@ -899,8 +893,8 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
@@ -961,8 +955,8 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
@@ -1119,8 +1113,8 @@ retry:
static void stb_textedit_flush_redo(StbUndoState *state)
{
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
}
// discard the oldest entry in the undo list
@@ -1132,13 +1126,13 @@ static void stb_textedit_discard_undo(StbUndoState *state)
int n = state->undo_rec[0].insert_length, i;
// delete n characters from all other records
state->undo_char_point -= n;
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
for (i=0; i < state->undo_point; ++i)
if (state->undo_rec[i].char_storage >= 0)
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
}
--state->undo_point;
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
}
}
@@ -1148,7 +1142,7 @@ static void stb_textedit_discard_undo(StbUndoState *state)
// fill up even though the undo buffer didn't
static void stb_textedit_discard_redo(StbUndoState *state)
{
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1;
if (state->redo_point <= k) {
// if the k'th undo state has characters, clean those up
@@ -1156,7 +1150,7 @@ static void stb_textedit_discard_redo(StbUndoState *state)
int n = state->undo_rec[k].insert_length, i;
// move the remaining redo character data to the end of the buffer
state->redo_char_point += n;
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
// adjust the position of all the other records to account for above memmove
for (i=state->redo_point; i < k; ++i)
if (state->undo_rec[i].char_storage >= 0)
@@ -1164,12 +1158,12 @@ static void stb_textedit_discard_redo(StbUndoState *state)
}
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
// [DEAR IMGUI]
size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
// now move redo_point to point to the new one
++state->redo_point;
@@ -1183,32 +1177,32 @@ static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numch
// if we have no free records, we have to make room, by sliding the
// existing records down
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
stb_textedit_discard_undo(state);
// if the characters to store won't possibly fit in the buffer, we can't undo
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
state->undo_point = 0;
state->undo_char_point = 0;
return NULL;
}
// if we don't have enough free characters in the buffer, we have to make room
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT)
stb_textedit_discard_undo(state);
return &state->undo_rec[state->undo_point++];
}
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
{
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
if (r == NULL)
return NULL;
r->where = pos;
r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len;
if (insert_len == 0) {
r->char_storage = -1;
@@ -1220,7 +1214,7 @@ static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos,
}
}
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord u, *r;
@@ -1247,7 +1241,7 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// characters stored for *undoing* don't leave room for redo
// if the last is true, we have to bail
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
// the undo records take up too much character space; there's no space to store the redo characters
r->insert_length = 0;
} else {
@@ -1256,7 +1250,7 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// there's definitely room to store the characters eventually
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
// should never happen:
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
return;
// there's currently not enough room, so discard a redo record
stb_textedit_discard_redo(s);
@@ -1288,11 +1282,11 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
s->redo_point--;
}
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord *u, r;
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
return;
// we need to do two things: apply the redo record, and create an undo record
@@ -1344,20 +1338,20 @@ static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int le
stb_text_createundo(&state->undostate, where, 0, length);
}
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
{
int i;
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
if (p) {
for (i=0; i < length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
}
}
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
{
int i;
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
if (p) {
for (i=0; i < old_length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
@@ -1369,8 +1363,8 @@ static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_lin
{
state->undostate.undo_point = 0;
state->undostate.undo_char_point = 0;
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
state->select_end = state->select_start = 0;
state->cursor = 0;
state->has_preferred_x = 0;
@@ -1393,16 +1387,16 @@ static void stb_textedit_initialize_state(STB_TexteditState *state, int is_singl
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len)
{
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif//STB_TEXTEDIT_IMPLEMENTATION
#endif//IMSTB_TEXTEDIT_IMPLEMENTATION
/*
------------------------------------------------------------------------------
+5091 -2641
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@@ -0,0 +1,950 @@
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
// (code)
// Get the latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
// Original code by @vuhdo (Aleksei Skriabin). Improvements by @mikesart. Maintained since 2019 by @ocornut.
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2023/11/13: added support for ImFontConfig::RasterizationDensity field for scaling render density without scaling metrics.
// 2023/08/01: added support for SVG fonts, enable by using '#define IMGUI_ENABLE_FREETYPE_LUNASVG' (#6591)
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'. renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
// 2019/01/10: re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
// 2018/06/08: added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
// 2018/02/04: moved to main imgui repository (away from http://www.github.com/ocornut/imgui_club)
// 2018/01/22: fix for addition of ImFontAtlas::TexUvscale member.
// 2017/10/22: minor inconsequential change to match change in master (removed an unnecessary statement).
// 2017/09/26: fixes for imgui internal changes.
// 2017/08/26: cleanup, optimizations, support for ImFontConfig::RasterizerFlags, ImFontConfig::RasterizerMultiply.
// 2017/08/16: imported from https://github.com/Vuhdo/imgui_freetype into http://www.github.com/ocornut/imgui_club, updated for latest changes in ImFontAtlas, minor tweaks.
// About Gamma Correct Blending:
// - FreeType assumes blending in linear space rather than gamma space.
// - See https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_freetype.h"
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
#include <stdint.h>
#include <ft2build.h>
#include FT_FREETYPE_H // <freetype/freetype.h>
#include FT_MODULE_H // <freetype/ftmodapi.h>
#include FT_GLYPH_H // <freetype/ftglyph.h>
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
#include FT_OTSVG_H // <freetype/otsvg.h>
#include FT_BBOX_H // <freetype/ftbbox.h>
#include <lunasvg.h>
#if !((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
#error IMGUI_ENABLE_FREETYPE_LUNASVG requires FreeType version >= 2.12
#endif
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
#endif
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
#endif
#endif
//-------------------------------------------------------------------------
// Data
//-------------------------------------------------------------------------
// Default memory allocators
static void* ImGuiFreeTypeDefaultAllocFunc(size_t size, void* user_data) { IM_UNUSED(user_data); return IM_ALLOC(size); }
static void ImGuiFreeTypeDefaultFreeFunc(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_FREE(ptr); }
// Current memory allocators
static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFreeTypeDefaultAllocFunc;
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
// Lunasvg support
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* state);
static void ImGuiLunasvgPortFree(FT_Pointer* state);
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state);
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state);
#endif
//-------------------------------------------------------------------------
// Code
//-------------------------------------------------------------------------
namespace
{
// Glyph metrics:
// --------------
//
// xmin xmax
// | |
// |<-------- width -------->|
// | |
// | +-------------------------+----------------- ymax
// | | ggggggggg ggggg | ^ ^
// | | g:::::::::ggg::::g | | |
// | | g:::::::::::::::::g | | |
// | | g::::::ggggg::::::gg | | |
// | | g:::::g g:::::g | | |
// offsetX -|-------->| g:::::g g:::::g | offsetY |
// | | g:::::g g:::::g | | |
// | | g::::::g g:::::g | | |
// | | g:::::::ggggg:::::g | | |
// | | g::::::::::::::::g | | height
// | | gg::::::::::::::g | | |
// baseline ---*---------|---- gggggggg::::::g-----*-------- |
// / | | g:::::g | |
// origin | | gggggg g:::::g | |
// | | g:::::gg gg:::::g | |
// | | g::::::ggg:::::::g | |
// | | gg:::::::::::::g | |
// | | ggg::::::ggg | |
// | | gggggg | v
// | +-------------------------+----------------- ymin
// | |
// |------------- advanceX ----------->|
// A structure that describe a glyph.
struct GlyphInfo
{
int Width; // Glyph's width in pixels.
int Height; // Glyph's height in pixels.
FT_Int OffsetX; // The distance from the origin ("pen position") to the left of the glyph.
FT_Int OffsetY; // The distance from the origin to the top of the glyph. This is usually a value < 0.
float AdvanceX; // The distance from the origin to the origin of the next glyph. This is usually a value > 0.
bool IsColored; // The glyph is colored
};
// Font parameters and metrics.
struct FontInfo
{
uint32_t PixelHeight; // Size this font was generated with.
float Ascender; // The pixel extents above the baseline in pixels (typically positive).
float Descender; // The extents below the baseline in pixels (typically negative).
float LineSpacing; // The baseline-to-baseline distance. Note that it usually is larger than the sum of the ascender and descender taken as absolute values. There is also no guarantee that no glyphs extend above or below subsequent baselines when using this distance. Think of it as a value the designer of the font finds appropriate.
float LineGap; // The spacing in pixels between one row's descent and the next row's ascent.
float MaxAdvanceWidth; // This field gives the maximum horizontal cursor advance for all glyphs in the font.
};
// FreeType glyph rasterizer.
// NB: No ctor/dtor, explicitly call Init()/Shutdown()
struct FreeTypeFont
{
bool InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
void CloseFont();
void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
const FT_Bitmap* RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info);
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = nullptr);
~FreeTypeFont() { CloseFont(); }
// [Internals]
FontInfo Info; // Font descriptor of the current font.
FT_Face Face;
unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
FT_Int32 LoadFlags;
FT_Render_Mode RenderMode;
float RasterizationDensity;
float InvRasterizationDensity;
};
// From SDL_ttf: Handy routines for converting from fixed point
#define FT_CEIL(X) (((X + 63) & -64) / 64)
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
{
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
if (error != 0)
return false;
error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE);
if (error != 0)
return false;
// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
UserFlags = cfg.FontBuilderFlags | extra_font_builder_flags;
LoadFlags = 0;
if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
LoadFlags |= FT_LOAD_NO_BITMAP;
if (UserFlags & ImGuiFreeTypeBuilderFlags_NoHinting)
LoadFlags |= FT_LOAD_NO_HINTING;
if (UserFlags & ImGuiFreeTypeBuilderFlags_NoAutoHint)
LoadFlags |= FT_LOAD_NO_AUTOHINT;
if (UserFlags & ImGuiFreeTypeBuilderFlags_ForceAutoHint)
LoadFlags |= FT_LOAD_FORCE_AUTOHINT;
if (UserFlags & ImGuiFreeTypeBuilderFlags_LightHinting)
LoadFlags |= FT_LOAD_TARGET_LIGHT;
else if (UserFlags & ImGuiFreeTypeBuilderFlags_MonoHinting)
LoadFlags |= FT_LOAD_TARGET_MONO;
else
LoadFlags |= FT_LOAD_TARGET_NORMAL;
if (UserFlags & ImGuiFreeTypeBuilderFlags_Monochrome)
RenderMode = FT_RENDER_MODE_MONO;
else
RenderMode = FT_RENDER_MODE_NORMAL;
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
LoadFlags |= FT_LOAD_COLOR;
RasterizationDensity = cfg.RasterizerDensity;
InvRasterizationDensity = 1.0f / RasterizationDensity;
memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)cfg.SizePixels);
return true;
}
void FreeTypeFont::CloseFont()
{
if (Face)
{
FT_Done_Face(Face);
Face = nullptr;
}
}
void FreeTypeFont::SetPixelHeight(int pixel_height)
{
// Vuhdo: I'm not sure how to deal with font sizes properly. As far as I understand, currently ImGui assumes that the 'pixel_height'
// is a maximum height of an any given glyph, i.e. it's the sum of font's ascender and descender. Seems strange to me.
// NB: FT_Set_Pixel_Sizes() doesn't seem to get us the same result.
