mirror of
https://github.com/PCSX2/pcsx2.git
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| 665eb3d6b3 |
@@ -17,7 +17,7 @@ jobs:
|
||||
run: ./.github/workflows/scripts/common/update_base_translation.sh
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
|
||||
uses: peter-evans/create-pull-request@c0f553fe549906ede9cf27b5156039d195d2ece0
|
||||
with:
|
||||
title: "Qt: Update Base Translation"
|
||||
commit-message: "[ci skip] Qt: Update Base Translation."
|
||||
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
|
||||
uses: peter-evans/create-pull-request@c0f553fe549906ede9cf27b5156039d195d2ece0
|
||||
with:
|
||||
title: "PAD: Update to latest controller database"
|
||||
commit-message: "[ci skip] PAD: Update to latest controller database."
|
||||
|
||||
@@ -153,7 +153,7 @@ jobs:
|
||||
mv "./${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak" "$GITHUB_WORKSPACE"/ci-artifacts/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: ci-artifacts
|
||||
|
||||
@@ -174,7 +174,7 @@ jobs:
|
||||
|
||||
- name: Upload artifact
|
||||
if: inputs.buildAppImage == true
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: ci-artifacts
|
||||
|
||||
@@ -197,7 +197,7 @@ jobs:
|
||||
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: "*.tar.xz"
|
||||
|
||||
@@ -168,7 +168,7 @@ jobs:
|
||||
- name: Prepare Artifact Folder
|
||||
run: mkdir ./ci-artifacts/
|
||||
|
||||
- uses: actions/download-artifact@v7
|
||||
- uses: actions/download-artifact@v8
|
||||
name: Download all Artifacts
|
||||
with:
|
||||
path: ./ci-artifacts/
|
||||
|
||||
@@ -18,6 +18,9 @@ if [ "${INSTALLDIR:0:1}" != "/" ]; then
|
||||
INSTALLDIR="$PWD/$INSTALLDIR"
|
||||
fi
|
||||
|
||||
QT=6.10.2
|
||||
QTAPNG=1.3.0
|
||||
|
||||
FFMPEG=8.0
|
||||
FREETYPE=2.14.1
|
||||
HARFBUZZ=12.2.0
|
||||
@@ -26,9 +29,7 @@ LIBJPEGTURBO=3.1.2
|
||||
LIBPNG=1.6.53
|
||||
LIBWEBP=1.6.0
|
||||
NVENC=13.0.19.0
|
||||
SDL=SDL3-3.4.0
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
SDL=SDL3-3.4.2
|
||||
LZ4=1.10.0
|
||||
VULKAN=1.4.328.1
|
||||
ZSTD=1.5.7
|
||||
@@ -47,6 +48,14 @@ cd deps-build
|
||||
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
|
||||
|
||||
cat > SHASUMS <<EOF
|
||||
aeb78d29291a2b5fd53cb55950f8f5065b4978c25fb1d77f627d695ab9adf21e qtbase-everywhere-src-$QT.tar.xz
|
||||
8b8f9c718638081e7b3c000e7f31910140b1202a98e98df5d1b496fe6f639d67 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
f07ff80f38caf235187200345392ca7479445ddf49a36c3694cd52a735dad6e1 qtsvg-everywhere-src-$QT.tar.xz
|
||||
1e3d2c07c1fd76d2425c6eaeeaa62ffaff5f79210c4e1a5bc2a6a9db668d5b24 qttools-everywhere-src-$QT.tar.xz
|
||||
b3b3813bc9d76b545716dc8b6e659fa71b6e2bc14569e9fab6dab8b30650a644 qttranslations-everywhere-src-$QT.tar.xz
|
||||
391998eb432719df26a6a67d8efdc67f8bf2afdd76c1ee3381ebff4fe7527ee2 qtwayland-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
|
||||
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
|
||||
@@ -54,26 +63,20 @@ fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
|
||||
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
|
||||
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
|
||||
ef39a2e3f9a8a78296c40da701967dd1b0d0d6e267e483863ce70f8a03b4050c $SDL.tar.gz
|
||||
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
|
||||
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
|
||||
13da39edb3a40ed9713ae390ca89faa2f1202c9dda869ef306a8d4383e242bee nv-codec-headers-$NVENC.tar.gz
|
||||
c465aa56757e7746ac707f582b6e2d51546569a4a2488c1172fb543aa5fdfc2c vulkan-sdk-$VULKAN.tar.gz
|
||||
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
|
||||
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
|
||||
49bf6db800227a6b2c971f4c5d03dd1e81297e7ffb296ce4a96437304f27cb13 qtwayland-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
|
||||
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
|
||||
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
|
||||
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
|
||||
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
EOF
|
||||
|
||||
curl -L \
|
||||
@@ -142,7 +145,7 @@ echo "Building libbacktrace..."
|
||||
rm -fr "libbacktrace-$LIBBACKTRACE"
|
||||
unzip "$LIBBACKTRACE.zip"
|
||||
cd "libbacktrace-$LIBBACKTRACE"
|
||||
./configure --prefix="$INSTALLDIR"
|
||||
./configure --prefix="$INSTALLDIR" --with-pic
|
||||
make
|
||||
make install
|
||||
cd ..
|
||||
@@ -213,7 +216,7 @@ tar xf "harfbuzz-$HARFBUZZ.tar.gz"
|
||||
cd "harfbuzz-$HARFBUZZ"
|
||||
# Add an SOVERSION to match system harfbuzz
|
||||
sed -i 's/PROPERTIES VISIBILITY_INLINES_HIDDEN TRUE)/PROPERTIES VISIBILITY_INLINES_HIDDEN TRUE SOVERSION 0)/g' CMakeLists.txt
|
||||
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -DHB_HAVE_FREETYPE=ON -DHB_HAVE_GOBJECT=ON -B build -G Ninja
|
||||
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -DHB_HAVE_FREETYPE=ON -B build -G Ninja
|
||||
cmake --build build --parallel
|
||||
ninja -C build install
|
||||
cd ..
|
||||
@@ -247,7 +250,7 @@ tar xf "qtbase-everywhere-src-$QT.tar.xz"
|
||||
cd "qtbase-everywhere-src-$QT"
|
||||
mkdir build
|
||||
cd build
|
||||
../configure -prefix "$INSTALLDIR" -release -dbus-linked -gui -widgets -fontconfig -qt-doubleconversion -ssl -openssl-runtime -opengl desktop -qpa xcb,wayland -xkbcommon -xcb -gtk -- --log-level=STATUS -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_dbus=ON -DFEATURE_icu=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
|
||||
../configure -prefix "$INSTALLDIR" -release -dbus-linked -gui -widgets -fontconfig -qt-doubleconversion -ssl -openssl-runtime -opengl desktop -qpa xcb,wayland -xkbcommon -xcb -- --log-level=STATUS -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_dbus=ON -DFEATURE_icu=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON -DFEATURE_gtk3=OFF
|
||||
cmake --build . --parallel
|
||||
ninja install
|
||||
cd ../../
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
"sources": [
|
||||
{
|
||||
"type": "archive",
|
||||
"url": "https://libsdl.org/release/SDL3-3.4.0.tar.gz",
|
||||
"sha256": "082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8"
|
||||
"url": "https://libsdl.org/release/SDL3-3.4.2.tar.gz",
|
||||
"sha256": "ef39a2e3f9a8a78296c40da701967dd1b0d0d6e267e483863ce70f8a03b4050c"
|
||||
}
|
||||
],
|
||||
"cleanup": [
|
||||
|
||||
@@ -38,9 +38,12 @@ if [ "${INSTALLDIR:0:1}" != "/" ]; then
|
||||
INSTALLDIR="$PWD/$INSTALLDIR"
|
||||
fi
|
||||
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
|
||||
FREETYPE=2.14.1
|
||||
HARFBUZZ=12.2.0
|
||||
SDL=SDL3-3.4.0
|
||||
SDL=SDL3-3.4.2
|
||||
ZSTD=1.5.7
|
||||
LZ4=1.10.0
|
||||
LIBPNG=1.6.53
|
||||
@@ -48,8 +51,6 @@ LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
PLUTOVG=1.3.2
|
||||
PLUTOSVG=0.0.7
|
||||
@@ -78,9 +79,16 @@ CMAKE_ARCH_ARM64=-DCMAKE_OSX_ARCHITECTURES="arm64"
|
||||
CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
|
||||
|
||||
cat > SHASUMS <<EOF
|
||||
aeb78d29291a2b5fd53cb55950f8f5065b4978c25fb1d77f627d695ab9adf21e qtbase-everywhere-src-$QT.tar.xz
|
||||
8b8f9c718638081e7b3c000e7f31910140b1202a98e98df5d1b496fe6f639d67 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
f07ff80f38caf235187200345392ca7479445ddf49a36c3694cd52a735dad6e1 qtsvg-everywhere-src-$QT.tar.xz
|
||||
1e3d2c07c1fd76d2425c6eaeeaa62ffaff5f79210c4e1a5bc2a6a9db668d5b24 qttools-everywhere-src-$QT.tar.xz
|
||||
b3b3813bc9d76b545716dc8b6e659fa71b6e2bc14569e9fab6dab8b30650a644 qttranslations-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
|
||||
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
|
||||
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
|
||||
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
|
||||
ef39a2e3f9a8a78296c40da701967dd1b0d0d6e267e483863ce70f8a03b4050c $SDL.tar.gz
|
||||
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
|
||||
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
|
||||
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
|
||||
@@ -89,19 +97,14 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
|
||||
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
|
||||
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
|
||||
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
|
||||
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
|
||||
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
EOF
|
||||
|
||||
curl -C - -L \
|
||||
|
||||
@@ -20,9 +20,12 @@ if [ "${INSTALLDIR:0:1}" != "/" ]; then
|
||||
INSTALLDIR="$PWD/$INSTALLDIR"
|
||||
fi
|
||||
|
||||
QT=6.10.2
|
||||
QTAPNG=1.3.0
|
||||
|
||||
FREETYPE=2.14.1
|
||||
HARFBUZZ=12.2.0
|
||||
SDL=SDL3-3.4.0
|
||||
SDL=SDL3-3.4.2
|
||||
ZSTD=1.5.7
|
||||
LZ4=1.10.0
|
||||
LIBPNG=1.6.53
|
||||
@@ -30,8 +33,6 @@ LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
PLUTOVG=1.3.2
|
||||
PLUTOSVG=0.0.7
|
||||
@@ -59,9 +60,16 @@ CMAKE_COMMON=(
|
||||
)
|
||||
|
||||
cat > SHASUMS <<EOF
|
||||
aeb78d29291a2b5fd53cb55950f8f5065b4978c25fb1d77f627d695ab9adf21e qtbase-everywhere-src-$QT.tar.xz
|
||||
8b8f9c718638081e7b3c000e7f31910140b1202a98e98df5d1b496fe6f639d67 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
f07ff80f38caf235187200345392ca7479445ddf49a36c3694cd52a735dad6e1 qtsvg-everywhere-src-$QT.tar.xz
|
||||
1e3d2c07c1fd76d2425c6eaeeaa62ffaff5f79210c4e1a5bc2a6a9db668d5b24 qttools-everywhere-src-$QT.tar.xz
|
||||
b3b3813bc9d76b545716dc8b6e659fa71b6e2bc14569e9fab6dab8b30650a644 qttranslations-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
|
||||
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
|
||||
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
|
||||
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
|
||||
ef39a2e3f9a8a78296c40da701967dd1b0d0d6e267e483863ce70f8a03b4050c $SDL.tar.gz
|
||||
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
|
||||
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
|
||||
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
|
||||
@@ -70,19 +78,14 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
|
||||
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
|
||||
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
|
||||
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
|
||||
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
|
||||
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
|
||||
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
|
||||
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
|
||||
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
|
||||
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
|
||||
EOF
|
||||
|
||||
curl -L \
|
||||
|
||||
@@ -2,10 +2,15 @@
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
echo Setting environment...
|
||||
if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" (
|
||||
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
|
||||
) else if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" (
|
||||
call "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
|
||||
if exist "%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" (
|
||||
for /f "usebackq tokens=*" %%i in (`call "%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" -version "[17, 18)" -latest -property installationPath`) do set "VSINSTPATH=%%i"
|
||||
if defined VSINSTPATH (
|
||||
echo VSINSTPATH=!VSINSTPATH!
|
||||
call "!VSINSTPATH!\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" || goto error
|
||||
) else (
|
||||
echo Visual Studio 2022 not found.
|
||||
goto error
|
||||
)
|
||||
) else (
|
||||
echo Visual Studio 2022 not found.
|
||||
goto error
|
||||
@@ -42,15 +47,16 @@ echo INSTALLDIR=%INSTALLDIR%
|
||||
|
||||
cd "%BUILDDIR%"
|
||||
|
||||
set QT=6.10.2
|
||||
set QTMINOR=6.10
|
||||
set QTAPNG=1.3.0
|
||||
|
||||
set FREETYPE=2.14.1
|
||||
set HARFBUZZ=12.2.0
|
||||
set LIBJPEGTURBO=3.1.2
|
||||
set LIBPNG=1653
|
||||
set LIBPNGLONG=1.6.53
|
||||
set SDL=SDL3-3.4.0
|
||||
set QT=6.10.1
|
||||
set QTMINOR=6.10
|
||||
set QTAPNG=1.3.0
|
||||
set SDL=SDL3-3.4.2
|
||||
set LZ4=1.10.0
|
||||
set WEBP=1.6.0
|
||||
set ZLIB=1.3.1
|
||||
@@ -67,19 +73,20 @@ set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
|
||||
|
||||
set AGILITYSDK=1.618.5
|
||||
|
||||
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 690e08ce807041150d388b5351de2e591febf0a0bc973b56e1197e2df9a2d96f || goto error
|
||||
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" a407e489ca8d68639530e881aea797f58754e355ca06024a73358bd9cc5fca17 || goto error
|
||||
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" fd9f4f6e983a55f6b0ba4c49ce13f8b014cd30d12e75a49a478a640462f9bf64 || goto error
|
||||
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" a498357aed659c66aa87ceb556eacab55e3e7d7c9b9599049066de70eb7efa59 || goto error
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" cf5e04a2048c02369f579c1251f61af965f241cde2d69de3db90e6c9f0ee2bf3 || goto error
|
||||
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
|
||||
|
||||
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
|
||||
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
|
||||
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1653.zip 140566abc64bb2320cb35f1d154d1cb3eb7174a12234d33bfdffb446bdc0a1d2 || goto error
|
||||
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz 452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c || goto error
|
||||
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf || goto error
|
||||
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
|
||||
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 9ac2debb493e0d3e13dbd2729fb91f4bfeb00a0f4dff5e04b73cc9bac276b38d || goto error
|
||||
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c43f471a808b07fc541528410e94ce89c6745bdc1d744492e19911d35fbf7d33 || goto error
|
||||
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 2d828d8c999fdd18167937c071781c22321c643b04a106c714411c2356cdb26d || goto error
|
||||
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" ddd74a417d2397eb085d047a9b6ba52b76e748055817f728fe691f8456035d23 || goto error
|
||||
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" db8e49ed50912c3c064a4f9ada7791c09eccec5a8d53463a19608eaab17679f0 || goto error
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 868eb651e395d48ade5932ef2c386e606e054eb5888ebe5284fbd8cb63ed935a || goto error
|
||||
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
|
||||
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 4954d436c95c42aa258d4eb3fb95f8ecc5d7a3dc411f0f41ac2692d34b9b9e9c || goto error
|
||||
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
|
||||
|
||||
@@ -2,10 +2,15 @@
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
echo Setting environment...
|
||||
if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat" (
|
||||
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
|
||||
) else if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" (
|
||||
call "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat"
|
||||
if exist "%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" (
|
||||
for /f "usebackq tokens=*" %%i in (`call "%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" -version "[17, 18)" -latest -property installationPath`) do set "VSINSTPATH=%%i"
|
||||
if defined VSINSTPATH (
|
||||
echo VSINSTPATH=!VSINSTPATH!
|
||||
call "!VSINSTPATH!\VC\Auxiliary\Build\vcvars64.bat" || goto error
|
||||
) else (
|
||||
echo Visual Studio 2022 not found.
|
||||
goto error
|
||||
)
|
||||
) else (
|
||||
echo Visual Studio 2022 not found.
|
||||
goto error
|
||||
@@ -40,15 +45,16 @@ set "PATH=%PATH%;%INSTALLDIR%\bin"
|
||||
|
||||
cd "%BUILDDIR%"
|
||||
|
||||
set QT=6.10.2
|
||||
set QTMINOR=6.10
|
||||
set QTAPNG=1.3.0
|
||||
|
||||
set FREETYPE=2.14.1
|
||||
set HARFBUZZ=12.2.0
|
||||
set LIBJPEGTURBO=3.1.2
|
||||
set LIBPNG=1653
|
||||
set LIBPNGLONG=1.6.53
|
||||
set SDL=SDL3-3.4.0
|
||||
set QT=6.10.1
|
||||
set QTMINOR=6.10
|
||||
set QTAPNG=1.3.0
|
||||
set SDL=SDL3-3.4.2
|
||||
set LZ4=1.10.0
|
||||
set WEBP=1.6.0
|
||||
set ZLIB=1.3.1
|
||||
@@ -63,7 +69,14 @@ set SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
|
||||
set SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
|
||||
set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
|
||||
|
||||
set AGILITYSDK=1.618.5
|
||||
set AGILITYSDK=1.619.0
|
||||
|
||||
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 690e08ce807041150d388b5351de2e591febf0a0bc973b56e1197e2df9a2d96f || goto error
|
||||
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" a407e489ca8d68639530e881aea797f58754e355ca06024a73358bd9cc5fca17 || goto error
|
||||
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" fd9f4f6e983a55f6b0ba4c49ce13f8b014cd30d12e75a49a478a640462f9bf64 || goto error
|
||||
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" a498357aed659c66aa87ceb556eacab55e3e7d7c9b9599049066de70eb7efa59 || goto error
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" cf5e04a2048c02369f579c1251f61af965f241cde2d69de3db90e6c9f0ee2bf3 || goto error
|
||||
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
|
||||
|
||||
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
|
||||
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
|
||||
@@ -71,20 +84,14 @@ call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lp
|
||||
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz 452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c || goto error
|
||||
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf || goto error
|
||||
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
|
||||
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 9ac2debb493e0d3e13dbd2729fb91f4bfeb00a0f4dff5e04b73cc9bac276b38d || goto error
|
||||
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c43f471a808b07fc541528410e94ce89c6745bdc1d744492e19911d35fbf7d33 || goto error
|
||||
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 2d828d8c999fdd18167937c071781c22321c643b04a106c714411c2356cdb26d || goto error
|
||||
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" ddd74a417d2397eb085d047a9b6ba52b76e748055817f728fe691f8456035d23 || goto error
|
||||
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" db8e49ed50912c3c064a4f9ada7791c09eccec5a8d53463a19608eaab17679f0 || goto error
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 868eb651e395d48ade5932ef2c386e606e054eb5888ebe5284fbd8cb63ed935a || goto error
|
||||
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
|
||||
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 4954d436c95c42aa258d4eb3fb95f8ecc5d7a3dc411f0f41ac2692d34b9b9e9c || goto error
|
||||
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
|
||||
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 47ddb48197872055f0adf8e90a7235f8a3b795ca1ee3a28ac2c504c673ae3806 || goto error
|
||||
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 4fe4e48f28aa80171b2166d45c0976ab0f21eecedb52cd4c3ef73b5afb48fac9 || goto error
|
||||
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
|
||||
call :downloadfile: "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" 0027fc24f947c48dbded13ada7d280be221eb651644e23a8a476f0f1f0a079dd || goto error
|
||||
call :downloadfile "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" d5edab9a0c4d1b78ba6fe55b425eeef9fefba7d2a101e889d70fd21d481e6cb1 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" fab72d1a38eacea52710d18edb95dfd75db894ad869675d07a1eb26827da9b15 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 4a118247386ffba9160113f146f2189ba5abe3995db357114d7112ede6bd3cd1 || goto error
|
||||
|
||||
@@ -144,6 +144,8 @@ jobs:
|
||||
) else (
|
||||
msbuild "PCSX2_qt.sln" /m /v:m /p:Configuration="${{ inputs.configuration }}" /p:Platform="${{ inputs.platform }}"
|
||||
)
|
||||
REM We can use Segoe UI Emoji so we don't need to bundle this
|
||||
del bin\resources\fonts\NotoColorEmoji*
|
||||
|
||||
- name: Run Tests
|
||||
if: inputs.configuration == 'CMake'
|
||||
@@ -154,7 +156,7 @@ jobs:
|
||||
cmake --build build --config Release --target unittests
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: |
|
||||
@@ -168,7 +170,7 @@ jobs:
|
||||
!./bin/**/*.lib
|
||||
|
||||
- name: Install the Breakpad Symbol Generator
|
||||
uses: baptiste0928/cargo-install@b687c656bda5733207e629b50a22bf68974a0305
|
||||
uses: baptiste0928/cargo-install@f204293d9709061b7bc1756fec3ec4e2cd57dec0
|
||||
with:
|
||||
crate: dump_syms
|
||||
|
||||
@@ -186,7 +188,7 @@ jobs:
|
||||
}
|
||||
|
||||
- name: Upload artifact - with symbols
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
|
||||
path: |
|
||||
|
||||
Vendored
+11
@@ -1,3 +1,14 @@
|
||||
# 3.1.0 (2026-02-23)
|
||||
|
||||
- Added supported for resource tight alignment (feature added in Agility SDK 1.618.1). It is used automatically when available.
|
||||
- Added function `Allocator::IsTightAlignmentSupported`.
|
||||
- Added `ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT`.
|
||||
- Fixes and improvements in the internal function `AllocatorPimpl::GetResourceAllocationInfo` (which decides when to use small alignment or tight alignment), including:
|
||||
- Added support for 1D and 3D textures when `D3D12MA_USE_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = 2` (#78, #79).
|
||||
- Fix for cases when `D3D12_TEXTURE_LAYOUT_64KB_*_SWIZZLE` is used (#86).
|
||||
- Fixes for build errors in MinGW (#77).
|
||||
- Fixes and improvements in documentation and tests.
|
||||
|
||||
# 3.0.1 (2025-05-08)
|
||||
|
||||
- Fixed macros `D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS`, `D3D12MA_RECOMMENDED_POOL_FLAGS` (#73).
|
||||
|
||||
Vendored
+1
-1
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
|
||||
Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
Vendored
+1
-1
@@ -8,7 +8,7 @@ Easy to integrate memory allocation library for Direct3D 12.
|
||||
|
||||
**Changelog:** See [CHANGELOG.md](CHANGELOG.md)
|
||||
|
||||
**Product page:** [D3D12 Memory Allocator on GPUOpen](https://gpuopen.com/gaming-product/d3d12-memory-allocator/)
|
||||
**Product page:** [D3D12 Memory Allocator on GPUOpen](https://gpuopen.com/d3d12-memory-allocator/)
|
||||
|
||||
[](http://isitmaintained.com/project/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator "Average time to resolve an issue")
|
||||
|
||||
|
||||
+42
-6
@@ -1,5 +1,5 @@
|
||||
//
|
||||
// Copyright (c) 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
|
||||
// Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,9 +24,9 @@
|
||||
|
||||
/** \mainpage D3D12 Memory Allocator
|
||||
|
||||
<b>Version 3.0.1</b> (2025-05-08)
|
||||
<b>Version 3.1.0</b> (2026-02-23)
|
||||
|
||||
Copyright (c) 2019-2025 Advanced Micro Devices, Inc. All rights reserved. \n
|
||||
Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved. \n
|
||||
License: MIT
|
||||
|
||||
Documentation of all members: D3D12MemAlloc.h
|
||||
@@ -64,7 +64,7 @@ Documentation of all members: D3D12MemAlloc.h
|
||||
|
||||
\section main_see_also Web links
|
||||
|
||||
- [Direct3D 12 Memory Allocator at GPUOpen.com](https://gpuopen.com/gaming-product/d3d12-memory-allocator/) - product page
|
||||
- [Direct3D 12 Memory Allocator at GPUOpen.com](https://gpuopen.com/d3d12-memory-allocator/) - product page
|
||||
- [GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator at GitHub.com](https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator) - source code repository
|
||||
*/
|
||||
|
||||
@@ -1112,8 +1112,19 @@ enum ALLOCATOR_FLAGS
|
||||
which may take longer than creating placed resources in existing heaps.
|
||||
Passing this flag will disable this committed preference globally for the allocator.
|
||||
It can also be disabled for a single allocation by using #ALLOCATION_FLAG_STRATEGY_MIN_TIME.
|
||||
|
||||
If the tight resource alignment feature is used by the library (which happens automatically whenever supported,
|
||||
unless you use flag #ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT), then small buffers are not preferred as committed.
|
||||
Long story short, you don't need to specify any of these flags.
|
||||
The library chooses the most optimal method automatically.
|
||||
*/
|
||||
ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED = 0x10,
|
||||
/** Disables the use of the tight alignment feature even when it is supported on the current system.
|
||||
By default, the feature is used whenever available.
|
||||
|
||||
Support can be checked by D3D12MA::Allocator::IsTightAlignmentSupported() regardless of using this flag.
|
||||
*/
|
||||
ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT = 0x20,
|
||||
};
|
||||
|
||||
/// \brief Parameters of created Allocator object. To be used with CreateAllocator().
|
||||
@@ -1189,6 +1200,12 @@ public:
|
||||
This flag is fetched from `D3D12_FEATURE_D3D12_OPTIONS16::GPUUploadHeapSupported`.
|
||||
*/
|
||||
BOOL IsGPUUploadHeapSupported() const;
|
||||
/** \brief Returns true if resource tight alignment is supported on the current system.
|
||||
When supported, it is automatically used by the library, unless
|
||||
#ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT flag was specified on allocator creation.
|
||||
This flag is fetched from `D3D12_FEATURE_DATA_TIGHT_ALIGNMENT::SupportTier`.
|
||||
*/
|
||||
BOOL IsTightAlignmentSupported() const;
|
||||
/** \brief Returns total amount of memory of specific segment group, in bytes.
|
||||
|
||||
\param memorySegmentGroup use `DXGI_MEMORY_SEGMENT_GROUP_LOCAL` or `DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL`.
|
||||
@@ -1800,7 +1817,7 @@ DEFINE_ENUM_FLAG_OPERATORS(D3D12MA::VIRTUAL_ALLOCATION_FLAGS);
|
||||
/// \endcond
|
||||
|
||||
/**
|
||||
\page faq Frequenty asked questions
|
||||
\page faq Frequently asked questions
|
||||
|
||||
<b>What is %D3D12MA?</b>
|
||||
|
||||
@@ -2864,6 +2881,23 @@ and D3D12MA::POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED on the creation of any cus
|
||||
With those flags, the alignment of the heaps created by %D3D12MA can be lower, but any MSAA textures are created as committed.
|
||||
You should always use these flags in your code unless you really need to create some MSAA textures as placed.
|
||||
|
||||
With DirectX 12 Agility SDK 1.618.1, Microsoft added a new feature called **"tight alignment"**.
|
||||
Note this is a separate feature than the "small alignment" described earlier.
|
||||
When using this new SDK and a compatible graphics driver, the API exposes support for this new feature.
|
||||
Then, a new flag `D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT` can be added when creating a resource.
|
||||
D3D12 can then return the alignment required for the resource smaller than the default ones described above.
|
||||
This library automatically makes use of the tight alignment feature when available and adds that new resource flag.
|
||||
When the tight alignment is enabled, the heuristics that creates small buffers as committed described above is deactivated,
|
||||
as it is no longer needed.
|
||||
|
||||
You can check if the tight alignment it is available in the current system by calling D3D12MA::Allocator::IsTightAlignmentSupported().
|
||||
You can tell the library to not use it by specifying D3D12MA::ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT.
|
||||
Typically, you don't need to do any of those.
|
||||
|
||||
The library automatically aligns all buffers to at least 256 B, even when the system supports smaller alignment.
|
||||
This is the alignment required for constant buffers, expressed by `D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT` constant.
|
||||
You can override this logic for \subpage custom_pools with a specific D3D12MA::POOL_DESC::MinAllocationAlignment.
|
||||
|
||||
\page defragmentation Defragmentation
|
||||
|
||||
Interleaved allocations and deallocations of many objects of varying size can
|
||||
@@ -3558,7 +3592,7 @@ Features deliberately excluded from the scope of this library:
|
||||
- **Descriptor allocation.** Although also called "heaps", objects that represent
|
||||
descriptors are separate part of the D3D12 API from buffers and textures.
|
||||
You can still use \ref virtual_allocator to manage descriptors and their ranges inside a descriptor heap.
|
||||
- **Support for reserved (tiled) resources.** We don't recommend using them.
|
||||
- **Support for reserved (tiled) resources.** We don't recommend using them. For more information, see [1].
|
||||
- Support for `ID3D12Device::Evict` and `MakeResident`. We don't recommend using them.
|
||||
You can call them on the D3D12 objects manually.
|
||||
Plese keep in mind, however, that eviction happens on the level of entire `ID3D12Heap` memory blocks
|
||||
@@ -3575,4 +3609,6 @@ Features deliberately excluded from the scope of this library:
|
||||
It is recommended to disable such warnings instead.
|
||||
- This is a C++ library. **Bindings or ports to any other programming languages** are welcome as external projects but
|
||||
are not going to be included into this repository.
|
||||
|
||||
[1] Antoine Richermoz, Fabrice Neyret. The Sad State of Hardware Virtual Textures. UGA - Universite Grenoble Alpes; INRIA Grenoble - Rhone-Alpes. 2025, pp.13. hal-05138369
|
||||
*/
|
||||
|
||||
+104
-21
@@ -1,5 +1,5 @@
|
||||
//
|
||||
// Copyright (c) 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
|
||||
// Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -33,11 +33,24 @@
|
||||
#include <shared_mutex>
|
||||
#endif
|
||||
|
||||
// Includes needed for MinGW - see #71.
|
||||
#ifndef _MSC_VER
|
||||
#include <guiddef.h>
|
||||
// guiddef.h must be included first.
|
||||
#include <dxguids.h>
|
||||
// On older mingw versions, using the Agility SDK will cause linker errors unless dxguids.h is included.
|
||||
// But on newer mingw versions, the includes aren't necessary thus no need to grab DirectX-Headers.
|
||||
// Release cycles are slow for LTS distros on Linux, so this codeblock will need to stay for a few years.
|
||||
#if defined(__MINGW64_VERSION_MAJOR) && defined(__MINGW64_VERSION_MINOR) && \
|
||||
defined(__MINGW64_VERSION_BUGFIX) && defined(__ID3D12Device8_INTERFACE_DEFINED__)
|
||||
#define D3D12MA_MAKE_MINGW_VERSION(x, y, z) ((x << 20u) | (y << 10u) | (z))
|
||||
#if D3D12MA_MAKE_MINGW_VERSION(__MINGW64_VERSION_MAJOR, __MINGW64_VERSION_MINOR, \
|
||||
__MINGW64_VERSION_BUGFIX) <= D3D12MA_MAKE_MINGW_VERSION(11, 0, 1)
|
||||
#if defined(__has_include)
|
||||
#if !__has_include(<dxguids.h>)
|
||||
#error "mingw or gcc detected. dxguids.h is needed. You can grab it from https://github.com/microsoft/DirectX-Headers or if you're on Ubuntu just run sudo apt install directx-headers-dev"
|
||||
#endif
|
||||
#endif
|
||||
#include <guiddef.h>
|
||||
// // guiddef.h must be included first.
|
||||
#include <dxguids.h>
|
||||
#endif
|
||||
#undef D3D12MA_MAKE_MINGW_VERSION
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -93,6 +106,14 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef D3D12MA_DEFAULT_ALIGNMENT
|
||||
/*
|
||||
Default alignment of allocations in default pools and custom pools with MinAllocationAlignment == 0.
|
||||
Can be lowered for custom pools by specifying custom MinAllocationAlignment > 0.
|
||||
*/
|
||||
#define D3D12MA_DEFAULT_ALIGNMENT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT
|
||||
#endif
|
||||
|
||||
#ifndef D3D12MA_DEBUG_ALIGNMENT
|
||||
/*
|
||||
Minimum alignment of all allocations, in bytes.
|
||||
@@ -126,6 +147,14 @@ especially to test compatibility with D3D12_RESOURCE_HEAP_TIER_1 on modern GPUs.
|
||||
#define D3D12MA_DEFAULT_BLOCK_SIZE (64ull * 1024 * 1024)
|
||||
#endif
|
||||
|
||||
#ifndef D3D12MA_TIGHT_ALIGNMENT_SUPPORTED
|
||||
#if D3D12_SDK_VERSION >= 618
|
||||
#define D3D12MA_TIGHT_ALIGNMENT_SUPPORTED 1
|
||||
#else
|
||||
#define D3D12MA_TIGHT_ALIGNMENT_SUPPORTED 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef D3D12MA_OPTIONS16_SUPPORTED
|
||||
#if D3D12_SDK_VERSION >= 610
|
||||
#define D3D12MA_OPTIONS16_SUPPORTED 1
|
||||
@@ -186,6 +215,7 @@ static const D3D12_HEAP_FLAGS RESOURCE_CLASS_HEAP_FLAGS =
|
||||
static const D3D12_RESIDENCY_PRIORITY D3D12_RESIDENCY_PRIORITY_NONE = D3D12_RESIDENCY_PRIORITY(0);
|
||||
|
||||
static const D3D12_HEAP_TYPE D3D12_HEAP_TYPE_GPU_UPLOAD_COPY = (D3D12_HEAP_TYPE)5;
|
||||
static const D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT_COPY = (D3D12_RESOURCE_FLAGS)0x400;
|
||||
|
||||
#ifndef _D3D12MA_ENUM_DECLARATIONS
|
||||
|
||||
@@ -787,11 +817,9 @@ static bool ValidateAllocateMemoryParameters(
|
||||
return pAllocDesc &&
|
||||
pAllocInfo &&
|
||||
ppAllocation &&
|
||||
(pAllocInfo->Alignment == 0 ||
|
||||
pAllocInfo->Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT ||
|
||||
pAllocInfo->Alignment == D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT) &&
|
||||
pAllocInfo->SizeInBytes != 0 &&
|
||||
pAllocInfo->SizeInBytes % (64ull * 1024) == 0;
|
||||
IsPow2(pAllocInfo->Alignment) &&
|
||||
pAllocInfo->SizeInBytes > 0 &&
|
||||
pAllocInfo->SizeInBytes % 4 == 0;
|
||||
}
|
||||
|
||||
#endif // _D3D12MA_FUNCTIONS
|
||||
@@ -5960,6 +5988,8 @@ public:
|
||||
BOOL IsCacheCoherentUMA() const { return m_D3D12Architecture.CacheCoherentUMA; }
|
||||
bool SupportsResourceHeapTier2() const { return m_D3D12Options.ResourceHeapTier >= D3D12_RESOURCE_HEAP_TIER_2; }
|
||||
bool IsGPUUploadHeapSupported() const { return m_GPUUploadHeapSupported != FALSE; }
|
||||
bool IsTightAlignmentSupported() const { return m_TightAlignmentSupported != FALSE; }
|
||||
bool IsTightAlignmentEnabled() const { return IsTightAlignmentSupported() && m_UseTightAlignment; }
|
||||
bool UseMutex() const { return m_UseMutex; }
|
||||
AllocationObjectAllocator& GetAllocationObjectAllocator() { return m_AllocationObjectAllocator; }
|
||||
UINT GetCurrentFrameIndex() const { return m_CurrentFrameIndex.load(); }
|
||||
@@ -6046,7 +6076,8 @@ private:
|
||||
const bool m_UseMutex;
|
||||
const bool m_AlwaysCommitted;
|
||||
const bool m_MsaaAlwaysCommitted;
|
||||
const bool m_PreferSmallBuffersCommitted;
|
||||
bool m_PreferSmallBuffersCommitted;
|
||||
const bool m_UseTightAlignment;
|
||||
bool m_DefaultPoolsNotZeroed = false;
|
||||
ID3D12Device* m_Device; // AddRef
|
||||
#ifdef __ID3D12Device1_INTERFACE_DEFINED__
|
||||
@@ -6074,6 +6105,7 @@ private:
|
||||
DXGI_ADAPTER_DESC m_AdapterDesc;
|
||||
D3D12_FEATURE_DATA_D3D12_OPTIONS m_D3D12Options;
|
||||
BOOL m_GPUUploadHeapSupported = FALSE;
|
||||
BOOL m_TightAlignmentSupported = FALSE;
|
||||
D3D12_FEATURE_DATA_ARCHITECTURE m_D3D12Architecture;
|
||||
AllocationObjectAllocator m_AllocationObjectAllocator;
|
||||
|
||||
@@ -6155,7 +6187,8 @@ AllocatorPimpl::AllocatorPimpl(const ALLOCATION_CALLBACKS& allocationCallbacks,
|
||||
: m_UseMutex((desc.Flags & ALLOCATOR_FLAG_SINGLETHREADED) == 0),
|
||||
m_AlwaysCommitted((desc.Flags & ALLOCATOR_FLAG_ALWAYS_COMMITTED) != 0),
|
||||
m_MsaaAlwaysCommitted((desc.Flags & ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED) != 0),
|
||||
m_PreferSmallBuffersCommitted((desc.Flags & ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED) == 0),
|
||||
m_PreferSmallBuffersCommitted((desc.Flags& ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED) == 0),
|
||||
m_UseTightAlignment((desc.Flags & ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT) == 0),
|
||||
m_Device(desc.pDevice),
|
||||
m_Adapter(desc.pAdapter),
|
||||
m_PreferredBlockSize(desc.PreferredBlockSize != 0 ? desc.PreferredBlockSize : D3D12MA_DEFAULT_BLOCK_SIZE),
|
||||
@@ -6244,6 +6277,25 @@ HRESULT AllocatorPimpl::Init(const ALLOCATOR_DESC& desc)
|
||||
}
|
||||
#endif // #if D3D12MA_OPTIONS16_SUPPORTED
|
||||
|
||||
#if D3D12MA_TIGHT_ALIGNMENT_SUPPORTED
|
||||
{
|
||||
D3D12_FEATURE_DATA_TIGHT_ALIGNMENT tightAlignment = {};
|
||||
hr = m_Device->CheckFeatureSupport(D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT, &tightAlignment, sizeof(tightAlignment));
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
m_TightAlignmentSupported = tightAlignment.SupportTier >= D3D12_TIGHT_ALIGNMENT_TIER_1;
|
||||
|
||||
// If tight alignment is supported (checked by the code above) and wasn't disabled by the developer
|
||||
// (with ALLOCATOR_FLAG_DONT_USE_TIGHT_ALIGNMENT), disable the preference for creating small buffers as committed,
|
||||
// as if ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED was specified.
|
||||
if (IsTightAlignmentEnabled())
|
||||
{
|
||||
m_PreferSmallBuffersCommitted = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // #if D3D12MA_TIGHT_ALIGNMENT_SUPPORTED
|
||||
|
||||
hr = m_Device->CheckFeatureSupport(D3D12_FEATURE_ARCHITECTURE, &m_D3D12Architecture, sizeof(m_D3D12Architecture));
|
||||
if (FAILED(hr))
|
||||
{
|
||||
@@ -6273,7 +6325,7 @@ HRESULT AllocatorPimpl::Init(const ALLOCATOR_DESC& desc)
|
||||
0, // minBlockCount
|
||||
SIZE_MAX, // maxBlockCount
|
||||
false, // explicitBlockSize
|
||||
D3D12MA_DEBUG_ALIGNMENT, // minAllocationAlignment
|
||||
(UINT64)D3D12MA_DEFAULT_ALIGNMENT, // minAllocationAlignment
|
||||
0, // Default algorithm,
|
||||
m_MsaaAlwaysCommitted,
|
||||
NULL, // pProtectedSession
|
||||
@@ -6940,6 +6992,9 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap)
|
||||
|
||||
json.WriteString(L"GPUUploadHeapSupported");
|
||||
json.WriteBool(m_GPUUploadHeapSupported != FALSE);
|
||||
|
||||
json.WriteString(L"TightAlignmentSupported");
|
||||
json.WriteBool(m_TightAlignmentSupported != FALSE);
|
||||
}
|
||||
json.EndObject();
|
||||
}
|
||||
@@ -7758,8 +7813,24 @@ HRESULT AllocatorPimpl::GetResourceAllocationInfo(
|
||||
D3D12_RESOURCE_ALLOCATION_INFO& outAllocInfo) const
|
||||
{
|
||||
#ifdef __ID3D12Device1_INTERFACE_DEFINED__
|
||||
/* Optional optimization: Microsoft documentation says:
|
||||
https://docs.microsoft.com/en-us/windows/win32/api/d3d12/nf-d3d12-id3d12device-getresourceallocationinfo
|
||||
|
||||
#if D3D12MA_TIGHT_ALIGNMENT_SUPPORTED
|
||||
if (IsTightAlignmentEnabled())
|
||||
{
|
||||
// Don't allow USE_TIGHT_ALIGNMENT together with ALLOW_CROSS_ADAPTER as there is a D3D Debug Layer error:
|
||||
// D3D12 ERROR: ID3D12Device::GetResourceAllocationInfo: D3D12_RESOURCE_DESC::Flag D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT will be ignored since D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER is set. [ STATE_CREATION ERROR #599: CREATERESOURCE_INVALIDMISCFLAGS]
|
||||
// Also don't allow it together with D3D12_TEXTURE_LAYOUT_64KB_*_SWIZZLE, as there is this error (see issue #86):
|
||||
// D3D12 ERROR: ID3D12Device::GetResourceAllocationInfo: D3D12_RESOURCE_DESC::Flag D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT is not valid when the layout is either D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE or D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE (...). [ STATE_CREATION ERROR #599: CREATERESOURCE_INVALIDMISCFLAGS]
|
||||
if((inOutResourceDesc.Flags & D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER) == 0
|
||||
&& (inOutResourceDesc.Layout != D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE && inOutResourceDesc.Layout != D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE))
|
||||
{
|
||||
inOutResourceDesc.Flags |= D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT;
|
||||
}
|
||||
}
|
||||
#endif // #if D3D12MA_TIGHT_ALIGNMENT_SUPPORTED
|
||||
|
||||
/* Optional optimization: Microsoft documentation of the ID3D12Device::
|
||||
GetResourceAllocationInfo function says:
|
||||
|
||||
Your application can forgo using GetResourceAllocationInfo for buffer resources
|
||||
(D3D12_RESOURCE_DIMENSION_BUFFER). Buffers have the same size on all adapters,
|
||||
@@ -7767,20 +7838,25 @@ HRESULT AllocatorPimpl::GetResourceAllocationInfo(
|
||||
D3D12_RESOURCE_DESC::Width.
|
||||
*/
|
||||
if (inOutResourceDesc.Alignment == 0 &&
|
||||
inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
|
||||
!IsTightAlignmentEnabled())
|
||||
{
|
||||
outAllocInfo = {
|
||||
AlignUp<UINT64>(inOutResourceDesc.Width, D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT), // SizeInBytes
|
||||
D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT }; // Alignment
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
#endif // #ifdef __ID3D12Device1_INTERFACE_DEFINED__
|
||||
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
#if D3D12MA_USE_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
|
||||
if (inOutResourceDesc.Alignment == 0 &&
|
||||
inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE2D &&
|
||||
(inOutResourceDesc.Flags & D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENT_COPY) == 0 &&
|
||||
(inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE1D ||
|
||||
inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE2D ||
|
||||
inOutResourceDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D) &&
|
||||
(inOutResourceDesc.Flags & (D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL)) == 0
|
||||
#if D3D12MA_USE_SMALL_RESOURCE_PLACEMENT_ALIGNMENT == 1
|
||||
&& CanUseSmallAlignment(inOutResourceDesc)
|
||||
@@ -8088,7 +8164,7 @@ BlockVector::BlockVector(
|
||||
m_MinBlockCount(minBlockCount),
|
||||
m_MaxBlockCount(maxBlockCount),
|
||||
m_ExplicitBlockSize(explicitBlockSize),
|
||||
m_MinAllocationAlignment(minAllocationAlignment),
|
||||
m_MinAllocationAlignment(D3D12MA_MAX(minAllocationAlignment, (UINT64)D3D12MA_DEBUG_ALIGNMENT)),
|
||||
m_Algorithm(algorithm),
|
||||
m_DenyMsaaTextures(denyMsaaTextures),
|
||||
m_ProtectedSession(pProtectedSession),
|
||||
@@ -9241,12 +9317,14 @@ PoolPimpl::PoolPimpl(AllocatorPimpl* allocator, const POOL_DESC& desc)
|
||||
D3D12MA_ASSERT(m_Desc.pProtectedSession == NULL);
|
||||
#endif
|
||||
|
||||
const UINT64 minAlignment = desc.MinAllocationAlignment > 0 ? desc.MinAllocationAlignment : D3D12MA_DEFAULT_ALIGNMENT;
|
||||
|
||||
m_BlockVector = D3D12MA_NEW(allocator->GetAllocs(), BlockVector)(
|
||||
allocator, desc.HeapProperties, desc.HeapFlags,
|
||||
preferredBlockSize,
|
||||
desc.MinBlockCount, maxBlockCount,
|
||||
explicitBlockSize,
|
||||
D3D12MA_MAX(desc.MinAllocationAlignment, (UINT64)D3D12MA_DEBUG_ALIGNMENT),
|
||||
minAlignment,
|
||||
(desc.Flags & POOL_FLAG_ALGORITHM_MASK) != 0,
|
||||
(desc.Flags & POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED) != 0,
|
||||
desc.pProtectedSession,
|
||||
@@ -9709,6 +9787,11 @@ BOOL Allocator::IsGPUUploadHeapSupported() const
|
||||
return m_Pimpl->IsGPUUploadHeapSupported();
|
||||
}
|
||||
|
||||
BOOL Allocator::IsTightAlignmentSupported() const
|
||||
{
|
||||
return m_Pimpl->IsTightAlignmentSupported();
|
||||
}
|
||||
|
||||
UINT64 Allocator::GetMemoryCapacity(UINT memorySegmentGroup) const
|
||||
{
|
||||
return m_Pimpl->GetMemoryCapacity(memorySegmentGroup);
|
||||
@@ -9800,7 +9883,7 @@ HRESULT Allocator::AllocateMemory(
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
D3D12MA_DEBUG_GLOBAL_MUTEX_LOCK
|
||||
return m_Pimpl->AllocateMemory(pAllocDesc, pAllocInfo, ppAllocation);
|
||||
return m_Pimpl->AllocateMemory(pAllocDesc, pAllocInfo, ppAllocation);
|
||||
}
|
||||
|
||||
HRESULT Allocator::CreateAliasingResource(
|
||||
|
||||
Vendored
+5
-5
@@ -4,8 +4,6 @@ add_library(demanglegnu STATIC
|
||||
src/cplus-dem.c
|
||||
src/d-demangle.c
|
||||
src/dyn-string.c
|
||||
src/getopt1.c
|
||||
src/getopt.c
|
||||
src/rust-demangle.c
|
||||
src/safe-ctype.c
|
||||
src/xexit.c
|
||||
@@ -19,9 +17,11 @@ set(GNU_DEMANGLER_FLAGS -DHAVE_DECL_BASENAME=1 -DHAVE_LIMITS_H=1 -DHAVE_STDLIB_H
|
||||
target_include_directories(demanglegnu PUBLIC include)
|
||||
target_compile_definitions(demanglegnu PUBLIC ${GNU_DEMANGLER_FLAGS})
|
||||
|
||||
add_executable(demangler_fuzzer testsuite/demangler-fuzzer.c)
|
||||
if((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME STREQUAL "Darwin"))
|
||||
add_executable(demangler_fuzzer testsuite/demangler-fuzzer.c)
|
||||
target_link_libraries(demangler_fuzzer demanglegnu)
|
||||
target_compile_definitions(demangler_fuzzer PUBLIC ${GNU_DEMANGLER_FLAGS})
|
||||
endif()
|
||||
add_executable(demangler_test testsuite/test-demangle.c)
|
||||
target_link_libraries(demangler_fuzzer demanglegnu)
|
||||
target_link_libraries(demangler_test demanglegnu)
|
||||
target_compile_definitions(demangler_fuzzer PUBLIC ${GNU_DEMANGLER_FLAGS})
|
||||
target_compile_definitions(demangler_test PUBLIC ${GNU_DEMANGLER_FLAGS})
|
||||
|
||||
-3
@@ -17,7 +17,6 @@ cp "$GCC_DIR/include/ansidecl.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/demangle.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/dyn-string.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/environ.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/getopt.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/libiberty.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/include/safe-ctype.h" "$OUT_DIR/include/"
|
||||
cp "$GCC_DIR/libiberty/alloca.c" "$OUT_DIR/src/"
|
||||
@@ -27,8 +26,6 @@ cp "$GCC_DIR/libiberty/cp-demangle.h" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/cplus-dem.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/d-demangle.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/dyn-string.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/getopt.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/getopt1.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/rust-demangle.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/safe-ctype.c" "$OUT_DIR/src/"
|
||||
cp "$GCC_DIR/libiberty/xexit.c" "$OUT_DIR/src/"
|
||||
|
||||
Vendored
-3
@@ -35,7 +35,6 @@
|
||||
<ClInclude Include="include\demangle.h" />
|
||||
<ClInclude Include="include\dyn-string.h" />
|
||||
<ClInclude Include="include\environ.h" />
|
||||
<ClInclude Include="include\getopt.h" />
|
||||
<ClInclude Include="include\libiberty.h" />
|
||||
<ClInclude Include="include\safe-ctype.h" />
|
||||
</ItemGroup>
|
||||
@@ -46,8 +45,6 @@
|
||||
<ClCompile Include="src\cplus-dem.c" />
|
||||
<ClCompile Include="src\d-demangle.c" />
|
||||
<ClCompile Include="src\dyn-string.c" />
|
||||
<ClCompile Include="src\getopt.c" />
|
||||
<ClCompile Include="src\getopt1.c" />
|
||||
<ClCompile Include="src\rust-demangle.c" />
|
||||
<ClCompile Include="src\safe-ctype.c" />
|
||||
<ClCompile Include="src\xexit.c" />
|
||||
|
||||
@@ -30,9 +30,6 @@
|
||||
<ClInclude Include="include\environ.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\getopt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\libiberty.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -59,12 +56,6 @@
|
||||
<ClCompile Include="src\dyn-string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\getopt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\getopt1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\rust-demangle.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
||||
Vendored
-143
@@ -1,143 +0,0 @@
|
||||
/* Declarations for getopt.
|
||||
Copyright (C) 1989-2023 Free Software Foundation, Inc.
|
||||
|
||||
NOTE: The canonical source of this file is maintained with the GNU C Library.
|
||||
Bugs can be reported to bug-glibc@gnu.org.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2, or (at your option) any
|
||||
later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
|
||||
USA. */
|
||||
|
||||
#ifndef _GETOPT_H
|
||||
#define _GETOPT_H 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* For communication from `getopt' to the caller.
|
||||
When `getopt' finds an option that takes an argument,
|
||||
the argument value is returned here.
|
||||
Also, when `ordering' is RETURN_IN_ORDER,
|
||||
each non-option ARGV-element is returned here. */
|
||||
|
||||
extern char *optarg;
|
||||
|
||||
/* Index in ARGV of the next element to be scanned.
|
||||
This is used for communication to and from the caller
|
||||
and for communication between successive calls to `getopt'.
|
||||
|
||||
On entry to `getopt', zero means this is the first call; initialize.
|
||||
|
||||
When `getopt' returns -1, this is the index of the first of the
|
||||
non-option elements that the caller should itself scan.
|
||||
|
||||
Otherwise, `optind' communicates from one call to the next
|
||||
how much of ARGV has been scanned so far. */
|
||||
|
||||
extern int optind;
|
||||
|
||||
/* Callers store zero here to inhibit the error message `getopt' prints
|
||||
for unrecognized options. */
|
||||
|
||||
extern int opterr;
|
||||
|
||||
/* Set to an option character which was unrecognized. */
|
||||
|
||||
extern int optopt;
|
||||
|
||||
/* Describe the long-named options requested by the application.
|
||||
The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector
|
||||
of `struct option' terminated by an element containing a name which is
|
||||
zero.
|
||||
|
||||
The field `has_arg' is:
|
||||
no_argument (or 0) if the option does not take an argument,
|
||||
required_argument (or 1) if the option requires an argument,
|
||||
optional_argument (or 2) if the option takes an optional argument.
|
||||
|
||||
If the field `flag' is not NULL, it points to a variable that is set
|
||||
to the value given in the field `val' when the option is found, but
|
||||
left unchanged if the option is not found.
|
||||
|
||||
To have a long-named option do something other than set an `int' to
|
||||
a compiled-in constant, such as set a value from `optarg', set the
|
||||
option's `flag' field to zero and its `val' field to a nonzero
|
||||
value (the equivalent single-letter option character, if there is
|
||||
one). For long options that have a zero `flag' field, `getopt'
|
||||
returns the contents of the `val' field. */
|
||||
|
||||
struct option
|
||||
{
|
||||
#if defined (__STDC__) && __STDC__
|
||||
const char *name;
|
||||
#else
|
||||
char *name;
|
||||
#endif
|
||||
/* has_arg can't be an enum because some compilers complain about
|
||||
type mismatches in all the code that assumes it is an int. */
|
||||
int has_arg;
|
||||
int *flag;
|
||||
int val;
|
||||
};
|
||||
|
||||
/* Names for the values of the `has_arg' field of `struct option'. */
|
||||
|
||||
#define no_argument 0
|
||||
#define required_argument 1
|
||||
#define optional_argument 2
|
||||
|
||||
#if defined (__STDC__) && __STDC__
|
||||
/* HAVE_DECL_* is a three-state macro: undefined, 0 or 1. If it is
|
||||
undefined, we haven't run the autoconf check so provide the
|
||||
declaration without arguments. If it is 0, we checked and failed
|
||||
to find the declaration so provide a fully prototyped one. If it
|
||||
is 1, we found it so don't provide any declaration at all. */
|
||||
#if !HAVE_DECL_GETOPT
|
||||
#if defined (__GNU_LIBRARY__) || defined (HAVE_DECL_GETOPT)
|
||||
/* Many other libraries have conflicting prototypes for getopt, with
|
||||
differences in the consts, in unistd.h. To avoid compilation
|
||||
errors, only prototype getopt for the GNU C library. */
|
||||
extern int getopt (int argc, char *const *argv, const char *shortopts);
|
||||
#else
|
||||
#ifndef __cplusplus
|
||||
extern int getopt ();
|
||||
#endif /* __cplusplus */
|
||||
#endif
|
||||
#endif /* !HAVE_DECL_GETOPT */
|
||||
|
||||
extern int getopt_long (int argc, char *const *argv, const char *shortopts,
|
||||
const struct option *longopts, int *longind);
|
||||
extern int getopt_long_only (int argc, char *const *argv,
|
||||
const char *shortopts,
|
||||
const struct option *longopts, int *longind);
|
||||
|
||||
/* Internal only. Users should not call this directly. */
|
||||
extern int _getopt_internal (int argc, char *const *argv,
|
||||
const char *shortopts,
|
||||
const struct option *longopts, int *longind,
|
||||
int long_only);
|
||||
#else /* not __STDC__ */
|
||||
extern int getopt ();
|
||||
extern int getopt_long ();
|
||||
extern int getopt_long_only ();
|
||||
|
||||
extern int _getopt_internal ();
|
||||
#endif /* __STDC__ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* getopt.h */
|
||||
Vendored
-1051
File diff suppressed because it is too large
Load Diff
Vendored
-179
@@ -1,179 +0,0 @@
|
||||
/* getopt_long and getopt_long_only entry points for GNU getopt.
|
||||
Copyright (C) 1987-2023 Free Software Foundation, Inc.
|
||||
|
||||
NOTE: This source is derived from an old version taken from the GNU C
|
||||
Library (glibc).
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2, or (at your option) any
|
||||
later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
|
||||
USA. */
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include <config.h>
|
||||
#endif
|
||||
|
||||
#if !defined __STDC__ || !__STDC__
|
||||
/* This is a separate conditional since some stdc systems
|
||||
reject `defined (const)'. */
|
||||
#ifndef const
|
||||
#define const
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
/* Comment out all this code if we are using the GNU C Library, and are not
|
||||
actually compiling the library itself. This code is part of the GNU C
|
||||
Library, but also included in many other GNU distributions. Compiling
|
||||
and linking in this code is a waste when using the GNU C library
|
||||
(especially if it is a shared library). Rather than having every GNU
|
||||
program understand `configure --with-gnu-libc' and omit the object files,
|
||||
it is simpler to just do this in the source for each such file. */
|
||||
|
||||
#define GETOPT_INTERFACE_VERSION 2
|
||||
#if !defined _LIBC && defined __GLIBC__ && __GLIBC__ >= 2
|
||||
#include <gnu-versions.h>
|
||||
#if _GNU_GETOPT_INTERFACE_VERSION == GETOPT_INTERFACE_VERSION
|
||||
#define ELIDE_CODE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ELIDE_CODE
|
||||
|
||||
|
||||
/* This needs to come after some library #include
|
||||
to get __GNU_LIBRARY__ defined. */
|
||||
#ifdef __GNU_LIBRARY__
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL 0
|
||||
#endif
|
||||
|
||||
int
|
||||
getopt_long (int argc, char *const *argv, const char *options,
|
||||
const struct option *long_options, int *opt_index)
|
||||
{
|
||||
return _getopt_internal (argc, argv, options, long_options, opt_index, 0);
|
||||
}
|
||||
|
||||
/* Like getopt_long, but '-' as well as '--' can indicate a long option.
|
||||
If an option that starts with '-' (not '--') doesn't match a long option,
|
||||
but does match a short option, it is parsed as a short option
|
||||
instead. */
|
||||
|
||||
int
|
||||
getopt_long_only (int argc, char *const *argv, const char *options,
|
||||
const struct option *long_options, int *opt_index)
|
||||
{
|
||||
return _getopt_internal (argc, argv, options, long_options, opt_index, 1);
|
||||
}
|
||||
|
||||
|
||||
#endif /* Not ELIDE_CODE. */
|
||||
|
||||
#ifdef TEST
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
int
|
||||
main (int argc, char **argv)
|
||||
{
|
||||
int c;
|
||||
int digit_optind = 0;
|
||||
|
||||
while (1)
|
||||
{
|
||||
int this_option_optind = optind ? optind : 1;
|
||||
int option_index = 0;
|
||||
static struct option long_options[] =
|
||||
{
|
||||
{"add", 1, 0, 0},
|
||||
{"append", 0, 0, 0},
|
||||
{"delete", 1, 0, 0},
|
||||
{"verbose", 0, 0, 0},
|
||||
{"create", 0, 0, 0},
|
||||
{"file", 1, 0, 0},
|
||||
{0, 0, 0, 0}
|
||||
};
|
||||
|
||||
c = getopt_long (argc, argv, "abc:d:0123456789",
|
||||
long_options, &option_index);
|
||||
if (c == -1)
|
||||
break;
|
||||
|
||||
switch (c)
|
||||
{
|
||||
case 0:
|
||||
printf ("option %s", long_options[option_index].name);
|
||||
if (optarg)
|
||||
printf (" with arg %s", optarg);
|
||||
printf ("\n");
|
||||
break;
|
||||
|
||||
case '0':
|
||||
case '1':
|
||||
case '2':
|
||||
case '3':
|
||||
case '4':
|
||||
case '5':
|
||||
case '6':
|
||||
case '7':
|
||||
case '8':
|
||||
case '9':
|
||||
if (digit_optind != 0 && digit_optind != this_option_optind)
|
||||
printf ("digits occur in two different argv-elements.\n");
|
||||
digit_optind = this_option_optind;
|
||||
printf ("option %c\n", c);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
printf ("option a\n");
|
||||
break;
|
||||
|
||||
case 'b':
|
||||
printf ("option b\n");
|
||||
break;
|
||||
|
||||
case 'c':
|
||||
printf ("option c with value `%s'\n", optarg);
|
||||
break;
|
||||
|
||||
case 'd':
|
||||
printf ("option d with value `%s'\n", optarg);
|
||||
break;
|
||||
|
||||
case '?':
|
||||
break;
|
||||
|
||||
default:
|
||||
printf ("?? getopt returned character code 0%o ??\n", c);
|
||||
}
|
||||
}
|
||||
|
||||
if (optind < argc)
|
||||
{
|
||||
printf ("non-option ARGV-elements: ");
|
||||
while (optind < argc)
|
||||
printf ("%s ", argv[optind++]);
|
||||
printf ("\n");
|
||||
}
|
||||
|
||||
exit (0);
|
||||
}
|
||||
|
||||
#endif /* TEST */
|
||||
Vendored
+251
-2
@@ -1,6 +1,10 @@
|
||||
dear imgui
|
||||
CHANGELOG
|
||||
|
||||
PCSX2 Changes (must be reapplied after each update, use git blame on this changelog to inspect the commit that originally applied the change):
|
||||
- Don't shrink fonts based on their line height, and allow PCSX2 to specify a line height
|
||||
- Issue: https://github.com/ocornut/imgui/issues/9063
|
||||
|
||||
This document holds the user-facing changelog that we also use in release notes.
|
||||
We generally fold multiple commits pertaining to the same topic as a single entry.
|
||||
Changes to backends are also included within the individual .cpp files of each backend.
|
||||
@@ -35,6 +39,248 @@ HOW TO UPDATE?
|
||||
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
|
||||
- Please report any issue!
