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301 Commits

Author SHA1 Message Date
Rosalie Wanders 7534c5bb3c Package: v0.4.2 2023-07-07 19:41:51 +02:00
Rosalie Wanders 7d5eec2d41 RMG: use filename in window title when good name contains (unknown rom) 2023-07-07 19:33:07 +02:00
Rosalie Wanders 69b8461a87 RMG-Core: introduce CoreGetRomPath() 2023-07-07 19:32:46 +02:00
Rosalie Wanders 32d2a12331 RMG-Input: (wip) introduce controller hotkeys 2023-07-07 15:54:40 +02:00
Rosalie Wanders ce8de27fb5 RMG-Core: add input hotkey settings 2023-07-07 15:25:42 +02:00
Rosalie Wanders 9c64d647ad 3rdParty: update GLideN64 2023-07-04 23:42:34 +02:00
Rosalie Wanders 726861dfaa RMG: don't support VidExt_SetModeWithRate() 2023-07-04 23:38:10 +02:00
Rosalie Wanders 51dea638c9 Package: update RomBrowser.png and Ingame.png 2023-07-04 12:52:44 +02:00
Rosalie Wanders 298a717225 RMG: use state callbacks for more OSD messages/UI states 2023-07-03 00:37:01 +02:00
Rosalie Wanders 27b2bc8387 RMG-Core: add CoreEmulationState enum to Emulation.hpp 2023-07-03 00:34:20 +02:00
Rosalie Wanders 6f6310c776 RMG-Input: only expose VRU for Player 4 2023-07-02 18:00:36 +02:00
Rosalie Wanders e45fcdfb3e RMG-Input: add VRU support 2023-07-01 01:15:54 +02:00
Rosalie Wanders ea02f68abe 3rdParty: add vosk-api 2023-07-01 01:14:53 +02:00
Rosalie Wanders 65d7d149f1 Package: use --lib-path commandline option in AppImage 2023-07-01 01:13:52 +02:00
Rosalie Wanders c5f23f8b71 RMG: expose --lib-path commandline option 2023-07-01 01:13:39 +02:00
Rosalie Wanders ba327ce1c6 RMG-Core: change to shared library 2023-07-01 01:12:40 +02:00
Rosalie Wanders 583687cfe1 RMG-Core: add CoreGetLibraryDirectory() and CoreSetLibraryPathOverride() 2023-07-01 01:09:27 +02:00
Rosalie Wanders 19eda69468 RMG-Core: support sending callback messages for plugins 2023-07-01 01:08:54 +02:00
Rosalie Wanders 4b3f979a74 RMG-Core: check if core and config functions are hooked in CoreInit() 2023-07-01 01:07:45 +02:00
Rosalie Wanders d171d62609 RMG-Core: remove cpp file include 2023-07-01 01:06:53 +02:00
Rosalie Wanders 5ba195d32e RMG-Core: fix read_7zip_file for 7-Zip v23.01 2023-06-30 16:01:12 +02:00
Rosalie Wanders 950aa60fca 3rdParty: update 7-Zip to v23.01 2023-06-30 16:00:52 +02:00
Rosalie Wanders 3547e9bf53 Package: v0.4.1 2023-06-19 17:26:53 +02:00
Rosalie Wanders 5dbf6cfb2e RMG: add *.st* and *.pj* files to on_Action_System_Load() 2023-06-19 17:23:05 +02:00
Rosalie Wanders fb12f6432b 3rdParty: update mupen64plus-core 2023-06-19 17:16:34 +02:00
Rosalie Wanders 5b61f811da 3rdParty: update SDL_GameControllerDB 2023-06-13 17:33:14 +02:00
Rosalie Wanders fe0fa0b527 3rdParty: downgrade mupen64plus-input-gca 2023-06-13 17:28:11 +02:00
Rosalie Wanders ba371f1349 RMG-Core: move Cheats-User directory to the user config directory 2023-06-11 19:37:14 +02:00
Rosalie Wanders 38ec62c238 RMG-Core: set error last in CoreStartEmulation() 2023-06-01 22:46:34 +02:00
Rosalie Wanders 942c2ee1b0 Package: update ArchLinux PKGBUILD 2023-06-01 22:39:11 +02:00
Rosalie Wanders 2a7d8aa4d2 RMG-Core: print callbacks even when callbacks haven't been setup 2023-05-06 00:49:29 +02:00
Rosalie Wanders b166eac200 Package: update InGame.png 2023-05-04 23:29:12 +02:00
Rosalie Wanders c06316f4aa Package: update RomBrowser.png 2023-05-04 23:27:22 +02:00
Rosalie Wanders 09d96d9e4d README: improve Support section 2023-05-04 23:18:23 +02:00
Rosalie Wanders 66703970b6 Package: v0.4.0 2023-05-04 22:49:45 +02:00
Rosalie Wanders 0d3314a39b 3rdParty: update mupen64plus-input-gca 2023-05-04 22:41:22 +02:00
Rosalie Wanders 748492cc68 Data: add more custom cheats from Gent 2023-05-04 22:25:00 +02:00
Rosalie Wanders e18ad31c53 RMG: set default QSurfaceFormat with vsync disabled in main.cpp 2023-05-04 22:24:32 +02:00
Rosalie Wanders 0dd297f0f8 3rdParty: update angrylion-rdp-plus 2023-04-24 16:42:52 +02:00
Rosalie Wanders 0da4becd46 3rdParty: update parallel-rsp 2023-04-24 16:40:35 +02:00
Rosalie Wanders d284911d4a Installer: don't skip Run when silent 2023-04-16 00:12:11 +02:00
Rosalie Wanders e772eb3906 RMG: don't install desktop icon on update on windows 2023-04-16 00:11:48 +02:00
Rosalie Wanders 577ee4c3e0 3rdParty: update GLideN64 2023-04-15 16:00:58 +02:00
Rosalie Wanders c534df8303 RMG: disable floating on toolbar 2023-04-13 17:47:47 +02:00
Rosalie Wanders a36c8f7de8 3rdParty: update SDL_GameControllerDB 2023-04-07 22:42:11 +02:00
Rosalie Wanders dfb5f1b687 Package: update InputSettings.png 2023-04-07 21:58:29 +02:00
Rosalie Wanders d8eea015fd RMG: allow the toolbar to be moved 2023-04-07 20:54:20 +02:00
Rosalie Wanders f17b7eb2c9 RMG-Core: add GUI_ToolbarArea setting 2023-04-07 20:52:06 +02:00
Rosalie Wanders 33146626a9 Package: v0.3.9 2023-04-06 14:34:29 +02:00
Rosalie Wanders 78e12f774d RMG: add "Edit Game Input Settings" to the context menu of the ROM browser 2023-04-06 14:11:58 +02:00
Rosalie Wanders 689d8debb1 RMG-Input: implement PluginConfig2() and PluginConfig2HasRomConfig() 2023-04-06 14:11:20 +02:00
Rosalie Wanders 8be1ed8af5 RMG-Core: introduce CorePluginsHasROMConfig() and CorePluginsOpenROMConfig() 2023-04-06 14:09:34 +02:00
Rosalie Wanders 0fabdb3f3a RMG-Input: account for versions which didn't have the sensitivity setting in main.cpp 2023-04-06 08:56:49 +02:00
Rosalie Wanders 7a64e7e479 RMG: show progress status in the loading screen of the ROM browser 2023-04-06 01:20:48 +02:00
Rosalie Wanders 8c1589d7cd RMG-Core: correct error message in read_7zip_file 2023-04-06 00:37:31 +02:00
Rosalie Wanders 5a74b137f2 RMG: implement 7-Zip support 2023-04-06 00:28:31 +02:00
Rosalie Wanders 52ba182610 RMG-Core: implement 7-Zip support 2023-04-06 00:28:31 +02:00
Rosalie Wanders b07eb79609 3rdParty: add 7-Zip 2023-04-06 00:28:31 +02:00
Rosalie Wanders 4e3915f527 RMG: only show 'Don't check for updates again' checkbox when needed 2023-04-05 16:22:27 +02:00
Rosalie Wanders 9f620f276d RMG-Input: account for versions which didn't have the sensitivity setting 2023-04-05 16:18:56 +02:00
JaxonWasTaken e3787b5ccf RMG-Input: implement "Analog Stick Sensitivity" 2023-03-31 19:47:31 +02:00
Rosalie Wanders 3d81a052c6 cmake: add NO_RUST option 2023-03-25 20:34:37 +01:00
Rosalie Wanders 6353be1599 RMG: expose CoreOverlay_SaveFileNameFormat setting 2023-03-12 21:47:20 +01:00
Rosalie Wanders bc6ee4877b RMG-Core: use {Core,CoreOverlay}_SaveFileNameFormat settings 2023-03-12 21:47:20 +01:00
Rosalie Wanders 6b38cc3740 RMG-Core: introduce {Core,CoreOverlay}_SaveFileNameFormat settings 2023-03-12 21:47:20 +01:00
Rosalie Wanders 9285fb9fdf 3rdParty: update mupen64plus-core 2023-03-12 21:47:19 +01:00
Rosalie Wanders f5c609413a Package: update archlinux PKGBUILD 2023-03-04 23:33:08 +01:00
RetraCarteR a304f11b1d RMG: introduce more columns (#119) 2023-03-04 23:10:01 +01:00
Rosalie Wanders e10ac1086f RMG: show window after opening ROM 2023-02-25 14:45:28 +01:00
Rosalie Wanders 4533ed61ac 3rdParty: update GLideN64 2023-02-25 14:44:15 +01:00
Rosalie Wanders 235e41653d Package: v0.3.8 2023-02-24 22:51:20 +01:00
Rosalie Wanders 433479b1c3 RMG: add date and time to OSD when selecting a save state slot 2023-02-24 22:47:29 +01:00
Rosalie Wanders 2b4736f224 RMG: add actions in MainWindow::Init() when showUI is false 2023-02-24 22:30:01 +01:00
Rosalie Wanders 41f1dcf9d2 RMG: use RomBrowser_ColumnVisibility 2023-02-24 22:19:41 +01:00
Rosalie Wanders 45b97cf39b RMG-Core: rename RomBrowser_Columns to RomBrowser_ColumnVisibility 2023-02-24 22:19:27 +01:00
Rosalie Wanders 95b1225219 3rdParty: update GLideN64 2023-02-24 22:08:43 +01:00
Rosalie Wanders 70f6c40b26 RMG: use Keybinding_ViewLog setting 2023-02-24 21:48:28 +01:00
Rosalie Wanders 43bc54fca9 RMG-Core: add Keybinding_ViewLog setting 2023-02-24 21:48:12 +01:00
Rosalie Wanders a5ec31ffef RMG: hook up state callback 2023-02-24 21:37:24 +01:00
Rosalie Wanders 81cbf82ddc RMG-Core: implement state callback 2023-02-24 21:36:54 +01:00
Rosalie Wanders 6cea506c6f RMG: implement -d/--debug-messages commandline option 2023-02-24 21:14:48 +01:00
Rosalie Wanders d7d49f261d RMG-Core: introduce CoreSetPrintDebugCallback() 2023-02-24 21:14:27 +01:00
Rosalie Wanders 4692a5c0b7 RMG-Core: use string() for std::filesystem::path in CoreGetSaveStatePath() 2023-02-24 20:04:43 +01:00
Rosalie Wanders d32ea32f1e Package: slight corrections to appdata 2023-02-24 19:57:27 +01:00
Rosalie Wanders f5f053cc4e RMG: add date and time to save state slot items in "Current Save State" 2023-02-24 19:54:24 +01:00
Rosalie Wanders bb3c6dc9fc RMG-Core: introduce CoreGetSaveStatePath() 2023-02-24 19:52:13 +01:00
RetraCarteR 496d4de1de RMG: slightly refactor RomBrowserWidget.cpp (#113) 2023-02-24 18:50:18 +01:00
Rosalie Wanders 71f8437ecb RMG: fix crash in RomBrowserWidget::on_RomBrowserThread_Finished() 2023-02-24 18:40:54 +01:00
Rosalie Wanders e7767105d6 RMG: simplify sanitizing filename in RomBrowserWidget 2023-02-24 00:46:07 +01:00
RetraCarteR 9cfda8514e RMG: implement toggling visibility for columns (#111) 2023-02-24 00:13:51 +01:00
Rosalie Wanders e0c6700a4d RMG: add info about LLE plugins to settings dialog 2023-02-23 22:10:57 +01:00
Rosalie Wanders 12bf158398 RMG: slightly refactor MainWindow.{cpp,hpp} 2023-02-23 21:38:21 +01:00
Rosalie Wanders ea01c86821 RMG: check for updates once an hour and add 'Check For Updates' to View 2023-02-23 15:45:32 +01:00