FT_Size_RequestRec req;
req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
req.width = 0;
req.height = (uint32_t)(pixel_height * 64 * RasterizationDensity);
req.horiResolution = 0;
req.vertResolution = 0;
FT_Request_Size(Face, &req);
// Update font info
FT_Size_Metrics metrics = Face->size->metrics;
Info.PixelHeight = (uint32_t)(pixel_height * InvRasterizationDensity);
Info.Ascender = (float)FT_CEIL(metrics.ascender) * InvRasterizationDensity;
Info.Descender = (float)FT_CEIL(metrics.descender) * InvRasterizationDensity;
Info.LineSpacing = (float)FT_CEIL(metrics.height) * InvRasterizationDensity;
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * InvRasterizationDensity;
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * InvRasterizationDensity;
}
const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
{
uint32_t glyph_index = FT_Get_Char_Index(Face, codepoint);
if (glyph_index == 0)
return nullptr;
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
// - https://github.com/ocornut/imgui/issues/4567
// - https://github.com/ocornut/imgui/issues/4566
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
if (error)
return nullptr;
// Need an outline for this to work
FT_GlyphSlot slot = Face->glyph;
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP || slot->format == FT_GLYPH_FORMAT_SVG);
#else
#if ((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
IM_ASSERT(slot->format != FT_GLYPH_FORMAT_SVG && "The font contains SVG glyphs, you'll need to enable IMGUI_ENABLE_FREETYPE_LUNASVG in imconfig.h and install required libraries in order to use this font");
#endif
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
if (UserFlags & ImGuiFreeTypeBuilderFlags_Bold)
FT_GlyphSlot_Embolden(slot);
if (UserFlags & ImGuiFreeTypeBuilderFlags_Oblique)
{
FT_GlyphSlot_Oblique(slot);
//FT_BBox bbox;
//FT_Outline_Get_BBox(&slot->outline, &bbox);
//slot->metrics.width = bbox.xMax - bbox.xMin;
//slot->metrics.height = bbox.yMax - bbox.yMin;
}
return &slot->metrics;
}
const FT_Bitmap* FreeTypeFont::RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info)
{
FT_GlyphSlot slot = Face->glyph;
FT_Error error = FT_Render_Glyph(slot, RenderMode);
if (error != 0)
return nullptr;
FT_Bitmap* ft_bitmap = &Face->glyph->bitmap;
out_glyph_info->Width = (int)ft_bitmap->width;
out_glyph_info->Height = (int)ft_bitmap->rows;
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
return ft_bitmap;
}
void FreeTypeFont::BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table)
{
IM_ASSERT(ft_bitmap != nullptr);
const uint32_t w = ft_bitmap->width;
const uint32_t h = ft_bitmap->rows;
const uint8_t* src = ft_bitmap->buffer;
const uint32_t src_pitch = ft_bitmap->pitch;
switch (ft_bitmap->pixel_mode)
{
case FT_PIXEL_MODE_GRAY: // Grayscale image, 1 byte per pixel.
{
if (multiply_table == nullptr)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
for (uint32_t x = 0; x < w; x++)
dst[x] = IM_COL32(255, 255, 255, src[x]);
}
else
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
for (uint32_t x = 0; x < w; x++)
dst[x] = IM_COL32(255, 255, 255, multiply_table[src[x]]);
}
break;
}
case FT_PIXEL_MODE_MONO: // Monochrome image, 1 bit per pixel. The bits in each byte are ordered from MSB to LSB.
{
uint8_t color0 = multiply_table ? multiply_table[0] : 0;
uint8_t color1 = multiply_table ? multiply_table[255] : 255;
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
{
uint8_t bits = 0;
const uint8_t* bits_ptr = src;
for (uint32_t x = 0; x < w; x++, bits <<= 1)
{
if ((x & 7) == 0)
bits = *bits_ptr++;
dst[x] = IM_COL32(255, 255, 255, (bits & 0x80) ? color1 : color0);
}
}
break;
}
case FT_PIXEL_MODE_BGRA:
{
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
if (multiply_table == nullptr)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
for (uint32_t x = 0; x < w; x++)
{
uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
dst[x] = IM_COL32(DE_MULTIPLY(r, a), DE_MULTIPLY(g, a), DE_MULTIPLY(b, a), a);
}
}
else
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
{
for (uint32_t x = 0; x < w; x++)
{
uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
dst[x] = IM_COL32(multiply_table[DE_MULTIPLY(r, a)], multiply_table[DE_MULTIPLY(g, a)], multiply_table[DE_MULTIPLY(b, a)], multiply_table[a]);
}
}
}
#undef DE_MULTIPLY
break;
}
default:
IM_ASSERT(0 && "FreeTypeFont::BlitGlyph(): Unknown bitmap pixel mode!");
}
}
} // namespace
#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0)
#define STBRP_STATIC
#define STB_RECT_PACK_IMPLEMENTATION
#endif
#ifdef IMGUI_STB_RECT_PACK_FILENAME
#include IMGUI_STB_RECT_PACK_FILENAME
#else
#include "imstb_rectpack.h"
#endif
#endif
struct ImFontBuildSrcGlyphFT
{
GlyphInfo Info;
uint32_t Codepoint;
unsigned int* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
ImFontBuildSrcGlyphFT() { memset((void*)this, 0, sizeof(*this)); }
};
struct ImFontBuildSrcDataFT
{
FreeTypeFont Font;
stbrp_rect* Rects; // Rectangle to pack. We first fill in their size and the packer will give us their position.
const ImWchar* SrcRanges; // Ranges as requested by user (user is allowed to request too much, e.g. 0x0020..0xFFFF)
int DstIndex; // Index into atlas->Fonts[] and dst_tmp_array[]
int GlyphsHighest; // Highest requested codepoint
int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
ImVector<ImFontBuildSrcGlyphFT> GlyphsList;
};
// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
struct ImFontBuildDstDataFT
{
int SrcCount; // Number of source fonts targeting this destination font.
int GlyphsHighest;
int GlyphsCount;
ImBitVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
};
bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
{
IM_ASSERT(atlas->ConfigData.Size > 0);
ImFontAtlasBuildInit(atlas);
// Clear atlas
atlas->TexID = 0;
atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
atlas->ClearTexData();
// Temporary storage for building
bool src_load_color = false;
ImVector<ImFontBuildSrcDataFT> src_tmp_array;
ImVector<ImFontBuildDstDataFT> dst_tmp_array;
src_tmp_array.resize(atlas->ConfigData.Size);
dst_tmp_array.resize(atlas->Fonts.Size);
memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
// 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
FreeTypeFont& font_face = src_tmp.Font;
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
src_tmp.DstIndex = -1;
for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
if (cfg.DstFont == atlas->Fonts[output_i])
src_tmp.DstIndex = output_i;
IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array?
if (src_tmp.DstIndex == -1)
return false;
// Load font
if (!font_face.InitFont(ft_library, cfg, extra_flags))
return false;
// Measure highest codepoints
src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{
// Check for valid range. This may also help detect *some* dangling pointers, because a common
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
IM_ASSERT(src_range[0] <= src_range[1]);
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
}
dst_tmp.SrcCount++;
dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest);
}
// 2. For every requested codepoint, check for their presence in the font data, and handle redundancy or overlaps between source fonts to avoid unused glyphs.
int total_glyphs_count = 0;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.GlyphsSet.Create(src_tmp.GlyphsHighest + 1);
if (dst_tmp.GlyphsSet.Storage.empty())
dst_tmp.GlyphsSet.Create(dst_tmp.GlyphsHighest + 1);
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
for (int codepoint = src_range[0]; codepoint <= (int)src_range[1]; codepoint++)
{
if (dst_tmp.GlyphsSet.TestBit(codepoint)) // Don't overwrite existing glyphs. We could make this an option (e.g. MergeOverwrite)
continue;
uint32_t glyph_index = FT_Get_Char_Index(src_tmp.Font.Face, codepoint); // It is actually in the font? (FIXME-OPT: We are not storing the glyph_index..)
if (glyph_index == 0)
continue;
// Add to avail set/counters
src_tmp.GlyphsCount++;
dst_tmp.GlyphsCount++;
src_tmp.GlyphsSet.SetBit(codepoint);
dst_tmp.GlyphsSet.SetBit(codepoint);
total_glyphs_count++;
}
}
// 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another)
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
src_tmp.GlyphsList.reserve(src_tmp.GlyphsCount);
IM_ASSERT(sizeof(src_tmp.GlyphsSet.Storage.Data[0]) == sizeof(ImU32));
const ImU32* it_begin = src_tmp.GlyphsSet.Storage.begin();
const ImU32* it_end = src_tmp.GlyphsSet.Storage.end();
for (const ImU32* it = it_begin; it < it_end; it++)
if (ImU32 entries_32 = *it)
for (ImU32 bit_n = 0; bit_n < 32; bit_n++)
if (entries_32 & ((ImU32)1 << bit_n))
{
ImFontBuildSrcGlyphFT src_glyph;
src_glyph.Codepoint = (ImWchar)(((it - it_begin) << 5) + bit_n);
//src_glyph.GlyphIndex = 0; // FIXME-OPT: We had this info in the previous step and lost it..
src_tmp.GlyphsList.push_back(src_glyph);
}
src_tmp.GlyphsSet.Clear();
IM_ASSERT(src_tmp.GlyphsList.Size == src_tmp.GlyphsCount);
}
for (int dst_i = 0; dst_i < dst_tmp_array.Size; dst_i++)
dst_tmp_array[dst_i].GlyphsSet.Clear();
dst_tmp_array.clear();
// Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
// (We technically don't need to zero-clear buf_rects, but let's do it for the sake of sanity)
ImVector<stbrp_rect> buf_rects;
buf_rects.resize(total_glyphs_count);
memset(buf_rects.Data, 0, (size_t)buf_rects.size_in_bytes());
// Allocate temporary rasterization data buffers.
// We could not find a way to retrieve accurate glyph size without rendering them.
// (e.g. slot->metrics->width not always matching bitmap->width, especially considering the Oblique transform)
// We allocate in chunks of 256 KB to not waste too much extra memory ahead. Hopefully users of FreeType won't mind the temporary allocations.
const int BITMAP_BUFFERS_CHUNK_SIZE = 256 * 1024;
int buf_bitmap_current_used_bytes = 0;
ImVector<unsigned char*> buf_bitmap_buffers;
buf_bitmap_buffers.push_back((unsigned char*)IM_ALLOC(BITMAP_BUFFERS_CHUNK_SIZE));
// 4. Gather glyphs sizes so we can pack them in our virtual canvas.
// 8. Render/rasterize font characters into the texture
int total_surface = 0;
int buf_rects_out_n = 0;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
src_tmp.Rects = &buf_rects[buf_rects_out_n];
buf_rects_out_n += src_tmp.GlyphsCount;
// Compute multiply table if requested
const bool multiply_enabled = (cfg.RasterizerMultiply != 1.0f);
unsigned char multiply_table[256];
if (multiply_enabled)
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
// Gather the sizes of all rectangles we will need to pack
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
const FT_Glyph_Metrics* metrics = src_tmp.Font.LoadGlyph(src_glyph.Codepoint);
if (metrics == nullptr)
continue;
// Render glyph into a bitmap (currently held by FreeType)
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
if (ft_bitmap == nullptr)
continue;
// Allocate new temporary chunk if needed
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4;
if (buf_bitmap_current_used_bytes + bitmap_size_in_bytes > BITMAP_BUFFERS_CHUNK_SIZE)
{
buf_bitmap_current_used_bytes = 0;
buf_bitmap_buffers.push_back((unsigned char*)IM_ALLOC(BITMAP_BUFFERS_CHUNK_SIZE));
}
IM_ASSERT(buf_bitmap_current_used_bytes + bitmap_size_in_bytes <= BITMAP_BUFFERS_CHUNK_SIZE); // We could probably allocate custom-sized buffer instead.
// Blit rasterized pixels to our temporary buffer and keep a pointer to it.
src_glyph.BitmapData = (unsigned int*)(buf_bitmap_buffers.back() + buf_bitmap_current_used_bytes);
buf_bitmap_current_used_bytes += bitmap_size_in_bytes;
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width, multiply_enabled ? multiply_table : nullptr);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + padding);
total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
}
}
// We need a width for the skyline algorithm, any width!
// The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
// User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
const int surface_sqrt = (int)ImSqrt((float)total_surface) + 1;
atlas->TexHeight = 0;
if (atlas->TexDesiredWidth > 0)
atlas->TexWidth = atlas->TexDesiredWidth;
else
atlas->TexWidth = (surface_sqrt >= 4096 * 0.7f) ? 4096 : (surface_sqrt >= 2048 * 0.7f) ? 2048 : (surface_sqrt >= 1024 * 0.7f) ? 1024 : 512;
// 5. Start packing
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
const int TEX_HEIGHT_MAX = 1024 * 32;
const int num_nodes_for_packing_algorithm = atlas->TexWidth - atlas->TexGlyphPadding;
ImVector<stbrp_node> pack_nodes;
pack_nodes.resize(num_nodes_for_packing_algorithm);
stbrp_context pack_context;
stbrp_init_target(&pack_context, atlas->TexWidth - atlas->TexGlyphPadding, TEX_HEIGHT_MAX - atlas->TexGlyphPadding, pack_nodes.Data, pack_nodes.Size);
ImFontAtlasBuildPackCustomRects(atlas, &pack_context);
// 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point.
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
stbrp_pack_rects(&pack_context, src_tmp.Rects, src_tmp.GlyphsCount);
// Extend texture height and mark missing glyphs as non-packed so we won't render them.
// FIXME: We are not handling packing failure here (would happen if we got off TEX_HEIGHT_MAX or if a single if larger than TexWidth?)
