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SPU: Only fire IRQ for Reverb reads when FxEnable
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@@ -102,7 +102,7 @@ StereoOut32 V_Core::DoReverb(StereoOut32 Input)
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for (int i = 0; i < 2; i++)
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{
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if (Cores[i].IRQEnable && ((Cores[i].IRQA >= EffectsStartA) && (Cores[i].IRQA <= EffectsEndA)))
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if (FxEnable && Cores[i].IRQEnable && ((Cores[i].IRQA >= EffectsStartA) && (Cores[i].IRQA <= EffectsEndA)))
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{
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if ((Cores[i].IRQA == same_src) || (Cores[i].IRQA == diff_src) ||
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(Cores[i].IRQA == same_dst) || (Cores[i].IRQA == diff_dst) ||
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