Rosalie Wanders 96459432a6 RMG-Core: add GUI_LastUpdateCheck setting 2023-02-23 15:36:15 +01:00
Rosalie Wanders 089194c663 Package: add version to AppImage filename 2023-02-23 14:54:28 +01:00
Rosalie Wanders 7a70227535 RMG: handle SIGINT and SIGTERM 2023-02-23 14:42:59 +01:00
Rosalie Wanders 7adfb3123b RMG: use new settings hotkeys 2023-02-23 14:31:19 +01:00
Rosalie Wanders 1d28075601 RMG-Input: add more settings hotkeys 2023-02-23 14:30:43 +01:00
Rosalie Wanders af7aa688bb RMG: implement -n/--nogui commandline option 2023-02-23 14:08:24 +01:00
Rosalie Wanders beb524f523 RMG: keep trying to set video size until it succeeds 2023-02-23 13:57:21 +01:00
Rosalie 18c9c151a8 RMG: hide AppImage commandline options 2023-02-23 09:07:00 +01:00
Rosalie Wanders 83820baf79 Package: v0.3.7 2023-02-19 22:42:49 +01:00
Rosalie Wanders abf50350e7 RMG: account for full path in plugin settings 2023-02-19 22:40:17 +01:00
Rosalie Wanders 6588d0d17a RMG: account for invalid GUI_IconTheme setting value 2023-02-19 22:35:31 +01:00
Rosalie Wanders 648736df48 Package: correct PKGBUILD 2023-02-19 19:22:29 +01:00
Rosalie Wanders 6278a443df ci: add appstream to ubuntu packages 2023-02-19 19:21:45 +01:00
Rosalie Wanders 615295f1f9 Package: v0.3.6 2023-02-19 13:20:57 +01:00
Rosalie Wanders 593135d02b gitignore: add AppImage things 2023-02-19 12:57:42 +01:00
Rosalie Wanders 78ea41a2ca RMG: always go back to ROM Browser when the plugins aren't ready 2023-02-19 12:56:54 +01:00
Rosalie Wanders 105600878e cmake: only allow AppImage updater on linux 2023-02-19 12:33:19 +01:00
Rosalie Wanders 415202e15f RMG: set original file permissions to updated AppImage 2023-02-19 12:28:36 +01:00
Rosalie Wanders 618a6f6c9f Package: change ArchLinux PKGBUILD to use the latest version 2023-02-19 01:01:24 +01:00
Rosalie Wanders af70f35bf2 README: add Download section 2023-02-19 01:01:24 +01:00
Rosalie Wanders 43bb0a3a1c ci: add -DUPDATER=ON -DAPPIMAGE_UPDATER=ON to AppImage build 2023-02-19 01:01:24 +01:00
Rosalie Wanders 8d9f83b1cc RMG: implement AppImage updater 2023-02-19 01:01:24 +01:00
Rosalie Wanders 7d713afbdd cmake: add APPIMAGE_UPDATER option 2023-02-19 01:01:24 +01:00
Rosalie Wanders 5044ef8ab1 Package: specify OUTPUT in AppImage Create.sh 2023-02-19 01:01:24 +01:00
Rosalie 5b4fe5667a ci: use ubuntu 20.04 LTS and add qt6 backport PPA 2023-02-19 01:01:24 +01:00
Rosalie Wanders a4d3efa087 RMG-Core: use filenames instead of absolute paths for plugins 2023-02-19 01:01:24 +01:00
Rosalie Wanders 9cb8adce55 Package: add AppImage files 2023-02-19 01:01:24 +01:00
Rosalie Wanders c061981de0 ci: build AppImage 2023-02-19 01:01:24 +01:00
Rosalie Wanders b2f76fc436 RMG: allow overriding RMG-Core paths using commandline 2023-02-19 01:01:22 +01:00
Rosalie Wanders dc58fbe900 RMG-Core: add CoreSet*PathOverride functions 2023-02-18 00:46:22 +01:00
Rosalie Wanders 0e80142da1 Package: remove empty description tag from appdata.xml 2023-02-18 00:35:30 +01:00
Rosalie Wanders ee77bc7c9b RMG: use the additional SpeedFactor settings 2023-02-17 22:03:25 +01:00
Rosalie Wanders b978248c03 RMG-Core: add more SpeedFactor settings 2023-02-17 22:02:50 +01:00
Rosalie Wanders 85d2b5be5a RMG: skip non-fatal mupen64plus errors 2023-02-17 21:48:11 +01:00
Rosalie Wanders cee35297d6 cmake: fix default for FORCE_XCB option 2023-02-17 21:38:10 +01:00
Rosalie Wanders edde08849f cmake: add FORCE_XCB option 2023-02-17 21:21:24 +01:00
RetraCarteR f649053e00 Add Ability to Move and Re-order Columns in "Game List" Mode (#105) 2023-02-17 10:45:14 +01:00
Rosalie Wanders 6c6b4bcd3a RMG: add Speed Factor hotkeys to {add,remove}FullscreenActions() 2023-02-16 19:37:40 +01:00
Rosalie Wanders 1fef816572 RMG: move changing speed factor to it's own function & add OSD message 2023-02-14 23:00:55 +01:00
Rosalie Wanders a6203cf6e9 RMG: add speed factor keybindings 2023-02-14 22:53:17 +01:00
Rosalie Wanders 200bb0f6e3 RMG-Core: add speed factor keybinding settings 2023-02-14 22:53:17 +01:00
Rosalie Wanders 1dd2fca3db RMG: add "Speed Factor" to System menubar 2023-02-14 22:37:20 +01:00
Rosalie Wanders 5444f3b807 RMG-Core: introduce SpeedFactor functions 2023-02-14 22:36:15 +01:00
Rosalie Wanders 897d81a188 RMG: add support for stylesheets & GUI_IconTheme setting 2023-02-14 21:12:34 +01:00
Rosalie Wanders eae18c446a RMG-Core: add GUI_IconTheme setting 2023-02-14 21:11:56 +01:00
Rosalie Wanders fb7402e394 Package: v0.3.5 2023-02-14 14:29:33 +01:00
Rosalie Wanders 63dc9cbe7c 3rdParty: update mupen64plus-video-parallel 2023-02-14 14:09:07 +01:00
Rosalie Wanders ac63f4809f RMG-Input: fix for loop in MainDialog::accept() 2023-02-14 13:44:55 +01:00
Rosalie Wanders 0bdf3ada25 RMG-Input: correct old profile detection 2023-02-14 13:30:08 +01:00
Rosalie Wanders aa684b903b 3rdParty: update GLideN64 2023-02-14 12:30:04 +01:00
Rosalie Wanders db0ae36702 3rdParty: update mupen64plus-video-parallel 2023-02-13 20:08:00 +01:00
Rosalie Wanders 3d5e812c6f 3rdParty: update mupen64plus-video-parallel 2023-02-13 19:51:51 +01:00
Rosalie Wanders 07f6810835 3rdParty: update mupen64plus-video-parallel 2023-02-13 19:39:02 +01:00
Rosalie Wanders b3e2a43cf8 RMG: use different signature of CoreGetRomType() 2023-02-12 22:35:06 +01:00
Rosalie Wanders 96f4abbc07 RMG-Core: change signature of CoreGetRomType() 2023-02-12 22:34:48 +01:00
Rosalie Wanders d96746c933 RMG: refactor EmulationThread & move license header in RomSearcherThread 2023-02-12 22:24:34 +01:00
Rosalie Wanders 4391ebd94a RMG-Input: fix RevertSettings not deleting profile sections in some cases 2023-02-12 21:54:20 +01:00
Rosalie Wanders 081029e3d1 RMG-Input: fix reset button not working 2023-02-12 21:48:14 +01:00
Rosalie Wanders 541724b63c Package: v0.3.4 2023-02-11 19:48:49 +01:00
Rosalie Wanders 304afbb50d RMG-Input: add Input_FilterEventsFor{Buttons,Axis} settings 2023-02-11 19:47:12 +01:00
Rosalie Wanders 1ba88f48bb RMG-Core: add Input_FilterEventsFor{Buttons,Axis} settings 2023-02-11 19:46:00 +01:00
Rosalie Wanders 8f8c9c35f1 3rdParty: update GLideN64 2023-02-11 15:28:54 +01:00
Rosalie Wanders 1c07d032ef RMG-Input: account for added profiles in RevertSettings() 2023-02-11 15:18:44 +01:00
Rosalie Wanders c500a17b1a RMG-Input: implement reverting settings & improve saving 2023-02-11 14:33:30 +01:00
Rosalie Wanders 6d0347b48a RMG-Core: introduce CoreSettingsRevertSection() 2023-02-11 14:32:43 +01:00
Rosalie Wanders 83af0ff4af RMG-Input: improve per game profile handling 2023-02-11 13:41:26 +01:00
Rosalie Wanders 32c13eee1d RMG-Core: add Input_UseGameProfile setting 2023-02-11 13:40:50 +01:00
Rosalie Wanders 42597a76f0 RMG-Input: handle automatic input device in CheckInputDeviceSettings() 2023-02-11 13:09:32 +01:00
Rosalie Wanders 7c59a520aa RMG: improve updater script for windows 2023-02-10 21:23:25 +01:00
Rosalie Wanders 3c124d8519 RMG-Input: change size policy for top UI elements 2023-02-10 15:01:31 +01:00
Rosalie Wanders 76282a11da RMG-Input: use const wherever possible in main.cpp 2023-02-10 14:35:51 +01:00
Rosalie Wanders 5249bf6a56 RMG-Input: fix button mapping when having multiple mappings in get_axis_state() 2023-02-10 14:23:32 +01:00
Rosalie Wanders 12e0dac777 RMG-Input: store & use initial size in MappingButton 2023-02-10 13:45:31 +01:00
Rosalie Wanders b4e3bede3b Package: v0.3.3 2023-02-09 22:04:00 +01:00
Rosalie Wanders 679731f004 Screenshots: update InputSettings.png 2023-02-09 22:04:00 +01:00
Rosalie Wanders 3bbd29916b RMG-Input: implement creation of profiles 2023-02-09 21:55:45 +01:00
Rosalie Wanders 6516330289 RMG-Input: slight UI changes 2023-02-09 21:53:47 +01:00
Rosalie Wanders 0628ea920b RMG-Input: introduce 'Automatic' input device 2023-02-09 21:53:47 +01:00
Rosalie Wanders 40a4133565 RMG-Core: add Input_{Profiles,UseProfile} setting 2023-02-09 21:53:47 +01:00
Rosalie Wanders b4425fe1be 3rdParty: update mupen64plus-rsp-parallel 2023-02-09 19:24:24 +01:00
Rosalie Wanders 809cbcbc21 3rdParty: update mupen64plus-core 2023-02-09 19:24:04 +01:00
Rosalie Wanders 2ae2b994a8 Package: update Cheats screenshot aswell 2023-02-07 00:44:00 +01:00
Rosalie Wanders 8ce36cdc03 Package: update screenshots 2023-02-06 22:32:30 +01:00
Rosalie Wanders 3707a86c79 Package: v0.3.2 2023-02-06 22:23:53 +01:00
Rosalie Wanders eea3ec7f95 RMG-Input: load SDL_GameControllerDB 2023-02-06 16:01:15 +01:00
Rosalie Wanders 4a2c6761fc cmake: install SDL_GameControllerDB 2023-02-06 16:01:15 +01:00
Rosalie Wanders 7a4e179f4c 3rdParty: add SDL_GameControllerDB 2023-02-06 16:01:15 +01:00
Rosalie Wanders 11eaadb739 RMG: use RomBrowser_SortAfterSearch setting 2023-02-05 20:29:40 +01:00
Rosalie Wanders 41b77b54ea RMG-Core: add RomBrowser_SortAfterSearch setting 2023-02-05 20:29:11 +01:00
Rosalie Wanders 22689bd9ee 3rdParty: update mupen64plus-core 2023-02-05 20:02:39 +01:00
Rosalie Wanders 831535c86f RMG-Core: remove Input_InvertAxis setting 2023-02-05 20:02:25 +01:00
Rosalie Wanders ce43955784 RMG-Input: remove 'Invert Axis Mapped To LRZ' 2023-02-05 20:02:25 +01:00
Rosalie Wanders e85f4f4309 RMG-Input: filter SDL events based on joystick type 2023-02-05 20:02:25 +01:00
Rosalie Wanders 00b3f33530 RMG-Core: use extracted_file.filename() in CoreOpenRom() 2023-02-04 23:18:47 +01:00
Rosalie Wanders 1b0116a0cb RMG-Core: don't use OSAL_FILES_DIR_SEPERATOR_STR in CoreOpenRom() 2023-02-04 23:14:45 +01:00
Rosalie Wanders 486281427c Package: v0.3.1 2023-02-04 22:40:11 +01:00