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.92.6 (2026-02-17)
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.92.6
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
- Fonts:
|
||||
- `AddFontDefault()` now automatically selects an embedded font between:
|
||||
- `AddFontDefaultBitmap()`: classic pixel-clean font. Recommended at Size 13px with no scaling.
|
||||
- `AddFontDefaultVector()`: new scalable font. Recommended at any higher size.
|
||||
- The default selection is based on (style.FontSizeBase * FontScaleMain * FontScaleDpi)
|
||||
reaching a small threshold, but old codebases may not set any of them properly.
|
||||
As as a result, it is likely that old codebase may still default to AddFontDefaultBitmap().
|
||||
- Prefer explicitly calling either of them based on your own logic!
|
||||
You can call `AddFontDefaultBitmap()` to ensure legacy behavior.
|
||||
- Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did
|
||||
erroneously make a copy of the font data, essentially defeating the purpose
|
||||
of this flag and wasting memory (undetected since July 2015 and now spotted
|
||||
by @TellowKrinkle, this is perhaps the oldest bug in Dear ImGui history,
|
||||
albeit for a rarely used feature!) (#9086, #8465)
|
||||
HOWEVER, fixing this bug is likely to surface bugs in user/app code:
|
||||
- Prior to 1.92, font data only needs to be available during the `atlas->AddFontXXX()` call.
|
||||
Since 1.92, font data needs to available until `atlas->RemoveFont()`, or more typically
|
||||
until a shutdown of the owning context or font atlas.
|
||||
- The fact that handling of `FontDataOwnedByAtlas = false` was broken bypassed
|
||||
the issue altogether.
|
||||
- Removed `ImFontConfig::PixelSnapV` added in 1.92 which turns out is unnecessary
|
||||
(and was mis-documented). Post-rescale `GlyphOffset` is always rounded.
|
||||
- Popups: changed compile-time `ImGuiPopupFlags popup_flags = 1` default value to be `= 0` for
|
||||
`BeginPopupContextItem()`, `BeginPopupContextWindow()`, `BeginPopupContextVoid()`, `OpenPopupOnItemClick()`.
|
||||
The default value has same meaning before and after. (#9157, #9146)
|
||||
- Before this version, those functions had a `ImGuiPopupFlags popup_flags = 1` default
|
||||
value in their function signature. This was introduced by a change on 2020/06/23 (1.77)
|
||||
while changing the signature from `int mouse_button` to `ImGuiPopupFlags popup_flags`
|
||||
and trying to preserve then-legacy behavior.
|
||||
- We have now changed this behavior to: cleanup a very old API quirk, facilitate use by
|
||||
bindings, and to remove the last and error-prone non-zero default value. Also because we
|
||||
deemed it extremely rare to use those helper functions with the Left mouse button!
|
||||
As using the LMB would generally be triggered via another widget,
|
||||
e.g. a Button() + a OpenPopup()/BeginPopup() call.
|
||||
- Before: The default = 1 means `ImGuiPopupFlags_MouseButtonRight`.
|
||||
Explicitly passing a literal 0 means `ImGuiPopupFlags_MouseButtonLeft`.
|
||||
- After: The default = 0 means `ImGuiPopupFlags_MouseButtonRight`.
|
||||
Explicitly passing a literal 1 also means `ImGuiPopupFlags_MouseButtonRight`.
|
||||
(if legacy behavior are enabled) or will assert (if legacy behavior are disabled).
|
||||
- TL;DR: if you don't want to use right mouse button for popups, always specify it
|
||||
explicitly using a named `ImGuiPopupFlags_MouseButtonXXXX` value.
|
||||
Recap:
|
||||
- BeginPopupContextItem("foo"); // Behavior unchanged (use Right button)
|
||||
- BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonLeft); // Behavior unchanged (use Left button)
|
||||
- BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonLeft | xxx); // Behavior unchanged (use Left button + flags)
|
||||
- BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonRight | xxx); // Behavior unchanged (use Right button + flags)
|
||||
- BeginPopupContextItem("foo", 1); // Behavior unchanged (as a courtesy we legacy interpret 1 as ImGuiPopupFlags_MouseButtonRight, will assert if disabling legacy behaviors.
|
||||
- BeginPopupContextItem("foo", 0); // !! Behavior changed !! Was Left button. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft.
|
||||
- BeginPopupContextItem("foo", ImGuiPopupFlags_NoReopen); // !! Behavior changed !! Was Left button + flags. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft | xxx.
|
||||
- Commented out legacy names obsoleted in 1.90 (Sept 2023):
|
||||
- `BeginChildFrame()` --> `BeginChild()` with `ImGuiChildFlags_FrameStyle` flag.
|
||||
- `EndChildFrame()` --> `EndChild()`.
|
||||
- `ShowStackToolWindow()` --> `ShowIDStackToolWindow()`.
|
||||
- `IM_OFFSETOF()` --> `offsetof()`.
|
||||
- `IM_FLOOR()` --> `IM_TRUNC()` [internal, for positive values only]
|
||||
- Hashing: handling of "###" operator to reset to seed within a string identifier
|
||||
doesn't include the "###" characters in the output hash anymore:
|
||||
Before: `GetID("Hello###World") == GetID("###World") != GetID("World")`
|
||||
After: `GetID("Hello###World") == GetID("###World") == GetID("World")`
|
||||
- This has the property of facilitating concatenating and manipulating
|
||||
identifiers using "###", and will allow fixing other dangling issues.
|
||||
- This will invalidate hashes (stored in .ini data) for Tables and Windows
|
||||
that are using the "###" operators. (#713, #1698)
|
||||
- Renamed helper macro `IM_ARRAYSIZE()` -> `IM_COUNTOF()`. Kept redirection/legacy name.
|
||||
- Backends:
|
||||
- Vulkan: optional `ImGui_ImplVulkanH_DestroyWindow()` helper used by our example
|
||||
code does not call `vkDestroySurfaceKHR()`: because surface is created by caller
|
||||
of `ImGui_ImplVulkanH_CreateOrResizeWindow()`, it is more consistent. (#9163)
|
||||
|
||||
Other Changes:
|
||||
|
||||
- Fonts:
|
||||
- Added `AddFontDefaultVector()`: a new embedded monospace scalable font: ProggyForever!
|
||||
From https://github.com/ocornut/proggyforever:
|
||||
"ProggyForever is an MIT-licensed partial reimplementation of the ProggyVector
|
||||
font (originally by Tristan Grimmer), which itself is a vector-based
|
||||
reinterpretation of the ProggyClean bitmap font that happily served as
|
||||
Dear ImGui default font for over 10 years." [...]
|
||||
"I commissioned Thiebault Courot to recreate this, applied various minor tweaks
|
||||
and fixes, and reworked his editing pipeline toward shipping FontForge source
|
||||
files so we can allow and track future changes."
|
||||
- TL;DR; there was no strictly MIT-licensed matching font. We made it!
|
||||
- The font data was carefully subsetted, trimmed and compressed so the embedded
|
||||
data is ~14 KB. Embedding a scalable default font ensures that Dear ImGui can
|
||||
be easily and readily used in all contexts, even without file system access.
|
||||
- Expect minor fixes/improvements in following releases.
|
||||
- As always you can opt-out of the embedded font data if desired.
|
||||
- `AddFontDefault()` now automatically selects an embedded font between
|
||||
the classic pixel-looking one and the new scalable one.
|
||||
Prefer calling `AddFontDefaultVector()` or `AddFontDefaultBitmap()` explicitly.
|
||||
- Fixed a crash when trying to use `AddFont()` with `MergeMode==true` on a font that
|
||||
has already been rendered. (#9162) [@ocornut, @cyfewlp]
|
||||
- Fixed an issue where using `PushFont()` from the implicit/fallback "Debug" window
|
||||
when its recorded state is collapsed would incorrectly early out. This would break
|
||||
e.g. using direct draw-list calls such as `GetForegroundDrawList()` with current font.
|
||||
(#9210, #8865)
|
||||
- Fixed an issue related to `EllipsisChar` handling, while changing
|
||||
font loader or font loader flags dynamically in Style->Fonts menus.
|
||||
- imgui_freetype: fixed overwriting `ImFontConfig::PixelSnapH` when hinting
|
||||
is enabled, creating side-effects when later disabling hinting or
|
||||
dynamically switching to stb_truetype rasterizer.
|
||||
- Adding new fonts after removing all fonts mid-frame properly updates current state.
|
||||
- Textures:
|
||||
- Fixed a building issue when `ImTextureID` is defined as a struct.
|
||||
- Fixed displaying texture # in Metrics/Debugger window.
|
||||
- Menus:
|
||||
- Fixed `MenuItem()` label position and `BeginMenu()` arrow/icon/popup positions,
|
||||
when used inside a line with a baseline offset.
|
||||
- Made navigation into menu-bar auto wrap on X axis. (#9178)
|
||||
- TreeNode:
|
||||
- Fixed highlight position when used inside a line with a large text baseline offset.
|
||||
(it never quite worked in this situation; but then most of the time the text
|
||||
baseline offset ends up being zero or `FramePadding.y` for a given line).
|
||||
- Tables:
|
||||
- Fixed an issue where a very thin scrolling table would advance parent layout
|
||||
slightly differently depending on its visibility (caused by a mismatch
|
||||
between hard minimum window size and table minimum size).
|
||||
- Fixed an issue where submitting non-integer row heights would eventually
|
||||
advance table parent layout by +0/+1 depending on its visibility.
|
||||
- Fixed losing stored display order when reducing column count or when .ini
|
||||
data has missing or duplicate values. (#9108, #4046)
|
||||
- ColorEdit:
|
||||
- Added R/G/B/A color markers next to each component (enabled by default).
|
||||
- Added `ImGuiColorEditFlags_NoColorMarkers` to disable them.
|
||||
- Added `style.ColorMarkerSize` to configure width of color component markers.
|
||||
- Sliders, Drags:
|
||||
- Added `ImGuiSliderFlags_ColorMarkers` to opt-in adding R/G/B/A color markers
|
||||
next to each components, in multi-components functions.
|
||||
- Added a way to select a specific marker color.
|
||||
- InputText:
|
||||
- InputTextMultiline(): fixed a minor bug where Shift+Wheel would allow a small
|
||||
horizontal scroll offset when there should be none. (#9249)
|
||||
- ImGuiInputTextCallbackData: `SelectAll()` also sets `CursorPos` to `SelectionEnd`.
|
||||
- ImGuiInputTextCallbackData: Added `SetSelection()` helper.
|
||||
- ImGuiInputTextCallbackData: Added `ID` and `EventActivated` members. (#9174)
|
||||
- Text, InputText:
|
||||
- Reworked word-wrapping logic:
|
||||
- Try to not wrap in the middle of contiguous punctuation. (#8139, #8439, #9094)
|
||||
- Try to not wrap between a punctuation and a digit. (#8503)
|
||||
- Inside `InputTextMultiline()` with WordWrap enabled: prefer keeping blanks at
|
||||
the end of a line rather than at the beginning of next line. (#8990, #3237)
|
||||
- Fixed low-level word-wrapping function reading from `*text_end` when passed
|
||||
a string range. (#9107) [@achabense]
|
||||
- Changed `RenderTextEllipsis()` logic to not trim trailing blanks before
|
||||
the ellipsis, making ellipsis position more consistent and not arbitrary
|
||||
hiding the possibility of multiple blanks. (#9229)
|
||||
- Nav:
|
||||
- Fixed remote/shortcut InputText() not teleporting mouse cursor when
|
||||
nav cursor is visible and `io.ConfigNavMoveSetMousePos` is enabled.
|
||||
- Fixed a looping/wrapping issue when used in menu layer. (#9178)
|
||||
- Fixed speed scale for resizing/moving with keyboard/gamepad. We incorrectly
|
||||
used `io.DisplayFramebufferScale` as a scaling factor (very old code),
|
||||
effectively making those actions faster on macOS/iOS retina screens.
|
||||
(changed this to use a style scale factor that's not fully formalized yet)
|
||||
- Fixed an UBSan warning when using in a `ImGuiListClipper` region . (#9160)
|
||||
- Scrollbar: fixed a code-path leading to a divide-by-zero (which would not be
|
||||
noticeable by user but detected by sanitizers). (#9089) [@judicaelclair]
|
||||
- InvisibleButton: allow calling with size (0,0) to fit to available content
|
||||
size. (#9166, #7623)
|
||||
- Tooltips, Disabled: fixed `EndDisabledOverrideReenable()` assertion when
|
||||
nesting a tooltip in a disabled block. (#9180, #7640) [@RegimantasSimkus]
|
||||
- Added `GetItemFlags()` in public API for consistency and to expose generic
|
||||
flags of last submitted item. (#9127)
|
||||
- Misc: fixed build on ARM64/ARM64EC targets trying to use SSE/immintrin.h.
|
||||
(#9209, #5943, #4091) [@navvyswethgraphics]
|
||||
- Log/Capture:
|
||||
- Fixed erroneously injecting extra carriage returns in output text buffer
|
||||
when `ItemSpacing.y` > `FramePadding.y + 1` while emitting items.
|
||||
- Images:
|
||||
- Added `style.ImageRounding`, `ImGuiStyleVar_ImageRounding `to configure
|
||||
rounding of `Image()` widgets. (#2942, #845)
|
||||
- `ImageButton()` doesn't use a clamped `style.FrameRounding` value but instead
|
||||
adjust inner image rounding when `FramePadding > `FrameRounding`. (#2942, #845)
|
||||
- Shortcuts:
|
||||
- IsItemHovered() without `ImGuiHoveredFlags_AllowWhenBlockedByActiveItem`
|
||||
doesn't filter out the signal when activated item is a shortcut remote activation;
|
||||
(which mimics what's done internally in the `ItemHoverable()` function). (#9138)
|
||||
- Fixed tooltip placement being affected for a frame when located over an item
|
||||
activated by `SetNextItemShortcut()`. (#9138)
|
||||
- Error Handling:
|
||||
- Improved error handling and recovery for `EndMenu()`/`EndCombo()`. (#1651, #9165, #8499)
|
||||
- Improved error handling and recovery for `TableSetupColumn()`.
|
||||
- Debug Tools:
|
||||
- Debug Log: fixed incorrectly printing characters in IO log when submitting
|
||||
non-ASCII values to `io.AddInputCharacter()`. (#9099)
|
||||
- Debug Log: can output to debugger on Windows via Win32 `OutputDebugString()` (#5855)
|
||||
- Demo:
|
||||
- Slightly improve `Selectable()` demos. (#9193)
|
||||
- Backends:
|
||||
- DirectX10: added `SamplerNearest` in `ImGui_ImplDX10_RenderState`.
|
||||
(+renamed `SamplerDefault` to `SamplerLinear`, which was tagged as beta API)
|
||||
- DirectX11: added `SamplerNearest` in ImGui_ImplDX11_RenderState.
|
||||
(+renamed `SamplerDefault` to `SamplerLinear`, which was tagged as beta API)
|
||||
- GLFW: Avoid repeated `glfwSetCursor()` / `glfwSetInputMode()` unnecessary calls.
|
||||
Lowers overhead for very high framerates (e.g. 10k+ FPS). [@maxliani]
|
||||
- GLFW: Added `IMGUI_IMPL_GLFW_DISABLE_X11` / `IMGUI_IMPL_GLFW_DISABLE_WAYLAND` to
|
||||
forcefully disable either. (#9109, #9116)
|
||||
Try to set them automatically if headers are not accessible. (#9225)
|
||||
- OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some
|
||||
platforms. (#8792, #9112)
|
||||
- SDL2, SDL3: changed `GetClipboardText()` handler to return NULL on error aka
|
||||
clipboard contents is not text. Consistent with other backends. (#9168)
|
||||
- SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down
|
||||
(reverts 1.91.9 change). Only X11 requires waiting for a drag by default (not ideal,
|
||||
but a better default for X11 users). Waiting for a drag to start mouse capture leads to
|
||||
input drops when dragging after clicking on the edge of a window.
|
||||
(#3650, #6410, #9235, #3956, #3835)
|
||||
- SDL2, SDL3: added `ImGui_ImplSDL2_SetMouseCaptureMode()`/`ImGui_ImplSDL3_SetMouseCaptureMode()`
|
||||
function for X11 users to disable mouse capturing/grabbing. (#3650, #6410, #9235, #3956, #3835)
|
||||
- When attached to a debugger may want to call:
|
||||
- `ImGui_ImplSDL3_SetMouseCaptureMode(ImGui_ImplSDL3_MouseCaptureMode_Disabled);`
|
||||
- But you can also configure your system or debugger to automatically release
|
||||
mouse grab when crashing/breaking in debugger, e.g.
|
||||
- console: `setxkbmap -option grab:break_actions && xdotool key XF86Ungrab`
|
||||
- or use a GDB script to call `SDL_CaptureMouse(false)`. See #3650.
|
||||
- On platforms other than X11 this is unnecessary.
|
||||
- SDL_GPU3: added `SamplerNearest` in `ImGui_ImplSDLGPU3_RenderState`.
|
||||
- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
|
||||
(vs Metallib shaders requiring macOS 14+). Requires application calling
|
||||
`SDL_CreateGPUDevice()` with `SDL_GPU_SHADERFORMAT_MSL`. (#9076) [@Niminem]
|
||||
- Vulkan: helper for creating a swapchain (used by examples and multi-viewports)
|
||||
selects `VkSwapchainCreateInfoKHR`'s `compositeAlpha` value based on
|
||||
`cap.supportedCompositeAlpha`, which seems to be required on some Android
|
||||
devices. (#8784) [@FelixStach]
|
||||
- WebGPU: fixes for Emscripten 5.0.0 (note: current examples do not build with 5.0.1).
|
||||
- Win32: handle `WM_IME_CHAR`/`WM_IME_COMPOSITION` to support Unicode inputs on
|
||||
MBCS (non-Unicode) Windows. (#9099, #3653, #5961) [@ulhc, @ocornut, @Othereum]
|
||||
- Win32: minor optimization not submitting gamepad input if packet number has not
|
||||
changed (reworked previous 1.92.4). (#9202, #8556) [@AhmedSamyMousa, @MidTerm-CN]
|
||||
- Examples:
|
||||
- Win32+DirectX12: ignore seemingly incorrect `D3D12_MESSAGE_ID_FENCE_ZERO_WAIT`
|
||||
warning on startups on some setups. (#9084, #9093) [@RT2Code, @LeoGautheron]
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.92.5 (Released 2025-11-20)
|
||||
-----------------------------------------------------------------------
|
||||
@@ -141,7 +387,7 @@ Other Changes:
|
||||
debug/metrics window is not in the same viewport as the table.
|
||||
- Backends:
|
||||
- NULL: added imgui_impl_null platform/renderer backend.
|
||||
This is designed if you need to run e.g. context with no input or no ouput.
|
||||
This is designed if you need to run e.g. context with no input or no output.
|
||||
- GLFW: fixed building on Linux platforms where Wayland headers
|
||||
are not available. (#9024, #8969, #8921, #8920) [@jagot]
|
||||
- GLFW: lower minimum requirement from GLFW 3.1 to GLFW 3.0. Though
|
||||
@@ -219,6 +465,8 @@ Other Changes:
|
||||
using ImGuiWindowFlags_UnsavedDocument/ImGuiTabItemFlags_UnsavedDocument. (#8983)
|
||||
- IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers()
|
||||
helpers to null all handlers. (#8945, #2769)
|
||||
- Tables: changed ImGuiTableFlags_NoBordersInBody behavior to not draw border in
|
||||
body even when resizing. (#8893)
|
||||
- Inputs:
|
||||
- Shortcuts: added support for combining ImGuiInputFlags_RouteFocused
|
||||
(which is the default route) with ImGuiInputFlags_RouteOverActive, allowing
|
||||
@@ -621,7 +869,7 @@ Breaking changes:
|
||||
which font input is providing which glyph.
|
||||
- Fonts: **IMPORTANT** on Thread Safety:
|
||||
- A few functions such as font->CalcTextSizeA() were by sheer luck (== accidentally)
|
||||
thread-safe even thou we had never provided that guarantee before. They are
|
||||
thread-safe even though we had never provided that guarantee before. They are
|
||||
definitively not thread-safe anymore as new glyphs may be loaded.
|
||||
|
||||
- Textures:
|
||||
@@ -1374,6 +1622,7 @@ Breaking changes:
|
||||
- Commented out pre-1.87 IO system (equivalent to using IMGUI_DISABLE_OBSOLETE_KEYIO or IMGUI_DISABLE_OBSOLETE_FUNCTIONS before).
|
||||
- io.KeyMap[] and io.KeysDown[] are removed (obsoleted February 2022). Use IsKeyDown() instead.
|
||||
- io.NavInputs[] and ImGuiNavInput are removed (obsoleted July 2022).
|
||||
- GetKeyIndex() is removed (obsoleted March 2022). The indirection is now unnecessary.
|
||||
- Pre-1.87 backends are not supported:
|
||||
- backends need to call io.AddKeyEvent(), io.AddMouseEvent() instead of writing to io.KeysDown[], io.MouseDown[] fields.
|
||||
- backends need to call io.AddKeyAnalogEvent() for gamepad values instead of writing to io.NavInputs[] fields.
|
||||
|
||||
Vendored
+21
@@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014-2026 Omar Cornut
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
Vendored
+1
-1
@@ -49,7 +49,7 @@
|
||||
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
|
||||
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
|
||||
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
|
||||
//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded font (ProggyClean.ttf), remove ~9.5 KB from output binary. AddFontDefault() will assert.
|
||||
//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded fonts (ProggyClean/ProggyForever), remove ~9 KB + ~14 KB from output binary. AddFontDefaultXXX() functions will assert.
|
||||
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
|
||||
|
||||
//---- Enable Test Engine / Automation features.
|
||||
|
||||
Vendored
+106
-79
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
@@ -29,8 +29,8 @@
|
||||
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.92.5"
|
||||
#define IMGUI_VERSION_NUM 19250
|
||||
#define IMGUI_VERSION "1.92.6"
|
||||
#define IMGUI_VERSION_NUM 19261
|
||||
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
|
||||
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
|
||||
|
||||
@@ -95,7 +95,7 @@ Index of this file:
|
||||
#include <assert.h>
|
||||
#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
|
||||
#endif
|
||||
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
|
||||
#define IM_COUNTOF(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
|
||||
#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds.
|
||||
#define IM_STRINGIFY_HELPER(_EXPR) #_EXPR
|
||||
#define IM_STRINGIFY(_EXPR) IM_STRINGIFY_HELPER(_EXPR) // Preprocessor idiom to stringify e.g. an integer or a macro.
|
||||
@@ -349,7 +349,7 @@ typedef ImU64 ImTextureID; // Default: store up to 64-bits (any pointer or
|
||||
// The identifier is valid even before the texture has been uploaded to the GPU/graphics system.
|
||||
// This is what gets passed to functions such as `ImGui::Image()`, `ImDrawList::AddImage()`.
|
||||
// This is what gets stored in draw commands (`ImDrawCmd`) to identify a texture during rendering.
|
||||
// - When a texture is created by user code (e.g. custom images), we directly stores the low-level ImTextureID.
|
||||
// - When a texture is created by user code (e.g. custom images), we directly store the low-level ImTextureID.
|
||||
// Because of this, when displaying your own texture you are likely to ever only manage ImTextureID values on your side.
|
||||
// - When a texture is created by the backend, we stores a ImTextureData* which becomes an indirection
|
||||
// to extract the ImTextureID value during rendering, after texture upload has happened.
|
||||
@@ -853,20 +853,23 @@ namespace ImGui
|
||||
// - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options).
|
||||
// - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup().
|
||||
// - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened.
|
||||
// - IMPORTANT: Notice that for OpenPopupOnItemClick() we exceptionally default flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter
|
||||
IMGUI_API void OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!).
|
||||
IMGUI_API void OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags = 0); // id overload to facilitate calling from nested stacks
|
||||
IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
|
||||
IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
|
||||
IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into.
|
||||
|
||||
// Popups: open+begin combined functions helpers
|
||||
// Popups: Open+Begin popup combined functions helpers to create context menus.
|
||||
// - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking.
|
||||
// - They are convenient to easily create context menus, hence the name.
|
||||
// - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future.
|
||||
// - IMPORTANT: Notice that we exceptionally default their flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter, so if you add other flags remember to re-add the ImGuiPopupFlags_MouseButtonRight.
|
||||
IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
|
||||
IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1);// open+begin popup when clicked on current window.
|
||||
IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked in void (where there are no windows).
|
||||
// - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6:
|
||||
// - Before this version, OpenPopupOnItemClick(), BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid() had 'a ImGuiPopupFlags popup_flags = 1' default value in their function signature.
|
||||
// - Before: Explicitly passing a literal 0 meant ImGuiPopupFlags_MouseButtonLeft. The default = 1 meant ImGuiPopupFlags_MouseButtonRight.
|
||||
// - After: The default = 0 means ImGuiPopupFlags_MouseButtonRight. Explicitly passing a literal 1 also means ImGuiPopupFlags_MouseButtonRight (if legacy behavior are enabled) or will assert (if legacy behavior are disabled).
|
||||
// - TL;DR: if you don't want to use right mouse button for popups, always specify it explicitly using a named ImGuiPopupFlags_MouseButtonXXXX value.
|
||||
// - Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157 for all details.
|
||||
IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
|
||||
IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0);// open+begin popup when clicked on current window.
|
||||
IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked in void (where there are no windows).
|
||||
|
||||
// Popups: query functions
|
||||
// - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack.
|
||||
@@ -897,7 +900,7 @@ namespace ImGui
|
||||
// - 5. Call EndTable()
|
||||
IMGUI_API bool BeginTable(const char* str_id, int columns, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f);
|
||||
IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
|
||||
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
|
||||
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row. 'min_row_height' include the minimum top and bottom padding aka CellPadding.y * 2.0f.
|
||||
IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true when column is visible.
|
||||
IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true when column is visible.
|
||||
|
||||
@@ -977,7 +980,7 @@ namespace ImGui
|
||||
// Disabling [BETA API]
|
||||
// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
|
||||
// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
|
||||
// - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled.
|
||||
// - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled.
|
||||
// - BeginDisabled(false)/EndDisabled() essentially does nothing but is provided to facilitate use of boolean expressions (as a micro-optimization: if you have tens of thousands of BeginDisabled(false)/EndDisabled() pairs, you might want to reformulate your code to avoid making those calls)
|
||||
IMGUI_API void BeginDisabled(bool disabled = true);
|
||||
IMGUI_API void EndDisabled();
|
||||
@@ -1017,6 +1020,7 @@ namespace ImGui
|
||||
IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space)
|
||||
IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space)
|
||||
IMGUI_API ImVec2 GetItemRectSize(); // get size of last item
|
||||
IMGUI_API ImGuiItemFlags GetItemFlags(); // get generic flags of last item
|
||||
|
||||
// Viewports
|
||||
// - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
|
||||
@@ -1047,19 +1051,22 @@ namespace ImGui
|
||||
IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
|
||||
IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
|
||||
|
||||
// Inputs Utilities: Keyboard/Mouse/Gamepad
|
||||
// Inputs Utilities: Raw Keyboard/Mouse/Gamepad Access
|
||||
// - Consider using the Shortcut() function instead of IsKeyPressed()/IsKeyChordPressed()! Shortcut() is easier to use and better featured (can do focus routing check).
|
||||
// - the ImGuiKey enum contains all possible keyboard, mouse and gamepad inputs (e.g. ImGuiKey_A, ImGuiKey_MouseLeft, ImGuiKey_GamepadDpadUp...).
|
||||
// - (legacy: before v1.87, we used ImGuiKey to carry native/user indices as defined by each backends. This was obsoleted in 1.87 (2022-02) and completely removed in 1.91.5 (2024-11). See https://github.com/ocornut/imgui/issues/4921)
|
||||
// - (legacy: any use of ImGuiKey will assert when key < 512 to detect passing legacy native/user indices)
|
||||
// - (legacy: before v1.87 (2022-02), we used ImGuiKey < 512 values to carry native/user indices as defined by each backends. This was obsoleted in 1.87 (2022-02) and completely removed in 1.91.5 (2024-11). See https://github.com/ocornut/imgui/issues/4921)
|
||||
IMGUI_API bool IsKeyDown(ImGuiKey key); // is key being held.
|
||||
IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? if repeat=true, uses io.KeyRepeatDelay / KeyRepeatRate
|
||||
IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? Repeat rate uses io.KeyRepeatDelay / KeyRepeatRate.
|
||||
IMGUI_API bool IsKeyReleased(ImGuiKey key); // was key released (went from Down to !Down)?
|
||||
IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord); // was key chord (mods + key) pressed, e.g. you can pass 'ImGuiMod_Ctrl | ImGuiKey_S' as a key-chord. This doesn't do any routing or focus check, please consider using Shortcut() function instead.
|
||||
IMGUI_API int GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float rate); // uses provided repeat rate/delay. return a count, most often 0 or 1 but might be >1 if RepeatRate is small enough that DeltaTime > RepeatRate
|
||||
IMGUI_API const char* GetKeyName(ImGuiKey key); // [DEBUG] returns English name of the key. Those names are provided for debugging purpose and are not meant to be saved persistently nor compared.
|
||||
IMGUI_API void SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); // Override io.WantCaptureKeyboard flag next frame (said flag is left for your application to handle, typically when true it instructs your app to ignore inputs). e.g. force capture keyboard when your widget is being hovered. This is equivalent to setting "io.WantCaptureKeyboard = want_capture_keyboard"; after the next NewFrame() call.
|
||||
|
||||
// Inputs Utilities: Shortcut Testing & Routing [BETA]
|
||||
// Inputs Utilities: Shortcut Testing & Routing
|
||||
// - Typical use is e.g.: 'if (ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_S)) { ... }'.
|
||||
// - Flags: Default route use ImGuiInputFlags_RouteFocused, but see ImGuiInputFlags_RouteGlobal and other options in ImGuiInputFlags_!
|
||||
// - Flags: Use ImGuiInputFlags_Repeat to support repeat.
|
||||
// - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super.
|
||||
// ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments
|
||||
// ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments
|
||||
@@ -1071,8 +1078,10 @@ namespace ImGui
|
||||
// The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical.
|
||||
// This is an important property as it facilitate working with foreign code or larger codebase.
|
||||
// - To understand the difference:
|
||||
// - IsKeyChordPressed() compares mods and call IsKeyPressed() -> function has no side-effect.
|
||||
// - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed() -> function has (desirable) side-effects as it can prevents another call from getting the route.
|
||||
// - IsKeyChordPressed() compares mods and call IsKeyPressed()
|
||||
// -> the function has no side-effect.
|
||||
// - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed()
|
||||
// -> the function has (desirable) side-effects as it can prevents another call from getting the route.
|
||||
// - Visualize registered routes in 'Metrics/Debugger->Inputs'.
|
||||
IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0);
|
||||
IMGUI_API void SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0);
|
||||
@@ -1122,7 +1131,9 @@ namespace ImGui
|
||||
IMGUI_API const char* SaveIniSettingsToMemory(size_t* out_ini_size = NULL); // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings.
|
||||
|
||||
// Debug Utilities
|
||||
// - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger
|
||||
// - Your main debugging friend is the ShowMetricsWindow() function.
|
||||
// - Interactive tools are all accessible from the 'Dear ImGui Demo->Tools' menu.
|
||||
// - Read https://github.com/ocornut/imgui/wiki/Debug-Tools for a description of all available debug tools.
|
||||
IMGUI_API void DebugTextEncoding(const char* text);
|
||||
IMGUI_API void DebugFlashStyleColor(ImGuiCol idx);
|
||||
IMGUI_API void DebugStartItemPicker();
|
||||
@@ -1218,7 +1229,7 @@ enum ImGuiChildFlags_
|
||||
};
|
||||
|
||||
// Flags for ImGui::PushItemFlag()
|
||||
// (Those are shared by all items)
|
||||
// (Those are shared by all submitted items)
|
||||
enum ImGuiItemFlags_
|
||||
{
|
||||
ImGuiItemFlags_None = 0, // (Default)
|
||||
@@ -1228,6 +1239,7 @@ enum ImGuiItemFlags_
|
||||
ImGuiItemFlags_ButtonRepeat = 1 << 3, // false // Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.
|
||||
ImGuiItemFlags_AutoClosePopups = 1 << 4, // true // MenuItem()/Selectable() automatically close their parent popup window.
|
||||
ImGuiItemFlags_AllowDuplicateId = 1 << 5, // false // Allow submitting an item with the same identifier as an item already submitted this frame without triggering a warning tooltip if io.ConfigDebugHighlightIdConflicts is set.
|
||||
ImGuiItemFlags_Disabled = 1 << 6, // false // [Internal] Disable interactions. DOES NOT affect visuals. This is used by BeginDisabled()/EndDisabled() and only provided here so you can read back via GetItemFlags().
|
||||
};
|
||||
|
||||
// Flags for ImGui::InputText()
|
||||
@@ -1320,21 +1332,14 @@ enum ImGuiTreeNodeFlags_
|
||||
};
|
||||
|
||||
// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
|
||||
// - To be backward compatible with older API which took an 'int mouse_button = 1' argument instead of 'ImGuiPopupFlags flags',
|
||||
// we need to treat small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
|
||||
// It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
|
||||
// - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
|
||||
// IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter
|
||||
// and want to use another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag explicitly.
|
||||
// - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6: Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157.
|
||||
// - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later).
|
||||
enum ImGuiPopupFlags_
|
||||
{
|
||||
ImGuiPopupFlags_None = 0,
|
||||
ImGuiPopupFlags_MouseButtonLeft = 0, // For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)
|
||||
ImGuiPopupFlags_MouseButtonRight = 1, // For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)
|
||||
ImGuiPopupFlags_MouseButtonMiddle = 2, // For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)
|
||||
ImGuiPopupFlags_MouseButtonMask_ = 0x1F,
|
||||
ImGuiPopupFlags_MouseButtonDefault_ = 1,
|
||||
ImGuiPopupFlags_MouseButtonLeft = 1 << 2, // For BeginPopupContext*(): open on Left Mouse release. Only one button allowed!
|
||||
ImGuiPopupFlags_MouseButtonRight = 2 << 2, // For BeginPopupContext*(): open on Right Mouse release. Only one button allowed! (default)
|
||||
ImGuiPopupFlags_MouseButtonMiddle = 3 << 2, // For BeginPopupContext*(): open on Middle Mouse release. Only one button allowed!
|
||||
ImGuiPopupFlags_NoReopen = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation)
|
||||
//ImGuiPopupFlags_NoReopenAlwaysNavInit = 1 << 6, // For OpenPopup*(), BeginPopupContext*(): focus and initialize navigation even when not reopening.
|
||||
ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
|
||||
@@ -1342,6 +1347,9 @@ enum ImGuiPopupFlags_
|
||||
ImGuiPopupFlags_AnyPopupId = 1 << 10, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
|
||||
ImGuiPopupFlags_AnyPopupLevel = 1 << 11, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
|
||||
ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel,
|
||||
ImGuiPopupFlags_MouseButtonShift_ = 2, // [Internal]
|
||||
ImGuiPopupFlags_MouseButtonMask_ = 0x0C, // [Internal]
|
||||
ImGuiPopupFlags_InvalidMask_ = 0x03, // [Internal] Reserve legacy bits 0-1 to detect incorrectly passing 1 or 2 to the function.
|
||||
};
|
||||
|
||||
// Flags for ImGui::Selectable()
|
||||
@@ -1538,7 +1546,7 @@ enum ImGuiSortDirection : ImU8
|
||||
// All our named keys are >= 512. Keys value 0 to 511 are left unused and were legacy native/opaque key values (< 1.87).
|
||||
// Support for legacy keys was completely removed in 1.91.5.
|
||||
// Read details about the 1.87+ transition : https://github.com/ocornut/imgui/issues/4921
|
||||
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the later are submitted via io.AddInputCharacter().
|
||||
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the latter are submitted via io.AddInputCharacter().
|
||||
// The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps.
|
||||
enum ImGuiKey : int
|
||||
{
|
||||
@@ -1695,7 +1703,7 @@ enum ImGuiInputFlags_
|
||||
enum ImGuiConfigFlags_
|
||||
{
|
||||
ImGuiConfigFlags_None = 0,
|
||||
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + space/enter to activate.
|
||||
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + Space/Enter to activate. Note: some features such as basic Tabbing and CtrL+Tab are enabled by regardless of this flag (and may be disabled via other means, see #4828, #9218).
|
||||
ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. Backend also needs to set ImGuiBackendFlags_HasGamepad.
|
||||
ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct dear imgui to disable mouse inputs and interactions.
|
||||
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead.
|
||||
@@ -1829,6 +1837,7 @@ enum ImGuiStyleVar_
|
||||
ImGuiStyleVar_ScrollbarPadding, // float ScrollbarPadding
|
||||
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
|
||||
ImGuiStyleVar_GrabRounding, // float GrabRounding
|
||||
ImGuiStyleVar_ImageRounding, // float ImageRounding
|
||||
ImGuiStyleVar_ImageBorderSize, // float ImageBorderSize
|
||||
ImGuiStyleVar_TabRounding, // float TabRounding
|
||||
ImGuiStyleVar_TabBorderSize, // float TabBorderSize
|
||||
@@ -1871,19 +1880,20 @@ enum ImGuiColorEditFlags_
|
||||
ImGuiColorEditFlags_NoTooltip = 1 << 6, // // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
|
||||
ImGuiColorEditFlags_NoLabel = 1 << 7, // // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).
|
||||
ImGuiColorEditFlags_NoSidePreview = 1 << 8, // // ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead.
|
||||
ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.
|
||||
ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target/source. ColorButton: disable drag and drop source.
|
||||
ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default)
|
||||
ImGuiColorEditFlags_NoColorMarkers = 1 << 11, // // ColorEdit: disable rendering R/G/B/A color marker. May also be disabled globally by setting style.ColorMarkerSize = 0.
|
||||
|
||||
// Alpha preview
|
||||
// - Prior to 1.91.8 (2025/01/21): alpha was made opaque in the preview by default using old name ImGuiColorEditFlags_AlphaPreview.
|
||||
// - We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior.
|
||||
// - The new flags may be combined better and allow finer controls.
|
||||
ImGuiColorEditFlags_AlphaOpaque = 1 << 11, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha.
|
||||
ImGuiColorEditFlags_AlphaNoBg = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color.
|
||||
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 13, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview.
|
||||
ImGuiColorEditFlags_AlphaOpaque = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha.
|
||||
ImGuiColorEditFlags_AlphaNoBg = 1 << 13, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color.
|
||||
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 14, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview.
|
||||
|
||||
// User Options (right-click on widget to change some of them).
|
||||
ImGuiColorEditFlags_AlphaBar = 1 << 16, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
|
||||
ImGuiColorEditFlags_AlphaBar = 1 << 18, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
|
||||
ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
|
||||
ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex.
|
||||
ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // "
|
||||
@@ -1926,8 +1936,9 @@ enum ImGuiSliderFlags_
|
||||
ImGuiSliderFlags_ClampOnInput = 1 << 9, // Clamp value to min/max bounds when input manually with Ctrl+Click. By default Ctrl+Click allows going out of bounds.
|
||||
ImGuiSliderFlags_ClampZeroRange = 1 << 10, // Clamp even if min==max==0.0f. Otherwise due to legacy reason DragXXX functions don't clamp with those values. When your clamping limits are dynamic you almost always want to use it.
|
||||
ImGuiSliderFlags_NoSpeedTweaks = 1 << 11, // Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic.
|
||||
ImGuiSliderFlags_ColorMarkers = 1 << 12, // DragScalarN(), SliderScalarN(): Draw R/G/B/A color markers on each component.
|
||||
ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
|
||||
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
|
||||
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from legacy API (obsoleted 2020-08) that has got miscast to this enum, and will trigger an assert if needed.
|
||||
};
|
||||
|
||||
// Identify a mouse button.
|
||||
@@ -2017,7 +2028,7 @@ enum ImGuiTableFlags_
|
||||
ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
|
||||
ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu.
|
||||
ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.
|
||||
ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file.
|
||||
ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width, visibility and sort settings in the .ini file.
|
||||
ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
|
||||
// Decorations
|
||||
ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
|
||||
@@ -2133,7 +2144,7 @@ struct ImGuiTableSortSpecs
|
||||
int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
|
||||
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
|
||||
|
||||
ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiTableSortSpecs() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Sorting specification for one column of a table (sizeof == 12 bytes)
|
||||
@@ -2144,7 +2155,7 @@ struct ImGuiTableColumnSortSpecs
|
||||
ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
|
||||
ImGuiSortDirection SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
|
||||
|
||||
ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiTableColumnSortSpecs() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -2267,7 +2278,7 @@ struct ImGuiStyle
|
||||
// - recap: ImGui::GetFontSize() == FontSizeBase * (FontScaleMain * FontScaleDpi * other_scaling_factors)
|
||||
float FontSizeBase; // Current base font size before external global factors are applied. Use PushFont(NULL, size) to modify. Use ImGui::GetFontSize() to obtain scaled value.
|
||||
float FontScaleMain; // Main global scale factor. May be set by application once, or exposed to end-user.
|
||||
float FontScaleDpi; // Additional global scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
|
||||
float FontScaleDpi; // Additional global scale factor from viewport/monitor contents scale. In docking branch: when io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
|
||||
|
||||
float Alpha; // Global alpha applies to everything in Dear ImGui.
|
||||
float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
|
||||
@@ -2297,6 +2308,7 @@ struct ImGuiStyle
|
||||
float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
|
||||
float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
|
||||
float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
|
||||
float ImageRounding; // Rounding of Image() calls.
|
||||
float ImageBorderSize; // Thickness of border around Image() calls.
|
||||
float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
|
||||
float TabBorderSize; // Thickness of border around tabs.
|
||||
@@ -2314,6 +2326,7 @@ struct ImGuiStyle
|
||||
float DragDropTargetRounding; // Radius of the drag and drop target frame.
|
||||
float DragDropTargetBorderSize; // Thickness of the drag and drop target border.
|
||||
float DragDropTargetPadding; // Size to expand the drag and drop target from actual target item size.
|
||||
float ColorMarkerSize; // Size of R/G/B/A color markers for ColorEdit4() and for Drags/Sliders when using ImGuiSliderFlags_ColorMarkers.
|
||||
ImGuiDir ColorButtonPosition; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
|
||||
ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered).
|
||||
ImVec2 SelectableTextAlign; // Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line.
|
||||
@@ -2434,7 +2447,7 @@ struct ImGuiIO
|
||||
|
||||
// Options to configure Error Handling and how we handle recoverable errors [EXPERIMENTAL]
|
||||
// - Error recovery is provided as a way to facilitate:
|
||||
// - Recovery after a programming error (native code or scripting language - the later tends to facilitate iterating on code while running).
|
||||
// - Recovery after a programming error (native code or scripting language - the latter tends to facilitate iterating on code while running).
|
||||
// - Recovery after running an exception handler or any error processing which may skip code after an error has been detected.
|
||||
// - Error recovery is not perfect nor guaranteed! It is a feature to ease development.
|
||||
// You not are not supposed to rely on it in the course of a normal application run.
|
||||
@@ -2623,18 +2636,20 @@ struct ImGuiInputTextCallbackData
|
||||
ImGuiInputTextFlags EventFlag; // One ImGuiInputTextFlags_Callback* // Read-only
|
||||
ImGuiInputTextFlags Flags; // What user passed to InputText() // Read-only
|
||||
void* UserData; // What user passed to InputText() // Read-only
|
||||
ImGuiID ID; // Widget ID // Read-only
|
||||
|
||||
// Arguments for the different callback events
|
||||
// - During Resize callback, Buf will be same as your input buffer.
|
||||
// - However, during Completion/History/Always callback, Buf always points to our own internal data (it is not the same as your buffer)! Changes to it will be reflected into your own buffer shortly after the callback.
|
||||
// - To modify the text buffer in a callback, prefer using the InsertChars() / DeleteChars() function. InsertChars() will take care of calling the resize callback if necessary.
|
||||
// - If you know your edits are not going to resize the underlying buffer allocation, you may modify the contents of 'Buf[]' directly. You need to update 'BufTextLen' accordingly (0 <= BufTextLen < BufSize) and set 'BufDirty'' to true so InputText can update its internal state.
|
||||
ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0;
|
||||
ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History]
|
||||
ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0;
|
||||
bool EventActivated; // Input field just got activated // Read-only // [Always]
|
||||
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
|
||||
char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer!
|
||||
int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length()
|
||||
int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land: == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1
|
||||
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
|
||||
int CursorPos; // // Read-write // [Completion,History,Always]
|
||||
int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection
|
||||
int SelectionEnd; // // Read-write // [Completion,History,Always]
|
||||
@@ -2644,9 +2659,10 @@ struct ImGuiInputTextCallbackData
|
||||
IMGUI_API ImGuiInputTextCallbackData();
|
||||
IMGUI_API void DeleteChars(int pos, int bytes_count);
|
||||
IMGUI_API void InsertChars(int pos, const char* text, const char* text_end = NULL);
|
||||
void SelectAll() { SelectionStart = 0; SelectionEnd = BufTextLen; }
|
||||
void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; }
|
||||
bool HasSelection() const { return SelectionStart != SelectionEnd; }
|
||||
void SelectAll() { SelectionStart = 0; CursorPos = SelectionEnd = BufTextLen; }
|
||||
void SetSelection(int s, int e) { IM_ASSERT(s >= 0 && s <= BufTextLen); IM_ASSERT(e >= 0 && e <= BufTextLen); SelectionStart = s; CursorPos = SelectionEnd = e; }
|
||||
void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; }
|
||||
bool HasSelection() const { return SelectionStart != SelectionEnd; }
|
||||
};
|
||||
|
||||
// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin().
|
||||
@@ -2865,7 +2881,7 @@ struct ImGuiListClipper
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
//inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9]
|
||||
//inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6]
|
||||
//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
|
||||
//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset((void*)this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -3150,7 +3166,7 @@ struct ImDrawCmd
|
||||
int UserCallbackDataSize; // 4 // Size of callback user data when using storage, otherwise 0.
|
||||
int UserCallbackDataOffset;// 4 // [Internal] Offset of callback user data when using storage, otherwise -1.
|
||||
|
||||
ImDrawCmd() { memset(this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed
|
||||
ImDrawCmd() { memset((void*)this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed
|
||||
|
||||
// Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature)
|
||||
// Since 1.92: removed ImDrawCmd::TextureId field, the getter function must be used!
|
||||
@@ -3196,7 +3212,7 @@ struct ImDrawListSplitter
|
||||
int _Count; // Number of active channels (1+)
|
||||
ImVector<ImDrawChannel> _Channels; // Draw channels (not resized down so _Count might be < Channels.Size)
|
||||
|
||||
inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); }
|
||||
inline ImDrawListSplitter() { memset((void*)this, 0, sizeof(*this)); }
|
||||
inline ~ImDrawListSplitter() { ClearFreeMemory(); }
|
||||
inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame
|
||||
IMGUI_API void ClearFreeMemory();
|
||||
@@ -3489,7 +3505,7 @@ struct ImTextureData
|
||||
bool WantDestroyNextFrame; // rw - // [Internal] Queued to set ImTextureStatus_WantDestroy next frame. May still be used in the current frame.
|
||||
|
||||
// Functions
|
||||
ImTextureData() { memset(this, 0, sizeof(*this)); Status = ImTextureStatus_Destroyed; TexID = ImTextureID_Invalid; }
|
||||
ImTextureData() { memset((void*)this, 0, sizeof(*this)); Status = ImTextureStatus_Destroyed; TexID = ImTextureID_Invalid; }
|
||||
~ImTextureData() { DestroyPixels(); }
|
||||
IMGUI_API void Create(ImTextureFormat format, int w, int h);
|
||||
IMGUI_API void DestroyPixels();
|
||||
@@ -3504,7 +3520,7 @@ struct ImTextureData
|
||||
// - Call SetTexID() and SetStatus() after honoring texture requests. Never modify TexID and Status directly!
|
||||
// - A backend may decide to destroy a texture that we did not request to destroy, which is fine (e.g. freeing resources), but we immediately set the texture back in _WantCreate mode.
|
||||
void SetTexID(ImTextureID tex_id) { TexID = tex_id; }
|
||||
void SetStatus(ImTextureStatus status) { Status = status; if (status == ImTextureStatus_Destroyed && !WantDestroyNextFrame) Status = ImTextureStatus_WantCreate; }
|
||||
void SetStatus(ImTextureStatus status) { Status = status; if (status == ImTextureStatus_Destroyed && !WantDestroyNextFrame && Pixels != nullptr) Status = ImTextureStatus_WantCreate; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -3518,16 +3534,15 @@ struct ImFontConfig
|
||||
char Name[40]; // <auto> // Name (strictly to ease debugging, hence limited size buffer)
|
||||
void* FontData; // // TTF/OTF data
|
||||
int FontDataSize; // // TTF/OTF data size
|
||||
bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the owner ImFontAtlas (will delete memory itself).
|
||||
bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the owner ImFontAtlas (will delete memory itself). SINCE 1.92, THE DATA NEEDS TO PERSIST FOR WHOLE DURATION OF ATLAS.
|
||||
|
||||
// Options
|
||||
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
|
||||
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
|
||||
bool PixelSnapV; // true // Align Scaled GlyphOffset.y to pixel boundaries.
|
||||
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Prevents fractional font size from working correctly! Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, OversampleH/V will default to 1.
|
||||
ImS8 OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
|
||||
ImS8 OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis.
|
||||
ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
|
||||
float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
|
||||
float SizePixels; // // Output size in pixels for rasterizer (more or less maps to the resulting font height).
|
||||
const ImWchar* GlyphRanges; // NULL // *LEGACY* THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE. Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list).
|
||||
const ImWchar* GlyphExcludeRanges; // NULL // Pointer to a small user-provided list of Unicode ranges (2 value per range, values are inclusive, zero-terminated list). This is very close to GlyphRanges[] but designed to exclude ranges from a font source, when merging fonts with overlapping glyphs. Use "Input Glyphs Overlap Detection Tool" to find about your overlapping ranges.
|
||||
//ImVec2 GlyphExtraSpacing; // 0, 0 // (REMOVED AT IT SEEMS LARGELY OBSOLETE. PLEASE REPORT IF YOU WERE USING THIS). Extra spacing (in pixels) between glyphs when rendered: essentially add to glyph->AdvanceX. Only X axis is supported for now.
|
||||
@@ -3537,9 +3552,11 @@ struct ImFontConfig
|
||||
float GlyphExtraAdvanceX; // 0 // Extra spacing (in pixels) between glyphs. Please contact us if you are using this. // FIXME-NEWATLAS: Intentionally unscaled
|
||||
ImU32 FontNo; // 0 // Index of font within TTF/OTF file
|
||||
unsigned int FontLoaderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
|
||||
//unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Ue FontLoaderFlags.
|
||||
//unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Use FontLoaderFlags.
|
||||
float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future.
|
||||
float RasterizerDensity; // 1.0f // [LEGACY: this only makes sense when ImGuiBackendFlags_RendererHasTextures is not supported] DPI scale multiplier for rasterization. Not altering other font metrics: makes it easy to swap between e.g. a 100% and a 400% fonts for a zooming display, or handle Retina screen. IMPORTANT: If you change this it is expected that you increase/decrease font scale roughly to the inverse of this, otherwise quality may look lowered.
|
||||
float ExtraSizeScale; // 1.0f // Extra rasterizer scale over SizePixels.
|
||||
float LineHeight; // 1.0f // [PCSX2 Custom] The spacing between lines of the font, in ems.
|
||||
|
||||
// [Internal]
|
||||
ImFontFlags Flags; // Font flags (don't use just yet, will be exposed in upcoming 1.92.X updates)
|
||||
@@ -3547,6 +3564,9 @@ struct ImFontConfig
|
||||
const ImFontLoader* FontLoader; // Custom font backend for this source (default source is the one stored in ImFontAtlas)
|
||||
void* FontLoaderData; // Font loader opaque storage (per font config)
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
bool PixelSnapV; // true // [Obsoleted in 1.91.6] Align Scaled GlyphOffset.y to pixel boundaries.
|
||||
#endif
|
||||
IMGUI_API ImFontConfig();
|
||||
};
|
||||
|
||||
@@ -3563,7 +3583,7 @@ struct ImFontGlyph
|
||||
float U0, V0, U1, V1; // Texture coordinates for the current value of ImFontAtlas->TexRef. Cached equivalent of calling GetCustomRect() with PackId.
|
||||
int PackId; // [Internal] ImFontAtlasRectId value (FIXME: Cold data, could be moved elsewhere?)
|
||||
|
||||
ImFontGlyph() { memset(this, 0, sizeof(*this)); PackId = -1; }
|
||||
ImFontGlyph() { memset((void*)this, 0, sizeof(*this)); PackId = -1; }
|
||||
};
|
||||
|
||||
// Helper to build glyph ranges from text/string data. Feed your application strings/characters to it then call BuildRanges().
|
||||
@@ -3596,7 +3616,7 @@ struct ImFontAtlasRect
|
||||
unsigned short w, h; // Size
|
||||
ImVec2 uv0, uv1; // UV coordinates (in current texture)
|
||||
|
||||
ImFontAtlasRect() { memset(this, 0, sizeof(*this)); }
|
||||
ImFontAtlasRect() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Flags for ImFontAtlas build
|
||||
@@ -3632,7 +3652,9 @@ struct ImFontAtlas
|
||||
IMGUI_API ImFontAtlas();
|
||||
IMGUI_API ~ImFontAtlas();
|
||||
IMGUI_API ImFont* AddFont(const ImFontConfig* font_cfg);
|
||||
IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL);
|
||||
IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL); // Selects between AddFontDefaultVector() and AddFontDefaultBitmap().
|
||||
IMGUI_API ImFont* AddFontDefaultVector(const ImFontConfig* font_cfg = NULL); // Embedded scalable font. Recommended at any higher size.
|
||||
IMGUI_API ImFont* AddFontDefaultBitmap(const ImFontConfig* font_cfg = NULL); // Embedded classic pixel-clean font. Recommended at Size 13px with no scaling.
|
||||
IMGUI_API ImFont* AddFontFromFileTTF(const char* filename, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL);
|
||||
IMGUI_API ImFont* AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas. Set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
|
||||
IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
|
||||
@@ -3794,7 +3816,7 @@ struct ImFontBaked
|
||||
unsigned int MetricsTotalSurface:26;// 3 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
|
||||
unsigned int WantDestroy:1; // 0 // // Queued for destroy
|
||||
unsigned int LoadNoFallback:1; // 0 // // Disable loading fallback in lower-level calls.
|
||||
unsigned int LoadNoRenderOnLayout:1;// 0 // // Enable a two-steps mode where CalcTextSize() calls will load AdvanceX *without* rendering/packing glyphs. Only advantagous if you know that the glyph is unlikely to actually be rendered, otherwise it is slower because we'd do one query on the first CalcTextSize and one query on the first Draw.
|
||||
unsigned int LoadNoRenderOnLayout:1;// 0 // // Enable a two-steps mode where CalcTextSize() calls will load AdvanceX *without* rendering/packing glyphs. Only advantageous if you know that the glyph is unlikely to actually be rendered, otherwise it is slower because we'd do one query on the first CalcTextSize and one query on the first Draw.
|
||||
int LastUsedFrame; // 4 // // Record of that time this was bounds
|
||||
ImGuiID BakedId; // 4 // // Unique ID for this baked storage
|
||||
ImFont* OwnerFont; // 4-8 // in // Parent font
|
||||
@@ -3831,16 +3853,17 @@ struct ImFont
|
||||
ImFontAtlas* OwnerAtlas; // 4-8 // What we have been loaded into.
|
||||
ImFontFlags Flags; // 4 // Font flags.
|
||||
float CurrentRasterizerDensity; // Current rasterizer density. This is a varying state of the font.
|
||||
float LineHeight; // 4 // Line Height
|
||||
|
||||
// [Internal] Members: Cold ~24-52 bytes
|
||||
// Conceptually Sources[] is the list of font sources merged to create this font.
|
||||
ImGuiID FontId; // Unique identifier for the font
|
||||
float LegacySize; // 4 // in // Font size passed to AddFont(). Use for old code calling PushFont() expecting to use that size. (use ImGui::GetFontBaked() to get font baked at current bound size).
|
||||
ImVector<ImFontConfig*> Sources; // 16 // in // List of sources. Pointers within OwnerAtlas->Sources[]
|
||||
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...').
|
||||
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...'). If you ever want to temporarily swap this for an alternative/dummy char, make sure to clear EllipsisAutoBake.
|
||||
ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?')
|
||||
ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 16 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
|
||||
bool EllipsisAutoBake; // 1 // // Mark when the "..." glyph needs to be generated.
|
||||
ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 17 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 8K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
|
||||
bool EllipsisAutoBake; // 1 // // Mark when the "..." glyph (== EllipsisChar) needs to be generated by combining multiple '.'.
|
||||
ImGuiStorage RemapPairs; // 16 // // Remapping pairs when using AddRemapChar(), otherwise empty.
