Qt: Explicitly include source files generated by moc

This commit is contained in:
chaoticgd
2026-03-03 16:49:47 +00:00
committed by Ty
parent 7a84cd3db7
commit 6284a5de4f
76 changed files with 149 additions and 313 deletions
+2
View File
@@ -153,3 +153,5 @@ void AboutDialog::showHTMLDialog(QWidget* parent, const QString& title, const QS
dialog.exec();
}
#include "moc_AboutDialog.cpp"
+2
View File
@@ -913,3 +913,5 @@ void AutoUpdaterDialog::cleanupAfterUpdate()
}
#endif
#include "moc_AutoUpdaterDialog.cpp"
+2
View File
@@ -51,3 +51,5 @@ void ColorPickerButton::onClicked()
updateBackgroundColor();
emit colorChanged(new_rgb);
}
#include "moc_ColorPickerButton.cpp"
+2
View File
@@ -125,3 +125,5 @@ void CoverDownloadDialog::CoverDownloadThread::runAsync()
{
GameList::DownloadCovers(m_urls, m_use_serials, this);
}
#include "moc_CoverDownloadDialog.cpp"
@@ -33,3 +33,5 @@ void AnalysisOptionsDialog::analyse()
if (m_ui.closeCheckBox->isChecked())
accept();
}
#include "moc_AnalysisOptionsDialog.cpp"
@@ -200,3 +200,5 @@ void BreakpointDialog::accept()
QDialog::accept();
}
#include "moc_BreakpointDialog.cpp"
@@ -699,3 +699,5 @@ void BreakpointModel::clear()
m_breakpoints.clear();
endResetModel();
}
#include "moc_BreakpointModel.cpp"
@@ -180,3 +180,5 @@ void BreakpointView::resizeColumns()
i++;
}
}
#include "moc_BreakpointView.cpp"
+2
View File
@@ -310,3 +310,5 @@ std::vector<QAction*> DebuggerView::createEventActionsImplementation(
return actions;
}
#include "moc_DebuggerView.cpp"
+2
View File
@@ -573,3 +573,5 @@ DebugInterface* DebuggerWindow::currentCPU()
return &DebugInterface::get(*maybe_cpu);
}
#include "moc_DebuggerWindow.cpp"
+2
View File
@@ -1089,3 +1089,5 @@ bool DisassemblyView::FunctionCanRestore(u32 address)
return m_stubbedFunctions.find(address) != m_stubbedFunctions.end();
}
#include "moc_DisassemblyView.cpp"
@@ -894,3 +894,5 @@ bool DockManager::dragAboutToStart(KDDockWidgets::Core::Draggable* draggable)
return !locked;
}
#include "moc_DockManager.cpp"
@@ -327,3 +327,5 @@ QSize DockMenuBarStyle::sizeFromContents(
return size;
}
#include "moc_DockMenuBar.cpp"
+2
View File
@@ -307,3 +307,5 @@ void DockTabBar::mouseDoubleClickEvent(QMouseEvent* event)
else
event->ignore();
}
#include "moc_DockViews.cpp"
@@ -571,3 +571,5 @@ void DockSegmentedDropIndicatorOverlay::drawMinimalistic()
painter.drawRect(segment->second.boundingRect());
}
}
#include "moc_DropIndicators.cpp"
@@ -105,3 +105,5 @@ void LayoutEditorDialog::onNameChanged()
m_ui.buttonBox->button(QDialogButtonBox::Ok)->setEnabled(error_message.isEmpty());
m_ui.errorMessage->setText(error_message);
}
#include "moc_LayoutEditorDialog.cpp"
@@ -13,3 +13,5 @@ QPushButton* NoLayoutsWidget::createDefaultLayoutsButton()
{
return m_ui.createDefaultLayoutsButton;
}
#include "moc_NoLayoutsWidget.cpp"
@@ -753,3 +753,5 @@ std::vector<SearchComparison> MemorySearchView::getValidSearchComparisonsForStat
return comparisons;
}
#include "moc_MemorySearchView.cpp"
+2
View File
@@ -965,3 +965,5 @@ void MemoryView::gotoAddress(u32 address)
this->repaint();
this->setFocus();
}
#include "moc_MemoryView.cpp"
@@ -219,3 +219,5 @@ void SavedAddressesModel::clear()
m_savedAddresses.clear();
endResetModel();
}
#include "moc_SavedAddressesModel.cpp"
@@ -166,3 +166,5 @@ void SavedAddressesView::saveToDebuggerSettings()
{
DebuggerSettingsManager::saveGameSettings(m_model);
}
#include "moc_SavedAddressesView.cpp"
+2
View File
@@ -131,3 +131,5 @@ void ModuleModel::refreshData()
m_modules = m_cpu.GetModuleList();
endResetModel();
}
#include "moc_ModuleModel.cpp"
+2
View File
@@ -105,3 +105,5 @@ void ModuleView::onDoubleClick(const QModelIndex& index)
}
}
}
#include "moc_ModuleView.cpp"
+2
View File
@@ -473,3 +473,5 @@ std::optional<DebuggerEvents::GoToAddress> RegisterView::contextCreateGotoEvent(
event.address = addr;
return event;
}
#include "moc_RegisterView.cpp"
+2
View File
@@ -118,3 +118,5 @@ void StackModel::refreshData()
}
endResetModel();
}
#include "moc_StackModel.cpp"
+2
View File