Rosalie Wanders 8ccdc415bc RMG-Input: implement support for mapping multiple inputs 2023-02-04 22:28:37 +01:00
Rosalie Wanders 008049265d RMG-Core: don't add list separator at end of the list in settings 2023-02-04 22:10:48 +01:00
Rosalie Wanders fef407b839 RMG-Core: implement string list settings functions 2023-02-04 17:22:26 +01:00
Rosalie Wanders 084570bc4b 3rdParty: update mupen64plus-core 2023-02-04 14:43:45 +01:00
Rosalie Wanders 3d91e0c3e3 3rdParty: update GLideN64 2023-02-04 14:39:34 +01:00
Rosalie Wanders b5a942b4fe RMG: retrieve fallbackTheme before applying application theme 2023-02-02 22:28:37 +01:00
Rosalie Wanders 5c5cc8453d RMG: correct remove duplicate keybindings in SettingsDialog 2023-02-02 21:48:33 +01:00
Rosalie Wanders 30495795cd RMG: account for 'Refresh ROM List' in SettingsDialog::commonHotkeySettings() 2023-02-02 21:47:57 +01:00
Rosalie Wanders 073cdd2815 RMG: remove unneeded mutex in SettingsDialog.hpp 2023-02-02 21:30:04 +01:00
Rosalie Wanders fe21c73f75 RMG: improve hotkey button behavior in SettingsDialog 2023-02-02 21:28:44 +01:00
Rosalie Wanders a6cba2ce2a RMG: account for filenames without a dot in RomBrowserWidget::getCurrentCover() 2023-02-02 21:21:59 +01:00
Rosalie Wanders 9afd971b43 RMG: correct basename in RomBrowserWidget::getCurrentCover() 2023-02-02 21:20:21 +01:00
Rosalie Wanders b0f9136fe8 RMG: skip empty names in RomBrowserWidget::getCurrentCover() 2023-02-02 12:57:58 +01:00
Rosalie Wanders b513439565 RMG: support base name of ROM file for covers 2023-02-02 12:57:37 +01:00
Rosalie Wanders 42494e5019 RMG: show emulation error message after switching back to the ROM browser 2023-02-01 20:55:53 +01:00
Rosalie Wanders 8653234cb3 RMG: don't switch to the ROM browser when launching a ROM from the commandline 2023-02-01 20:55:29 +01:00
Rosalie Wanders 6a14761770 RMG-Core: implement support for ndd/d64 files in zip files 2023-02-01 20:39:07 +01:00
Rosalie Wanders 399a5c93b2 RMG-Core: introduce & use CoreResetMediaLoader() 2023-02-01 19:43:59 +01:00
Rosalie Wanders be2db3c95a 3rdParty: update mupen64plus-core 2023-01-31 21:59:00 +01:00
Rosalie Wanders 7f7ac4c5fb 3rdParty: update mupen64plus-core 2023-01-24 16:24:33 +01:00
Rosalie Wanders 7ca98bb496 3rdParty: use ${IMGUI_BUILD_DIR} instead of ${IMGUI_DIR}/build 2023-01-24 15:39:32 +01:00
Rosalie Wanders e9cf27411b RMG: shutdown OSD before moving OpenGL context back to GUI thread 2023-01-24 15:17:14 +01:00
Rosalie Wanders d8f1a5a118 Package: v0.3.0 2023-01-23 22:50:18 +01:00
Rosalie Wanders 07ea2d8ec4 RMG: reset OSD message in OnScreenDisplayShutdown() 2023-01-23 22:43:24 +01:00
Rosalie Wanders 2c63963134 3rdParty: create imgui build directory in CONFIGURE_COMMAND 2023-01-23 22:43:24 +01:00
Rosalie Wanders c9d9e71631 RMG: std::ceil() when accounting for HiDPI scaling in on_VidExt_ResizeWindow 2023-01-22 18:50:06 +01:00
Rosalie Wanders 69726baa48 Script: add --no-translations to windeployqt-qt6 in BundleDependencies.sh 2023-01-22 14:15:46 +01:00
Rosalie Wanders c02a44d020 RMG: fix build failure on windows 2023-01-22 14:04:27 +01:00
Rosalie Wanders 1c0c3eb6aa Script: remove DownloadStyles.sh 2023-01-22 13:53:32 +01:00
Rosalie Wanders 7f9f30181e ci: remove usage of DownloadStyles.sh 2023-01-22 13:53:23 +01:00
Rosalie Wanders 2bc788beea RMG: expose & use GUI_Theme setting 2023-01-22 13:52:30 +01:00
Rosalie Wanders 4a0d20c1a1 RMG-Core: remove GUI_{Style,IconTheme} settings & add GUI_Theme setting 2023-01-22 13:51:36 +01:00
Rosalie Wanders 2ea9efd622 RMG: change tab order of SettingsDialog 2023-01-22 13:30:49 +01:00
Rosalie Wanders 723f4ab16b cmake: remove USE_QT5 option 2023-01-22 13:30:02 +01:00
Rosalie Wanders a242ae78eb RMG-Core: remove GUI_AllowManualResizing setting 2023-01-22 13:04:28 +01:00
Rosalie Wanders c037e1465f RMG: remove usage of GUI_AllowManualResizing setting 2023-01-22 13:04:21 +01:00
Rosalie Wanders 3e8578f2fd RMG: store & load maximized state 2023-01-22 12:51:14 +01:00
Rosalie Wanders 0050646ad7 RMG-Core: add RomBrowser_Maximized setting 2023-01-22 12:51:00 +01:00
Rosalie Wanders f2ef7e345f RMG-Core: improve error message in read_zip_file 2023-01-21 16:01:05 +01:00
Rosalie Wanders 3c0698d14b RMG-Core: open std::ifstream with std::ios::binary in Rom.cpp 2023-01-21 15:26:09 +01:00
Rosalie Wanders ec677c8d26 RMG-Core: implement zlib file functions 2023-01-21 14:53:22 +01:00
Rosalie Wanders f115c82512 RMG: expose & use GUI_OnScreenDisplayDuration setting 2023-01-19 15:24:58 +01:00
Rosalie Wanders 9f4f8ab15b RMG-Core: add GUI_OnScreenDisplayDuration setting 2023-01-19 15:24:39 +01:00
Rosalie Wanders 532d8bcaee RMG: prevent imgui.ini from being created 2023-01-19 15:08:22 +01:00
Rosalie Wanders 2978b8443c RMG: expose & use GUI_OnScreenDisplayOpacity setting 2023-01-19 15:03:59 +01:00
Rosalie Wanders 3b1fbcd9d3 RMG-Core: add GUI_OnScreenDisplayOpacity setting 2023-01-19 15:03:43 +01:00
Rosalie Wanders de4d4c27c7 RMG-Core: fix M64TYPE_FLOAT not behaving correctly 2023-01-19 15:03:30 +01:00
Rosalie Wanders 91bf6ad996 RMG: show toolbar when it's hidden in loadGeometry() 2023-01-19 14:27:03 +01:00
Rosalie Wanders 312885bec1 RMG: remove unneeded includes in VidExt.cpp 2023-01-19 14:01:10 +01:00
Rosalie Wanders 8641e1b3ba RMG: introduce OSD 2023-01-19 13:58:20 +01:00
Rosalie Wanders ca203d96b0 RMG-Core: add OSD settings 2023-01-19 13:52:17 +01:00
Rosalie Wanders 6774c8731a 3rdParty: add imgui 2023-01-19 13:52:10 +01:00
Rosalie Wanders b603f3b75c gitignore: add compile_commands.json 2023-01-19 13:47:07 +01:00
Rosalie Wanders b546826b67 gitignore: add ArchLinux package 2023-01-19 13:47:04 +01:00
Rosalie Wanders a39263aeb5 3rdParty: update GLideN64 2023-01-19 12:33:11 +01:00
Rosalie Wanders ecaa5b9dee 3rdParty: update mupen64plus-core 2023-01-19 12:32:47 +01:00
Rosalie 7fcc468353 Script: update openssl libs in BundleDependencies.sh 2023-01-18 23:47:35 +01:00
porcino 52952942e9 RMG-Input: correct simulate_deadzone (#86) 2023-01-18 23:31:26 +01:00
Rosalie Wanders 81dc449637 RMG-Input: force refresh deadzone label value 2023-01-18 21:04:37 +01:00
Rosalie Wanders ce25524ed9 README: update to reflect build changes 2023-01-18 20:59:52 +01:00
Rosalie Wanders 30a3522def Script: remove unused scripts 2023-01-18 20:59:35 +01:00
Rosalie Wanders f62de70aa5 Package: update archlinux PKGBUILD 2023-01-18 20:47:29 +01:00
Rosalie Wanders ec190adc51 Script: remove pushd & popd from Build.sh 2023-01-18 20:31:58 +01:00
Rosalie Wanders 7095824874 ci: install ninja 2023-01-18 20:31:46 +01:00
Rosalie Wanders b243f48fff Script: copy dependencies for core lib in BundleDependencies.sh 2023-01-18 20:31:46 +01:00
Rosalie Wanders 3bc052e948 Script: use Ninja in Build.sh & use cmake --build & cmake --install 2023-01-18 20:31:46 +01:00
Rosalie Wanders 482e237d08 cmake: prepend bash to bundle_dependencies target command 2023-01-18 20:31:46 +01:00
Rosalie Wanders 86f38ab024 3rdParty: use make instead of $(MAKE) 2023-01-18 20:31:46 +01:00
Rosalie Wanders c837d736bb 3rdParty: update mupen64plus-video-parallel 2023-01-10 21:53:43 +01:00
Rosalie Wanders ab94fd484f 3rdParty: update mupen64plus-core 2023-01-10 21:53:36 +01:00
Rosalie Wanders 1508b11044 3rdParty: update mupen64plus-core 2023-01-06 21:40:52 +01:00
Rosalie Wanders b4e18d1b63 RMG: add save state slot keybindings in addFullscreenActions() 2023-01-05 12:26:32 +01:00
Rosalie Wanders f49272288d RMG: correct QUrl in RomBrowserWidget.cpp 2023-01-04 21:36:20 +01:00
Rosalie Wanders f1dd82c65e README: update dependencies 2023-01-04 21:25:16 +01:00
Rosalie Wanders 7aa7eaffb9 ci: remove unrequired msys2 packages 2023-01-04 21:10:48 +01:00
Rosalie Wanders 6577fa9810 RMG: correct QUrl in on_Action_OpenRomDirectory() 2023-01-04 15:00:06 +01:00
Rosalie Wanders 6aabc4eca8 RMG: add 'Open ROM Directory' to ROM Browser 2023-01-04 14:55:20 +01:00
Rosalie Wanders bf5b3d3c99 RMG: add 'Play Game with Cartridge" when a disk is selected 2023-01-04 14:45:15 +01:00
Rosalie Wanders 420eb39c16 RMG-Core: store CoreRomType in RomHeaderAndSettings cache 2023-01-04 14:43:54 +01:00
Rosalie Wanders 6dd764c04c 3rdParty: fix make clean not working correctly 2023-01-04 14:12:42 +01:00
Rosalie Wanders 95d5141a2b 3rdParty: update GLideN64 2023-01-04 13:50:39 +01:00
Rosalie 51c6c3904d README: add some screenshots 2023-01-04 11:01:23 +01:00
Rosalie Wanders 32a39afc75 Package: v0.2.9 2023-01-03 19:09:35 +01:00
Rosalie Wanders fd967cc2a3 RMG: correct commonInterfaceStyleSettings() in SettingsDialog 2023-01-03 18:39:51 +01:00
Rosalie Wanders 8c0bb09667 RMG: improve behavior of Hotkeys tab in SettingsDialog 2023-01-03 18:28:38 +01:00
Rosalie Wanders 8c753d6cfe RMG: add 'Current Save State' tab to Hotkeys tab in SettingsDialog 2023-01-03 18:02:40 +01:00
Rosalie Wanders 276e681f29 RMG-Core: add save state slot keybinding settings 2023-01-03 18:00:48 +01:00
Rosalie Wanders f23b17e1b8 RMG: "Choose ROM Directory" -> "Change ROM Directory" 2023-01-03 17:39:47 +01:00
Rosalie Wanders f1e10fa4b1 RMG: add icon for 'Current Save State' & 'GS Button' 2023-01-03 17:39:20 +01:00
Rosalie Wanders be67cd03cb RMG-Core: correct CORE_INSTALL_PREFIX name 2023-01-03 16:37:42 +01:00
Rosalie Wanders d7dfe12fb4 RMG: don't use setCurrentIndex() in MainWindow.cpp 2023-01-03 16:25:53 +01:00
Rosalie Wanders be437afd2f RMG: save geomtry in closeEvent() when emulation isn't running 2023-01-03 16:10:26 +01:00