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
float Scale; // 4 // in // Legacy base font scale (~1.0f), multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
|
||||
@@ -3923,7 +3946,7 @@ struct ImGuiViewport
|
||||
void* PlatformHandle; // void* to hold higher-level, platform window handle (e.g. HWND, GLFWWindow*, SDL_Window*)
|
||||
void* PlatformHandleRaw; // void* to hold lower-level, platform-native window handle (under Win32 this is expected to be a HWND, unused for other platforms)
|
||||
|
||||
ImGuiViewport() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiViewport() { memset((void*)this, 0, sizeof(*this)); }
|
||||
|
||||
// Helpers
|
||||
ImVec2 GetCenter() const { return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); }
|
||||
@@ -3945,7 +3968,7 @@ struct ImGuiPlatformIO
|
||||
|
||||
// Optional: Access OS clipboard
|
||||
// (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures)
|
||||
const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx);
|
||||
const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx); // Should return NULL on failure (e.g. clipboard data is not text).
|
||||
void (*Platform_SetClipboardTextFn)(ImGuiContext* ctx, const char* text);
|
||||
void* Platform_ClipboardUserData;
|
||||
|
||||
@@ -4000,7 +4023,7 @@ struct ImGuiPlatformImeData
|
||||
float InputLineHeight; // Line height (for IME).
|
||||
ImGuiID ViewportId; // ID of platform window/viewport.
|
||||
|
||||
ImGuiPlatformImeData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiPlatformImeData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -4022,19 +4045,21 @@ namespace ImGui
|
||||
inline void PopButtonRepeat() { PopItemFlag(); }
|
||||
inline void PushTabStop(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); }
|
||||
inline void PopTabStop() { PopItemFlag(); }
|
||||
// You do not need those functions! See #7838 on GitHub for more info.
|
||||
IMGUI_API ImVec2 GetContentRegionMax(); // Content boundaries max (e.g. window boundaries including scrolling, or current column boundaries). You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMin(); // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMax(); // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
|
||||
// OBSOLETED in 1.90.0 (from September 2023)
|
||||
inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
|
||||
inline void EndChildFrame() { EndChild(); }
|
||||
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags){ return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
|
||||
IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
|
||||
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
|
||||
|
||||
// Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE)
|
||||
// OBSOLETED in 1.90.0 (from September 2023)
|
||||
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, flags); }
|
||||
//inline void EndChildFrame() { EndChild(); }
|
||||
//inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
|
||||
// OBSOLETED in 1.89.7 (from June 2023)
|
||||
//IMGUI_API void SetItemAllowOverlap(); // Use SetNextItemAllowOverlap() _before_ item.
|
||||
//-- OBSOLETED in 1.89.4 (from March 2023)
|
||||
@@ -4144,10 +4169,12 @@ typedef ImFontAtlasRect ImFontAtlasCustomRect;
|
||||
//typedef ImGuiKeyChord ImGuiKeyModFlags; // == int
|
||||
//enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiKeyModFlags_Shift = ImGuiMod_Shift, ImGuiKeyModFlags_Alt = ImGuiMod_Alt, ImGuiKeyModFlags_Super = ImGuiMod_Super };
|
||||
|
||||
#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
|
||||
//#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
|
||||
#define IM_ARRAYSIZE IM_COUNTOF // RENAMED IN 1.92.6: IM_ARRAYSIZE -> IM_COUNTOF
|
||||
|
||||
// RENAMED IMGUI_DISABLE_METRICS_WINDOW > IMGUI_DISABLE_DEBUG_TOOLS in 1.88 (from June 2022)
|
||||
#ifdef IMGUI_DISABLE_METRICS_WINDOW
|
||||
#error IMGUI_DISABLE_METRICS_WINDOW was renamed to IMGUI_DISABLE_DEBUG_TOOLS, please use new name.
|
||||
|
||||
+112
-82
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
|
||||
@@ -60,7 +60,7 @@ Index of this file:
|
||||
#include <limits.h> // INT_MIN, INT_MAX
|
||||
|
||||
// Enable SSE intrinsics if available
|
||||
#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE)
|
||||
#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE) && !defined(_M_ARM64) && !defined(_M_ARM64EC)
|
||||
#define IMGUI_ENABLE_SSE
|
||||
#include <immintrin.h>
|
||||
#if (defined __AVX__ || defined __SSE4_2__)
|
||||
@@ -106,6 +106,7 @@ Index of this file:
|
||||
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
|
||||
#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
|
||||
#endif
|
||||
|
||||
// In 1.89.4, we moved the implementation of "courtesy maths operators" from imgui_internal.h in imgui.h
|
||||
@@ -276,11 +277,9 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
|
||||
#define IM_MEMALIGN(_OFF,_ALIGN) (((_OFF) + ((_ALIGN) - 1)) & ~((_ALIGN) - 1)) // Memory align e.g. IM_ALIGN(0,4)=0, IM_ALIGN(1,4)=4, IM_ALIGN(4,4)=4, IM_ALIGN(5,4)=8
|
||||
#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
|
||||
#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
|
||||
#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // ImTrunc() is not inlined in MSVC debug builds
|
||||
#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) //
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
|
||||
#endif
|
||||
#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // Positive values only! ImTrunc() is not inlined in MSVC debug builds
|
||||
#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only!
|
||||
//#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
|
||||
|
||||
// Hint for branch prediction
|
||||
#if (defined(__cplusplus) && (__cplusplus >= 202002L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 202002L))
|
||||
@@ -335,7 +334,6 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
|
||||
#define IM_PRIu64 "llu"
|
||||
#define IM_PRIX64 "llX"
|
||||
#endif
|
||||
#define IM_TEXTUREID_TO_U64(_TEXID) ((ImU64)(intptr_t)(_TEXID))
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Generic helpers
|
||||
@@ -442,6 +440,16 @@ IMGUI_API ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max
|
||||
IMGUI_API const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags = 0);
|
||||
IMGUI_API const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags = 0); // trim trailing space and find beginning of next line
|
||||
|
||||
// Character classification for word-wrapping logic
|
||||
enum ImWcharClass
|
||||
{
|
||||
ImWcharClass_Blank, ImWcharClass_Punct, ImWcharClass_Other
|
||||
};
|
||||
IMGUI_API void ImTextInitClassifiers();
|
||||
IMGUI_API void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class);
|
||||
IMGUI_API void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c);
|
||||
IMGUI_API void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s);
|
||||
|
||||
// Helpers: File System
|
||||
#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
|
||||
#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
|
||||
@@ -518,7 +526,7 @@ inline ImVec2 ImTrunc(const ImVec2& v) { return
|
||||
inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf()
|
||||
inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); }
|
||||
inline float ImTrunc64(float f) { return (float)(ImS64)(f); }
|
||||
inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); }
|
||||
inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); } // FIXME: Positive values only.
|
||||
inline int ImModPositive(int a, int b) { return (a + b) % b; }
|
||||
inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; }
|
||||
inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
|
||||
@@ -602,7 +610,6 @@ struct IMGUI_API ImRect
|
||||
void TranslateY(float dy) { Min.y += dy; Max.y += dy; }
|
||||
void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max); } // Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display.
|
||||
void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(Max, r.Min, r.Max); } // Full version, ensure both points are fully clipped.
|
||||
void Floor() { Min.x = IM_TRUNC(Min.x); Min.y = IM_TRUNC(Min.y); Max.x = IM_TRUNC(Max.x); Max.y = IM_TRUNC(Max.y); }
|
||||
bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; }
|
||||
ImVec4 ToVec4() const { return ImVec4(Min.x, Min.y, Max.x, Max.y); }
|
||||
const ImVec4& AsVec4() const { return *(const ImVec4*)&Min.x; }
|
||||
@@ -636,15 +643,15 @@ typedef ImU32* ImBitArrayPtr; // Name for use in structs
|
||||
template<int BITCOUNT, int OFFSET = 0>
|
||||
struct ImBitArray
|
||||
{
|
||||
ImU32 Storage[(BITCOUNT + 31) >> 5];
|
||||
ImU32 Data[(BITCOUNT + 31) >> 5];
|
||||
ImBitArray() { ClearAllBits(); }
|
||||
void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); }
|
||||
void SetAllBits() { memset(Storage, 255, sizeof(Storage)); }
|
||||
bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); }
|
||||
void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Storage, n); }
|
||||
void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
|
||||
void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Storage, n, n2); } // Works on range [n..n2)
|
||||
bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); }
|
||||
void ClearAllBits() { memset(Data, 0, sizeof(Data)); }
|
||||
void SetAllBits() { memset(Data, 255, sizeof(Data)); }
|
||||
bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); }
|
||||
void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Data, n); }
|
||||
void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Data, n); }
|
||||
void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Data, n, n2); } // Works on range [n..n2)
|
||||
bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); }
|
||||
};
|
||||
|
||||
// Helper: ImBitVector
|
||||
@@ -701,7 +708,7 @@ struct ImSpanAllocator
|
||||
int Offsets[CHUNKS];
|
||||
int Sizes[CHUNKS];
|
||||
|
||||
ImSpanAllocator() { memset(this, 0, sizeof(*this)); }
|
||||
ImSpanAllocator() { memset((void*)this, 0, sizeof(*this)); }
|
||||
inline void Reserve(int n, size_t sz, int a=4) { IM_ASSERT(n == CurrIdx && n < CHUNKS); CurrOff = IM_MEMALIGN(CurrOff, a); Offsets[n] = CurrOff; Sizes[n] = (int)sz; CurrIdx++; CurrOff += (int)sz; }
|
||||
inline int GetArenaSizeInBytes() { return CurrOff; }
|
||||
inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; }
|
||||
@@ -712,10 +719,10 @@ struct ImSpanAllocator
|
||||
};
|
||||
|
||||
// Helper: ImStableVector<>
|
||||
// Allocating chunks of BLOCK_SIZE items. Objects pointers are never invalidated when growing, only by clear().
|
||||
// Allocating chunks of BLOCKSIZE items. Objects pointers are never invalidated when growing, only by clear().
|
||||
// Important: does not destruct anything!
|
||||
// Implemented only the minimum set of functions we need for it.
|
||||
template<typename T, int BLOCK_SIZE>
|
||||
template<typename T, int BLOCKSIZE>
|
||||
struct ImStableVector
|
||||
{
|
||||
int Size = 0;
|
||||
@@ -729,19 +736,19 @@ struct ImStableVector
|
||||
inline void resize(int new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
|
||||
inline void reserve(int new_cap)
|
||||
{
|
||||
new_cap = IM_MEMALIGN(new_cap, BLOCK_SIZE);
|
||||
int old_count = Capacity / BLOCK_SIZE;
|
||||
int new_count = new_cap / BLOCK_SIZE;
|
||||
new_cap = IM_MEMALIGN(new_cap, BLOCKSIZE);
|
||||
int old_count = Capacity / BLOCKSIZE;
|
||||
int new_count = new_cap / BLOCKSIZE;
|
||||
if (new_count <= old_count)
|
||||
return;
|
||||
Blocks.resize(new_count);
|
||||
for (int n = old_count; n < new_count; n++)
|
||||
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCK_SIZE);
|
||||
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCKSIZE);
|
||||
Capacity = new_cap;
|
||||
}
|
||||
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
|
||||
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
|
||||
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCK_SIZE); void* ptr = &Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
|
||||
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
|
||||
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
|
||||
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCKSIZE); void* ptr = &Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
|
||||
};
|
||||
|
||||
// Helper: ImPool<>
|
||||
@@ -882,7 +889,7 @@ struct ImDrawDataBuilder
|
||||
ImVector<ImDrawList*>* Layers[2]; // Pointers to global layers for: regular, tooltip. LayersP[0] is owned by DrawData.
|
||||
ImVector<ImDrawList*> LayerData1;
|
||||
|
||||
ImDrawDataBuilder() { memset(this, 0, sizeof(*this)); }
|
||||
ImDrawDataBuilder() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
struct ImFontStackData
|
||||
@@ -956,7 +963,6 @@ enum ImGuiDataTypePrivate_
|
||||
enum ImGuiItemFlagsPrivate_
|
||||
{
|
||||
// Controlled by user
|
||||
ImGuiItemFlags_Disabled = 1 << 10, // false // Disable interactions (DOES NOT affect visuals. DO NOT mix direct use of this with BeginDisabled(). See BeginDisabled()/EndDisabled() for full disable feature, and github #211).
|
||||
ImGuiItemFlags_ReadOnly = 1 << 11, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
|
||||
ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
|
||||
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable()
|
||||
@@ -1158,7 +1164,7 @@ struct IMGUI_API ImGuiComboPreviewData
|
||||
float BackupPrevLineTextBaseOffset;
|
||||
ImGuiLayoutType BackupLayout;
|
||||
|
||||
ImGuiComboPreviewData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiComboPreviewData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Stacked storage data for BeginGroup()/EndGroup()
|
||||
@@ -1192,7 +1198,7 @@ struct IMGUI_API ImGuiMenuColumns
|
||||
ImU16 OffsetMark;
|
||||
ImU16 Widths[4]; // Width of: Icon, Label, Shortcut, Mark (accumulators for current frame)
|
||||
|
||||
ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiMenuColumns() { memset((void*)this, 0, sizeof(*this)); }
|
||||
void Update(float spacing, bool window_reappearing);
|
||||
float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark);
|
||||
void CalcNextTotalWidth(bool update_offsets);
|
||||
@@ -1204,7 +1210,7 @@ struct IMGUI_API ImGuiInputTextDeactivatedState
|
||||
ImGuiID ID; // widget id owning the text state (which just got deactivated)
|
||||
ImVector<char> TextA; // text buffer
|
||||
|
||||
ImGuiInputTextDeactivatedState() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiInputTextDeactivatedState() { memset((void*)this, 0, sizeof(*this)); }
|
||||
void ClearFreeMemory() { ID = 0; TextA.clear(); }
|
||||
};
|
||||
|
||||
@@ -1228,7 +1234,7 @@ struct IMGUI_API ImGuiInputTextState
|
||||
ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set.
|
||||
ImGuiID ID; // widget id owning the text state
|
||||
int TextLen; // UTF-8 length of the string in TextA (in bytes)
|
||||
const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). Field only set and valid _inside_ the call InputText() call.
|
||||
const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). For _ReadOnly fields, pointer will be null outside the InputText() call.
|
||||
ImVector<char> TextA; // main UTF8 buffer. TextA.Size is a buffer size! Should always be >= buf_size passed by user (and of course >= CurLenA + 1).
|
||||
ImVector<char> TextToRevertTo; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
|
||||
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
|
||||
@@ -1262,6 +1268,7 @@ struct IMGUI_API ImGuiInputTextState
|
||||
int GetCursorPos() const;
|
||||
int GetSelectionStart() const;
|
||||
int GetSelectionEnd() const;
|
||||
void SetSelection(int start, int end);
|
||||
void SelectAll();
|
||||
|
||||
// Reload user buf (WIP #2890)
|
||||
@@ -1329,18 +1336,19 @@ struct ImGuiNextWindowData
|
||||
ImVec2 MenuBarOffsetMinVal; // (Always on) This is not exposed publicly, so we don't clear it and it doesn't have a corresponding flag (could we? for consistency?)
|
||||
ImGuiWindowRefreshFlags RefreshFlagsVal;
|
||||
|
||||
ImGuiNextWindowData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiNextWindowData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
inline void ClearFlags() { HasFlags = ImGuiNextWindowDataFlags_None; }
|
||||
};
|
||||
|
||||
enum ImGuiNextItemDataFlags_
|
||||
{
|
||||
ImGuiNextItemDataFlags_None = 0,
|
||||
ImGuiNextItemDataFlags_HasWidth = 1 << 0,
|
||||
ImGuiNextItemDataFlags_HasOpen = 1 << 1,
|
||||
ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
|
||||
ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
|
||||
ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
|
||||
ImGuiNextItemDataFlags_None = 0,
|
||||
ImGuiNextItemDataFlags_HasWidth = 1 << 0,
|
||||
ImGuiNextItemDataFlags_HasOpen = 1 << 1,
|
||||
ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
|
||||
ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
|
||||
ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
|
||||
ImGuiNextItemDataFlags_HasColorMarker = 1 << 5,
|
||||
};
|
||||
|
||||
struct ImGuiNextItemData
|
||||
@@ -1358,8 +1366,9 @@ struct ImGuiNextItemData
|
||||
ImU8 OpenCond; // Set by SetNextItemOpen()
|
||||
ImGuiDataTypeStorage RefVal; // Not exposed yet, for ImGuiInputTextFlags_ParseEmptyAsRefVal
|
||||
ImGuiID StorageId; // Set by SetNextItemStorageID()
|
||||
ImU32 ColorMarker; // Set by SetNextItemColorMarker(). Not exposed yet, supported by DragScalar,SliderScalar and for ImGuiSliderFlags_ColorMarkers.
|
||||
|
||||
ImGuiNextItemData() { memset(this, 0, sizeof(*this)); SelectionUserData = -1; }
|
||||
ImGuiNextItemData() { memset((void*)this, 0, sizeof(*this)); SelectionUserData = -1; }
|
||||
inline void ClearFlags() { HasFlags = ImGuiNextItemDataFlags_None; ItemFlags = ImGuiItemFlags_None; } // Also cleared manually by ItemAdd()!
|
||||
};
|
||||
|
||||
@@ -1376,7 +1385,7 @@ struct ImGuiLastItemData
|
||||
ImRect ClipRect; // Clip rectangle at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasClipRect) is set..
|
||||
ImGuiKeyChord Shortcut; // Shortcut at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasShortcut) is set..
|
||||
|
||||
ImGuiLastItemData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiLastItemData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Store data emitted by TreeNode() for usage by TreePop()
|
||||
@@ -1409,7 +1418,7 @@ struct IMGUI_API ImGuiErrorRecoveryState
|
||||
short SizeOfBeginPopupStack;
|
||||
short SizeOfDisabledStack;
|
||||
|
||||
ImGuiErrorRecoveryState() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiErrorRecoveryState() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Data saved for each window pushed into the stack
|
||||
@@ -1470,7 +1479,7 @@ struct ImGuiPopupData
|
||||
ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse)
|
||||
ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup
|
||||
|
||||
ImGuiPopupData() { memset(this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; }
|
||||
ImGuiPopupData() { memset((void*)this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1548,7 +1557,7 @@ struct ImGuiInputEvent
|
||||
};
|
||||
bool AddedByTestEngine;
|
||||
|
||||
ImGuiInputEvent() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiInputEvent() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Input function taking an 'ImGuiID owner_id' argument defaults to (ImGuiKeyOwner_Any == 0) aka don't test ownership, which matches legacy behavior.
|
||||
@@ -1580,7 +1589,7 @@ struct ImGuiKeyRoutingTable
|
||||
ImVector<ImGuiKeyRoutingData> EntriesNext; // Double-buffer to avoid reallocation (could use a shared buffer)
|
||||
|
||||
ImGuiKeyRoutingTable() { Clear(); }
|
||||
void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); }
|
||||
void Clear() { for (int n = 0; n < IM_COUNTOF(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); }
|
||||
};
|
||||
|
||||
// This extends ImGuiKeyData but only for named keys (legacy keys don't support the new features)
|
||||
@@ -1663,7 +1672,7 @@ struct ImGuiListClipperData
|
||||
int ItemsFrozen;
|
||||
ImVector<ImGuiListClipperRange> Ranges;
|
||||
|
||||
ImGuiListClipperData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiListClipperData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); }
|
||||
};
|
||||
|
||||
@@ -1798,7 +1807,7 @@ struct IMGUI_API ImGuiTypingSelectState
|
||||
float LastRequestTime = 0.0f;
|
||||
bool SingleCharModeLock = false; // After a certain single char repeat count we lock into SingleCharMode. Two benefits: 1) buffer never fill, 2) we can provide an immediate SingleChar mode without timer elapsing.
|
||||
|
||||
ImGuiTypingSelectState() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiTypingSelectState() { memset((void*)this, 0, sizeof(*this)); }
|
||||
void Clear() { SearchBuffer[0] = 0; SingleCharModeLock = false; } // We preserve remaining data for easier debugging
|
||||
};
|
||||
|
||||
@@ -1834,7 +1843,7 @@ struct ImGuiOldColumnData
|
||||
ImGuiOldColumnFlags Flags; // Not exposed
|
||||
ImRect ClipRect;
|
||||
|
||||
ImGuiOldColumnData() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiOldColumnData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
struct ImGuiOldColumns
|
||||
@@ -1855,7 +1864,7 @@ struct ImGuiOldColumns
|
||||
ImVector<ImGuiOldColumnData> Columns;
|
||||
ImDrawListSplitter Splitter;
|
||||
|
||||
ImGuiOldColumns() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiOldColumns() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1883,7 +1892,7 @@ struct ImGuiBoxSelectState
|
||||
ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos)
|
||||
ImRect BoxSelectRectCurr;
|
||||
|
||||
ImGuiBoxSelectState() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiBoxSelectState() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1994,7 +2003,7 @@ struct ImGuiWindowSettings
|
||||
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
|
||||
bool WantDelete; // Set to invalidate/delete the settings entry
|
||||
|
||||
ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiWindowSettings() { memset((void*)this, 0, sizeof(*this)); }
|
||||
char* GetName() { return (char*)(this + 1); }
|
||||
};
|
||||
|
||||
@@ -2010,7 +2019,7 @@ struct ImGuiSettingsHandler
|
||||
void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf'
|
||||
void* UserData;
|
||||
|
||||
ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiSettingsHandler() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -2049,7 +2058,9 @@ struct ImGuiLocEntry
|
||||
// - See 'Demo->Configuration->Error Handling' and ImGuiIO definitions for details on error handling.
|
||||
// - Read https://github.com/ocornut/imgui/wiki/Error-Handling for details on error handling.
|
||||
#ifndef IM_ASSERT_USER_ERROR
|
||||
#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) do { if (!(_EXPR) && ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } } while (0) // Recoverable User Error
|
||||
#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } } } while (0) // Recoverable User Error
|
||||
#define IM_ASSERT_USER_ERROR_RET(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return; } } while (0) // Recoverable User Error
|
||||
#define IM_ASSERT_USER_ERROR_RETV(_EXPR,_RETV,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return _RETV; } } while (0) // Recoverable User Error
|
||||
#endif
|
||||
|
||||
// The error callback is currently not public, as it is expected that only advanced users will rely on it.
|
||||
@@ -2079,7 +2090,8 @@ enum ImGuiDebugLogFlags_
|
||||
|
||||
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventFont | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
|
||||
ImGuiDebugLogFlags_OutputToTTY = 1 << 20, // Also send output to TTY
|
||||
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, // Also send output to Test Engine
|
||||
ImGuiDebugLogFlags_OutputToDebugger = 1 << 21, // Also send output to Debugger Console [Windows only]
|
||||
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 22, // Also send output to Dear ImGui Test Engine
|
||||
};
|
||||
|
||||
struct ImGuiDebugAllocEntry
|
||||
@@ -2096,7 +2108,7 @@ struct ImGuiDebugAllocInfo
|
||||
ImS16 LastEntriesIdx; // Current index in buffer
|
||||
ImGuiDebugAllocEntry LastEntriesBuf[6]; // Track last 6 frames that had allocations
|
||||
|
||||
ImGuiDebugAllocInfo() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiDebugAllocInfo() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
struct ImGuiMetricsConfig
|
||||
@@ -2125,7 +2137,7 @@ struct ImGuiStackLevelInfo
|
||||
ImS8 DataType; // ImGuiDataType
|
||||
int DescOffset; // -1 or offset into parent's ResultsPathsBuf
|
||||
|
||||
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); DataType = -1; DescOffset = -1; }
|
||||
ImGuiStackLevelInfo() { memset((void*)this, 0, sizeof(*this)); DataType = -1; DescOffset = -1; }
|
||||
};
|
||||
|
||||
struct ImGuiDebugItemPathQuery
|
||||
@@ -2138,7 +2150,7 @@ struct ImGuiDebugItemPathQuery
|
||||
ImGuiTextBuffer ResultsDescBuf;
|
||||
ImGuiTextBuffer ResultPathBuf;
|
||||
|
||||
ImGuiDebugItemPathQuery() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiDebugItemPathQuery() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// State for ID Stack tool queries
|
||||
@@ -2149,7 +2161,7 @@ struct ImGuiIDStackTool
|
||||
int LastActiveFrame;
|
||||
float CopyToClipboardLastTime;
|
||||
|
||||
ImGuiIDStackTool() { memset(this, 0, sizeof(*this)); LastActiveFrame = -1; OptHexEncodeNonAsciiChars = true; CopyToClipboardLastTime = -FLT_MAX; }
|
||||
ImGuiIDStackTool() { memset((void*)this, 0, sizeof(*this)); LastActiveFrame = -1; OptHexEncodeNonAsciiChars = true; CopyToClipboardLastTime = -FLT_MAX; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -2167,7 +2179,7 @@ struct ImGuiContextHook
|
||||
ImGuiContextHookCallback Callback;
|
||||
void* UserData;
|
||||
|
||||
ImGuiContextHook() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiContextHook() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -2340,7 +2352,7 @@ struct ImGuiContext
|
||||
ImGuiDir NavMoveDirForDebug;
|
||||
ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename?
|
||||
ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring.
|
||||
ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted
|
||||
ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted. Unset/invalid if inverted.
|
||||
int NavScoringDebugCount; // Metrics for debugging
|
||||
int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id
|
||||
int NavTabbingCounter; // >0 when counting items for tabbing
|
||||
@@ -2357,10 +2369,15 @@ struct ImGuiContext
|
||||
bool NavJustMovedToIsTabbing; // Copy of ImGuiNavMoveFlags_IsTabbing. Maybe we should store whole flags.
|
||||
bool NavJustMovedToHasSelectionData; // Copy of move result's ItemFlags & ImGuiItemFlags_HasSelectionUserData). Maybe we should just store ImGuiNavItemData.
|
||||
|
||||
// Navigation: Windowing (Ctrl+Tab for list, or Menu button + keys or directional pads to move/resize)
|
||||
// Navigation: extra config options (will be made public eventually)
|
||||
// - Tabbing (Tab, Shift+Tab) and Windowing (Ctrl+Tab, Ctrl+Shift+Tab) are enabled REGARDLESS of ImGuiConfigFlags_NavEnableKeyboard being set.
|
||||
// - Ctrl+Tab is reconfigurable because it is the only shortcut that may be polled when no window are focused. It also doesn't work e.g. Web platforms.
|
||||
bool ConfigNavEnableTabbing; // = true. Enable tabbing (Tab, Shift+Tab). PLEASE LET ME KNOW IF YOU USE THIS.
|
||||
bool ConfigNavWindowingWithGamepad; // = true. Enable Ctrl+Tab by holding ImGuiKey_GamepadFaceLeft (== ImGuiKey_NavGamepadMenu). When false, the button may still be used to toggle Menu layer.
|
||||
ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). For reconfiguration (see #4828)
|
||||
ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). Set to 0 to disable. For reconfiguration (see #4828)
|
||||
ImGuiKeyChord ConfigNavWindowingKeyPrev; // = ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab on OS X)
|
||||
|
||||
// Navigation: Windowing (Ctrl+Tab for list, or Menu button + keys or directional pads to move/resize)
|
||||
ImGuiWindow* NavWindowingTarget; // Target window when doing Ctrl+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most!
|
||||
ImGuiWindow* NavWindowingTargetAnim; // Record of last valid NavWindowingTarget until DimBgRatio and NavWindowingHighlightAlpha becomes 0.0f, so the fade-out can stay on it.
|
||||
ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the Ctrl+Tab contents
|
||||
@@ -2562,6 +2579,8 @@ struct ImGuiContext
|
||||
// [SECTION] ImGuiWindowTempData, ImGuiWindow
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#define IMGUI_WINDOW_HARD_MIN_SIZE 4.0f
|
||||
|
||||
// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow.
|
||||
// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..)
|
||||
// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin)
|
||||
@@ -2612,6 +2631,7 @@ struct IMGUI_API ImGuiWindowTempData
|
||||
// Local parameters stacks
|
||||
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
|
||||
float ItemWidth; // Current item width (>0.0: width in pixels, <0.0: align xx pixels to the right of window).
|
||||
float ItemWidthDefault;
|
||||
float TextWrapPos; // Current text wrap pos.
|
||||
ImVector<float> ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth)
|
||||
ImVector<float> TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos)
|
||||
@@ -2702,7 +2722,6 @@ struct IMGUI_API ImGuiWindow
|
||||
|
||||
int LastFrameActive; // Last frame number the window was Active.
|
||||
float LastTimeActive; // Last timestamp the window was Active (using float as we don't need high precision there)
|
||||
float ItemWidthDefault;
|
||||
ImGuiStorage StateStorage;
|
||||
ImVector<ImGuiOldColumns> ColumnsStorage;
|
||||
float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale()
|
||||
@@ -2778,7 +2797,7 @@ struct ImGuiTabItem
|
||||
ImGuiTabItemFlags Flags;
|
||||
int LastFrameVisible;
|
||||
int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance
|
||||
float Offset; // Position relative to beginning of tab
|
||||
float Offset; // Position relative to beginning of tab bar
|
||||
float Width; // Width currently displayed
|
||||
float ContentWidth; // Width of label + padding, stored during BeginTabItem() call (misnamed as "Content" would normally imply width of label only)
|
||||
float RequestedWidth; // Width optionally requested by caller, -1.0f is unused
|
||||
@@ -2787,7 +2806,7 @@ struct ImGuiTabItem
|
||||
ImS16 IndexDuringLayout; // Index only used during TabBarLayout(). Tabs gets reordered so 'Tabs[n].IndexDuringLayout == n' but may mismatch during additions.
|
||||
bool WantClose; // Marked as closed by SetTabItemClosed()
|
||||
|
||||
ImGuiTabItem() { memset(this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
|
||||
ImGuiTabItem() { memset((void*)this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
|
||||
};
|
||||
|
||||
// Storage for a tab bar (sizeof() 160 bytes)
|
||||
@@ -2799,6 +2818,7 @@ struct IMGUI_API ImGuiTabBar
|
||||
ImGuiID ID; // Zero for tab-bars used by docking
|
||||
ImGuiID SelectedTabId; // Selected tab/window
|
||||
ImGuiID NextSelectedTabId; // Next selected tab/window. Will also trigger a scrolling animation
|
||||
ImGuiID NextScrollToTabId;
|
||||
ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for Ctrl+Tab preview)
|
||||
int CurrFrameVisible;
|
||||
int PrevFrameVisible;
|
||||
@@ -2891,7 +2911,7 @@ struct ImGuiTableColumn
|
||||
|
||||
ImGuiTableColumn()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
StretchWeight = WidthRequest = -1.0f;
|
||||
NameOffset = -1;
|
||||
DisplayOrder = IndexWithinEnabledSet = -1;
|
||||
@@ -3052,7 +3072,7 @@ struct IMGUI_API ImGuiTable
|
||||
bool MemoryCompacted;
|
||||
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
|
||||
|
||||
ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; }
|
||||
ImGuiTable() { memset((void*)this, 0, sizeof(*this)); LastFrameActive = -1; }
|
||||
~ImGuiTable() { IM_FREE(RawData); }
|
||||
};
|
||||
|
||||
@@ -3081,7 +3101,7 @@ struct IMGUI_API ImGuiTableTempData
|
||||
float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable()
|
||||
int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable()
|
||||
|
||||
ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
|
||||
ImGuiTableTempData() { memset((void*)this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
|
||||
};
|
||||
|
||||
// sizeof() ~ 16
|
||||
@@ -3118,7 +3138,7 @@ struct ImGuiTableSettings
|
||||
ImGuiTableColumnIdx ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher
|
||||
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
|
||||
|
||||
ImGuiTableSettings() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiTableSettings() { memset((void*)this, 0, sizeof(*this)); }
|
||||
ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); }
|
||||
};
|
||||
|
||||
@@ -3136,6 +3156,7 @@ namespace ImGui
|
||||
// - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal.
|
||||
IMGUI_API ImGuiIO& GetIO(ImGuiContext* ctx);
|
||||
IMGUI_API ImGuiPlatformIO& GetPlatformIO(ImGuiContext* ctx);
|
||||
inline float GetScale() { ImGuiContext& g = *GImGui; return g.Style._MainScale; } // FIXME-DPI: I don't want to formalize this just yet. Because reasons. Please don't use.
|
||||
inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; }
|
||||
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
|
||||
IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id);
|
||||
@@ -3194,6 +3215,12 @@ namespace ImGui
|
||||
IMGUI_API void Initialize();
|
||||
IMGUI_API void Shutdown(); // Since 1.60 this is a _private_ function. You can call DestroyContext() to destroy the context created by CreateContext().
|
||||
|
||||
// Context name & generic context hooks
|
||||
IMGUI_API void SetContextName(ImGuiContext* ctx, const char* name);
|
||||
IMGUI_API ImGuiID AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook);
|
||||
IMGUI_API void RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_to_remove);
|
||||
IMGUI_API void CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType type);
|
||||
|
||||
// NewFrame
|
||||
IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs);
|
||||
IMGUI_API void UpdateHoveredWindowAndCaptureFlags(const ImVec2& mouse_pos);
|
||||
@@ -3203,12 +3230,8 @@ namespace ImGui
|
||||
IMGUI_API void UpdateMouseMovingWindowNewFrame();
|
||||
IMGUI_API void UpdateMouseMovingWindowEndFrame();
|
||||
|
||||
// Generic context hooks
|
||||
IMGUI_API ImGuiID AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook);
|
||||
IMGUI_API void RemoveContextHook(ImGuiContext* context, ImGuiID hook_to_remove);
|
||||
IMGUI_API void CallContextHooks(ImGuiContext* context, ImGuiContextHookType type);
|
||||
|
||||
// Viewports
|
||||
inline ImGuiViewport* GetWindowViewport() { return GetMainViewport(); } // For code consistency. This is public API in docking branch.
|
||||
IMGUI_API void ScaleWindowsInViewport(ImGuiViewportP* viewport, float scale);
|
||||
IMGUI_API void SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
|
||||
|
||||
@@ -3246,7 +3269,6 @@ namespace ImGui
|
||||
|
||||
// Basic Accessors
|
||||
inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; }
|
||||
inline ImGuiItemFlags GetItemFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.ItemFlags; }
|
||||
inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
|
||||
inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; }
|
||||
IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
|
||||
@@ -3302,6 +3324,7 @@ namespace ImGui
|
||||
IMGUI_API ImGuiWindow* FindBlockingModal(ImGuiWindow* window);
|
||||
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
|
||||
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
|
||||
IMGUI_API ImGuiMouseButton GetMouseButtonFromPopupFlags(ImGuiPopupFlags flags);
|
||||
|
||||
// Tooltips
|
||||
IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
|
||||
@@ -3509,6 +3532,7 @@ namespace ImGui
|
||||
IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
|
||||
inline ImGuiTableInstanceData* TableGetInstanceData(ImGuiTable* table, int instance_no) { if (instance_no == 0) return &table->InstanceDataFirst; return &table->InstanceDataExtra[instance_no - 1]; }
|
||||
inline ImGuiID TableGetInstanceID(ImGuiTable* table, int instance_no) { return TableGetInstanceData(table, instance_no)->TableInstanceID; }
|
||||
IMGUI_API void TableFixDisplayOrder(ImGuiTable* table);
|
||||
IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
|
||||
IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
|
||||
IMGUI_API ImGuiSortDirection TableGetColumnNextSortDirection(ImGuiTableColumn* column);
|
||||
@@ -3524,6 +3548,7 @@ namespace ImGui
|
||||
IMGUI_API float TableCalcMaxColumnWidth(const ImGuiTable* table, int column_n);
|
||||
IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n);
|
||||
IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table);
|
||||
IMGUI_API void TableSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order);
|
||||
IMGUI_API void TableRemove(ImGuiTable* table);
|
||||
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
|
||||
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTableTempData* table);
|
||||
@@ -3572,6 +3597,7 @@ namespace ImGui
|
||||
IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
|
||||
IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f);
|
||||
IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
|
||||
IMGUI_API void RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding);
|
||||
IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
|
||||
IMGUI_API void RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None); // Navigation highlight
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
@@ -3585,8 +3611,9 @@ namespace ImGui
|
||||
IMGUI_API void RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col);
|
||||
IMGUI_API void RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz);
|
||||
IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col);
|
||||
IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
|
||||
IMGUI_API void RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding);
|
||||
IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding);
|
||||
IMGUI_API ImDrawFlags CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold);
|
||||
|
||||
// Widgets: Text
|
||||
IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0);
|
||||
@@ -3651,7 +3678,7 @@ namespace ImGui
|
||||
IMGUI_API void InputTextDeactivateHook(ImGuiID id);
|
||||
IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags);
|
||||
IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL);
|
||||
inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); }
|
||||
inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return g.ActiveId == id && g.TempInputId == id; }
|
||||
inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active
|
||||
IMGUI_API void SetNextItemRefVal(ImGuiDataType data_type, void* p_data);
|
||||
inline bool IsItemActiveAsInputText() { ImGuiContext& g = *GImGui; return g.ActiveId != 0 && g.ActiveId == g.LastItemData.ID && g.InputTextState.ID == g.LastItemData.ID; } // This may be useful to apply workaround that a based on distinguish whenever an item is active as a text input field.
|
||||
@@ -3660,6 +3687,7 @@ namespace ImGui
|
||||
IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
|
||||
IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
|
||||
IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
|
||||
inline void SetNextItemColorMarker(ImU32 col) { ImGuiContext& g = *GImGui; g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasColorMarker; g.NextItemData.ColorMarker = col; }
|
||||
|
||||
// Plot
|
||||
IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg);
|
||||
@@ -3697,6 +3725,7 @@ namespace ImGui
|
||||
IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location);
|
||||
IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location);
|
||||
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
|
||||
IMGUI_API ImU64 DebugTextureIDToU64(ImTextureID tex_id);
|
||||
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
|
||||
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
|
||||
IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label);
|
||||
@@ -3760,14 +3789,14 @@ struct ImFontLoader
|
||||
// FIXME: At this point the two other types of buffers may be managed by core to be consistent?
|
||||
size_t FontBakedSrcLoaderDataSize;
|
||||
|
||||
ImFontLoader() { memset(this, 0, sizeof(*this)); }
|
||||
ImFontLoader() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
#ifdef IMGUI_ENABLE_STB_TRUETYPE
|
||||
IMGUI_API const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype();
|
||||
#endif
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92] The types are not actually compatible but we provide this as a compile-time error report helper.
|
||||
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92.0] The types are not actually compatible but we provide this as a compile-time error report helper.
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -3857,7 +3886,7 @@ struct ImFontAtlasBuilder
|
||||
ImFontAtlasRectId PackIdMouseCursors; // White pixel + mouse cursors. Also happen to be fallback in case of packing failure.
|
||||
ImFontAtlasRectId PackIdLinesTexData;
|
||||
|
||||
ImFontAtlasBuilder() { memset(this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; }
|
||||
ImFontAtlasBuilder() { memset((void*)this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; }
|
||||
};
|
||||
|
||||
IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
|
||||
@@ -3886,6 +3915,7 @@ IMGUI_API void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, I
|
||||
IMGUI_API void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src);
|
||||
IMGUI_API bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font); // Using FontDestroyOutput/FontInitOutput sequence useful notably if font loader params have changed
|
||||
IMGUI_API void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font);
|
||||
IMGUI_API void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font);
|
||||
IMGUI_API void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames);
|
||||
|
||||
IMGUI_API ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density);
|
||||
|
||||
Vendored
+315
-243
File diff suppressed because it is too large
Load Diff
Vendored
+208
-146
File diff suppressed because it is too large
Load Diff
Vendored
+498
-110
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
@@ -17,10 +17,11 @@ Index of this file:
|
||||
// [SECTION] ImFontAtlas: backend for stb_truetype
|
||||
// [SECTION] ImFontAtlas: glyph ranges helpers
|
||||
// [SECTION] ImFontGlyphRangesBuilder
|
||||
// [SECTION] ImFont
|
||||
// [SECTION] ImFontBaked, ImFont
|
||||
// [SECTION] ImGui Internal Render Helpers
|
||||
// [SECTION] Decompression code
|
||||
// [SECTION] Default font data (ProggyClean.ttf)
|
||||
// [SECTION] Default font data (ProggyForever.ttf)
|
||||
|
||||
*/
|
||||
|
||||
@@ -81,6 +82,7 @@ Index of this file:
|
||||
#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
|
||||
#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
@@ -103,6 +105,7 @@ namespace IMGUI_STB_NAMESPACE
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration
|
||||
#pragma warning (disable: 6011) // (stb_rectpack) Dereferencing NULL pointer 'cur->next'.
|
||||
#pragma warning (disable: 5262) // (stb_truetype) implicit fall-through occurs here; are you missing a break statement?
|
||||
#pragma warning (disable: 6385) // (stb_truetype) Reading invalid data from 'buffer': the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read.
|
||||
#pragma warning (disable: 28182) // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did.
|
||||
#endif
|
||||
@@ -389,11 +392,11 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
|
||||
|
||||
ImDrawListSharedData::ImDrawListSharedData()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
InitialFringeScale = 1.0f;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++)
|
||||
for (int i = 0; i < IM_COUNTOF(ArcFastVtx); i++)
|
||||
{
|
||||
const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx);
|
||||
const float a = ((float)i * 2 * IM_PI) / (float)IM_COUNTOF(ArcFastVtx);
|
||||
ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
|
||||
}
|
||||
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
|
||||
@@ -411,7 +414,7 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
|
||||
|
||||
IM_ASSERT(max_error > 0.0f);
|
||||
CircleSegmentMaxError = max_error;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++)
|
||||
for (int i = 0; i < IM_COUNTOF(CircleSegmentCounts); i++)
|
||||
{
|
||||
const float radius = (float)i;
|
||||
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
|
||||
@@ -421,7 +424,7 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
|
||||
|
||||
ImDrawList::ImDrawList(ImDrawListSharedData* shared_data)
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
_SetDrawListSharedData(shared_data);
|
||||
}
|
||||
|
||||
@@ -444,10 +447,13 @@ void ImDrawList::_SetDrawListSharedData(ImDrawListSharedData* data)
|
||||
// In the majority of cases, you would want to call PushClipRect() and PushTexture() after this.
|
||||
void ImDrawList::_ResetForNewFrame()
|
||||
{
|
||||
// Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory.
|
||||
// Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory to match ImDrawCmdHeader.
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == 0);
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == sizeof(ImVec4));
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureRef));
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == offsetof(ImDrawCmdHeader, ClipRect));
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == offsetof(ImDrawCmdHeader, TexRef));
|
||||
IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == offsetof(ImDrawCmdHeader, VtxOffset));
|
||||
if (_Splitter._Count > 1)
|
||||
_Splitter.Merge(this);
|
||||
|
||||
@@ -643,7 +649,7 @@ int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
|
||||
{
|
||||
// Automatic segment count
|
||||
const int radius_idx = (int)(radius + 0.999999f); // ceil to never reduce accuracy
|
||||
if (radius_idx >= 0 && radius_idx < IM_ARRAYSIZE(_Data->CircleSegmentCounts))
|
||||
if (radius_idx >= 0 && radius_idx < IM_COUNTOF(_Data->CircleSegmentCounts))
|
||||
return _Data->CircleSegmentCounts[radius_idx]; // Use cached value
|
||||
else
|
||||
return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleSegmentMaxError);
|
||||
@@ -2411,13 +2417,15 @@ void ImGui::ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, in
|
||||
// FIXME-NEWATLAS: Oversample specification could be more dynamic. For now, favoring automatic selection.
|
||||
ImFontConfig::ImFontConfig()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
FontDataOwnedByAtlas = true;
|
||||
OversampleH = 0; // Auto == 1 or 2 depending on size
|
||||
OversampleV = 0; // Auto == 1
|
||||
ExtraSizeScale = 1.0f;
|
||||
GlyphMaxAdvanceX = FLT_MAX;
|
||||
RasterizerMultiply = 1.0f;
|
||||
RasterizerDensity = 1.0f;
|
||||
LineHeight = 1.0f;
|
||||
EllipsisChar = 0;
|
||||
}
|
||||
|
||||
@@ -2513,6 +2521,8 @@ void ImTextureData::DestroyPixels()
|
||||
//-----------------------------------------------------------------------------
|
||||
// - ImFontAtlas::AddFont()
|
||||
// - ImFontAtlas::AddFontDefault()
|
||||
// - ImFontAtlas::AddFontDefaultBitmap()
|
||||
// - ImFontAtlas::AddFontDefaultVector()
|
||||
// - ImFontAtlas::AddFontFromFileTTF()
|
||||
// - ImFontAtlas::AddFontFromMemoryTTF()
|
||||
// - ImFontAtlas::AddFontFromMemoryCompressedTTF()
|
||||
@@ -2632,7 +2642,7 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
|
||||
|
||||
ImFontAtlas::ImFontAtlas()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
TexDesiredFormat = ImTextureFormat_RGBA32;
|
||||
TexGlyphPadding = 1;
|
||||
TexMinWidth = 512;
|
||||
@@ -3028,6 +3038,7 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
||||
ImFontAtlasBuildInit(this);
|
||||
|
||||
// Create new font
|
||||
const bool is_first_font = (Fonts.Size == 0);
|
||||
ImFont* font;
|
||||
if (!font_cfg_in->MergeMode)
|
||||
{
|
||||
@@ -3036,12 +3047,14 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
||||
font->Flags = font_cfg_in->Flags;
|
||||
font->LegacySize = font_cfg_in->SizePixels;
|
||||
font->CurrentRasterizerDensity = font_cfg_in->RasterizerDensity;
|
||||
font->LineHeight = font_cfg_in->LineHeight;
|
||||
Fonts.push_back(font);
|
||||
}
|
||||
else
|
||||
{
|
||||
IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
|
||||
IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before.
|
||||
font = font_cfg_in->DstFont ? font_cfg_in->DstFont : Fonts.back();
|
||||
ImFontAtlasFontDiscardBakes(this, font, 0); // Need to discard bakes if the font was already used, because baked->FontLoaderDatas[] will change size. (#9162)
|
||||
}
|
||||
|
||||
// Add to list
|
||||
@@ -3052,12 +3065,6 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
||||
font->Sources.push_back(font_cfg);
|
||||
ImFontAtlasBuildUpdatePointers(this); // Pointers to Sources are otherwise dangling after we called Sources.push_back().
|
||||
|
||||
if (font_cfg->FontDataOwnedByAtlas == false)
|
||||
{
|
||||
font_cfg->FontDataOwnedByAtlas = true;
|
||||
font_cfg->FontData = ImMemdup(font_cfg->FontData, (size_t)font_cfg->FontDataSize);
|
||||
}
|
||||
|
||||
// Sanity check
|
||||
// We don't round cfg.SizePixels yet as relative size of merged fonts are used afterwards.
|
||||
if (font_cfg->GlyphExcludeRanges != NULL)
|
||||
@@ -3090,6 +3097,8 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
||||
}
|
||||
ImFontAtlasFontSourceAddToFont(this, font, font_cfg);
|
||||
|
||||
if (is_first_font)
|
||||
ImFontAtlasBuildNotifySetFont(this, NULL, font);
|
||||
return font;
|
||||
}
|
||||
|
||||
@@ -3108,32 +3117,72 @@ static void Decode85(const unsigned char* src, unsigned char* dst)
|
||||
}
|
||||
}
|
||||
#ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
static const char* GetDefaultCompressedFontDataTTF(int* out_size);
|
||||
static const char* GetDefaultCompressedFontDataProggyClean(int* out_size);
|
||||
static const char* GetDefaultCompressedFontDataProggyForever(int* out_size);
|
||||
#endif
|
||||
|
||||
// Load embedded ProggyClean.ttf at size 13, disable oversampling
|
||||
// If you want a similar font which may be better scaled, consider using ProggyVector from the same author!
|
||||
ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
|
||||
// This duplicates some of the logic in UpdateFontsNewFrame() which is a bit chicken-and-eggy/tricky to extract due to variety of codepaths and possible initialization ordering.
|
||||
static float GetExpectedContextFontSize(ImGuiContext* ctx)
|
||||
{
|
||||
return ((ctx->Style.FontSizeBase > 0.0f) ? ctx->Style.FontSizeBase : 13.0f) * ctx->Style.FontScaleMain * ctx->Style.FontScaleDpi;
|
||||
}
|
||||
|
||||
// Legacy function with heuristic to select Pixel or Vector font.
|
||||
// The selection is based on (style.FontSizeBase * style.FontScaleMain * style.FontScaleDpi) reaching a small threshold at the time of adding the default font.
|
||||
// Prefer calling AddFontDefaultVector() or AddFontDefaultBitmap() based on your own logic.
|
||||
ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg)
|
||||
{
|
||||
if (OwnerContext == NULL || GetExpectedContextFontSize(OwnerContext) >= 15.0f)
|
||||
return AddFontDefaultVector(font_cfg);
|
||||
else
|
||||
return AddFontDefaultBitmap(font_cfg);
|
||||
}
|
||||
|
||||
// Load embedded ProggyClean.ttf. Default size 13, disable oversampling.
|
||||
// If you want a similar font which may be better scaled, consider using AddFontDefaultVector().
|
||||
ImFont* ImFontAtlas::AddFontDefaultBitmap(const ImFontConfig* font_cfg_template)
|
||||
{
|
||||
#ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
||||
if (!font_cfg_template)
|
||||
{
|
||||
font_cfg.OversampleH = font_cfg.OversampleV = 1;
|
||||
font_cfg.PixelSnapH = true;
|
||||
}
|
||||
font_cfg.PixelSnapH = true; // Prevents sub-integer scaling factors at lower-level layers.
|
||||
if (font_cfg.SizePixels <= 0.0f)
|
||||
font_cfg.SizePixels = 13.0f * 1.0f;
|
||||
font_cfg.SizePixels = 13.0f; // This only serves (1) as a reference for GlyphOffset.y setting and (2) as a default for pre-1.92 backend.
|
||||
if (font_cfg.Name[0] == '\0')
|
||||
ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "ProggyClean.ttf");
|
||||
ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyClean.ttf");
|
||||
font_cfg.EllipsisChar = (ImWchar)0x0085;
|
||||
font_cfg.GlyphOffset.y += 1.0f * IM_TRUNC(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
|
||||
font_cfg.GlyphOffset.y += 1.0f * (font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
|
||||
|
||||
int ttf_compressed_size = 0;
|
||||
const char* ttf_compressed = GetDefaultCompressedFontDataTTF(&ttf_compressed_size);
|
||||
const char* ttf_compressed = GetDefaultCompressedFontDataProggyClean(&ttf_compressed_size);
|
||||
return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg);
|
||||
#else
|
||||
IM_ASSERT(0 && "AddFontDefault() disabled in this build.");
|
||||
IM_ASSERT(0 && "Function is disabled in this build.");
|
||||
IM_UNUSED(font_cfg_template);
|
||||
return NULL;
|
||||
#endif // #ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
}
|
||||
|
||||
// Load a minimal version of ProggyForever, designed to match our good old ProggyClean, but nicely scalable.
|
||||
// (See build script in https://github.com/ocornut/proggyforever for details)
|
||||
ImFont* ImFontAtlas::AddFontDefaultVector(const ImFontConfig* font_cfg_template)
|
||||
{
|
||||
#ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
||||
if (!font_cfg_template)
|
||||
font_cfg.PixelSnapH = true; // Precisely match ProggyClean, but prevents sub-integer scaling factors at lower-level layers.
|
||||
if (font_cfg.SizePixels <= 0.0f)
|
||||
font_cfg.SizePixels = 13.0f;
|
||||
if (font_cfg.Name[0] == '\0')
|
||||
ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyForever.ttf");
|
||||
font_cfg.ExtraSizeScale *= 1.015f; // Match ProggyClean
|
||||
font_cfg.GlyphOffset.y += 0.5f * (font_cfg.SizePixels / 16.0f); // Closer match ProggyClean + avoid descenders going too high (with current code).
|
||||
|
||||
int ttf_compressed_size = 0;
|
||||
const char* ttf_compressed = GetDefaultCompressedFontDataProggyForever(&ttf_compressed_size);
|
||||
return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg);
|
||||
#else
|
||||
IM_ASSERT(0 && "Function is disabled in this build.");
|
||||
IM_UNUSED(font_cfg_template);
|
||||
return NULL;
|
||||
#endif // #ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
@@ -3159,7 +3208,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
|
||||
// Store a short copy of filename into into the font name for convenience
|
||||
const char* p;
|
||||
for (p = filename + ImStrlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
|
||||
ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s", p);
|
||||
ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "%s", p);
|
||||
}
|
||||
return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges);
|
||||
}
|
||||
@@ -3211,6 +3260,9 @@ void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont*
|
||||
shared_data->Font = new_font;
|
||||
if (ImGuiContext* ctx = shared_data->Context)
|
||||
{
|
||||
if (ctx->FrameCount == 0 && old_font == NULL) // While this should work either way, we save ourselves the bother / debugging confusion of running ImGui code so early when it is not needed.
|
||||
continue;
|
||||
|
||||
if (ctx->IO.FontDefault == old_font)
|
||||
ctx->IO.FontDefault = new_font;
|
||||
if (ctx->Font == old_font)
|
||||
@@ -3233,7 +3285,6 @@ void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont*
|
||||
void ImFontAtlas::RemoveFont(ImFont* font)
|
||||
{
|
||||
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
|
||||
font->ClearOutputData();
|
||||
|
||||
ImFontAtlasFontDestroyOutput(this, font);
|
||||
for (ImFontConfig* src : font->Sources)
|
||||
@@ -3396,6 +3447,7 @@ void ImFontAtlasBuildMain(ImFontAtlas* atlas)
|
||||
|
||||
void ImFontAtlasBuildGetOversampleFactors(ImFontConfig* src, ImFontBaked* baked, int* out_oversample_h, int* out_oversample_v)
|
||||
{
|
||||
// (Only used by stb_truetype builder)
|
||||
// Automatically disable horizontal oversampling over size 36
|
||||
const float raster_size = baked->Size * baked->RasterizerDensity * src->RasterizerDensity;
|
||||
*out_oversample_h = (src->OversampleH != 0) ? src->OversampleH : (raster_size > 36.0f || src->PixelSnapH) ? 1 : 2;
|
||||
@@ -3610,6 +3662,12 @@ void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font)
|
||||
}
|
||||
}
|
||||
|
||||
void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font)
|
||||
{
|
||||
ImFontAtlasFontDestroyOutput(atlas, font);
|
||||
ImFontAtlasFontInitOutput(atlas, font);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
bool ImFontAtlasFontSourceInit(ImFontAtlas* atlas, ImFontConfig* src)
|
||||
@@ -3638,7 +3696,7 @@ void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src)
|
||||
IM_UNUSED(atlas);
|
||||
// IF YOU GET A CRASH IN THE IM_FREE() CALL HERE AND USED AddFontFromMemoryTTF():
|
||||
// - DUE TO LEGACY REASON AddFontFromMemoryTTF() TRANSFERS MEMORY OWNERSHIP BY DEFAULT.
|
||||
// - IT WILL THEREFORE CRASH WHEN PASSED DATA WHICH MAY NOT BE FREEED BY IMGUI.
|
||||
// - IT WILL THEREFORE CRASH WHEN PASSED DATA WHICH MAY NOT BE FREED BY IMGUI.
|
||||
// - USE `ImFontConfig font_cfg; font_cfg.FontDataOwnedByAtlas = false; io.Fonts->AddFontFromMemoryTTF(....., &cfg);` to disable passing ownership/
|
||||
// WE WILL ADDRESS THIS IN A FUTURE REWORK OF THE API.
|
||||
if (src->FontDataOwnedByAtlas)
|
||||
@@ -4009,7 +4067,7 @@ static void ImFontAtlasDebugWriteTexToDisk(ImTextureData* tex, const char* descr
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
char buf[128];
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "[%05d] Texture #%03d - %s.png", g.FrameCount, tex->UniqueID, description);
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "[%05d] Texture #%03d - %s.png", g.FrameCount, tex->UniqueID, description);
|
||||
stbi_write_png(buf, tex->Width, tex->Height, tex->BytesPerPixel, tex->Pixels, tex->GetPitch()); // tex->BytesPerPixel is technically not component, but ok for the formats we support.
|
||||
}
|
||||
#endif
|
||||
@@ -4238,6 +4296,10 @@ void ImFontAtlasBuildInit(ImFontAtlas* atlas)
|
||||
ImFontAtlasUpdateDrawListsSharedData(atlas);
|
||||
|
||||
//atlas->TexIsBuilt = true;
|
||||
|
||||
// Lazily initialize char/text classifier
|
||||
// FIXME: This could be practically anywhere, and should eventually be parameters to CalcTextSize/word-wrapping code, but there's no obvious spot now.
|
||||
ImTextInitClassifiers();
|
||||
}
|
||||
|
||||
// Destroy builder and all cached glyphs. Do not destroy actual fonts.
|
||||
@@ -4544,16 +4606,16 @@ void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas)
|
||||
if (tex->Status == ImTextureStatus_WantCreate)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: create %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
|
||||
else if (tex->Status == ImTextureStatus_WantDestroy)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, IM_TEXTUREID_TO_U64(tex->TexID), tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, ImGui::DebugTextureIDToU64(tex->TexID), tex->BackendUserData);
|
||||
else if (tex->Status == ImTextureStatus_WantUpdates)
|
||||
{
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
for (const ImTextureRect& r : tex->Updates)
|
||||
{
|
||||
IM_UNUSED(r);
|
||||
IM_ASSERT(r.x >= 0 && r.y >= 0);
|
||||
IM_ASSERT(r.x + r.w <= tex->Width && r.y + r.h <= tex->Height); // In theory should subtract PackPadding but it's currently part of atlas and mid-frame change would wreck assert.