@@ -83,3 +83,5 @@ void StackView::onDoubleClick(const QModelIndex& index)
}
}
}
#include "moc_StackView.cpp"
@@ -651,3 +651,5 @@ void NewParameterVariableDialog::createSymbol()
if (!error_message.isEmpty())
AsyncDialogs::warning(g_debugger_window, tr("Cannot Create Parameter Variable"), error_message);
}
#include "moc_NewSymbolDialogs.cpp"
@@ -527,3 +527,5 @@ void SymbolTreeIntegerLineEdit::setSignedValue(s64 value)
{
setText(m_display_options.signedIntegerToString(value, m_size_bits));
}
#include "moc_SymbolTreeDelegates.cpp"
@@ -528,3 +528,5 @@ bool SymbolTreeModel::nodeHasChildren(const ccc::ast::Node& logical_type, const
return result;
}
#include "moc_SymbolTreeModel.cpp"
@@ -1272,3 +1272,5 @@ static bool testName(const QString& name, const QString& filter)
{
return filter.isEmpty() || name.contains(filter, Qt::CaseInsensitive);
}
#include "moc_SymbolTreeViews.cpp"
+2
View File
@@ -136,3 +136,5 @@ void ThreadModel::refreshData()
m_threads = m_cpu.GetThreadList();
endResetModel();
}
#include "moc_ThreadModel.cpp"
+2
View File
@@ -90,3 +90,5 @@ void ThreadView::onDoubleClick(const QModelIndex& index)
}
}
}
#include "moc_ThreadView.cpp"
+2
View File
@@ -493,3 +493,5 @@ bool DisplaySurface::eventFilter(QObject* object, QEvent* event)
return false;
}
}
#include "moc_DisplayWidget.cpp"
+2
View File
@@ -519,3 +519,5 @@ void GameListModel::setColumnDisplayNames()
m_column_display_names[Column_Region] = tr("Region");
m_column_display_names[Column_Compatibility] = tr("Compatibility");
}
#include "moc_GameListModel.cpp"
@@ -121,3 +121,5 @@ void GameListRefreshThread::run()
GameList::Refresh(m_invalidate_cache, false, &m_progress);
emit refreshComplete();
}
#include "moc_GameListRefreshThread.cpp"
+2
View File
@@ -990,3 +990,5 @@ void GameListGridListView::wheelEvent(QWheelEvent* e)
QListView::wheelEvent(e);
}
#include "moc_GameListWidget.cpp"
+2
View File
@@ -461,3 +461,5 @@ void LogWindow::restoreSize()
const int height = Host::GetBaseIntSettingValue("UI", "LogWindowHeight", DEFAULT_HEIGHT);
resize(width, height);
}
#include "moc_LogWindow.cpp"
+2
View File
@@ -3553,3 +3553,5 @@ const QString& QtHost::GetCurrentGamePath()
{
return s_current_disc_path;
}
#include "moc_MainWindow.cpp"
+2
View File
@@ -2496,3 +2496,5 @@ shutdown_and_exit:
return result;
}
#include "moc_QtHost.cpp"
+2
View File
@@ -232,3 +232,5 @@ QWidget* QtAsyncProgressThread::parentWidget() const
{
return qobject_cast<QWidget*>(parent());
}
#include "moc_QtProgressCallback.cpp"
@@ -171,3 +171,5 @@ bool AchievementLoginDialog::canEnableLoginButton() const
{
return !m_ui.userName->text().isEmpty() && !m_ui.password->text().isEmpty();
}
#include "moc_AchievementLoginDialog.cpp"
@@ -273,3 +273,5 @@ void AchievementSettingsWidget::onAchievementsRefreshed(quint32 id, const QStrin
{
m_ui.gameInfo->setText(game_info_string);
}
#include "moc_AchievementSettingsWidget.cpp"
@@ -225,3 +225,5 @@ void AdvancedSettingsWidget::onSavestateCompressionTypeChanged()
static_cast<int>(SavestateCompressionMethod::Uncompressed));
m_ui.savestateCompressionLevel->setDisabled(uncompressed);
}
#include "moc_AdvancedSettingsWidget.cpp"
@@ -503,3 +503,5 @@ void AudioSettingsWidget::resetVolume(const bool fast_forward)
slider->setValue(100);
}
}
#include "moc_AudioSettingsWidget.cpp"
+2
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@@ -145,3 +145,5 @@ void BIOSSettingsWidget::fastBootChanged()
const bool enabled = dialog()->getEffectiveBoolValue("EmuCore", "EnableFastBoot", true);
m_ui.fastBootFastForward->setEnabled(enabled);
}
#include "moc_BIOSSettingsWidget.cpp"
@@ -1449,3 +1449,5 @@ USBBindingWidget* USBBindingWidget::createInstance(
return widget;
}
#include "moc_ControllerBindingWidget.cpp"
@@ -213,3 +213,5 @@ ControllerMappingSettingsDialog::ControllerMappingSettingsDialog(ControllerSetti
connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept);
}
ControllerMappingSettingsDialog::~ControllerMappingSettingsDialog() = default;
#include "moc_ControllerGlobalSettingsWidget.cpp"