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
if (src_tmp.Rects[glyph_i].was_packed)
atlas->TexHeight = ImMax(atlas->TexHeight, src_tmp.Rects[glyph_i].y + src_tmp.Rects[glyph_i].h);
}
// 7. Allocate texture
atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
if (src_load_color)
{
size_t tex_size = (size_t)atlas->TexWidth * atlas->TexHeight * 4;
atlas->TexPixelsRGBA32 = (unsigned int*)IM_ALLOC(tex_size);
memset(atlas->TexPixelsRGBA32, 0, tex_size);
}
else
{
size_t tex_size = (size_t)atlas->TexWidth * atlas->TexHeight * 1;
atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(tex_size);
memset(atlas->TexPixelsAlpha8, 0, tex_size);
}
// 8. Copy rasterized font characters back into the main texture
// 9. Setup ImFont and glyphs for runtime
bool tex_use_colors = false;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration.
ImFontConfig& cfg = atlas->ConfigData[src_i];
ImFont* dst_font = cfg.DstFont;
const float ascent = src_tmp.Font.Info.Ascender;
const float descent = src_tmp.Font.Info.Descender;
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
const float font_off_x = cfg.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
stbrp_rect& pack_rect = src_tmp.Rects[glyph_i];
IM_ASSERT(pack_rect.was_packed);
if (pack_rect.w == 0 && pack_rect.h == 0)
continue;
GlyphInfo& info = src_glyph.Info;
IM_ASSERT(info.Width + padding <= pack_rect.w);
IM_ASSERT(info.Height + padding <= pack_rect.h);
const int tx = pack_rect.x + padding;
const int ty = pack_rect.y + padding;
// Register glyph
float x0 = info.OffsetX * src_tmp.Font.InvRasterizationDensity + font_off_x;
float y0 = info.OffsetY * src_tmp.Font.InvRasterizationDensity + font_off_y;
float x1 = x0 + info.Width * src_tmp.Font.InvRasterizationDensity;
float y1 = y0 + info.Height * src_tmp.Font.InvRasterizationDensity;
float u0 = (tx) / (float)atlas->TexWidth;
float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
if (src_glyph.Info.IsColored)
dst_glyph->Colored = tex_use_colors = true;
// Blit from temporary buffer to final texture
size_t blit_src_stride = (size_t)src_glyph.Info.Width;
size_t blit_dst_stride = (size_t)atlas->TexWidth;
unsigned int* blit_src = src_glyph.BitmapData;
if (atlas->TexPixelsAlpha8 != nullptr)
{
unsigned char* blit_dst = atlas->TexPixelsAlpha8 + (ty * blit_dst_stride) + tx;
for (int y = 0; y < info.Height; y++, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
for (int x = 0; x < info.Width; x++)
blit_dst[x] = (unsigned char)((blit_src[x] >> IM_COL32_A_SHIFT) & 0xFF);
}
else
{
unsigned int* blit_dst = atlas->TexPixelsRGBA32 + (ty * blit_dst_stride) + tx;
for (int y = 0; y < info.Height; y++, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
for (int x = 0; x < info.Width; x++)
blit_dst[x] = blit_src[x];
}
}
src_tmp.Rects = nullptr;
}
atlas->TexPixelsUseColors = tex_use_colors;
// Cleanup
for (int buf_i = 0; buf_i < buf_bitmap_buffers.Size; buf_i++)
IM_FREE(buf_bitmap_buffers[buf_i]);
src_tmp_array.clear_destruct();
ImFontAtlasBuildFinish(atlas);
return true;
}
// FreeType memory allocation callbacks
static void* FreeType_Alloc(FT_Memory /*memory*/, long size)
{
return GImGuiFreeTypeAllocFunc((size_t)size, GImGuiFreeTypeAllocatorUserData);
}
static void FreeType_Free(FT_Memory /*memory*/, void* block)
{
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
}
static void* FreeType_Realloc(FT_Memory /*memory*/, long cur_size, long new_size, void* block)
{
// Implement realloc() as we don't ask user to provide it.
if (block == nullptr)
return GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
if (new_size == 0)
{
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
return nullptr;
}
if (new_size > cur_size)
{
void* new_block = GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
memcpy(new_block, block, (size_t)cur_size);
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
return new_block;
}
return block;
}
static bool ImFontAtlasBuildWithFreeType(ImFontAtlas* atlas)
{
// FreeType memory management: https://www.freetype.org/freetype2/docs/design/design-4.html
FT_MemoryRec_ memory_rec = {};
memory_rec.user = nullptr;
memory_rec.alloc = &FreeType_Alloc;
memory_rec.free = &FreeType_Free;
memory_rec.realloc = &FreeType_Realloc;
// https://www.freetype.org/freetype2/docs/reference/ft2-module_management.html#FT_New_Library
FT_Library ft_library;
FT_Error error = FT_New_Library(&memory_rec, &ft_library);
if (error != 0)
return false;
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
FT_Add_Default_Modules(ft_library);
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// Install svg hooks for FreeType
// https://freetype.org/freetype2/docs/reference/ft2-properties.html#svg-hooks
// https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html#svg_fonts
SVG_RendererHooks hooks = { ImGuiLunasvgPortInit, ImGuiLunasvgPortFree, ImGuiLunasvgPortRender, ImGuiLunasvgPortPresetSlot };
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", &hooks);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
bool ret = ImFontAtlasBuildWithFreeTypeEx(ft_library, atlas, atlas->FontBuilderFlags);
FT_Done_Library(ft_library);
return ret;
}
const ImFontBuilderIO* ImGuiFreeType::GetBuilderForFreeType()
{
static ImFontBuilderIO io;
io.FontBuilder_Build = ImFontAtlasBuildWithFreeType;
return &io;
}
void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data)
{
GImGuiFreeTypeAllocFunc = alloc_func;
GImGuiFreeTypeFreeFunc = free_func;
GImGuiFreeTypeAllocatorUserData = user_data;
}
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// For more details, see https://gitlab.freedesktop.org/freetype/freetype-demos/-/blob/master/src/rsvg-port.c
// The original code from the demo is licensed under CeCILL-C Free Software License Agreement (https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT)
struct LunasvgPortState
{
FT_Error err = FT_Err_Ok;
lunasvg::Matrix matrix;
std::unique_ptr<lunasvg::Document> svg = nullptr;
};
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* _state)
{
*_state = IM_NEW(LunasvgPortState)();
return FT_Err_Ok;
}
static void ImGuiLunasvgPortFree(FT_Pointer* _state)
{
IM_DELETE(*(LunasvgPortState**)_state);
}
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state)
{
LunasvgPortState* state = *(LunasvgPortState**)_state;
// If there was an error while loading the svg in ImGuiLunasvgPortPresetSlot(), the renderer hook still get called, so just returns the error.
if (state->err != FT_Err_Ok)
return state->err;
// rows is height, pitch (or stride) equals to width * sizeof(int32)
lunasvg::Bitmap bitmap((uint8_t*)slot->bitmap.buffer, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.pitch);
state->svg->setMatrix(state->svg->matrix().identity()); // Reset the svg matrix to the default value
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
state->err = FT_Err_Ok;
return state->err;
}
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state)
{
FT_SVG_Document document = (FT_SVG_Document)slot->other;
LunasvgPortState* state = *(LunasvgPortState**)_state;
FT_Size_Metrics& metrics = document->metrics;
// This function is called twice, once in the FT_Load_Glyph() and another right before ImGuiLunasvgPortRender().
// If it's the latter, don't do anything because it's // already done in the former.
if (cache)
return state->err;
state->svg = lunasvg::Document::loadFromData((const char*)document->svg_document, document->svg_document_length);
if (state->svg == nullptr)
{
state->err = FT_Err_Invalid_SVG_Document;
return state->err;
}
lunasvg::Box box = state->svg->box();
double scale = std::min(metrics.x_ppem / box.w, metrics.y_ppem / box.h);
double xx = (double)document->transform.xx / (1 << 16);
double xy = -(double)document->transform.xy / (1 << 16);
double yx = -(double)document->transform.yx / (1 << 16);
double yy = (double)document->transform.yy / (1 << 16);
double x0 = (double)document->delta.x / 64 * box.w / metrics.x_ppem;
double y0 = -(double)document->delta.y / 64 * box.h / metrics.y_ppem;
// Scale and transform, we don't translate the svg yet
state->matrix.identity();
state->matrix.scale(scale, scale);
state->matrix.transform(xx, xy, yx, yy, x0, y0);
state->svg->setMatrix(state->matrix);
// Pre-translate the matrix for the rendering step
state->matrix.translate(-box.x, -box.y);
// Get the box again after the transformation
box = state->svg->box();
