Achievements: Don't display indicators when in pause menu

This commit is contained in:
Stenzek
2026-05-04 13:42:11 +10:00
parent 75eddf1710
commit e4c55ad028
+1 -1
View File
@@ -235,7 +235,7 @@ void FullscreenUI::DrawAchievementsOverlays()
NotificationLayout layout(g_gpu_settings.achievements_notification_location);
DrawNotifications(layout);
if (Achievements::HasActiveGame())
if (Achievements::HasActiveGame() && GetCurrentMainWindow() == MainWindowType::None)
{
// need to group them together if they're in the same location
if (g_gpu_settings.achievements_indicator_location != layout.GetLocation())