@@ -600,3 +600,5 @@ void ControllerSettingsWindow::switchProfile(const QString& name)
m_profile_name = name;
createWidgets();
}
#include "moc_ControllerSettingsWindow.cpp"
+2
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@@ -130,3 +130,5 @@ bool DEV9DnsHostDialog::eventFilter(QObject* object, QEvent* event)
}
DEV9DnsHostDialog::~DEV9DnsHostDialog() = default;
#include "moc_DEV9DnsHostDialog.cpp"
+2
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@@ -1083,3 +1083,5 @@ void DEV9SettingsWidget::DeleteHostConfig(int index)
}
DEV9SettingsWidget::~DEV9SettingsWidget() = default;
#include "moc_DEV9SettingsWidget.cpp"
+2
View File
@@ -68,3 +68,5 @@ void IPItemDelegate::updateEditorGeometry(QWidget* editor, const QStyleOptionVie
{
editor->setGeometry(option.rect);
}
#include "moc_DEV9UiCommon.cpp"
@@ -517,3 +517,5 @@ int DebugAnalysisSettingsWidget::getIntSettingValue(
return Host::GetIntSettingValue(section, key, default_value);
}
#include "moc_DebugAnalysisSettingsWidget.cpp"
@@ -276,3 +276,5 @@ void DebugSettingsWidget::onLoggingEnableChanged()
g_emu_thread->applySettings();
}
#endif
#include "moc_DebugSettingsWidget.cpp"
@@ -334,3 +334,5 @@ void EmulationSettingsWidget::onUseSystemLocaleFormatChanged()
const bool enabled = dialog()->getEffectiveBoolValue("EmuCore", "UseSystemLocaleFormat", false);
m_ui.rtcDateTime->setDisplayFormat(enabled ? QLocale::system().dateTimeFormat(QLocale::ShortFormat) : "yyyy-MM-dd HH:mm:ss");
}
#include "moc_EmulationSettingsWidget.cpp"
@@ -29,3 +29,5 @@ FolderSettingsWidget::FolderSettingsWidget(SettingsWindow* settings_dialog, QWid
}
FolderSettingsWidget::~FolderSettingsWidget() = default;
#include "moc_FolderSettingsWidget.cpp"
@@ -346,3 +346,5 @@ QList<QStandardItem*> GameCheatSettingsWidget::populateTreeViewRow(const Patch::
items.push_back(descriptionItem);
return items;
}
#include "moc_GameCheatSettingsWidget.cpp"
@@ -57,3 +57,5 @@ GameFixSettingsWidget::GameFixSettingsWidget(SettingsWindow* settings_dialog, QW
}
GameFixSettingsWidget::~GameFixSettingsWidget() = default;
#include "moc_GameFixSettingsWidget.cpp"
@@ -278,3 +278,5 @@ void GameListSettingsWidget::onScanForNewGamesClicked()
{
g_main_window->refreshGameList(false, true);
}
#include "moc_GameListSettingsWidget.cpp"
@@ -211,3 +211,5 @@ void GamePatchSettingsWidget::setGlobalNiPatchNoteVisibility(bool visible)
{
m_ui.globalNiPatchState->setVisible(visible);
}
#include "moc_GamePatchSettingsWidget.cpp"
+2
View File
@@ -418,3 +418,5 @@ void GameSummaryWidget::setCustomRegion(int region)
GameList::SaveCustomRegionForPath(m_entry_path, region);
repopulateCurrentDetails();
}
#include "moc_GameSummaryWidget.cpp"
@@ -1316,3 +1316,5 @@ void GraphicsSettingsWidget::onUpscaleMultiplierChanged()
dialog()->setFloatSettingValue("EmuCore/GS", "upscale_multiplier",
data.isValid() ? std::optional<float>(data.toFloat()) : std::optional<float>());
}
#include "moc_GraphicsSettingsWidget.cpp"
@@ -93,3 +93,5 @@ void HotkeySettingsWidget::createButtons()
// Fill remaining space.
m_layout->addStretch(1);
}
#include "moc_HotkeySettingsWidget.cpp"
+2
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@@ -384,3 +384,5 @@ void InputBindingDialog::ReloadBindNames()
updateList();
}
#include "moc_InputBindingDialog.cpp"
+2
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@@ -527,3 +527,5 @@ void InputVibrationBindingWidget::mouseReleaseEvent(QMouseEvent* e)
QPushButton::mouseReleaseEvent(e);
}
#include "moc_InputBindingWidget.cpp"
@@ -294,3 +294,5 @@ void InterfaceSettingsWidget::onClearGameListBackgroundTriggered()
Host::CommitBaseSettingChanges();
emit backgroundChanged();
}
#include "moc_InterfaceSettingsWidget.cpp"
@@ -321,3 +321,5 @@ void MemoryCardConvertDialog::FileOpenError(const QString errmsg)
{
QMessageBox::critical(this, tr("Cannot Convert Memory Card"), tr("There was an error when accessing the memory card directory. Error message: %0").arg(errmsg));
}
#include "moc_MemoryCardConvertDialog.cpp"