// Calculate the bitmap size
slot->bitmap_left = FT_Int(box.x);
slot->bitmap_top = FT_Int(-box.y);
slot->bitmap.rows = (unsigned int)(ImCeil((float)box.h));
slot->bitmap.width = (unsigned int)(ImCeil((float)box.w));
slot->bitmap.pitch = slot->bitmap.width * 4;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
double metrics_width = box.w;
double metrics_height = box.h;
double horiBearingX = box.x;
double horiBearingY = -box.y;
double vertBearingX = slot->metrics.horiBearingX / 64.0 - slot->metrics.horiAdvance / 64.0 / 2.0;
double vertBearingY = (slot->metrics.vertAdvance / 64.0 - slot->metrics.height / 64.0) / 2.0;
slot->metrics.width = FT_Pos(IM_ROUND(metrics_width * 64.0)); // Using IM_ROUND() assume width and height are positive
slot->metrics.height = FT_Pos(IM_ROUND(metrics_height * 64.0));
slot->metrics.horiBearingX = FT_Pos(horiBearingX * 64);
slot->metrics.horiBearingY = FT_Pos(horiBearingY * 64);
slot->metrics.vertBearingX = FT_Pos(vertBearingX * 64);
slot->metrics.vertBearingY = FT_Pos(vertBearingY * 64);
if (slot->metrics.vertAdvance == 0)
slot->metrics.vertAdvance = FT_Pos(metrics_height * 1.2 * 64.0);
state->err = FT_Err_Ok;
return state->err;
}
#endif // #ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
//-----------------------------------------------------------------------------
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#ifdef _MSC_VER
#pragma warning (pop)
#endif
#endif // #ifndef IMGUI_DISABLE
+13
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@@ -4,9 +4,18 @@
// Changelog:
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
#include "imgui.h"
#include "imgui_stdlib.h"
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#endif
struct InputTextCallback_UserData
{
std::string* Str;
@@ -70,3 +79,7 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string*
cb_user_data.ChainCallbackUserData = user_data;
return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
}
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
+565 -254
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File diff suppressed because it is too large Load Diff
+1526 -863
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -2008,7 +2008,7 @@ static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int gly
start = end;
}
}
if (fdselector == -1) stbtt__new_buf(NULL, 0);
if (fdselector == -1) return stbtt__new_buf(NULL, 0); // [DEAR IMGUI] fixed, see #6007 and nothings/stb#1422
return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector));
}
+367
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@@ -0,0 +1,367 @@
#pragma once
#define ICON_PF_EXCHANGE "\xE2\x86\x94"
#define ICON_PF_REVERSE "\xE2\x86\x95"
#define ICON_PF_LEFT_TRIGGER_LT "\xE2\x86\x96"
#define ICON_PF_RIGHT_TRIGGER_RT "\xE2\x86\x97"
#define ICON_PF_LEFT_SHOULDER_LB "\xE2\x86\x98"
#define ICON_PF_RIGHT_SHOULDER_RB "\xE2\x86\x99"
#define ICON_PF_LEFT_TRIGGER_ZL "\xE2\x86\x9A"
#define ICON_PF_RIGHT_TRIGGER_ZR "\xE2\x86\x9B"
#define ICON_PF_LEFT_SHOULDER_L "\xE2\x86\x9C"
#define ICON_PF_RIGHT_SHOULDER_R "\xE2\x86\x9D"
#define ICON_PF_DPAD_LEFT "\xE2\x86\x9E"
#define ICON_PF_DPAD_UP "\xE2\x86\x9F"
#define ICON_PF_DPAD_RIGHT "\xE2\x86\xA0"
#define ICON_PF_DPAD_DOWN "\xE2\x86\xA1"
#define ICON_PF_DPAD_LEFT_RIGHT "\xE2\x86\xA2"
#define ICON_PF_DPAD_UP_DOWN "\xE2\x86\xA3"
#define ICON_PF_BUTTON_LEFT_X "\xE2\x86\xA4"
#define ICON_PF_BUTTON_UP_Y "\xE2\x86\xA5"
#define ICON_PF_BUTTON_RIGHT_B "\xE2\x86\xA6"
#define ICON_PF_BUTTON_DOWN_A "\xE2\x86\xA7"
#define ICON_PF_LEFT_ANALOG_CLOCKWISE "\xE2\x86\xA9"
#define ICON_PF_LEFT_ANALOG_COUNTER "\xE2\x86\xAA"
#define ICON_PF_RIGHT_ANALOG_CLOCKWISE "\xE2\x86\xAB"
#define ICON_PF_RIGHT_ANALOG_COUNTER "\xE2\x86\xAC"
#define ICON_PF_BOTH_ANALOG_CLOCKWISE "\xE2\x86\xAD"
#define ICON_PF_BOTH_ANALOG_COUNTER "\xE2\x86\xAE"
#define ICON_PF_LEFT_SHOULDER_L1 "\xE2\x86\xB0"
#define ICON_PF_RIGHT_SHOULDER_R1 "\xE2\x86\xB1"
#define ICON_PF_LEFT_TRIGGER_L2 "\xE2\x86\xB2"
#define ICON_PF_RIGHT_TRIGGER_R2 "\xE2\x86\xB3"
#define ICON_PF_DPAD_LEFT_DOWN "\xE2\x86\xB4"
#define ICON_PF_DPAD_UP_RIGHT "\xE2\x86\xB5"
#define ICON_PF_ANALOG_CLOCKWISE "\xE2\x86\xB6"
#define ICON_PF_ANALOG_COUNTER "\xE2\x86\xB7"
#define ICON_PF_BOTH_ANALOG_CLICK "\xE2\x86\xB9"
#define ICON_PF_LEFT_ANALOG_CLICK "\xE2\x86\xBA"
#define ICON_PF_RIGHT_ANALOG_CLICK "\xE2\x86\xBB"
#define ICON_PF_LEFT_ANALOG_LEFT "\xE2\x86\xBC"
#define ICON_PF_RIGHT_ANALOG_LEFT "\xE2\x86\xBD"
#define ICON_PF_LEFT_ANALOG_UP "\xE2\x86\xBE"
#define ICON_PF_RIGHT_ANALOG_UP "\xE2\x86\xBF"
#define ICON_PF_LEFT_ANALOG_RIGHT "\xE2\x87\x80"
#define ICON_PF_RIGHT_ANALOG_RIGHT "\xE2\x87\x81"
#define ICON_PF_LEFT_ANALOG_DOWN "\xE2\x87\x82"
#define ICON_PF_RIGHT_ANALOG_DOWN "\xE2\x87\x83"
#define ICON_PF_LEFT_ANALOG_LEFT_RIGHT "\xE2\x87\x84"
#define ICON_PF_LEFT_ANALOG_UP_DOWN "\xE2\x87\x85"
#define ICON_PF_RIGHT_ANALOG_LEFT_RIGHT "\xE2\x87\x86"
#define ICON_PF_ANALOG_LEFT "\xE2\x87\x87"
#define ICON_PF_ANALOG_UP "\xE2\x87\x88"
#define ICON_PF_ANALOG_RIGHT "\xE2\x87\x89"
#define ICON_PF_ANALOG_DOWN "\xE2\x87\x8A"
#define ICON_PF_LEFT_ANALOG "\xE2\x87\x8B"
#define ICON_PF_RIGHT_ANALOG "\xE2\x87\x8C"
#define ICON_PF_DPAD "\xE2\x87\x8E"
#define ICON_PF_BUTTON_X "\xE2\x87\x90"
#define ICON_PF_BUTTON_Y "\xE2\x87\x91"
#define ICON_PF_BUTTON_B "\xE2\x87\x92"
#define ICON_PF_BUTTON_A "\xE2\x87\x93"
#define ICON_PF_ANALOG_LEFT_RIGHT "\xE2\x87\x94"
#define ICON_PF_ANALOG_UP_DOWN "\xE2\x87\x95"
#define ICON_PF_ANALOG_UP_LEFT "\xE2\x87\x96"
#define ICON_PF_ANALOG_UP_RIGHT "\xE2\x87\x97"
#define ICON_PF_ANALOG_DOWN_RIGHT "\xE2\x87\x98"
#define ICON_PF_ANALOG_DOWN_LEFT "\xE2\x87\x99"
#define ICON_PF_LEFT_ANALOG_TOUCH "\xE2\x87\x9A"
#define ICON_PF_RIGHT_ANALOG_TOUCH "\xE2\x87\x9B"
#define ICON_PF_LEFT_TRIGGER_PULL "\xE2\x87\x9C"
#define ICON_PF_RIGHT_TRIGGER_PULL "\xE2\x87\x9D"
#define ICON_PF_DPAD_RIGHT_DOWN "\xE2\x87\x9E"
#define ICON_PF_DPAD_LEFT_UP "\xE2\x87\x9F"
#define ICON_PF_BUTTON_SQUARE "\xE2\x87\xA0"
#define ICON_PF_BUTTON_TRIANGLE "\xE2\x87\xA1"
#define ICON_PF_BUTTON_CIRCLE "\xE2\x87\xA2"
#define ICON_PF_BUTTON_CROSS "\xE2\x87\xA3"
#define ICON_PF_STEAM_MENU "\xE2\x87\xA4"
#define ICON_PF_OPTIONS_MENU "\xE2\x87\xA5"
#define ICON_PF_DUALSHOCK_SHARE "\xE2\x87\xA6"
#define ICON_PF_DUALSHOCK_TOUCHPAD "\xE2\x87\xA7"
#define ICON_PF_DUALSHOCK_OPTIONS "\xE2\x87\xA8"
#define ICON_PF_GAMECUBE_Z "\xE2\x87\xA9"
#define ICON_PF_BACK_TRIGGER_Z "\xE2\x87\xAA"
#define ICON_PF_BUTTON_C "\xE2\x87\xAB"
#define ICON_PF_BUTTON_Z "\xE2\x87\xAC"
#define ICON_PF_BUTTON_ALT_1 "\xE2\x87\xAD"
#define ICON_PF_BUTTON_ALT_2 "\xE2\x87\xAE"
#define ICON_PF_LEFT_ANALOG_ANY "\xE2\x87\xB1"
#define ICON_PF_RIGHT_ANALOG_ANY "\xE2\x87\xB2"
#define ICON_PF_ANALOG_ANY "\xE2\x87\xB3"
#define ICON_PF_RIGHT_ANALOG_UP_DOWN "\xE2\x87\xB5"
#define ICON_PF_SELECT_SHARE "\xE2\x87\xB7"
#define ICON_PF_START "\xE2\x87\xB8"
#define ICON_PF_HOME_MENU "\xE2\x87\xB9"
#define ICON_PF_SHARE_CAPTURE "\xE2\x87\xBA"
#define ICON_PF_BURGER_MENU "\xE2\x87\xBB"
#define ICON_PF_MINUS "\xE2\x87\xBD"
#define ICON_PF_PLUS "\xE2\x87\xBE"
#define ICON_PF_JOYCON_DPAD_LEFT "\xE2\x87\xBF"
#define ICON_PF_JOYCON_DPAD_UP "\xE2\x88\x80"
#define ICON_PF_JOYCON_DPAD_RIGHT "\xE2\x88\x81"
#define ICON_PF_JOYCON_DPAD_DOWN "\xE2\x88\x82"
#define ICON_PF_JOYCON_SL "\xE2\x88\x83"
#define ICON_PF_JOYCON_SR "\xE2\x88\x84"
#define ICON_PF_LENOVO_LEGION_QUICK_SETTINGS "\xE2\x88\x85"
#define ICON_PF_DUALSENSE_SHARE "\xE2\x88\x86"
#define ICON_PF_DUALSENSE_TOUCHPAD "\xE2\x88\x87"
#define ICON_PF_DUALSENSE_OPTIONS "\xE2\x88\x88"
#define ICON_PF_AYANEO_LC "\xE2\x88\x89"
#define ICON_PF_AYANEO_RC "\xE2\x88\x8A"
#define ICON_PF_AYANEO_WAVE "\xE2\x88\x8B"
#define ICON_PF_AYN_HOME "\xE2\x88\x8C"
#define ICON_PF_AYN_LCC "\xE2\x88\x8D"
#define ICON_PF_GPD_C1 "\xE2\x88\x8E"
#define ICON_PF_GPD_C2 "\xE2\x88\x8F"
#define ICON_PF_ONEXPLAYER_KEYBOARD "\xE2\x88\x90"
#define ICON_PF_ONEXPLAYER_TURBO "\xE2\x88\x91"
#define ICON_PF_ROG_ALLY_M1 "\xE2\x88\x92"
#define ICON_PF_ROG_ALLY_M2 "\xE2\x88\x93"
#define ICON_PF_LEFT_TRACKPAD_ANY "\xE2\x89\xA4"
#define ICON_PF_RIGHT_TRACKPAD_ANY "\xE2\x89\xA5"
#define ICON_PF_LEFT_TRACKPAD_CLICK "\xE2\x89\xA6"
#define ICON_PF_RIGHT_TRACKPAD_CLICK "\xE2\x89\xA7"
#define ICON_PF_LEFT_TRACKPAD_TOUCH "\xE2\x89\xA8"
#define ICON_PF_RIGHT_TRACKPAD_TOUCH "\xE2\x89\xA9"
#define ICON_PF_LEFT_TRACKPAD_LEFT "\xE2\x89\xAE"