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4583,14 +4645,14 @@ static bool ImGui_ImplStbTrueType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig*
|
||||
IM_ASSERT(src->FontLoaderData == NULL);
|
||||
|
||||
// Initialize helper structure for font loading and verify that the TTF/OTF data is correct
|
||||
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)src->FontData, src->FontNo);
|
||||
const int font_offset = stbtt_GetFontOffsetForIndex((const unsigned char*)src->FontData, src->FontNo);
|
||||
if (font_offset < 0)
|
||||
{
|
||||
IM_DELETE(bd_font_data);
|
||||
IM_ASSERT_USER_ERROR(0, "stbtt_GetFontOffsetForIndex(): FontData is incorrect, or FontNo cannot be found.");
|
||||
return false;
|
||||
}
|
||||
if (!stbtt_InitFont(&bd_font_data->FontInfo, (unsigned char*)src->FontData, font_offset))
|
||||
if (!stbtt_InitFont(&bd_font_data->FontInfo, (const unsigned char*)src->FontData, font_offset))
|
||||
{
|
||||
IM_DELETE(bd_font_data);
|
||||
IM_ASSERT_USER_ERROR(0, "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize.");
|
||||
@@ -4602,12 +4664,10 @@ static bool ImGui_ImplStbTrueType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig*
|
||||
if (src->MergeMode && src->SizePixels == 0.0f)
|
||||
src->SizePixels = ref_size;
|
||||
|
||||
if (src->SizePixels >= 0.0f)
|
||||
bd_font_data->ScaleFactor = stbtt_ScaleForPixelHeight(&bd_font_data->FontInfo, 1.0f);
|
||||
else
|
||||
bd_font_data->ScaleFactor = stbtt_ScaleForMappingEmToPixels(&bd_font_data->FontInfo, 1.0f);
|
||||
bd_font_data->ScaleFactor = stbtt_ScaleForPixelHeight(&bd_font_data->FontInfo, 1.0f);
|
||||
if (src->MergeMode && src->SizePixels != 0.0f && ref_size != 0.0f)
|
||||
bd_font_data->ScaleFactor *= src->SizePixels / ref_size; // FIXME-NEWATLAS: Should tidy up that a bit
|
||||
bd_font_data->ScaleFactor *= src->ExtraSizeScale;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -4640,7 +4700,7 @@ static bool ImGui_ImplStbTrueType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig
|
||||
{
|
||||
// FIXME-NEWFONTS: reevaluate how to use sizing metrics
|
||||
// FIXME-NEWFONTS: make use of line gap value
|
||||
float scale_for_layout = bd_font_data->ScaleFactor * baked->Size;
|
||||
const float scale_for_layout = bd_font_data->ScaleFactor * baked->Size / src->ExtraSizeScale;
|
||||
int unscaled_ascent, unscaled_descent, unscaled_line_gap;
|
||||
stbtt_GetFontVMetrics(&bd_font_data->FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
|
||||
baked->Ascent = ImCeil(unscaled_ascent * scale_for_layout);
|
||||
@@ -4715,12 +4775,8 @@ static bool ImGui_ImplStbTrueType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontC
|
||||
|
||||
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
|
||||
const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
|
||||
float font_off_x = (src->GlyphOffset.x * offsets_scale);
|
||||
float font_off_y = (src->GlyphOffset.y * offsets_scale);
|
||||
if (src->PixelSnapH) // Snap scaled offset. This is to mitigate backward compatibility issues for GlyphOffset, but a better design would be welcome.
|
||||
font_off_x = IM_ROUND(font_off_x);
|
||||
if (src->PixelSnapV)
|
||||
font_off_y = IM_ROUND(font_off_y);
|
||||
float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
|
||||
float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f);
|
||||
font_off_x += sub_x;
|
||||
font_off_y += sub_y + IM_ROUND(baked->Ascent);
|
||||
float recip_h = 1.0f / (oversample_h * rasterizer_density);
|
||||
@@ -4892,11 +4948,11 @@ const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
|
||||
0xFF00, 0xFFEF, // Half-width characters
|
||||
0xFFFD, 0xFFFD // Invalid
|
||||
};
|
||||
static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 };
|
||||
static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 };
|
||||
if (!full_ranges[0])
|
||||
{
|
||||
memcpy(full_ranges, base_ranges, sizeof(base_ranges));
|
||||
UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges));
|
||||
UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges));
|
||||
}
|
||||
return &full_ranges[0];
|
||||
}
|
||||
@@ -4982,11 +5038,11 @@ const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
|
||||
0xFF00, 0xFFEF, // Half-width characters
|
||||
0xFFFD, 0xFFFD // Invalid
|
||||
};
|
||||
static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 };
|
||||
static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 };
|
||||
if (!full_ranges[0])
|
||||
{
|
||||
memcpy(full_ranges, base_ranges, sizeof(base_ranges));
|
||||
UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges));
|
||||
UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges));
|
||||
}
|
||||
return &full_ranges[0];
|
||||
}
|
||||
@@ -5075,12 +5131,12 @@ void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] ImFont
|
||||
// [SECTION] ImFontBaked, ImFont
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImFontBaked::ImFontBaked()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
FallbackGlyphIndex = -1;
|
||||
}
|
||||
|
||||
@@ -5097,7 +5153,7 @@ void ImFontBaked::ClearOutputData()
|
||||
|
||||
ImFont::ImFont()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
Scale = 1.0f;
|
||||
#endif
|
||||
@@ -5112,7 +5168,7 @@ void ImFont::ClearOutputData()
|
||||
{
|
||||
if (ImFontAtlas* atlas = OwnerAtlas)
|
||||
ImFontAtlasFontDiscardBakes(atlas, this, 0);
|
||||
FallbackChar = EllipsisChar = 0;
|
||||
//FallbackChar = EllipsisChar = 0;
|
||||
memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
|
||||
LastBaked = NULL;
|
||||
}
|
||||
@@ -5373,22 +5429,69 @@ const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_e
|
||||
if ((flags & ImDrawTextFlags_WrapKeepBlanks) == 0)
|
||||
while (text < text_end && ImCharIsBlankA(*text))
|
||||
text++;
|
||||
if (*text == '\n')
|
||||
if (text < text_end && *text == '\n')
|
||||
text++;
|
||||
return text;
|
||||
}
|
||||
|
||||
void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class)
|
||||
{
|
||||
for (unsigned int c = codepoint_min; c < codepoint_end; c++)
|
||||
ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c);
|
||||
}
|
||||
|
||||
void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c)
|
||||
{
|
||||
IM_ASSERT(c >= codepoint_min && c < codepoint_end);
|
||||
IM_UNUSED(codepoint_end);
|
||||
c -= codepoint_min;
|
||||
const ImU32 shift = (c & 15) << 1;
|
||||
bits[c >> 4] = (bits[c >> 4] & ~(0x03 << shift)) | (char_class << shift);
|
||||
}
|
||||
|
||||
void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s)
|
||||
{
|
||||
const char* s_end = s + strlen(s);
|
||||
while (*s)
|
||||
{
|
||||
unsigned int c;
|
||||
s += ImTextCharFromUtf8(&c, s, s_end);
|
||||
ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c);
|
||||
}
|
||||
}
|
||||
|
||||
#define ImTextClassifierGet(_BITS, _CHAR_OFFSET) ((_BITS[(_CHAR_OFFSET) >> 4] >> (((_CHAR_OFFSET) & 15) << 1)) & 0x03)
|
||||
|
||||
// 2-bit per character
|
||||
static ImU32 g_CharClassifierIsSeparator_0000_007f[128 / 16] = {};
|
||||
static ImU32 g_CharClassifierIsSeparator_3000_300f[ 16 / 16] = {};
|
||||
|
||||
void ImTextInitClassifiers()
|
||||
{
|
||||
if (ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, ',') != 0)
|
||||
return;
|
||||
|
||||
// List of hardcoded separators: .,;!?'"
|
||||
// Making this dynamic given known ranges is trivial BUT requires us to standardize where you pass them as parameters. (#3002, #8503)
|
||||
ImTextClassifierClear(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Other);
|
||||
ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Blank, " \t");
|
||||
ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Punct, ".,;!?\"");
|
||||
|
||||
ImTextClassifierClear(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Other);
|
||||
ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Blank, 0x3000);
|
||||
ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3001);
|
||||
ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3002);
|
||||
}
|
||||
|
||||
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
|
||||
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
|
||||
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
|
||||
// Refer to imgui_test_suite's "drawlist_text_wordwrap_1" for tests.
|
||||
const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags)
|
||||
{
|
||||
// For references, possible wrap point marked with ^
|
||||
// "aaa bbb, ccc,ddd. eee fff. ggg!"
|
||||
// ^ ^ ^ ^ ^__ ^ ^
|
||||
|
||||
// List of hardcoded separators: .,;!?'"
|
||||
|
||||
// Skip extra blanks after a line returns (that includes not counting them in width computation)
|
||||
// e.g. "Hello world" --> "Hello" "World"
|
||||
|
||||
@@ -5399,16 +5502,20 @@ const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* t
|
||||
const float scale = size / baked->Size;
|
||||
|
||||
float line_width = 0.0f;
|
||||
float word_width = 0.0f;
|
||||
float blank_width = 0.0f;
|
||||
wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters
|
||||
|
||||
const char* word_end = text;
|
||||
const char* prev_word_end = NULL;
|
||||
bool inside_word = true;
|
||||
|
||||
const char* s = text;
|
||||
IM_ASSERT(text_end != NULL);
|
||||
|
||||
int prev_type = ImWcharClass_Other;
|
||||
const bool keep_blanks = (flags & ImDrawTextFlags_WrapKeepBlanks) != 0;
|
||||
|
||||
// Find next wrapping point
|
||||
//const char* span_begin = s;
|
||||
const char* span_end = s;
|
||||
float span_width = 0.0f;
|
||||
|
||||
while (s < text_end)
|
||||
{
|
||||
unsigned int c = (unsigned int)*s;
|
||||
@@ -5424,7 +5531,7 @@ const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* t
|
||||
return s; // Direct return, skip "Wrap_width is too small to fit anything" path.
|
||||
if (c == '\r')
|
||||
{
|
||||
s = next_s;
|
||||
s = next_s; // Fast-skip
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -5434,46 +5541,56 @@ const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* t
|
||||
if (char_width < 0.0f)
|
||||
char_width = BuildLoadGlyphGetAdvanceOrFallback(baked, c);
|
||||
|
||||
if (ImCharIsBlankW(c))
|
||||
// Classify current character
|
||||
int curr_type;
|
||||
if (c < 128)
|
||||
curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, c);
|
||||
else if (c >= 0x3000 && c < 0x3010)
|
||||
curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_3000_300f, c & 15); //-V578
|
||||
else
|
||||
curr_type = ImWcharClass_Other;
|
||||
|
||||
if (curr_type == ImWcharClass_Blank)
|
||||
{
|
||||
if (inside_word)
|
||||
// End span: 'A ' or '. '
|
||||
if (prev_type != ImWcharClass_Blank && !keep_blanks)
|
||||
{
|
||||
line_width += blank_width;
|
||||
blank_width = 0.0f;
|
||||
word_end = s;
|
||||
span_end = s;
|
||||
line_width += span_width;
|
||||
span_width = 0.0f;
|
||||
}
|
||||
blank_width += char_width;
|
||||
inside_word = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
word_width += char_width;
|
||||
if (inside_word)
|
||||
// End span: '.X' unless X is a digit
|
||||
if (prev_type == ImWcharClass_Punct && curr_type != ImWcharClass_Punct && !(c >= '0' && c <= '9')) // FIXME: Digit checks might be removed if allow custom separators (#8503)
|
||||
{
|
||||
word_end = next_s;
|
||||
span_end = s;
|
||||
line_width += span_width + blank_width;
|
||||
span_width = blank_width = 0.0f;
|
||||
}
|
||||
else
|
||||
// End span: 'A ' or '. '
|
||||
else if (prev_type == ImWcharClass_Blank && keep_blanks)
|
||||
{
|
||||
prev_word_end = word_end;
|
||||
line_width += word_width + blank_width;
|
||||
if ((flags & ImDrawTextFlags_WrapKeepBlanks) && line_width <= wrap_width)
|
||||
prev_word_end = s;
|
||||
word_width = blank_width = 0.0f;
|
||||
span_end = s;
|
||||
line_width += span_width + blank_width;
|
||||
span_width = blank_width = 0.0f;
|
||||
}
|
||||
|
||||
// Allow wrapping after punctuation.
|
||||
inside_word = (c != '.' && c != ',' && c != ';' && c != '!' && c != '?' && c != '\"' && c != 0x3001 && c != 0x3002);
|
||||
span_width += char_width;
|
||||
}
|
||||
|
||||
// We ignore blank width at the end of the line (they can be skipped)
|
||||
if (line_width + word_width > wrap_width)
|
||||
if (span_width + blank_width + line_width > wrap_width)
|
||||
{
|
||||
// Words that cannot possibly fit within an entire line will be cut anywhere.
|
||||
if (word_width < wrap_width)
|
||||
s = prev_word_end ? prev_word_end : word_end;
|
||||
break;
|
||||
if (span_width + blank_width > wrap_width)
|
||||
break;
|
||||
// FIXME: Narrow wrapping e.g. "A quick brown" -> "Quic|k br|own", would require knowing if span is going to be longer than wrap_width.
|
||||
//if (span_width > wrap_width && !is_blank && !was_blank)
|
||||
// return s;
|
||||
return span_end;
|
||||
}
|
||||
|
||||
prev_type = curr_type;
|
||||
s = next_s;
|
||||
}
|
||||
|
||||
@@ -5497,8 +5614,8 @@ ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wra
|
||||
text_end_display = text_end;
|
||||
|
||||
ImFontBaked* baked = font->GetFontBaked(size);
|
||||
const float line_height = size;
|
||||
const float scale = line_height / baked->Size;
|
||||
const float line_height = ImCeil(size * font->LineHeight);
|
||||
const float scale = size / baked->Size;
|
||||
|
||||
ImVec2 text_size = ImVec2(0, 0);
|
||||
float line_width = 0.0f;
|
||||
@@ -5625,7 +5742,7 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, Im
|
||||
}
|
||||
|
||||
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
|
||||
// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2025-2025. Use ImDrawList::AddText().
|
||||
// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2026. Use ImDrawList::AddText().
|
||||
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, ImDrawTextFlags flags)
|
||||
{
|
||||
// Align to be pixel perfect
|
||||
@@ -5638,7 +5755,7 @@ begin:
|
||||
if (!text_end)
|
||||
text_end = text_begin + ImStrlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
|
||||
|
||||
const float line_height = size;
|
||||
const float line_height = ImCeil(size * LineHeight);
|
||||
ImFontBaked* baked = GetFontBaked(size);
|
||||
|
||||
const float scale = size / baked->Size;
|
||||
@@ -5839,7 +5956,7 @@ begin:
|
||||
// - RenderBullet()
|
||||
// - RenderCheckMark()
|
||||
// - RenderArrowPointingAt()
|
||||
// - RenderRectFilledRangeH()
|
||||
// - RenderRectFilledInRangeH()
|
||||
// - RenderRectFilledWithHole()
|
||||
//-----------------------------------------------------------------------------
|
||||
// Function in need of a redesign (legacy mess)
|
||||
@@ -5922,15 +6039,15 @@ static inline float ImAcos01(float x)
|
||||
}
|
||||
|
||||
// FIXME: Cleanup and move code to ImDrawList.
|
||||
void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding)
|
||||
// - Before 2025-12-04: RenderRectFilledRangeH() with 'float x_start_norm, float x_end_norm` <- normalized
|
||||
// - After 2025-12-04: RenderRectFilledInRangeH() with 'float x1, float x2' <- absolute coords!!
|
||||
void ImGui::RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding)
|
||||
{
|
||||
if (x_end_norm == x_start_norm)
|
||||
if (fill_x0 > fill_x1)
|
||||
return;
|
||||
if (x_start_norm > x_end_norm)
|
||||
ImSwap(x_start_norm, x_end_norm);
|
||||
|
||||
ImVec2 p0 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_start_norm), rect.Min.y);
|
||||
ImVec2 p1 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_end_norm), rect.Max.y);
|
||||
ImVec2 p0 = ImVec2(fill_x0, rect.Min.y);
|
||||
ImVec2 p1 = ImVec2(fill_x1, rect.Max.y);
|
||||
if (rounding == 0.0f)
|
||||
{
|
||||
draw_list->AddRectFilled(p0, p1, col, 0.0f);
|
||||
@@ -5998,6 +6115,17 @@ void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer,
|
||||
if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight);
|
||||
}
|
||||
|
||||
ImDrawFlags ImGui::CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold)
|
||||
{
|
||||
bool round_l = r_in.Min.x <= r_outer.Min.x + threshold;
|
||||
bool round_r = r_in.Max.x >= r_outer.Max.x - threshold;
|
||||
bool round_t = r_in.Min.y <= r_outer.Min.y + threshold;
|
||||
bool round_b = r_in.Max.y >= r_outer.Max.y - threshold;
|
||||
return ImDrawFlags_RoundCornersNone
|
||||
| ((round_t && round_l) ? ImDrawFlags_RoundCornersTopLeft : 0) | ((round_t && round_r) ? ImDrawFlags_RoundCornersTopRight : 0)
|
||||
| ((round_b && round_l) ? ImDrawFlags_RoundCornersBottomLeft : 0) | ((round_b && round_r) ? ImDrawFlags_RoundCornersBottomRight : 0);
|
||||
}
|
||||
|
||||
// Helper for ColorPicker4()
|
||||
// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
|
||||
// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.
|
||||
@@ -6161,11 +6289,8 @@ static unsigned int stb_decompress(unsigned char *output, const unsigned char *i
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Default font data (ProggyClean.ttf)
|
||||
//-----------------------------------------------------------------------------
|
||||
// ProggyClean.ttf
|
||||
// Copyright (c) 2004, 2005 Tristan Grimmer
|
||||
// MIT license (see License.txt in http://www.proggyfonts.net/index.php?menu=download)
|
||||
// Download and more information at http://www.proggyfonts.net or http://upperboundsinteractive.com/fonts.php
|
||||
// If you want a similar font which may be better scaled, consider using ProggyVector from the same author!
|
||||
// MIT License / Copyright (c) 2004, 2005 Tristan Grimmer
|
||||
// Download and more information at https://github.com/bluescan/proggyfonts
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
@@ -6343,11 +6468,274 @@ static const unsigned char proggy_clean_ttf_compressed_data[9583] =
|
||||
239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,35,57,102,0,0,5,250,72,249,98,247,
|
||||
};
|
||||
|
||||
static const char* GetDefaultCompressedFontDataTTF(int* out_size)
|
||||
static const char* GetDefaultCompressedFontDataProggyClean(int* out_size)
|
||||
{
|
||||
*out_size = proggy_clean_ttf_compressed_size;
|
||||
return (const char*)proggy_clean_ttf_compressed_data;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Default font data (ProggyForever-Regular-minimal.ttf)
|
||||
//-----------------------------------------------------------------------------
|
||||
// Based on ProggyForever: https://github.com/ocornut/proggyforever
|
||||
// MIT license / Copyright (c) 2026 Disco Hello, Copyright (c) 2019,2023 Tristan Grimmer
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// File: 'output/ProggyForever-Regular-minimal.ttf' (18556 bytes)
|
||||
// Exported using binary_to_compressed_c.exe -u8 "output/ProggyForever-Regular-minimal.ttf" proggy_forever_minimal_ttf
|
||||
static const unsigned int proggy_forever_minimal_ttf_compressed_size = 14562;
|
||||
static const unsigned char proggy_forever_minimal_ttf_compressed_data[14562] =
|
||||
{
|
||||
87,188,0,0,0,0,0,0,0,0,72,124,0,4,0,0,55,0,1,0,0,0,14,0,128,0,3,0,96,70,70,84,77,176,111,174,190,0,0,72,96,130,21,40,28,71,68,69,70,0,136,0,105,130,15,32,64,130,15,44,30,79,83,47,50,
|
||||
104,97,19,194,0,0,1,104,130,15,44,96,99,109,97,112,177,173,221,139,0,0,3,80,130,19,44,114,99,118,116,32,0,33,2,121,0,0,4,196,130,31,38,4,103,97,115,112,255,255,130,89,34,0,72,56,130,
|
||||
15,56,8,103,108,121,102,239,245,108,207,0,0,6,76,0,0,62,224,104,101,97,100,44,57,58,3,130,27,32,236,130,3,33,54,104,130,16,35,4,62,0,230,130,75,32,36,130,15,39,36,104,109,116,120,24,
|
||||
22,19,130,95,33,1,200,130,19,40,136,108,111,99,97,80,9,64,114,130,95,131,15,39,130,109,97,120,112,1,7,0,131,31,32,72,130,47,44,32,110,97,109,101,10,160,159,151,0,0,69,44,130,47,44,
|
||||
68,112,111,115,116,70,77,175,253,0,0,70,112,130,15,32,197,132,235,32,1,130,9,42,224,136,151,95,15,60,245,0,11,3,232,130,55,36,0,229,175,187,66,132,7,42,178,59,232,255,225,255,68,1,
|
||||
215,2,176,130,15,34,8,0,2,130,5,131,2,130,51,39,2,131,255,71,0,0,1,184,130,31,34,226,1,215,132,73,131,25,135,3,32,4,132,17,37,192,0,90,0,5,0,131,0,33,2,0,130,44,132,19,34,64,0,46,130,
|
||||
11,38,0,0,4,1,184,1,144,131,29,35,2,138,2,187,130,17,32,140,133,7,38,1,223,0,49,1,2,0,138,0,37,128,0,0,7,16,0,136,123,33,0,88,130,0,37,0,64,0,32,32,172,133,131,34,2,175,0,131,63,33,
|
||||
3,0,130,0,35,1,133,2,6,130,6,38,32,0,1,1,184,0,33,130,9,130,161,32,0,132,3,39,0,166,0,116,255,249,0,49,130,113,36,4,0,185,0,135,130,1,38,27,0,22,0,154,0,53,130,25,40,39,0,41,0,79,0,
|
||||
50,0,45,130,17,32,49,130,11,33,46,0,131,17,36,166,0,143,0,24,132,1,34,48,255,225,130,55,34,38,0,47,130,23,44,52,0,58,0,35,0,42,0,66,0,65,0,19,130,79,32,19,130,47,38,35,0,44,0,13,0,
|
||||
38,130,21,38,9,0,37,0,13,255,250,130,121,36,5,0,33,0,104,130,47,40,104,0,37,255,242,0,124,0,48,130,95,32,59,130,3,34,37,0,40,130,5,36,62,0,139,0,100,130,57,36,133,0,20,0,62,130,55,
|
||||
32,50,130,19,40,69,0,69,0,87,0,54,0,29,130,167,32,20,130,107,36,64,0,63,0,188,130,3,36,22,0,21,0,159,130,7,36,40,0,55,0,5,130,17,34,64,0,109,130,33,34,92,0,50,130,5,42,109,0,101,0,
|
||||
24,0,115,0,109,0,131,130,121,32,48,130,39,36,143,0,114,0,83,130,77,32,19,130,157,34,18,0,73,130,49,32,5,136,3,32,2,130,85,33,52,0,133,1,33,66,0,133,1,32,17,130,125,32,35,130,209,131,
|
||||
3,36,46,0,1,0,46,132,1,32,47,130,51,32,42,130,25,32,38,130,213,135,3,34,5,0,59,130,99,32,37,132,3,34,51,0,68,132,1,32,42,130,189,33,43,0,135,1,36,24,0,12,0,61,134,1,32,26,130,131,38,
|
||||
26,0,30,0,0,0,3,134,3,32,28,130,93,130,10,35,0,108,0,3,132,9,36,28,0,4,0,80,130,16,34,16,0,16,132,35,46,126,0,133,0,171,0,210,0,211,0,255,32,172,255,255,130,25,32,32,130,17,34,161,
|
||||
0,174,130,17,32,212,131,17,45,255,227,255,221,255,194,255,192,255,95,255,191,224,19,132,67,130,36,139,2,34,1,6,0,136,22,35,1,2,0,0,66,53,9,32,0,133,0,32,1,130,142,8,148,4,5,6,7,8,9,
|
||||
10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,
|
||||
70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,0,132,133,135,137,145,149,155,160,159,161,163,162,164,166,168,167,169,170,172,171,173,174,176,178,
|
||||
177,179,181,180,185,184,186,187,0,112,100,101,105,0,118,158,110,107,0,116,106,0,134,151,0,113,0,0,103,117,132,158,38,108,122,0,165,183,127,99,132,11,38,109,123,0,0,128,131,148,132,
|
||||
11,130,4,37,182,0,190,60,0,191,130,8,34,0,0,119,130,5,47,130,138,129,139,136,141,142,143,140,50,147,0,146,153,154,152,130,18,32,111,130,3,32,120,130,3,130,2,34,33,2,121,130,5,33,42,
|
||||
0,133,1,9,155,68,0,86,0,134,0,210,1,14,1,104,1,116,1,148,1,180,1,212,1,232,2,6,2,20,2,38,2,54,2,100,2,122,2,172,2,232,3,2,3,60,3,116,3,134,3,210,4,10,4,40,4,82,4,102,4,122,4,142,4,
|
||||
204,5,36,5,60,5,118,5,158,5,184,5,208,5,228,6,24,6,44,6,68,6,94,6,118,6,134,6,160,6,182,6,224,7,14,7,64,7,106,7,182,7,200,7,238,8,0,8,28,8,52,8,72,8,96,8,114,8,130,8,148,8,166,8,180,
|
||||
8,194,9,12,9,58,9,92,9,140,9,182,9,214,10,14,10,44,10,74,10,110,10,134,10,150,10,198,10,230,11,4,11,50,11,96,11,130,11,188,11,216,11,250,12,14,12,42,12,66,12,114,12,142,12,198,12,210,
|
||||
13,10,13,62,13,126,13,152,13,198,13,238,14,34,14,72,14,90,14,198,14,232,15,32,15,106,15,134,15,200,15,214,15,244,16,16,16,56,16,114,16,128,16,182,16,212,16,230,17,2,17,22,17,60,17,
|
||||
86,17,132,17,194,18,20,18,76,18,108,18,140,18,176,18,228,19,24,19,74,19,110,19,168,19,198,19,228,20,6,20,56,20,86,20,116,20,150,20,200,20,252,21,44,21,92,21,144,21,212,22,24,22,50,
|
||||
22,112,22,148,22,186,22,226,23,28,23,56,23,90,23,160,23,246,24,76,24,164,25,18,25,124,25,226,26,94,26,150,26,198,26,248,27,44,27,114,27,144,27,174,27,208,28,2,28,74,28,136,28,174,28,
|
||||
212,28,254,29,60,29,118,29,172,29,230,30,16,30,58,30,104,30,166,30,206,30,244,31,48,31,112,0,0,0,2,0,33,0,0,1,42,2,154,0,3,0,7,0,46,177,1,0,47,60,178,7,4,0,237,50,177,6,5,220,60,178,
|
||||
3,2,130,10,34,0,177,3,131,22,32,5,131,22,39,178,7,6,1,252,60,178,1,131,23,52,51,17,33,17,39,51,17,35,33,1,9,232,199,199,2,154,253,102,33,2,88,131,83,38,166,255,254,1,18,2,35,130,81,
|
||||
61,13,0,0,54,50,22,20,6,34,38,52,55,35,3,55,51,21,198,44,32,32,44,32,85,59,14,1,83,105,31,131,11,36,122,1,4,91,91,130,135,38,116,1,70,1,68,2,7,132,135,37,0,1,35,53,51,7,130,3,8,40,
|
||||
1,67,64,64,142,65,65,1,70,192,192,192,0,2,255,248,0,3,1,191,2,3,0,3,0,31,0,0,63,1,35,7,37,35,7,51,21,35,7,35,55,132,3,34,53,51,55,130,51,35,55,51,7,51,131,3,53,254,30,92,30,1,29,104,
|
||||
31,92,106,38,59,38,92,38,58,38,96,110,31,98,112,134,11,34,90,201,115,130,0,33,54,143,130,0,35,54,115,54,144,130,0,32,0,130,85,8,37,49,255,241,1,135,2,22,0,6,0,11,0,52,0,0,55,62,1,53,
|
||||
52,38,47,1,53,6,21,20,23,30,3,21,20,7,21,35,53,46,1,130,16,8,109,30,2,23,53,46,3,53,52,54,55,53,51,21,30,1,31,1,21,38,39,21,50,249,32,41,36,37,60,72,137,22,40,46,28,141,60,36,67,15,
|
||||
15,6,21,69,37,31,44,43,22,75,65,60,25,55,15,15,43,67,3,81,7,37,31,30,32,10,73,135,12,61,44,30,4,15,28,50,33,114,15,44,43,1,14,6,6,63,4,11,22,3,162,6,15,26,42,29,53,67,9,45,42,2,11,
|
||||
5,5,62,29,4,150,0,5,130,1,36,11,1,178,1,250,130,161,52,11,0,19,0,27,0,35,0,0,1,51,1,35,36,50,54,52,38,34,6,20,65,97,7,34,2,20,22,132,17,65,111,5,53,54,50,1,74,71,254,222,71,1,16,41,
|
||||
30,30,41,29,7,84,60,60,84,59,174,130,9,34,29,41,122,130,9,51,59,84,1,249,254,21,47,27,39,27,27,39,115,56,79,56,56,79,1,26,131,11,33,27,7,131,11,8,59,56,0,0,0,3,0,4,255,246,1,179,2,
|
||||
21,0,9,0,28,0,62,0,0,55,50,55,46,1,39,6,21,20,22,3,28,2,30,5,23,62,1,53,52,38,35,34,6,1,23,35,38,39,6,35,34,38,53,52,54,55,46,2,130,5,8,101,51,50,22,21,20,14,2,7,22,23,54,53,55,20,
|
||||
206,52,37,25,110,24,65,80,41,1,2,3,6,8,12,7,37,37,31,23,24,35,1,2,67,72,13,21,60,89,72,104,52,44,22,19,15,63,60,61,51,15,32,25,24,89,58,36,61,44,36,28,131,28,54,59,48,62,1,125,1,7,
|
||||
3,7,5,10,9,13,16,9,25,40,24,21,25,32,254,143,79,15,24,49,96,66,50,74,33,25,130,17,56,41,69,55,49,20,36,34,20,17,107,69,65,72,1,108,0,1,0,185,1,70,0,255,2,8,130,189,42,0,19,35,53,51,
|
||||
254,68,68,1,71,193,130,23,8,59,135,255,193,1,49,2,62,0,17,0,0,1,14,1,20,22,23,35,46,4,52,62,2,63,1,1,49,43,55,55,43,60,4,15,38,29,24,23,32,33,11,11,2,61,60,177,161,177,60,6,21,68,70,
|
||||
103,97,102,75,61,16,16,130,50,32,0,138,63,34,19,30,4,130,220,40,15,1,35,62,1,52,38,39,195,137,57,32,60,131,73,44,2,61,6,22,68,71,103,97,101,75,60,16,16,132,73,32,0,131,63,38,27,0,69,
|
||||
1,157,1,199,132,127,8,41,7,23,7,39,21,35,53,7,39,55,39,55,23,53,51,21,55,1,157,131,131,33,128,64,129,32,131,131,32,129,64,128,1,77,71,71,50,70,142,142,70,50,134,7,49,0,1,0,22,0,74,
|
||||
1,162,1,185,0,11,0,0,19,51,21,35,130,62,130,221,37,53,51,251,166,166,62,130,2,38,1,31,59,154,154,59,154,130,39,39,154,255,129,1,30,0,107,0,130,180,32,54,65,133,5,8,37,15,1,39,54,55,
|
||||
46,1,53,52,209,45,31,21,31,30,11,11,26,55,10,17,25,107,32,22,32,61,40,32,7,7,37,48,41,1,31,21,22,131,163,54,53,0,227,1,131,1,32,0,3,0,0,37,33,53,33,1,131,254,178,1,78,228,60,132,191,
|
||||
40,166,255,255,1,18,0,105,0,7,67,209,9,67,203,5,37,105,31,44,31,31,44,132,35,38,39,255,222,1,144,2,39,131,63,49,9,1,35,1,1,144,254,221,69,1,34,2,39,253,184,2,72,0,130,21,8,73,41,255,
|
||||
247,1,143,2,14,0,10,0,21,0,27,0,0,55,50,62,3,53,52,39,7,22,19,34,14,3,21,20,23,55,38,39,50,16,35,34,16,220,17,28,30,21,14,4,190,27,57,17,28,31,20,14,4,189,26,57,178,178,178,51,7,26,
|
||||
44,78,53,40,34,230,52,1,161,8,131,10,39,39,33,229,52,58,253,234,2,130,186,41,0,1,0,79,0,0,1,104,2,7,130,91,40,0,19,39,55,51,17,51,21,33,130,5,50,81,1,106,68,105,254,233,1,105,1,103,
|
||||
81,78,254,55,61,61,1,122,130,43,32,50,130,43,37,134,2,17,0,31,0,130,43,49,62,2,51,50,30,2,21,20,6,15,1,33,21,33,53,52,55,54,67,247,5,8,58,35,34,6,7,55,1,8,29,81,37,48,72,36,17,44,59,
|
||||
147,1,1,254,173,13,1,165,37,40,58,45,26,75,24,1,159,65,5,16,27,30,48,46,21,40,78,58,146,61,46,14,12,1,165,38,80,33,33,47,27,13,0,130,94,41,0,45,255,246,1,139,2,16,0,41,130,12,32,22,
|
||||
130,93,38,35,34,38,47,1,53,30,130,108,40,54,53,52,38,43,1,53,51,50,131,8,130,101,37,15,1,53,54,51,50,131,35,8,62,1,26,112,107,85,34,78,22,23,7,25,80,41,57,65,65,49,64,64,46,56,55,45,
|
||||
33,72,20,20,74,68,78,98,51,1,22,30,109,65,84,13,7,6,69,4,12,19,51,49,46,52,58,45,38,37,43,14,7,7,64,23,74,59,50,55,130,119,34,2,0,22,130,111,45,162,2,7,0,2,0,13,0,0,37,17,3,59,1,66,
|
||||
44,6,54,19,51,1,16,179,237,88,88,67,241,208,100,181,1,18,254,238,58,123,123,73,1,66,130,46,33,0,49,130,171,32,135,130,51,37,40,0,0,19,17,33,130,47,130,143,37,30,3,21,20,14,2,137,181,
|
||||
36,62,2,53,52,46,130,15,8,68,6,7,72,1,33,221,24,41,25,48,51,38,24,35,61,67,38,43,70,14,14,7,24,76,38,21,39,39,23,23,40,44,25,28,56,14,1,2,1,4,59,127,11,10,25,38,63,40,49,72,38,18,11,
|
||||
6,5,71,4,11,19,11,25,48,33,33,48,25,12,13,7,130,157,55,41,255,248,1,143,2,8,0,9,0,37,0,0,55,50,53,52,35,34,6,21,20,22,19,65,139,5,130,119,42,53,52,62,2,51,50,22,31,1,21,38,131,26,8,
|
||||
58,54,224,101,101,41,59,59,51,31,56,49,29,91,82,87,98,36,63,79,48,24,46,11,10,31,59,69,89,36,48,119,121,57,64,63,56,1,39,20,40,68,43,90,89,114,136,73,110,63,31,8,4,3,66,25,95,98,72,
|
||||
0,130,0,38,1,0,46,0,0,1,138,130,227,32,6,130,227,8,42,53,33,21,3,35,19,46,1,91,197,78,190,1,203,59,29,254,23,1,202,0,0,3,0,39,255,246,1,145,2,17,0,15,0,31,0,52,0,0,54,50,62,2,130,243,
|
||||
38,34,14,2,20,30,1,18,132,6,32,2,132,18,35,1,23,30,1,65,210,5,35,53,52,55,38,68,239,7,8,50,199,42,32,32,18,18,33,32,40,32,33,18,18,32,72,37,29,29,16,17,29,28,36,28,30,16,16,29,33,48,
|
||||
52,104,76,77,104,99,84,95,71,70,96,45,7,20,42,63,42,19,7,7,19,130,6,43,20,1,166,6,17,37,53,37,16,6,6,16,130,6,59,17,191,16,72,52,69,78,77,70,107,33,30,91,62,69,70,61,90,0,2,0,41,0,
|
||||
0,1,143,2,16,65,43,5,43,19,34,21,20,51,50,54,53,52,38,3,34,69,108,11,65,170,5,32,22,131,26,8,44,6,215,100,100,42,59,60,51,30,57,48,29,91,82,86,99,36,64,79,47,24,46,11,11,32,59,68,89,
|
||||
35,1,216,120,120,56,64,64,56,254,217,20,39,68,44,89,90,65,44,6,35,3,4,65,24,65,44,5,55,2,0,166,0,81,1,18,1,171,0,7,0,15,0,0,18,34,38,52,54,50,22,20,6,71,199,6,38,242,44,32,32,44,32,
|
||||
76,132,5,39,1,65,31,44,31,31,44,165,132,5,32,0,130,0,36,2,0,143,255,209,134,59,32,24,140,59,35,21,20,14,2,68,137,8,37,243,45,31,31,45,31,130,67,41,22,30,31,11,10,27,55,10,17,25,135,
|
||||
74,37,32,22,33,60,41,31,68,150,10,8,37,0,1,0,24,0,84,1,160,1,176,0,6,0,0,19,37,21,13,1,21,37,24,1,135,254,200,1,56,254,121,1,30,145,62,111,112,62,145,132,123,38,24,0,152,1,159,1,114,
|
||||
72,67,5,34,37,33,53,132,1,33,1,159,130,37,32,135,131,3,35,153,59,99,59,130,39,141,79,37,5,21,5,53,45,1,131,79,32,121,130,79,36,200,1,176,145,57,131,81,132,79,42,48,0,0,1,135,2,31,0,
|
||||
34,0,42,130,121,33,50,22,130,195,44,3,29,1,35,53,52,62,4,53,52,38,35,34,132,209,34,62,4,16,65,25,6,58,226,83,82,29,42,42,29,70,21,33,38,33,22,52,43,25,45,29,22,4,5,52,2,10,34,38,61,
|
||||
132,239,8,33,2,31,68,52,28,47,33,30,33,17,41,41,22,39,28,29,23,31,16,30,33,16,23,23,8,8,34,4,14,35,26,22,254,75,65,71,9,47,255,225,255,233,1,215,2,32,0,7,0,64,0,0,54,50,71,233,5,39,
|
||||
5,23,14,4,35,34,46,3,71,98,10,46,21,35,53,6,35,34,38,52,54,51,50,22,31,1,50,132,151,8,122,6,21,20,30,2,51,50,62,3,214,60,43,43,60,43,1,5,38,2,11,38,43,71,37,63,103,67,46,20,141,105,
|
||||
105,128,15,24,21,10,55,36,43,55,79,80,55,28,49,10,11,45,84,70,81,118,39,61,75,39,35,64,40,30,14,168,56,79,57,57,79,120,46,4,11,27,21,17,33,55,74,79,42,120,163,78,67,24,35,17,7,1,198,
|
||||
19,31,93,131,94,26,13,13,28,34,57,124,104,53,87,55,30,13,20,20,13,0,0,0,2,0,5,0,0,1,178,2,7,130,9,8,38,10,0,0,55,51,3,55,19,35,39,35,7,35,19,141,158,79,45,169,77,41,193,40,77,169,192,
|
||||
1,9,61,253,250,136,136,2,6,0,3,0,38,130,47,32,146,130,47,36,8,0,17,0,39,130,49,32,50,69,22,5,36,21,17,21,22,55,131,10,42,35,23,30,4,21,20,14,2,43,1,17,69,159,6,8,61,220,65,52,62,45,
|
||||
121,71,39,84,49,42,77,12,23,34,25,18,30,50,57,31,194,177,43,62,32,15,49,58,47,52,47,43,189,1,147,156,1,2,4,76,42,33,183,3,7,20,27,48,31,38,57,32,14,2,5,25,43,46,24,42,55,130,110,47,
|
||||
0,47,255,248,1,137,2,18,0,26,0,0,37,21,6,35,67,62,7,58,23,21,38,35,34,14,2,21,20,30,1,51,50,1,136,49,79,56,86,50,24,112,104,77,51,51,77,130,65,55,15,26,66,50,77,93,73,28,42,74,95,58,
|
||||
117,151,32,71,45,33,59,74,46,62,91,59,130,233,130,183,33,1,144,130,195,34,6,0,13,131,193,33,53,52,130,172,58,19,50,17,16,35,7,17,199,125,125,84,84,201,200,160,58,202,201,254,109,1,
|
||||
204,254,253,254,254,1,130,247,34,1,0,52,130,136,32,131,130,51,8,34,11,0,0,19,33,21,33,23,51,21,35,21,33,21,33,53,1,77,254,253,1,227,228,1,4,254,178,2,6,59,153,59,188,59,0,130,0,38,
|
||||
1,0,58,0,0,1,126,130,47,32,9,132,47,34,35,31,1,130,47,40,35,58,1,67,249,1,181,182,74,130,41,35,158,1,59,241,130,34,33,0,35,130,219,32,148,130,219,32,36,130,219,38,39,35,53,51,21,14,
|
||||
4,149,224,47,62,1,1,78,1,99,170,2,7,27,32,54,30,56,85,51,130,233,33,78,50,132,233,47,14,25,66,50,27,42,11,67,141,58,223,2,7,18,13,11,143,241,37,11,7,0,1,0,42,130,108,32,141,133,191,
|
||||
57,51,17,51,21,51,53,51,17,35,53,35,21,43,75,204,75,75,204,2,6,212,212,253,250,247,246,130,39,32,66,130,39,32,117,133,39,36,19,53,33,21,35,130,43,55,5,53,55,17,67,1,50,116,116,254,
|
||||
206,115,1,203,59,59,254,112,58,1,57,1,1,145,132,231,36,65,255,249,1,118,130,47,32,13,130,231,8,33,51,17,20,6,35,7,53,51,50,54,53,17,35,158,216,66,78,164,147,48,37,140,2,6,254,158,80,
|
||||
90,1,57,48,58,1,47,130,50,39,0,1,0,19,0,0,1,165,137,139,59,55,51,7,19,35,3,7,21,19,75,233,85,212,221,90,180,57,2,6,230,230,212,254,206,1,4,57,202,130,48,34,1,0,49,130,47,32,135,130,
|
||||
47,50,5,0,0,55,17,51,17,33,21,49,75,1,10,1,2,5,254,53,58,132,31,131,79,32,164,130,31,56,12,0,0,51,17,51,23,55,51,17,7,17,3,35,3,17,20,100,99,101,100,65,107,57,106,130,130,42,254,253,
|
||||
251,1,1,197,254,239,1,19,254,130,52,34,1,0,41,130,83,32,142,65,159,5,35,51,3,51,19,130,86,130,48,38,45,3,98,186,72,95,186,130,46,55,90,1,166,253,250,1,166,254,90,0,0,2,0,35,255,250,
|
||||
1,149,2,18,0,5,0,25,130,229,63,50,16,35,34,16,18,50,62,3,52,46,3,34,14,3,20,30,2,220,184,184,184,167,34,27,30,20,13,13,20,30,27,131,8,33,14,14,130,22,50,17,253,234,2,22,254,37,8,26,
|
||||
43,78,106,78,44,26,8,8,26,44,130,8,33,43,26,130,179,38,2,0,44,255,255,1,139,132,179,32,30,131,83,71,166,5,45,43,1,21,55,50,22,21,20,6,43,1,28,1,30,130,3,8,47,49,35,17,50,206,32,46,
|
||||
22,10,10,21,42,30,93,99,85,91,85,84,108,1,1,75,174,1,10,19,31,31,17,17,31,31,18,195,252,80,70,71,89,5,21,55,48,50,29,2,6,130,90,45,0,2,0,13,255,184,1,171,2,15,0,12,0,32,131,91,39,17,
|
||||
20,7,23,21,35,39,6,143,182,39,198,184,40,84,48,82,40,58,147,187,40,14,254,245,123,67,97,44,91,27,149,193,38,2,0,38,0,0,1,145,130,191,34,9,0,24,130,99,34,35,21,22,73,125,5,35,15,1,35,
|
||||
17,73,20,5,8,45,7,23,35,39,38,213,99,68,39,34,51,53,139,3,72,179,79,83,57,44,122,79,111,97,1,205,184,1,2,2,46,45,43,47,242,218,2,5,89,69,45,69,16,229,217,1,130,184,42,1,0,42,255,246,
|
||||
1,141,2,17,0,54,130,91,44,21,46,2,35,34,6,21,20,30,7,23,30,3,73,135,16,32,39,69,75,6,8,95,30,2,23,1,109,6,21,67,35,62,61,6,14,11,25,12,31,9,33,1,23,42,48,29,101,89,43,78,18,18,7,27,
|
||||
86,45,45,66,61,69,34,48,47,24,103,87,18,40,32,27,8,1,245,71,4,13,21,41,48,11,18,15,11,10,5,7,3,5,1,4,17,33,58,39,78,74,16,9,8,73,5,16,27,46,45,46,37,14,6,17,31,50,34,72,82,5,8,9,84,
|
||||
93,5,32,9,130,143,32,175,130,235,32,7,130,233,56,53,33,21,35,17,7,17,10,1,164,172,75,1,203,59,59,254,54,1,1,203,0,1,0,37,130,187,32,147,130,35,32,24,66,163,5,32,20,74,49,5,8,50,17,
|
||||
51,17,20,14,3,34,46,3,37,76,6,19,43,32,67,48,75,6,22,38,68,95,70,38,22,7,166,1,96,254,153,26,35,34,18,54,67,1,95,254,173,33,48,53,33,22,21,32,50,44,130,75,32,13,130,111,32,171,130,
|
||||
75,8,32,6,0,0,51,3,51,27,1,51,3,174,161,73,134,134,72,161,2,6,254,58,1,198,253,250,0,1,255,249,0,0,1,190,130,35,32,12,135,35,131,38,47,35,11,1,75,81,63,58,63,83,64,57,64,81,73,72,73,
|
||||
130,47,44,99,1,157,254,98,1,158,253,250,1,184,254,72,130,55,32,255,130,55,32,185,67,123,5,8,33,19,39,51,23,55,51,7,19,35,39,7,35,184,160,80,121,123,81,165,177,80,141,141,80,1,19,243,
|
||||
195,195,243,254,237,218,218,130,139,32,5,130,47,32,178,130,47,36,8,0,0,55,3,131,47,50,3,21,35,182,176,79,135,134,80,177,75,234,1,28,228,228,254,227,233,130,34,33,0,33,130,4,32,151,
|
||||
130,39,32,9,65,35,5,60,1,33,21,5,53,1,41,1,102,254,224,1,40,254,138,1,24,1,203,59,53,254,106,58,1,56,1,147,0,130,42,41,0,104,255,189,1,80,2,73,0,7,130,12,55,39,17,51,21,35,17,51,1,
|
||||
79,162,162,231,231,2,18,1,253,226,56,2,140,0,1,0,76,151,10,41,19,1,35,1,109,1,35,70,254,222,76,150,7,130,31,138,67,52,19,51,17,35,53,51,17,7,104,231,231,163,163,2,73,253,116,56,2,30,
|
||||
1,130,90,37,0,37,1,63,1,147,65,75,5,33,19,23,131,233,45,55,252,150,82,100,101,82,150,2,6,198,141,141,198,131,139,55,255,241,255,190,1,199,255,247,0,3,0,0,5,33,53,33,1,198,254,44,1,
|
||||
212,66,56,131,27,39,0,124,1,160,1,60,2,57,131,27,131,63,39,207,108,82,109,2,57,153,153,130,27,8,175,2,0,48,255,246,1,136,1,143,0,17,0,54,0,0,55,50,62,3,53,34,35,38,14,4,21,20,22,39,
|
||||
52,62,3,23,48,60,1,46,6,35,7,53,50,54,51,21,50,30,2,21,7,35,54,39,6,35,34,38,204,32,48,23,13,2,10,21,24,45,39,32,22,13,51,118,28,50,69,81,45,2,3,7,9,15,18,26,16,122,18,58,34,38,58,
|
||||
52,29,1,61,2,2,38,99,64,79,44,26,33,49,27,17,1,2,3,10,18,28,20,37,35,72,36,51,28,16,1,1,14,7,17,10,16,10,12,7,5,2,54,2,1,12,33,65,47,241,25,27,61,63,0,0,2,0,50,255,247,1,134,2,49,0,
|
||||
9,0,30,0,0,54,50,54,53,52,38,34,6,21,20,39,62,4,67,150,5,130,127,8,57,47,1,7,35,17,51,172,112,50,51,110,52,3,1,5,18,23,42,25,71,87,88,59,32,62,16,15,7,61,68,45,82,68,67,83,83,67,68,
|
||||
212,3,8,20,16,12,102,101,98,106,29,15,15,49,2,47,0,1,0,59,130,91,32,125,130,239,35,20,0,0,1,131,84,36,22,51,50,55,21,72,197,7,8,34,23,21,38,1,13,65,72,72,65,62,49,47,78,85,110,110,
|
||||
85,78,47,49,1,89,74,76,76,74,43,65,32,106,196,106,32,65,43,139,159,32,7,133,159,133,158,38,19,51,17,35,39,14,4,130,155,8,35,53,52,54,51,50,30,2,31,1,122,200,48,104,48,200,68,62,6,3,
|
||||
8,26,27,41,20,59,88,87,70,25,42,24,17,3,4,45,150,131,158,51,1,109,253,209,49,3,7,21,15,13,106,98,101,102,12,17,17,6,7,0,130,0,34,2,0,37,130,163,32,147,130,163,37,5,0,26,0,0,19,130,
|
||||
165,35,51,52,7,20,130,168,32,54,133,169,132,95,8,42,22,29,1,32,227,47,69,224,227,62,67,42,62,46,70,82,89,109,105,79,91,90,254,218,1,89,68,48,116,165,56,79,18,21,64,29,109,95,93,110,
|
||||
97,73,48,130,83,42,1,0,40,0,3,1,144,2,36,0,19,132,247,37,29,1,51,21,35,17,130,1,33,53,51,130,77,61,59,1,21,1,40,35,31,125,125,68,122,122,65,64,108,1,237,25,37,75,57,254,217,1,39,57,
|
||||
52,78,62,55,133,147,36,50,255,70,1,134,130,147,32,9,73,49,5,77,51,8,44,51,17,20,6,43,1,53,51,50,62,2,61,1,137,254,8,60,22,23,222,99,99,53,51,51,159,61,90,81,130,136,28,42,23,10,1,5,
|
||||
18,24,42,25,71,91,91,60,48,52,28,53,142,150,82,68,65,77,1,80,254,110,86,86,58,22,36,37,18,59,2,6,16,12,10,101,100,98,101,20,29,130,162,41,0,62,0,1,1,122,2,49,0,18,74,253,5,8,45,17,
|
||||
35,53,52,38,35,34,6,29,1,35,17,51,21,54,253,53,72,68,40,37,47,56,68,68,37,1,146,78,67,255,0,250,45,48,61,59,223,2,47,218,60,0,2,0,139,130,59,38,45,2,30,0,11,0,17,130,74,8,40,35,34,
|
||||
61,1,52,59,1,50,29,1,20,7,53,51,17,35,17,1,35,56,10,10,56,9,161,161,68,1,202,10,64,9,9,64,10,127,59,254,123,1,74,130,232,34,2,0,100,130,231,32,84,130,59,34,12,0,24,130,121,130,47,32,
|
||||
20,132,221,35,54,53,17,55,138,72,39,165,174,127,112,105,29,37,59,132,72,43,1,76,58,254,98,161,59,52,50,1,100,126,133,79,39,0,1,0,41,0,2,1,142,132,131,38,0,55,23,35,39,7,21,130,183,
|
||||
53,17,55,51,210,188,81,154,51,70,70,181,80,245,243,201,45,156,2,27,254,201,161,130,118,130,47,32,133,130,179,36,51,2,8,0,5,130,117,131,164,41,35,133,173,69,104,2,7,253,250,1,72,63,
|
||||
5,46,20,255,254,1,164,1,143,0,30,0,0,1,50,22,21,130,198,36,52,35,34,6,7,138,7,48,51,21,54,51,50,23,62,1,1,68,43,52,61,52,26,26,3,132,4,52,62,62,31,42,52,26,13,48,1,143,69,53,254,234,
|
||||
1,5,84,34,37,254,238,130,6,42,33,36,254,236,1,133,18,29,49,22,27,130,128,32,1,65,111,5,33,1,147,65,111,20,32,23,65,111,9,33,64,4,65,112,12,35,1,133,48,60,66,31,5,42,42,255,247,1,141,
|
||||
1,144,0,9,0,17,67,179,11,32,18,130,171,8,40,20,32,53,52,174,92,58,59,90,59,21,166,94,254,158,44,72,80,80,70,70,80,80,1,28,102,102,205,205,102,0,2,0,50,255,78,1,134,1,136,0,67,79,6,
|
||||
38,54,53,52,34,21,20,19,131,57,8,62,6,35,34,46,2,47,1,21,35,17,51,23,62,4,176,103,48,199,107,66,89,87,71,25,41,24,18,3,3,68,61,7,1,6,20,25,41,38,82,67,148,148,67,1,16,105,99,101,103,
|
||||
12,18,17,6,6,221,2,48,49,2,8,20,16,13,152,91,35,51,17,35,53,67,171,13,38,160,104,48,200,216,62,68,66,165,5,41,70,87,89,66,23,41,26,19,4,4,134,91,44,6,253,208,221,2,8,21,15,13,103,101,
|
||||
99,105,132,99,36,0,0,1,0,69,130,4,36,115,1,142,0,19,130,7,35,50,22,31,1,71,239,5,33,29,1,130,173,8,36,7,62,1,1,12,29,52,11,11,4,16,56,31,56,71,68,68,2,17,69,1,142,15,7,8,65,5,12,20,
|
||||
60,35,245,1,133,53,27,35,130,54,46,0,69,255,254,1,115,1,151,0,38,0,0,55,30,1,130,250,34,39,46,1,80,126,9,39,46,2,35,34,21,20,22,23,79,243,7,8,78,47,1,69,53,109,71,91,83,57,14,32,65,
|
||||
44,33,62,14,15,6,19,63,33,90,36,57,70,69,88,73,31,70,20,20,88,27,14,32,35,49,15,15,53,44,22,38,36,20,11,6,6,62,4,11,17,57,25,29,8,11,46,55,57,66,12,6,6,0,0,0,1,0,87,0,6,1,97,2,4,0,
|
||||
17,130,115,41,51,21,35,34,46,3,53,17,51,21,130,9,57,21,20,216,136,125,25,33,41,24,16,68,162,162,65,58,3,15,26,50,34,1,124,118,58,204,70,132,55,40,54,255,246,1,130,1,133,0,21,130,55,
|
||||
33,53,51,80,10,5,34,55,51,19,65,74,6,8,32,54,68,86,44,62,3,68,1,64,1,3,17,23,45,27,79,73,145,244,241,102,53,39,251,254,124,42,2,7,19,13,12,74,132,67,32,29,130,128,32,155,130,67,53,
|
||||
6,0,0,1,51,3,35,3,51,19,1,84,70,148,86,147,71,120,1,133,254,123,130,3,32,186,130,38,39,0,1,255,248,255,255,1,192,130,39,33,12,0,132,39,33,39,7,131,42,48,55,51,23,1,124,67,97,63,68,
|
||||
65,65,97,68,68,53,76,60,130,47,34,123,215,215,130,5,34,208,192,192,132,55,33,0,20,130,55,32,163,130,55,35,11,0,0,37,71,43,5,57,39,51,23,55,51,1,1,162,78,122,120,78,162,149,76,110,109,
|
||||
76,203,203,155,155,204,185,141,141,77,151,5,38,68,1,137,1,134,0,31,130,12,32,18,77,244,5,44,53,51,50,62,4,53,52,53,35,34,38,53,19,130,230,59,22,51,23,3,1,134,3,12,24,47,32,195,176,
|
||||
16,23,13,8,3,1,133,71,72,1,68,29,41,137,1,130,122,56,135,48,17,47,52,36,59,12,24,22,34,17,14,4,2,78,49,1,6,229,49,50,1,1,73,132,239,32,64,130,143,32,119,130,95,8,41,14,0,0,55,51,23,
|
||||
33,53,62,3,39,35,53,33,21,2,137,237,1,254,202,15,50,105,69,1,229,1,45,238,52,52,59,17,58,122,82,1,50,60,254,235,130,54,8,32,0,1,0,63,255,178,1,120,2,84,0,41,0,0,1,21,20,7,22,29,1,20,
|
||||
22,59,1,21,34,35,34,46,3,61,1,83,197,7,130,9,33,62,3,130,22,8,61,35,34,6,1,11,72,72,38,42,29,31,13,38,54,27,14,3,38,43,51,51,43,38,3,14,27,54,38,44,29,42,38,1,215,100,95,17,17,96,99,
|
||||
34,29,62,20,26,44,30,23,86,43,32,66,32,42,87,23,30,44,26,19,62,29,130,98,53,0,188,255,200,0,252,2,63,0,3,0,0,23,35,17,51,252,64,64,55,2,117,141,135,32,19,84,60,5,36,50,51,50,30,3,134,
|
||||
142,130,119,130,9,33,14,3,69,35,5,130,141,55,55,38,172,37,42,29,30,14,37,54,27,15,2,38,44,51,51,44,38,2,15,27,54,37,130,132,41,37,72,72,1,115,100,33,29,62,19,131,129,33,87,42,130,129,
|
||||
45,43,86,24,29,44,26,20,62,29,33,100,96,17,16,130,248,42,1,0,22,0,177,1,161,1,93,0,33,130,148,34,23,14,4,131,238,39,7,14,1,15,1,39,62,4,131,119,54,55,62,1,55,1,103,58,5,5,17,21,40,
|
||||
25,25,43,30,28,31,16,20,25,3,3,143,16,62,1,66,13,21,21,45,24,20,26,35,36,21,2,3,45,21,21,13,21,22,44,24,21,26,36,35,22,3,3,45,20,130,229,32,21,130,95,45,163,0,106,0,15,0,31,0,47,0,
|
||||
0,55,50,22,130,200,36,6,43,1,34,38,130,197,34,54,59,1,157,15,43,51,104,5,7,7,5,71,4,8,8,4,222,131,9,32,70,131,4,32,221,136,9,35,105,7,5,81,131,12,150,4,42,0,0,2,0,159,255,235,1,25,
|
||||
2,9,90,167,5,33,18,34,82,231,5,59,7,51,23,7,35,53,245,50,35,35,50,35,84,46,29,1,101,1,145,35,49,35,35,49,105,196,155,155,130,51,42,63,255,147,1,121,1,242,0,5,0,28,130,177,48,17,14,
|
||||
1,21,20,19,17,54,55,21,6,7,21,35,53,46,1,90,19,6,8,62,22,23,21,38,243,50,58,146,57,39,45,51,38,78,102,100,80,38,61,35,40,49,1,38,6,73,67,134,1,25,254,215,2,25,59,21,3,100,101,6,107,
|
||||
92,95,104,4,97,98,5,20,60,25,0,1,0,40,255,255,1,144,2,16,0,27,130,89,38,51,21,33,53,51,53,35,130,3,81,218,6,32,21,71,122,5,8,39,51,21,35,202,197,254,153,87,73,73,82,79,33,52,9,10,48,
|
||||
42,50,50,136,136,59,59,59,161,50,82,88,88,10,5,5,64,30,53,63,88,50,0,131,223,38,55,0,63,1,128,1,125,130,223,35,31,0,0,54,82,67,6,8,41,54,20,7,23,7,39,6,34,39,7,39,55,38,52,55,39,55,
|
||||
23,54,50,23,55,23,7,187,65,46,46,65,46,204,22,60,34,62,31,73,31,62,34,60,22,137,10,49,148,44,61,43,43,61,67,73,30,57,35,60,19,19,60,35,57,30,137,10,75,219,10,36,24,0,0,1,7,130,160,
|
||||
33,7,21,88,161,9,32,39,130,194,8,37,39,51,23,55,1,178,120,91,115,33,148,148,75,148,148,33,115,91,119,79,135,134,2,6,194,39,53,11,39,182,182,39,11,53,39,194,228,228,130,178,41,0,2,0,
|
||||
188,255,206,0,252,2,57,83,195,5,36,23,35,17,51,53,67,9,5,40,64,64,50,1,8,92,1,7,0,130,35,59,64,255,188,1,119,2,16,0,15,0,75,0,0,37,62,1,53,52,38,39,38,39,14,1,21,20,22,23,69,167,11,
|
||||
33,53,22,85,40,5,130,28,35,46,4,53,52,89,5,5,32,54,86,84,10,133,47,8,53,4,21,20,6,1,10,21,28,48,46,25,22,22,27,48,45,25,61,25,21,69,72,25,57,16,16,58,51,36,42,37,47,8,3,28,25,39,17,
|
||||
14,38,33,25,21,68,74,24,54,14,14,51,51,37,40,36,130,22,33,29,24,131,22,42,142,12,35,15,26,44,25,14,13,12,36,132,7,63,37,18,34,23,44,66,10,5,5,57,26,32,25,20,30,26,4,2,16,14,28,23,34,
|
||||
19,28,50,16,18,34,24,43,59,131,25,33,27,26,133,25,39,15,15,28,23,33,20,28,50,133,251,42,109,1,212,1,75,2,27,0,11,0,23,73,51,13,33,43,1,73,63,9,39,1,66,58,9,9,58,9,155,131,5,37,8,1,
|
||||
213,9,52,9,136,2,48,0,0,3,255,248,0,40,1,192,1,218,0,7,0,15,0,36,65,245,9,33,18,50,92,21,5,33,22,52,130,255,35,23,21,38,35,75,119,11,8,53,142,156,111,111,156,111,95,188,133,133,188,
|
||||
134,92,78,62,57,30,43,34,47,52,52,47,46,31,36,51,61,79,105,147,105,105,147,1,34,127,179,127,127,179,152,126,66,15,38,21,48,49,49,47,18,36,17,131,179,8,41,3,0,92,0,162,1,91,2,18,0,3,
|
||||
0,18,0,53,0,0,37,35,53,51,39,34,35,34,14,4,21,20,22,51,50,54,7,52,62,2,23,60,1,46,2,88,232,5,8,122,62,6,51,50,22,29,1,35,39,6,35,34,38,1,91,247,247,55,5,8,25,24,37,19,20,8,36,22,49,
|
||||
41,201,37,58,70,33,8,15,32,22,26,50,11,12,2,18,7,17,12,17,18,9,57,73,45,8,39,54,47,59,163,43,178,1,3,6,11,18,13,24,24,61,16,33,43,14,7,4,8,10,22,14,11,11,6,6,44,1,6,2,6,2,3,1,57,64,
|
||||
159,38,45,44,0,2,0,50,0,49,1,134,1,112,0,6,0,13,0,0,1,21,7,23,21,39,53,55,133,5,50,1,134,112,112,174,7,111,111,173,173,1,112,67,93,93,66,145,28,79,132,5,35,146,0,0,4,65,59,8,56,9,0,
|
||||
27,0,35,0,43,0,0,19,22,62,2,53,52,38,43,1,23,30,1,23,35,38,39,130,9,32,21,130,224,36,50,21,20,14,1,67,78,6,65,88,7,54,175,21,36,27,15,29,21,49,86,14,25,46,52,30,17,21,24,27,47,92,103,
|
||||
34,147,65,89,10,53,1,13,1,2,6,18,15,19,20,102,5,33,72,44,26,33,103,242,74,21,32,172,65,94,11,130,172,41,0,109,1,183,1,75,1,235,0,3,130,12,130,106,38,1,74,220,220,1,183,51,66,31,5,45,
|
||||
101,1,50,1,82,2,16,0,7,0,15,0,0,18,93,253,14,56,190,59,42,42,59,41,22,98,69,69,98,69,1,94,39,55,39,39,55,138,65,91,65,65,91,133,59,40,24,255,255,1,159,1,151,0,11,131,59,92,65,11,56,
|
||||
19,33,53,33,251,164,164,62,165,165,62,164,254,121,1,135,1,36,59,115,115,59,114,254,105,87,43,5,40,115,1,133,1,69,2,173,0,24,130,143,130,245,37,7,51,21,35,53,54,85,161,5,8,47,34,6,15,
|
||||
1,53,54,51,50,22,1,66,17,62,70,152,210,77,32,42,37,28,17,42,12,13,39,51,57,58,2,94,20,33,64,61,39,38,72,29,40,36,18,25,11,6,6,41,20,130,197,32,1,130,223,38,130,1,75,2,176,0,39,131,
|
||||
79,32,6,88,180,10,91,20,23,8,51,7,22,1,75,68,55,21,49,15,14,50,42,26,48,43,31,31,31,29,36,30,27,21,44,12,12,47,44,49,63,33,30,71,1,214,37,47,7,4,4,42,18,26,25,25,27,38,22,21,18,22,
|
||||
8,130,13,38,13,42,33,28,29,7,13,130,252,39,1,0,131,1,181,1,53,2,79,123,5,41,51,7,35,235,73,120,56,2,57,131,130,26,51,0,1,0,37,255,107,1,146,1,132,0,36,0,0,37,50,54,63,1,21,133,147,
|
||||
33,14,4,130,154,36,39,21,35,17,51,66,199,5,8,63,53,55,51,16,21,20,1,120,7,12,4,3,27,29,19,26,4,3,1,4,16,22,42,27,26,47,11,60,64,45,37,43,59,3,65,49,4,2,2,52,15,26,13,13,2,7,18,14,11,
|
||||
28,26,192,2,24,241,48,53,53,38,251,254,226,24,29,130,108,42,1,0,48,255,185,1,136,2,7,0,16,76,95,7,47,16,21,6,34,47,1,17,34,38,52,54,216,175,52,70,1,130,60,8,34,69,99,99,2,6,253,182,
|
||||
2,32,253,229,5,2,1,1,1,39,85,121,85,0,0,1,0,159,0,198,1,25,1,63,0,7,0,0,66,114,7,39,195,50,35,35,50,35,1,63,130,4,33,35,50,131,35,36,143,255,119,1,41,130,43,130,95,35,33,22,21,20,65,
|
||||
92,8,52,39,48,58,1,1,0,40,91,14,31,8,8,24,27,91,73,21,22,41,37,59,130,173,34,46,11,94,132,151,40,114,1,132,1,70,2,167,0,10,131,151,37,21,35,53,51,53,7,130,239,56,250,75,204,76,83,85,
|
||||
51,1,171,38,38,212,14,40,13,0,3,0,83,0,162,1,101,2,16,130,9,37,13,0,21,0,0,37,130,41,8,47,2,34,6,21,20,22,50,54,53,52,22,32,53,52,54,50,22,21,1,86,249,249,88,69,46,45,71,45,56,254,
|
||||
239,73,127,73,163,43,1,25,47,54,54,49,49,54,54,197,143,71,130,0,130,114,67,163,15,33,55,21,130,112,35,39,53,51,23,132,7,48,223,173,111,111,166,174,174,112,112,222,28,145,66,93,93,67,
|
||||
146,132,6,41,0,4,0,19,255,162,1,165,2,64,130,127,36,6,0,17,0,28,130,242,38,23,5,39,23,51,53,55,70,111,8,33,55,3,130,72,32,51,131,14,8,44,53,51,1,155,9,254,120,9,198,102,51,43,43,50,
|
||||
144,134,187,82,87,48,75,203,75,1,47,37,91,37,203,144,43,188,37,65,65,42,183,1,86,14,39,13,252,39,39,130,81,137,91,34,28,0,39,133,89,32,5,66,236,15,34,39,54,51,130,224,34,20,6,1,143,
|
||||