@@ -133,3 +133,5 @@ void MemoryCardCreateDialog::createCard()
QMessageBox::information(this, tr("Create Memory Card"), tr("Memory Card '%1' created.").arg(name));
accept();
}
#include "moc_MemoryCardCreateDialog.cpp"
@@ -523,3 +523,5 @@ void MemoryCardSlotWidget::setCard(const std::optional<std::string>& name, bool
item->setToolTip(item->text());
}
#include "moc_MemoryCardSettingsWidget.cpp"
+2
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@@ -114,3 +114,5 @@ void SettingsWidget::updateTabMargins(QScrollArea* scroll_area)
scroll_area->widget()->layout()->setContentsMargins(-1, -1, -1, -1);
}
}
#include "moc_SettingsWidget.cpp"
+2
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@@ -693,3 +693,5 @@ void SettingsWindow::closeGamePropertiesDialogs()
dialog->deleteLater();
}
}
#include "moc_SettingsWindow.cpp"
+2
View File
@@ -479,3 +479,5 @@ void SetupWizardDialog::onInputDeviceDisconnected(const QString& identifier)
}
}
}
#include "moc_SetupWizardDialog.cpp"
+2
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@@ -542,3 +542,5 @@ bool ShortcutCreationDialog::EscapeShortcutCommandLine(std::string* arg)
return lossless;
#endif
}
#include "moc_ShortcutCreationDialog.cpp"
@@ -118,3 +118,5 @@ void InputRecordingViewer::closeFile()
} // TODO else error
m_ui.actionClose->setEnabled(m_file_open);
}
#include "moc_InputRecordingViewer.cpp"
@@ -92,3 +92,5 @@ void NewInputRecordingDlg::updateFormStatus()
{
m_ui.m_dlgBtns->button(QDialogButtonBox::Ok)->setEnabled(isFormValid());
}
#include "moc_NewInputRecordingDlg.cpp"
+1 -78
View File
@@ -50,7 +50,7 @@
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\rapidjson\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)pcsx2</AdditionalIncludeDirectories>
<!-- Needed for moc pch -->
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(ProjectDir)\Settings;$(ProjectDir)\GameList;$(ProjectDir)\Tools\InputRecording;$(ProjectDir)\Debugger;$(ProjectDir)\Debugger\Breakpoints;$(ProjectDir)\Debugger\Docking;$(ProjectDir)\Debugger\Memory;$(ProjectDir)\Debugger\SymbolTree</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(ProjectDir)Settings;$(ProjectDir)GameList;$(ProjectDir)Tools\InputRecording;$(ProjectDir)Debugger;$(ProjectDir)Debugger\Breakpoints;$(ProjectDir)\Debugger\Docking;$(ProjectDir)Debugger\Memory;$(ProjectDir)Debugger\SymbolTree;$(IntDir)Settings;$(IntDir)GameList;$(IntDir)Tools\InputRecording;$(IntDir)Debugger;$(IntDir)Debugger\Breakpoints;$(IntDir)\Debugger\Docking;$(IntDir)Debugger\Memory;$(IntDir)Debugger\SymbolTree</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>PrecompiledHeader.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
@@ -280,83 +280,6 @@
</QtResource>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(IntDir)Settings\moc_BIOSSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_ControllerBindingWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_ControllerGlobalSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_ControllerSettingsWindow.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardCreateDialog.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_EmulationSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GameListSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GraphicsSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_InterfaceSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_SettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_SettingsWindow.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_AdvancedSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GameCheatSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GameFixSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GamePatchSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_HotkeySettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_InputBindingDialog.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_InputBindingWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_AudioSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardConvertDialog.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_FolderSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_DEV9DnsHostDialog.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_DEV9SettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_DEV9UiCommon.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_GameSummaryWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_AchievementLoginDialog.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_AchievementSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_DebugAnalysisSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Settings\moc_DebugSettingsWidget.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_AnalysisOptionsDialog.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_DebuggerView.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_DebuggerWindow.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_DisassemblyView.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_RegisterView.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_StackModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_StackView.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_ModuleModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_ModuleView.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_ThreadModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\moc_ThreadView.cpp" />
<ClCompile Include="$(IntDir)Debugger\Breakpoints\moc_BreakpointDialog.cpp" />
<ClCompile Include="$(IntDir)Debugger\Breakpoints\moc_BreakpointModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\Breakpoints\moc_BreakpointView.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_DockManager.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_DockMenuBar.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_DockViews.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_DropIndicators.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_LayoutEditorDialog.cpp" />
<ClCompile Include="$(IntDir)Debugger\Docking\moc_NoLayoutsWidget.cpp" />
<ClCompile Include="$(IntDir)Debugger\Memory\moc_MemorySearchView.cpp" />
<ClCompile Include="$(IntDir)Debugger\Memory\moc_MemoryView.cpp" />
<ClCompile Include="$(IntDir)Debugger\Memory\moc_SavedAddressesModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\Memory\moc_SavedAddressesView.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_NewSymbolDialogs.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_SymbolTreeDelegates.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_SymbolTreeLocation.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_SymbolTreeModel.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_SymbolTreeNode.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_SymbolTreeViews.cpp" />
<ClCompile Include="$(IntDir)Debugger\SymbolTree\moc_TypeString.cpp" />
<ClCompile Include="$(IntDir)GameList\moc_GameListModel.cpp" />
<ClCompile Include="$(IntDir)GameList\moc_GameListRefreshThread.cpp" />
<ClCompile Include="$(IntDir)GameList\moc_GameListWidget.cpp" />
<ClCompile Include="$(IntDir)moc_AboutDialog.cpp" />
<ClCompile Include="$(IntDir)moc_AutoUpdaterDialog.cpp" />
<ClCompile Include="$(IntDir)moc_ColorPickerButton.cpp" />
<ClCompile Include="$(IntDir)moc_CoverDownloadDialog.cpp" />
<ClCompile Include="$(IntDir)moc_DisplayWidget.cpp" />
<ClCompile Include="$(IntDir)moc_LogWindow.cpp" />
<ClCompile Include="$(IntDir)moc_MainWindow.cpp" />
<ClCompile Include="$(IntDir)moc_QtHost.cpp" />
<ClCompile Include="$(IntDir)moc_QtProgressCallback.cpp" />
<ClCompile Include="$(IntDir)moc_SetupWizardDialog.cpp" />
<ClCompile Include="$(IntDir)moc_ShortcutCreationDialog.cpp" />
<ClCompile Include="$(IntDir)Tools\InputRecording\moc_NewInputRecordingDlg.cpp" />
<ClCompile Include="$(IntDir)Tools\InputRecording\moc_InputRecordingViewer.cpp" />
<ClCompile Include="$(IntDir)qrc_resources.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
-235
View File
@@ -4,9 +4,6 @@
<Filter Include="Resources">