#define ICON_PF_RIGHT_TRACKPAD_LEFT "\xE2\x89\xAF"
#define ICON_PF_LEFT_TRACKPAD_UP "\xE2\x89\xB0"
#define ICON_PF_RIGHT_TRACKPAD_UP "\xE2\x89\xB1"
#define ICON_PF_LEFT_TRACKPAD_RIGHT "\xE2\x89\xB2"
#define ICON_PF_RIGHT_TRACKPAD_RIGHT "\xE2\x89\xB3"
#define ICON_PF_LEFT_TRACKPAD_DOWN "\xE2\x89\xB4"
#define ICON_PF_RIGHT_TRACKPAD_DOWN "\xE2\x89\xB5"
#define ICON_PF_STEAMDECK_L4 "\xE2\x89\xB6"
#define ICON_PF_STEAMDECK_R4 "\xE2\x89\xB7"
#define ICON_PF_STEAMDECK_L5 "\xE2\x89\xB8"
#define ICON_PF_STEAMDECK_R5 "\xE2\x89\xB9"
#define ICON_PF_XBOX_DPAD_LEFT "\xE2\x89\xBA"
#define ICON_PF_XBOX_DPAD_UP "\xE2\x89\xBB"
#define ICON_PF_XBOX_DPAD_RIGHT "\xE2\x89\xBC"
#define ICON_PF_XBOX_DPAD_DOWN "\xE2\x89\xBD"
#define ICON_PF_XBOX_DPAD_LEFT_RIGHT "\xE2\x89\xBE"
#define ICON_PF_XBOX_DPAD_UP_DOWN "\xE2\x89\xBF"
#define ICON_PF_XBOX_DPAD_LEFT_UP "\xE2\x8A\x80"
#define ICON_PF_XBOX_DPAD_RIGHT_UP "\xE2\x8A\x81"
#define ICON_PF_XBOX_DPAD_LEFT_DOWN "\xE2\x8A\x82"
#define ICON_PF_XBOX_DPAD_RIGHT_DOWN "\xE2\x8A\x83"
#define ICON_PF_XBOX_DPAD "\xE2\x8A\x84"
#define ICON_PF_PIN "\xE2\x8C\x96"
#define ICON_PF_TABS "\xE2\x8F\x8D"
#define ICON_PF_BACK "\xE2\x8F\x8E"
#define ICON_PF_HOME_SCREEN "\xE2\x8F\x8F"
#define ICON_PF_HORIZONTAL_DOTS "\xE2\x8F\x90"
#define ICON_PF_VERTICAL_DOTS "\xE2\x8F\x91"
#define ICON_PF_HAMBURGER_MENU "\xE2\x8F\x92"
#define ICON_PF_ARROW_LEFT "\xE2\x8F\xB4"
#define ICON_PF_ARROW_UP "\xE2\x8F\xB5"
#define ICON_PF_ARROW_RIGHT "\xE2\x8F\xB6"
#define ICON_PF_ARROW_DOWN "\xE2\x8F\xB7"
#define ICON_PF_WASD "\xE2\x90\xA3"
#define ICON_PF_ARROW_KEYS "\xE2\x90\xA4"
#define ICON_PF_IJKL "\xE2\x90\xA5"
#define ICON_PF_FN "\xE2\x90\xA6"
#define ICON_PF_CTRL "\xE2\x90\xA7"
#define ICON_PF_ALT "\xE2\x90\xA8"
#define ICON_PF_SHIFT "\xE2\x90\xA9"
#define ICON_PF_SUPER "\xE2\x90\xAA"
#define ICON_PF_TAB "\xE2\x90\xAB"
#define ICON_PF_CAPS "\xE2\x90\xAC"
#define ICON_PF_BACKSPACE "\xE2\x90\xAD"
#define ICON_PF_ENTER "\xE2\x90\xAE"
#define ICON_PF_ESC "\xE2\x90\xAF"
#define ICON_PF_PRTSC "\xE2\x90\xB0"
#define ICON_PF_SCRLK "\xE2\x90\xB1"
#define ICON_PF_PAUSE "\xE2\x90\xB2"
#define ICON_PF_NUMLOCK "\xE2\x90\xB3"
#define ICON_PF_INSERT "\xE2\x90\xB4"
#define ICON_PF_HOME "\xE2\x90\xB5"
#define ICON_PF_PAGE_UP "\xE2\x90\xB6"
#define ICON_PF_DELETE "\xE2\x90\xB7"
#define ICON_PF_END "\xE2\x90\xB8"
#define ICON_PF_PAGE_DOWN "\xE2\x90\xB9"
#define ICON_PF_SPACE "\xE2\x90\xBA"
#define ICON_PF_GAMEPAD "\xE2\x90\xBC"
#define ICON_PF_KEYBOARD "\xE2\x90\xBD"
#define ICON_PF_MOUSE "\xE2\x90\xBE"
#define ICON_PF_MOUSE_AND_KEYBOARD "\xE2\x90\xBF"
#define ICON_PF_GUITAR "\xE2\x91\x83"
#define ICON_PF_F1 "\xE2\x91\xA0"
#define ICON_PF_F2 "\xE2\x91\xA1"
#define ICON_PF_F3 "\xE2\x91\xA2"
#define ICON_PF_F4 "\xE2\x91\xA3"
#define ICON_PF_F5 "\xE2\x91\xA4"
#define ICON_PF_F6 "\xE2\x91\xA5"
#define ICON_PF_F7 "\xE2\x91\xA6"
#define ICON_PF_F8 "\xE2\x91\xA7"
#define ICON_PF_F9 "\xE2\x91\xA8"
#define ICON_PF_F10 "\xE2\x91\xA9"
#define ICON_PF_F11 "\xE2\x91\xAA"
#define ICON_PF_F12 "\xE2\x91\xAB"
#define ICON_PF_EMPTY_KEYCAP "\xE2\x92\x8F"
#define ICON_PF_1 "\xE2\x93\xB5"
#define ICON_PF_2 "\xE2\x93\xB6"
#define ICON_PF_3 "\xE2\x93\xB7"
#define ICON_PF_4 "\xE2\x93\xB8"
#define ICON_PF_5 "\xE2\x93\xB9"
#define ICON_PF_6 "\xE2\x93\xBA"
#define ICON_PF_7 "\xE2\x93\xBB"
#define ICON_PF_8 "\xE2\x93\xBC"
#define ICON_PF_9 "\xE2\x93\xBD"
#define ICON_PF_0 "\xE2\x93\xBF"
#define ICON_PF_STAR "\xE2\x98\x85"
#define ICON_PF_SKULL "\xE2\x98\xA0"
#define ICON_PF_FROWN "\xE2\x98\xB9"
#define ICON_PF_SMILE "\xE2\x98\xBA"
#define ICON_PF_EMPTY_HEART "\xE2\x99\xA1"
#define ICON_PF_HEART "\xE2\x99\xA5"
#define ICON_PF_D4 "\xE2\x99\xB3"
#define ICON_PF_D6 "\xE2\x99\xB4"
#define ICON_PF_D8 "\xE2\x99\xB5"
#define ICON_PF_D10 "\xE2\x99\xB6"
#define ICON_PF_D12 "\xE2\x99\xB7"
#define ICON_PF_D20 "\xE2\x99\xB8"
#define ICON_PF_D6_1 "\xE2\x9A\x80"
#define ICON_PF_D6_2 "\xE2\x9A\x81"
#define ICON_PF_D6_3 "\xE2\x9A\x82"
#define ICON_PF_D6_4 "\xE2\x9A\x83"
#define ICON_PF_D6_5 "\xE2\x9A\x84"
#define ICON_PF_D6_6 "\xE2\x9A\x85"
#define ICON_PF_FLAG "\xE2\x9A\x91"
#define ICON_PF_GEARS_OPTIONS_SETTINGS "\xE2\x9A\x99"
#define ICON_PF_CROSS "\xE2\x9C\x97"
#define ICON_PF_QUESTION "\xE2\x9D\x93"
#define ICON_PF_EXCLAMATION "\xE2\x9D\x97"
#define ICON_PF_MOUSE_BUTTON_1 "\xE2\x9E\x8A"
#define ICON_PF_MOUSE_BUTTON_2 "\xE2\x9E\x8B"
#define ICON_PF_MOUSE_BUTTON_3 "\xE2\x9E\x8C"
#define ICON_PF_MOUSE_BUTTON_4 "\xE2\x9E\x8D"
#define ICON_PF_MOUSE_BUTTON_5 "\xE2\x9E\x8E"
#define ICON_PF_MOUSE_BUTTON_6 "\xE2\x9E\x8F"
#define ICON_PF_MOUSE_BUTTON_7 "\xE2\x9E\x90"
#define ICON_PF_MOUSE_BUTTON_8 "\xE2\x9E\x91"
#define ICON_PF_SCROLL_UP "\xE2\x9F\xB0"
#define ICON_PF_SCROLL_DOWN "\xE2\x9F\xB1"
#define ICON_PF_LEFT_CLICK "\xE2\x9F\xB5"
#define ICON_PF_RIGHT_CLICK "\xE2\x9F\xB6"
#define ICON_PF_MIDDLE_CLICK "\xE2\x9F\xB7"
#define ICON_PF_MOUSE_LEFT_RIGHT "\xE2\x9F\xBA"
#define ICON_PF_MOUSE_UP_DOWN "\xE2\x9F\xBB"
#define ICON_PF_MOUSE_ANY "\xE2\x9F\xBC"
#define ICON_PF_BOX_CRATE "\xE2\xAC\x9B"
#define ICON_PF_PLAYSTATION "\xEE\x80\x80"
#define ICON_PF_XBOX "\xEE\x80\x81"
#define ICON_PF_NINTENDO_SWITCH "\xEE\x80\x82"
#define ICON_PF_AYANEO "\xEE\x80\x83"
#define ICON_PF_LENOVO_LEGION "\xEE\x80\x84"
#define ICON_PF_ROG_ALLY_ARMOURY "\xEE\x80\x85"
#define ICON_PF_ROG_ALLOY_COMMAND "\xEE\x80\x86"
#define ICON_PF_APPLE_MAC "\xEE\x80\x87"
#define ICON_PF_WINDOWS "\xEE\x80\x88"
#define ICON_PF_LINUX "\xEE\x80\x89"
#define ICON_PF_BSD "\xEE\x80\x8A"
#define ICON_PF_KEY_0 "\xEF\xBC\x90"
#define ICON_PF_KEY_1 "\xEF\xBC\x91"
#define ICON_PF_KEY_2 "\xEF\xBC\x92"
#define ICON_PF_KEY_3 "\xEF\xBC\x93"
#define ICON_PF_KEY_4 "\xEF\xBC\x94"
#define ICON_PF_KEY_5 "\xEF\xBC\x95"
#define ICON_PF_KEY_6 "\xEF\xBC\x96"
#define ICON_PF_KEY_7 "\xEF\xBC\x97"
#define ICON_PF_KEY_8 "\xEF\xBC\x98"
#define ICON_PF_KEY_9 "\xEF\xBC\x99"
#define ICON_PF_KEY_A "\xEF\xBC\xA1"
#define ICON_PF_KEY_B "\xEF\xBC\xA2"
#define ICON_PF_KEY_C "\xEF\xBC\xA3"
#define ICON_PF_KEY_D "\xEF\xBC\xA4"
#define ICON_PF_KEY_E "\xEF\xBC\xA5"
#define ICON_PF_KEY_F "\xEF\xBC\xA6"
#define ICON_PF_KEY_G "\xEF\xBC\xA7"
#define ICON_PF_KEY_H "\xEF\xBC\xA8"
#define ICON_PF_KEY_I "\xEF\xBC\xA9"
#define ICON_PF_KEY_J "\xEF\xBC\xAA"
#define ICON_PF_KEY_K "\xEF\xBC\xAB"
#define ICON_PF_KEY_L "\xEF\xBC\xAC"
#define ICON_PF_KEY_M "\xEF\xBC\xAD"
#define ICON_PF_KEY_N "\xEF\xBC\xAE"
#define ICON_PF_KEY_O "\xEF\xBC\xAF"
#define ICON_PF_KEY_P "\xEF\xBC\xB0"
#define ICON_PF_KEY_Q "\xEF\xBC\xB1"
#define ICON_PF_KEY_R "\xEF\xBC\xB2"
#define ICON_PF_KEY_S "\xEF\xBC\xB3"
#define ICON_PF_KEY_T "\xEF\xBC\xB4"
#define ICON_PF_KEY_U "\xEF\xBC\xB5"
#define ICON_PF_KEY_V "\xEF\xBC\xB6"
#define ICON_PF_KEY_W "\xEF\xBC\xB7"
#define ICON_PF_KEY_X "\xEF\xBC\xB8"
#define ICON_PF_KEY_Y "\xEF\xBC\xB9"
#define ICON_PF_KEY_Z "\xEF\xBC\xBA"
#define ICON_PF_HEADPHONES "\xF0\x9F\x8E\xA7"
#define ICON_PF_MUSIC "\xF0\x9F\x8E\xB6"
#define ICON_PF_FISH "\xF0\x9F\x90\x9F"
#define ICON_PF_DANCE_PAD "\xF0\x9F\x92\x83"
#define ICON_PF_LAPTOP "\xF0\x9F\x92\xBB"
#define ICON_PF_DISKETTE "\xF0\x9F\x92\xBE"
#define ICON_PF_WRITE "\xF0\x9F\x93\x9D"
#define ICON_PF_PHONE "\xF0\x9F\x93\xB1"
#define ICON_PF_CAMERA "\xF0\x9F\x93\xB7"
#define ICON_PF_SPEAKER "\xF0\x9F\x94\x88"
#define ICON_PF_LIGHT_GUN "\xF0\x9F\x94\xAB"
#define ICON_PF_SFX_SOUND_EFFECT_NOISE "\xF0\x9F\x95\xAC"
#define ICON_PF_STEERING_WHEEL "\xF0\x9F\x95\xB8"
#define ICON_PF_FIGHT_STICK_JOYSTICK "\xF0\x9F\x95\xB9"
#define ICON_PF_VR_HEADSET "\xF0\x9F\x95\xBB"
#define ICON_PF_VR_CONTROLLER "\xF0\x9F\x95\xBC"
#define ICON_PF_FLIGHT_STICK "\xF0\x9F\x95\xBD"
#define ICON_PF_CPU_PROCESSOR "\xF0\x9F\x96\xA5"
#define ICON_PF_WEB_INTERNET_LINK "\xF0\x9F\x96\xA7"
#define ICON_PF_GPU_GRAPHICS_CARD "\xF0\x9F\x96\xA8"
#define ICON_PF_RAM_MEMORY "\xF0\x9F\x96\xAA"
#define ICON_PF_USB_STICK "\xF0\x9F\x96\xAB"
#define ICON_PF_DATABASE "\xF0\x9F\x96\xAC"
#define ICON_PF_HARD_DISK_DRIVE "\xF0\x9F\x96\xB4"
#define ICON_PF_SCREEN_VIDEO "\xF0\x9F\x96\xB5"
#define ICON_PF_TEXT_ENTRY_EDIT "\xF0\x9F\x96\xB9"
#define ICON_PF_SPEAKING_VOICE "\xF0\x9F\x97\xA3"
#define ICON_PF_LANGUAGE "\xF0\x9F\x97\xA9"
#define ICON_PF_EXIT_QUIT_LEAVE "\xF0\x9F\x9A\xAA"
#define ICON_PF_INFORMATION "\xF0\x9F\x9B\x88"
#define ICON_PF_SHOPPING_CART "\xF0\x9F\x9B\x92"
#define ICON_PF_ACHIEVEMENTS_PROGRESSION "\xE2\x8E\xB2"