100,34,1,73,86,66,254,7,42,41,13,12,1,39,51,57,59,28,254,252,138,113,52,190,77,39,39,71,30,39,36,19,25,12,6,6,42,19,51,27,23,45,1,226,134,123,34,4,0,18,132,215,32,70,134,215,32,56,
|
||||
133,125,34,23,51,39,138,215,33,39,20,67,43,10,67,42,26,132,243,34,202,102,1,130,244,8,32,49,145,134,45,72,55,21,48,13,13,41,46,36,42,38,34,33,30,31,37,33,25,24,45,10,10,46,44,50,62,
|
||||
33,30,72,65,11,13,8,68,168,36,47,7,4,4,41,18,29,47,28,37,23,21,20,20,8,4,4,42,12,41,32,29,29,8,14,0,0,2,0,73,255,247,1,111,2,27,0,30,0,38,0,0,55,50,54,63,1,21,14,2,35,34,38,53,52,62,
|
||||
4,61,1,51,21,20,14,3,21,20,22,73,68,7,8,56,235,29,66,18,19,7,24,69,34,82,78,19,29,34,29,19,71,26,37,38,26,47,71,44,32,32,44,32,48,24,11,12,65,5,12,21,65,54,24,43,30,30,24,31,17,69,
|
||||
61,30,48,34,31,39,21,31,36,1,129,91,1,6,45,3,0,5,0,0,1,179,2,131,0,3,0,6,0,130,128,36,1,35,39,51,3,90,85,9,37,1,9,56,84,68,52,90,90,9,46,2,38,92,254,61,1,10,61,253,250,135,135,2,6,
|
||||
0,130,53,143,63,34,7,35,55,139,63,36,59,84,56,72,106,132,63,39,40,193,41,77,169,2,130,92,140,64,36,3,0,5,255,255,132,127,32,6,79,77,5,32,19,130,63,34,51,23,35,138,66,38,220,61,51,78,
|
||||
69,78,51,90,223,5,133,68,33,101,62,130,69,32,151,138,134,131,135,33,255,254,130,71,61,123,0,20,0,23,0,31,0,0,19,34,6,21,35,52,54,51,50,22,51,50,54,53,55,51,20,6,35,34,38,138,85,49,
|
||||
169,12,12,47,36,34,26,62,15,11,13,1,46,34,36,28,58,45,138,164,45,81,19,16,33,43,34,17,9,8,25,51,35,254,109,139,103,32,4,136,175,38,2,0,10,0,22,0,34,91,131,12,81,53,11,72,74,11,138,
|
||||
187,32,147,72,84,9,33,9,190,136,89,32,56,72,93,13,32,0,136,207,38,149,0,2,0,14,0,30,132,101,52,39,20,22,23,51,62,1,53,52,38,34,6,23,19,35,39,35,7,35,19,38,68,11,5,32,20,130,97,52,56,
|
||||
18,16,44,16,19,33,47,34,112,159,77,40,193,41,77,159,47,60,84,60,130,98,55,110,17,26,6,6,26,17,21,31,31,101,254,25,135,135,1,231,28,51,40,55,55,40,51,130,89,38,2,255,255,1,182,2,7,130,
|
||||
109,32,19,130,97,40,17,35,3,55,21,51,21,35,53,131,88,8,40,37,7,35,23,55,7,235,37,75,186,128,202,127,37,68,150,1,23,1,122,1,111,1,190,1,13,254,244,55,188,59,134,133,2,5,2,61,153,1,60,
|
||||
0,78,87,5,38,119,1,137,2,16,0,40,130,12,91,224,8,49,55,21,6,7,22,21,20,6,35,34,39,53,22,51,50,53,52,39,88,3,6,8,66,23,21,38,1,8,38,57,32,14,25,66,50,77,51,37,56,33,45,38,45,25,24,31,
|
||||
46,26,54,81,48,23,112,104,77,51,51,1,213,32,60,74,46,62,91,59,46,73,21,5,36,32,31,30,9,45,11,31,22,32,3,42,74,93,56,117,151,32,71,45,130,187,38,52,0,3,1,132,2,135,71,103,5,8,41,55,
|
||||
33,21,33,17,33,21,35,31,1,21,35,19,35,39,51,127,1,4,254,178,1,71,253,1,241,242,142,57,84,68,63,59,2,6,59,153,1,59,1,48,93,130,175,36,2,0,52,0,4,150,59,34,7,35,55,138,59,36,173,84,56,
|
||||
72,64,135,59,33,140,93,130,60,135,59,32,136,130,119,34,18,0,0,140,119,66,185,5,138,62,38,86,61,52,78,70,78,52,136,65,33,110,62,131,66,33,0,3,130,127,32,0,130,127,32,133,130,67,34,23,
|
||||
0,35,74,129,25,32,3,134,213,35,23,51,21,35,74,141,11,33,9,58,137,222,39,2,63,8,52,9,9,52,8,133,5,33,253,252,132,173,42,59,0,2,0,66,255,254,1,118,2,131,65,31,5,8,49,1,35,17,23,21,33,
|
||||
53,51,17,35,53,33,39,35,39,51,1,117,115,115,254,206,116,116,1,50,106,56,84,68,1,202,254,111,1,57,59,1,144,59,33,92,0,0,0,2,0,66,0,3,130,59,65,91,6,130,59,32,51,132,59,32,39,130,59,
|
||||
130,227,56,1,117,116,116,254,206,115,115,1,50,60,84,56,72,1,207,254,112,59,57,1,145,1,59,125,65,31,5,133,59,65,31,6,143,59,34,51,23,35,137,62,32,148,65,30,5,137,65,32,95,65,31,7,137,
|
||||
187,65,31,28,34,23,35,17,131,153,32,55,131,213,65,31,12,32,188,135,161,33,2,61,67,88,11,32,115,132,170,34,1,145,59,131,227,45,17,0,4,1,167,2,11,0,18,0,37,0,0,55,92,29,5,8,79,43,1,21,
|
||||
51,21,35,21,50,19,50,30,3,20,14,3,43,1,53,35,53,51,53,50,200,19,36,42,30,20,20,30,42,36,19,62,99,99,62,1,31,56,61,45,29,29,45,61,56,30,139,46,46,138,62,9,27,42,75,98,75,42,27,8,162,
|
||||
53,188,1,205,12,35,55,95,125,96,54,35,11,245,53,220,131,103,42,42,0,0,1,142,2,130,0,20,0,30,68,149,22,36,23,51,17,35,3,130,2,33,51,19,68,148,16,41,140,72,95,186,71,4,98,186,2,88,68,
|
||||
145,10,32,82,92,232,5,37,2,6,254,90,0,3,92,235,6,38,135,0,5,0,9,0,29,92,237,7,35,55,35,39,51,92,241,16,37,238,57,84,68,3,33,92,245,5,34,29,28,34,133,8,42,31,2,17,253,234,2,22,25,93,
|
||||
253,175,92,247,19,135,95,32,136,130,95,32,12,92,157,5,36,16,35,34,16,55,66,235,5,32,2,93,84,15,32,184,65,210,5,32,77,150,101,37,88,62,93,93,254,11,151,103,42,251,1,149,2,129,0,20,0,
|
||||
26,0,46,65,41,14,33,55,53,69,191,5,33,23,50,93,202,16,38,169,11,13,47,36,35,25,69,199,6,39,35,29,58,34,184,184,184,168,145,127,32,87,65,64,10,32,70,131,241,44,254,37,8,26,44,78,105,
|
||||
78,44,27,7,7,27,132,8,36,26,0,0,0,4,65,79,6,131,239,36,17,0,29,0,49,65,81,7,32,37,87,16,10,69,218,11,65,101,16,33,1,30,69,225,10,32,19,145,136,32,17,131,124,32,49,66,150,11,33,253,
|
||||
244,65,17,17,8,32,1,0,46,0,65,1,137,1,137,0,11,0,0,1,7,23,7,39,7,39,55,39,55,23,55,1,137,129,129,45,128,129,45,130,5,38,129,128,1,94,121,121,42,135,2,47,0,3,0,1,255,234,1,183,2,34,
|
||||
0,10,0,21,0,39,103,247,10,46,39,20,23,55,38,35,34,14,3,37,7,22,21,16,35,80,146,5,51,53,16,51,50,23,55,220,17,27,30,20,13,7,184,26,49,7,185,26,59,132,12,40,1,70,65,30,184,83,46,54,36,
|
||||
133,6,32,54,131,157,54,53,56,42,248,58,208,56,42,249,58,8,26,44,78,205,88,65,105,254,245,56,72,25,130,7,48,1,11,56,72,0,0,2,0,46,255,246,1,138,2,131,0,17,130,123,40,0,1,51,17,20,35,
|
||||
34,53,17,130,6,8,44,22,51,50,62,2,53,3,35,39,51,1,62,75,170,176,75,39,61,30,40,19,7,43,57,84,69,2,6,254,160,176,189,1,83,254,160,67,52,18,33,36,25,1,135,92,161,71,34,7,35,55,139,71,
|
||||
35,12,84,57,72,144,71,35,227,92,92,0,130,0,139,147,33,24,0,146,147,66,196,5,139,78,32,98,66,191,5,139,81,33,17,34,130,153,33,198,62,130,82,34,3,0,47,136,227,34,29,0,41,146,81,32,19,
|
||||
66,36,22,44,1,62,76,171,176,75,40,61,30,39,19,7,5,66,30,10,144,103,32,158,72,7,15,32,2,72,111,6,35,130,0,8,0,86,29,5,38,21,35,55,3,51,23,19,130,187,44,1,98,80,177,75,1,177,79,135,90,
|
||||
84,57,73,130,74,39,227,233,234,1,28,229,1,97,130,170,41,0,2,0,42,255,255,1,142,2,6,130,55,32,21,99,245,10,8,41,55,50,22,21,20,43,1,21,35,17,51,21,50,210,49,61,63,47,93,103,83,95,178,
|
||||
103,75,75,103,186,43,48,47,42,180,240,75,74,150,127,2,6,92,0,130,222,130,67,32,242,130,67,8,127,28,0,48,0,0,19,20,30,3,21,20,14,1,38,39,53,22,51,50,54,53,52,46,3,53,52,62,2,63,1,38,
|
||||
54,46,2,35,34,6,21,17,35,17,52,54,51,50,21,34,6,234,34,48,48,33,51,78,88,38,49,51,41,45,33,47,47,33,24,35,34,12,12,1,3,10,14,38,27,46,41,68,73,82,155,47,72,1,50,20,33,27,32,53,35,43,
|
||||
57,20,5,16,56,21,36,29,24,37,25,27,45,30,28,44,24,15,2,2,1,15,23,22,16,48,50,254,123,1,133,77,74,152,44,130,138,41,0,3,0,38,255,245,1,146,2,69,130,9,34,18,0,61,130,156,49,35,39,51,
|
||||
19,50,62,2,39,48,42,1,35,14,1,21,20,22,55,130,3,50,31,1,35,38,39,14,1,35,34,38,53,52,54,59,1,60,2,46,5,81,15,9,8,99,1,12,57,118,72,24,36,52,26,10,1,36,47,11,60,52,51,225,10,5,5,68,
|
||||
9,7,21,76,38,65,80,91,91,92,2,6,8,15,20,30,18,38,71,16,17,3,25,11,24,17,24,26,13,168,1,194,131,253,230,29,47,50,26,2,32,44,38,36,183,116,25,55,15,15,22,37,32,37,64,60,62,70,1,15,9,
|
||||
18,13,16,11,10,5,18,10,9,63,1,9,3,8,3,4,2,149,171,35,7,35,55,3,131,171,33,42,2,167,170,37,84,118,57,103,80,37,131,170,33,1,35,167,171,34,2,69,131,176,172,65,87,9,39,6,0,21,0,64,0,0,
|
||||
19,130,171,34,51,23,35,132,174,65,90,41,39,220,66,52,90,56,90,52,97,65,92,45,38,2,26,88,131,131,254,105,65,94,20,33,63,69,65,94,20,135,175,46,51,0,24,0,39,0,82,0,0,1,34,46,2,35,34,
|
||||
75,234,5,42,30,1,51,50,54,61,1,51,20,14,2,174,191,53,1,13,21,31,16,23,11,26,45,36,37,21,34,30,13,12,13,46,5,13,30,101,173,205,50,1,209,17,20,17,54,43,55,27,26,26,13,14,15,29,33,21,
|
||||
254,90,148,217,66,56,24,32,4,66,227,6,40,29,0,11,0,23,0,38,0,81,74,25,25,32,19,66,77,45,32,63,68,115,10,32,6,66,85,46,33,1,214,68,147,11,33,254,85,181,211,52,114,0,7,0,15,0,58,0,73,
|
||||
0,0,18,34,6,20,22,50,54,52,6,34,88,7,5,32,19,67,183,31,67,58,12,44,240,46,33,33,46,33,14,84,60,60,84,60,63,67,191,33,32,194,139,237,46,2,70,31,44,31,31,44,118,56,80,56,56,80,254,249,
|
||||
67,204,32,33,254,155,136,236,67,215,5,55,5,255,245,1,179,1,143,0,8,0,19,0,89,0,0,1,34,6,23,51,54,39,46,1,130,161,33,1,39,85,233,5,40,37,21,35,28,2,30,5,51,22,79,184,7,34,46,2,47,96,
|
||||
42,8,32,59,113,200,6,83,206,5,8,164,30,2,31,1,62,4,51,50,22,23,30,1,21,1,56,31,31,3,121,1,2,3,27,217,26,26,14,1,28,53,44,37,1,75,182,2,4,6,10,14,21,12,34,52,9,10,5,15,48,25,25,42,22,
|
||||
16,2,3,1,4,16,21,36,22,57,60,70,68,50,42,30,19,46,13,14,44,65,19,30,18,12,2,2,1,3,14,19,36,22,58,48,8,2,1,1,90,54,64,23,22,35,38,254,209,18,59,59,32,38,35,31,136,1,1,28,10,28,13,23,
|
||||
11,14,6,1,17,9,10,60,3,10,16,11,17,16,6,5,2,7,19,15,12,60,56,57,65,28,50,39,14,8,7,58,24,9,13,13,4,5,2,6,15,11,10,59,76,18,42,12,130,248,42,1,0,59,255,119,1,125,1,142,0,37,132,243,
|
||||
42,21,20,22,51,50,55,21,14,1,15,1,77,223,14,130,222,34,54,51,50,98,88,10,35,14,43,15,15,77,222,8,33,82,106,98,99,5,56,88,74,76,76,74,43,65,11,15,2,2,36,32,31,30,8,46,12,32,22,31,3,
|
||||
105,96,98,98,114,5,41,0,3,0,37,255,247,1,147,2,69,130,9,34,9,0,30,69,235,5,32,23,98,25,22,42,21,23,32,1,19,57,118,72,55,46,70,98,30,12,40,92,89,1,254,217,1,194,131,236,98,33,17,145,
|
||||
95,35,7,35,55,7,154,95,36,93,119,56,102,49,147,95,34,2,69,131,147,96,33,0,0,138,195,36,6,0,12,0,33,69,87,8,154,102,39,225,67,52,90,57,90,52,64,148,104,36,26,88,131,131,105,145,202,
|
||||
33,0,4,65,43,6,68,51,5,34,29,0,50,68,51,25,65,65,27,44,69,57,9,9,57,9,155,58,9,9,58,9,39,147,128,68,5,13,32,125,146,137,8,58,0,0,2,0,51,255,252,1,117,2,59,0,13,0,17,0,0,37,51,21,34,
|
||||
35,34,38,61,1,35,53,51,21,20,17,35,39,51,1,37,80,24,71,54,65,90,158,57,119,73,51,54,78,63,201,50,251,86,1,132,131,0,130,0,34,2,0,68,130,59,32,116,149,59,48,19,7,35,55,1,37,79,23,72,
|
||||
53,66,90,158,106,119,57,103,135,60,34,2,7,131,130,61,135,59,36,69,0,6,0,20,65,105,8,32,19,140,126,39,186,66,52,90,56,90,51,40,134,68,70,121,5,32,113,134,131,130,127,32,3,134,127,38,
|
||||
26,0,11,0,23,0,37,65,69,25,141,86,33,1,44,65,56,5,132,5,32,130,134,92,33,1,212,69,49,12,32,95,135,101,54,2,0,42,255,244,1,142,2,27,0,14,0,47,0,0,55,50,54,53,52,38,47,1,90,34,6,38,19,
|
||||
20,30,6,21,20,6,72,186,5,8,96,23,46,1,47,1,7,39,55,39,51,23,55,23,7,22,220,45,60,20,10,10,18,50,43,59,60,145,20,6,19,8,13,6,5,89,88,88,89,107,100,5,27,10,11,103,12,88,67,81,47,106,
|
||||
13,93,36,42,70,71,38,67,15,14,9,69,73,73,69,1,89,1,27,10,29,19,33,29,38,19,86,107,107,94,93,102,8,8,31,12,11,31,34,27,69,49,32,34,28,34,65,115,5,32,62,130,231,44,122,2,32,0,18,0,43,
|
||||
0,0,19,50,22,21,100,121,12,34,23,54,55,71,88,17,54,35,34,46,2,253,53,72,68,39,38,47,56,68,64,4,37,3,26,45,36,37,20,35,71,51,5,40,14,29,21,21,31,17,22,1,145,100,165,9,51,1,132,47,60,
|
||||
99,54,44,54,27,26,26,14,13,15,29,33,21,17,20,17,130,124,40,3,0,43,255,244,1,141,2,69,86,227,7,36,1,35,39,51,18,102,253,8,99,73,7,37,1,15,56,119,73,5,99,78,9,37,1,194,131,253,229,71,
|
||||
99,82,9,35,204,204,102,0,130,65,143,75,35,7,35,55,2,145,75,36,86,118,57,103,96,137,75,34,2,69,131,145,76,137,151,36,6,0,16,0,24,66,77,8,145,78,72,242,6,32,112,138,80,37,26,88,131,131,
|
||||
254,104,143,158,136,159,32,32,130,79,34,34,0,42,72,179,24,145,99,53,1,15,20,32,16,22,12,25,46,36,38,20,35,29,14,12,13,46,5,14,30,118,137,113,36,1,190,17,20,17,65,92,11,33,254,108,142,
|
||||
125,32,4,65,103,6,66,215,5,34,33,0,41,66,217,25,146,126,93,1,10,33,9,11,138,118,66,224,13,32,86,142,115,32,3,130,231,36,49,1,159,1,136,130,249,42,19,0,35,0,0,37,33,53,33,39,35,96,108,
|
||||
13,32,3,142,15,48,1,159,254,121,1,135,161,70,4,7,7,4,70,5,6,6,5,136,9,37,192,59,56,6,5,63,131,18,130,4,33,254,255,130,11,131,35,130,11,32,0,130,0,44,3,0,12,255,222,1,172,1,166,0,7,
|
||||
0,15,131,107,39,55,50,54,53,52,39,7,22,78,242,6,37,6,37,7,22,21,20,78,241,7,8,65,52,54,51,50,23,55,22,222,47,57,10,169,27,56,9,168,27,46,45,59,1,54,61,33,178,75,44,57,34,62,29,94,83,
|
||||
71,46,55,34,43,72,80,42,32,189,37,152,42,31,189,33,70,121,68,52,81,204,40,63,26,70,50,81,102,102,39,63,27,67,55,5,51,61,255,246,1,123,2,59,0,3,0,26,0,0,1,35,39,51,23,51,17,105,15,6,
|
||||
38,61,1,51,21,20,22,51,130,133,8,41,1,13,57,119,73,144,68,63,6,2,5,20,23,38,21,77,61,67,38,43,44,53,1,184,131,182,254,124,57,2,10,23,18,14,72,82,244,240,52,52,59,50,130,84,33,2,0,141,
|
||||
83,34,7,35,55,148,83,36,83,119,56,102,44,143,83,34,2,59,131,147,84,135,83,36,69,0,6,0,29,66,201,8,32,23,145,169,32,55,66,203,6,32,92,139,171,41,42,45,53,2,2,26,88,131,131,61,143,174,
|
||||
32,235,130,175,32,3,134,175,95,67,5,32,46,66,85,25,148,197,35,63,58,8,8,95,89,6,33,9,128,140,205,130,117,95,106,13,32,80,143,125,42,0,0,2,0,26,255,107,1,158,2,59,80,107,7,34,2,7,14,
|
||||
99,148,6,8,49,55,3,51,27,1,7,35,55,1,86,72,140,39,14,32,36,25,18,54,46,30,32,22,160,72,123,105,119,56,102,1,133,254,175,98,35,44,18,5,54,46,54,1,127,254,208,1,230,131,131,130,203,34,
|
||||
2,0,50,130,79,39,134,2,32,0,9,0,23,0,107,131,10,33,19,50,66,59,5,53,21,35,17,51,21,54,174,89,55,57,86,56,99,80,91,171,67,32,68,68,31,42,66,245,11,37,65,202,2,180,208,61,130,75,32,3,
|
||||
134,155,32,17,130,155,38,29,0,41,0,0,1,51,142,157,80,34,23,144,177,32,100,71,147,10,144,185,32,118,80,40,14,42,1,0,30,255,249,1,153,2,20,0,43,130,115,40,34,7,51,7,35,6,21,20,21,130,
|
||||
6,35,30,3,51,50,107,75,6,38,39,35,55,51,38,52,55,130,5,8,76,62,1,51,50,23,21,46,1,1,44,110,20,178,18,163,1,132,17,111,6,27,38,37,23,20,61,27,47,61,88,103,14,65,18,44,2,2,62,18,47,14,
|
||||
103,83,65,48,28,61,1,220,144,36,30,4,17,15,37,44,60,29,10,19,24,71,28,104,95,37,29,9,28,36,95,105,29,72,24,21,130,246,130,2,36,14,0,174,0,1,130,7,131,2,34,1,0,4,134,11,32,1,130,7,32,
|
||||
10,134,11,32,2,130,7,32,16,134,11,36,3,0,29,0,78,134,11,131,43,32,112,134,11,36,5,0,9,0,134,134,11,32,6,130,7,44,148,0,3,0,1,4,9,0,0,0,2,0,0,134,11,32,1,130,11,32,6,134,11,32,2,130,
|
||||
11,32,12,134,11,36,3,0,58,0,18,134,11,32,4,130,23,32,108,134,11,32,5,130,21,32,114,134,11,32,6,130,23,35,144,0,46,0,143,2,39,70,0,111,0,110,0,116,0,131,7,40,114,0,103,0,101,0,32,0,
|
||||
50,130,36,32,48,130,7,32,58,130,3,32,46,134,7,36,49,0,49,0,45,130,25,131,3,32,48,130,7,51,54,0,0,70,111,110,116,70,111,114,103,101,32,50,46,48,32,58,32,46,130,3,39,49,49,45,50,45,50,
|
||||
48,50,130,30,133,107,32,86,130,81,36,114,0,115,0,105,132,103,32,32,130,89,40,0,86,101,114,115,105,111,110,32,136,140,33,2,0,139,0,65,75,7,137,19,32,192,130,10,131,251,60,3,0,4,0,5,
|
||||
0,6,0,7,0,8,0,9,0,10,0,11,0,12,0,13,0,14,0,15,0,16,0,17,130,235,8,50,19,0,20,0,21,0,22,0,23,0,24,0,25,0,26,0,27,0,28,0,29,0,30,0,31,0,32,0,33,0,34,0,35,0,36,0,37,0,38,0,39,0,40,0,41,
|
||||
0,42,0,43,0,44,130,211,36,46,0,47,0,48,130,221,9,48,50,0,51,0,52,0,53,0,54,0,55,0,56,0,57,0,58,0,59,0,60,0,61,0,62,0,63,0,64,0,65,0,66,0,67,0,68,0,69,0,70,0,71,0,72,0,73,0,74,0,75,
|
||||
0,76,0,77,0,78,0,79,0,80,0,81,0,82,0,83,0,84,0,85,0,86,0,87,0,88,0,89,0,90,0,91,0,92,0,93,0,94,1,2,0,96,0,97,1,3,0,163,0,132,0,133,0,189,0,150,0,232,0,134,0,142,0,139,0,157,0,169,0,
|
||||
138,1,4,0,131,0,147,0,242,0,243,0,141,0,151,0,136,0,195,0,222,0,241,0,158,0,170,0,245,0,244,0,246,0,162,0,173,0,201,0,199,0,174,0,98,0,99,0,144,0,100,0,203,0,101,0,200,0,202,0,207,
|
||||
0,204,0,205,0,206,0,233,0,102,0,211,0,209,0,175,0,103,0,240,0,145,0,214,0,212,0,213,0,104,0,235,0,237,0,137,0,106,0,105,0,107,0,109,0,108,0,110,0,160,0,111,0,113,0,112,0,114,0,115,
|
||||
0,117,0,116,0,118,0,119,0,234,0,120,0,122,0,121,0,123,0,125,0,124,0,184,0,161,0,127,0,126,0,128,0,129,0,236,0,238,0,186,1,5,11,118,101,114,116,105,99,97,108,98,97,114,7,117,110,105,
|
||||
48,48,56,53,9,111,130,20,42,115,99,111,114,101,4,69,117,114,111,0,132,0,38,1,255,255,0,2,0,1,130,11,32,12,130,3,32,22,130,3,131,13,32,98,130,183,34,1,0,4,132,13,130,4,130,2,32,1,130,
|
||||
3,36,0,229,13,183,147,132,7,42,175,187,66,0,0,0,0,229,178,59,232,5,250,48,120,202,241,
|
||||
};
|
||||
|
||||
static const char* GetDefaultCompressedFontDataProggyForever(int* out_size)
|
||||
{
|
||||
*out_size = proggy_forever_minimal_ttf_compressed_size;
|
||||
return (const char*)proggy_forever_minimal_ttf_compressed_data;
|
||||
}
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE_DEFAULT_FONT
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||
+8
-15
@@ -153,7 +153,7 @@ struct ImGui_ImplFreeType_Data
|
||||
struct ImGui_ImplFreeType_FontSrcData
|
||||
{
|
||||
// Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
|
||||
bool InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_user_flags);
|
||||
bool InitFont(FT_Library ft_library, const ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_user_flags);
|
||||
void CloseFont();
|
||||
ImGui_ImplFreeType_FontSrcData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
~ImGui_ImplFreeType_FontSrcData() { CloseFont(); }
|
||||
@@ -172,9 +172,9 @@ struct ImGui_ImplFreeType_FontSrcBakedData
|
||||
ImGui_ImplFreeType_FontSrcBakedData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
|
||||
bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, const ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
|
||||
{
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src->FontData, (FT_Long)src->FontDataSize, (FT_Long)src->FontNo, &FtFace);
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (const FT_Byte*)src->FontData, (FT_Long)src->FontDataSize, (FT_Long)src->FontNo, &FtFace);
|
||||
if (error != 0)
|
||||
return false;
|
||||
error = FT_Select_Charmap(FtFace, FT_ENCODING_UNICODE);
|
||||
@@ -187,12 +187,8 @@ bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfi
|
||||
LoadFlags = 0;
|
||||
if ((UserFlags & ImGuiFreeTypeLoaderFlags_Bitmap) == 0)
|
||||
LoadFlags |= FT_LOAD_NO_BITMAP;
|
||||
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_NoHinting)
|
||||
LoadFlags |= FT_LOAD_NO_HINTING;
|
||||
else
|
||||
src->PixelSnapH = true; // FIXME: A bit weird to do this this way.
|
||||
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_NoAutoHint)
|
||||
LoadFlags |= FT_LOAD_NO_AUTOHINT;
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_ForceAutoHint)
|
||||
@@ -424,6 +420,7 @@ static bool ImGui_ImplFreeType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* s
|
||||
float size = baked->Size;
|
||||
if (src->MergeMode && src->SizePixels != 0.0f)
|
||||
size *= (src->SizePixels / baked->OwnerFont->Sources[0]->SizePixels);
|
||||
size *= src->ExtraSizeScale;
|
||||
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = (ImGui_ImplFreeType_FontSrcData*)src->FontLoaderData;
|
||||
bd_font_data->BakedLastActivated = baked;
|
||||
@@ -442,7 +439,7 @@ static bool ImGui_ImplFreeType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* s
|
||||
// (FT_Set_Pixel_Sizes() essentially calls FT_Request_Size() with FT_SIZE_REQUEST_TYPE_NOMINAL)
|
||||
const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity;
|
||||
FT_Size_RequestRec req;
|
||||
req.type = (bd_font_data->UserFlags & ImGuiFreeTypeLoaderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
|
||||
req.type = FT_SIZE_REQUEST_TYPE_NOMINAL;
|
||||
req.width = 0;
|
||||
req.height = (uint32_t)(size * 64 * rasterizer_density);
|
||||
req.horiResolution = 0;
|
||||
@@ -454,7 +451,7 @@ static bool ImGui_ImplFreeType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* s
|
||||
{
|
||||
// Read metrics
|
||||
FT_Size_Metrics metrics = bd_baked_data->FtSize->metrics;
|
||||
const float scale = 1.0f / rasterizer_density;
|
||||
const float scale = 1.0f / (rasterizer_density * src->ExtraSizeScale);
|
||||
baked->Ascent = (float)FT_CEIL(metrics.ascender) * scale; // The pixel extents above the baseline in pixels (typically positive).
|
||||
baked->Descent = (float)FT_CEIL(metrics.descender) * scale; // The extents below the baseline in pixels (typically negative).
|
||||
//LineSpacing = (float)FT_CEIL(metrics.height) * scale; // The baseline-to-baseline distance. Note that it usually is larger than the sum of the ascender and descender taken as absolute values. There is also no guarantee that no glyphs extend above or below subsequent baselines when using this distance. Think of it as a value the designer of the font finds appropriate.
|
||||
@@ -541,12 +538,8 @@ static bool ImGui_ImplFreeType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConf
|
||||
|
||||
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
|
||||
const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
|
||||
float font_off_x = (src->GlyphOffset.x * offsets_scale);
|
||||
float font_off_y = (src->GlyphOffset.y * offsets_scale) + baked->Ascent;
|
||||
if (src->PixelSnapH) // Snap scaled offset. This is to mitigate backward compatibility issues for GlyphOffset, but a better design would be welcome.
|
||||
font_off_x = IM_ROUND(font_off_x);
|
||||
if (src->PixelSnapV)
|
||||
font_off_y = IM_ROUND(font_off_y);
|
||||
float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
|
||||
float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f) + baked->Ascent;
|
||||
float recip_h = 1.0f / rasterizer_density;
|
||||
float recip_v = 1.0f / rasterizer_density;
|
||||
|
||||
|
||||
Vendored
+95
-91
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
@@ -240,6 +240,7 @@ Index of this file:
|
||||
#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*'
|
||||
#pragma GCC diagnostic ignored "-Wstrict-overflow"
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||
#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -335,7 +336,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
// - always performing the GetOrAddByKey() O(log N) query in g.Tables.Map[].
|
||||
const bool use_child_window = (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) != 0;
|
||||
const ImVec2 avail_size = GetContentRegionAvail();
|
||||
const ImVec2 actual_outer_size = ImTrunc(CalcItemSize(outer_size, ImMax(avail_size.x, 1.0f), use_child_window ? ImMax(avail_size.y, 1.0f) : 0.0f));
|
||||
const ImVec2 actual_outer_size = ImTrunc(CalcItemSize(outer_size, ImMax(avail_size.x, IMGUI_WINDOW_HARD_MIN_SIZE), use_child_window ? ImMax(avail_size.y, IMGUI_WINDOW_HARD_MIN_SIZE) : 0.0f));
|
||||
const ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size);
|
||||
const bool outer_window_is_measuring_size = (outer_window->AutoFitFramesX > 0) || (outer_window->AutoFitFramesY > 0); // Doesn't apply to AlwaysAutoResize windows!
|
||||
if (use_child_window && IsClippedEx(outer_rect, 0) && !outer_window_is_measuring_size)
|
||||
@@ -564,9 +565,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
const int old_columns_count = table->Columns.size();
|
||||
if (old_columns_count != 0 && old_columns_count != columns_count)
|
||||
{
|
||||
// Attempt to preserve width on column count change (#4046)
|
||||
// Attempt to preserve width and other settings on column count/specs change (#4046)
|
||||
old_columns_to_preserve = table->Columns.Data;
|
||||
old_columns_raw_data = table->RawData;
|
||||
old_columns_raw_data = table->RawData; // Free at end of function
|
||||
table->RawData = NULL;
|
||||
}
|
||||
if (table->RawData == NULL)
|
||||
@@ -592,7 +593,6 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
ImGuiTableColumn* column = &table->Columns[n];
|
||||
if (old_columns_to_preserve && n < old_columns_count)
|
||||
{
|
||||
// FIXME: We don't attempt to preserve column order in this path.
|
||||
*column = old_columns_to_preserve[n];
|
||||
}
|
||||
else
|
||||
@@ -602,8 +602,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
column->WidthAuto = width_auto;
|
||||
column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
|
||||
column->IsEnabled = column->IsUserEnabled = column->IsUserEnabledNextFrame = true;
|
||||
column->DisplayOrder = (ImGuiTableColumnIdx)n;
|
||||
}
|
||||
column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImGuiTableColumnIdx)n;
|
||||
table->DisplayOrderToIndex[n] = column->DisplayOrder;
|
||||
}
|
||||
}
|
||||
if (old_columns_raw_data)
|
||||
@@ -698,7 +699,7 @@ void ImGui::TableBeginApplyRequests(ImGuiTable* table)
|
||||
}
|
||||
|
||||
// Handle reordering request
|
||||
// Note: we don't clear ReorderColumn after handling the request.
|
||||
// Note: we don't clear ReorderColumn after handling the request (FIXME: clarify why or add a test).
|
||||
if (table->InstanceCurrent == 0)
|
||||
{
|
||||
if (table->HeldHeaderColumn == -1 && table->ReorderColumn != -1)
|
||||
@@ -710,24 +711,12 @@ void ImGui::TableBeginApplyRequests(ImGuiTable* table)
|
||||
// In the configuration below, moving C to the right of E will lead to:
|
||||
// ... C [D] E ---> ... [D] E C (Column name/index)
|
||||
// ... 2 3 4 ... 2 3 4 (Display order)
|
||||
const int reorder_dir = table->ReorderColumnDir;
|
||||
IM_ASSERT(reorder_dir == -1 || reorder_dir == +1);
|
||||
IM_ASSERT(table->ReorderColumnDir == -1 || table->ReorderColumnDir == +1);
|
||||
IM_ASSERT(table->Flags & ImGuiTableFlags_Reorderable);
|
||||
ImGuiTableColumn* src_column = &table->Columns[table->ReorderColumn];
|
||||
ImGuiTableColumn* dst_column = &table->Columns[(reorder_dir == -1) ? src_column->PrevEnabledColumn : src_column->NextEnabledColumn];
|
||||
IM_UNUSED(dst_column);
|
||||
const int src_order = src_column->DisplayOrder;
|
||||
const int dst_order = dst_column->DisplayOrder;
|
||||
src_column->DisplayOrder = (ImGuiTableColumnIdx)dst_order;
|
||||
for (int order_n = src_order + reorder_dir; order_n != dst_order + reorder_dir; order_n += reorder_dir)
|
||||
table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder -= (ImGuiTableColumnIdx)reorder_dir;
|
||||
IM_ASSERT(dst_column->DisplayOrder == dst_order - reorder_dir);
|
||||
|
||||
// Display order is stored in both columns->IndexDisplayOrder and table->DisplayOrder[]. Rebuild later from the former.
|
||||
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||
table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n;
|
||||
ImGuiTableColumn* dst_column = &table->Columns[(table->ReorderColumnDir < 0) ? src_column->PrevEnabledColumn : src_column->NextEnabledColumn];
|
||||
TableSetColumnDisplayOrder(table, table->ReorderColumn, dst_column->DisplayOrder);
|
||||
table->ReorderColumnDir = 0;
|
||||
table->IsSettingsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -741,6 +730,31 @@ void ImGui::TableBeginApplyRequests(ImGuiTable* table)
|
||||
}
|
||||
}
|
||||
|
||||
// Note that TableSetupScrollFreeze() enforce a display order range for frozen columns.
|
||||
// So reordering a column across the frozen column barrier is illegal and will be undone.
|
||||
void ImGui::TableSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order)
|
||||
{
|
||||
IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
|
||||
IM_ASSERT(dst_order >= 0 && dst_order < table->ColumnsCount);
|
||||
|
||||
ImGuiTableColumn* src_column = &table->Columns[column_n];
|
||||
const int src_order = src_column->DisplayOrder;
|
||||
if (src_order == dst_order)
|
||||
return;
|
||||
const int reorder_dir = (dst_order < src_order) ? -1 : +1;
|
||||
|
||||
src_column->DisplayOrder = (ImGuiTableColumnIdx)dst_order;
|
||||
for (int order_n = src_order + reorder_dir; order_n != dst_order + reorder_dir; order_n += reorder_dir)
|
||||
table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder -= (ImGuiTableColumnIdx)reorder_dir;
|
||||
//IM_ASSERT(dst_column->DisplayOrder == dst_order - reorder_dir);
|
||||
|
||||
// Display order is stored in both columns->IndexDisplayOrder and table->DisplayOrder[]. Rebuild later from the former.
|
||||
// FIXME-OPT: If this is called multiple times we'd effectively have a O(N^2) thing going on.
|
||||
for (int n = 0; n < table->ColumnsCount; n++)
|
||||
table->DisplayOrderToIndex[table->Columns[n].DisplayOrder] = (ImGuiTableColumnIdx)n;
|
||||
table->IsSettingsDirty = true;
|
||||
}
|
||||
|
||||
// Adjust flags: default width mode + stretch columns are not allowed when auto extending
|
||||
static void TableSetupColumnFlags(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags flags_in)
|
||||
{
|
||||
@@ -1348,11 +1362,7 @@ void ImGui::EndTable()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "EndTable() call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "EndTable() call should only be done while in BeginTable() scope!");
|
||||
|
||||
// This assert would be very useful to catch a common error... unfortunately it would probably trigger in some
|
||||
// cases, and for consistency user may sometimes output empty tables (and still benefit from e.g. outer border)
|
||||
@@ -1383,7 +1393,7 @@ void ImGui::EndTable()
|
||||
inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize;
|
||||
inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize;
|
||||
inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos;
|
||||
const float inner_content_max_y = table->RowPosY2;
|
||||
const float inner_content_max_y = ImCeil(table->RowPosY2); // Rounding final position is important as we currently don't round row height ('Demo->Tables->Outer Size' demo uses non-integer heights)
|
||||
IM_ASSERT(table->RowPosY2 == inner_window->DC.CursorPos.y);
|
||||
if (inner_window != outer_window)
|
||||
inner_window->DC.CursorMaxPos.y = inner_content_max_y;
|
||||
@@ -1601,18 +1611,10 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!");
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT_USER_ERROR_RET(table->DeclColumnsCount < table->ColumnsCount, "TableSetupColumn(): called too many times!");
|
||||
IM_ASSERT_USER_ERROR_RET(table->IsLayoutLocked == false, "TableSetupColumn(): need to call before first row!");
|
||||
IM_ASSERT((flags & ImGuiTableColumnFlags_StatusMask_) == 0 && "Illegal to pass StatusMask values to TableSetupColumn()");
|
||||
if (table->DeclColumnsCount >= table->ColumnsCount)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table->DeclColumnsCount < table->ColumnsCount, "Called TableSetupColumn() too many times!");
|
||||
return;
|
||||
}
|
||||
|
||||
ImGuiTableColumn* column = &table->Columns[table->DeclColumnsCount];
|
||||
table->DeclColumnsCount++;
|
||||
@@ -1620,7 +1622,7 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
|
||||
// Assert when passing a width or weight if policy is entirely left to default, to avoid storing width into weight and vice-versa.
|
||||
// Give a grace to users of ImGuiTableFlags_ScrollX.
|
||||
if (table->IsDefaultSizingPolicy && (flags & ImGuiTableColumnFlags_WidthMask_) == 0 && (flags & ImGuiTableFlags_ScrollX) == 0)
|
||||
IM_ASSERT(init_width_or_weight <= 0.0f && "Can only specify width/weight if sizing policy is set explicitly in either Table or Column.");
|
||||
IM_ASSERT_USER_ERROR_RET(init_width_or_weight <= 0.0f, "TableSetupColumn(): can only specify width/weight if sizing policy is set explicitly in either Table or Column.");
|
||||
|
||||
// When passing a width automatically enforce WidthFixed policy
|
||||
// (whereas TableSetupColumnFlags would default to WidthAuto if table is not resizable)
|
||||
@@ -1662,12 +1664,8 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!");
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT(table->IsLayoutLocked == false && "TableSetupColumn(): need to call before first row!");
|
||||
IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS);
|
||||
IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit
|
||||
|
||||
@@ -1743,11 +1741,7 @@ void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above
|
||||
if (column_n < 0)
|
||||
column_n = table->CurrentColumn;
|
||||
@@ -1825,12 +1819,8 @@ void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT(target != ImGuiTableBgTarget_None);
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (color == IM_COL32_DISABLE)
|
||||
color = 0;
|
||||
@@ -2128,11 +2118,7 @@ bool ImGui::TableSetColumnIndex(int column_n)
|
||||
{
|
||||
if (table->CurrentColumn != -1)
|
||||
TableEndCell(table);
|
||||
if ((column_n >= 0 && column_n < table->ColumnsCount) == false)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(column_n >= 0 && column_n < table->ColumnsCount, "TableSetColumnIndex() invalid column index!");
|
||||
return false;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RETV(column_n >= 0 && column_n < table->ColumnsCount, false, "TableSetColumnIndex() invalid column index!");
|
||||
TableBeginCell(table, column_n);
|
||||
}
|
||||
|
||||
@@ -2458,6 +2444,11 @@ void ImGui::TableUpdateColumnsWeightFromWidth(ImGuiTable* table)
|
||||
// - TableDrawBorders() [Internal]
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
|
||||
// FIXME: This could be abstracted and merged with PushColumnsBackground(), by creating a generic struct
|
||||
// with storage for backup cliprect + backup channel + storage for splitter pointer, new clip rect.
|
||||
// This would slightly simplify caller code.
|
||||
|
||||
// Bg2 is used by Selectable (and possibly other widgets) to render to the background.
|
||||
// Unlike our Bg0/1 channel which we uses for RowBg/CellBg/Borders and where we guarantee all shapes to be CPU-clipped, the Bg2 channel being widgets-facing will rely on regular ClipRect.
|
||||
void ImGui::TablePushBackgroundChannel()
|
||||
@@ -2619,7 +2610,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
|
||||
const int size_for_masks_bitarrays_one = (int)ImBitArrayGetStorageSizeInBytes(max_draw_channels);
|
||||
g.TempBuffer.reserve(size_for_masks_bitarrays_one * 5);
|
||||
memset(g.TempBuffer.Data, 0, size_for_masks_bitarrays_one * 5);
|
||||
for (int n = 0; n < IM_ARRAYSIZE(merge_groups); n++)
|
||||
for (int n = 0; n < IM_COUNTOF(merge_groups); n++)
|
||||
merge_groups[n].ChannelsMask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * n));
|
||||
ImBitArrayPtr remaining_mask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * 4));
|
||||
|
||||
@@ -2676,7 +2667,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
|
||||
// [DEBUG] Display merge groups
|
||||
#if 0
|
||||
if (g.IO.KeyShift)
|
||||
for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++)
|
||||
for (int merge_group_n = 0; merge_group_n < IM_COUNTOF(merge_groups); merge_group_n++)
|
||||
{
|
||||
MergeGroup* merge_group = &merge_groups[merge_group_n];
|
||||
if (merge_group->ChannelsCount == 0)
|
||||
@@ -2704,7 +2695,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
|
||||
int remaining_count = splitter->_Count - (has_freeze_v ? LEADING_DRAW_CHANNELS + 1 : LEADING_DRAW_CHANNELS);
|
||||
//ImRect host_rect = (table->InnerWindow == table->OuterWindow) ? table->InnerClipRect : table->HostClipRect;
|
||||
ImRect host_rect = table->HostClipRect;
|
||||
for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++)
|
||||
for (int merge_group_n = 0; merge_group_n < IM_COUNTOF(merge_groups); merge_group_n++)
|
||||
{
|
||||
if (int merge_channels_count = merge_groups[merge_group_n].ChannelsCount)
|
||||
{
|
||||
@@ -3113,11 +3104,7 @@ void ImGui::TableHeadersRow()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
|
||||
// Call layout if not already done. This is automatically done by TableNextRow: we do it here _only_ to make
|
||||
// it easier to debug-step in TableUpdateLayout(). Your own version of this function doesn't need this.
|
||||
@@ -3162,12 +3149,7 @@ void ImGui::TableHeader(const char* label)
|
||||
return;
|
||||
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT(table->CurrentColumn != -1);
|
||||
const int column_n = table->CurrentColumn;
|
||||
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||
@@ -3197,7 +3179,7 @@ void ImGui::TableHeader(const char* label)
|
||||
sort_arrow = true;
|
||||
if (column->SortOrder > 0)
|
||||
{
|
||||
ImFormatString(sort_order_suf, IM_ARRAYSIZE(sort_order_suf), "%d", column->SortOrder + 1);
|
||||
ImFormatString(sort_order_suf, IM_COUNTOF(sort_order_suf), "%d", column->SortOrder + 1);
|
||||
w_sort_text = g.Style.ItemInnerSpacing.x + CalcTextSize(sort_order_suf).x;
|
||||
}
|
||||
}
|
||||
@@ -3342,11 +3324,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
|
||||
ImGuiTable* table = g.CurrentTable;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImDrawList* draw_list = window->DrawList;
|
||||
if (table == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!");
|
||||
IM_ASSERT(table->CurrentRow == -1 && "Must be first row");
|
||||
|
||||
if (max_label_width == 0.0f)
|
||||
@@ -3787,7 +3765,6 @@ void ImGui::TableLoadSettings(ImGuiTable* table)
|
||||
|
||||
// Serialize ImGuiTableSettings/ImGuiTableColumnSettings into ImGuiTable/ImGuiTableColumn
|
||||
ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings();
|
||||
ImU64 display_order_mask = 0;
|
||||
for (int data_n = 0; data_n < settings->ColumnsCount; data_n++, column_settings++)
|
||||
{
|
||||
int column_n = column_settings->Index;
|
||||
@@ -3804,24 +3781,51 @@ void ImGui::TableLoadSettings(ImGuiTable* table)
|
||||
}
|
||||
if (settings->SaveFlags & ImGuiTableFlags_Reorderable)
|
||||
column->DisplayOrder = column_settings->DisplayOrder;
|
||||
display_order_mask |= (ImU64)1 << column->DisplayOrder;
|
||||
if ((settings->SaveFlags & ImGuiTableFlags_Hideable) && column_settings->IsEnabled != -1)
|
||||
column->IsUserEnabled = column->IsUserEnabledNextFrame = column_settings->IsEnabled == 1;
|
||||
column->SortOrder = column_settings->SortOrder;
|
||||
column->SortDirection = column_settings->SortDirection;
|
||||
}
|
||||
|
||||
// Validate and fix invalid display order data
|
||||
const ImU64 expected_display_order_mask = (settings->ColumnsCount == 64) ? ~0 : ((ImU64)1 << settings->ColumnsCount) - 1;
|
||||
if (display_order_mask != expected_display_order_mask)
|
||||
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||
table->Columns[column_n].DisplayOrder = (ImGuiTableColumnIdx)column_n;
|
||||
|
||||
// Rebuild index
|
||||
// Fix display order and build index
|
||||
if (settings->SaveFlags & ImGuiTableFlags_Reorderable)
|
||||
TableFixDisplayOrder(table);
|
||||
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||
table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n;
|
||||
}
|
||||
|
||||
struct ImGuiTableFixDisplayOrderColumnData
|
||||
{
|
||||
ImGuiTableColumnIdx Idx;
|
||||
ImGuiTable* Table; // This is unfortunate but we don't have userdata in qsort api.
|
||||
};
|
||||
|
||||
// Sort by DisplayOrder and then Index
|
||||
static int IMGUI_CDECL TableFixDisplayOrderComparer(const void* lhs, const void* rhs)
|
||||
{
|
||||
const ImGuiTable* table = ((const ImGuiTableFixDisplayOrderColumnData*)lhs)->Table;
|
||||
const ImGuiTableColumnIdx lhs_idx = ((const ImGuiTableFixDisplayOrderColumnData*)lhs)->Idx;
|
||||
const ImGuiTableColumnIdx rhs_idx = ((const ImGuiTableFixDisplayOrderColumnData*)rhs)->Idx;
|
||||
const int order_delta = (table->Columns[lhs_idx].DisplayOrder - table->Columns[rhs_idx].DisplayOrder);
|
||||
return (order_delta > 0) ? +1 : (order_delta < 0) ? -1 : (lhs_idx > rhs_idx) ? +1 : -1;
|
||||
}
|
||||
|
||||
// Fix invalid display order data: compact values (0,1,3 -> 0,1,2); preserve relative order (0,3,1 -> 0,2,1); deduplicate (0,4,1,1 -> 0,3,1,2)
|
||||
void ImGui::TableFixDisplayOrder(ImGuiTable* table)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.TempBuffer.reserve((int)(sizeof(ImGuiTableFixDisplayOrderColumnData) * table->ColumnsCount)); // FIXME: Maybe wrap those two lines as a helper.
|
||||
ImGuiTableFixDisplayOrderColumnData* fdo_columns = (ImGuiTableFixDisplayOrderColumnData*)(void*)g.TempBuffer.Data;
|
||||
for (int n = 0; n < table->ColumnsCount; n++)
|
||||
{
|
||||
fdo_columns[n].Idx = (ImGuiTableColumnIdx)n;
|
||||
fdo_columns[n].Table = table;
|
||||
}
|
||||
ImQsort(fdo_columns, (size_t)table->ColumnsCount, sizeof(ImGuiTableFixDisplayOrderColumnData), TableFixDisplayOrderComparer);
|
||||
for (int n = 0; n < table->ColumnsCount; n++)
|
||||
table->Columns[fdo_columns[n].Idx].DisplayOrder = (ImGuiTableColumnIdx)n;
|
||||
}
|
||||
|
||||
static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
|
||||
{
|
||||
ImGuiContext& g = *ctx;
|
||||
@@ -4063,7 +4067,7 @@ void ImGui::DebugNodeTable(ImGuiTable* table)
|
||||
ImGuiTableColumn* column = &table->Columns[n];
|
||||
const char* name = TableGetColumnName(table, n);
|
||||
char buf[512];
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf),
|
||||
ImFormatString(buf, IM_COUNTOF(buf),
|
||||
"Column %d order %d '%s': offset %+.2f to %+.2f%s\n"
|
||||
"Enabled: %d, VisibleX/Y: %d/%d, RequestOutput: %d, SkipItems: %d, DrawChannels: %d,%d\n"
|
||||
"WidthGiven: %.1f, Request/Auto: %.1f/%.1f, StretchWeight: %.3f (%.1f%%)\n"
|
||||
|
||||
Vendored
+161
-134
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
@@ -92,6 +92,7 @@ Index of this file:
|
||||
#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
|
||||
#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
@@ -134,7 +135,7 @@ static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// For InputTextEx()
|
||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
|
||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
|
||||
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining = NULL, ImVec2* out_offset = NULL, ImDrawTextFlags flags = 0);
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
@@ -836,11 +837,10 @@ bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg, ImGuiBut
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
// Cannot use zero-size for InvisibleButton(). Unlike Button() there is not way to fallback using the label size.
|
||||
IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f);
|
||||
// Ensure zero-size fits to contents
|
||||
ImVec2 size = CalcItemSize(ImVec2(size_arg.x != 0.0f ? size_arg.x : -FLT_MIN, size_arg.y != 0.0f ? size_arg.y : -FLT_MIN), 0.0f, 0.0f);
|
||||
|
||||
const ImGuiID id = window->GetID(str_id);
|
||||
ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
|
||||
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
|
||||
ItemSize(size);
|
||||
if (!ItemAdd(bb, id, NULL, (flags & ImGuiButtonFlags_EnableNav) ? ImGuiItemFlags_None : ImGuiItemFlags_NoNav))
|
||||
@@ -982,20 +982,7 @@ void ImGui::Scrollbar(ImGuiAxis axis)
|
||||
|
||||
// Calculate scrollbar bounding box
|
||||
ImRect bb = GetWindowScrollbarRect(window, axis);
|
||||
ImDrawFlags rounding_corners = ImDrawFlags_RoundCornersNone;
|
||||
if (axis == ImGuiAxis_X)
|
||||
{
|
||||
rounding_corners |= ImDrawFlags_RoundCornersBottomLeft;
|
||||
if (!window->ScrollbarY)
|
||||
rounding_corners |= ImDrawFlags_RoundCornersBottomRight;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((window->Flags & ImGuiWindowFlags_NoTitleBar) && !(window->Flags & ImGuiWindowFlags_MenuBar))
|
||||
rounding_corners |= ImDrawFlags_RoundCornersTopRight;
|
||||
if (!window->ScrollbarX)
|
||||
rounding_corners |= ImDrawFlags_RoundCornersBottomRight;
|
||||
}
|
||||
ImDrawFlags rounding_corners = CalcRoundingFlagsForRectInRect(bb, window->Rect(), g.Style.WindowBorderSize);
|
||||
float size_visible = window->InnerRect.Max[axis] - window->InnerRect.Min[axis];
|
||||
float size_contents = window->ContentSize[axis] + window->WindowPadding[axis] * 2.0f;
|
||||
ImS64 scroll = (ImS64)window->Scroll[axis];
|
||||
@@ -1037,6 +1024,8 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
|
||||
|
||||
// V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar)
|
||||
const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight();
|
||||
if (scrollbar_size_v < 1.0f)
|
||||
return false;
|
||||
|
||||
// Calculate the height of our grabbable box. It generally represent the amount visible (vs the total scrollable amount)
|
||||
// But we maintain a minimum size in pixel to allow for the user to still aim inside.
|
||||
@@ -1129,11 +1118,15 @@ void ImGui::ImageWithBg(ImTextureRef tex_ref, const ImVec2& image_size, const Im
|
||||
return;
|
||||
|
||||
// Render
|
||||
if (g.Style.ImageBorderSize > 0.0f)
|
||||
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), 0.0f, ImDrawFlags_None, g.Style.ImageBorderSize);
|
||||
float rounding = g.Style.ImageRounding;
|
||||
if (bg_col.w > 0.0f)
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col), rounding);
|
||||
if (rounding > 0.0f)
|
||||
window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), rounding);
|
||||
else
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
if (g.Style.ImageBorderSize > 0.0f)
|
||||
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), rounding, ImDrawFlags_None, g.Style.ImageBorderSize);
|
||||
}
|
||||
|
||||
void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1)
|
||||
@@ -1173,10 +1166,14 @@ bool ImGui::ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavCursor(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding));
|
||||
RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding);
|
||||
if (bg_col.w > 0.0f)
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
float image_rounding = ImMax(g.Style.FrameRounding - ImMax(padding.x, padding.y), g.Style.ImageRounding);
|
||||
if (image_rounding > 0.0f)
|
||||
window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), image_rounding);
|
||||
else
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
|
||||
return pressed;
|
||||
}
|
||||
@@ -1438,7 +1435,10 @@ void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* over
|
||||
// Render
|
||||
RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||
bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize));
|
||||
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), fill_n0, fill_n1, style.FrameRounding);
|
||||
float fill_x0 = ImLerp(bb.Min.x, bb.Max.x, fill_n0);
|
||||
float fill_x1 = ImLerp(bb.Min.x, bb.Max.x, fill_n1);
|
||||
if (fill_x0 < fill_x1)
|
||||
RenderRectFilledInRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), fill_x0, fill_x1, style.FrameRounding);
|
||||
|
||||
// Default displaying the fraction as percentage string, but user can override it
|
||||
// Don't display text for indeterminate bars by default
|
||||
@@ -1447,14 +1447,14 @@ void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* over
|
||||
{
|
||||
if (!overlay)
|
||||
{
|
||||
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%.0f%%", fraction * 100 + 0.01f);
|
||||
ImFormatString(overlay_buf, IM_COUNTOF(overlay_buf), "%.0f%%", fraction * 100 + 0.01f);
|
||||
overlay = overlay_buf;
|
||||
}
|
||||
|
||||
ImVec2 overlay_size = CalcTextSize(overlay, NULL);
|
||||
if (overlay_size.x > 0.0f)
|
||||
{
|
||||
float text_x = is_indeterminate ? (bb.Min.x + bb.Max.x - overlay_size.x) * 0.5f : ImLerp(bb.Min.x, bb.Max.x, fill_n1) + style.ItemSpacing.x;
|
||||
float text_x = is_indeterminate ? (bb.Min.x + bb.Max.x - overlay_size.x) * 0.5f : fill_x1 + style.ItemSpacing.x;
|
||||
RenderTextClipped(ImVec2(ImClamp(text_x, bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), bb.Max, overlay, NULL, &overlay_size, ImVec2(0.0f, 0.5f), &bb);
|
||||
}
|
||||
}
|
||||
@@ -1715,7 +1715,7 @@ void ImGui::SeparatorTextEx(ImGuiID id, const char* label, const char* label_end
|
||||
const float separator_thickness = style.SeparatorTextBorderSize;
|
||||
const ImVec2 min_size(label_size.x + extra_w + padding.x * 2.0f, ImMax(label_size.y + padding.y * 2.0f, separator_thickness));
|
||||
const ImRect bb(pos, ImVec2(window->WorkRect.Max.x, pos.y + min_size.y));
|
||||
const float text_baseline_y = ImTrunc((bb.GetHeight() - label_size.y) * style.SeparatorTextAlign.y + 0.99999f); //ImMax(padding.y, ImFloor((style.SeparatorTextSize - label_size.y) * 0.5f));
|
||||
const float text_baseline_y = ImTrunc((bb.GetHeight() - label_size.y) * style.SeparatorTextAlign.y + 0.99999f); //ImMax(padding.y, ImTrunc((style.SeparatorTextSize - label_size.y) * 0.5f));
|
||||
ItemSize(min_size, text_baseline_y);
|
||||
if (!ItemAdd(bb, id))
|
||||
return;
|
||||
@@ -1832,7 +1832,7 @@ static int IMGUI_CDECL ShrinkWidthItemComparer(const void* lhs, const void* rhs)
|
||||
const ImGuiShrinkWidthItem* b = (const ImGuiShrinkWidthItem*)rhs;
|
||||
if (int d = (int)(b->Width - a->Width))
|
||||
return d;
|
||||
return (b->Index - a->Index);
|
||||
return b->Index - a->Index;
|
||||
}
|
||||
|
||||
// Shrink excess width from a set of item, by removing width from the larger items first.
|
||||
@@ -2014,7 +2014,7 @@ bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags
|
||||
|
||||
// This is essentially a specialized version of BeginPopupEx()
|
||||
char name[16];
|
||||
ImFormatString(name, IM_ARRAYSIZE(name), "##Combo_%02d", g.BeginComboDepth); // Recycle windows based on depth
|
||||
ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // Recycle windows based on depth
|
||||
|
||||
// Set position given a custom constraint (peak into expected window size so we can position it)
|
||||
// FIXME: This might be easier to express with an hypothetical SetNextWindowPosConstraints() function?
|
||||
@@ -2049,8 +2049,12 @@ bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags
|
||||
void ImGui::EndCombo()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
EndPopup();
|
||||
g.BeginComboDepth--;
|
||||
char name[16];
|
||||
ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // FIXME: Move those to helpers?