<UniqueIdentifier>{1f18feb4-85f0-455d-927a-d4d6b226d8a5}</UniqueIdentifier>
</Filter>
<Filter Include="moc">
<UniqueIdentifier>{1ab68559-2163-40b5-818b-d2a7ff210c12}</UniqueIdentifier>
</Filter>
<Filter Include="Settings">
<UniqueIdentifier>{11eec1ee-70c1-42ad-8cd1-e7f72f4c8673}</UniqueIdentifier>
</Filter>
@@ -46,20 +43,11 @@
<ClCompile Include="AsyncDialogs.cpp" />
<ClCompile Include="QtHost.cpp" />
<ClCompile Include="MainWindow.cpp" />
<ClCompile Include="$(IntDir)moc_MainWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)qrc_resources.cpp">
<Filter>Resources</Filter>
</ClCompile>
<ClCompile Include="DisplayWidget.cpp" />
<ClCompile Include="$(IntDir)moc_DisplayWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="QtUtils.cpp" />
<ClCompile Include="$(IntDir)moc_QtHost.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="QtKeyCodes.cpp" />
<ClCompile Include="Settings\BIOSSettingsWidget.cpp">
<Filter>Settings</Filter>
@@ -79,45 +67,12 @@
<ClCompile Include="Settings\SettingsWindow.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_BIOSSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_EmulationSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameListSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GraphicsSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InterfaceSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_SettingsWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_AdvancedSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\AdvancedSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameFixSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\GameFixSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_HotkeySettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InputBindingDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InputBindingWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\InputBindingWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
@@ -137,57 +92,15 @@
<ClCompile Include="GameList\GameListModel.cpp">
<Filter>GameList</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)moc_AboutDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_ControllerSettingsWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)GameList\moc_GameListModel.cpp">
<Filter>moc</Filter>
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<ClCompile Include="$(IntDir)GameList\moc_GameListRefreshThread.cpp">
<Filter>moc</Filter>
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<ClCompile Include="$(IntDir)GameList\moc_GameListWidget.cpp">
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<ClCompile Include="Settings\ControllerBindingWidget.cpp">
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<ClCompile Include="$(IntDir)Settings\moc_ControllerBindingWidget.cpp">
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<ClCompile Include="Settings\ControllerGlobalSettingsWidget.cpp">
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<ClCompile Include="$(IntDir)Settings\moc_MemoryCardSettingsWidget.cpp">
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<ClCompile Include="$(IntDir)Settings\moc_ControllerGlobalSettingsWidget.cpp">
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<ClCompile Include="Settings\AudioSettingsWidget.cpp">
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<ClCompile Include="Settings\MemoryCardCreateDialog.cpp">
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@@ -219,15 +129,6 @@
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<ClCompile Include="Settings\DebugAnalysisSettingsWidget.cpp">
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<ClCompile Include="$(IntDir)Settings\moc_DebugAnalysisSettingsWidget.cpp">
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<ClCompile Include="Settings\GamePatchSettingsWidget.cpp">
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<ClCompile Include="Settings\GameCheatSettingsWidget.cpp">
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