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State: Fix Use After Move In LoadAsFromCore
This use-after-move error inhibits the use of savestates during the Dolphin TAS Movie creation process.
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@@ -15,6 +15,7 @@
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#include <fmt/chrono.h>
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#include <fmt/format.h>
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#include <fmt/std.h>
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#include <lz4.h>
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#include <lzo/lzo1x.h>
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@@ -463,7 +464,7 @@ static void CompressAndDumpState(Core::System& system, const CompressAndDumpStat
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else
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{
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const std::filesystem::path temp_path(filename);
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Core::DisplayMessage(fmt::format("Saved State to {}", temp_path.filename().string()), 2000);
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Core::DisplayMessage(fmt::format("Saved State to {}", temp_path.filename()), 2000);
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}
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}
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@@ -840,9 +841,8 @@ static void LoadAsFromCore(Core::System& system, std::string filename)
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{
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if (loaded_successfully)
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{
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std::filesystem::path temp_filename(std::move(filename));
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Core::DisplayMessage(fmt::format("Loaded State from {}", temp_filename.filename().string()),
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2000);
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const std::filesystem::path temp_filename(filename);
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Core::DisplayMessage(fmt::format("Loaded State from {}", temp_filename.filename()), 2000);
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if (File::Exists(filename + ".dtm"))
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{
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movie.LoadInput(filename + ".dtm");
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