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GS: Allow negative offset on single display
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@@ -266,8 +266,8 @@ bool GSRenderer::Merge(int field)
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if (display_diff.y >= 4 || !GSConfig.PCRTCAntiBlur)
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off.y = display_diff.y;
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if (samesrc)
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// Need to check if only circuit 2 is enabled. Stuntman toggles circuit 1 on and off every other frame.
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if (samesrc || m_regs->PMODE.EN == 2)
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{
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// Adjusting the screen offset when using a negative offset.
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const int videomode = static_cast<int>(GetVideoMode()) - 1;
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