Rosalie Wanders f72688773a RMG: don't switch back to ROM browser in closeEvent() 2023-01-03 15:07:44 +01:00
Rosalie Wanders fb328d8d92 RMG: install qt message handler 2023-01-03 14:40:51 +01:00
Rosalie Wanders 36e6d2fcc7 RMG: add -q/--quit-after-emulation commandline option 2023-01-03 13:57:08 +01:00
Rosalie Wanders 7b3293341b RMG: check visibility of OGLWidget in VidExt_OglSetup() 2023-01-03 13:50:57 +01:00
Rosalie Wanders 0a7b72a51b RMG: only set current directory in when PORTABLE_INSTALL is defined 2023-01-03 13:10:19 +01:00
Rosalie Wanders 6265973cc6 RMG-Core: use std::filesystem::path in osal_dynlib functions 2023-01-03 13:06:48 +01:00
Rosalie Wanders f1edc47a80 RMG-Core: correct osal_files_get_file_time for Windows 2023-01-03 12:53:06 +01:00
Rosalie Wanders 8f60d5c80f RMG-Core: only free buffer when opening a cartridge 2023-01-02 12:54:19 +01:00
Rosalie Wanders c42489fa81 RMG: correct 64DD disk file extension in RomBrowserEmptyWidget 2023-01-02 00:07:39 +01:00
Rosalie Wanders 66b60c988a RMG: update copyright year in AboutDialog 2023-01-02 00:04:22 +01:00
Rosalie Wanders 5d20e98aba Package: v0.2.8 2023-01-01 13:55:11 +01:00
Rosalie Wanders 617ee3f96c RMG: only call on_VidExt_ResizeWindow when not returning from fullscreen 2023-01-01 13:36:48 +01:00
Rosalie Wanders 083f7c2e4f RMG: simplify vidext function implementation 2023-01-01 13:14:07 +01:00
Rosalie Wanders a8ea1795bf Script: simplify BundleDependencies.sh 2023-01-01 12:43:49 +01:00
Rosalie Wanders 8a6cb4b5a8 RMG: configure toolbar & statusbar visibility in configureUI 2022-12-31 14:17:52 +01:00
Rosalie Wanders 53edf065a5 RMG: don't return when over the item limit in RomSearcherThread 2022-12-31 14:17:52 +01:00
Rosalie Wanders bf65be483d RMG: set current view widget in RomBrowserWidget constructor 2022-12-31 13:22:02 +01:00
Rosalie Wanders 1e90047368 3rdParty: use CMAKE_CONFIGURE_ARGS for mupen64plus-rsp-parallel 2022-12-30 14:24:07 +01:00
Rosalie Wanders abd1160f87 RMG: disable 'Uniform Size (Grid View)' during emulation 2022-12-29 01:34:49 +01:00
Rosalie Wanders 55d7dd9d89 RMG-Core: improve error message in read_raw_file 2022-12-29 01:18:58 +01:00
143 changed files with 13345 additions and 2761 deletions
+20 -12
View File
@@ -4,7 +4,7 @@ on: [push, pull_request]
jobs:
Linux:
runs-on: ubuntu-22.04
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
with:
@@ -14,20 +14,33 @@ jobs:
key: Linux
- name: Install Packages
run: |
sudo apt-get purge grub\* --yes --allow-remove-essential
sudo add-apt-repository ppa:okirby/qt6-backports --yes
sudo apt-get -qq update
sudo apt-get upgrade
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev build-essential nasm git zip
sudo apt-get -y install cmake ninja-build libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev build-essential nasm git zip appstream
- name: Prepare Environment
run: |
echo "GIT_REVISION=$(git describe --tags --always)" >> $GITHUB_ENV
- name: Build RMG (Portable)
run: ./Source/Script/Build.sh Release
- name: Build RMG (AppImage)
run: |
mkdir Build Build/AppImage Bin/ -p
export src_dir="$(pwd)"
export build_dir="$(pwd)/build"
export bin_dir="$(pwd)/Bin/AppImage"
cmake -S "$src_dir" -B "$build_dir" -DCMAKE_BUILD_TYPE="Release" -DPORTABLE_INSTALL="OFF" -DUPDATER=ON -DAPPIMAGE_UPDATER=ON -DCMAKE_INSTALL_PREFIX="/usr" -G "Ninja"
cmake --build "$build_dir"
cmake --install "$build_dir" --prefix="$bin_dir/usr"
shell: bash
- name: Upload RMG (Portable)
- name: Create AppImage
run: |
./Package/AppImage/Create.sh
shell: bash
- name: Upload RMG (AppImage)
uses: actions/upload-artifact@v3
with:
name: RMG-Portable-Linux64-${{ env.GIT_REVISION }}
path: Bin/Release/*
path: Bin/*.AppImage
Windows:
runs-on: windows-2019
@@ -45,19 +58,17 @@ jobs:
install: >-
make
mingw-w64-x86_64-cmake
mingw-w64-x86_64-ninja
mingw-w64-x86_64-gcc
mingw-w64-x86_64-hidapi
mingw-w64-x86_64-freetype
mingw-w64-x86_64-libpng
mingw-w64-x86_64-SDL2
mingw-w64-x86_64-jasper
mingw-w64-x86_64-qt6
mingw-w64-x86_64-SDL2
mingw-w64-x86_64-hidapi
mingw-w64-x86_64-speexdsp
mingw-w64-x86_64-libsamplerate
mingw-w64-x86_64-python3-pip
mingw-w64-x86_64-python3-pyopenssl
mingw-w64-x86_64-nasm
mingw-w64-x86_64-minizip
git
@@ -69,9 +80,6 @@ jobs:
- name: Build RMG (Portable)
run: ./Source/Script/Build.sh Release
shell: msys2 {0}
- name: Download Styles
run: ./Source/Script/DownloadStyles.sh
shell: msys2 {0}
- name: Create Installer
run: .\Build\Release\Source\Installer\CreateInstaller.bat
- name: Upload RMG (Portable)
+11 -3
View File
@@ -1,7 +1,15 @@
# CMake build directory
Build/
Bin/
# VSCode Configuration
.vscode/
# Clangd cache
.cache/
.cache/
# Archlinux Package
Package/ArchLinux/pkg/
Package/ArchLinux/rmg/
Package/ArchLinux/src/
Package/ArchLinux/*.pkg.*
# Clangd compile_commands.json
compile_commands.json
# AppImage
squashfs-root
*.AppImage
+45 -13
View File
@@ -6,9 +6,12 @@ cmake_minimum_required(VERSION 3.15)
option(PORTABLE_INSTALL "Portable Installation" ON)
option(NO_GIT_CLONE "Disables git clone usage for 3rdParty dependencies" OFF)
option(UPDATER "Enables updater" ${PORTABLE_INSTALL})
option(APPIMAGE_UPDATER "Enables AppImage updater" OFF)
option(DISCORD_RPC "Enables Discord Rich Presence" ON)
option(USE_QT5 "Enables Qt5 instead of Qt6 (will be removed in the future)" OFF)
option(VRU "Enables VRU support in RMG-Input" ON)
option(USE_CCACHE "Enables usage of ccache when ccache has been found" ON)
option(FORCE_XCB "Forces Qt to use the xcb platform on linux" ${LINUX})
option(NO_RUST "Disables the building of rust subprojects" OFF)
project(RMG)
@@ -35,21 +38,40 @@ if (NOT PORTABLE_INSTALL AND (WIN32 OR MSYS))
set(PORTABLE_INSTALL ON)
endif()
if (NOT PORTABLE_INSTALL AND UPDATER)
if (NOT PORTABLE_INSTALL AND UPDATER AND NOT APPIMAGE_UPDATER)
message(WARNING "Not-Portable builds don't support the updater, disabling UPDATER")
set(UPDATER OFF)
endif()
if (APPIMAGE_UPDATER AND (WIN32 OR MSYS))
message(WARNING "AppImage updater not supported on windows, disabling APPIMAGE_UPDATER!")
set(APPIMAGE_UPDATER OFF)
endif()
if (UPDATER AND NOT (WIN32 OR MSYS) AND NOT APPIMAGE_UPDATER)
message(WARNING "Only AppImage updater is supported on linux, disabling UPDATER!")
set(UPDATER OFF)
endif()
if (FORCE_XCB AND (WIN32 OR MSYS))
message(WARNING "XCB Qt platform not supported on windows, disabling FORCE_XCB!")
set(FORCE_XCB OFF)
endif()
if (PORTABLE_INSTALL)
set(CMAKE_INSTALL_PREFIX "")
set(INSTALL_PATH "Bin/${CMAKE_BUILD_TYPE}")
set(RMG_INSTALL_PATH "${INSTALL_PATH}")
set(SYSTEM_LIB_INSTALL_PATH "${INSTALL_PATH}")
set(LIB_INSTALL_PATH "${INSTALL_PATH}")
set(CORE_INSTALL_PATH "${INSTALL_PATH}/Core")
set(PLUGIN_INSTALL_PATH "${INSTALL_PATH}/Plugin")
set(DATA_INSTALL_PATH "${INSTALL_PATH}/Data")
set(INSTALL_DESKTOP_FILE OFF)
else()
set(RMG_INSTALL_PATH "bin")
set(SYSTEM_LIB_INSTALL_PATH "lib")
set(LIB_INSTALL_PATH "lib/RMG")
set(CORE_INSTALL_PATH "lib/RMG/Core")
set(PLUGIN_INSTALL_PATH "lib/RMG/Plugin")
set(DATA_INSTALL_PATH "share/RMG")
@@ -59,20 +81,19 @@ else()
set(ICON_INSTALL_PATH "share/icons/hicolor/scalable/apps/")
endif()
if (USE_QT5)
set(QT_VERSION "Qt5")
set(USE_QT6 OFF)
else(USE_QT5)
set(QT_VERSION "Qt6")
set(USE_QT6 ON)
endif(USE_QT5)
add_subdirectory(Source/3rdParty)
add_subdirectory(Source/3rdParty/7-Zip)
if (VRU)
add_subdirectory(Source/3rdParty/vosk-api)
endif(VRU)
add_subdirectory(Source/RMG-Core)
add_subdirectory(Source/RMG)
add_subdirectory(Source/RMG-Audio)
add_subdirectory(Source/RMG-Input)
install(TARGETS RMG-Core
DESTINATION ${SYSTEM_LIB_INSTALL_PATH}
)
install(TARGETS RMG
DESTINATION ${RMG_INSTALL_PATH}
)
@@ -85,11 +106,11 @@ install(TARGETS RMG-Input
if (WIN32)
add_subdirectory(Source/Installer)
add_custom_target(bundle_dependencies
COMMAND "${CMAKE_SOURCE_DIR}/Source/Script/BundleDependencies.sh" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}/RMG.exe" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}/" "/mingw64/bin"
COMMAND bash "${CMAKE_SOURCE_DIR}/Source/Script/BundleDependencies.sh" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}/RMG.exe" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}" "/mingw64/bin"
)
endif()
endif(WIN32)
install(FILES ${MUPEN64PLUSCORE_LIB}
DESTINATION ${CORE_INSTALL_PATH}
@@ -97,6 +118,17 @@ install(FILES ${MUPEN64PLUSCORE_LIB}
install(FILES ${MUPEN64PLUSCORE_INI} Data/font.ttf
DESTINATION ${DATA_INSTALL_PATH}
)
if (VRU)
install(FILES ${VOSK_API_LIBRARY}
DESTINATION ${LIB_INSTALL_PATH}
)
install(FILES ${VOSK_API_MODEL}
DESTINATION ${DATA_INSTALL_PATH}
)
endif(VRU)
install(FILES ${SDL_GAMECONTROLLERDB}
DESTINATION ${DATA_INSTALL_PATH}
)
file(GLOB GENERATED_CHEAT_FILES ${CMAKE_SOURCE_DIR}/Data/Cheats/Generated/*.cht)
file(GLOB CUSTOM_CHEAT_FILES ${CMAKE_SOURCE_DIR}/Data/Cheats/Custom/*.cht)
install(FILES ${GENERATED_CHEAT_FILES} ${CUSTOM_CHEAT_FILES}
@@ -0,0 +1,64 @@
[1FBAF161-2C1C54F1-C:41]
Name=1080 Snowboarding (JU) (M2)
$Enable All Levels & Boarders
80255089 00FF
8025508B 0005
81255096 FCFF
80255098 0007
$Have All\Contest First Place Done
80244098 0007
$Have All\Match Levels Completed
8025508A 0005
$Have All\Trick Attacks Done
81255096 FCFF
$Infinite Damage All Players & Levels
803F4C3C 0024
807F4C3C 0024
$Infinite Lives & Continues
8026B1CB 0003
$Always First Place (Player 1)
81267B88 2400
Note=The game will still show you in 2nd when you are behind. But when you cross the finish line, you will win!