|
||||
if (strcmp(g.CurrentWindow->Name, name) != 0)
|
||||
IM_ASSERT_USER_ERROR_RET(0, "Calling EndCombo() in wrong window!");
|
||||
EndPopup();
|
||||
}
|
||||
|
||||
// Call directly after the BeginCombo/EndCombo block. The preview is designed to only host non-interactive elements
|
||||
@@ -2235,6 +2239,11 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*old_getter)(void*
|
||||
// - RoundScalarWithFormat<>()
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
static const ImU32 GDefaultRgbaColorMarkers[4] =
|
||||
{
|
||||
IM_COL32(240,20,20,255), IM_COL32(20,240,20,255), IM_COL32(20,20,240,255), IM_COL32(140,140,140,255)
|
||||
};
|
||||
|
||||
static const ImGuiDataTypeInfo GDataTypeInfo[] =
|
||||
{
|
||||
{ sizeof(char), "S8", "%d", "%d" }, // ImGuiDataType_S8
|
||||
@@ -2255,7 +2264,7 @@ static const ImGuiDataTypeInfo GDataTypeInfo[] =
|
||||
{ sizeof(bool), "bool", "%d", "%d" }, // ImGuiDataType_Bool
|
||||
{ 0, "char*","%s", "%s" }, // ImGuiDataType_String
|
||||
};
|
||||
IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
|
||||
IM_STATIC_ASSERT(IM_COUNTOF(GDataTypeInfo) == ImGuiDataType_COUNT);
|
||||
|
||||
const ImGuiDataTypeInfo* ImGui::DataTypeGetInfo(ImGuiDataType data_type)
|
||||
{
|
||||
@@ -2364,7 +2373,7 @@ bool ImGui::DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void
|
||||
if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
|
||||
format = type_info->ScanFmt;
|
||||
else
|
||||
format = ImParseFormatSanitizeForScanning(format, format_sanitized, IM_ARRAYSIZE(format_sanitized));
|
||||
format = ImParseFormatSanitizeForScanning(format, format_sanitized, IM_COUNTOF(format_sanitized));
|
||||
|
||||
// Small types need a 32-bit buffer to receive the result from scanf()
|
||||
int v32 = 0;
|
||||
@@ -2455,7 +2464,7 @@ static float GetMinimumStepAtDecimalPrecision(int decimal_precision)
|
||||
static const float min_steps[10] = { 1.0f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f };
|
||||
if (decimal_precision < 0)
|
||||
return FLT_MIN;
|
||||
return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
|
||||
return (decimal_precision < IM_COUNTOF(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
|
||||
}
|
||||
|
||||
template<typename TYPE>
|
||||
@@ -2469,12 +2478,12 @@ TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type,
|
||||
|
||||
// Sanitize format
|
||||
char fmt_sanitized[32];
|
||||
ImParseFormatSanitizeForPrinting(fmt_start, fmt_sanitized, IM_ARRAYSIZE(fmt_sanitized));
|
||||
ImParseFormatSanitizeForPrinting(fmt_start, fmt_sanitized, IM_COUNTOF(fmt_sanitized));
|
||||
fmt_start = fmt_sanitized;
|
||||
|
||||
// Format value with our rounding, and read back
|
||||
char v_str[64];
|
||||
ImFormatString(v_str, IM_ARRAYSIZE(v_str), fmt_start, v);
|
||||
ImFormatString(v_str, IM_COUNTOF(v_str), fmt_start, v);
|
||||
const char* p = v_str;
|
||||
while (*p == ' ')
|
||||
p++;
|
||||
@@ -2683,6 +2692,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const float w = CalcItemWidth();
|
||||
const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
|
||||
@@ -2751,7 +2761,10 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
|
||||
// Draw frame
|
||||
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
|
||||
RenderNavCursor(frame_bb, id);
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding);
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding);
|
||||
if (color_marker != 0 && style.ColorMarkerSize > 0.0f)
|
||||
RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding);
|
||||
RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding);
|
||||
|
||||
// Drag behavior
|
||||
const bool value_changed = DragBehavior(id, data_type, p_data, v_speed, p_min, p_max, format, flags);
|
||||
@@ -2760,7 +2773,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
|
||||
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format);
|
||||
if (g.LogEnabled)
|
||||
LogSetNextTextDecoration("{", "}");
|
||||
RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
|
||||
@@ -2789,6 +2802,8 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data
|
||||
PushID(i);
|
||||
if (i > 0)
|
||||
SameLine(0, g.Style.ItemInnerSpacing.x);
|
||||
if (flags & ImGuiSliderFlags_ColorMarkers)
|
||||
SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]);
|
||||
value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags);
|
||||
PopID();
|
||||
PopItemWidth();
|
||||
@@ -3287,6 +3302,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const float w = CalcItemWidth();
|
||||
const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
|
||||
@@ -3337,7 +3353,10 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
|
||||
// Draw frame
|
||||
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
|
||||
RenderNavCursor(frame_bb, id);
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding);
|
||||
if (color_marker != 0 && style.ColorMarkerSize > 0.0f)
|
||||
RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding);
|
||||
RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding);
|
||||
|
||||
// Slider behavior
|
||||
ImRect grab_bb;
|
||||
@@ -3351,7 +3370,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
|
||||
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format);
|
||||
if (g.LogEnabled)
|
||||
LogSetNextTextDecoration("{", "}");
|
||||
RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
|
||||
@@ -3381,6 +3400,8 @@ bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, i
|
||||
PushID(i);
|
||||
if (i > 0)
|
||||
SameLine(0, g.Style.ItemInnerSpacing.x);
|
||||
if (flags & ImGuiSliderFlags_ColorMarkers)
|
||||
SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]);
|
||||
value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags);
|
||||
PopID();
|
||||
PopItemWidth();
|
||||
@@ -3502,7 +3523,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
// For the vertical slider we allow centered text to overlap the frame padding
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format);
|
||||
RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.0f));
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
@@ -3702,16 +3723,16 @@ bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImG
|
||||
const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type);
|
||||
char fmt_buf[32];
|
||||
char data_buf[32];
|
||||
format = ImParseFormatTrimDecorations(format, fmt_buf, IM_ARRAYSIZE(fmt_buf));
|
||||
format = ImParseFormatTrimDecorations(format, fmt_buf, IM_COUNTOF(fmt_buf));
|
||||
if (format[0] == 0)
|
||||
format = type_info->PrintFmt;
|
||||
DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, p_data, format);
|
||||
DataTypeFormatString(data_buf, IM_COUNTOF(data_buf), data_type, p_data, format);
|
||||
ImStrTrimBlanks(data_buf);
|
||||
|
||||
ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint;
|
||||
g.LastItemData.ItemFlags |= ImGuiItemFlags_NoMarkEdited; // Because TempInputText() uses ImGuiInputTextFlags_MergedItem it doesn't submit a new item, so we poke LastItemData.
|
||||
bool value_changed = false;
|
||||
if (TempInputText(bb, id, label, data_buf, IM_ARRAYSIZE(data_buf), flags))
|
||||
if (TempInputText(bb, id, label, data_buf, IM_COUNTOF(data_buf), flags))
|
||||
{
|
||||
// Backup old value
|
||||
size_t data_type_size = type_info->Size;
|
||||
@@ -3764,7 +3785,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
|
||||
if ((flags & ImGuiInputTextFlags_DisplayEmptyRefVal) && DataTypeCompare(data_type, p_data, p_data_default) == 0)
|
||||
buf[0] = 0;
|
||||
else
|
||||
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format);
|
||||
DataTypeFormatString(buf, IM_COUNTOF(buf), data_type, p_data, format);
|
||||
|
||||
// Disable the MarkItemEdited() call in InputText but keep ImGuiItemStatusFlags_Edited.
|
||||
// We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
|
||||
@@ -3774,7 +3795,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
|
||||
bool value_changed = false;
|
||||
if (p_step == NULL)
|
||||
{
|
||||
if (InputText(label, buf, IM_ARRAYSIZE(buf), flags))
|
||||
if (InputText(label, buf, IM_COUNTOF(buf), flags))
|
||||
value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL);
|
||||
}
|
||||
else
|
||||
@@ -3784,7 +3805,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
|
||||
BeginGroup(); // The only purpose of the group here is to allow the caller to query item data e.g. IsItemActive()
|
||||
PushID(label);
|
||||
SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
|
||||
if (InputText("", buf, IM_ARRAYSIZE(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view
|
||||
if (InputText("", buf, IM_COUNTOF(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view
|
||||
value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable);
|
||||
|
||||
@@ -4230,7 +4251,7 @@ static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* st
|
||||
// We added an extra indirection where 'Stb' is heap-allocated, in order facilitate the work of bindings generators.
|
||||
ImGuiInputTextState::ImGuiInputTextState()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
Stb = IM_NEW(ImStbTexteditState);
|
||||
memset(Stb, 0, sizeof(*Stb));
|
||||
}
|
||||
@@ -4271,6 +4292,7 @@ void ImGuiInputTextState::ClearSelection() { Stb->select_start
|
||||
int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; }
|
||||
int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
|
||||
int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
|
||||
void ImGuiInputTextState::SetSelection(int start, int end) { Stb->select_start = start; Stb->cursor = Stb->select_end = end; }
|
||||
float ImGuiInputTextState::GetPreferredOffsetX() const { return Stb->has_preferred_x ? Stb->preferred_x : -1; }
|
||||
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; }
|
||||
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
|
||||
@@ -4279,7 +4301,7 @@ void ImGuiInputTextState::ReloadUserBufAndMoveToEnd() { WantReloadUserBuf
|
||||
|
||||
ImGuiInputTextCallbackData::ImGuiInputTextCallbackData()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
}
|
||||
|
||||
// Public API to manipulate UTF-8 text from within a callback.
|
||||
@@ -4375,9 +4397,10 @@ void ImGui::PopPasswordFont()
|
||||
}
|
||||
|
||||
// Return false to discard a character.
|
||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard)
|
||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard)
|
||||
{
|
||||
unsigned int c = *p_char;
|
||||
ImGuiInputTextFlags flags = state->Flags;
|
||||
|
||||
// Filter non-printable (NB: isprint is unreliable! see #2467)
|
||||
bool apply_named_filters = true;
|
||||
@@ -4467,9 +4490,11 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiInputTextCallbackData callback_data;
|
||||
callback_data.Ctx = &g;
|
||||
callback_data.ID = state->ID;
|
||||
callback_data.Flags = flags;
|
||||
callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
|
||||
callback_data.EventChar = (ImWchar)c;
|
||||
callback_data.Flags = flags;
|
||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||
callback_data.UserData = user_data;
|
||||
if (callback(&callback_data) != 0)
|
||||
return false;
|
||||
@@ -4826,6 +4851,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
SetActiveID(id, window);
|
||||
SetFocusID(id, window);
|
||||
FocusWindow(window);
|
||||
if (input_requested_by_nav)
|
||||
SetNavCursorVisibleAfterMove();
|
||||
}
|
||||
if (g.ActiveId == id)
|
||||
{
|
||||
@@ -4984,7 +5011,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (Shortcut(ImGuiKey_Tab, ImGuiInputFlags_Repeat, id))
|
||||
{
|
||||
unsigned int c = '\t'; // Insert TAB
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
// FIXME: Implement Shift+Tab
|
||||
@@ -5007,7 +5034,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
unsigned int c = (unsigned int)io.InputQueueCharacters[n];
|
||||
if (c == '\t') // Skip Tab, see above.
|
||||
continue;
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
|
||||
@@ -5093,7 +5120,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
// Insert new line
|
||||
unsigned int c = '\n';
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
}
|
||||
@@ -5162,7 +5189,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
unsigned int c;
|
||||
int in_len = ImTextCharFromUtf8(&c, s, clipboard_end);
|
||||
s += in_len;
|
||||
if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true))
|
||||
if (!InputTextFilterCharacter(&g, state, &c, callback, callback_user_data, true))
|
||||
continue;
|
||||
char c_utf8[5];
|
||||
ImTextCharToUtf8(c_utf8, c);
|
||||
@@ -5261,8 +5288,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
ImGuiInputTextCallbackData callback_data;
|
||||
callback_data.Ctx = &g;
|
||||
callback_data.EventFlag = event_flag;
|
||||
callback_data.ID = id;
|
||||
callback_data.Flags = flags;
|
||||
callback_data.EventFlag = event_flag;
|
||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||
callback_data.UserData = callback_user_data;
|
||||
|
||||
// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
|
||||
@@ -5338,8 +5367,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
ImGuiInputTextCallbackData callback_data;
|
||||
callback_data.Ctx = &g;
|
||||
callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
|
||||
callback_data.ID = id;
|
||||
callback_data.Flags = flags;
|
||||
callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
|
||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||
callback_data.Buf = buf;
|
||||
callback_data.BufTextLen = apply_new_text_length;
|
||||
callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1);
|
||||
@@ -5369,7 +5400,6 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
}
|
||||
|
||||
ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding;
|
||||
ImVec2 text_size(0.0f, 0.0f);
|
||||
ImRect clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size
|
||||
if (is_multiline)
|
||||
clip_rect.ClipWith(draw_window->ClipRect);
|
||||
@@ -5427,7 +5457,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
line_visible_n1 = ImMin(line_visible_n1, line_count);
|
||||
|
||||
// Store text height (we don't need width)
|
||||
text_size = ImVec2(inner_size.x, line_count * g.FontSize);
|
||||
float text_size_y = line_count * g.FontSize;
|
||||
//GetForegroundDrawList()->AddRect(draw_pos + ImVec2(0, line_visible_n0 * g.FontSize), draw_pos + ImVec2(frame_size.x, line_visible_n1 * g.FontSize), IM_COL32(255, 0, 0, 255));
|
||||
|
||||
// Calculate blinking cursor position
|
||||
@@ -5487,7 +5517,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
}
|
||||
if (new_scroll_y != scroll_y)
|
||||
{
|
||||
const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
|
||||
const float scroll_max_y = ImMax((text_size_y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
|
||||
scroll_y = ImClamp(new_scroll_y, 0.0f, scroll_max_y);
|
||||
draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag
|
||||
draw_window->Scroll.y = scroll_y;
|
||||
@@ -5580,7 +5610,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (is_multiline)
|
||||
{
|
||||
// For focus requests to work on our multiline we need to ensure our child ItemAdd() call specifies the ImGuiItemFlags_Inputable (see #4761, #7870)...
|
||||
Dummy(ImVec2(text_size.x, text_size.y + style.FramePadding.y));
|
||||
Dummy(ImVec2(0.0f, text_size_y + style.FramePadding.y));
|
||||
g.NextItemData.ItemFlags |= (ImGuiItemFlags)ImGuiItemFlags_Inputable | ImGuiItemFlags_NoTabStop;
|
||||
EndChild();
|
||||
item_data_backup.StatusFlags |= (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredWindow);
|
||||
@@ -5595,7 +5625,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
g.LastItemData.StatusFlags = item_data_backup.StatusFlags;
|
||||
}
|
||||
}
|
||||
if (state)
|
||||
if (state && is_readonly)
|
||||
state->TextSrc = NULL;
|
||||
|
||||
// Log as text
|
||||
@@ -5779,8 +5809,10 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
||||
{
|
||||
// RGB/HSV 0..255 Sliders
|
||||
const float w_items = w_inputs - style.ItemInnerSpacing.x * (components - 1);
|
||||
const float w_per_component = IM_TRUNC(w_items / components);
|
||||
const bool draw_color_marker = (flags & (ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_NoColorMarkers)) == 0;
|
||||
|
||||
const bool hide_prefix = (IM_TRUNC(w_items / components) <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x);
|
||||
const bool hide_prefix = draw_color_marker || (w_per_component <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x);
|
||||
static const char* ids[4] = { "##X", "##Y", "##Z", "##W" };
|
||||
static const char* fmt_table_int[3][4] =
|
||||
{
|
||||
@@ -5795,6 +5827,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
||||
{ "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" } // Long display for HSVA
|
||||
};
|
||||
const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1;
|
||||
const ImGuiSliderFlags drag_flags = draw_color_marker ? ImGuiSliderFlags_ColorMarkers : ImGuiSliderFlags_None;
|
||||
|
||||
float prev_split = 0.0f;
|
||||
for (int n = 0; n < components; n++)
|
||||
@@ -5804,16 +5837,18 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
||||
float next_split = IM_TRUNC(w_items * (n + 1) / components);
|
||||
SetNextItemWidth(ImMax(next_split - prev_split, 1.0f));
|
||||
prev_split = next_split;
|
||||
if (draw_color_marker)
|
||||
SetNextItemColorMarker(GDefaultRgbaColorMarkers[n]);
|
||||
|
||||
// FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0.
|
||||
if (flags & ImGuiColorEditFlags_Float)
|
||||
{
|
||||
value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n]);
|
||||
value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n], drag_flags);
|
||||
value_changed_as_float |= value_changed;
|
||||
}
|
||||
else
|
||||
{
|
||||
value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n]);
|
||||
value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n], drag_flags);
|
||||
}
|
||||
if (!(flags & ImGuiColorEditFlags_NoOptions))
|
||||
OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
|
||||
@@ -5824,11 +5859,11 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
||||
// RGB Hexadecimal Input
|
||||
char buf[64];
|
||||
if (alpha)
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255));
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255));
|
||||
else
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255));
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255));
|
||||
SetNextItemWidth(w_inputs);
|
||||
if (InputText("##Text", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsUppercase))
|
||||
if (InputText("##Text", buf, IM_COUNTOF(buf), ImGuiInputTextFlags_CharsUppercase))
|
||||
{
|
||||
value_changed = true;
|
||||
char* p = buf;
|
||||
@@ -6436,6 +6471,7 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
|
||||
}
|
||||
|
||||
// Initialize/override default color options
|
||||
// FIXME: Could be moved to a simple IO field.
|
||||
void ImGui::SetColorEditOptions(ImGuiColorEditFlags flags)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
@@ -6522,18 +6558,18 @@ void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags)
|
||||
{
|
||||
int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]);
|
||||
char buf[64];
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
|
||||
if (Selectable(buf))
|
||||
SetClipboardText(buf);
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca);
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca);
|
||||
if (Selectable(buf))
|
||||
SetClipboardText(buf);
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", cr, cg, cb);
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X", cr, cg, cb);
|
||||
if (Selectable(buf))
|
||||
SetClipboardText(buf);
|
||||
if (!(flags & ImGuiColorEditFlags_NoAlpha))
|
||||
{
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", cr, cg, cb, ca);
|
||||
ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X%02X", cr, cg, cb, ca);
|
||||
if (Selectable(buf))
|
||||
SetClipboardText(buf);
|
||||
}
|
||||
@@ -6774,7 +6810,6 @@ static void TreeNodeStoreStackData(ImGuiTreeNodeFlags flags, float x1)
|
||||
window->DC.TreeRecordsClippedNodesY2Mask |= (1 << window->DC.TreeDepth);
|
||||
}
|
||||
|
||||
// When using public API, currently 'id == storage_id' is always true, but we separate the values to facilitate advanced user code doing storage queries outside of UI loop.
|
||||
bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
@@ -6783,26 +6818,28 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
|
||||
// When not framed, we vertically increase height up to typical framed widget height
|
||||
const bool display_frame = (flags & ImGuiTreeNodeFlags_Framed) != 0;
|
||||
const ImVec2 padding = (display_frame || (flags & ImGuiTreeNodeFlags_FramePadding)) ? style.FramePadding : ImVec2(style.FramePadding.x, ImMin(window->DC.CurrLineTextBaseOffset, style.FramePadding.y));
|
||||
const bool use_frame_padding = (display_frame || (flags & ImGuiTreeNodeFlags_FramePadding));
|
||||
const ImVec2 padding = use_frame_padding ? style.FramePadding : ImVec2(style.FramePadding.x, ImMin(window->DC.CurrLineTextBaseOffset, style.FramePadding.y));
|
||||
|
||||
if (!label_end)
|
||||
label_end = FindRenderedTextEnd(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, label_end, false);
|
||||
|
||||
const float text_offset_x = g.FontSize + (display_frame ? padding.x * 3 : padding.x * 2); // Collapsing arrow width + Spacing
|
||||
const float text_offset_y = ImMax(padding.y, window->DC.CurrLineTextBaseOffset); // Latch before ItemSize changes it
|
||||
const float text_offset_y = use_frame_padding ? ImMax(style.FramePadding.y, window->DC.CurrLineTextBaseOffset) : window->DC.CurrLineTextBaseOffset; // Latch before ItemSize changes it
|
||||
const float text_width = g.FontSize + label_size.x + padding.x * 2; // Include collapsing arrow
|
||||
|
||||
// We vertically grow up to current line height up the typical widget height.
|
||||
const float frame_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), label_size.y + padding.y * 2);
|
||||
const float frame_height = label_size.y + padding.y * 2;
|
||||
const bool span_all_columns = (flags & ImGuiTreeNodeFlags_SpanAllColumns) != 0 && (g.CurrentTable != NULL);
|
||||
const bool span_all_columns_label = (flags & ImGuiTreeNodeFlags_LabelSpanAllColumns) != 0 && (g.CurrentTable != NULL);
|
||||
ImRect frame_bb;
|
||||
frame_bb.Min.x = span_all_columns ? window->ParentWorkRect.Min.x : (flags & ImGuiTreeNodeFlags_SpanFullWidth) ? window->WorkRect.Min.x : window->DC.CursorPos.x;
|
||||
frame_bb.Min.y = window->DC.CursorPos.y;
|
||||
frame_bb.Min.y = window->DC.CursorPos.y + (text_offset_y - padding.y);
|
||||
frame_bb.Max.x = span_all_columns ? window->ParentWorkRect.Max.x : (flags & ImGuiTreeNodeFlags_SpanLabelWidth) ? window->DC.CursorPos.x + text_width + padding.x : window->WorkRect.Max.x;
|
||||
frame_bb.Max.y = window->DC.CursorPos.y + frame_height;
|
||||
frame_bb.Max.y = window->DC.CursorPos.y + (text_offset_y - padding.y) + frame_height;
|
||||
if (display_frame)
|
||||
{
|
||||
const float outer_extend = IM_TRUNC(window->WindowPadding.x * 0.5f); // Framed header expand a little outside of current limits
|
||||
@@ -7485,7 +7522,7 @@ ImGuiTypingSelectRequest* ImGui::GetTypingSelectRequest(ImGuiTypingSelectFlags f
|
||||
}
|
||||
|
||||
// Append to buffer
|
||||
const int buffer_max_len = IM_ARRAYSIZE(data->SearchBuffer) - 1;
|
||||
const int buffer_max_len = IM_COUNTOF(data->SearchBuffer) - 1;
|
||||
int buffer_len = (int)ImStrlen(data->SearchBuffer);
|
||||
bool select_request = false;
|
||||
for (ImWchar w : g.IO.InputQueueCharacters)
|
||||
@@ -8885,7 +8922,7 @@ void ImGui::Value(const char* prefix, float v, const char* float_format)
|
||||
if (float_format)
|
||||
{
|
||||
char fmt[64];
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
|
||||
ImFormatString(fmt, IM_COUNTOF(fmt), "%%s: %s", float_format);
|
||||
Text(fmt, prefix, v);
|
||||
}
|
||||
else
|
||||
@@ -8924,7 +8961,7 @@ void ImGuiMenuColumns::CalcNextTotalWidth(bool update_offsets)
|
||||
{
|
||||
ImU16 offset = 0;
|
||||
bool want_spacing = false;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(Widths); i++)
|
||||
for (int i = 0; i < IM_COUNTOF(Widths); i++)
|
||||
{
|
||||
ImU16 width = Widths[i];
|
||||
if (want_spacing && width > 0)
|
||||
@@ -9021,6 +9058,10 @@ void ImGui::EndMenuBar()
|
||||
NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_WrapX);
|
||||
}
|
||||
|
||||
PopClipRect();
|
||||
PopID();
|
||||
@@ -9106,11 +9147,7 @@ bool ImGui::BeginMainMenuBar()
|
||||
void ImGui::EndMainMenuBar()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (!g.CurrentWindow->DC.MenuBarAppending)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(0, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(g.CurrentWindow->DC.MenuBarAppending, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar
|
||||
|
||||
EndMenuBar();
|
||||
g.CurrentWindow->Flags |= ImGuiWindowFlags_NoSavedSettings; // Restore _NoSavedSettings (#8356)
|
||||
@@ -9190,7 +9227,8 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
|
||||
// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
|
||||
// However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
|
||||
// e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering.
|
||||
ImVec2 popup_pos, pos = window->DC.CursorPos;
|
||||
ImVec2 popup_pos;
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
PushID(label);
|
||||
if (!enabled)
|
||||
BeginDisabled();
|
||||
@@ -9204,34 +9242,34 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
|
||||
// Menu inside a horizontal menu bar
|
||||
// Selectable extend their highlight by half ItemSpacing in each direction.
|
||||
// For ChildMenu, the popup position will be overwritten by the call to FindBestWindowPosForPopup() in Begin()
|
||||
popup_pos = ImVec2(pos.x - 1.0f - IM_TRUNC(style.ItemSpacing.x * 0.5f), pos.y - style.FramePadding.y + window->MenuBarHeight);
|
||||
window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * 0.5f);
|
||||
PushStyleVarX(ImGuiStyleVar_ItemSpacing, style.ItemSpacing.x * 2.0f);
|
||||
float w = label_size.x;
|
||||
ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
|
||||
ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, pos.y + window->DC.CurrLineTextBaseOffset);
|
||||
pressed = Selectable("", menu_is_open, selectable_flags, ImVec2(w, label_size.y));
|
||||
LogSetNextTextDecoration("[", "]");
|
||||
RenderText(text_pos, label);
|
||||
PopStyleVar();
|
||||
window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
|
||||
popup_pos = ImVec2(pos.x - 1.0f - IM_TRUNC(style.ItemSpacing.x * 0.5f), text_pos.y - style.FramePadding.y + window->MenuBarHeight);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Menu inside a regular/vertical menu
|
||||
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
|
||||
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.)
|
||||
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
|
||||
float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
|
||||
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
||||
float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, 0.0f, checkmark_w); // Feedback to next frame
|
||||
float extra_w = ImMax(0.0f, GetContentRegionAvail().x - min_w);
|
||||
ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
|
||||
ImVec2 text_pos(window->DC.CursorPos.x, pos.y + window->DC.CurrLineTextBaseOffset);
|
||||
pressed = Selectable("", menu_is_open, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y));
|
||||
LogSetNextTextDecoration("", ">");
|
||||
RenderText(text_pos, label);
|
||||
RenderText(ImVec2(text_pos.x + offsets->OffsetLabel, text_pos.y), label);
|
||||
if (icon_w > 0.0f)
|
||||
RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
|
||||
RenderArrow(window->DrawList, pos + ImVec2(offsets->OffsetMark + extra_w + g.FontSize * 0.30f, 0.0f), GetColorU32(ImGuiCol_Text), ImGuiDir_Right);
|
||||
RenderText(ImVec2(text_pos.x + offsets->OffsetIcon, text_pos.y), icon);
|
||||
RenderArrow(window->DrawList, ImVec2(text_pos.x + offsets->OffsetMark + extra_w + g.FontSize * 0.30f, text_pos.y), GetColorU32(ImGuiCol_Text), ImGuiDir_Right);
|
||||
popup_pos = ImVec2(pos.x, text_pos.y - style.WindowPadding.y);
|
||||
}
|
||||
if (!enabled)
|
||||
EndDisabled();
|
||||
@@ -9369,7 +9407,8 @@ void ImGui::EndMenu()
|
||||
// Nav: When a left move request our menu failed, close ourselves.
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginMenu()/EndMenu() calls
|
||||
IM_ASSERT_USER_ERROR_RET((window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu), "Calling EndMenu() in wrong window!");
|
||||
|
||||
ImGuiWindow* parent_window = window->ParentWindow; // Should always be != NULL is we passed assert.
|
||||
if (window->BeginCount == window->BeginCountPreviousFrame)
|
||||
if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet())
|
||||
@@ -9432,21 +9471,22 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
|
||||
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
||||
float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, shortcut_w, checkmark_w); // Feedback for next frame
|
||||
float stretch_w = ImMax(0.0f, GetContentRegionAvail().x - min_w);
|
||||
ImVec2 text_pos(pos.x, pos.y + window->DC.CurrLineTextBaseOffset);
|
||||
pressed = Selectable("", false, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y));
|
||||
if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)
|
||||
{
|
||||
RenderText(pos + ImVec2(offsets->OffsetLabel, 0.0f), label);
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetLabel, 0.0f), label);
|
||||
if (icon_w > 0.0f)
|
||||
RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
|
||||
if (shortcut_w > 0.0f)
|
||||
{
|
||||
PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]);
|
||||
LogSetNextTextDecoration("(", ")");
|
||||
RenderText(pos + ImVec2(offsets->OffsetShortcut + stretch_w, 0.0f), shortcut, NULL, false);
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetShortcut + stretch_w, 0.0f), shortcut, NULL, false);
|
||||
PopStyleColor();
|
||||
}
|
||||
if (selected)
|
||||
RenderCheckMark(window->DrawList, pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f);
|
||||
RenderCheckMark(window->DrawList, text_pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f);
|
||||
}
|
||||
}
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0));
|
||||
@@ -9507,7 +9547,7 @@ struct ImGuiTabBarSection
|
||||
float WidthAfterShrinkMinWidth;
|
||||
float Spacing; // Horizontal spacing at the end of the section.
|
||||
|
||||
ImGuiTabBarSection() { memset(this, 0, sizeof(*this)); }
|
||||
ImGuiTabBarSection() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
namespace ImGui
|
||||
@@ -9523,7 +9563,7 @@ namespace ImGui
|
||||
|
||||
ImGuiTabBar::ImGuiTabBar()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
memset((void*)this, 0, sizeof(*this));
|
||||
CurrFrameVisible = PrevFrameVisible = -1;
|
||||
LastTabItemIdx = -1;
|
||||
}
|
||||
@@ -9665,11 +9705,7 @@ void ImGui::EndTabBar()
|
||||
return;
|
||||
|
||||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!");
|
||||
|
||||
// Fallback in case no TabItem have been submitted
|
||||
if (tab_bar->WantLayout)
|
||||
@@ -9758,11 +9794,17 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
|
||||
ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerBySection);
|
||||
|
||||
// Calculate spacing between sections
|
||||
sections[0].Spacing = sections[0].TabCount > 0 && (sections[1].TabCount + sections[2].TabCount) > 0 ? g.Style.ItemInnerSpacing.x : 0.0f;
|
||||
sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? g.Style.ItemInnerSpacing.x : 0.0f;
|
||||
const float tab_spacing = g.Style.ItemInnerSpacing.x;
|
||||
sections[0].Spacing = sections[0].TabCount > 0 && (sections[1].TabCount + sections[2].TabCount) > 0 ? tab_spacing : 0.0f;
|
||||
sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? tab_spacing : 0.0f;
|
||||
|
||||
// Setup next selected tab
|
||||
ImGuiID scroll_to_tab_id = 0;
|
||||
if (tab_bar->NextScrollToTabId)
|
||||
{
|
||||
scroll_to_tab_id = tab_bar->NextScrollToTabId;
|
||||
tab_bar->NextScrollToTabId = 0;
|
||||
}
|
||||
if (tab_bar->NextSelectedTabId)
|
||||
{
|
||||
tab_bar->SelectedTabId = tab_bar->NextSelectedTabId;
|
||||
@@ -9820,8 +9862,8 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
|
||||
|
||||
int section_n = TabItemGetSectionIdx(tab);
|
||||
ImGuiTabBarSection* section = §ions[section_n];
|
||||
section->Width += tab->ContentWidth + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f);
|
||||
section->WidthAfterShrinkMinWidth += ImMin(tab->ContentWidth, shrink_min_width) + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f);
|
||||
section->Width += tab->ContentWidth + (section_n == curr_section_n ? tab_spacing : 0.0f);
|
||||
section->WidthAfterShrinkMinWidth += ImMin(tab->ContentWidth, shrink_min_width) + (section_n == curr_section_n ? tab_spacing : 0.0f);
|
||||
curr_section_n = section_n;
|
||||
|
||||
// Store data so we can build an array sorted by width if we need to shrink tabs down
|
||||
@@ -10126,6 +10168,7 @@ void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* s
|
||||
if ((tab_bar->Flags & ImGuiTabBarFlags_Reorderable) == 0)
|
||||
return;
|
||||
|
||||
const float tab_spacing = g.Style.ItemInnerSpacing.x;
|
||||
const bool is_central_section = (src_tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0;
|
||||
const float bar_offset = tab_bar->BarRect.Min.x - (is_central_section ? tab_bar->ScrollingTarget : 0);
|
||||
|
||||
@@ -10144,8 +10187,8 @@ void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* s
|
||||
dst_idx = i;
|
||||
|
||||
// Include spacing after tab, so when mouse cursor is between tabs we would not continue checking further tabs that are not hovered.
|
||||
const float x1 = bar_offset + dst_tab->Offset - g.Style.ItemInnerSpacing.x;
|
||||
const float x2 = bar_offset + dst_tab->Offset + dst_tab->Width + g.Style.ItemInnerSpacing.x;
|
||||
const float x1 = bar_offset + dst_tab->Offset - tab_spacing;
|
||||
const float x2 = bar_offset + dst_tab->Offset + dst_tab->Width + tab_spacing;
|
||||
//GetForegroundDrawList()->AddRect(ImVec2(x1, tab_bar->BarRect.Min.y), ImVec2(x2, tab_bar->BarRect.Max.y), IM_COL32(255, 0, 0, 255));
|
||||
if ((dir < 0 && mouse_pos.x > x1) || (dir > 0 && mouse_pos.x < x2))
|
||||
break;
|
||||
@@ -10308,11 +10351,7 @@ bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
|
||||
return false;
|
||||
|
||||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return false;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
|
||||
|
||||
bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL);
|
||||
@@ -10332,11 +10371,7 @@ void ImGui::EndTabItem()
|
||||
return;
|
||||
|
||||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
IM_ASSERT(tab_bar->LastTabItemIdx >= 0);
|
||||
ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
|
||||
if (!(tab->Flags & ImGuiTabItemFlags_NoPushId))
|
||||
@@ -10351,11 +10386,7 @@ bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags)
|
||||
return false;
|
||||
|
||||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return false;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL);
|
||||
}
|
||||
|
||||
@@ -10367,11 +10398,7 @@ void ImGui::TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float
|
||||
return;
|
||||
|
||||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return;
|
||||
}
|
||||
IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
SetNextItemWidth(width);
|
||||
TabItemEx(tab_bar, str_id, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder | ImGuiTabItemFlags_Invisible, NULL);
|
||||
}
|
||||
|
||||
Vendored
+17
-1
@@ -1,7 +1,8 @@
|
||||
// Generated by https://github.com/juliettef/IconFontCppHeaders script GenerateIconFontCppHeaders.py
|
||||
// for C and C++
|
||||
// from codepoints https://github.com/FortAwesome/Font-Awesome/raw/7.x/metadata/icons.yml
|
||||
// for use with font https://github.com/FortAwesome/Font-Awesome/blob/7.x/webfonts/fa-regular-400.woff2 (You may need to convert the .woff2 files to .ttf depending upon your loader.), https://github.com/FortAwesome/Font-Awesome/blob/7.x/webfonts/fa-solid-900.woff2 (You may need to convert the .woff2 files to .ttf depending upon your loader.)
|
||||
// for use with font https://github.com/FortAwesome/Font-Awesome/blob/7.x/otfs/Font Awesome 7 Free-Regular-400.otf, https://github.com/FortAwesome/Font-Awesome/blob/7.x/otfs/Font Awesome 7 Free-Solid-900.otf
|
||||
// converted to ttf
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -45,7 +46,9 @@
|
||||
#define ICON_FA_ANGLES_UP "\xef\x84\x82" // U+f102
|
||||
#define ICON_FA_ANKH "\xef\x99\x84" // U+f644
|
||||
#define ICON_FA_APPLE_WHOLE "\xef\x97\x91" // U+f5d1
|
||||
#define ICON_FA_AQUARIUS "\xee\xa1\x85" // U+e845
|
||||
#define ICON_FA_ARCHWAY "\xef\x95\x97" // U+f557
|
||||
#define ICON_FA_ARIES "\xee\xa1\x86" // U+e846
|
||||
#define ICON_FA_ARROW_DOWN "\xef\x81\xa3" // U+f063
|
||||
#define ICON_FA_ARROW_DOWN_1_9 "\xef\x85\xa2" // U+f162
|
||||
#define ICON_FA_ARROW_DOWN_9_1 "\xef\xa2\x86" // U+f886
|
||||
@@ -238,8 +241,10 @@
|
||||
#define ICON_FA_CAMERA_RETRO "\xef\x82\x83" // U+f083
|
||||
#define ICON_FA_CAMERA_ROTATE "\xee\x83\x98" // U+e0d8
|
||||
#define ICON_FA_CAMPGROUND "\xef\x9a\xbb" // U+f6bb
|
||||
#define ICON_FA_CANCER "\xee\xa1\x87" // U+e847
|
||||
#define ICON_FA_CANDY_CANE "\xef\x9e\x86" // U+f786
|
||||
#define ICON_FA_CANNABIS "\xef\x95\x9f" // U+f55f
|
||||
#define ICON_FA_CAPRICORN "\xee\xa1\x88" // U+e848
|
||||
#define ICON_FA_CAPSULES "\xef\x91\xab" // U+f46b
|
||||
#define ICON_FA_CAR "\xef\x86\xb9" // U+f1b9
|
||||
#define ICON_FA_CAR_BATTERY "\xef\x97\x9f" // U+f5df
|
||||
@@ -341,6 +346,7 @@
|
||||
#define ICON_FA_CLOCK_ROTATE_LEFT "\xef\x87\x9a" // U+f1da
|
||||
#define ICON_FA_CLONE "\xef\x89\x8d" // U+f24d
|
||||
#define ICON_FA_CLOSED_CAPTIONING "\xef\x88\x8a" // U+f20a
|
||||
#define ICON_FA_CLOSED_CAPTIONING_SLASH "\xee\x84\xb5" // U+e135
|
||||
#define ICON_FA_CLOUD "\xef\x83\x82" // U+f0c2
|
||||
#define ICON_FA_CLOUD_ARROW_DOWN "\xef\x83\xad" // U+f0ed
|
||||
#define ICON_FA_CLOUD_ARROW_UP "\xef\x83\xae" // U+f0ee
|
||||
@@ -595,6 +601,7 @@
|
||||
#define ICON_FA_GEAR "\xef\x80\x93" // U+f013
|
||||
#define ICON_FA_GEARS "\xef\x82\x85" // U+f085
|
||||
#define ICON_FA_GEM "\xef\x8e\xa5" // U+f3a5
|
||||
#define ICON_FA_GEMINI "\xee\xa1\x89" // U+e849
|
||||
#define ICON_FA_GENDERLESS "\xef\x88\xad" // U+f22d
|
||||
#define ICON_FA_GHOST "\xef\x9b\xa2" // U+f6e2
|
||||
#define ICON_FA_GIFT "\xef\x81\xab" // U+f06b
|
||||
@@ -777,8 +784,10 @@
|
||||
#define ICON_FA_LEFT_LONG "\xef\x8c\x8a" // U+f30a
|
||||
#define ICON_FA_LEFT_RIGHT "\xef\x8c\xb7" // U+f337
|
||||
#define ICON_FA_LEMON "\xef\x82\x94" // U+f094
|
||||
#define ICON_FA_LEO "\xee\xa1\x8a" // U+e84a
|
||||
#define ICON_FA_LESS_THAN "<" // U+003c
|
||||
#define ICON_FA_LESS_THAN_EQUAL "\xef\x94\xb7" // U+f537
|
||||
#define ICON_FA_LIBRA "\xee\xa1\x8b" // U+e84b
|
||||
#define ICON_FA_LIFE_RING "\xef\x87\x8d" // U+f1cd
|
||||
#define ICON_FA_LIGHTBULB "\xef\x83\xab" // U+f0eb
|
||||
#define ICON_FA_LINES_LEANING "\xee\x94\x9e" // U+e51e
|
||||
@@ -982,8 +991,10 @@
|
||||
#define ICON_FA_PHONE_SLASH "\xef\x8f\x9d" // U+f3dd
|
||||
#define ICON_FA_PHONE_VOLUME "\xef\x8a\xa0" // U+f2a0
|
||||
#define ICON_FA_PHOTO_FILM "\xef\xa1\xbc" // U+f87c
|
||||
#define ICON_FA_PICTURE_IN_PICTURE "\xee\xa0\x8b" // U+e80b
|
||||
#define ICON_FA_PIGGY_BANK "\xef\x93\x93" // U+f4d3
|
||||
#define ICON_FA_PILLS "\xef\x92\x84" // U+f484
|
||||
#define ICON_FA_PISCES "\xee\xa1\x8c" // U+e84c
|
||||
#define ICON_FA_PIZZA_SLICE "\xef\xa0\x98" // U+f818
|
||||
#define ICON_FA_PLACE_OF_WORSHIP "\xef\x99\xbf" // U+f67f
|
||||
#define ICON_FA_PLANE "\xef\x81\xb2" // U+f072
|
||||
@@ -1074,6 +1085,7 @@
|
||||
#define ICON_FA_S "S" // U+0053
|
||||
#define ICON_FA_SACK_DOLLAR "\xef\xa0\x9d" // U+f81d
|
||||
#define ICON_FA_SACK_XMARK "\xee\x95\xaa" // U+e56a
|
||||
#define ICON_FA_SAGITTARIUS "\xee\xa1\x8d" // U+e84d
|
||||
#define ICON_FA_SAILBOAT "\xee\x91\x85" // U+e445
|
||||
#define ICON_FA_SATELLITE "\xef\x9e\xbf" // U+f7bf
|
||||
#define ICON_FA_SATELLITE_DISH "\xef\x9f\x80" // U+f7c0
|
||||
@@ -1087,6 +1099,7 @@
|
||||
#define ICON_FA_SCHOOL_FLAG "\xee\x95\xae" // U+e56e
|
||||
#define ICON_FA_SCHOOL_LOCK "\xee\x95\xaf" // U+e56f
|
||||
#define ICON_FA_SCISSORS "\xef\x83\x84" // U+f0c4
|
||||
#define ICON_FA_SCORPIO "\xee\xa1\x8e" // U+e84e
|
||||
#define ICON_FA_SCREWDRIVER "\xef\x95\x8a" // U+f54a
|
||||
#define ICON_FA_SCREWDRIVER_WRENCH "\xef\x9f\x99" // U+f7d9
|
||||
#define ICON_FA_SCROLL "\xef\x9c\x8e" // U+f70e
|
||||
@@ -1230,6 +1243,7 @@
|
||||
#define ICON_FA_TAPE "\xef\x93\x9b" // U+f4db
|
||||
#define ICON_FA_TARP "\xee\x95\xbb" // U+e57b
|
||||
#define ICON_FA_TARP_DROPLET "\xee\x95\xbc" // U+e57c
|
||||
#define ICON_FA_TAURUS "\xee\xa1\x8f" // U+e84f
|
||||
#define ICON_FA_TAXI "\xef\x86\xba" // U+f1ba
|
||||
#define ICON_FA_TEETH "\xef\x98\xae" // U+f62e
|
||||
#define ICON_FA_TEETH_OPEN "\xef\x98\xaf" // U+f62f
|
||||
@@ -1369,6 +1383,7 @@
|
||||
#define ICON_FA_VIDEO "\xef\x80\xbd" // U+f03d
|
||||
#define ICON_FA_VIDEO_SLASH "\xef\x93\xa2" // U+f4e2
|
||||
#define ICON_FA_VIHARA "\xef\x9a\xa7" // U+f6a7
|
||||
#define ICON_FA_VIRGO "\xee\xa1\x90" // U+e850
|
||||
#define ICON_FA_VIRUS "\xee\x81\xb4" // U+e074
|
||||
#define ICON_FA_VIRUS_COVID "\xee\x92\xa8" // U+e4a8
|
||||
#define ICON_FA_VIRUS_COVID_SLASH "\xee\x92\xa9" // U+e4a9
|
||||
@@ -1377,6 +1392,7 @@
|
||||
#define ICON_FA_VOICEMAIL "\xef\xa2\x97" // U+f897
|
||||
#define ICON_FA_VOLCANO "\xef\x9d\xb0" // U+f770
|
||||
#define ICON_FA_VOLLEYBALL "\xef\x91\x9f" // U+f45f
|
||||
#define ICON_FA_VOLUME "\xef\x9a\xa8" // U+f6a8
|
||||
#define ICON_FA_VOLUME_HIGH "\xef\x80\xa8" // U+f028
|
||||
#define ICON_FA_VOLUME_LOW "\xef\x80\xa7" // U+f027
|
||||
#define ICON_FA_VOLUME_OFF "\xef\x80\xa6" // U+f026
|
||||
|
||||
Vendored
+14
-1
@@ -1,3 +1,16 @@
|
||||
# 3.4.0 (2026-??-??)
|
||||
|
||||
- Added member `VmaAllocationCreateInfo::minAlignment` (#523).
|
||||
- Remember to always fully initialize structures with zeros and don't rely on their specific `sizeof` to ensure backward compatibility!
|
||||
- Function `vmaCreateBufferWithAlignment` is now deprecated.
|
||||
- Improvements for external memory export & import (#503):
|
||||
- Added functions `vmaCreateDedicatedBuffer`, `vmaCreateDedicatedImage`, `vmaAllocateDedicatedMemory` offering extra parameter `void* pMemoryAllocateNext`.
|
||||
- Added function `vmaGetMemoryWin32Handle2` offering extra parameter `VkExternalMemoryHandleTypeFlagBits handleType`.
|
||||
- Added `VMA_VERSION` macro with library version number (#507).
|
||||
- Improvements in the algorithm choosing memory type when `VMA_MEMORY_USAGE_AUTO*` is used (#520).
|
||||
- Fixes for compatibility with C++20 modules on Clang 21 and GCC15 (#513, #514).
|
||||
- Other fixes and improvements, including compatibility with various platforms and compilers, improvements in documentation, sample application, and tests.
|
||||
|
||||
# 3.3.0 (2025-05-12)
|
||||
|
||||
Additions to the library API:
|
||||
@@ -8,7 +21,7 @@ Other changes:
|
||||
|
||||
- Added macro `VMA_DEBUG_DONT_EXCEED_HEAP_SIZE_WITH_ALLOCATION_SIZE` with default value 1.
|
||||
- Changed macro `VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT` default value from 0 to 1.
|
||||
- Added documentation chapter "Frequenty asked questions".
|
||||
- Added documentation chapter "Frequently asked questions".
|
||||
- Other fixes and improvements, including compatibility with various platforms and compilers.
|
||||
|
||||
# 3.2.1 (2025-02-05)
|
||||
|
||||
Vendored
+19
@@ -0,0 +1,19 @@
|
||||
Copyright (c) 2017-2026 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
Vendored
+3
-3
@@ -8,7 +8,7 @@ Easy to integrate Vulkan memory allocation library.
|
||||
|
||||
**Changelog:** See [CHANGELOG.md](CHANGELOG.md)
|
||||
|
||||
**Product page:** [Vulkan Memory Allocator on GPUOpen](https://gpuopen.com/gaming-product/vulkan-memory-allocator/)
|
||||
**Product page:** [Vulkan Memory Allocator on GPUOpen](https://gpuopen.com/vulkan-memory-allocator/)
|
||||
|
||||
[](http://isitmaintained.com/project/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator "Average time to resolve an issue")
|
||||
|
||||
@@ -44,7 +44,7 @@ Additional features:
|
||||
- Custom memory pools: Create a pool with desired parameters (e.g. fixed or limited maximum size) and allocate memory out of it.
|
||||
- Linear allocator: Create a pool with linear algorithm and use it for much faster allocations and deallocations in free-at-once, stack, double stack, or ring buffer fashion.
|
||||
- Support for Vulkan 1.0...1.4.
|
||||
- Support for extensions (and equivalent functionality included in new Vulkan versions):
|
||||
- Support for extensions (and equivalent functionality included in new core Vulkan versions):
|
||||
- VK_KHR_dedicated_allocation: Just enable it and it will be used automatically by the library.
|
||||
- VK_KHR_bind_memory2.
|
||||
- VK_KHR_maintenance4.
|
||||
@@ -60,7 +60,7 @@ Additional features:
|
||||
- JSON dump: Obtain a string in JSON format with detailed map of internal state, including list of allocations, their string names, and gaps between them.
|
||||
- Convert this JSON dump into a picture to visualize your memory. See [tools/GpuMemDumpVis](tools/GpuMemDumpVis/README.md).
|
||||
- Debugging incorrect memory usage: Enable initialization of all allocated memory with a bit pattern to detect usage of uninitialized or freed memory. Enable validation of a magic number after every allocation to detect out-of-bounds memory corruption.
|
||||
- Support for interoperability with OpenGL.
|
||||
- Support for interoperability with OpenGL, Direct3D, and other graphics APIs through external memory export.
|
||||
- Virtual allocator: Interface for using core allocation algorithm to allocate any custom data, e.g. pieces of one large buffer.
|
||||
|
||||
# Prerequisites
|
||||
|
||||
+1342
-997
File diff suppressed because it is too large
Load Diff
+1342
-997
File diff suppressed because it is too large
Load Diff
@@ -84,14 +84,10 @@ endif()
|
||||
if(_M_ARM64)
|
||||
message(WARNING "
|
||||
*************** UNSUPPORTED CONFIGURATION ***************
|
||||
|
||||
Apple Silicon support in PCSX2 is INCOMPLETE. There are
|
||||
currently no EE/VU/IOP recompilers, and games will run
|
||||
VERY slow. There is no date for completion yet, you
|
||||
should set -DCMAKE_OSX_ARCHITECTURES=x86_64 for now,
|
||||
unless you want to work on the recompilers.
|
||||
|
||||
We also ask that you read https://dont-ship.it/.
|
||||
|
||||
*********************************************************")
|
||||
endif()
|
||||
|
||||
@@ -1980,6 +1980,8 @@ SCAJ-20116:
|
||||
SCAJ-20117:
|
||||
name: "Fu-un Bakumatsu-den"
|
||||
region: "NTSC-Unk"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SCAJ-20118:
|
||||
name: "ラジアータ ストーリーズ"
|
||||
name-sort: "らじあーた すとーりーず"
|
||||
@@ -6268,19 +6270,23 @@ SCES-53880:
|
||||
region: "PAL-E"
|
||||
SCES-53881:
|
||||
name: "Buzz! Le Grand Quiz"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-F"
|
||||
SCES-53882:
|
||||
name: "Buzz! The Big Quiz"
|
||||
name: "Buzz! Il Superquiz"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-I"
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes freezes.
|
||||
SCES-53883:
|
||||
name: "Buzz! The Big Quiz"
|
||||
name: "Buzz! Das große Quiz"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-G"
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes freezes.
|
||||
SCES-53884:
|
||||
name: "Buzz! El GRAN Reto"
|
||||
name: "Buzz! El Gran Reto"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-S"
|
||||
compat: 2
|
||||
gameFixes:
|
||||
@@ -6317,10 +6323,12 @@ SCES-53926:
|
||||
name: "Buzz! The Big Quiz"
|
||||
region: "PAL-SC"
|
||||
SCES-53927:
|
||||
name: "Buzz! The Big Quiz"
|
||||
name: "Buzz! Suuri Tietovisa"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-FI"
|
||||
SCES-53929:
|
||||
name: "Buzz! The Big Quiz"
|
||||
name: "Buzz! O Grande Quiz"
|
||||
name-en: "Buzz! The Big Quiz"
|
||||
region: "PAL-P"
|
||||
SCES-53931:
|
||||
name: "Shinobido - Way of the Ninja"
|
||||
@@ -6436,19 +6444,23 @@ SCES-54258:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
region: "PAL-E"
|
||||
SCES-54259:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
name: "Buzz! Das Sport-Quiz"
|
||||
name-en: "Buzz! The Sports Quiz"
|
||||
region: "PAL-G"
|
||||
SCES-54260:
|
||||
name: "Buzz! Le Quiz du Sport"
|
||||
name-en: "Buzz! The Sports Quiz"
|
||||
region: "PAL-F"
|
||||
SCES-54261:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
region: "PAL-I"
|
||||
SCES-54262:
|
||||
name: "Buzz! - El Gran Concurso de Deportes"
|
||||
name: "Buzz! El Gran Concurso de Deportes"
|
||||
name-en: "Buzz! The Sports Quiz"
|
||||
region: "PAL-S"
|
||||
SCES-54263:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
name: "Buzz! O Quiz Desportivo"
|
||||
name-en: "Buzz! The Sports Quiz"
|
||||
region: "PAL-P"
|
||||
SCES-54264:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
@@ -6460,7 +6472,8 @@ SCES-54266:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
region: "PAL-SC"
|
||||
SCES-54267:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
name: "Buzz! Sporttivisa"
|
||||
name-en: "Buzz! The Sports Quiz"
|
||||
region: "PAL-FI"
|
||||
SCES-54268:
|
||||
name: "Buzz! The Sports Quiz"
|
||||
@@ -6496,24 +6509,29 @@ SCES-54496:
|
||||
region: "PAL-E"
|
||||
SCES-54497:
|
||||
name: "Buzz! Le Mega Quiz"
|
||||
name-en: "Buzz! The Mega Quiz"
|
||||
region: "PAL-F"
|
||||
SCES-54498:
|
||||
name: "Buzz! The Mega Quiz"
|
||||
region: "PAL-I"
|
||||
SCES-54499:
|
||||
name: "Buzz! Das Mega-Quiz"
|
||||
name-en: "Buzz! The Mega Quiz"
|
||||
region: "PAL-G"
|
||||
SCES-54500:
|
||||
name: "Buzz! El Mega Concurso"
|
||||
name-en: "Buzz! The Mega Quiz"
|
||||
region: "PAL-S"
|
||||
SCES-54501:
|
||||
name: "Buzz! The Mega Quiz"
|
||||
region: "PAL-A"
|
||||
SCES-54503:
|
||||
name: "Buzz! Megavisa"
|
||||
name-en: "Buzz! The Mega Quiz"
|
||||
region: "PAL-FI"
|
||||
SCES-54504:
|
||||
name: "Buzz! O Mega Quiz"
|
||||
name-en: "Buzz! The Mega Quiz"
|
||||
region: "PAL-P"
|
||||
SCES-54505:
|
||||
name: "Buzz! The Mega Quiz"
|
||||
@@ -13217,9 +13235,7 @@ SLAJ-25018:
|
||||
region: "NTSC-HK"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLAJ-25019:
|
||||
name: "The Lord of the Rings - The Return of the King"
|
||||
region: "NTSC-C"
|
||||
@@ -16885,9 +16901,11 @@ SLES-51053:
|
||||
name: "Tom & Jerry's War of the Wiskers"
|
||||
region: "PAL-M6"
|
||||
SLES-51054:
|
||||
name: "Midnight Club 2"
|
||||
name: "Midnight Club II"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
nativeScaling: 1 # Fixes light effect flicker while selecting a car.
|
||||
patches:
|
||||
ACB1989A:
|
||||
content: |-
|
||||
@@ -22704,9 +22722,7 @@ SLES-53191:
|
||||
name: "Kaido Racer"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLES-53192:
|
||||
name: "Tim Burton's The Nightmare Before Christmas - Oogie's Reveng"
|
||||
name-sort: "Nightmare Before Christmas, The - Tim Burton's"
|
||||
@@ -24969,9 +24985,7 @@ SLES-53900:
|
||||
name: "Kaido Racer 2"
|
||||
region: "PAL-M3"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Storm.
|
||||
alignSprite: 1 # Fixes black lines when upscaling.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLES-53901:
|
||||
name: "Torino 2006"
|
||||
region: "PAL-M5"
|
||||
@@ -30182,6 +30196,7 @@ SLES-55544:
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine.
|
||||
gsHWFixes:
|
||||
preloadFrameData: 1 # Fixes icons and text while changing video modes.
|
||||
cpuCLUTRender: 1 # Fixes broken rainbow rendering.
|
||||
halfPixelOffset: 4 # Mostly aligns post-processing.
|
||||
nativeScaling: 1 # Fixes post-processing smoothness and position.
|
||||
@@ -31336,9 +31351,7 @@ SLKA-25063:
|
||||
name-en: "Kaido Battle"
|
||||
region: "NTSC-K"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLKA-25064:
|
||||
name: "천주 3 천벌"
|
||||
name-en: "Tenchu - Wrath of Heaven"
|
||||
@@ -31433,9 +31446,7 @@ SLKA-25084:
|
||||
region: "NTSC-K"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLKA-25085:
|
||||
name: "진・삼국무쌍 3 맹장전"
|
||||
name-en: "Jin Samguk Mussang 3 - Maengjangjeon"
|
||||
@@ -31723,9 +31734,7 @@ SLKA-25146:
|
||||
name-en: "Kaido Battle 2 - Chain Reaction"
|
||||
region: "NTSC-K"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLKA-25148:
|
||||
name: "MVP 베이스볼 2004"
|
||||
name-en: "MVP Baseball 2004"
|
||||
@@ -32312,9 +32321,11 @@ SLKA-25255:
|
||||
name-en: "Mobile Suit Gundam Seed - Never Ending Tomorrow"
|
||||
region: "NTSC-K"
|
||||
SLKA-25257:
|
||||
name: "풍운 막말전" # Undumped on ReDump as of 2025-08-28
|
||||
name-en: "Fu-un Bakumatsu Den"
|
||||
name: "풍운 막말전" # Undumped on ReDump as of 2025-08-28
|
||||
name-en: "Fu-un Bakumatsu-den"
|
||||
region: "NTSC-K"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLKA-25258:
|
||||
name: "요시츠네 영웅전"
|
||||
name-sort: "Yoshitsune Yeongungjeon"
|
||||
@@ -35575,9 +35586,7 @@ SLPM-60195:
|
||||
name-en: "Kaidō Battle - Nikko, Haruna, Rokko, Hakone [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-60197:
|
||||
name: "エキサイティングプロレス 4 [体験版]"
|
||||
name-sort: "えきさいてぃんぐぷろれす4 [たいけんばん]"
|
||||
@@ -35621,9 +35630,7 @@ SLPM-60206:
|
||||
name-en: "Shutokou Battle 01 [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-60207:
|
||||
name: "ロックマンX7 [体験版]"
|
||||
name-sort: "ろっくまんえっくす7 [たいけんばん]"
|
||||
@@ -35718,10 +35725,12 @@ SLPM-60220:
|
||||
name-en: "Hajime no Ippo II - Victorious Road [Trial]"
|
||||
region: "NTSC-J"
|
||||
SLPM-60225:
|
||||
name: "風雲新撰組 [体験版]"
|
||||
name: "風雲 新撰組 [体験版]"
|
||||
name-sort: "ふううん しんせんぐみ [たいけんばん]"
|
||||
name-en: "Fuuun Shinsengumi [Trial]"
|
||||
name-en: "Fu-un Shinsen-gumi [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-60226:
|
||||
name: "シャドウハーツⅡ [体験版]"
|
||||
name-sort: "しゃどうはーつ2 [たいけんばん]"
|
||||
@@ -35737,9 +35746,7 @@ SLPM-60228:
|
||||
name-en: "Kaidō Battle 2 - Chain Reaction [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-60237:
|
||||
name: "電車でGO!FINAL [体験版]"
|
||||
name-sort: "でんしゃでごーFINAL [たいけんばん]"
|
||||
@@ -36489,10 +36496,12 @@ SLPM-61095:
|
||||
name-en: "Dengeki PS2 / DengekiPlayStation D74"
|
||||
region: "NTSC-J"
|
||||
SLPM-61096:
|
||||
name: "風雲幕末伝 [体験版]"
|
||||
name: "風雲 幕末伝 [体験版]"
|
||||
name-sort: "ふううんばくまつでん [たいけんばん]"
|
||||
name-en: "Fuuun Bakumatsu-den [Trial]"
|
||||
name-en: "Fu-un Bakumatsu-den [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-61097:
|
||||
name: "電撃PS2 / 電撃PlayStation D75"
|
||||
name-sort: "でんげき PS2 でんげきPlayStation D75"
|
||||
@@ -36601,8 +36610,7 @@ SLPM-61115:
|
||||
name-en: "Racing Battle - C1 Grand Prix [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-61116:
|
||||
name: "冒険王ビィト ダークネスセンチュリー [体験版]"
|
||||
name-sort: "ぼうけんおうびぃと だーくねすせんちゅりー [たいけんばん]"
|
||||
@@ -36649,9 +36657,7 @@ SLPM-61121:
|
||||
name-en: "Kaido Touge no Densetsu [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-61122:
|
||||
name: "電撃PS2 / 電撃PlayStation D81"
|
||||
name-sort: "でんげき PS2 でんげきPlayStation D81"
|
||||
@@ -42495,9 +42501,7 @@ SLPM-65246:
|
||||
name-en: "Kaidō Battle - Nikko, Haruna, Rokko, Hakone"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65247:
|
||||
name: "三國志戦記2"
|
||||
name-sort: "さんごくしせんき2"
|
||||
@@ -42872,9 +42876,7 @@ SLPM-65308:
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65309:
|
||||
name: "Splashdown [PlayStation2 the Best]"
|
||||
name-sort: "すぷらっしゅだうん [PlayStation2 the Best]"
|
||||
@@ -43907,10 +43909,12 @@ SLPM-65493:
|
||||
name-en: "Hurrah! Sailor [Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
SLPM-65494:
|
||||
name: "風雲 新撰組"
|
||||
name: "風雲 新撰組"
|
||||
name-sort: "ふううん しんせんぐみ"
|
||||
name-en: "Fuuun Shinsengumi"
|
||||
name-en: "Fu-un Shinsen-gumi"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65495:
|
||||
name: "モンスターハンター"
|
||||
name-sort: "もんすたーはんたー"
|
||||
@@ -44048,9 +44052,7 @@ SLPM-65514:
|
||||
name-en: "Kaidō Battle 2 - Chain Reaction"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65515:
|
||||
name: "サクラ大戦物語 ~ミステリアス巴里~"
|
||||
name-sort: "さくらたいせんものがたり ~みすてりあすぱり~"
|
||||
@@ -45779,11 +45781,13 @@ SLPM-65812:
|
||||
name-en: "Bakushou! Jinsei Kaidou - NOVA Usagi ga Miteruzo! [TAITO BEST]"
|
||||
region: "NTSC-J"
|
||||
SLPM-65813:
|
||||
name: "風雲幕末伝"
|
||||
name: "風雲 幕末伝"
|
||||
name-sort: "ふううん ばくまつでん"
|
||||
name-en: "Fu-un Bakumatsu Den"
|
||||
name-en: "Fu-un Bakumatsu-den"
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65815:
|
||||
name: "トム・クランシーシリーズ スプリンターセル パンドラトゥモロー"
|
||||
name-sort: "とむくらんしーしりーず すぷりんたーせる ぱんどらとぅもろー"
|
||||
@@ -46249,8 +46253,7 @@ SLPM-65897:
|
||||
name-en: "Racing Battle - C1 Grand Prix"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-65898:
|
||||
name: "キャッスルファンタジア エレンシア戦記 DXパック"
|
||||
name-sort: "きゃっするふぁんたじあ えれんしあせんき DXぱっく"
|
||||
@@ -47001,9 +47004,7 @@ SLPM-66022:
|
||||
name-en: "Kaido - Touge no Densetsu"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-66023:
|
||||
name: "ふしぎ遊戯 玄武開伝 外伝 鏡の巫女 [限定版]"
|
||||
name-sort: "ふしぎゆうぎ げんぶかいでん がいでん かがみのみこ [げんていばん]"
|
||||
@@ -53752,10 +53753,12 @@ SLPM-74201:
|
||||
- "SLPM-65286"
|
||||
- "BWNETCNF"
|
||||
SLPM-74202:
|
||||
name: "風雲 新撰組 [PlayStation2 the Best]"
|
||||
name: "風雲 新撰組 [PlayStation2 the Best]"
|
||||
name-sort: "ふううん しんせんぐみ [PlayStation2 the Best]"
|
||||
name-en: "Fuuun Shinsengumi [PlayStation2 the Best]"
|
||||
name-en: "Fu-un Shinsen-gumi [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-74204:
|
||||
name: "首都高バトル01 [PlayStation2 the Best]"
|
||||
name-sort: "しゅとこうばとる01 [PlayStation2 the Best]"
|
||||
@@ -53763,9 +53766,7 @@ SLPM-74204:
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-74205:
|
||||
name: "真・女神転生Ⅲ - NOCTURNE [PlayStation2 the Best]"
|
||||
name-sort: "しんめがみてんせい3 - NOCTURNE [PlayStation2 the Best]"
|
||||
@@ -53904,10 +53905,12 @@ SLPM-74227:
|
||||
halfPixelOffset: 4 # Fixes misaligned lighting and bloom.
|
||||
bilinearUpscale: 1 # Smooths out bloom.
|
||||
SLPM-74228:
|
||||
name: "風雲幕末伝 [PlayStation2 the Best]"
|
||||
name: "風雲 幕末伝 [PlayStation2 the Best]"
|
||||
name-sort: "ふううんばくまつでん [PlayStation2 the Best]"
|
||||
name-en: "Fuuun Bakumatsu-den [PlayStation2 the Best]"
|
||||
name-en: "Fu-un Bakumatsu-den [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPM-74229:
|
||||
name: "バイオハザード4 [PlayStation2 the Best]"
|
||||
name-sort: "ばいおはざーど4 [PlayStation2 the Best]"
|
||||
@@ -63488,10 +63491,12 @@ SLPS-73227:
|
||||
name-en: "Another Century's Episode [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
SLPS-73228:
|
||||
name: "風雲幕末伝 [PlayStation2 the Best]"
|
||||
name: "風雲 幕末伝 [PlayStation2 the Best]"
|
||||
name-sort: "ふううんばくまつでん [PlayStation2 the Best]"
|
||||
name-en: "Fuuun Bakumatsu-den [PlayStation2 the Best]"
|
||||
name-en: "Fu-un Bakumatsu-den [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLPS-73229:
|
||||
name: "ベルウィックサーガ [PlayStation2 the Best]"
|
||||
name-sort: "べるうぃっくさーが [PlayStation2 the Best]"
|
||||
@@ -64842,6 +64847,8 @@ SLUS-20209:
|
||||
name: "Midnight Club II"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
nativeScaling: 1 # Fixes light effect flicker while selecting a car.
|
||||
patches:
|
||||
E5F2DF38:
|
||||
content: |-
|
||||
@@ -68131,9 +68138,7 @@ SLUS-20831:
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLUS-20833:
|
||||
name: "Mega Man Anniversary Collection"
|
||||
region: "NTSC-U"
|
||||
@@ -70602,9 +70607,7 @@ SLUS-21236:
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # Fixes double image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLUS-21237:
|
||||
name: "AND 1 Streetball"
|
||||
region: "NTSC-U"
|
||||
@@ -71786,9 +71789,7 @@ SLUS-21394:
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes ghosting during Rain/Storm.
