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2 Commits
| Author | SHA1 | Date | |
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| cf829a9eca | |||
| 5e8695a157 |
@@ -460,7 +460,7 @@ The team behind Unleashed Recompiled does not currently have any plans to port m
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- [Goalringmod27](https://linktr.ee/goalringmod27): Concept Artist behind the achievements overlay shown during gameplay. Aided in the creation of the Transparency Anti-Aliasing thumbnail.
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- [M&M](https://github.com/ActualMandM): Provisional support for dynamic UI aspect ratio.
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- [RagdollClash](https://github.com/RagdollClash): Provisional support for dynamic UI aspect ratio.
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- [DaGuAr](https://twitter.com/TheDaguar): Provided Spanish localization for the custom menus alongside Darío.
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@@ -195,3 +195,11 @@ bool SparkleLocusMidAsmHook()
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// This has the side effect of the locus particle eventually snapping to the rest position during pause, but it's better than vertices exploding.
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return App::s_deltaTime < (1.0 / 60.0);
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}
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void CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook(PPCRegister& f1)
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{
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// The code in the Werehog's "wall" state for leaving walls adds a constant
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// value of 0.05 to his transform every frame. This makes the value respect
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// delta time whilst maintaining the original behaviour at 30 FPS.
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f1.f64 = f1.f64 * (std::min(App::s_deltaTime, 1.0 / 15.0) / (1.0 / 30.0));
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}
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@@ -15,7 +15,7 @@ inline std::array<const char*, 17> g_credits =
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"LJSTAR",
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"saguinee",
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"Goalringmod27",
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"M&M",
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"RagdollClash",
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"DaGuAr",
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"brianuuuSonic",
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"Kitzuku"
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@@ -1141,3 +1141,15 @@ registers = ["r3"]
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name = "EndingTextPositionMidAsmHook"
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address = 0x82580168
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registers = ["r31", "f13"]
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# Wall Leave - Left
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[[midasm_hook]]
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name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook"
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address = 0x824067BC
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registers = ["f1"]
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# Wall Leave - Right
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[[midasm_hook]]
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name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook"
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address = 0x82406774
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registers = ["f1"]
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