$Open Level Character Select
Note=With these codes, you have to press the buttons listed below when you are viewing a certain boarders stats. Highlight Akari Hayami's stats, and then hold down the C-Left button and then press the A button to be the Crystal Boarder. Highlight Kensuke Kimachi's stats, and then hold down the C-Up button and then press the A button to be the Metal Boarder. Hightlight Rob Haywood's stats, and then hold down the C-Right button and then press the A button to be the Panda Boarder
8125508A 00??
01 Easy Level
02 Easy & Normal Level
03 Easy Normal & Hard Levels
04 Easy Normal Hard Levels & Crystal Boarder
05 Easy Normal Hard Levels & Crystal & Metal Boarders
$Play As
800200E7 00??
00 Dion Blaster
01 Kensuke Kimachi
02 Akari Hayami
03 Ricky Winterborn
04 Rob Haywood
05 Silver Boarder
06 Gold Boarder
07 Panda Boarder
$Freeze Timer In\Match Race
D1267B20 05E1
81267B20 1000
$Freeze Timer In\Time Attack
D12660CC 05E1
812660CC 1000
$Freeze Timer In\Trick Attack
D1266138 05E1
81266138 1000
$Freeze Timer In\Contest
D126628C 05E1
8126628C 1000
@@ -0,0 +1,55 @@
[58FD3F25-D92EAA8D-C:50]
Name=1080 Snowboarding (E) (M4)
$Enable All Levels & Boarders
80250AB9 00FF
80250ABB 0005
81250AC6 FCFF
80250AC8 0007
$Infinite Damage All Players and Levels
803F4C00 0024
807F4C00 0024
$Infinite Lives & Continues
802648A4 0003
$Open Level Character Select
Note=With these codes, you have to press the buttons listed below when you are viewing a certain boarders stats. Highlight Akari Hayami's stats, and then hold down the C-Left button and then press the A button to be the Crystal Boarder. Highlight Kensuke Kimachi's stats, and then hold down the C-Up button and then press the A button to be the Metal Boarder. Hightlight Rob Haywood's stats, and then hold down the C-Right button and then press the A button to be the Panda Boarder
8125508A 00??
01 Easy Level
02 Easy & Normal Level
03 Easy Normal & Hard Levels
04 Easy Normal Hard Levels & Crystal Boarder
05 Easy Normal Hard Levels & Crystal & Metal Boarders
$Play As
8001A0E7 00??
00 Dion Blaster
01 Kensuke Kimachi
02 Akari Hayami
03 Ricky Winterborn
04 Rob Haywood
05 Silver Boarder
06 Gold Boarder
07 Panda Boarder
$Always First Place (Player 1)
812679BC 2400
Note=The game will still show you in 2nd when you are behind. But when you cross the finish line, you will win!
$Freeze Timer In\Match Race
D1267954 05E1
81267954 1000
$Freeze Timer In\Time Attack
D1265D4C 05E1
81265D4C 1000
$Freeze Timer In\Trick Attack
D1265DB8 05E1
81265DB8 1000
$Freeze Timer In\Contest
D1265F48 05E1
81265F48 1000
+11
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@@ -0,0 +1,11 @@
#!/usr/bin/env bash
set -e
cur_dir="$(readlink -f "$(dirname "$0")")"
exec "$cur_dir/usr/bin/RMG" \
--lib-path="$cur_dir/usr/lib/RMG" \
--core-path="$cur_dir/usr/lib/RMG/Core" \
--plugin-path="$cur_dir/usr/lib/RMG/Plugin" \
--shared-data-path="$cur_dir/usr/share/RMG" \
"$@"
+40
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@@ -0,0 +1,40 @@
#!/usr/bin/env bash
set -ex
script_dir="$(dirname "$0")"
toplvl_dir="$(realpath "$script_dir/../../")"
bin_dir="$toplvl_dir/Bin/AppImage" # RMG should be installed here
export QMAKE="$(which qmake6)"
export EXTRA_QT_PLUGINS="imageformats;iconengines;"
export VERSION="$(git describe --tags --always)"
export OUTPUT="$bin_dir/../RMG-Portable-Linux64-$VERSION.AppImage"
export LD_LIBRARY_PATH="$toplvl_dir/build/Source/RMG-Core" # hack
if [ ! -f "$script_dir/linuxdeploy-x86_64.AppImage" ]
then
curl -L https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage \
-o "$script_dir/linuxdeploy-x86_64.AppImage"
chmod +x "$script_dir/linuxdeploy-x86_64.AppImage"
fi
if [ ! -f "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage" ]
then
curl -L https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage \
-o "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
chmod +x "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
fi
"$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage" --appimage-extract
"$script_dir/linuxdeploy-x86_64.AppImage" --appimage-extract
# delete appimages
rm "$script_dir/linuxdeploy-x86_64.AppImage" \
"$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
"$(pwd)/squashfs-root/AppRun" \
--plugin=qt \
--appdir="$bin_dir" \
--custom-apprun="$script_dir/AppRun" \
--output=appimage \
--desktop-file="$bin_dir/usr/share/applications/com.github.Rosalie241.RMG.desktop"
+14 -29
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@@ -1,51 +1,36 @@
# Maintainer: Rosalie Wanders <rosalie@mailbox.org>
_pkgname=rmg
pkgname=${_pkgname}-git
pkgver=git
pkgname=rmg
pkgver=0.4.2
pkgrel=1
pkgdesc="Rosalie's Mupen GUI"
arch=('x86_64')
url="https://github.com/Rosalie241/${_pkgname}"
license=('GPLv3')
url="https://github.com/Rosalie241/$pkgname"
license=('GPL3')
provides=("$_pkgname")
conflicts=("$_pkgname")
depends=("hidapi" "libsamplerate" "speexdsp" "minizip" "sdl2" "zlib" "freetype2" "qt6-base" "qt6-svg" "xdg-user-dirs")
makedepends=("git" "nasm" "cmake" "ninja")
depends=("hidapi" "libsamplerate" "minizip" "sdl2" "zlib" "freetype2" "qt6-base" "qt6-svg" "xdg-user-dirs")
makedepends=("git" "pkg-config" "nasm" "cmake" "cargo")
source=("git+https://github.com/Rosalie241/${_pkgname}.git")
source=("git+https://github.com/Rosalie241/$pkgname.git#tag=v$pkgver")
sha256sums=('SKIP')
pkgver()
{
cd "$_pkgname"
git describe --tags --always | sed -e 's|^v||;s|-|.|g'
}
prepare()
{
cd "$srcdir/${_pkgname}"
mkdir -p build
mkdir -p "$srcdir/$pkgname/build"
}
build()
{
cd "$srcdir/${_pkgname}/build"
cmake -S "$srcdir/${_pkgname}" -B "$srcdir/${_pkgname}/build" \
cmake -S "$srcdir/$pkgname" -B "$srcdir/$pkgname/build" \
-DCMAKE_BUILD_TYPE="Release" \
-DPORTABLE_INSTALL="OFF" \
-DCMAKE_INSTALL_PREFIX="/usr" \
-G "Unix Makefiles"
make
-DNO_RUST="ON" \
-G "Ninja"
cmake --build "$srcdir/$pkgname/build"
}
package()
{
cd "$srcdir/${_pkgname}/build"
make install DESTDIR="$pkgdir"
cmake --install "$srcdir/$pkgname/build" --prefix="$pkgdir/usr"
}
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+236 -6
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@@ -1,4 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Copyright 2022 Rosalie Wanders -->
<component type="desktop">
<!--Created with jdAppdataEdit 2.1-->
<id>com.github.Rosalie241.RMG</id>
@@ -11,28 +12,257 @@
<description><p>Rosalie's Mupen GUI is an easy to use yet customizable mupen64plus front-end, allowing you to easily play N64 games.</p></description>
<screenshots>
<screenshot type="default">
<caption>The Rom Browser</caption>
<caption>01 - The Rom Browser</caption>
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/RomBrowser.png</image>
</screenshot>
<screenshot type="default">
<caption>During A Game</caption>
<caption>02 - During A Game</caption>
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/InGame.png</image>
</screenshot>
<screenshot type="default">
<caption>Cheats</caption>
<caption>03 - Cheats</caption>
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/Cheats.png</image>
</screenshot>
<screenshot type="default">
<caption>Settings</caption>
<caption>04 - Settings</caption>
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/Settings.png</image>
</screenshot>
<screenshot type="default">
<caption>Input Settings</caption>
<caption>05 - Input Settings</caption>
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/InputSettings.png</image>
</screenshot>
</screenshots>
<description/>
<releases>
<release version="v0.4.2" date="2023-07-07" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix window behavior issues when saving GLideN64 settings while in-game</li>
<li>Add VRU support to RMG-Input</li>
<li>Add controller hotkey support to RMG-Input</li>
<li>Improve window title by using the ROM filename when the ROM isn't in the database</li>
</ul>
</description>
</release>
<release version="v0.4.1" date="2023-06-19" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix debug callbacks not printing before GUI has been started</li>
<li>Fix emulation error being incorrect in some cases</li>
<li>Fix user cheat file location (new ones will be placed in the user config directory instead of the user data directory)</li>
<li>Fix mupen64plus-input-gca crashing in v0.4.0 due to updating to a broken commit</li>
<li>Fix Paper Mario crashing when using the hammer on a specific tree in-game by implementing RDRAM address range 0x0800000-0x03EFFFFF</li>
<li>Improve accuracy of the pure and cached interpreter</li>
<li>Add *.st* and *.pj* to the file filter when loading a save state from a file</li>
</ul>
</description>
</release>
<release version="v0.4.0" date="2023-05-04" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix updater on windows always installing the desktop icon</li>
<li>Fix updater on windows not re-launching RMG after installation</li>
<li>Fix the speed limiter toggle and speed factor options not working on linux on some systems</li>
<li>Fix the 1080 Snowboarding cheats (thank you Gent)</li>
<li>Add support for moving the toolbar (changes to the docked position are persistent across application runs)</li>
<li>Update GLideN64 and mupen64plus-input-gca</li>
</ul>
</description>
</release>
<release version="v0.3.9" date="2023-04-06" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix "Don't check for updates again" checkbox appearing when requesting an update check through Help -> Check For Updates</li>
<li>Add game format, file name, file extension, file size, game I.D. and game region columns to the list view of the ROM browser which can be toggled in the "Show/Hide Columns" menu of the context menu in the list view of the ROM browser (thank you RetraCarteR)</li>
<li>Add "Reset Column Sizes" to context menu of the list view of the ROM browser (thank you RetraCarteR)</li>
<li>Add "Analog Stick Sensitivity" setting to RMG-Input (thank you JaxonWasTaken)</li>
<li>Add "Save Filename Format" setting to the Core tab of the settings dialog</li>
<li>Add "Edit Game Input Settings" to the context menu of the ROM browser</li>
<li>Add support for 7z files</li>
<li>Add progress status to the loading screen in the ROM browser when loading takes more than 5 seconds</li>
</ul>
</description>
</release>
<release version="v0.3.8" date="2023-02-24" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix RMG not having the correct video size in some cases (i.e on a WM where resizing is not allowed to be done by an application)</li>
<li>Fix translations not working in GLideN64</li>
<li>Add -n/--nogui commandline option</li>
<li>Add -d/--debug-messages commandline option</li>
<li>Add hotkeys for graphics, audio, RSP and input settings</li>
<li>Add hotkey for viewing the log</li>
<li>Add SIGINT and SIGTERM handling on linux</li>
<li>Add "Check For Updates" to "View" in the toolbar</li>
<li>Add information about LLE plugins in the settings dialog</li>
<li>Add support for toggling visibility of columns in the ROM browser list view (thank you RetraCarteR)</li>
<li>Add date and time to the save state slot items in "Current Save State" menu in the menubar</li>
<li>Add date and time to the OSD when selecting a save state slot</li>
<li>Add failure messages to the OSD when loading/saving a save state fails</li>
<li>Improve updater behavior by checking for an update on startup with at least an hour in-between checks</li>
</ul>
</description>
</release>
<release version="v0.3.7" date="2023-02-19" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix icons not showing up in some cases when migrating from a version before v0.3.6</li>
<li>Fix plugin settings not being loaded properly in the settings dialog when migrating from a version before v0.3.6</li>
