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Author SHA1 Message Date
ClashandGitHub cf829a9eca Update username in credits (#1770) 2026-06-29 14:05:43 +03:00
3 changed files with 2 additions and 25 deletions
+1 -1
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@@ -460,7 +460,7 @@ The team behind Unleashed Recompiled does not currently have any plans to port m
- [Goalringmod27](https://linktr.ee/goalringmod27): Concept Artist behind the achievements overlay shown during gameplay. Aided in the creation of the Transparency Anti-Aliasing thumbnail.
- [M&M](https://github.com/ActualMandM): Provisional support for dynamic UI aspect ratio.
- [RagdollClash](https://github.com/RagdollClash): Provisional support for dynamic UI aspect ratio.
- [DaGuAr](https://twitter.com/TheDaguar): Provided Spanish localization for the custom menus alongside Darío.
-23
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@@ -141,26 +141,3 @@ PPC_FUNC(sub_82E38650)
__imp__sub_82E38650(ctx, base);
}
// Part of the building right after exiting the tunnel after the drift turn after the first checkpoint
// is placed on an transparent mesh slot. This somehow works. Except on high-performance Windows machines,
// hinting at the fact that its related to some scheduler issue with the asset loading.
// We can fix it by detecting the asset runtime, and combining the opaque and transparent mesh slots by
// using the name offset field on the mesh group as an additional value in the array and shifting the
// opaque mesh slot's offset back by one and then correcting the offset table for this change.
// Hedgehog::Mirage::CTerrainModelData::Make
PPC_FUNC_IMPL(__imp__sub_82E39618);
PPC_FUNC(sub_82E39618)
{
if (ctx.r5.u32 == 0xA470 && XXH3_64bits(base + ctx.r4.u32, ctx.r5.u32) == 0x8474C14C113626D2)
{
PPC_STORE_U32(ctx.r4.u32 + 0x28, 7);
PPC_STORE_U32(ctx.r4.u32 + 0x2C, 0x38);
PPC_STORE_U32(ctx.r4.u32 + 0x30, 0);
PPC_STORE_U32(ctx.r4.u32 + 0x50, 0x88C4);
PPC_STORE_U32(ctx.r4.u32 + 0xA438, 0x38);
}
__imp__sub_82E39618(ctx, base);
}
+1 -1
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@@ -15,7 +15,7 @@ inline std::array<const char*, 17> g_credits =
"LJSTAR",
"saguinee",
"Goalringmod27",
"M&M",
"RagdollClash",
"DaGuAr",
"brianuuuSonic",
"Kitzuku"