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Achievements: Don't display indicators when in pause menu
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@@ -235,7 +235,7 @@ void FullscreenUI::DrawAchievementsOverlays()
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NotificationLayout layout(g_gpu_settings.achievements_notification_location);
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DrawNotifications(layout);
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if (Achievements::HasActiveGame())
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if (Achievements::HasActiveGame() && GetCurrentMainWindow() == MainWindowType::None)
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{
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// need to group them together if they're in the same location
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if (g_gpu_settings.achievements_indicator_location != layout.GetLocation())
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