</ul>
</description>
</release>
<release version="v0.3.6" date="2023-02-19" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix RMG not using xwayland when using wayland (wayland has lots of issues, can be disabled by building with the "-DFORCE_XCB=OFF" option)</li>
<li>Fix some non-fatal mupen64plus errors showing a pop-up</li>
<li>Fix window not returning to ROM browser when launching a game through the commandline and the plugins aren't ready</li>
<li>Add support for Qt stylesheets (place them in the 'user data directory/Styles' directory with the '.qss' extension, they'll show up in "Themes")</li>
<li>Add "Icon Theme" setting</li>
<li>Add "Speed Factor" to System menu bar</li>
<li>Add support for re-ordering columns in the list view of the ROM browser (thank you RetraCarteR)</li>
<li>Add AppImage to github releases (this replaces the old portable linux builds on github releases)</li>
</ul>
</description>
</release>
<release version="v0.3.5" date="2023-02-14" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix reset button not working properly in RMG-Input</li>
<li>Fix profiles not being deleted properly when clicking on cancel/close in some cases in RMG-Input</li>
<li>Fix paraLLEl not logging to the log window</li>
<li>Fix paraLLEl's odd window behavior by not saving the window size when emulation ends</li>
<li>Fix GLideN64 initializing a noise texture being slow</li>
<li>Fix issue where an unbound mapping in RMG-Input would respond to an A controller button press in-game</li>
<li>Fix issue where RMG-Input wouldn't save anything but the currently opened profile</li>
</ul>
</description>
</release>
<release version="v0.3.4" date="2023-02-11" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix mapping button size increasing when reloading settings in RMG-Input</li>
<li>Fix analog stick mapping in-game when having buttons and axis bound in RMG-Input</li>
<li>Fix height mismatch of "Profile" and "Input Device" UI elements in RMG-Input</li>
<li>Fix updater script not using the correct path seperators on Windows</li>
<li>Fix GLideN64's per game settings being overwritten by the updater on windows (or not being updated on linux)</li>
<li>Fix "Automatic" input device not opening controller device when clicking on 'Refresh' in RMG-Input</li>
<li>Fix game specific profile having unexpected UI behavior in RMG-Input</li>
<li>Fix cancel and close button not working correctly in RMG-Input</li>
<li>Fix profile saving not working correctly when having the same profile selected for multiple players in RMG-Input</li>
<li>Add "Filter Events Based On Joystick Type For Buttons" setting to RMG-Input</li>
<li>Add "Filter Events Based On Joystick Type For Axis" setting to RMG-Input</li>
</ul>
</description>
</release>
<release version="v0.3.3" date="2023-02-09" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Remove "Controller Is Plugged In" checkbox in RMG-Input</li>
<li>Remove text from 'Remove' button in RMG-Input</li>
<li>Add "None" input device to RMG-Input (replacing the "Controller Is Plugged In" checkbox)</li>
<li>Add "Automatic" input device to RMG-Input</li>
<li>Add support for creating profiles in RMG-Input</li>
<li>Add icons to 'Remove', 'Refresh', 'Reset' and 'Options' buttons in RMG-Input</li>
</ul>
</description>
</release>
<release version="v0.3.2" date="2023-02-06" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix ndd/d64 files in zip files not working when the disk file is inside a subdirectory inside the zip file</li>
<li>Fix ndd/d64 files in zip files not working correctly on windows</li>
<li>Fix controller image in RMG-Input sometimes being stuck when having a trigger bound to a button</li>
<li>Fix trigger mapping in RMG-Input</li>
<li>Remove "Invert Axis Mapped To LRZ" setting in RMG-Input</li>
<li>Add "Sort Results After Search" ROM Browser setting</li>
</ul>
</description>
</release>
<release version="v0.3.1" date="2023-02-04" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix taking a screenshot not working in some cases</li>
<li>Fix some games being unable to save due to having an illegal character in the save filename</li>
<li>Fix OSD tab crash in GLideN64</li>
<li>Fix an issue where the graphics plugin would show the 64DD IPL as ROM name in the settings even after booting a cartridge</li>
<li>Fix "Refresh ROM List" in Hotkeys tab in settings dialog not reverting back to defaults when clicking on 'restore defaults'</li>
<li>Fix "Remove Duplicate Keybindings" in settings dialog not behaving correctly in some cases</li>
<li>Fix fallback application icons not respecting system icon theme on linux</li>
<li>Add support for ndd/d64 files in zip files</li>
<li>Add support for using the basename of the ROM filename for covers</li>
<li>Add support for binding multiple inputs in RMG-Input</li>
<li>Improve behavior of window when launching RMG with a ROM using the commandline</li>
<li>Improve behavior of error message when emulation fails</li>
<li>Improve behavior of hotkey buttons in settings dialog</li>
</ul>
</description>
</release>
<release version="v0.3.0" date="2023-01-23" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix GLideN64 not being able to load texture packs from relative paths</li>
<li>Fix "Save State Slot" keybindings not working in fullscreen</li>
<li>Fix deadzone percentage being incorrect when set to 0% in RMG-Input</li>
<li>Fix low deadzone value not working in RMG-Input (thank you porcino)</li>
<li>Fix toolbar being hidden when ending emulation while in fullscreen</li>
<li>Fix zip files with japanese characters in the file name not being able to be opened on windows</li>
<li>Fix ROM Browser not returning to a maximized state when ending emulation</li>
<li>Fix ROM Browser not opening maximized when closing RMG with it maximized</li>
<li>Fix window not being able to be maximized during emulation when scaling is enabled</li>
<li>Fix read-only ROM files not being able to be opened on linux</li>
<li>Remove "Allow Manual Window Resizing" setting due to it being always enabled</li>
<li>Remove Styles tab from settings dialog on windows</li>
<li>Add "Play Game with Cartridge" to context menu when a 64DD disk is selected in the ROM Browser</li>
<li>Add "Open ROM Directory" to context menu in the ROM Browser</li>
<li>Add an On-Screen Display (see the OSD tab in the settings dialog for settings)</li>
<li>Add Theme setting to settings dialog (see Interface -> Miscellaneous, this is a replacement for the previous Styles settings)</li>
<li>Improve error message when opening a zip file fails</li>
<li>Improve tab order and naming in settings dialog</li>
</ul>
</description>
</release>
<release version="v0.2.9" date="2023-01-03" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix wrong 64DD Disk extension being listed in empty ROM browser</li>
<li>Fix memory corruption when having 64DD Disk files</li>
<li>Fix possible crash when render window wasn't visible yet</li>
<li>Fix RMG changing the current directory on non-portable installs</li>
<li>Remove Qt warning messages (you can view them by setting RMG_SHOW_DEBUG_QT_MESSAGES to 1)</li>
<li>Change "Choose ROM Directory" to "Change ROM Directory"</li>
<li>Add -q/--quit-after-emulation commandline option</li>
<li>Add 2 more icons to menubar menus/items</li>
<li>Add "Current Save State" tab to Hotkeys tab in settings dialog (this allows you to use a hotkey to change save state slots)</li>
<li>Improve behavior of Hotkeys tab in settings dialog</li>
<li>Improve behavior of window when exiting RMG while in-game</li>
</ul>
</description>
</release>
<release version="v0.2.8" date="2023-01-01" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix 'Uniform Size (Grid View)' not being disabled during emulation</li>
<li>Fix toolbar not respecting the view setting</li>
<li>Fix being stuck at the loading screen when having more ROMs than the ROM search limit</li>
<li>Improve error message when opening a ROM fails</li>
</ul>
</description>
</release>
<release version="v0.2.7" date="2022-12-29" type="stable">
<description>
<p>Changes:</p>
+39 -28
View File
@@ -4,55 +4,66 @@ Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++.
It offers a simple-to-use user interface.
## System Requirements
## Download
* Operating System
* Windows Or Linux
* CPU
* Intel or AMD processor with SSE2 support
* RAM
* 512MB or more
* Graphics card
* OpenGL 3.3 capable
#### Windows
You can download Rosalie's Mupen GUI on ![Github Releases](https://github.com/Rosalie241/RMG/releases)
#### Linux
You can download Rosalie's Mupen GUI on
* [Github Releases (AppImage)](https://github.com/Rosalie241/RMG/releases)
* [Flathub (Flatpak)](https://flathub.org/apps/details/com.github.Rosalie241.RMG)
* [Arch User Repository](https://aur.archlinux.org/packages/rmg)
## Support
You can ask for help or report issues on
* [Github](https://github.com/Rosalie241/RMG/issues/new)
* [Discord](https://discord.gg/k9GuyJ2PpF)
## License
Rosalie's Mupen GUI is licensed under the [GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0.en.html).
## Showcase
![RomBrowser](Package/Screenshots/RomBrowser.png)
![InGame](Package/Screenshots/InGame.png)
![InputSettings](Package/Screenshots/InputSettings.png)
## Building
#### Linux
* Portable Debian/Ubuntu
```shell
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt5-default build-essential nasm git zip
```bash
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev build-essential nasm git zip ninja-build
./Source/Script/Build.sh Release
```
* Portable Fedora
```shell
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL2-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel zlib-ng-devel binutils-devel speexdsp-devel qt5-qtbase-devel qt5-qtsvg-devel gcc-c++ nasm git
./Source/Script/Build.sh Release
```bash
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL2-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel gcc-c++ nasm git ninja-build
./Source/Script/Build.sh Release
```
When it's done building, executables can be found in `Bin/Release`
* Installation/Packaging
```
mkdir build && cd build
cmake .. -DCMAKE_BUILD_TYPE="Release" -DPORTABLE_INSTALL="OFF" -G "Unix Makefiles"
make install
```bash
export src_dir="$(pwd)"
export build_dir="$(pwd)/build"
mkdir -p "$build_dir"
cmake -S "$src_dir" -B "$build_dir" -DCMAKE_BUILD_TYPE="Release" -DPORTABLE_INSTALL="OFF" -DCMAKE_INSTALL_PREFIX="/usr" -G "Ninja"
cmake --build "$build_dir"
cmake --install "$build_dir" --prefix="/usr"
```
#### Windows
* Download & Install [MSYS2](https://www.msys2.org/)
```
sudo pacman -S git make mingw-w64-x86_64-cmake mingw-w64-x86_64-freetype mingw-w64-x86_64-gcc mingw-w64-x86_64-hidapi mingw-w64-x86_64-jasper mingw-w64-x86_64-libpng mingw-w64-x86_64-libsamplerate mingw-w64-x86_64-nasm mingw-w64-x86_64-python3-pip mingw-w64-x86_64-python3-pyopenssl mingw-w64-x86_64-qt5 mingw-w64-x86_64-rust mingw-w64-x86_64-SDL2
```bash
pacman -S --needed make mingw-w64-x86_64-cmake mingw-w64-x86_64-gcc mingw-w64-x86_64-hidapi mingw-w64-x86_64-freetype mingw-w64-x86_64-libpng mingw-w64-x86_64-SDL2 mingw-w64-x86_64-qt6 mingw-w64-x86_64-SDL2 mingw-w64-x86_64-hidapi mingw-w64-x86_64-speexdsp mingw-w64-x86_64-libsamplerate mingw-w64-x86_64-nasm mingw-w64-x86_64-minizip git
./Source/Script/Build.sh Release
```
When it's done building, executables can be found in `Bin/Release`
## Support
Join the [Rosalie's Mupen GUI Discord Server](https://discord.gg/k9GuyJ2PpF) for support
## License
Rosalie's Mupen GUI is licensed under the [GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0.en.html).
