Davide Pesavento
717424209e
GameDB: Various fixes ( #3734 )
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* Adjust display active offsets for Aconcagua, Echo Night, Persona 2,
and Shin Megami Tensei
* Add sort titles to Persona games
* Drop ForcePGXPCPUMode from Persona 2 bonus disc since it's just FMVs
* Fix release date of Echo Night 2 and Policenauts
* Normalize spelling of "From Software"
2026-05-11 13:54:20 +10:00
crashGG
b0c277b10b
optimization scanline-modern-ex.fx ( #3733 )
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For PS1 games:Set to match the original internal resolution for pixel-perfect scanline alignment.
2026-05-11 13:53:54 +10:00
Stenzek
3a10c16b10
Qt: Slight tweak to OSD settings panel widths
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Keeping the dialog fitting in 768p is proving near impossible...
v0.1-11295
2026-05-10 13:11:08 +10:00
Stenzek
0861840201
FullscreenUI: Fix temporary challenge icons missing in pause menu
2026-05-10 12:49:21 +10:00
Stenzek
2ca8307512
FullscreenUI: Fix loading screen drawing with non-zero minimum
2026-05-09 22:55:56 +10:00
Stenzek
678c2ec357
FullscreenUI: Fix InputStringDialog not clearing text
2026-05-09 22:55:42 +10:00
Stenzek
9e82d216a6
FullscreenUI: Fix typo in MenuImageButton()
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But doesn't matter since it's not used.
2026-05-09 22:55:19 +10:00
Stenzek
69b3958f4b
FullscreenUI: Use icon in both AlertPrompt() and ConfirmPrompt()
2026-05-09 22:55:03 +10:00
Stenzek
ccce159d03
FullscreenUI: Fix game grid titles drawing even when disabled
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They were getting covered up, but still wasting CPU time.
2026-05-09 22:54:28 +10:00
Stenzek
adff8db0af
FullscreenUI: Improve sort operator consistency
2026-05-09 22:54:13 +10:00
Stenzek
7120a4ac60
FullscreenUI: Fix possible divide by zero in achievement summary
2026-05-09 22:53:33 +10:00
Stenzek
f685648a5f
FullscreenUI: Fix leaderboard ID/format not caching in pause menu
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Icon would not be correct in some situations, and it would always
realloc.
2026-05-09 22:53:06 +10:00
Stenzek
1917421f8a
FullscreenUI: Use correct active state for timed indicator removal
2026-05-09 22:52:43 +10:00
Stenzek
1e570edaad
FullscreenUI: Fix first achievement notification not triggering run-idle
2026-05-09 22:52:29 +10:00
Stenzek
f0fdd069ab
FullscreenUI: Fix most_recent_progress_update not resetting
2026-05-09 22:52:18 +10:00
Stenzek
3836986c40
Qt: Expose VRAM and SPU VRAM in memory editor/debugger
2026-05-09 19:18:22 +10:00
Stenzek
9251991448
ImGuiOverlays: Use PopupHighlight for save state selector
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Makes it actually visible in some themes.
2026-05-09 18:54:18 +10:00
Stenzek
414b0b3b47
CDImage: Fix OpenCHD() opening non-chd files
2026-05-09 18:41:45 +10:00
Stenzek
015bfedb4b
FullscreenUI: Align fade transition times to frame rate
2026-05-08 22:03:33 +10:00
Stenzek
d6a7f9019a
FullscreenUI: Tweak fade transition times
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Didn't realise how unnoticeable they were at 60hz..
2026-05-08 22:01:28 +10:00
Stenzek
614d24c4d0
FullscreenUI: Fix pause icon not re-displaying on menu close
2026-05-08 21:44:33 +10:00
Stenzek
aa5e2d738c
Qt: Screenshot/video directory shouldn't be changable per-game
2026-05-08 21:36:03 +10:00
Stenzek
2bc4a95ffa
Qt: Remove redundant doBackgroundControllerPoll()
2026-05-08 21:33:51 +10:00
Stenzek
1f1182f33c
Qt: Don't delete empty achievement images directory
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Apparently Windows Defender doesn't like this... this is why I moved
everything out of Documents.