#define ICON_PF_ACHIEVEMENTS_MISSABLE "\xE2\x8E\xB3"
#define ICON_PF_ACHIEVEMENTS_WIN "\xE2\x8E\xB4"
#define ICON_PF_DUMBELL "\xE2\x8E\xB5"
#define ICON_PF_POPN_CONTROLLER "\xE2\x8A\xBF"
#define ICON_PF_POPN_BLUE_LEFT "\xE2\x8B\x80"
#define ICON_PF_POPN_BLUE_RIGHT "\xE2\x8B\x81"
#define ICON_PF_POPN_GREEN_LEFT "\xE2\x8B\x82"
#define ICON_PF_POPN_GREEN_RIGHT "\xE2\x8B\x83"
#define ICON_PF_POPN_YELLOW_LEFT "\xE2\x8B\x84"
#define ICON_PF_POPN_YELLOW_RIGHT "\xE2\x8B\x85"
#define ICON_PF_POPN_WHITE_LEFT "\xE2\x8B\x86"
#define ICON_PF_POPN_WHITE_RIGHT "\xE2\x8B\x87"
#define ICON_PF_POPN_RED "\xE2\x8B\x88"
#define ICON_PF_SLOW_MOTION "\xE2\x8D\xBA"
#define ICON_PF_CONTROLLER_VIBRATION "\xE2\x88\x9A"
#define ICON_PF_CIRCLE "\xE2\x8D\x89"
#define ICON_PF_USB "\xE2\x8D\x9A"
#define ICON_PF_MICROCHIP_ALT "\xE2\x8D\x9D"
#define ICON_PF_MICROCHIP "\xE2\x8D\x9E"
#define ICON_PF_INFINITY "\xE2\x8D\x9B"
#define ICON_PF_GAMEPAD_ALT "\xE2\x8D\xA0"
#define ICON_PF_KEYBOARD_ALT "\xE2\x8D\xA1"
#define ICON_PF_DOWNLOAD "\xE2\x8D\xA2"
#define ICON_PF_UPLOAD "\xE2\x8D\xA3"
#define ICON_PF_MEMORY_CARD "\xE2\x8D\xA4"
#define ICON_PF_SOUND "\xE2\x8D\xA5"
#define ICON_PF_PICTURE "\xE2\x8D\xA6"
#define ICON_PF_ISOMETRIC_CUBE "\xE2\xAC\x9B"
#define ICON_PF_SNOOZE "\xE2\x8D\xBB"
#define ICON_PF_HEARTBEAT_CIRCLE "\xE2\x8D\xBC"
#define ICON_PF_HEARTBEAT_ALT "\xE2\x8D\xBD"
#define ICON_PF_HEARTBEAT_MAG "\xE2\x8D\xBE"
#define ICON_PF_MONITOR_CODE "\xE2\x8D\xBF"
#define ICON_PF_SIXTY_CIRCLE "\xE2\x8E\x80"
#define ICON_PF_SPEAKER_ALT "\xE2\x8D\xA7"
#define ICON_PF_THUNDERBOLT "\xE2\x8D\x9C"
#define ICON_PF_BACKWARD "\xE2\x8F\x8C"
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-13
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add_library(jpgd
jpgd.cpp
jpgd.h
jpgd_idct.h
jpge.cpp
jpge.h
)
target_include_directories(jpgd PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
set_property(TARGET jpgd PROPERTY CXX_STANDARD 17)
set_property(TARGET jpgd PROPERTY CXX_STANDARD_REQUIRED ON)
disable_compiler_warnings_for_target(jpgd)
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@@ -1,351 +0,0 @@
// jpgd.h - C++ class for JPEG decompression.
// Richard Geldreich <richgel99@gmail.com>
// See jpgd.cpp for license (Public Domain or Apache 2.0).
#ifndef JPEG_DECODER_H
#define JPEG_DECODER_H
#include <stdlib.h>
#include <stdio.h>
#include <setjmp.h>
#include <assert.h>
#include <stdint.h>
#ifdef _MSC_VER
#define JPGD_NORETURN __declspec(noreturn)
#elif defined(__GNUC__)
#define JPGD_NORETURN __attribute__ ((noreturn))
#else
#define JPGD_NORETURN
#endif
#define JPGD_HUFF_TREE_MAX_LENGTH 512
#define JPGD_HUFF_CODE_SIZE_MAX_LENGTH 256
namespace jpgd
{
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef unsigned int uint;
typedef signed int int32;
// Loads a JPEG image from a memory buffer or a file.
// req_comps can be 1 (grayscale), 3 (RGB), or 4 (RGBA).
// On return, width/height will be set to the image's dimensions, and actual_comps will be set to the either 1 (grayscale) or 3 (RGB).
// Notes: For more control over where and how the source data is read, see the decompress_jpeg_image_from_stream() function below, or call the jpeg_decoder class directly.
// Requesting a 8 or 32bpp image is currently a little faster than 24bpp because the jpeg_decoder class itself currently always unpacks to either 8 or 32bpp.
unsigned char* decompress_jpeg_image_from_memory(const unsigned char* pSrc_data, int src_data_size, int* width, int* height, int* actual_comps, int req_comps, uint32_t flags = 0);
unsigned char* decompress_jpeg_image_from_file(const char* pSrc_filename, int* width, int* height, int* actual_comps, int req_comps, uint32_t flags = 0);
// Success/failure error codes.
enum jpgd_status
{
JPGD_SUCCESS = 0, JPGD_FAILED = -1, JPGD_DONE = 1,
JPGD_BAD_DHT_COUNTS = -256, JPGD_BAD_DHT_INDEX, JPGD_BAD_DHT_MARKER, JPGD_BAD_DQT_MARKER, JPGD_BAD_DQT_TABLE,
JPGD_BAD_PRECISION, JPGD_BAD_HEIGHT, JPGD_BAD_WIDTH, JPGD_TOO_MANY_COMPONENTS,
JPGD_BAD_SOF_LENGTH, JPGD_BAD_VARIABLE_MARKER, JPGD_BAD_DRI_LENGTH, JPGD_BAD_SOS_LENGTH,
JPGD_BAD_SOS_COMP_ID, JPGD_W_EXTRA_BYTES_BEFORE_MARKER, JPGD_NO_ARITHMITIC_SUPPORT, JPGD_UNEXPECTED_MARKER,
JPGD_NOT_JPEG, JPGD_UNSUPPORTED_MARKER, JPGD_BAD_DQT_LENGTH, JPGD_TOO_MANY_BLOCKS,
JPGD_UNDEFINED_QUANT_TABLE, JPGD_UNDEFINED_HUFF_TABLE, JPGD_NOT_SINGLE_SCAN, JPGD_UNSUPPORTED_COLORSPACE,
JPGD_UNSUPPORTED_SAMP_FACTORS, JPGD_DECODE_ERROR, JPGD_BAD_RESTART_MARKER,
JPGD_BAD_SOS_SPECTRAL, JPGD_BAD_SOS_SUCCESSIVE, JPGD_STREAM_READ, JPGD_NOTENOUGHMEM, JPGD_TOO_MANY_SCANS
};
// Input stream interface.
// Derive from this class to read input data from sources other than files or memory. Set m_eof_flag to true when no more data is available.
// The decoder is rather greedy: it will keep on calling this method until its internal input buffer is full, or until the EOF flag is set.
// It the input stream contains data after the JPEG stream's EOI (end of image) marker it will probably be pulled into the internal buffer.
// Call the get_total_bytes_read() method to determine the actual size of the JPEG stream after successful decoding.
class jpeg_decoder_stream
{
public:
jpeg_decoder_stream() { }
virtual ~jpeg_decoder_stream() { }
// The read() method is called when the internal input buffer is empty.
// Parameters:
// pBuf - input buffer
// max_bytes_to_read - maximum bytes that can be written to pBuf
// pEOF_flag - set this to true if at end of stream (no more bytes remaining)
// Returns -1 on error, otherwise return the number of bytes actually written to the buffer (which may be 0).
// Notes: This method will be called in a loop until you set *pEOF_flag to true or the internal buffer is full.
virtual int read(uint8* pBuf, int max_bytes_to_read, bool* pEOF_flag) = 0;
};
// stdio FILE stream class.
class jpeg_decoder_file_stream : public jpeg_decoder_stream
{
jpeg_decoder_file_stream(const jpeg_decoder_file_stream&);
jpeg_decoder_file_stream& operator =(const jpeg_decoder_file_stream&);
FILE* m_pFile;
bool m_eof_flag, m_error_flag;
public:
jpeg_decoder_file_stream();
virtual ~jpeg_decoder_file_stream();
bool open(const char* Pfilename);
void close();
virtual int read(uint8* pBuf, int max_bytes_to_read, bool* pEOF_flag);
};
// Memory stream class.
class jpeg_decoder_mem_stream : public jpeg_decoder_stream
{
const uint8* m_pSrc_data;
uint m_ofs, m_size;
public:
jpeg_decoder_mem_stream() : m_pSrc_data(NULL), m_ofs(0), m_size(0) { }
jpeg_decoder_mem_stream(const uint8* pSrc_data, uint size) : m_pSrc_data(pSrc_data), m_ofs(0), m_size(size) { }
virtual ~jpeg_decoder_mem_stream() { }
bool open(const uint8* pSrc_data, uint size);
void close() { m_pSrc_data = NULL; m_ofs = 0; m_size = 0; }
virtual int read(uint8* pBuf, int max_bytes_to_read, bool* pEOF_flag);
};
// Loads JPEG file from a jpeg_decoder_stream.
unsigned char* decompress_jpeg_image_from_stream(jpeg_decoder_stream* pStream, int* width, int* height, int* actual_comps, int req_comps, uint32_t flags = 0);
enum
{
JPGD_IN_BUF_SIZE = 8192, JPGD_MAX_BLOCKS_PER_MCU = 10, JPGD_MAX_HUFF_TABLES = 8, JPGD_MAX_QUANT_TABLES = 4,
JPGD_MAX_COMPONENTS = 4, JPGD_MAX_COMPS_IN_SCAN = 4, JPGD_MAX_BLOCKS_PER_ROW = 16384, JPGD_MAX_HEIGHT = 32768, JPGD_MAX_WIDTH = 32768
};
typedef int16 jpgd_quant_t;
typedef int16 jpgd_block_coeff_t;
class jpeg_decoder
{
public:
enum
{
cFlagBoxChromaFiltering = 1,
cFlagDisableSIMD = 2
};
// Call get_error_code() after constructing to determine if the stream is valid or not. You may call the get_width(), get_height(), etc.
// methods after the constructor is called. You may then either destruct the object, or begin decoding the image by calling begin_decoding(), then decode() on each scanline.
jpeg_decoder(jpeg_decoder_stream* pStream, uint32_t flags = 0);
~jpeg_decoder();
// Call this method after constructing the object to begin decompression.
// If JPGD_SUCCESS is returned you may then call decode() on each scanline.
int begin_decoding();
// Returns the next scan line.
// For grayscale images, pScan_line will point to a buffer containing 8-bit pixels (get_bytes_per_pixel() will return 1).
// Otherwise, it will always point to a buffer containing 32-bit RGBA pixels (A will always be 255, and get_bytes_per_pixel() will return 4).
// Returns JPGD_SUCCESS if a scan line has been returned.
// Returns JPGD_DONE if all scan lines have been returned.