+40
View File
@@ -0,0 +1,40 @@
#
# 7-Zip CMakeLists.txt
#
project(7Zip)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(7ZIP_SOURCES
${CMAKE_CURRENT_BINARY_DIR}/C/Bcj2.c
${CMAKE_CURRENT_BINARY_DIR}/C/Bra.c
${CMAKE_CURRENT_BINARY_DIR}/C/Bra86.c
${CMAKE_CURRENT_BINARY_DIR}/C/BraIA64.c
${CMAKE_CURRENT_BINARY_DIR}/C/CpuArch.c
${CMAKE_CURRENT_BINARY_DIR}/C/Delta.c
${CMAKE_CURRENT_BINARY_DIR}/C/Lzma2Dec.c
${CMAKE_CURRENT_BINARY_DIR}/C/LzmaDec.c
${CMAKE_CURRENT_BINARY_DIR}/C/Ppmd7.c
${CMAKE_CURRENT_BINARY_DIR}/C/Ppmd7Dec.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zCrc.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zCrcOpt.c
${CMAKE_CURRENT_BINARY_DIR}/C/Sha256.c
${CMAKE_CURRENT_BINARY_DIR}/C/Sha256Opt.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zAlloc.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zArcIn.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zBuf.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zBuf2.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zDec.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zFile.c
${CMAKE_CURRENT_BINARY_DIR}/C/7zStream.c
)
add_custom_command(
OUTPUT ${7ZIP_SOURCES}
COMMAND ${CMAKE_COMMAND} -E tar "xvz" "${CMAKE_CURRENT_SOURCE_DIR}/lzma2301.tar.gz"
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
)
add_definitions(-D_7ZIP_PPMD_SUPPPORT -DNDEBUG -D_REENTRANT -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
add_library(7Zip STATIC ${7ZIP_SOURCES})
+2
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@@ -0,0 +1,2 @@
# 7-Zip SDK v23.01
Downloaded from https://www.7-zip.org/sdk.html
Binary file not shown.
+99 -31
View File
@@ -6,7 +6,9 @@ include(ExternalProject)
set(THIRDPARTY_DIR ${CMAKE_BINARY_DIR}/Source/3rdParty)
find_program(RUST_CARGO cargo)
if(${RUST_CARGO} STREQUAL "RUST_CARGO-NOTFOUND")
if(NO_RUST)
set(BUILD_INPUT_GCA OFF)
elseif(${RUST_CARGO} STREQUAL "RUST_CARGO-NOTFOUND")
message(WARNING "mupen64plus-input-gca will not be built due to not having cargo installed")
set(BUILD_INPUT_GCA OFF)
else()
@@ -37,34 +39,40 @@ endif(USE_CCACHE)
if(NOT NO_GIT_CLONE)
set(MUPEN64PLUSCORE_URL "https://github.com/Rosalie241/mupen64plus-core")
set(MUPEN64PLUSCORE_TAG "3b6523edd467eb9224310e0862005c7e5ae9c290")
set(MUPEN64PLUSCORE_TAG "a231cb5e9a741e1893b0d7669c363d57550295a8")
set(MUPEN64PLUS_RSP_CXD4_URL "https://github.com/mupen64plus/mupen64plus-rsp-cxd4")
set(MUPEN64PLUS_RSP_CXD4_TAG "39f79201baa15890c4cbae92f2215a634cc3ee6d")
set(MUPEN64PLUS_RSP_HLE_URL "https://github.com/mupen64plus/mupen64plus-rsp-hle")
set(MUPEN64PLUS_RSP_HLE_TAG "88093cb43499eff53d343653cddcae2132af17ef")
set(MUPEN64PLUS_RSP_PARALLEL_URL "https://github.com/Rosalie241/parallel-rsp")
set(MUPEN64PLUS_RSP_PARALLEL_TAG "e67cee3131651c3e48343294d94fa68a6f8ec14c")
set(MUPEN64PLUS_RSP_PARALLEL_TAG "dbecbe3a120e428436c5972fa7b872cfc2c9db3e")
set(MUPEN64PLUS_INPUT_RAPHNET_URL "https://github.com/raphnet/mupen64plus-input-raphnetraw")
set(MUPEN64PLUS_INPUT_RAPHNET_TAG "86112413e98a8648edb11d199673cc24d5799af8")
set(MUPEN64PLUS_INPUT_GCA_URL "https://github.com/amatho/mupen64plus-input-gca")
set(MUPEN64PLUS_INPUT_GCA_TAG "21639fb13dfa797a7c0949ffd9bbda9a3456fc69")
set(MUPEN64PLUS_GFX_ANGRYLION_URL "https://github.com/Rosalie241/angrylion-rdp-plus")
set(MUPEN64PLUS_GFX_ANGRYLION_TAG "158e74d4ec1c818289cd19c3a05e498c3ceff758")
set(MUPEN64PLUS_GFX_ANGRYLION_TAG "670abbc972bd430fa77291b0967dd73128314317")
set(MUPEN64PLUS_GFX_GLIDEN64_URL "https://github.com/gonetz/GLideN64")
set(MUPEN64PLUS_GFX_GLIDEN64_TAG "7bbde56cf08ff96108efb592848e5b6eaac293c9")
set(MUPEN64PLUS_GFX_GLIDEN64_URL "https://github.com/Rosalie241/GLideN64")
set(MUPEN64PLUS_GFX_GLIDEN64_TAG "34da878ce8dd2fce7135ee27fa4786613320740e")
set(MUPEN64PLUS_GFX_PARALLEL_URL "https://github.com/Rosalie241/parallel-rdp-standalone")
set(MUPEN64PLUS_GFX_PARALLEL_TAG "88d3626362e41aa9b011fca1f65e1c1237ddb3b2")
set(MUPEN64PLUS_GFX_PARALLEL_TAG "2c2226517c4c8929e08ec944654867e26efe0cf5")
set(DISCORD_RPC_URL "https://github.com/discord/discord-rpc")
set(DISCORD_RPC_TAG "963aa9f3e5ce81a4682c6ca3d136cddda614db33")
set(IMGUI_URL "https://github.com/ocornut/imgui")
set(IMGUI_TAG "d7c8516a4b848c0291e3d75b627c0843f515f591")
set(SDL_GAMECONTROLLERDB_URL "https://github.com/gabomdq/SDL_GameControllerDB")
set(SDL_GAMECONTROLLERDB_TAG "5e25aeccb84fb166451443c4cd9fff349e8b0360")
endif(NOT NO_GIT_CLONE)
ExternalProject_Add(mupen64plus-core
@@ -76,11 +84,11 @@ ExternalProject_Add(mupen64plus-core
GIT_REPOSITORY ${MUPEN64PLUSCORE_URL}
GIT_TAG ${MUPEN64PLUSCORE_TAG}
BUILD_COMMAND $(MAKE) all OSD=0 NEW_DYNAREC=1 TARGET=${CORE_FILE} DEBUG=$<CONFIG:Debug> KEYBINDINGS=0 CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_COMMAND make all OSD=0 NEW_DYNAREC=1 KEYBINDINGS=0 ACCURATE_FPU=1 TARGET=${CORE_FILE} DEBUG=$<CONFIG:Debug> CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_IN_SOURCE False
BINARY_DIR ${M64P_CORE_DIR}/projects/unix
BUILD_BYPRODUCTS ${M64P_CORE_DIR}/projects/unix/${CORE_FILE}
)
@@ -95,11 +103,11 @@ ExternalProject_Add(mupen64plus-rsp-cxd4
GIT_REPOSITORY ${MUPEN64PLUS_RSP_CXD4_URL}
GIT_TAG ${MUPEN64PLUS_RSP_CXD4_TAG}
BUILD_COMMAND $(MAKE) all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> POSTFIX= CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_COMMAND make all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> POSTFIX= CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_IN_SOURCE False
BINARY_DIR ${THIRDPARTY_DIR}/mupen64plus-rsp-cxd4/projects/unix
BUILD_BYPRODUCTS ${THIRDPARTY_DIR}/mupen64plus-rsp-cxd4/projects/unix/mupen64plus-rsp-cxd4.${SO_EXT}
DEPENDS mupen64plus-core
)
@@ -113,7 +121,7 @@ ExternalProject_Add(mupen64plus-rsp-hle
GIT_REPOSITORY ${MUPEN64PLUS_RSP_HLE_URL}
GIT_TAG ${MUPEN64PLUS_RSP_HLE_TAG}
BUILD_COMMAND $(MAKE) all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_COMMAND make all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_IN_SOURCE False
BINARY_DIR ${THIRDPARTY_DIR}/mupen64plus-rsp-hle/projects/unix
@@ -131,7 +139,7 @@ ExternalProject_Add(mupen64plus-rsp-parallel
INSTALL_COMMAND ""
BUILD_IN_SOURCE True
CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
CMAKE_ARGS ${CMAKE_CONFIGURE_ARGS}
BUILD_BYPRODUCTS ${THIRDPARTY_DIR}/mupen64plus-rsp-parallel/mupen64plus-rsp-parallel.${SO_EXT}
DEPENDS mupen64plus-core
@@ -146,11 +154,11 @@ ExternalProject_Add(mupen64plus-input-raphnetraw
GIT_REPOSITORY ${MUPEN64PLUS_INPUT_RAPHNET_URL}
GIT_TAG ${MUPEN64PLUS_INPUT_RAPHNET_TAG}
BUILD_COMMAND $(MAKE) all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_COMMAND make all APIDIR=${APIDIR} DEBUG=$<CONFIG:Debug> CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
BUILD_IN_SOURCE False
BINARY_DIR ${THIRDPARTY_DIR}/mupen64plus-input-raphnetraw/projects/unix
BUILD_BYPRODUCTS ${THIRDPARTY_DIR}/mupen64plus-input-raphnetraw/projects/unix/mupen64plus-input-raphnetraw.${SO_EXT}
DEPENDS mupen64plus-core
)
@@ -175,11 +183,12 @@ endif(BUILD_INPUT_GCA)
set(GLIDEN64_DIR "${THIRDPARTY_DIR}/mupen64plus-video-GLideN64")
set(GLIDEN64_BUILD_DIR "${GLIDEN64_DIR}/projects/cmake")
if (MSYS)
set(GLIDEN64_CUSTOM_INI "${GLIDEN64_DIR}/ini/GLideN64.custom.ini")
if (WIN32)
set(GLIDEN64_LIB "${GLIDEN64_BUILD_DIR}/mupen64plus-video-GLideN64.${SO_EXT}")
else()
else(WIN32)
set(GLIDEN64_LIB "${GLIDEN64_BUILD_DIR}/plugin/${CMAKE_BUILD_TYPE}/mupen64plus-video-GLideN64.${SO_EXT}")
endif()
endif(WIN32)
set(GLIDENUI_TRANSLATIONS_LANGS "de;es;fr;it;ja;pl;pt_BR")
foreach(LANG ${GLIDENUI_TRANSLATIONS_LANGS})
@@ -195,7 +204,7 @@ ExternalProject_Add(mupen64plus-video-angrylion-plus
INSTALL_COMMAND ""
BUILD_IN_SOURCE True
CMAKE_ARGS -DBUILD_MUPEN64PLUS=ON -DBUILD_PROJECT64=OFF -DUSE_QT5=${USE_QT5} ${CMAKE_CONFIGURE_ARGS}
CMAKE_ARGS -DBUILD_MUPEN64PLUS=ON -DBUILD_PROJECT64=OFF -DUSE_QT5=OFF ${CMAKE_CONFIGURE_ARGS}
BUILD_BYPRODUCTS ${THIRDPARTY_DIR}/mupen64plus-video-angrylion-plus/mupen64plus-video-angrylion-plus.${SO_EXT}
DEPENDS mupen64plus-core
@@ -210,14 +219,12 @@ ExternalProject_Add(mupen64plus-video-GLideN64
INSTALL_COMMAND ""
BUILD_IN_SOURCE False
CMAKE_ARGS -DMUPENPLUSAPI=ON -DMUPENPLUSAPI_GLIDENUI=ON -DGLIDENUI_QT6=${USE_QT6} -DUSE_SYSTEM_LIBS=ON ${CMAKE_CONFIGURE_ARGS}
CMAKE_ARGS -DMUPENPLUSAPI=ON -DMUPENPLUSAPI_GLIDENUI=ON -DGLIDENUI_QT6=ON -DUSE_SYSTEM_LIBS=ON ${CMAKE_CONFIGURE_ARGS}
