From ff3c22fc2be57187ba3525cd81bbb3ad875bf8a1 Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Sun, 20 Nov 2022 05:50:05 +0000 Subject: [PATCH] GS: Allow negative offset on single display --- pcsx2/GS/Renderers/Common/GSRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2/GS/Renderers/Common/GSRenderer.cpp b/pcsx2/GS/Renderers/Common/GSRenderer.cpp index bec8bebfb3..88094d54d6 100644 --- a/pcsx2/GS/Renderers/Common/GSRenderer.cpp +++ b/pcsx2/GS/Renderers/Common/GSRenderer.cpp @@ -266,8 +266,8 @@ bool GSRenderer::Merge(int field) if (display_diff.y >= 4 || !GSConfig.PCRTCAntiBlur) off.y = display_diff.y; - - if (samesrc) + // Need to check if only circuit 2 is enabled. Stuntman toggles circuit 1 on and off every other frame. + if (samesrc || m_regs->PMODE.EN == 2) { // Adjusting the screen offset when using a negative offset. const int videomode = static_cast(GetVideoMode()) - 1;