// Returns JPGD_FAILED if an error occurred. Call get_error_code() for a more info.
int decode(const void** pScan_line, uint* pScan_line_len);
inline jpgd_status get_error_code() const { return m_error_code; }
inline int get_width() const { return m_image_x_size; }
inline int get_height() const { return m_image_y_size; }
inline int get_num_components() const { return m_comps_in_frame; }
inline int get_bytes_per_pixel() const { return m_dest_bytes_per_pixel; }
inline int get_bytes_per_scan_line() const { return m_image_x_size * get_bytes_per_pixel(); }
// Returns the total number of bytes actually consumed by the decoder (which should equal the actual size of the JPEG file).
inline int get_total_bytes_read() const { return m_total_bytes_read; }
private:
jpeg_decoder(const jpeg_decoder&);
jpeg_decoder& operator =(const jpeg_decoder&);
typedef void (*pDecode_block_func)(jpeg_decoder*, int, int, int);
struct huff_tables
{
bool ac_table;
uint look_up[256];
uint look_up2[256];
uint8 code_size[JPGD_HUFF_CODE_SIZE_MAX_LENGTH];
uint tree[JPGD_HUFF_TREE_MAX_LENGTH];
};
struct coeff_buf
{
uint8* pData;
int block_num_x, block_num_y;
int block_len_x, block_len_y;
int block_size;
};
struct mem_block
{
mem_block* m_pNext;
size_t m_used_count;
size_t m_size;
char m_data[1];
};
jmp_buf m_jmp_state;
uint32_t m_flags;
mem_block* m_pMem_blocks;
int m_image_x_size;
int m_image_y_size;
jpeg_decoder_stream* m_pStream;
int m_progressive_flag;
uint8 m_huff_ac[JPGD_MAX_HUFF_TABLES];
uint8* m_huff_num[JPGD_MAX_HUFF_TABLES]; // pointer to number of Huffman codes per bit size
uint8* m_huff_val[JPGD_MAX_HUFF_TABLES]; // pointer to Huffman codes per bit size
jpgd_quant_t* m_quant[JPGD_MAX_QUANT_TABLES]; // pointer to quantization tables
int m_scan_type; // Gray, Yh1v1, Yh1v2, Yh2v1, Yh2v2 (CMYK111, CMYK4114 no longer supported)
int m_comps_in_frame; // # of components in frame
int m_comp_h_samp[JPGD_MAX_COMPONENTS]; // component's horizontal sampling factor
int m_comp_v_samp[JPGD_MAX_COMPONENTS]; // component's vertical sampling factor
int m_comp_quant[JPGD_MAX_COMPONENTS]; // component's quantization table selector
int m_comp_ident[JPGD_MAX_COMPONENTS]; // component's ID
int m_comp_h_blocks[JPGD_MAX_COMPONENTS];
int m_comp_v_blocks[JPGD_MAX_COMPONENTS];
int m_comps_in_scan; // # of components in scan
int m_comp_list[JPGD_MAX_COMPS_IN_SCAN]; // components in this scan
int m_comp_dc_tab[JPGD_MAX_COMPONENTS]; // component's DC Huffman coding table selector
int m_comp_ac_tab[JPGD_MAX_COMPONENTS]; // component's AC Huffman coding table selector
int m_spectral_start; // spectral selection start
int m_spectral_end; // spectral selection end
int m_successive_low; // successive approximation low
int m_successive_high; // successive approximation high
int m_max_mcu_x_size; // MCU's max. X size in pixels
int m_max_mcu_y_size; // MCU's max. Y size in pixels
int m_blocks_per_mcu;
int m_max_blocks_per_row;
int m_mcus_per_row, m_mcus_per_col;
int m_mcu_org[JPGD_MAX_BLOCKS_PER_MCU];
int m_total_lines_left; // total # lines left in image
int m_mcu_lines_left; // total # lines left in this MCU
int m_num_buffered_scanlines;
int m_real_dest_bytes_per_scan_line;
int m_dest_bytes_per_scan_line; // rounded up
int m_dest_bytes_per_pixel; // 4 (RGB) or 1 (Y)
huff_tables* m_pHuff_tabs[JPGD_MAX_HUFF_TABLES];
coeff_buf* m_dc_coeffs[JPGD_MAX_COMPONENTS];
coeff_buf* m_ac_coeffs[JPGD_MAX_COMPONENTS];
int m_eob_run;
int m_block_y_mcu[JPGD_MAX_COMPONENTS];
uint8* m_pIn_buf_ofs;
int m_in_buf_left;
int m_tem_flag;
uint8 m_in_buf_pad_start[64];
uint8 m_in_buf[JPGD_IN_BUF_SIZE + 128];
uint8 m_in_buf_pad_end[64];
int m_bits_left;
uint m_bit_buf;
int m_restart_interval;
int m_restarts_left;
int m_next_restart_num;
int m_max_mcus_per_row;
int m_max_blocks_per_mcu;
int m_max_mcus_per_col;
uint m_last_dc_val[JPGD_MAX_COMPONENTS];
jpgd_block_coeff_t* m_pMCU_coefficients;
int m_mcu_block_max_zag[JPGD_MAX_BLOCKS_PER_MCU];
uint8* m_pSample_buf;
uint8* m_pSample_buf_prev;
int m_crr[256];
int m_cbb[256];
int m_crg[256];
int m_cbg[256];
uint8* m_pScan_line_0;
uint8* m_pScan_line_1;
jpgd_status m_error_code;
int m_total_bytes_read;
bool m_ready_flag;
bool m_eof_flag;
bool m_sample_buf_prev_valid;
bool m_has_sse2;
inline int check_sample_buf_ofs(int ofs) const { assert(ofs >= 0); assert(ofs < m_max_blocks_per_row * 64); return ofs; }
void free_all_blocks();
JPGD_NORETURN void stop_decoding(jpgd_status status);
void* alloc(size_t n, bool zero = false);
void* alloc_aligned(size_t nSize, uint32_t align = 16, bool zero = false);
void word_clear(void* p, uint16 c, uint n);
void prep_in_buffer();
void read_dht_marker();
void read_dqt_marker();
void read_sof_marker();
void skip_variable_marker();
void read_dri_marker();
void read_sos_marker();
int next_marker();
int process_markers();
void locate_soi_marker();
void locate_sof_marker();
int locate_sos_marker();
void init(jpeg_decoder_stream* pStream, uint32_t flags);
void create_look_ups();
void fix_in_buffer();
void transform_mcu(int mcu_row);
coeff_buf* coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y);
inline jpgd_block_coeff_t* coeff_buf_getp(coeff_buf* cb, int block_x, int block_y);
void load_next_row();
void decode_next_row();
void make_huff_table(int index, huff_tables* pH);
void check_quant_tables();
void check_huff_tables();
bool calc_mcu_block_order();
int init_scan();
void init_frame();
void process_restart();
void decode_scan(pDecode_block_func decode_block_func);
void init_progressive();
void init_sequential();
void decode_start();
void decode_init(jpeg_decoder_stream* pStream, uint32_t flags);
void H2V2Convert();
uint32_t H2V2ConvertFiltered();
void H2V1Convert();
void H2V1ConvertFiltered();
void H1V2Convert();
void H1V2ConvertFiltered();
void H1V1Convert();
void gray_convert();
void find_eoi();
inline uint get_char();
inline uint get_char(bool* pPadding_flag);
inline void stuff_char(uint8 q);
inline uint8 get_octet();
inline uint get_bits(int num_bits);
inline uint get_bits_no_markers(int numbits);
inline int huff_decode(huff_tables* pH);
inline int huff_decode(huff_tables* pH, int& extrabits);
// Clamps a value between 0-255.
static inline uint8 clamp(int i)
{
if (static_cast<uint>(i) > 255)
i = (((~i) >> 31) & 0xFF);
return static_cast<uint8>(i);
}
int decode_next_mcu_row();
static void decode_block_dc_first(jpeg_decoder* pD, int component_id, int block_x, int block_y);
static void decode_block_dc_refine(jpeg_decoder* pD, int component_id, int block_x, int block_y);
static void decode_block_ac_first(jpeg_decoder* pD, int component_id, int block_x, int block_y);
static void decode_block_ac_refine(jpeg_decoder* pD, int component_id, int block_x, int block_y);
};
} // namespace jpgd
#endif // JPEG_DECODER_H
-43
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@@ -1,43 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{ED2F21FD-0A36-4A8F-9B90-E7D92A2ACB63}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset Condition="!$(Configuration.Contains(Clang))">$(DefaultPlatformToolset)</PlatformToolset>
<PlatformToolset Condition="$(Configuration.Contains(Clang))">ClangCL</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
<Import Project="$(SolutionDir)3rdparty\DefaultProjectRootDir.props" />
<Import Project="$(SolutionDir)3rdparty\3rdparty.props" />
<Import Condition="$(Configuration.Contains(Debug))" Project="$(SolutionDir)common\vsprops\CodeGen_Debug.props" />
<Import Condition="$(Configuration.Contains(Devel))" Project="$(SolutionDir)common\vsprops\CodeGen_Devel.props" />
<Import Condition="$(Configuration.Contains(Release))" Project="$(SolutionDir)common\vsprops\CodeGen_Release.props" />
<Import Condition="!$(Configuration.Contains(Release))" Project="$(SolutionDir)common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<ClCompile Include="jpgd.cpp" />
<ClCompile Include="jpge.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="jpgd.h" />
<ClInclude Include="jpgd_idct.h" />
<ClInclude Include="jpge.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>
-462
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@@ -1,462 +0,0 @@
// Copyright 2009 Intel Corporation
// All Rights Reserved
//
// Permission is granted to use, copy, distribute and prepare derivative works of this
// software for any purpose and without fee, provided, that the above copyright notice
// and this statement appear in all copies. Intel makes no representations about the
// suitability of this software for any purpose. THIS SOFTWARE IS PROVIDED "AS IS."
// INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, AND ALL LIABILITY,
// INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, FOR THE USE OF THIS SOFTWARE,
// INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY RIGHTS, AND INCLUDING THE
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Intel does not
// assume any responsibility for any errors which may appear in this software nor any
// responsibility to update it.