2026-05-08 21:33:19 +10:00
Stenzek
01ae8e5630
Qt: Fix incorrect key for video capture arguments
2026-05-08 21:32:59 +10:00
Stenzek
5dc2899f58
Qt: Fix tab order in Achievement Settings
2026-05-08 21:32:45 +10:00
Stenzek
8056dc7057
FullscreenUI: Fix change disc hotkey again
2026-05-06 22:31:25 +10:00
Stenzek
bff1851909
FullscreenUI: Fix double pause in PauseAndOpenMenuFromCoreThread()
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Somehow I didn't remove this?!
2026-05-06 22:20:34 +10:00
Stenzek
9eeabd0091
ImGuiManager: Destroy textures before recreating font atlas
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Avoids keeping it around for another frame.
2026-05-06 20:15:43 +10:00
Stenzek
6f8f4885e1
dep/imgui: Handle ClearTexData() for RendererHasTextures case
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Don't leave textures in the updating state after clearing font data.
2026-05-06 20:07:18 +10:00
Stenzek
e4c55ad028
Achievements: Don't display indicators when in pause menu
2026-05-04 13:54:02 +10:00
Stenzek
75eddf1710
Achievements: Adjust pause menu box padding
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Accidentially committed this in
8ddaac3265 .
2026-05-04 13:54:02 +10:00
Stenzek
1200cd5893
FullscreenUI: Rework pause menu opening
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- Fix unpausing from disc change menu.
- Fix present call from wrong thread.
- Fix opening cheats menu with hotkey.
2026-05-04 13:54:02 +10:00
Stenzek
730dcd9a93
VideoThread: Assert not on thread for async calls
2026-05-04 13:54:02 +10:00
Stenzek
3fb89483b3
GPU/HW: Fix MMPX Quality compilation in Metal
2026-05-04 13:54:02 +10:00
Stenzek
5731aa87ac
CI: Pass --fail to curl downloads
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Ensure a download failing actually cancels the job.
2026-05-04 13:54:02 +10:00
crashGG
2f35493d22
scanline-modern-ex.fx Minor optimizations and adjustments ( #3732 )
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scanline-modern-ex Minor optimizations and adjustments
2026-05-04 00:22:08 +10:00
Stenzek
970e191fab
Qt: Improve debugger arrow drawing
2026-05-04 00:20:43 +10:00
Stenzek
9f385b27f9
Qt: Fix last-data buffer management in MemoryViewWidget
2026-05-04 00:20:43 +10:00
Stenzek
9a410416ef
Qt: Fix incorrect colour of bytes in debugger
2026-05-04 00:20:43 +10:00
Stenzek
f080e798e9
Qt: Fix possible underflow in debugger wheelEvent()
2026-05-04 00:20:43 +10:00
Stenzek
acbb76c00d
Qt: Fix off-by-one in edit RAM callback
2026-05-04 00:20:43 +10:00
Stenzek
f7d937cb05
Qt: Fix debugger ignoring all messages
2026-05-04 00:20:43 +10:00
Stenzek
9950e2243f
SoundEffectManager: Fix low chance of deadlock on shutdown
2026-05-04 00:20:43 +10:00
Stenzek
bbe65219a2
ImGuiManager: Support multiple text fonts
2026-05-04 00:20:43 +10:00
Stenzek
38bbc115c5
Data: Add additional fonts
2026-05-04 00:20:43 +10:00
Stenzek
8ddaac3265
Achievements: Add alpha to progress bars
2026-05-03 03:31:10 +10:00
Stenzek
d1f5975888
FullscreenUI: Fix load/save state leaving system paused
2026-05-03 03:31:10 +10:00
Stenzek
d2e770131d
dep/rcheevos: Increase the time the progress tracker is shown
2026-05-03 03:31:10 +10:00
Stenzek
6513e47784
Achievements: Add progress indicator mode option
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Show the title by default.
2026-05-03 03:31:10 +10:00