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
forceEvenSpritePosition: 1 # De-blurs the 3D image.
|
||||
halfPixelOffset: 5 # Fixes vertical lines.
|
||||
SLUS-21395:
|
||||
name: "Avatar - The Last Airbender"
|
||||
region: "NTSC-U"
|
||||
@@ -74326,6 +74327,7 @@ SLUS-21866:
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine.
|
||||
gsHWFixes:
|
||||
preloadFrameData: 1 # Fixes icons and text while changing video modes.
|
||||
cpuCLUTRender: 1 # Fixes broken rainbow rendering.
|
||||
halfPixelOffset: 4 # Mostly aligns post-processing.
|
||||
nativeScaling: 1 # Fixes post-processing smoothness and position.
|
||||
|
||||
Binary file not shown.
@@ -125,6 +125,7 @@
|
||||
03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
030000006a0e00001140000000000000,Atari CX Wireless Controller,a:b0,leftx:a0,lefty:a1,platform:Windows,
|
||||
03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows,
|
||||
03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000380800001889000000000000,AtGames Legends Gamer Pro,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b14,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
|
||||
@@ -236,8 +237,9 @@
|
||||
03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500002210000000000000,GameSir G7 Pro,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefty:a2,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Window,
|
||||
03000000373500002210000000000000,GameSir G7 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000ac0500001a06000000000000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500000410000000000000,GameSir T4 Kaleid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000373500009410000000000000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
|
||||
030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
@@ -246,8 +248,6 @@
|
||||
03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
|
||||
030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000c21100000791000000000000,Nacon GC101 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000c9110000f055000000000000,Nacon GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
@@ -367,7 +367,7 @@
|
||||
03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
|
||||
03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows,
|
||||
03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
|
||||
03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
|
||||
030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,
|
||||
@@ -464,6 +464,8 @@
|
||||
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
|
||||
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
|
||||
03000000c9110000f055000000000000,Nacon GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000c21100000791000000000000,Nacon GC101 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
030000006b140000010c000000000000,Nacon GC400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
@@ -697,7 +699,7 @@
|
||||
03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
|
||||
03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
|
||||
030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows,
|
||||
03000000632500002705000000000000,ShanWan Q36,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,platform:Windows,
|
||||
03000000632500002705000000000000,ShanWan Q36,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
|
||||
@@ -888,6 +890,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000660000000020000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000960000000000000,8BitDo Pro 3,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000131000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000231000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
@@ -1174,7 +1177,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00006a28000000010000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Linux,
|
||||
03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
@@ -1262,6 +1265,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
19000000010000000100000000010000,Anbernic RG 35XX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b11,rightx:a2,righty:a3,start:b7,x:b3,y:b2,platform:Linux,
|
||||
03000000190e00000110000010010000,Aquaplus Piece,a:b1,b:b0,back:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b2,platform:Linux,
|
||||
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1352,7 +1356,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
|
||||
030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0500000047532067616d657061640000,GS Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000008a2e0000dd10000011010000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Linux,
|
||||
030000008a2e0000df10000011010000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Linux,
|
||||
@@ -1397,11 +1401,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000242e00006a38000010010000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Linux,
|
||||
03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000f00300008d04000000010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
|
||||
03000000d80400004bea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
03000000d80400004aea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
030000008a2e0000d910000011010000,icedragon.io STAC2 Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
030000008a2e0000e910000011010000,icedragon.io STAC2 Dance Pad,a:b8,b:b9,x:b10,y:b11,back:b12,platform:Linux,
|
||||
03000000d80400004aea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,back:b4,x:b2,y:b3,platform:Linux,
|
||||
03000000d80400004bea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,back:b4,x:b2,y:b3,platform:Linux,
|
||||
030000008a2e0000d910000011010000,icedragon.io STAC2 Dance Pad,a:b0,b:b1,back:b4,x:b2,y:b3,platform:Linux,
|
||||
030000008a2e0000e910000011010000,icedragon.io STAC2 Dance Pad,a:b8,b:b9,back:b12,x:b10,y:b11,platform:Linux,
|
||||
030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux,
|
||||
050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
@@ -1487,6 +1492,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea0200000f050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000120b000014050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
@@ -1504,7 +1510,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000d6200000e589000001000000,Moga 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
03000000c82d00000960000000000000,8BitDo Pro 3,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c62400002b89000011010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
@@ -1512,9 +1517,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux,
|
||||
030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006b140000010c000010010000,Nacon GC400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0300000085320000030c000011010000,Nacon GC100,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000853200000706000012010000,Nacon GC100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006b140000010c000010010000,Nacon GC400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
05000000853200000503000000010000,Nacon MGX Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
0300000085320000170d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
0300000085320000190d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
@@ -1718,6 +1723,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000bc2000000055000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000790000002601000011010000,SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
|
||||
030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1790,7 +1796,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c0160000e105000010010000,Ultimate Atari Fight Stick,a:b1,b:b2,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b8,x:b0,y:b3,platform:Linux,
|
||||
03000000151900005678000010010000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000790000000600000007010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,
|
||||
03000000790000001a18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000790000001b18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
@@ -1800,17 +1806,17 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000002010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000047010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000072050000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000002010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000047010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000072050000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
|
||||
@@ -384,14 +384,14 @@ float4x4 sample_4p(uint4 u)
|
||||
return c;
|
||||
}
|
||||
|
||||
int fetch_raw_depth(int2 xy)
|
||||
uint fetch_raw_depth(int2 xy)
|
||||
{
|
||||
#if PS_TEX_IS_FB == 1
|
||||
float4 col = RtTexture.Load(int3(xy, 0));
|
||||
#else
|
||||
float4 col = Texture.Load(int3(xy, 0));
|
||||
#endif
|
||||
return (int)(col.r * exp2(32.0f));
|
||||
return (uint)(col.r * exp2(32.0f));
|
||||
}
|
||||
|
||||
float4 fetch_raw_color(int2 xy)
|
||||
@@ -466,10 +466,10 @@ float4 sample_depth(float2 st, float2 pos)
|
||||
if (PS_TALES_OF_ABYSS_HLE == 1)
|
||||
{
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth(pos);
|
||||
uint depth = fetch_raw_depth(pos);
|
||||
|
||||
// Convert msb based on the palette
|
||||
t = Palette.Load(int3((depth >> 8) & 0xFF, 0, 0)) * 255.0f;
|
||||
t = Palette.Load(int3((depth >> 8u) & 0xFFu, 0, 0)) * 255.0f;
|
||||
}
|
||||
else if (PS_URBAN_CHAOS_HLE == 1)
|
||||
{
|
||||
@@ -480,13 +480,13 @@ float4 sample_depth(float2 st, float2 pos)
|
||||
// To be faster both steps (msb&lsb) are done in a single pass.
|
||||
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth(pos);
|
||||
uint depth = fetch_raw_depth(pos);
|
||||
|
||||
// Convert lsb based on the palette
|
||||
t = Palette.Load(int3(depth & 0xFF, 0, 0)) * 255.0f;
|
||||
t = Palette.Load(int3(depth & 0xFFu, 0, 0)) * 255.0f;
|
||||
|
||||
// Msb is easier
|
||||
float green = (float)((depth >> 8) & 0xFF) * 36.0f;
|
||||
float green = (float)((depth >> 8u) & 0xFFu) * 36.0f;
|
||||
green = min(green, 255.0f);
|
||||
t.g += green;
|
||||
}
|
||||
@@ -538,7 +538,7 @@ float4 fetch_red(int2 xy)
|
||||
|
||||
if ((PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2))
|
||||
{
|
||||
int depth = (fetch_raw_depth(xy)) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy)) & 0xFFu;
|
||||
rt = (float4)(depth) / 255.0f;
|
||||
}
|
||||
else
|
||||
@@ -555,7 +555,7 @@ float4 fetch_green(int2 xy)
|
||||
|
||||
if ((PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2))
|
||||
{
|
||||
int depth = (fetch_raw_depth(xy) >> 8) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy) >> 8u) & 0xFFu;
|
||||
rt = (float4)(depth) / 255.0f;
|
||||
}
|
||||
else
|
||||
@@ -572,7 +572,7 @@ float4 fetch_blue(int2 xy)
|
||||
|
||||
if ((PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2))
|
||||
{
|
||||
int depth = (fetch_raw_depth(xy) >> 16) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy) >> 16u) & 0xFFu;
|
||||
rt = (float4)(depth) / 255.0f;
|
||||
}
|
||||
else
|
||||
@@ -600,8 +600,8 @@ float4 fetch_gXbY(int2 xy)
|
||||
{
|
||||
if ((PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2))
|
||||
{
|
||||
int depth = fetch_raw_depth(xy);
|
||||
int bg = (depth >> (8 + ChannelShuffle.w)) & 0xFF;
|
||||
uint depth = fetch_raw_depth(xy);
|
||||
uint bg = (depth >> (8u + uint(ChannelShuffle.w))) & 0xFFu;
|
||||
return (float4)(bg);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -313,14 +313,14 @@ mat4 sample_4p(uvec4 u)
|
||||
return c;
|
||||
}
|
||||
|
||||
int fetch_raw_depth()
|
||||
uint fetch_raw_depth()
|
||||
{
|
||||
float multiplier = exp2(32.0f);
|
||||
|
||||
#if PS_TEX_IS_FB == 1
|
||||
return int(sample_from_rt().r * multiplier);
|
||||
return uint(sample_from_rt().r * multiplier);
|
||||
#else
|
||||
return int(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy + ChannelShuffleOffset), 0).r * multiplier);
|
||||
return uint(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy + ChannelShuffleOffset), 0).r * multiplier);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -393,10 +393,10 @@ vec4 sample_depth(vec2 st)
|
||||
|
||||
#if PS_TALES_OF_ABYSS_HLE == 1
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth();
|
||||
uint depth = fetch_raw_depth();
|
||||
|
||||
// Convert msb based on the palette
|
||||
t = texelFetch(PaletteSampler, ivec2((depth >> 8) & 0xFF, 0), 0) * 255.0f;
|
||||
t = texelFetch(PaletteSampler, ivec2((depth >> 8u) & 0xFFu, 0), 0) * 255.0f;
|
||||
|
||||
#elif PS_URBAN_CHAOS_HLE == 1
|
||||
// Depth buffer is read as a RGB5A1 texture. The game try to extract the green channel.
|
||||
@@ -406,13 +406,13 @@ vec4 sample_depth(vec2 st)
|
||||
// To be faster both steps (msb&lsb) are done in a single pass.
|
||||
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth();
|
||||
uint depth = fetch_raw_depth();
|
||||
|
||||
// Convert lsb based on the palette
|
||||
t = texelFetch(PaletteSampler, ivec2((depth & 0xFF), 0), 0) * 255.0f;
|
||||
t = texelFetch(PaletteSampler, ivec2((depth & 0xFFu), 0), 0) * 255.0f;
|
||||
|
||||
// Msb is easier
|
||||
float green = float((depth >> 8) & 0xFF) * 36.0f;
|
||||
float green = float((depth >> 8u) & 0xFFu) * 36.0f;
|
||||
green = min(green, 255.0f);
|
||||
|
||||
t.g += green;
|
||||
@@ -454,7 +454,7 @@ vec4 sample_depth(vec2 st)
|
||||
vec4 fetch_red()
|
||||
{
|
||||
#if PS_DEPTH_FMT == 1 || PS_DEPTH_FMT == 2
|
||||
int depth = (fetch_raw_depth()) & 0xFF;
|
||||
uint depth = (fetch_raw_depth()) & 0xFFu;
|
||||
vec4 rt = vec4(depth) / 255.0f;
|
||||
#else
|
||||
vec4 rt = fetch_raw_color();
|
||||
@@ -465,7 +465,7 @@ vec4 fetch_red()
|
||||
vec4 fetch_green()
|
||||
{
|
||||
#if PS_DEPTH_FMT == 1 || PS_DEPTH_FMT == 2
|
||||
int depth = (fetch_raw_depth() >> 8) & 0xFF;
|
||||
uint depth = (fetch_raw_depth() >> 8u) & 0xFFu;
|
||||
vec4 rt = vec4(depth) / 255.0f;
|
||||
#else
|
||||
vec4 rt = fetch_raw_color();
|
||||
@@ -476,7 +476,7 @@ vec4 fetch_green()
|
||||
vec4 fetch_blue()
|
||||
{
|
||||
#if PS_DEPTH_FMT == 1 || PS_DEPTH_FMT == 2
|
||||
int depth = (fetch_raw_depth() >> 16) & 0xFF;
|
||||
uint depth = (fetch_raw_depth() >> 16u) & 0xFFu;
|
||||
vec4 rt = vec4(depth) / 255.0f;
|
||||
#else
|
||||
vec4 rt = fetch_raw_color();
|
||||
@@ -500,8 +500,8 @@ vec4 fetch_rgb()
|
||||
vec4 fetch_gXbY()
|
||||
{
|
||||
#if PS_DEPTH_FMT == 1 || PS_DEPTH_FMT == 2
|
||||
int depth = fetch_raw_depth();
|
||||
int bg = (depth >> (8 + ChannelShuffle.w)) & 0xFF;
|
||||
uint depth = fetch_raw_depth();
|
||||
uint bg = (depth >> (8u + uint(ChannelShuffle.w))) & 0xFFu;
|
||||
return vec4(bg);
|
||||
#else
|
||||
ivec4 rt = ivec4(fetch_raw_color() * 255.0f);
|
||||
|
||||
@@ -556,14 +556,14 @@ mat4 sample_4p(uvec4 u)
|
||||
return c;
|
||||
}
|
||||
|
||||
int fetch_raw_depth(ivec2 xy)
|
||||
uint fetch_raw_depth(ivec2 xy)
|
||||
{
|
||||
#if PS_TEX_IS_FB
|
||||
vec4 col = sample_from_rt();
|
||||
#else
|
||||
vec4 col = texelFetch(Texture, xy, 0);
|
||||
#endif
|
||||
return int(col.r * exp2(32.0f));
|
||||
return uint(col.r * exp2(32.0f));
|
||||
}
|
||||
|
||||
vec4 fetch_raw_color(ivec2 xy)
|
||||
@@ -642,10 +642,10 @@ vec4 sample_depth(vec2 st, ivec2 pos)
|
||||
#if (PS_TALES_OF_ABYSS_HLE == 1)
|
||||
{
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth(pos);
|
||||
uint depth = fetch_raw_depth(pos);
|
||||
|
||||
// Convert msb based on the palette
|
||||
t = texelFetch(Palette, ivec2((depth >> 8) & 0xFF, 0), 0) * 255.0f;
|
||||
t = texelFetch(Palette, ivec2((depth >> 8u) & 0xFFu, 0), 0) * 255.0f;
|
||||
}
|
||||
#elif (PS_URBAN_CHAOS_HLE == 1)
|
||||
{
|
||||
@@ -656,13 +656,13 @@ vec4 sample_depth(vec2 st, ivec2 pos)
|
||||
// To be faster both steps (msb&lsb) are done in a single pass.
|
||||
|
||||
// Warning: UV can't be used in channel effect
|
||||
int depth = fetch_raw_depth(pos);
|
||||
uint depth = fetch_raw_depth(pos);
|
||||
|
||||
// Convert lsb based on the palette
|
||||
t = texelFetch(Palette, ivec2(depth & 0xFF, 0), 0) * 255.0f;
|
||||
t = texelFetch(Palette, ivec2(depth & 0xFFu, 0), 0) * 255.0f;
|
||||
|
||||
// Msb is easier
|
||||
float green = float(((depth >> 8) & 0xFF) * 36.0f);
|
||||
float green = float(((depth >> 8u) & 0xFFu) * 36.0f);
|
||||
green = min(green, 255.0f);
|
||||
t.g += green;
|
||||
}
|
||||
@@ -715,7 +715,7 @@ vec4 fetch_red(ivec2 xy)
|
||||
vec4 rt;
|
||||
|
||||
#if (PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2)
|
||||
int depth = (fetch_raw_depth(xy)) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy)) & 0xFFu;
|
||||
rt = vec4(float(depth) / 255.0f);
|
||||
#else
|
||||
rt = fetch_raw_color(xy);
|
||||
@@ -729,7 +729,7 @@ vec4 fetch_green(ivec2 xy)
|
||||
vec4 rt;
|
||||
|
||||
#if (PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2)
|
||||
int depth = (fetch_raw_depth(xy) >> 8) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy) >> 8u) & 0xFFu;
|
||||
rt = vec4(float(depth) / 255.0f);
|
||||
#else
|
||||
rt = fetch_raw_color(xy);
|
||||
@@ -743,7 +743,7 @@ vec4 fetch_blue(ivec2 xy)
|
||||
vec4 rt;
|
||||
|
||||
#if (PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2)
|
||||
int depth = (fetch_raw_depth(xy) >> 16) & 0xFF;
|
||||
uint depth = (fetch_raw_depth(xy) >> 16u) & 0xFFu;
|
||||
rt = vec4(float(depth) / 255.0f);
|
||||
#else
|
||||
rt = fetch_raw_color(xy);
|
||||
@@ -768,8 +768,8 @@ vec4 fetch_rgb(ivec2 xy)
|
||||
vec4 fetch_gXbY(ivec2 xy)
|
||||
{
|
||||
#if (PS_DEPTH_FMT == 1) || (PS_DEPTH_FMT == 2)
|
||||
int depth = fetch_raw_depth(xy);
|
||||
int bg = (depth >> (8 + ChannelShuffle.w)) & 0xFF;
|
||||
uint depth = fetch_raw_depth(xy);
|
||||
uint bg = (depth >> (8u + uint(ChannelShuffle.w))) & 0xFFu;
|
||||
return vec4(bg);
|
||||
#else
|
||||
ivec4 rt = ivec4(fetch_raw_color(xy) * 255.0);
|
||||
|
||||
@@ -12,6 +12,8 @@ option(ENABLE_GSRUNNER "Enables building the GSRunner by default. It can still
|
||||
option(LTO_PCSX2_CORE "Enable LTO/IPO/LTCG on the subset of pcsx2 that benefits most from it but not anything else")
|
||||
option(USE_VTUNE "Plug VTUNE to profile GS JIT.")
|
||||
option(PACKAGE_MODE "Use this option to ease packaging of PCSX2 (developer/distribution option)")
|
||||
option(BUNDLE_EMOJI_FONT "Bundles Noto Color Emoji for systems whose system emoji font isn't usable by freetype" ON)
|
||||
option(POSITION_INDEPENDENT_CODE "Generate position-independent code. It is recommended that you leave this on." ON)
|
||||
|
||||
#-------------------------------------------------------------------------------
|
||||
# Graphical option
|
||||
@@ -269,6 +271,34 @@ endif()
|
||||
|
||||
set(PCSX2_WARNINGS ${DEFAULT_WARNINGS})
|
||||
|
||||
if(POSITION_INDEPENDENT_CODE)
|
||||
# Make sure position-independent code is enabled properly.
|
||||
# Without this check, on some platforms (e.g. Fedora 43) the right flags
|
||||
# won't be passed to the linker, resulting in a broken build when link time
|
||||
# optimization is enabled (even with a cmake version >= 3.14).
|
||||
if(NOT MSVC)
|
||||
include(CheckPIESupported)
|
||||
check_pie_supported(OUTPUT_VARIABLE PIE_SUPPORTED_OUTPUT LANGUAGES C CXX)
|
||||
|
||||
if((NOT CMAKE_C_LINK_PIE_SUPPORTED) OR (NOT CMAKE_CXX_LINK_PIE_SUPPORTED))
|
||||
message(WARNING
|
||||
"The POSITION_INDEPENDENT_CODE option is enabled but is not "
|
||||
"supported at link time:\n${PIE_SUPPORTED_OUTPUT}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
else()
|
||||
if(CMAKE_INTERPROCEDURAL_OPTIMIZATION)
|
||||
message(WARNING
|
||||
"The CMAKE_INTERPROCEDURAL_OPTIMIZATION option is enabled but the "
|
||||
"CMAKE_POSITION_INDEPENDENT_CODE option is disabled. This has been "
|
||||
"found to result in broken builds on certain platforms.")
|
||||
endif()
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
|
||||
endif()
|
||||
|
||||
#-------------------------------------------------------------------------------
|
||||
# MacOS-specific things
|
||||
#-------------------------------------------------------------------------------
|
||||
|
||||
@@ -50,6 +50,7 @@ else()
|
||||
include(CheckLib)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
find_package(Fontconfig REQUIRED)
|
||||
if(LINUX)
|
||||
check_lib(LIBUDEV libudev libudev.h)
|
||||
endif()
|
||||
@@ -108,7 +109,7 @@ disable_compiler_warnings_for_target(speex)
|
||||
|
||||
# Find the Qt components that we need.
|
||||
if(ENABLE_QT_UI)
|
||||
find_package(Qt6 6.10.0 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
|
||||
find_package(Qt6 6.10.1 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
|
||||
|
||||
if(NOT WIN32 AND NOT APPLE)
|
||||
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#include <limits.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
@@ -1264,6 +1265,71 @@ size_t FileSystem::ReadFileWithPartialProgress(std::FILE* fp, void* dst, size_t
|
||||
return done;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::span<const u8> MapBinaryFileForRead(HANDLE handle)
|
||||
{
|
||||
LARGE_INTEGER size;
|
||||
if (!GetFileSizeEx(handle, &size) || size.QuadPart == 0)
|
||||
return {};
|
||||
HANDLE mapping = CreateFileMappingW(handle, nullptr, PAGE_READONLY, size.HighPart, size.LowPart, nullptr);
|
||||
if (!mapping)
|
||||
return {};
|
||||
void* ptr = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
|
||||
CloseHandle(mapping);
|
||||
return {static_cast<const u8*>(ptr), static_cast<size_t>(size.QuadPart)};
|
||||
}
|
||||
#else
|
||||
static std::span<const u8> MapBinaryFileForRead(int fd)
|
||||
{
|
||||
struct stat s;
|
||||
if (0 != fstat(fd, &s) || s.st_size == 0)
|
||||
return {};
|
||||
size_t size = static_cast<size_t>(s.st_size);
|
||||
void* ptr = mmap(nullptr, size, PROT_READ, MAP_FILE | MAP_SHARED, fd, 0);
|
||||
if (ptr == MAP_FAILED)
|
||||
return {};
|
||||
return {static_cast<const u8*>(ptr), size};
|
||||
}
|
||||
#endif
|
||||
|
||||
std::span<const u8> FileSystem::MapBinaryFileForRead(const char* path)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
const std::wstring wpath = GetWin32Path(path);
|
||||
HANDLE handle = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||
if (handle == INVALID_HANDLE_VALUE)
|
||||
return {};
|
||||
std::span<const u8> result = ::MapBinaryFileForRead(handle);
|
||||
CloseHandle(handle);
|
||||
return result;
|
||||
#else
|
||||
int fd = open(path, O_RDONLY);
|
||||
if (fd <= 0)
|
||||
return {};
|
||||
std::span<const u8> result = ::MapBinaryFileForRead(fd);
|
||||
close(fd);
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::span<const u8> FileSystem::MapBinaryFileForRead(std::FILE* fp)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
return ::MapBinaryFileForRead(reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(fp))));
|
||||
#else
|
||||
return ::MapBinaryFileForRead(fileno(fp));
|
||||
#endif
|
||||
}
|
||||
|
||||
void FileSystem::UnmapFile(std::span<const u8> file)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
UnmapViewOfFile(const_cast<u8*>(file.data()));
|
||||
#else
|
||||
munmap(const_cast<u8*>(file.data()), file.size());
|
||||
#endif
|
||||
}
|
||||
|
||||
bool FileSystem::EnsureDirectoryExists(const char* path, bool recursive, Error* error)
|
||||
{
|
||||
if (FileSystem::DirectoryExists(path))
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <ctime>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <sys/stat.h>
|
||||
@@ -146,6 +147,9 @@ namespace FileSystem
|
||||
Error* error = nullptr, size_t chunk_size = 16 * 1024 * 1024);
|
||||
size_t ReadFileWithPartialProgress(std::FILE* fp, void* dst, size_t length, ProgressCallback* progress,
|
||||
int startPercent, int endPercent, Error* error = nullptr, size_t chunk_size = 16 * 1024 * 1024);
|
||||
std::span<const u8> MapBinaryFileForRead(const char* filename);
|
||||
std::span<const u8> MapBinaryFileForRead(std::FILE* fp);
|
||||
void UnmapFile(std::span<const u8> file);
|
||||
|
||||
/// creates a directory in the local filesystem
|
||||
/// if the directory already exists, the return value will be true.
|
||||
|
||||
+5
-7
@@ -3,6 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
#include "HeterogeneousContainers.h"
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
|
||||
@@ -75,12 +76,9 @@ public:
|
||||
{
|
||||
while (!m_items.empty() && count > 0)
|
||||
{
|
||||
typename MapType::iterator lowest = m_items.end();
|
||||
for (auto iter = m_items.begin(); iter != m_items.end(); ++iter)
|
||||
{
|
||||
if (lowest == m_items.end() || iter->second.last_access < lowest->second.last_access)
|
||||
lowest = iter;
|
||||
}
|
||||
auto lowest = std::min_element(m_items.begin(), m_items.end(), [](const auto& a, const auto& b) {
|
||||
return a.second.last_access < b.second.last_access;
|
||||
});
|
||||
m_items.erase(lowest);
|
||||
count--;
|
||||
}
|
||||
@@ -121,4 +119,4 @@ private:
|
||||
CounterType m_last_counter = 0;
|
||||
std::size_t m_max_capacity = 0;
|
||||
bool m_manual_evict = false;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -460,10 +460,10 @@ namespace x86Emitter
|
||||
extern void xMOVQZX(const xRegisterSSE& dst, const xRegisterSSE& src);
|
||||
|
||||
extern void xMOVSS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegisterSSE& src2);
|
||||
static void xMOVSS(const xRegisterSSE& dst, const xRegisterSSE& src) { xMOVSS(dst, dst, src); }
|
||||
static inline void xMOVSS(const xRegisterSSE& dst, const xRegisterSSE& src) { xMOVSS(dst, dst, src); }
|
||||
extern void xMOVSS(const xIndirectVoid& dst, const xRegisterSSE& src);
|
||||
extern void xMOVSD(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegisterSSE& src2);
|
||||
static void xMOVSD(const xRegisterSSE& dst, const xRegisterSSE& src) { xMOVSD(dst, dst, src); }
|
||||
static inline void xMOVSD(const xRegisterSSE& dst, const xRegisterSSE& src) { xMOVSD(dst, dst, src); }
|
||||
extern void xMOVSD(const xIndirectVoid& dst, const xRegisterSSE& src);
|
||||
|
||||
extern void xMOVSSZX(const xRegisterSSE& dst, const xIndirectVoid& src);
|
||||
@@ -481,7 +481,7 @@ namespace x86Emitter
|
||||
extern void xMASKMOV(const xRegisterSSE& dst, const xRegisterSSE& src);
|
||||
extern void xPMOVMSKB(const xRegister32or64& dst, const xRegisterSSE& src);
|
||||
extern void xPALIGNR(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegisterSSE& src2, u8 imm8);
|
||||
static void xPALIGNR(const xRegisterSSE& dst, const xRegisterSSE& src, u8 imm8) { xPALIGNR(dst, dst, src, imm8); }
|
||||
static inline void xPALIGNR(const xRegisterSSE& dst, const xRegisterSSE& src, u8 imm8) { xPALIGNR(dst, dst, src, imm8); }
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
@@ -507,8 +507,8 @@ namespace x86Emitter
|
||||
|
||||
extern void xINSERTPS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegisterSSE& src2, u8 imm8);
|
||||
extern void xINSERTPS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xIndirect32& src2, u8 imm8);
|
||||
static void xINSERTPS(const xRegisterSSE& dst, const xRegisterSSE& src, u8 imm8) { xINSERTPS(dst, dst, src, imm8); }
|
||||
static void xINSERTPS(const xRegisterSSE& dst, const xIndirect32& src, u8 imm8) { xINSERTPS(dst, dst, src, imm8); }
|
||||
static inline void xINSERTPS(const xRegisterSSE& dst, const xRegisterSSE& src, u8 imm8) { xINSERTPS(dst, dst, src, imm8); }
|
||||
static inline void xINSERTPS(const xRegisterSSE& dst, const xIndirect32& src, u8 imm8) { xINSERTPS(dst, dst, src, imm8); }
|
||||
|
||||
extern void xEXTRACTPS(const xRegister32& dst, const xRegisterSSE& src, u8 imm8);
|
||||
extern void xEXTRACTPS(const xIndirect32& dst, const xRegisterSSE& src, u8 imm8);
|
||||
@@ -569,18 +569,18 @@ namespace x86Emitter
|
||||
extern void xCVTSI2SS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegister32or64& src2);
|
||||
extern void xCVTSI2SS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xIndirect32& src2);
|
||||
extern void xCVTSI2SS(const xRegisterSSE& dst, const xRegisterSSE& src1, const xIndirect64& src2);
|
||||
static void xCVTSD2SS(const xRegisterSSE& to, const xRegisterSSE& from) { xCVTSD2SS(to, to, from); }
|
||||
static void xCVTSD2SS(const xRegisterSSE& to, const xIndirect64& from) { xCVTSD2SS(to, to, from); }
|
||||
static void xCVTSI2SS(const xRegisterSSE& to, const xRegister32or64& from) { xCVTSI2SS(to, to, from); }
|
||||
static void xCVTSI2SS(const xRegisterSSE& to, const xIndirect32& from) { xCVTSI2SS(to, to, from); }
|
||||
static void xCVTSI2SS(const xRegisterSSE& to, const xIndirect64& from) { xCVTSI2SS(to, to, from); }
|
||||
static inline void xCVTSD2SS(const xRegisterSSE& to, const xRegisterSSE& from) { xCVTSD2SS(to, to, from); }
|
||||
static inline void xCVTSD2SS(const xRegisterSSE& to, const xIndirect64& from) { xCVTSD2SS(to, to, from); }
|
||||
static inline void xCVTSI2SS(const xRegisterSSE& to, const xRegister32or64& from) { xCVTSI2SS(to, to, from); }
|
||||
static inline void xCVTSI2SS(const xRegisterSSE& to, const xIndirect32& from) { xCVTSI2SS(to, to, from); }
|
||||
static inline void xCVTSI2SS(const xRegisterSSE& to, const xIndirect64& from) { xCVTSI2SS(to, to, from); }
|
||||
|
||||
extern void xCVTSS2SI(const xRegister32or64& to, const xRegisterSSE& from);
|
||||
extern void xCVTSS2SI(const xRegister32or64& to, const xIndirect32& from);
|
||||
extern void xCVTSS2SD(const xRegisterSSE& dst, const xRegisterSSE& src1, const xRegisterSSE& src2);
|
||||
extern void xCVTSS2SD(const xRegisterSSE& dst, const xRegisterSSE& src1, const xIndirect32& src2);
|
||||
static void xCVTSS2SD(const xRegisterSSE& to, const xRegisterSSE& from) { xCVTSS2SD(to, to, from); }
|
||||
static void xCVTSS2SD(const xRegisterSSE& to, const xIndirect32& from) { xCVTSS2SD(to, to, from); }
|
||||
static inline void xCVTSS2SD(const xRegisterSSE& to, const xRegisterSSE& from) { xCVTSS2SD(to, to, from); }
|
||||
static inline void xCVTSS2SD(const xRegisterSSE& to, const xIndirect32& from) { xCVTSS2SD(to, to, from); }
|
||||
|
||||
extern void xCVTTPD2DQ(const xRegisterSSE& to, const xRegisterSSE& from);
|
||||
extern void xCVTTPD2DQ(const xRegisterSSE& to, const xIndirect128& from);
|
||||
|
||||
+10
-2
@@ -212,6 +212,10 @@ void Host::SetMouseMode(bool relative_mode, bool hide_cursor)
|
||||
{
|
||||
}
|
||||
|
||||
void Host::SetMouseLock(bool state)
|
||||
{
|
||||
}
|
||||
|
||||
std::optional<WindowInfo> Host::AcquireRenderWindow(bool recreate_window)
|
||||
{
|
||||
return GSRunner::GetPlatformWindowInfo();
|
||||
@@ -436,8 +440,8 @@ static void PrintCommandLineHelp(const char* progname)
|
||||
std::fprintf(stderr, " -help: Displays this information and exits.\n");
|
||||
std::fprintf(stderr, " -version: Displays version information and exits.\n");
|
||||
std::fprintf(stderr, " -dumpdir <dir>: Frame dump directory (will be dumped as filename_frameN.png).\n");
|
||||
std::fprintf(stderr, " -dump [rt|tex|z|f|a|i|tr|ds|fs]: Enabling dumping of render target, texture, z buffer, frame, "
|
||||
"alphas, and info (context, vertices, list of transfers), transfers images, draw stats, frame stats, respectively, per draw. Generates lots of data.\n");
|
||||
std::fprintf(stderr, " -dump [rt|tex|z|f|a|i|tr|ds|fs|hw]: Enabling dumping of render target, texture, z buffer, frame, "
|
||||
"alphas, and info (context, vertices, list of transfers), transfers images, draw stats, frame stats, HW config, respectively, per draw. Generates lots of data.\n");
|
||||
std::fprintf(stderr, " -dumprange N[,L,B]: Start dumping from draw N (base 0), stops after L draws, and only "
|
||||
"those draws that are multiples of B (intersection of -dumprange and -dumprangef used)."
|
||||
"Defaults to 0,-1,1 (all draws). Only used if -dump used.\n");
|
||||
@@ -527,6 +531,8 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
|
||||
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveDrawStats", true);
|
||||
if (str.find("fs") != std::string::npos)
|
||||
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveFrameStats", true);
|
||||
if (str.find("hw") != std::string::npos)
|
||||
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveHWConfig", true);
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-dumprange"))
|
||||
@@ -893,6 +899,8 @@ int main(int argc, char* argv[])
|
||||
if (!GSRunner::ParseCommandLineArgs(argc, argv, params))
|
||||
return EXIT_FAILURE;
|
||||
|
||||
SysMemory::ReserveMemory();
|
||||
|
||||
if (s_use_window.value_or(true) && !GSRunner::CreatePlatformWindow())
|
||||
{
|
||||
Console.Error("Failed to create window.");
|
||||
|
||||
@@ -144,7 +144,7 @@ void AboutDialog::showHTMLDialog(QWidget* parent, const QString& title, const QS
|
||||
{
|
||||
tb->setSource(QUrl::fromLocalFile(path));
|
||||
}
|
||||
|
||||
|
||||
layout->addWidget(tb, 1);
|
||||
|
||||
QDialogButtonBox* bb = new QDialogButtonBox(QDialogButtonBox::Close, &dialog);
|
||||
@@ -153,3 +153,5 @@ void AboutDialog::showHTMLDialog(QWidget* parent, const QString& title, const QS
|
||||
|
||||
dialog.exec();
|
||||
}
|
||||
|
||||
#include "moc_AboutDialog.cpp"
|
||||
|
||||
@@ -0,0 +1,356 @@
|
||||
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
|
||||
// SPDX-License-Identifier: GPL-3.0+
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
|
||||
#include "common/Assertions.h"
|
||||
|
||||
#include <QtWidgets/QPushButton>
|
||||
|
||||
template <typename Value>
|
||||
static std::function<void(std::optional<Value>)> wrapValueCallback(std::function<void(Value)> callback)
|
||||
{
|
||||
return [callback = std::move(callback)](std::optional<Value> input) {
|
||||
if (input.has_value())
|
||||
callback(std::move(*input));
|
||||
};
|
||||
}
|
||||
|
||||
void AsyncDialogs::getText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
std::function<void(QString)> value_callback)
|
||||
{
|
||||
getText(parent, title, label, QLineEdit::Normal, text, {}, Qt::ImhNone, wrapValueCallback(std::move(value_callback)));
|
||||
}
|
||||
|
||||
void AsyncDialogs::getText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
QLineEdit::EchoMode echo,
|
||||
const QString& text,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback)
|
||||
{
|
||||
QInputDialog* dialog = new QInputDialog(parent, flags);
|
||||
dialog->setWindowTitle(title);
|
||||
dialog->setLabelText(label);
|
||||
dialog->setTextValue(text);
|
||||
dialog->setTextEchoMode(echo);
|
||||
dialog->setInputMethodHints(input_method_hints);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(dialog, &QDialog::finished, [dialog, callback = std::move(callback)](int result) {
|
||||
callback(result ? std::make_optional<QString>(dialog->textValue()) : std::nullopt);
|
||||
});
|
||||
}
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void AsyncDialogs::getMultiLineText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
std::function<void(QString)> value_callback)
|
||||
{
|
||||
getMultiLineText(parent, title, label, text, {}, Qt::ImhNone, wrapValueCallback(std::move(value_callback)));
|
||||
}
|
||||
|
||||
void AsyncDialogs::getMultiLineText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback)
|
||||
{
|
||||
QInputDialog* dialog = new QInputDialog(parent, flags);
|
||||
dialog->setOptions(QInputDialog::UsePlainTextEditForTextInput);
|
||||
dialog->setWindowTitle(title);
|
||||
dialog->setLabelText(label);
|
||||
dialog->setTextValue(text);
|
||||
dialog->setInputMethodHints(input_method_hints);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(dialog, &QDialog::finished, [dialog, callback = std::move(callback)](int result) {
|
||||
callback(result ? std::make_optional<QString>(dialog->textValue()) : std::nullopt);
|
||||
});
|
||||
}
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void AsyncDialogs::getItem(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QStringList& items,
|
||||
int current,
|
||||
std::function<void(QString)> value_callback)
|
||||
{
|
||||
getItem(parent, title, label, items, current, true, {}, Qt::ImhNone, wrapValueCallback(std::move(value_callback)));
|
||||
}
|
||||
|
||||
void AsyncDialogs::getItem(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QStringList& items,
|
||||
int current,
|
||||
bool editable,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback)
|
||||
{
|
||||
const QString text(items.value(current));
|
||||
|
||||
QInputDialog* dialog = new QInputDialog(parent, flags);
|
||||
dialog->setWindowTitle(title);
|
||||
dialog->setLabelText(label);
|
||||
dialog->setComboBoxItems(items);
|
||||
dialog->setTextValue(text);
|
||||
dialog->setComboBoxEditable(editable);
|
||||
dialog->setInputMethodHints(input_method_hints);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(dialog, &QDialog::finished, [dialog, callback = std::move(callback)](int result) {
|
||||
callback(result ? std::make_optional<QString>(dialog->textValue()) : std::nullopt);
|
||||
});
|
||||
}
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void AsyncDialogs::getInt(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
int value,
|
||||
std::function<void(int)> value_callback)
|
||||
{
|
||||
getInt(parent, title, label, value, -2147483647, 2147483647, 1, {}, wrapValueCallback(std::move(value_callback)));
|
||||
}
|
||||
|
||||
void AsyncDialogs::getInt(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
int value,
|
||||
int min_value,
|
||||
int max_value,
|
||||
int step,
|
||||
Qt::WindowFlags flags,
|
||||
std::function<void(std::optional<int>)> callback)
|
||||
{
|
||||
QInputDialog* dialog = new QInputDialog(parent, flags);
|
||||
dialog->setWindowTitle(title);
|
||||
dialog->setLabelText(label);
|
||||
dialog->setIntRange(min_value, max_value);
|
||||
dialog->setIntValue(value);
|
||||
dialog->setIntStep(step);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(dialog, &QDialog::finished, [dialog, callback = std::move(callback)](int result) {
|
||||
callback(result ? std::make_optional<int>(dialog->intValue()) : std::nullopt);
|
||||
});
|
||||
}
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void AsyncDialogs::getDouble(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
double value,
|
||||
std::function<void(double)> callback)
|
||||
{
|
||||
getDouble(parent, title, label, value, -2147483647, 2147483647, 1, {}, 1, wrapValueCallback(std::move(callback)));
|
||||
}
|
||||
|
||||
void AsyncDialogs::getDouble(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
double value,
|
||||
double min_value,
|
||||
double max_value,
|
||||
int decimals,
|
||||
Qt::WindowFlags flags,
|
||||
double step,
|
||||
std::function<void(std::optional<double>)> callback)
|
||||
{
|
||||
QInputDialog* dialog = new QInputDialog(parent, flags);
|
||||
dialog->setWindowTitle(title);
|
||||
dialog->setLabelText(label);
|
||||
dialog->setDoubleDecimals(decimals);
|
||||
dialog->setDoubleRange(min_value, max_value);
|
||||
dialog->setDoubleValue(value);
|
||||
dialog->setDoubleStep(step);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(dialog, &QDialog::finished, [dialog, callback = std::move(callback)](int result) {
|
||||
callback(result ? std::make_optional<double>(dialog->doubleValue()) : std::nullopt);
|
||||
});
|
||||
}
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
// Based on the QMessageBoxPrivate::showNewMessageBox function from Qt Widgets.
|
||||
static void openAsyncMessageBox(QWidget* parent,
|
||||
QMessageBox::Icon icon,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
// Don't support the fallback for Qt 4.
|
||||
pxAssert(!(default_button && !(buttons & default_button)));
|
||||
|
||||
QMessageBox* message_box = new QMessageBox(icon, title, text, QMessageBox::NoButton, parent);
|
||||
message_box->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
const QDialogButtonBox* button_box = message_box->findChild<QDialogButtonBox*>();
|
||||
pxAssert(button_box);
|
||||
|
||||
u32 mask = QMessageBox::FirstButton;
|
||||
while (mask <= QMessageBox::LastButton)
|
||||
{
|
||||
QMessageBox::StandardButton standard_button =
|
||||
static_cast<QMessageBox::StandardButton>(static_cast<u32>(buttons) & mask);
|
||||
|
||||
mask <<= 1;
|
||||
|
||||
if (standard_button == QMessageBox::NoButton)
|
||||
continue;
|
||||
|
||||
QPushButton* button = message_box->addButton(standard_button);
|
||||
|
||||
if (message_box->defaultButton())
|
||||
continue;
|
||||
|
||||
if ((default_button == QMessageBox::NoButton &&
|
||||
button_box->buttonRole(button) == QDialogButtonBox::AcceptRole) ||
|
||||
(default_button != QMessageBox::NoButton &&
|
||||
standard_button == default_button))
|
||||
message_box->setDefaultButton(button);
|
||||
}
|
||||
|
||||
if (callback)
|
||||
{
|
||||
QObject::connect(message_box, &QMessageBox::finished, [message_box, callback = std::move(callback)](int result) {
|
||||
callback(message_box->standardButton(message_box->clickedButton()));
|
||||
});
|
||||
}
|
||||
|
||||
message_box->open();
|
||||
}
|
||||
|
||||
void AsyncDialogs::information(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
information(parent, title, text, QMessageBox::Ok, QMessageBox::NoButton, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::information(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
openAsyncMessageBox(parent, QMessageBox::Information, title, text, buttons, default_button, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::question(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void()> yes_callback)
|
||||
{
|
||||
std::function<void(QMessageBox::StandardButton)> callback;
|
||||
if (yes_callback)
|
||||
{
|
||||
callback = [yes_callback = std::move(yes_callback)](QMessageBox::StandardButton result) {
|
||||
if (result == QMessageBox::Yes)
|
||||
yes_callback();
|
||||
};
|
||||
}
|
||||
|
||||
const QMessageBox::StandardButtons buttons(QMessageBox::Yes | QMessageBox::No);
|
||||
question(parent, title, text, buttons, QMessageBox::NoButton, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::question(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
openAsyncMessageBox(parent, QMessageBox::Question, title, text, buttons, default_button, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::warning(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
warning(parent, title, text, QMessageBox::Ok, QMessageBox::NoButton, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::warning(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
openAsyncMessageBox(parent, QMessageBox::Warning, title, text, buttons, default_button, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::critical(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
critical(parent, title, text, QMessageBox::Ok, QMessageBox::NoButton, std::move(callback));
|
||||
}
|
||||
|
||||
void AsyncDialogs::critical(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback)
|
||||
{
|
||||
openAsyncMessageBox(parent, QMessageBox::Critical, title, text, buttons, default_button, std::move(callback));
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
|
||||
// SPDX-License-Identifier: GPL-3.0+
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
#include <functional>
|
||||
|
||||
/// A collection of helper functions for opening asynchronous dialog boxes.
|
||||
/// These should be used in place of Qt's built-in blocking functions as those
|
||||
/// are prone to crashing if the parent is destroyed while the dialog is open.
|
||||
namespace AsyncDialogs
|
||||
{
|
||||
/// Replacement for QInputDialog::getText.
|
||||
void getText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
std::function<void(QString)> value_callback);
|
||||
|
||||
/// Replacement for QInputDialog::getText.
|
||||
void getText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
QLineEdit::EchoMode echo,
|
||||
const QString& text,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback);
|
||||
|
||||
/// Replacement for QInputDialog::getMultiLineText.
|
||||
void getMultiLineText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
std::function<void(QString)> value_callback);
|
||||
|
||||
/// Replacement for QInputDialog::getMultiLineText.
|
||||
void getMultiLineText(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QString& text,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback);
|
||||
|
||||
/// Replacement for QInputDialog::getItem.
|
||||
void getItem(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QStringList& items,
|
||||
int current,
|
||||
std::function<void(QString)> value_callback);
|
||||
|
||||
/// Replacement for QInputDialog::getItem.
|
||||
void getItem(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
const QStringList& items,
|
||||
int current,
|
||||
bool editable,
|
||||
Qt::WindowFlags flags,
|
||||
Qt::InputMethodHints input_method_hints,
|
||||
std::function<void(std::optional<QString>)> callback);
|
||||
|
||||
/// Replacement for QInputDialog::getInt.
|
||||
void getInt(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
int value,
|
||||
std::function<void(int)> value_callback);
|
||||
|
||||
/// Replacement for QInputDialog::getInt.
|
||||
void getInt(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
int value,
|
||||
int min_value,
|
||||
int max_value,
|
||||
int step,
|
||||
Qt::WindowFlags flags,
|
||||
std::function<void(std::optional<int>)> callback);
|
||||
|
||||
/// Replacement for QInputDialog::getDouble.
|
||||
void getDouble(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
double value,
|
||||
std::function<void(double)> value_callback);
|
||||
|
||||
/// Replacement for QInputDialog::getDouble.
|
||||
void getDouble(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& label,
|
||||
double value,
|
||||
double min_value,
|
||||
double max_value,
|
||||
int decimals,
|
||||
Qt::WindowFlags flags,
|
||||
double step,
|
||||
std::function<void(std::optional<double>)> callback);
|
||||
|
||||
/// Replacement for QMessageBox::information.
|
||||
void information(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
|
||||
/// Replacement for QMessageBox::information.
|
||||
void information(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
|
||||
/// Replacement for QMessageBox::question.
|
||||
void question(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void()> yes_callback);
|
||||
|
||||
/// Replacement for QMessageBox::question.
|
||||
void question(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback);
|
||||
|
||||
/// Replacement for QMessageBox::warning.
|
||||
void warning(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
|
||||
/// Replacement for QMessageBox::warning.
|
||||
void warning(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
|
||||
/// Replacement for QMessageBox::critical.
|
||||
void critical(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
|
||||
/// Replacement for QMessageBox::critical.