//
// From:
// https://software.intel.com/sites/default/files/m/d/4/1/d/8/UsingIntelAVXToImplementIDCT-r1_5.pdf
// https://software.intel.com/file/29048
//
// Requires SSE
//
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include <immintrin.h>
#ifdef _MSC_VER
#define JPGD_SIMD_ALIGN(type, name) __declspec(align(16)) type name
#else
#define JPGD_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#endif
#define BITS_INV_ACC 4
#define SHIFT_INV_ROW 16 - BITS_INV_ACC
#define SHIFT_INV_COL 1 + BITS_INV_ACC
const short IRND_INV_ROW = 1024 * (6 - BITS_INV_ACC); //1 << (SHIFT_INV_ROW-1)
const short IRND_INV_COL = 16 * (BITS_INV_ACC - 3); // 1 << (SHIFT_INV_COL-1)
const short IRND_INV_CORR = IRND_INV_COL - 1; // correction -1.0 and round
JPGD_SIMD_ALIGN(short, shortM128_one_corr[8]) = {1, 1, 1, 1, 1, 1, 1, 1};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_row[8]) = {IRND_INV_ROW, 0, IRND_INV_ROW, 0, IRND_INV_ROW, 0, IRND_INV_ROW, 0};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_col[8]) = {IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_corr[8])= {IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR};
JPGD_SIMD_ALIGN(short, shortM128_tg_1_16[8]) = {13036, 13036, 13036, 13036, 13036, 13036, 13036, 13036}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_tg_2_16[8]) = {27146, 27146, 27146, 27146, 27146, 27146, 27146, 27146}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_tg_3_16[8]) = {-21746, -21746, -21746, -21746, -21746, -21746, -21746, -21746}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_cos_4_16[8]) = {-19195, -19195, -19195, -19195, -19195, -19195, -19195, -19195};// cos * (2<<16) + 0.5
//-----------------------------------------------------------------------------
// Table for rows 0,4 - constants are multiplied on cos_4_16
// w15 w14 w11 w10 w07 w06 w03 w02
// w29 w28 w25 w24 w21 w20 w17 w16
// w31 w30 w27 w26 w23 w22 w19 w18
//movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_04[]) = {
16384, 21407, 16384, 8867,
16384, -8867, 16384, -21407, // w13 w12 w09 w08
16384, 8867, -16384, -21407, // w07 w06 w03 w02
-16384, 21407, 16384, -8867, // w15 w14 w11 w10
22725, 19266, 19266, -4520, // w21 w20 w17 w16
12873, -22725, 4520, -12873, // w29 w28 w25 w24
12873, 4520, -22725, -12873, // w23 w22 w19 w18
4520, 19266, 19266, -22725}; // w31 w30 w27 w26
// Table for rows 1,7 - constants are multiplied on cos_1_16
//movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_17[]) = {
22725, 29692, 22725, 12299,
22725, -12299, 22725, -29692, // w13 w12 w09 w08
22725, 12299, -22725, -29692, // w07 w06 w03 w02
-22725, 29692, 22725, -12299, // w15 w14 w11 w10
31521, 26722, 26722, -6270, // w21 w20 w17 w16
17855, -31521, 6270, -17855, // w29 w28 w25 w24
17855, 6270, -31521, -17855, // w23 w22 w19 w18
6270, 26722, 26722, -31521}; // w31 w30 w27 w26
// Table for rows 2,6 - constants are multiplied on cos_2_16
//movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_26[]) = {
21407, 27969, 21407, 11585,
21407, -11585, 21407, -27969, // w13 w12 w09 w08
21407, 11585, -21407, -27969, // w07 w06 w03 w02
-21407, 27969, 21407, -11585, // w15 w14 w11 w10
29692, 25172, 25172, -5906, // w21 w20 w17 w16
16819, -29692, 5906, -16819, // w29 w28 w25 w24
16819, 5906, -29692, -16819, // w23 w22 w19 w18
5906, 25172, 25172, -29692}; // w31 w30 w27 w26
// Table for rows 3,5 - constants are multiplied on cos_3_16
//movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_35[]) = {
19266, 25172, 19266, 10426,
19266, -10426, 19266, -25172, // w13 w12 w09 w08
19266, 10426, -19266, -25172, // w07 w06 w03 w02
-19266, 25172, 19266, -10426, // w15 w14 w11 w10
26722, 22654, 22654, -5315, // w21 w20 w17 w16
15137, -26722, 5315, -15137, // w29 w28 w25 w24
15137, 5315, -26722, -15137, // w23 w22 w19 w18
5315, 22654, 22654, -26722}; // w31 w30 w27 w26
JPGD_SIMD_ALIGN(short, shortM128_128[8]) = { 128, 128, 128, 128, 128, 128, 128, 128 };
void idctSSEShortU8(const short *pInput, uint8_t * pOutputUB)
{
__m128i r_xmm0, r_xmm4;
__m128i r_xmm1, r_xmm2, r_xmm3, r_xmm5, r_xmm6, r_xmm7;
__m128i row0, row1, row2, row3, row4, row5, row6, row7;
short * pTab_i_04 = shortM128_tab_i_04;
short * pTab_i_26 = shortM128_tab_i_26;
//Get pointers for this input and output
pTab_i_04 = shortM128_tab_i_04;
pTab_i_26 = shortM128_tab_i_26;
//Row 1 and Row 3
r_xmm0 = _mm_load_si128((__m128i *) pInput);
r_xmm4 = _mm_load_si128((__m128i *) (&pInput[2*8]));
// *** Work on the data in xmm0
//low shuffle mask = 0xd8 = 11 01 10 00
//get short 2 and short 0 into ls 32-bits
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
// copy short 2 and short 0 to all locations
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
// add to those copies
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *) pTab_i_04));
// shuffle mask = 0x55 = 01 01 01 01
// copy short 3 and short 1 to all locations
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
// high shuffle mask = 0xd8 = 11 01 10 00
// get short 6 and short 4 into bit positions 64-95
// get short 7 and short 5 into bit positions 96-127
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
// add to short 3 and short 1
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *) &pTab_i_04[16]));
// shuffle mask = 0xaa = 10 10 10 10
// copy short 6 and short 4 to all locations
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
// shuffle mask = 0xaa = 11 11 11 11
// copy short 7 and short 5 to all locations
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
// add to short 6 and short 4
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *) &pTab_i_04[8]));
// *** Work on the data in xmm4
// high shuffle mask = 0xd8 11 01 10 00
// get short 6 and short 4 into bit positions 64-95
// get short 7 and short 5 into bit positions 96-127
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
// (xmm0 short 2 and short 0 plus pSi) + some constants
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *) &pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *) &shortM128_tab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *) &shortM128_tab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *) &shortM128_tab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *) &shortM128_tab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row0 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row2 = _mm_packs_epi32(r_xmm4, r_xmm6);
//Row 5 and row 7
r_xmm0 = _mm_load_si128((__m128i *) (&pInput[4*8]));
r_xmm4 = _mm_load_si128((__m128i *) (&pInput[6*8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *) pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *) &pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *) &pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *) &pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *) &shortM128_tab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *) &shortM128_tab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *) &shortM128_tab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *) &shortM128_tab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row4 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row6 = _mm_packs_epi32(r_xmm4, r_xmm6);
//Row 4 and row 2
pTab_i_04 = shortM128_tab_i_35;
pTab_i_26 = shortM128_tab_i_17;
r_xmm0 = _mm_load_si128((__m128i *) (&pInput[3*8]));
r_xmm4 = _mm_load_si128((__m128i *) (&pInput[1*8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *) pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *) &pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *) &pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *) &pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *) &pTab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *) &pTab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *) &pTab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *) &pTab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row3 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row1 = _mm_packs_epi32(r_xmm4, r_xmm6);
//Row 6 and row 8
r_xmm0 = _mm_load_si128((__m128i *) (&pInput[5*8]));
r_xmm4 = _mm_load_si128((__m128i *) (&pInput[7*8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *) pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *) &pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *) &pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *) &pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *) &pTab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *) &pTab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *) &pTab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *) shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *) &pTab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row5 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row7 = _mm_packs_epi32(r_xmm4, r_xmm6);
r_xmm1 = _mm_load_si128((__m128i *) shortM128_tg_3_16);
r_xmm2 = row5;
r_xmm3 = row3;
r_xmm0 = _mm_mulhi_epi16(row5, r_xmm1);
r_xmm1 = _mm_mulhi_epi16(r_xmm1, r_xmm3);
r_xmm5 = _mm_load_si128((__m128i *) shortM128_tg_1_16);
r_xmm6 = row7;
r_xmm4 = _mm_mulhi_epi16(row7, r_xmm5);
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm2);
r_xmm5 = _mm_mulhi_epi16(r_xmm5, row1);
r_xmm1 = _mm_adds_epi16(r_xmm1, r_xmm3);
r_xmm7 = row6;
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm3);
r_xmm3 = _mm_load_si128((__m128i *) shortM128_tg_2_16);
r_xmm2 = _mm_subs_epi16(r_xmm2, r_xmm1);
r_xmm7 = _mm_mulhi_epi16(r_xmm7, r_xmm3);
r_xmm1 = r_xmm0;
r_xmm3 = _mm_mulhi_epi16(r_xmm3, row2);
r_xmm5 = _mm_subs_epi16(r_xmm5, r_xmm6);
r_xmm4 = _mm_adds_epi16(r_xmm4, row1);
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm4);
r_xmm0 = _mm_adds_epi16(r_xmm0, *((__m128i *) shortM128_one_corr));
r_xmm4 = _mm_subs_epi16(r_xmm4, r_xmm1);
r_xmm6 = r_xmm5;
r_xmm5 = _mm_subs_epi16(r_xmm5, r_xmm2);
r_xmm5 = _mm_adds_epi16(r_xmm5, *((__m128i *) shortM128_one_corr));
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm2);
//Intermediate results, needed later
__m128i temp3, temp7;
temp7 = r_xmm0;
r_xmm1 = r_xmm4;
r_xmm0 = _mm_load_si128((__m128i *) shortM128_cos_4_16);
r_xmm4 = _mm_adds_epi16(r_xmm4, r_xmm5);
r_xmm2 = _mm_load_si128((__m128i *) shortM128_cos_4_16);
r_xmm2 = _mm_mulhi_epi16(r_xmm2, r_xmm4);
//Intermediate results, needed later
temp3 = r_xmm6;
r_xmm1 = _mm_subs_epi16(r_xmm1, r_xmm5);
r_xmm7 = _mm_adds_epi16(r_xmm7, row2);
r_xmm3 = _mm_subs_epi16(r_xmm3, row6);
r_xmm6 = row0;
r_xmm0 = _mm_mulhi_epi16(r_xmm0, r_xmm1);
r_xmm5 = row4;
r_xmm5 = _mm_adds_epi16(r_xmm5, r_xmm6);
r_xmm6 = _mm_subs_epi16(r_xmm6, row4);
r_xmm4 = _mm_adds_epi16(r_xmm4, r_xmm2);
r_xmm4 = _mm_or_si128(r_xmm4, *((__m128i *) shortM128_one_corr));
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm1);
r_xmm0 = _mm_or_si128(r_xmm0, *((__m128i *) shortM128_one_corr));
r_xmm2 = r_xmm5;
r_xmm5 = _mm_adds_epi16(r_xmm5, r_xmm7);
r_xmm1 = r_xmm6;
r_xmm5 = _mm_adds_epi16(r_xmm5, *((__m128i *) shortM128_round_inv_col));
r_xmm2 = _mm_subs_epi16(r_xmm2, r_xmm7);
r_xmm7 = temp7;
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm3);
r_xmm6 = _mm_adds_epi16(r_xmm6, *((__m128i *) shortM128_round_inv_col));
r_xmm7 = _mm_adds_epi16(r_xmm7, r_xmm5);
r_xmm7 = _mm_srai_epi16(r_xmm7, SHIFT_INV_COL);
r_xmm1 = _mm_subs_epi16(r_xmm1, r_xmm3);
r_xmm1 = _mm_adds_epi16(r_xmm1, *((__m128i *) shortM128_round_inv_corr));
r_xmm3 = r_xmm6;
r_xmm2 = _mm_adds_epi16(r_xmm2, *((__m128i *) shortM128_round_inv_corr));
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm4);
//Store results for row 0
//_mm_store_si128((__m128i *) pOutput, r_xmm7);
__m128i r0 = r_xmm7;
r_xmm6 = _mm_srai_epi16(r_xmm6, SHIFT_INV_COL);
r_xmm7 = r_xmm1;
r_xmm1 = _mm_adds_epi16(r_xmm1, r_xmm0);
//Store results for row 1
//_mm_store_si128((__m128i *) (&pOutput[1*8]), r_xmm6);
__m128i r1 = r_xmm6;
r_xmm1 = _mm_srai_epi16(r_xmm1, SHIFT_INV_COL);
r_xmm6 = temp3;
r_xmm7 = _mm_subs_epi16(r_xmm7, r_xmm0);
r_xmm7 = _mm_srai_epi16(r_xmm7, SHIFT_INV_COL);
//Store results for row 2
//_mm_store_si128((__m128i *) (&pOutput[2*8]), r_xmm1);
__m128i r2 = r_xmm1;
r_xmm5 = _mm_subs_epi16(r_xmm5, temp7);
r_xmm5 = _mm_srai_epi16(r_xmm5, SHIFT_INV_COL);
//Store results for row 7
//_mm_store_si128((__m128i *) (&pOutput[7*8]), r_xmm5);
__m128i r7 = r_xmm5;
r_xmm3 = _mm_subs_epi16(r_xmm3, r_xmm4);
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm2);
r_xmm2 = _mm_subs_epi16(r_xmm2, temp3);
r_xmm6 = _mm_srai_epi16(r_xmm6, SHIFT_INV_COL);
r_xmm2 = _mm_srai_epi16(r_xmm2, SHIFT_INV_COL);
//Store results for row 3
//_mm_store_si128((__m128i *) (&pOutput[3*8]), r_xmm6);
__m128i r3 = r_xmm6;
r_xmm3 = _mm_srai_epi16(r_xmm3, SHIFT_INV_COL);
//Store results for rows 4, 5, and 6
//_mm_store_si128((__m128i *) (&pOutput[4*8]), r_xmm2);
//_mm_store_si128((__m128i *) (&pOutput[5*8]), r_xmm7);
//_mm_store_si128((__m128i *) (&pOutput[6*8]), r_xmm3);
__m128i r4 = r_xmm2;
__m128i r5 = r_xmm7;
__m128i r6 = r_xmm3;
r0 = _mm_add_epi16(*(const __m128i *)shortM128_128, r0);
r1 = _mm_add_epi16(*(const __m128i *)shortM128_128, r1);
r2 = _mm_add_epi16(*(const __m128i *)shortM128_128, r2);
r3 = _mm_add_epi16(*(const __m128i *)shortM128_128, r3);
r4 = _mm_add_epi16(*(const __m128i *)shortM128_128, r4);
r5 = _mm_add_epi16(*(const __m128i *)shortM128_128, r5);
r6 = _mm_add_epi16(*(const __m128i *)shortM128_128, r6);
r7 = _mm_add_epi16(*(const __m128i *)shortM128_128, r7);
((__m128i *)pOutputUB)[0] = _mm_packus_epi16(r0, r1);
((__m128i *)pOutputUB)[1] = _mm_packus_epi16(r2, r3);
((__m128i *)pOutputUB)[2] = _mm_packus_epi16(r4, r5);
((__m128i *)pOutputUB)[3] = _mm_packus_epi16(r6, r7);
}
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