|
||||
void critical(
|
||||
QWidget* parent,
|
||||
const QString& title,
|
||||
const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton default_button,
|
||||
std::function<void(QMessageBox::StandardButton)> callback = {});
|
||||
} // namespace AsyncDialogs
|
||||
@@ -913,3 +913,5 @@ void AutoUpdaterDialog::cleanupAfterUpdate()
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#include "moc_AutoUpdaterDialog.cpp"
|
||||
|
||||
@@ -10,6 +10,8 @@ target_sources(pcsx2-qt PRIVATE
|
||||
AboutDialog.cpp
|
||||
AboutDialog.h
|
||||
AboutDialog.ui
|
||||
AsyncDialogs.cpp
|
||||
AsyncDialogs.h
|
||||
AutoUpdaterDialog.cpp
|
||||
AutoUpdaterDialog.h
|
||||
AutoUpdaterDialog.ui
|
||||
@@ -297,6 +299,10 @@ if(NOT WIN32 AND NOT APPLE)
|
||||
target_link_libraries(pcsx2-qt PRIVATE Qt6::GuiPrivate)
|
||||
endif()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
target_link_libraries(pcsx2-qt PRIVATE Fontconfig::Fontconfig)
|
||||
endif()
|
||||
|
||||
# Our Qt builds may have exceptions on, so force them off.
|
||||
target_compile_definitions(pcsx2-qt PRIVATE QT_NO_EXCEPTIONS)
|
||||
|
||||
@@ -324,6 +330,7 @@ elseif(APPLE)
|
||||
set_source_files_properties(${QM_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/translations/)
|
||||
endforeach()
|
||||
copy_base_translations(pcsx2-qt)
|
||||
extract_translation_from_ts(Translations/pcsx2-qt_en.ts source PermissionsDialogCamera PCSX2_CAMERA_USAGE_DESCRIPTION)
|
||||
extract_translation_from_ts(Translations/pcsx2-qt_en.ts source PermissionsDialogMicrophone PCSX2_MICROPHONE_USAGE_DESCRIPTION)
|
||||
else()
|
||||
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
|
||||
|
||||
@@ -51,3 +51,5 @@ void ColorPickerButton::onClicked()
|
||||
updateBackgroundColor();
|
||||
emit colorChanged(new_rgb);
|
||||
}
|
||||
|
||||
#include "moc_ColorPickerButton.cpp"
|
||||
|
||||
@@ -112,7 +112,8 @@ void CoverDownloadDialog::cancelThread()
|
||||
}
|
||||
|
||||
CoverDownloadDialog::CoverDownloadThread::CoverDownloadThread(QWidget* parent, const QString& urls, bool use_serials)
|
||||
: QtAsyncProgressThread(parent), m_use_serials(use_serials)
|
||||
: QtAsyncProgressThread(parent)
|
||||
, m_use_serials(use_serials)
|
||||
{
|
||||
for (const QString& str : urls.split(QChar('\n')))
|
||||
m_urls.push_back(str.toStdString());
|
||||
@@ -124,3 +125,5 @@ void CoverDownloadDialog::CoverDownloadThread::runAsync()
|
||||
{
|
||||
GameList::DownloadCovers(m_urls, m_use_serials, this);
|
||||
}
|
||||
|
||||
#include "moc_CoverDownloadDialog.cpp"
|
||||
|
||||
@@ -33,3 +33,5 @@ void AnalysisOptionsDialog::analyse()
|
||||
if (m_ui.closeCheckBox->isChecked())
|
||||
accept();
|
||||
}
|
||||
|
||||
#include "moc_AnalysisOptionsDialog.cpp"
|
||||
|
||||
@@ -2,12 +2,13 @@
|
||||
// SPDX-License-Identifier: GPL-3.0+
|
||||
|
||||
#include "BreakpointDialog.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "QtUtils.h"
|
||||
#include "QtHost.h"
|
||||
#include <QtWidgets/QDialog>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
|
||||
BreakpointDialog::BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakpointModel& model)
|
||||
: QDialog(parent)
|
||||
@@ -100,7 +101,7 @@ void BreakpointDialog::accept()
|
||||
u64 address;
|
||||
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), address, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Address"), QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Invalid Address"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -116,7 +117,7 @@ void BreakpointDialog::accept()
|
||||
|
||||
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Condition"), QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Invalid Condition"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -134,14 +135,14 @@ void BreakpointDialog::accept()
|
||||
u64 startAddress;
|
||||
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), startAddress, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Address"), QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Invalid Address"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
u64 size;
|
||||
if (!m_cpu->evaluateExpression(m_ui.txtSize->text().toStdString().c_str(), size, error) || !size)
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Size"), QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Invalid Size"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -157,7 +158,7 @@ void BreakpointDialog::accept()
|
||||
PostfixExpression expr;
|
||||
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Condition"), QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Invalid Condition"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -199,3 +200,5 @@ void BreakpointDialog::accept()
|
||||
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
#include "moc_BreakpointDialog.cpp"
|
||||
|
||||
@@ -3,9 +3,11 @@
|
||||
|
||||
#include "BreakpointModel.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "QtHost.h"
|
||||
#include "QtUtils.h"
|
||||
#include "Debugger/DebuggerSettingsManager.h"
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
|
||||
#include "DebugTools/DebugInterface.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
@@ -13,7 +15,6 @@
|
||||
#include "common/Console.h"
|
||||
|
||||
#include <QtCore/QPointer>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -385,7 +386,7 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
|
||||
std::string error;
|
||||
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
|
||||
{
|
||||
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, "Condition Error", QString::fromStdString(error));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -419,7 +420,7 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
|
||||
std::string error;
|
||||
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
|
||||
{
|
||||
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));
|
||||
AsyncDialogs::warning(g_debugger_window, "Condition Error", QString::fromStdString(error));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -698,3 +699,5 @@ void BreakpointModel::clear()
|
||||
m_breakpoints.clear();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
#include "moc_BreakpointModel.cpp"
|
||||
|
||||
@@ -180,3 +180,5 @@ void BreakpointView::resizeColumns()
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_BreakpointView.cpp"
|
||||
|
||||
@@ -310,3 +310,5 @@ std::vector<QAction*> DebuggerView::createEventActionsImplementation(
|
||||
|
||||
return actions;
|
||||
}
|
||||
|
||||
#include "moc_DebuggerView.cpp"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "DebuggerWindow.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/DebuggerView.h"
|
||||
#include "Debugger/Docking/DockManager.h"
|
||||
|
||||
@@ -15,8 +16,6 @@
|
||||
#include "MainWindow.h"
|
||||
#include "AnalysisOptionsDialog.h"
|
||||
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
DebuggerWindow* g_debugger_window = nullptr;
|
||||
|
||||
DebuggerWindow::DebuggerWindow(QWidget* parent)
|
||||
@@ -70,19 +69,21 @@ DebuggerWindow::DebuggerWindow(QWidget* parent)
|
||||
});
|
||||
|
||||
connect(m_ui.actionResetAllLayouts, &QAction::triggered, this, [this]() {
|
||||
QString text = tr("Are you sure you want to reset all layouts?");
|
||||
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
|
||||
return;
|
||||
const QString title = tr("Confirmation");
|
||||
const QString text = tr("Are you sure you want to reset all layouts?");
|
||||
|
||||
m_dock_manager->resetAllLayouts();
|
||||
AsyncDialogs::question(this, title, text, [this]() {
|
||||
m_dock_manager->resetAllLayouts();
|
||||
});
|
||||
});
|
||||
|
||||
connect(m_ui.actionResetDefaultLayouts, &QAction::triggered, this, [this]() {
|
||||
QString text = tr("Are you sure you want to reset the default layouts?");
|
||||
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
|
||||
return;
|
||||
const QString title = tr("Confirmation");
|
||||
const QString text = tr("Are you sure you want to reset the default layouts?");
|
||||
|
||||
m_dock_manager->resetDefaultLayouts();
|
||||
AsyncDialogs::question(this, title, text, [this]() {
|
||||
m_dock_manager->resetDefaultLayouts();
|
||||
});
|
||||
});
|
||||
|
||||
connect(g_emu_thread, &EmuThread::onVMPaused, this, []() {
|
||||
@@ -572,3 +573,5 @@ DebugInterface* DebuggerWindow::currentCPU()
|
||||
|
||||
return &DebugInterface::get(*maybe_cpu);
|
||||
}
|
||||
|
||||
#include "moc_DebuggerWindow.cpp"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "DisassemblyView.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
#include "Debugger/JsonValueWrapper.h"
|
||||
#include "Debugger/Breakpoints/BreakpointModel.h"
|
||||
@@ -18,8 +19,6 @@
|
||||
#include <QtGui/QMouseEvent>
|
||||
#include <QtWidgets/QMenu>
|
||||
#include <QtGui/QClipboard>
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include "SymbolTree/NewSymbolDialogs.h"
|
||||
#include "common/StringUtil.h"
|
||||
|
||||
@@ -111,7 +110,7 @@ void DisassemblyView::contextPasteInstructionText()
|
||||
{
|
||||
if (!cpu().isCpuPaused())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Assemble Error"), tr("Unable to change assembly while core is running"));
|
||||
AsyncDialogs::warning(this, tr("Assemble Error"), tr("Unable to change assembly while core is running"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -130,7 +129,7 @@ void DisassemblyView::contextPasteInstructionText()
|
||||
bool valid = MipsAssembleOpcode(newInstructions[instructionIdx].c_str(), &cpu(), replaceAddress, encodedInstruction, errorText);
|
||||
if (!valid)
|
||||
{
|
||||
QMessageBox::warning(this, tr("Assemble Error"), QString("%1 %2").arg(errorText.c_str()).arg(newInstructions[instructionIdx].c_str()));
|
||||
AsyncDialogs::warning(this, tr("Assemble Error"), QString("%1 %2").arg(errorText.c_str()).arg(newInstructions[instructionIdx].c_str()));
|
||||
return;
|
||||
}
|
||||
encodedInstructions.push_back(encodedInstruction);
|
||||
@@ -148,29 +147,28 @@ void DisassemblyView::contextAssembleInstruction()
|
||||
{
|
||||
if (!cpu().isCpuPaused())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Assemble Error"), tr("Unable to change assembly while core is running"));
|
||||
AsyncDialogs::warning(this, tr("Assemble Error"), tr("Unable to change assembly while core is running"));
|
||||
return;
|
||||
}
|
||||
|
||||
DisassemblyLineInfo line;
|
||||
bool ok;
|
||||
m_disassemblyManager.getLine(m_selectedAddressStart, false, line);
|
||||
QString instruction = QInputDialog::getText(this, tr("Assemble Instruction"), "",
|
||||
QLineEdit::Normal, QString("%1 %2").arg(line.name.c_str()).arg(line.params.c_str()), &ok);
|
||||
|
||||
if (!ok)
|
||||
return;
|
||||
const QString title = tr("Assemble Instruction");
|
||||
const QString text = QString("%1 %2").arg(line.name.c_str()).arg(line.params.c_str());
|
||||
|
||||
u32 encodedInstruction;
|
||||
std::string errorText;
|
||||
bool valid = MipsAssembleOpcode(instruction.toLocal8Bit().constData(), &cpu(), m_selectedAddressStart, encodedInstruction, errorText);
|
||||
if (!valid)
|
||||
{
|
||||
QMessageBox::warning(this, tr("Assemble Error"), QString::fromStdString(errorText));
|
||||
return;
|
||||
}
|
||||
AsyncDialogs::getText(this, title, "", text, [this](QString instruction) {
|
||||
u32 encodedInstruction;
|
||||
std::string errorText;
|
||||
bool valid = MipsAssembleOpcode(instruction.toLocal8Bit().constData(), &cpu(), m_selectedAddressStart, encodedInstruction, errorText);
|
||||
if (!valid)
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Assemble Error"), QString::fromStdString(errorText));
|
||||
return;
|
||||
}
|
||||
|
||||
setInstructions(m_selectedAddressStart, m_selectedAddressEnd, encodedInstruction);
|
||||
setInstructions(m_selectedAddressStart, m_selectedAddressEnd, encodedInstruction);
|
||||
});
|
||||
}
|
||||
|
||||
void DisassemblyView::contextNoopInstruction()
|
||||
@@ -249,34 +247,34 @@ void DisassemblyView::contextFollowBranch()
|
||||
|
||||
void DisassemblyView::contextGoToAddress()
|
||||
{
|
||||
bool ok;
|
||||
const QString targetString = QInputDialog::getText(this, tr("Go To In Disassembly"), "",
|
||||
QLineEdit::Normal, "", &ok);
|
||||
const QString title = tr("Go To In Disassembly");
|
||||
|
||||
if (!ok)
|
||||
return;
|
||||
AsyncDialogs::getText(this, title, "", "", [this](QString expression) {
|
||||
u64 address = 0;
|
||||
std::string error;
|
||||
if (!cpu().evaluateExpression(expression.toStdString().c_str(), address, error))
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
u64 address = 0;
|
||||
std::string error;
|
||||
if (!cpu().evaluateExpression(targetString.toStdString().c_str(), address, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
gotoAddressAndSetFocus(static_cast<u32>(address) & ~3);
|
||||
gotoAddressAndSetFocus(static_cast<u32>(address) & ~3);
|
||||
});
|
||||
}
|
||||
|
||||
void DisassemblyView::contextAddFunction()
|
||||
{
|
||||
NewFunctionDialog* dialog = new NewFunctionDialog(cpu(), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
dialog->setName(QString("func_%1").arg(m_selectedAddressStart, 8, 16, QChar('0')));
|
||||
dialog->setAddress(m_selectedAddressStart);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (m_selectedAddressEnd != m_selectedAddressStart)
|
||||
dialog->setCustomSize(m_selectedAddressEnd - m_selectedAddressStart + 4);
|
||||
if (dialog->exec() == QDialog::Accepted)
|
||||
update();
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, [this]() { update(); });
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void DisassemblyView::contextCopyFunctionName()
|
||||
@@ -304,28 +302,26 @@ void DisassemblyView::contextRemoveFunction()
|
||||
void DisassemblyView::contextRenameFunction()
|
||||
{
|
||||
const FunctionInfo curFunc = cpu().GetSymbolGuardian().FunctionOverlappingAddress(m_selectedAddressStart);
|
||||
|
||||
if (!curFunc.address.valid())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Rename Function Error"), tr("No function / symbol is currently selected."));
|
||||
AsyncDialogs::warning(this, tr("Rename Function Error"), tr("No function / symbol is currently selected."));
|
||||
return;
|
||||
}
|
||||
|
||||
QString oldName = QString::fromStdString(curFunc.name);
|
||||
const QString title = tr("Rename Function");
|
||||
const QString label = tr("Function name");
|
||||
const QString oldName = QString::fromStdString(curFunc.name);
|
||||
|
||||
bool ok;
|
||||
QString newName = QInputDialog::getText(this, tr("Rename Function"), tr("Function name"), QLineEdit::Normal, oldName, &ok);
|
||||
if (!ok)
|
||||
return;
|
||||
AsyncDialogs::getText(this, title, label, oldName, [this, curFunc](QString newName) {
|
||||
if (newName.isEmpty())
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Rename Function Error"), tr("Function name cannot be nothing."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (newName.isEmpty())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Rename Function Error"), tr("Function name cannot be nothing."));
|
||||
return;
|
||||
}
|
||||
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
database.functions.rename_symbol(curFunc.handle, newName.toStdString());
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
database.functions.rename_symbol(curFunc.handle, newName.toStdString());
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -375,7 +371,7 @@ void DisassemblyView::contextRestoreFunction()
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::warning(this, tr("Restore Function Error"), tr("Unable to stub selected address."));
|
||||
AsyncDialogs::warning(this, tr("Restore Function Error"), tr("Unable to stub selected address."));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1093,3 +1089,5 @@ bool DisassemblyView::FunctionCanRestore(u32 address)
|
||||
|
||||
return m_stubbedFunctions.find(address) != m_stubbedFunctions.end();
|
||||
}
|
||||
|
||||
#include "moc_DisassemblyView.cpp"
|
||||
|
||||
@@ -43,7 +43,7 @@ public slots:
|
||||
void contextCopyInstructionHex();
|
||||
void contextCopyInstructionText();
|
||||
void contextCopyFunctionName();
|
||||
void contextPasteInstructionText();
|
||||
void contextPasteInstructionText();
|
||||
void contextAssembleInstruction();
|
||||
void contextNoopInstruction();
|
||||
void contextRestoreInstruction();
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "DockManager.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/DebuggerView.h"
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
#include "Debugger/Docking/DockTables.h"
|
||||
@@ -24,7 +25,6 @@
|
||||
|
||||
#include <QtCore/QTimer>
|
||||
#include <QtCore/QtTranslation>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <QtWidgets/QProxyStyle>
|
||||
#include <QtWidgets/QStyleFactory>
|
||||
|
||||
@@ -518,17 +518,19 @@ void DockManager::newLayoutClicked()
|
||||
if (m_menu_bar)
|
||||
m_menu_bar->onCurrentLayoutChanged(m_current_layout);
|
||||
|
||||
auto name_validator = [this](const QString& name) {
|
||||
const auto name_validator = [this](const QString& name) {
|
||||
return !hasNameConflict(name, DockLayout::INVALID_INDEX);
|
||||
};
|
||||
|
||||
bool can_clone_current_layout = m_current_layout != DockLayout::INVALID_INDEX;
|
||||
const bool can_clone_current_layout = m_current_layout != DockLayout::INVALID_INDEX;
|
||||
|
||||
QPointer<LayoutEditorDialog> dialog = new LayoutEditorDialog(
|
||||
name_validator, can_clone_current_layout, g_debugger_window);
|
||||
LayoutEditorDialog* dialog = new LayoutEditorDialog(name_validator, can_clone_current_layout, g_debugger_window);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, [this, dialog, name_validator]() {
|
||||
if (!name_validator(dialog->name()))
|
||||
return;
|
||||
|
||||
if (dialog->exec() == QDialog::Accepted && name_validator(dialog->name()))
|
||||
{
|
||||
DockLayout::Index new_layout = DockLayout::INVALID_INDEX;
|
||||
|
||||
const auto [mode, index] = dialog->initialState();
|
||||
@@ -565,9 +567,9 @@ void DockManager::newLayoutClicked()
|
||||
updateLayoutSwitcher();
|
||||
switchToLayout(new_layout);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
delete dialog.get();
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void DockManager::openLayoutSwitcherContextMenu(const QPoint& pos, QTabBar* layout_switcher)
|
||||
@@ -605,26 +607,33 @@ void DockManager::editLayoutClicked(DockLayout::Index layout_index)
|
||||
if (layout_index >= m_layouts.size())
|
||||
return;
|
||||
|
||||
DockLayout& layout = m_layouts[layout_index];
|
||||
const DockLayout& layout = m_layouts[layout_index];
|
||||
|
||||
auto name_validator = [this, layout_index](const QString& name) {
|
||||
const auto name_validator = [this, layout_index](const QString& name) {
|
||||
return !hasNameConflict(name, layout_index);
|
||||
};
|
||||
|
||||
QPointer<LayoutEditorDialog> dialog = new LayoutEditorDialog(
|
||||
layout.name(), layout.cpu(), name_validator, g_debugger_window);
|
||||
LayoutEditorDialog* dialog = new LayoutEditorDialog(layout.name(), layout.cpu(), name_validator, g_debugger_window);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
if (dialog->exec() != QDialog::Accepted || !name_validator(dialog->name()))
|
||||
return;
|
||||
connect(dialog, &QDialog::accepted, this, [this, layout_index, dialog, name_validator]() {
|
||||
if (layout_index >= m_layouts.size())
|
||||
return;
|
||||
|
||||
layout.setName(dialog->name());
|
||||
layout.setCpu(dialog->cpu());
|
||||
DockLayout& layout = m_layouts[layout_index];
|
||||
|
||||
layout.save(layout_index);
|
||||
if (!name_validator(dialog->name()))
|
||||
return;
|
||||
|
||||
delete dialog.get();
|
||||
layout.setName(dialog->name());
|
||||
layout.setCpu(dialog->cpu());
|
||||
|
||||
updateLayoutSwitcher();
|
||||
layout.save(layout_index);
|
||||
|
||||
updateLayoutSwitcher();
|
||||
});
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
void DockManager::resetLayoutClicked(DockLayout::Index layout_index)
|
||||
@@ -636,20 +645,28 @@ void DockManager::resetLayoutClicked(DockLayout::Index layout_index)
|
||||
if (!layout.canReset())
|
||||
return;
|
||||
|
||||
QString text = tr("Are you sure you want to reset layout '%1'?").arg(layout.name());
|
||||
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
|
||||
return;
|
||||
const QString title = tr("Confirmation");
|
||||
const QString text = tr("Are you sure you want to reset layout '%1'?").arg(layout.name());
|
||||
|
||||
bool current_layout = layout_index == m_current_layout;
|
||||
AsyncDialogs::question(g_debugger_window, title, text, [this, layout_index]() {
|
||||
if (layout_index >= m_layouts.size())
|
||||
return;
|
||||
|
||||
if (current_layout)
|
||||
switchToLayout(DockLayout::INVALID_INDEX);
|
||||
DockLayout& layout = m_layouts[layout_index];
|
||||
if (!layout.canReset())
|
||||
return;
|
||||
|
||||
layout.reset();
|
||||
layout.save(layout_index);
|
||||
bool current_layout = layout_index == m_current_layout;
|
||||
|
||||
if (current_layout)
|
||||
switchToLayout(layout_index);
|
||||
if (current_layout)
|
||||
switchToLayout(DockLayout::INVALID_INDEX);
|
||||
|
||||
layout.reset();
|
||||
layout.save(layout_index);
|
||||
|
||||
if (current_layout)
|
||||
switchToLayout(layout_index);
|
||||
});
|
||||
}
|
||||
|
||||
void DockManager::deleteLayoutClicked(DockLayout::Index layout_index)
|
||||
@@ -659,12 +676,16 @@ void DockManager::deleteLayoutClicked(DockLayout::Index layout_index)
|
||||
|
||||
DockLayout& layout = m_layouts[layout_index];
|
||||
|
||||
QString text = tr("Are you sure you want to delete layout '%1'?").arg(layout.name());
|
||||
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
|
||||
return;
|
||||
const QString title = tr("Confirmation");
|
||||
const QString text = tr("Are you sure you want to delete layout '%1'?").arg(layout.name());
|
||||
|
||||
deleteLayout(layout_index);
|
||||
updateLayoutSwitcher();
|
||||
AsyncDialogs::question(g_debugger_window, title, text, [this, layout_index]() {
|
||||
if (layout_index >= m_layouts.size())
|
||||
return;
|
||||
|
||||
deleteLayout(layout_index);
|
||||
updateLayoutSwitcher();
|
||||
});
|
||||
}
|
||||
|
||||
void DockManager::layoutSwitcherTabMoved(DockLayout::Index from_index, DockLayout::Index to_index)
|
||||
@@ -873,3 +894,5 @@ bool DockManager::dragAboutToStart(KDDockWidgets::Core::Draggable* draggable)
|
||||
|
||||
return !locked;
|
||||
}
|
||||
|
||||
#include "moc_DockManager.cpp"
|
||||
|
||||
@@ -275,9 +275,17 @@ void DockMenuBarStyle::drawControl(
|
||||
// false, QFusionStyle will try to draw a border along the bottom.
|
||||
bool act = opt->state & State_Selected && opt->state & State_Sunken;
|
||||
if (act)
|
||||
break;
|
||||
{
|
||||
// Cancel out an unwanted adjustment that QFusionStyle does.
|
||||
QStyleOptionMenuItem item = *opt;
|
||||
item.rect = opt->rect.adjusted(0, -1, 0, 3);
|
||||
|
||||
QCommonStyle::drawControl(element, option, painter, widget);
|
||||
QProxyStyle::drawControl(element, &item, painter, widget);
|
||||
}
|
||||
else
|
||||
{
|
||||
QCommonStyle::drawControl(element, opt, painter, widget);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -319,3 +327,5 @@ QSize DockMenuBarStyle::sizeFromContents(
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
#include "moc_DockMenuBar.cpp"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "DockViews.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "QtUtils.h"
|
||||
#include "Debugger/DebuggerView.h"
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
@@ -17,8 +18,6 @@
|
||||
|
||||
#include <QtGui/QActionGroup>
|
||||
#include <QtGui/QPalette>
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <QtWidgets/QMenu>
|
||||
#include <QtWidgets/QStyleFactory>
|
||||
|
||||
@@ -176,19 +175,22 @@ void DockTabBar::openContextMenu(QPoint pos)
|
||||
if (!widget)
|
||||
return;
|
||||
|
||||
bool ok;
|
||||
QString new_name = QInputDialog::getText(
|
||||
this, tr("Rename Window"), tr("New name:"), QLineEdit::Normal, widget->displayNameWithoutSuffix(), &ok);
|
||||
if (!ok)
|
||||
return;
|
||||
const QString title = tr("Rename Window");
|
||||
const QString label = tr("New name:");
|
||||
const QString text = widget->displayNameWithoutSuffix();
|
||||
|
||||
if (!widget->setCustomDisplayName(new_name))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid Name"), tr("The specified name is too long."));
|
||||
return;
|
||||
}
|
||||
AsyncDialogs::getText(this, title, label, text, [this, widget = QPointer(widget)](QString name) {
|
||||
if (!widget || !g_debugger_window)
|
||||
return;
|
||||
|
||||
g_debugger_window->dockManager().updateDockWidgetTitles();
|
||||
if (!widget->setCustomDisplayName(name))
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Invalid Name"), tr("The specified name is too long."));
|
||||
return;
|
||||
}
|
||||
|
||||
g_debugger_window->dockManager().updateDockWidgetTitles();
|
||||
});
|
||||
});
|
||||
|
||||
QAction* reset_name_action = menu->addAction(tr("Reset Name"));
|
||||
@@ -305,3 +307,5 @@ void DockTabBar::mouseDoubleClickEvent(QMouseEvent* event)
|
||||
else
|
||||
event->ignore();
|
||||
}
|
||||
|
||||
#include "moc_DockViews.cpp"
|
||||
|
||||
@@ -571,3 +571,5 @@ void DockSegmentedDropIndicatorOverlay::drawMinimalistic()
|
||||
painter.drawRect(segment->second.boundingRect());
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_DropIndicators.cpp"
|
||||
|
||||
@@ -105,3 +105,5 @@ void LayoutEditorDialog::onNameChanged()
|
||||
m_ui.buttonBox->button(QDialogButtonBox::Ok)->setEnabled(error_message.isEmpty());
|
||||
m_ui.errorMessage->setText(error_message);
|
||||
}
|
||||
|
||||
#include "moc_LayoutEditorDialog.cpp"
|
||||
|
||||
@@ -13,3 +13,5 @@ QPushButton* NoLayoutsWidget::createDefaultLayoutsButton()
|
||||
{
|
||||
return m_ui.createDefaultLayoutsButton;
|
||||
}
|
||||
|
||||
#include "moc_NoLayoutsWidget.cpp"
|
||||
|
||||
@@ -3,16 +3,16 @@
|
||||
|
||||
#include "MemorySearchView.h"
|
||||
|
||||
#include "DebugTools/DebugInterface.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "QtUtils.h"
|
||||
|
||||
#include "DebugTools/DebugInterface.h"
|
||||
|
||||
#include "common/Console.h"
|
||||
|
||||
#include <QtGui/QClipboard>
|
||||
#include <QtWidgets/QMenu>
|
||||
#include <QtWidgets/QScrollBar>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <QtConcurrent/QtConcurrent>
|
||||
#include <QtCore/QFutureWatcher>
|
||||
#include <QtGui/QPainter>
|
||||
@@ -478,7 +478,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
|
||||
if (!ok)
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("Invalid start address"));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("Invalid start address"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -486,13 +486,13 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
|
||||
if (!ok)
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("Invalid end address"));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("Invalid end address"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (searchStart >= searchEnd)
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("Start address can't be equal to or greater than the end address"));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("Start address can't be equal to or greater than the end address"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -527,7 +527,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
|
||||
if (!ok)
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("Invalid search value"));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("Invalid search value"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -551,7 +551,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
if (value <= std::numeric_limits<unsigned char>::max())
|
||||
break;
|
||||
default:
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("Value is larger than type"));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("Value is larger than type"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -565,7 +565,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
searchComparison == SearchComparison::IncreasedBy ||
|
||||
searchComparison == SearchComparison::NotChanged))
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("This search comparison can only be used with filter searches."));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("This search comparison can only be used with filter searches."));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -578,7 +578,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
searchComparison == SearchComparison::IncreasedBy ||
|
||||
searchComparison == SearchComparison::NotChanged))
|
||||
{
|
||||
QMessageBox::critical(this, tr("Debugger"), tr("This search comparison can only be used with filter searches."));
|
||||
AsyncDialogs::critical(this, tr("Debugger"), tr("This search comparison can only be used with filter searches."));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -753,3 +753,5 @@ std::vector<SearchComparison> MemorySearchView::getValidSearchComparisonsForStat
|
||||
|
||||
return comparisons;
|
||||
}
|
||||
|
||||
#include "moc_MemorySearchView.cpp"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "MemoryView.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/JsonValueWrapper.h"
|
||||
|
||||
#include "QtHost.h"
|
||||
@@ -12,8 +13,6 @@
|
||||
#include <QtGui/QActionGroup>
|
||||
#include <QtGui/QClipboard>
|
||||
#include <QtGui/QMouseEvent>
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
using namespace QtUtils;
|
||||
|
||||
@@ -305,36 +304,33 @@ bool MemoryViewTable::InsertFloatIntoSelectedHexView(DebugInterface& cpu)
|
||||
std::memcpy(¤tFloatVal, ¤tIntVal, sizeof(currentFloatVal));
|
||||
const QString currentfloatStr = QString("%1").arg(QString::number(currentFloatVal, 'g'), 14).trimmed();
|
||||
|
||||
// Prompt user to enter a new float value
|
||||
bool isValidInput = false;
|
||||
QString newFloatStr = QInputDialog::getText(parent, tr("Input New Float"), "",
|
||||
QLineEdit::Normal, currentfloatStr, &isValidInput);
|
||||
if (!isValidInput)
|
||||
return false;
|
||||
const QString title = tr("Input New Float");
|
||||
|
||||
// Convert string into float value
|
||||
bool isValidFloat = false;
|
||||
const float newFloatVal = newFloatStr.toFloat(&isValidFloat);
|
||||
if (!isValidFloat)
|
||||
{
|
||||
QMessageBox::warning(parent, tr("Input Error"), tr("Invalid float value"));
|
||||
return false;
|
||||
}
|
||||
AsyncDialogs::getText(parent, title, "", currentfloatStr, [this, &cpu](QString newFloatStr) {
|
||||
// Convert string into float value
|
||||
bool isValidFloat = false;
|
||||
const float newFloatVal = newFloatStr.toFloat(&isValidFloat);
|
||||
if (!isValidFloat)
|
||||
{
|
||||
AsyncDialogs::warning(parent, tr("Input Error"), tr("Invalid float value"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Write new float value back to memory
|
||||
u32 newIntVal = 0;
|
||||
std::memcpy(&newIntVal, &newFloatVal, sizeof(newIntVal));
|
||||
newIntVal = convertEndian(newIntVal);
|
||||
// Write new float value back to memory
|
||||
u32 newIntVal = 0;
|
||||
std::memcpy(&newIntVal, &newFloatVal, sizeof(newIntVal));
|
||||
newIntVal = convertEndian(newIntVal);
|
||||
|
||||
const QPointer<MemoryViewTable> table(this);
|
||||
Host::RunOnCPUThread([table, address = selectedAddress, &cpu, val = newIntVal] {
|
||||
cpu.write32(address, val);
|
||||
const QPointer<MemoryViewTable> table(this);
|
||||
Host::RunOnCPUThread([table, address = selectedAddress, &cpu, val = newIntVal] {
|
||||
cpu.write32(address, val);
|
||||
|
||||
QtHost::RunOnUIThread([table] {
|
||||
if (!table)
|
||||
return;
|
||||
QtHost::RunOnUIThread([table] {
|
||||
if (!table)
|
||||
return;
|
||||
|
||||
table->parent->update();
|
||||
table->parent->update();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -353,7 +349,7 @@ void MemoryViewTable::InsertAtCurrentSelection(const QString& text, DebugInterfa
|
||||
const float newFloatVal = text.toFloat(&isValidFloat);
|
||||
if (!isValidFloat)
|
||||
{
|
||||
QMessageBox::warning(parent, tr("Input Error"), tr("Invalid float value"));
|
||||
AsyncDialogs::warning(parent, tr("Input Error"), tr("Invalid float value"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -899,22 +895,19 @@ void MemoryView::contextPaste()
|
||||
|
||||
void MemoryView::contextGoToAddress()
|
||||
{
|
||||
bool ok;
|
||||
QString targetString = QInputDialog::getText(this, tr("Go To In Memory View"), "",
|
||||
QLineEdit::Normal, "", &ok);
|
||||
const QString title = tr("Go To In Memory View");
|
||||
|
||||
if (!ok)
|
||||
return;
|
||||
AsyncDialogs::getText(this, title, "", "", [this](QString expression) {
|
||||
u64 address = 0;
|
||||
std::string error;
|
||||
if (!cpu().evaluateExpression(expression.toStdString().c_str(), address, error))
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
u64 address = 0;
|
||||
std::string error;
|
||||
if (!cpu().evaluateExpression(targetString.toStdString().c_str(), address, error))
|
||||
{
|
||||
QMessageBox::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
|
||||
return;
|
||||
}
|
||||
|
||||
gotoAddress(static_cast<u32>(address));
|
||||
gotoAddress(static_cast<u32>(address));
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryView::contextFollowAddress()
|
||||
@@ -972,3 +965,5 @@ void MemoryView::gotoAddress(u32 address)
|
||||
this->repaint();
|
||||
this->setFocus();
|
||||
}
|
||||
|
||||
#include "moc_MemoryView.cpp"
|
||||
|
||||
@@ -219,3 +219,5 @@ void SavedAddressesModel::clear()
|
||||
m_savedAddresses.clear();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
#include "moc_SavedAddressesModel.cpp"
|
||||
|
||||
@@ -30,7 +30,8 @@ SavedAddressesView::SavedAddressesView(const DebuggerViewParameters& parameters)
|
||||
DebuggerSettingsManager::loadGameSettings(m_model);
|
||||
});
|
||||
|
||||
DebuggerSettingsManager::loadGameSettings(m_model);
|
||||
if (m_model->rowCount() == 0)
|
||||
DebuggerSettingsManager::loadGameSettings(m_model);
|
||||
|
||||
for (std::size_t i = 0; auto mode : SavedAddressesModel::HeaderResizeModes)
|
||||
{
|
||||
@@ -165,3 +166,5 @@ void SavedAddressesView::saveToDebuggerSettings()
|
||||
{
|
||||
DebuggerSettingsManager::saveGameSettings(m_model);
|
||||
}
|
||||
|
||||
#include "moc_SavedAddressesView.cpp"
|
||||
|
||||
@@ -101,7 +101,7 @@ QVariant ModuleModel::headerData(int section, Qt::Orientation orientation, int r
|
||||
//: Warning: short space limit. Abbreviate if needed.
|
||||
return tr("NAME");
|
||||
case ModuleColumns::VERSION:
|
||||
//: Warning: short space limit. Abbreviate if needed.
|
||||
//: Warning: short space limit. Abbreviate if needed.
|
||||
return tr("VERSION");
|
||||
case ModuleColumns::ENTRY:
|
||||
//: Warning: short space limit. Abbreviate if needed. // Entrypoint of the executable
|
||||
@@ -131,3 +131,5 @@ void ModuleModel::refreshData()
|
||||
m_modules = m_cpu.GetModuleList();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
#include "moc_ModuleModel.cpp"
|
||||
|
||||
@@ -105,3 +105,5 @@ void ModuleView::onDoubleClick(const QModelIndex& index)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_ModuleView.cpp"
|
||||
|
||||
@@ -3,17 +3,16 @@
|
||||
|
||||
#include "RegisterView.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "QtUtils.h"
|
||||
#include "Debugger/JsonValueWrapper.h"
|
||||
|
||||
#include "QtUtils.h"
|
||||
#include <QtGui/QMouseEvent>
|
||||
#include <QtWidgets/QTabBar>
|
||||
#include <QtWidgets/QStylePainter>
|
||||
#include <QtWidgets/QStyleOptionTab>
|
||||
#include <QtGui/QClipboard>
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QProxyStyle>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
#include <bit>
|
||||
|
||||
@@ -351,12 +350,11 @@ void RegisterView::contextCopySegment()
|
||||
QApplication::clipboard()->setText(FilledQStringFromValue(val._u32[3 - m_selected128Field], 16));
|
||||
}
|
||||
|
||||
bool RegisterView::contextFetchNewValue(u64& out, u64 currentValue, bool segment)
|
||||
void RegisterView::fetchNewValue(u64 currentValue, bool segment, std::function<void(u64)> callback)
|
||||
{
|
||||
const int categoryIndex = ui.registerTabs->currentIndex();
|
||||
const bool floatingPoint = CAT_SHOW_FLOAT && segment;
|
||||
const int regSize = cpu().getRegisterSize(categoryIndex);
|
||||
bool ok = false;
|
||||
|
||||
QString existingValue("%1");
|
||||
|
||||
@@ -366,79 +364,89 @@ bool RegisterView::contextFetchNewValue(u64& out, u64 currentValue, bool segment
|
||||
existingValue = existingValue.arg(std::bit_cast<float>((u32)currentValue));
|
||||
|
||||
//: Changing the value in a CPU register (e.g. "Change t0")
|
||||
QString input = QInputDialog::getText(this, tr("Change %1").arg(cpu().getRegisterName(categoryIndex, m_selectedRow)), "",
|
||||
QLineEdit::Normal, existingValue, &ok);
|
||||
const QString title = tr("Change %1").arg(cpu().getRegisterName(categoryIndex, m_selectedRow));
|
||||
|
||||
if (!ok)
|
||||
return false;
|
||||
|
||||
if (!floatingPoint) // Get input as hexadecimal
|
||||
{
|
||||
out = input.toULongLong(&ok, 16);
|
||||
if (!ok)
|
||||
AsyncDialogs::getText(this, title, "", existingValue, [this, callback, floatingPoint](QString input) {
|
||||
u64 value;
|
||||
if (!floatingPoint) // Get input as hexadecimal
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid register value"), tr("Invalid hexadecimal register value."));
|
||||
return false;
|
||||
bool ok;
|
||||
value = input.toULongLong(&ok, 16);
|
||||
if (!ok)
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Invalid register value"), tr("Invalid hexadecimal register value."));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
out = std::bit_cast<u32>(input.toFloat(&ok));
|
||||
if (!ok)
|
||||
else
|
||||
{
|
||||
QMessageBox::warning(this, tr("Invalid register value"), tr("Invalid floating-point register value."));
|
||||
return false;
|
||||
bool ok;
|
||||
value = std::bit_cast<u32>(input.toFloat(&ok));
|
||||
if (!ok)
|
||||
{
|
||||
AsyncDialogs::warning(this, tr("Invalid register value"), tr("Invalid floating-point register value."));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
callback(value);
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterView::contextChangeValue()
|
||||
{
|
||||
const int categoryIndex = ui.registerTabs->currentIndex();
|
||||
u64 newVal;
|
||||
if (contextFetchNewValue(newVal, cpu().getRegister(categoryIndex, m_selectedRow).lo))
|
||||
{
|
||||
cpu().setRegister(categoryIndex, m_selectedRow, u128::From64(newVal));
|
||||
const int category_index = ui.registerTabs->currentIndex();
|
||||
const s32 row = m_selectedRow;
|
||||
const u32 old_value = cpu().getRegister(category_index, row).lo;
|
||||
|
||||
fetchNewValue(old_value, false, [this, category_index, row](u64 input) {
|
||||
cpu().setRegister(category_index, row, u128::From64(input));
|
||||
DebuggerView::broadcastEvent(DebuggerEvents::VMUpdate());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterView::contextChangeTop()
|
||||
{
|
||||
u64 newVal;
|
||||
u128 oldVal = cpu().getRegister(ui.registerTabs->currentIndex(), m_selectedRow);
|
||||
if (contextFetchNewValue(newVal, oldVal.hi))
|
||||
{
|
||||
oldVal.hi = newVal;
|
||||
cpu().setRegister(ui.registerTabs->currentIndex(), m_selectedRow, oldVal);
|
||||
const int category_index = ui.registerTabs->currentIndex();
|
||||
const s32 row = m_selectedRow;
|
||||
const u128 old_value = cpu().getRegister(category_index, row);
|
||||
|
||||
fetchNewValue(old_value.hi, false, [this, category_index, row, old_value](u32 input) {
|
||||
u128 new_value = old_value;
|
||||
new_value.hi = input;
|
||||
cpu().setRegister(category_index, row, new_value);
|
||||
DebuggerView::broadcastEvent(DebuggerEvents::VMUpdate());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterView::contextChangeBottom()
|
||||
{
|
||||
u64 newVal;
|
||||
u128 oldVal = cpu().getRegister(ui.registerTabs->currentIndex(), m_selectedRow);
|
||||
if (contextFetchNewValue(newVal, oldVal.lo))
|
||||
{
|
||||
oldVal.lo = newVal;
|
||||
cpu().setRegister(ui.registerTabs->currentIndex(), m_selectedRow, oldVal);
|
||||
const int category_index = ui.registerTabs->currentIndex();
|
||||
const s32 row = m_selectedRow;
|
||||
const u128 old_value = cpu().getRegister(category_index, row);
|
||||
|
||||
fetchNewValue(old_value.lo, false, [this, category_index, row, old_value](u32 input) {
|
||||
u128 new_value = old_value;
|
||||
new_value.lo = input;
|
||||
cpu().setRegister(category_index, row, new_value);
|
||||
DebuggerView::broadcastEvent(DebuggerEvents::VMUpdate());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterView::contextChangeSegment()
|
||||
{
|
||||
u64 newVal;
|
||||
u128 oldVal = cpu().getRegister(ui.registerTabs->currentIndex(), m_selectedRow);
|
||||
if (contextFetchNewValue(newVal, oldVal._u32[3 - m_selected128Field], true))
|
||||
{
|
||||
oldVal._u32[3 - m_selected128Field] = (u32)newVal;
|
||||
cpu().setRegister(ui.registerTabs->currentIndex(), m_selectedRow, oldVal);
|
||||
const int category_index = ui.registerTabs->currentIndex();
|
||||
const s32 row = m_selectedRow;
|
||||
const s32 field = m_selected128Field;
|
||||
const u128 old_value = cpu().getRegister(category_index, row);
|
||||
const u32 segment = old_value._u32[3 - field];
|
||||
|
||||
fetchNewValue(segment, false, [this, category_index, row, field, old_value](u32 input) {
|
||||
u128 new_value = old_value;
|
||||
new_value._u32[3 - field] = input;
|
||||
cpu().setRegister(category_index, row, new_value);
|
||||
DebuggerView::broadcastEvent(DebuggerEvents::VMUpdate());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<DebuggerEvents::GoToAddress> RegisterView::contextCreateGotoEvent()
|
||||
@@ -454,7 +462,7 @@ std::optional<DebuggerEvents::GoToAddress> RegisterView::contextCreateGotoEvent(
|
||||
|
||||
if (!cpu().isValidAddress(addr))
|
||||
{
|
||||
QMessageBox::warning(
|
||||
AsyncDialogs::warning(
|
||||
this,
|
||||
tr("Invalid target address"),
|
||||
tr("This register holds an invalid address."));
|
||||
@@ -465,3 +473,5 @@ std::optional<DebuggerEvents::GoToAddress> RegisterView::contextCreateGotoEvent(
|
||||
event.address = addr;
|
||||
return event;
|
||||
}
|
||||
|
||||
#include "moc_RegisterView.cpp"
|
||||
|
||||
@@ -49,8 +49,7 @@ public slots:
|
||||
private:
|
||||
Ui::RegisterView ui;
|
||||
|
||||
// Returns true on success
|
||||
bool contextFetchNewValue(u64& out, u64 currentValue, bool segment = false);
|
||||
void fetchNewValue(u64 currentValue, bool segment, std::function<void(u64)> callback);
|
||||
|
||||
// Used for the height offset the tab bar creates
|
||||
// because we share a widget
|
||||
|
||||
@@ -118,3 +118,5 @@ void StackModel::refreshData()
|
||||
}
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
#include "moc_StackModel.cpp"
|
||||
|
||||
@@ -25,8 +25,7 @@ public:
|
||||
COLUMN_COUNT
|
||||
};
|
||||
|
||||
static constexpr QHeaderView::ResizeMode HeaderResizeModes[StackColumns::COLUMN_COUNT] =
|
||||
{
|
||||
static constexpr QHeaderView::ResizeMode HeaderResizeModes[StackColumns::COLUMN_COUNT] = {
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
QHeaderView::ResizeMode::Stretch,
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
|
||||
@@ -83,3 +83,5 @@ void StackView::onDoubleClick(const QModelIndex& index)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_StackView.cpp"
|
||||
|
||||
@@ -3,13 +3,14 @@
|
||||
|
||||
#include "NewSymbolDialogs.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/DebuggerWindow.h"
|
||||
#include "Debugger/SymbolTree/TypeString.h"
|
||||
|
||||
#include <QtCore/QTimer>
|
||||
#include <QtCore/QMetaMethod>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <QtWidgets/QPushButton>
|
||||
|
||||
#include "TypeString.h"
|
||||
|
||||
NewSymbolDialog::NewSymbolDialog(u32 flags, u32 alignment, DebugInterface& cpu, QWidget* parent)
|
||||
: QDialog(parent)
|
||||
, m_cpu(cpu)
|
||||
@@ -359,7 +360,7 @@ void NewFunctionDialog::createSymbol()
|
||||
});
|
||||
|
||||
if (!error_message.isEmpty())
|
||||
QMessageBox::warning(this, tr("Cannot Create Function"), error_message);
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Cannot Create Function"), error_message);
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -416,7 +417,7 @@ void NewGlobalVariableDialog::createSymbol()
|
||||
});
|
||||
|
||||
if (!error_message.isEmpty())
|
||||
QMessageBox::warning(this, tr("Cannot Create Global Variable"), error_message);
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Cannot Create Global Variable"), error_message);
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -534,7 +535,7 @@ void NewLocalVariableDialog::createSymbol()
|
||||
});
|
||||
|
||||
if (!error_message.isEmpty())
|
||||
QMessageBox::warning(this, tr("Cannot Create Local Variable"), error_message);
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Cannot Create Local Variable"), error_message);
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -648,5 +649,7 @@ void NewParameterVariableDialog::createSymbol()
|
||||
});
|
||||
|
||||
if (!error_message.isEmpty())
|
||||
QMessageBox::warning(this, tr("Cannot Create Parameter Variable"), error_message);
|
||||
AsyncDialogs::warning(g_debugger_window, tr("Cannot Create Parameter Variable"), error_message);
|
||||
}
|
||||
|
||||
#include "moc_NewSymbolDialogs.cpp"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "SymbolTreeDelegates.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/SymbolTree/SymbolTreeModel.h"
|
||||
#include "Debugger/SymbolTree/TypeString.h"
|
||||
|
||||
@@ -10,7 +11,6 @@
|
||||
#include <QtWidgets/QComboBox>
|
||||
#include <QtWidgets/QDoubleSpinBox>
|
||||
#include <QtWidgets/QLineEdit>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
|
||||
SymbolTreeValueDelegate::SymbolTreeValueDelegate(
|
||||
DebugInterface& cpu,
|
||||
@@ -495,7 +495,7 @@ void SymbolTreeTypeDelegate::setModelData(QWidget* editor, QAbstractItemModel* m
|
||||
symbol_tree_model->resetChildren(index);
|
||||
}
|
||||
else
|
||||
QMessageBox::warning(editor, tr("Cannot Change Type"), error_message);
|
||||
AsyncDialogs::warning(editor, tr("Cannot Change Type"), error_message);
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -527,3 +527,5 @@ void SymbolTreeIntegerLineEdit::setSignedValue(s64 value)
|
||||
{
|
||||
setText(m_display_options.signedIntegerToString(value, m_size_bits));
|
||||
}
|
||||
|
||||
#include "moc_SymbolTreeDelegates.cpp"
|
||||
|
||||
@@ -19,7 +19,7 @@ struct SymbolTreeLocation
|
||||
MEMORY,
|
||||
NONE // Put NONE last so nodes of this type sort to the bottom.
|
||||
};
|
||||
|
||||
|
||||
Type type = NONE;
|
||||
u32 address = 0;
|
||||
|
||||
|
||||
@@ -528,3 +528,5 @@ bool SymbolTreeModel::nodeHasChildren(const ccc::ast::Node& logical_type, const
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#include "moc_SymbolTreeModel.cpp"
|
||||
|
||||
@@ -3,15 +3,14 @@
|
||||
|
||||
#include "SymbolTreeViews.h"
|
||||
|
||||
#include "AsyncDialogs.h"
|
||||
#include "Debugger/JsonValueWrapper.h"
|
||||
#include "Debugger/SymbolTree/NewSymbolDialogs.h"
|
||||
#include "Debugger/SymbolTree/SymbolTreeDelegates.h"
|
||||
|
||||
#include <QtGui/QActionGroup>
|
||||
#include <QtGui/QClipboard>
|
||||
#include <QtWidgets/QInputDialog>
|
||||
#include <QtWidgets/QMenu>
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <QtWidgets/QScrollBar>
|
||||
|
||||
static bool testName(const QString& name, const QString& filter);
|
||||
@@ -643,14 +642,16 @@ void SymbolTreeView::onDeleteButtonPressed()
|
||||
if (!node->symbol.valid())
|
||||
return;
|
||||
|
||||
if (QMessageBox::question(this, tr("Confirm Deletion"), tr("Delete '%1'?").arg(node->name)) != QMessageBox::Yes)
|
||||
return;
|
||||
const QString title = tr("Confirm Deletion");
|
||||
const QString text = tr("Delete '%1'?").arg(node->name);
|
||||
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
node->symbol.destroy_symbol(database, true);
|
||||
AsyncDialogs::question(this, title, text, [this, handle = node->symbol]() {
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
handle.destroy_symbol(database, true);
|
||||
});
|
||||
|
||||
reset();
|
||||
});
|
||||
|
||||
reset();
|
||||
}
|
||||
|
||||
void SymbolTreeView::onCopyName()
|
||||
@@ -701,13 +702,10 @@ void SymbolTreeView::onRenameSymbol()
|
||||
text = QString::fromStdString(symbol->name());
|
||||
});
|
||||
|
||||
bool ok;
|
||||
std::string name = QInputDialog::getText(this, title, label, QLineEdit::Normal, text, &ok).toStdString();
|
||||
if (!ok)
|
||||
return;
|
||||
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
node->symbol.rename_symbol(name, database);
|
||||
AsyncDialogs::getText(this, title, label, text, [this, handle = node->symbol](QString new_name) {
|
||||
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
|
||||
handle.rename_symbol(new_name.toStdString(), database);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -737,18 +735,15 @@ void SymbolTreeView::onChangeTypeTemporarily()
|
||||
std::optional<QString> old_type = m_model->typeFromModelIndexToString(index);
|
||||
if (!old_type.has_value())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Cannot Change Type"), tr("That node cannot have a type."));
|
||||
AsyncDialogs::warning(this, tr("Cannot Change Type"), tr("That node cannot have a type."));
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok;
|
||||
QString type_string = QInputDialog::getText(this, title, label, QLineEdit::Normal, *old_type, &ok);
|
||||
if (!ok)
|
||||
return;
|
||||
|
||||
std::optional<QString> error_message = m_model->changeTypeTemporarily(index, type_string.toStdString());
|
||||
if (error_message.has_value() && !error_message->isEmpty())
|
||||
QMessageBox::warning(this, tr("Cannot Change Type"), *error_message);
|
||||
AsyncDialogs::getText(this, title, label, *old_type, [this, index](QString type_string) {
|
||||
std::optional<QString> error_message = m_model->changeTypeTemporarily(index, type_string.toStdString());
|
||||
if (error_message.has_value() && !error_message->isEmpty())
|
||||
AsyncDialogs::warning(this, tr("Cannot Change Type"), *error_message);
|
||||
});
|
||||
}
|
||||
|
||||
void SymbolTreeView::onTreeViewClicked(const QModelIndex& index)
|
||||
@@ -862,8 +857,10 @@ void FunctionTreeView::onNewButtonPressed()
|
||||
{
|
||||
NewFunctionDialog* dialog = new NewFunctionDialog(cpu(), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
if (dialog->exec() == QDialog::Accepted)
|
||||
reset();
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, &FunctionTreeView::reset);
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -1005,8 +1002,10 @@ void GlobalVariableTreeView::onNewButtonPressed()
|
||||
{
|
||||
NewGlobalVariableDialog* dialog = new NewGlobalVariableDialog(cpu(), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
if (dialog->exec() == QDialog::Accepted)
|
||||
reset();
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, &GlobalVariableTreeView::reset);
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -1134,8 +1133,10 @@ void LocalVariableTreeView::onNewButtonPressed()
|
||||
{
|
||||
NewLocalVariableDialog* dialog = new NewLocalVariableDialog(cpu(), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
if (dialog->exec() == QDialog::Accepted)
|
||||
reset();
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, &LocalVariableTreeView::reset);
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
@@ -1261,11 +1262,15 @@ void ParameterVariableTreeView::onNewButtonPressed()
|
||||
{
|
||||
NewParameterVariableDialog* dialog = new NewParameterVariableDialog(cpu(), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
if (dialog->exec() == QDialog::Accepted)
|
||||
reset();
|
||||
|
||||
connect(dialog, &QDialog::accepted, this, &ParameterVariableTreeView::reset);
|
||||
|
||||
dialog->open();
|
||||
}
|
||||
|
||||
static bool testName(const QString& name, const QString& filter)
|
||||
{
|
||||
return filter.isEmpty() || name.contains(filter, Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
#include "moc_SymbolTreeViews.cpp"
|
||||
|
||||
@@ -62,6 +62,8 @@ QVariant ThreadModel::data(const QModelIndex& index, int role) const
|
||||
|
||||
return tr("INVALID");
|
||||
}
|
||||
case ThreadModel::WAIT_ID:
|
||||
return QtUtils::FilledQStringFromValue(thread->WaitId(), 16);
|
||||
}
|
||||
}
|
||||
else if (role == Qt::UserRole)
|
||||
@@ -85,6 +87,8 @@ QVariant ThreadModel::data(const QModelIndex& index, int role) const
|
||||
return static_cast<u32>(thread->Status());
|
||||
case ThreadModel::WAIT_TYPE:
|
||||
return static_cast<u32>(thread->Wait());
|
||||
case ThreadModel::WAIT_ID:
|
||||
return QString::number(thread->WaitId());
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
@@ -116,6 +120,9 @@ QVariant ThreadModel::headerData(int section, Qt::Orientation orientation, int r
|
||||
case ThreadColumns::WAIT_TYPE:
|
||||
//: Warning: short space limit. Abbreviate if needed.
|
||||
return tr("WAIT TYPE");
|
||||
case ThreadColumns::WAIT_ID:
|
||||
//: Warning: short space limit. Abbreviate if needed.
|
||||
return tr("WAIT ID");
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
@@ -129,3 +136,5 @@ void ThreadModel::refreshData()
|
||||
m_threads = m_cpu.GetThreadList();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
#include "moc_ThreadModel.cpp"
|
||||
|
||||
@@ -24,17 +24,18 @@ public:
|
||||
PRIORITY,
|
||||
STATE,
|
||||
WAIT_TYPE,
|
||||
WAIT_ID,
|
||||
COLUMN_COUNT
|
||||
};
|
||||
|
||||
static constexpr QHeaderView::ResizeMode HeaderResizeModes[ThreadColumns::COLUMN_COUNT] =
|
||||
{
|
||||
static constexpr QHeaderView::ResizeMode HeaderResizeModes[ThreadColumns::COLUMN_COUNT] = {
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
QHeaderView::ResizeMode::ResizeToContents,
|
||||
QHeaderView::ResizeMode::Stretch,
|
||||
QHeaderView::ResizeMode::Stretch,
|
||||
QHeaderView::ResizeMode::Stretch,
|
||||
};
|
||||
|
||||
explicit ThreadModel(DebugInterface& cpu, QObject* parent = nullptr);
|
||||
|
||||
@@ -90,3 +90,5 @@ void ThreadView::onDoubleClick(const QModelIndex& index)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_ThreadView.cpp"
|
||||
|
||||
@@ -479,10 +479,19 @@ bool DisplaySurface::eventFilter(QObject* object, QEvent* event)
|
||||
// macOS: When we (the display window) get focus from another window with a toolbar we update to the MainWindow toolbar.
|
||||
// This is because we are a different native window from our MainWindow. So, whenever we get focus, focus our MainWindow.
|
||||
// That way macOS will show the MainWindow toolbar when you click from the debugger / log window to the game.
|
||||
if (auto* w = qobject_cast<QWidget*>(object))
|
||||
|
||||
// Don't try to steal focus when we're showing a modal dialog
|
||||
// We end up ping ponging focus in a feedback loop
|
||||
if (QApplication::activeModalWidget() != nullptr)
|
||||
return false;
|
||||
|
||||
if (const auto* w = qobject_cast<QWidget*>(object))
|
||||
w->window()->activateWindow();
|
||||
|
||||
return false;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#include "moc_DisplayWidget.cpp"
|
||||
|
||||
@@ -160,7 +160,6 @@ void GameListModel::loadOrGenerateCover(const GameList::Entry* ge)
|
||||
|
||||
// Final check that scale is unchanged before we send out the produced image.
|
||||
return m_cover_scale_counter.load(std::memory_order_acquire) == counter ? image : QPixmap();
|
||||
|
||||
});
|
||||
|
||||
// Context must be 'this' so we run on the UI thread.
|
||||
@@ -221,7 +220,7 @@ QString GameListModel::formatTimespan(const time_t timespan)
|
||||
const u32 hours = static_cast<u32>(timespan / 3600);
|
||||
if (hours > 0)
|
||||
return qApp->translate("GameList", "%n hours", "", hours);
|
||||
|
||||
|
||||
const u32 minutes = static_cast<u32>((timespan % 3600) / 60);
|
||||
if (minutes > 0)
|
||||
return qApp->translate("GameList", "%n minutes", "", minutes);
|
||||
@@ -520,3 +519,5 @@ void GameListModel::setColumnDisplayNames()
|
||||
m_column_display_names[Column_Region] = tr("Region");
|
||||
m_column_display_names[Column_Compatibility] = tr("Compatibility");
|
||||
}
|
||||
|
||||
#include "moc_GameListModel.cpp"
|
||||
|
||||
@@ -121,3 +121,5 @@ void GameListRefreshThread::run()
|
||||
GameList::Refresh(m_invalidate_cache, false, &m_progress);
|
||||
emit refreshComplete();
|
||||
}
|
||||
|
||||
#include "moc_GameListRefreshThread.cpp"
|
||||
|
||||
@@ -282,7 +282,7 @@ void GameListWidget::initialize()
|
||||
connect(m_table_view, &QTableView::customContextMenuRequested, this,
|
||||
&GameListWidget::onTableViewContextMenuRequested);
|
||||
connect(m_table_view->horizontalHeader(), &QHeaderView::customContextMenuRequested, this,
|
||||
&GameListWidget::onTableViewHeaderContextMenuRequested);
|
||||
&GameListWidget::onTableViewHeaderContextMenuRequested);
|
||||
|
||||
// Save state when header state changes (hiding and showing handled within onTableViewHeaderContextMenuRequested).
|
||||
connect(m_table_view->horizontalHeader(), &QHeaderView::sectionMoved, this, &GameListWidget::onTableHeaderStateChanged);
|
||||
@@ -292,13 +292,27 @@ void GameListWidget::initialize()
|
||||
|
||||
// Load the last session's header state or create a new one.
|
||||
if (Host::ContainsBaseSettingValue("GameListTableView", "HeaderState"))
|
||||
{
|
||||
loadTableHeaderState();
|
||||
// Enforce at least one column is visible immediately after loading.
|
||||
// This handles cases where a config (perhaps from an older version) has 0 columns and
|
||||
// no games are visible to be changed (such as per-game config) or played as you can't click on any.
|
||||
// Will automatically repair a broken header state from config (PCSX2.ini) file.
|
||||
ensureMinimumOneColumnVisible();
|
||||
}
|
||||
else
|
||||
{
|
||||
applyTableHeaderDefaults();
|
||||
}
|
||||
|
||||
// After header state load to account for user-specified sort.
|
||||
m_table_view->setSortingEnabled(true);
|
||||
|
||||
// Safety Fallback: Ensure the header is actually visible and
|
||||
// force it to stretch correctly on the first launch. This is an edgecase in case it already broke for some people or broke on older versions
|
||||
m_table_view->horizontalHeader()->show();
|
||||
resizeTableViewColumnsToFit();
|
||||
|
||||
m_ui.stack->insertWidget(0, m_table_view);
|
||||
|
||||
m_list_view = new GameListGridListView(m_ui.stack);
|
||||
@@ -408,7 +422,7 @@ void GameListWidget::setCustomBackground()
|
||||
// Selected Custom background is valid, connect the signals and start animation in gamelist
|
||||
connect(m_background_movie, &QMovie::frameChanged, this, &GameListWidget::processBackgroundFrames, Qt::UniqueConnection);
|
||||
m_ui.stack->setAutoFillBackground(false);
|
||||
|
||||
|
||||
m_table_view->viewport()->setAutoFillBackground(false);
|
||||
m_list_view->viewport()->setAutoFillBackground(false);
|
||||
updateCustomBackgroundState(true);
|
||||
@@ -562,30 +576,35 @@ void GameListWidget::onListViewContextMenuRequested(const QPoint& point)
|
||||
|
||||
void GameListWidget::onTableViewHeaderContextMenuRequested(const QPoint& point)
|
||||
{
|
||||
QMenu menu;
|
||||
QHeaderView* header = m_table_view->horizontalHeader();
|
||||
if (!header)
|
||||
return;
|
||||
|
||||
int column_visual = 0;
|
||||
QHeaderView* const header = m_table_view->horizontalHeader();
|
||||
QMenu menu(this);
|
||||
// Iterate through all available columns defined in the model.
|
||||
for (int column = 0; column < GameListModel::Column_Count; column++)
|
||||
{
|
||||
// The "cover" column is the game grid and cannot be hidden.
|
||||
// Skip the cover art column as it shouldn't be toggled manually.
|
||||
if (column == GameListModel::Column_Cover)
|
||||
continue;
|
||||
|
||||
column_visual = header->visualIndex(column);
|
||||
QAction* action = menu.addAction(m_model->getColumnDisplayName(column_visual));
|
||||
// Create a checkable menu item for each column title.
|
||||
const QString title = m_model->headerData(column, Qt::Horizontal, Qt::DisplayRole).toString();
|
||||
QAction* const action = menu.addAction(title);
|
||||
action->setCheckable(true);
|
||||
action->setChecked(!m_table_view->isColumnHidden(column_visual));
|
||||
connect(action, &QAction::toggled, [this, column_visual](bool enabled) {
|
||||
m_table_view->setColumnHidden(column_visual, !enabled);
|
||||
action->setChecked(!header->isSectionHidden(column));
|
||||
// Update the GUI when the user toggles a column with left-click actions in the right-click menu on the column.
|
||||
connect(action, &QAction::triggered, [this, header, column, action]() {
|
||||
header->setSectionHidden(column, !action->isChecked());
|
||||
// Safety check: prevent the user from hiding every single column.
|
||||
ensureMinimumOneColumnVisible();
|
||||
// Lastly push the new header state to settings.
|
||||
onTableHeaderStateChanged();
|
||||
resizeTableViewColumnsToFit();
|
||||
});
|
||||
}
|
||||
|
||||
menu.exec(m_table_view->mapToGlobal(point));
|
||||
menu.addSeparator();
|
||||
// Add a "panic button" that fully restores the default column layout.
|
||||
// This allows users to recover without editing configuration files such as [GameListTableView] has a key with
|
||||
// and variable HeaderState which you can remove the line to also do the same effect but old method is not user-friendly.
|
||||
menu.addAction(tr("Reset All Columns"), this, &GameListWidget::resetTableHeaderToDefault);
|
||||
menu.exec(m_table_view->viewport()->mapToGlobal(point));
|
||||
}
|
||||
|
||||
void GameListWidget::onCoverScaleChanged()
|
||||
@@ -789,6 +808,34 @@ void GameListWidget::loadTableHeaderState()
|
||||
header->restoreState(QByteArray::fromBase64(QByteArray::fromStdString(state_setting)));
|
||||
}
|
||||
|
||||
void GameListWidget::ensureMinimumOneColumnVisible()
|
||||
{
|
||||
QHeaderView* header = m_table_view->horizontalHeader();
|
||||
if (!header)
|
||||
return;
|
||||
|
||||
bool any_visible = false;
|
||||
for (int column = 0; column < GameListModel::Column_Count; column++)
|
||||
{
|
||||
if (column != GameListModel::Column_Cover && !header->isSectionHidden(column))
|
||||
{
|
||||
any_visible = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If absolutely everything is hidden, force the Title column to be visible.
|
||||
// This ensures there is always a right-click menu on the column available to restore
|
||||
// other columns or access the "Reset All Columns" option or even re-order them with drag and drop.
|
||||
// By default Qt will hide everything if it sees 0 viable columns, so just enforce atleast 1 column.
|
||||
// Adding ghost columns would be hacky and ugly so let's not do that.
|
||||
if (!any_visible)
|
||||
{
|
||||
header->setSectionHidden(GameListModel::Column_Title, false);
|
||||
onTableHeaderStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWidget::onTableHeaderStateChanged()
|
||||
{
|
||||
QHeaderView* header = m_table_view->horizontalHeader();
|
||||
@@ -797,6 +844,7 @@ void GameListWidget::onTableHeaderStateChanged()
|
||||
|
||||
// Encode QByteArray state as Base64 string for storage.
|
||||
Host::SetBaseStringSettingValue("GameListTableView", "HeaderState", header->saveState().toBase64());
|
||||
Host::CommitBaseSettingChanges();
|
||||
}
|
||||
|
||||
void GameListWidget::applyTableHeaderDefaults()
|
||||
@@ -821,9 +869,12 @@ void GameListWidget::applyTableHeaderDefaults()
|
||||
}
|
||||
|
||||
Host::SetBaseStringSettingValue("GameListTableView", "HeaderState", header->saveState().toBase64());
|
||||
Host::CommitBaseSettingChanges();
|
||||
}
|
||||
|
||||
// TODO (Tech): Create a button for this in the minibar. Currently unused.
|
||||
// TODO (Red): Not sure if I should integrate it in the minibar for now when I made sure they can't break their order and there is a reset function now when you right-click the column.
|
||||
// They could accidentaly press on it when they didn't want to, could be revised later still because people without mouses can't do it such as controller mode on the TV.
|
||||
void GameListWidget::resetTableHeaderToDefault()
|
||||
{
|
||||
QHeaderView* header = m_table_view->horizontalHeader();
|
||||
@@ -848,6 +899,10 @@ void GameListWidget::resetTableHeaderToDefault()
|
||||
}
|
||||
|
||||
Host::SetBaseStringSettingValue("GameListTableView", "HeaderState", header->saveState().toBase64());
|
||||
Host::CommitBaseSettingChanges();
|
||||
|
||||
// This makes the columns expand to fill the window right now.
|
||||
resizeTableViewColumnsToFit();
|
||||
}
|
||||
|
||||
void GameListWidget::saveSortSettings(const int column, const Qt::SortOrder sort_order)
|
||||
@@ -855,6 +910,7 @@ void GameListWidget::saveSortSettings(const int column, const Qt::SortOrder sort
|
||||
Host::SetBaseStringSettingValue("GameListTableView", "SortColumn",
|
||||
GameListModel::getColumnName(static_cast<GameListModel::Column>(column)));
|
||||
Host::SetBaseBoolSettingValue("GameListTableView", "SortDescending", static_cast<bool>(sort_order));
|
||||
Host::CommitBaseSettingChanges();
|
||||
}
|
||||
|
||||
std::optional<GameList::Entry> GameListWidget::getSelectedEntry() const
|
||||
@@ -934,3 +990,5 @@ void GameListGridListView::wheelEvent(QWheelEvent* e)
|
||||
|
||||
QListView::wheelEvent(e);
|
||||
}
|
||||
|
||||
#include "moc_GameListWidget.cpp"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user