SOURCE_SUBDIR ./src/
BINARY_DIR ${GLIDEN64_BUILD_DIR}
BUILD_BYPRODUCTS ${GLIDEN64_LIB}
BUILD_BYPRODUCTS ${GLIDEN64_DIR}/ini/GLideN64.custom.ini
BUILD_BYPRODUCTS ${GLIDENUI_TRANSLATIONS}
)
ExternalProject_Add(mupen64plus-video-parallel
@@ -229,7 +236,7 @@ ExternalProject_Add(mupen64plus-video-parallel
INSTALL_COMMAND ""
BUILD_IN_SOURCE True
CMAKE_ARGS -DUSE_QT5=${USE_QT5} ${CMAKE_CONFIGURE_ARGS}
CMAKE_ARGS -DUSE_QT5=OFF ${CMAKE_CONFIGURE_ARGS}
BUILD_BYPRODUCTS ${THIRDPARTY_DIR}/mupen64plus-video-parallel/mupen64plus-video-parallel.${SO_EXT}
DEPENDS mupen64plus-core
@@ -251,6 +258,60 @@ if (DISCORD_RPC)
)
endif(DISCORD_RPC)
set(IMGUI_DIR ${THIRDPARTY_DIR}/imgui)
set(IMGUI_BUILD_DIR ${IMGUI_DIR}/build)
set(IMGUI_SOURCES_IN
${IMGUI_DIR}/imgui_draw.cpp
${IMGUI_DIR}/imgui_tables.cpp
${IMGUI_DIR}/imgui_widgets.cpp
${IMGUI_DIR}/imgui.cpp
${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
${IMGUI_DIR}/backends/imgui_impl_opengl3.h
${IMGUI_DIR}/backends/imgui_impl_opengl3_loader.h
)
set(IMGUI_SOURCES_OUT
${IMGUI_BUILD_DIR}/imgui_draw.cpp
${IMGUI_BUILD_DIR}/imgui_tables.cpp
${IMGUI_BUILD_DIR}/imgui_widgets.cpp
${IMGUI_BUILD_DIR}/imgui.cpp
${IMGUI_BUILD_DIR}/imgui_impl_opengl3.cpp
${IMGUI_BUILD_DIR}/imgui_impl_opengl3.h
${IMGUI_BUILD_DIR}/imgui_impl_opengl3_loader.h
)
ExternalProject_Add(imgui
SOURCE_DIR imgui
GIT_REPOSITORY ${IMGUI_URL}
GIT_TAG ${IMGUI_TAG}
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E make_directory ${IMGUI_BUILD_DIR}
BUILD_COMMAND ${CMAKE_COMMAND} -E copy ${IMGUI_SOURCES_IN} ${IMGUI_BUILD_DIR}
INSTALL_COMMAND ""
BUILD_BYPRODUCTS ${IMGUI_SOURCES_OUT}
)
set(SDL_GAMECONTROLLERDB_DIR ${THIRDPARTY_DIR}/SDL_GameControllerDB)
set(SDL_GAMECONTROLLERDB_BUILD_DIR ${SDL_GAMECONTROLLERDB_DIR}/build)
set(SDL_GAMECONTROLLERDB_SOURCES_IN
${SDL_GAMECONTROLLERDB_DIR}/gamecontrollerdb.txt
)
set(SDL_GAMECONTROLLERDB_SOURCES_OUT
${SDL_GAMECONTROLLERDB_BUILD_DIR}/gamecontrollerdb.txt
)
ExternalProject_Add(SDL_GameControllerDB
SOURCE_DIR SDL_GameControllerDB
GIT_REPOSITORY ${SDL_GAMECONTROLLERDB_URL}
GIT_TAG ${SDL_GAMECONTROLLERDB_TAG}
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E make_directory ${SDL_GAMECONTROLLERDB_BUILD_DIR}
BUILD_COMMAND ${CMAKE_COMMAND} -E copy ${SDL_GAMECONTROLLERDB_SOURCES_IN} ${SDL_GAMECONTROLLERDB_SOURCES_OUT}
INSTALL_COMMAND ""
BUILD_BYPRODUCTS ${SDL_GAMECONTROLLERDB_SOURCES_OUT}
)
ExternalProject_Get_property(mupen64plus-core BUILD_BYPRODUCTS)
set(MUPEN64PLUSCORE_LIB ${BUILD_BYPRODUCTS} PARENT_SCOPE)
set(MUPEN64PLUSCORE_INI ${M64P_CORE_DIR}/data/mupen64plus.ini PARENT_SCOPE)
@@ -276,12 +337,19 @@ ExternalProject_Get_property(mupen64plus-video-angrylion-plus BUILD_BYPRODUCTS)
set(MUPEN64PLUS_PLUGIN_GFX_ANGRYLION ${BUILD_BYPRODUCTS} PARENT_SCOPE)
ExternalProject_Get_property(mupen64plus-video-GLideN64 BUILD_BYPRODUCTS)
set(MUPEN64PLUS_PLUGIN_GFX_GLIDEN64 ${BUILD_BYPRODUCTS} PARENT_SCOPE)
set(MUPEN64PLUS_PLUGIN_GFX_GLIDEN64 ${BUILD_BYPRODUCTS} ${GLIDENUI_TRANSLATIONS} ${GLIDEN64_CUSTOM_INI} PARENT_SCOPE)
ExternalProject_Get_property(mupen64plus-video-parallel BUILD_BYPRODUCTS)
set(MUPEN64PLUS_PLUGIN_GFX_PARALLEL ${BUILD_BYPRODUCTS} PARENT_SCOPE)
if (DISCORD_RPC)
ExternalProject_Get_property(discord-rpc BUILD_BYPRODUCTS)
set(DISCORD_RPC_LIB ${BUILD_BYPRODUCTS} PARENT_SCOPE)
ExternalProject_Get_property(discord-rpc BUILD_BYPRODUCTS)
set(DISCORD_RPC_LIB ${BUILD_BYPRODUCTS} PARENT_SCOPE)
endif(DISCORD_RPC)
ExternalProject_Get_property(imgui BUILD_BYPRODUCTS)
set(IMGUI_SOURCES ${BUILD_BYPRODUCTS} PARENT_SCOPE)
set(IMGUI_DIR ${THIRDPARTY_DIR}/imgui PARENT_SCOPE)
ExternalProject_Get_property(SDL_GameControllerDB BUILD_BYPRODUCTS)
set(SDL_GAMECONTROLLERDB ${BUILD_BYPRODUCTS} PARENT_SCOPE)
+27
View File
@@ -0,0 +1,27 @@
#
# 7-Zip CMakeLists.txt
#
project(vosk-api)
set(VOSK_API_VERSION "0.3.45")
if (WIN32)
set(VOSK_API_PLATFORM "win64")
set(SO_EXT "dll")
else(WIN32)
set(SO_EXT "so")
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
set(VOSK_API_PLATFORM "linux-aarch64")
else()
set(VOSK_API_PLATFORM "linux-x86_64")
endif()
endif(WIN32)
set(VOSK_API_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vosk-${VOSK_API_PLATFORM}-${VOSK_API_VERSION}/libvosk.${SO_EXT}
)
add_library(vosk-api IMPORTED SHARED ${VOSK_API_SOURCES})
set(VOSK_API_LIBRARY ${VOSK_API_SOURCES} PARENT_SCOPE)
set(VOSK_API_MODEL "${CMAKE_CURRENT_SOURCE_DIR}/vosk-model-small-en-us-0.15.zip" PARENT_SCOPE)
+4
View File
@@ -0,0 +1,4 @@
# vosk-api
Downloaded from https://github.com/alphacep/vosk-api/releases/tag/v0.3.45
# vosk-model-small-en-us-0.15.zip
Downloaded from https://alphacephei.com/vosk/models
+361
View File
@@ -0,0 +1,361 @@
// Copyright 2020-2021 Alpha Cephei Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/* This header contains the C API for Vosk speech recognition system */
#ifndef VOSK_API_H
#define VOSK_API_H
#ifdef __cplusplus
extern "C" {
#endif
/** Model stores all the data required for recognition
* it contains static data and can be shared across processing
* threads. */
typedef struct VoskModel VoskModel;
/** Speaker model is the same as model but contains the data
* for speaker identification. */
typedef struct VoskSpkModel VoskSpkModel;
/** Recognizer object is the main object which processes data.
* Each recognizer usually runs in own thread and takes audio as input.
* Once audio is processed recognizer returns JSON object as a string
* which represent decoded information - words, confidences, times, n-best lists,
* speaker information and so on */
typedef struct VoskRecognizer VoskRecognizer;
/**
* Batch model object
*/
typedef struct VoskBatchModel VoskBatchModel;
/**
* Batch recognizer object
*/
typedef struct VoskBatchRecognizer VoskBatchRecognizer;
/** Loads model data from the file and returns the model object
*
* @param model_path: the path of the model on the filesystem
* @returns model object or NULL if problem occured */
VoskModel *vosk_model_new(const char *model_path);
/** Releases the model memory
*
* The model object is reference-counted so if some recognizer
* depends on this model, model might still stay alive. When
* last recognizer is released, model will be released too. */
void vosk_model_free(VoskModel *model);
/** Check if a word can be recognized by the model
* @param word: the word
* @returns the word symbol if @param word exists inside the model
* or -1 otherwise.
* Reminding that word symbol 0 is for <epsilon> */
int vosk_model_find_word(VoskModel *model, const char *word);
/** Loads speaker model data from the file and returns the model object
*
* @param model_path: the path of the model on the filesystem
* @returns model object or NULL if problem occured */
VoskSpkModel *vosk_spk_model_new(const char *model_path);
/** Releases the model memory
*
* The model object is reference-counted so if some recognizer
* depends on this model, model might still stay alive. When
* last recognizer is released, model will be released too. */
void vosk_spk_model_free(VoskSpkModel *model);
/** Creates the recognizer object
*
* The recognizers process the speech and return text using shared model data
* @param model VoskModel containing static data for recognizer. Model can be
* shared across recognizers, even running in different threads.
* @param sample_rate The sample rate of the audio you going to feed into the recognizer.
* Make sure this rate matches the audio content, it is a common
* issue causing accuracy problems.
* @returns recognizer object or NULL if problem occured */
VoskRecognizer *vosk_recognizer_new(VoskModel *model, float sample_rate);
/** Creates the recognizer object with speaker recognition
*
* With the speaker recognition mode the recognizer not just recognize
* text but also return speaker vectors one can use for speaker identification
*
* @param model VoskModel containing static data for recognizer. Model can be
* shared across recognizers, even running in different threads.
* @param sample_rate The sample rate of the audio you going to feed into the recognizer.
* Make sure this rate matches the audio content, it is a common
* issue causing accuracy problems.
* @param spk_model speaker model for speaker identification
* @returns recognizer object or NULL if problem occured */
VoskRecognizer *vosk_recognizer_new_spk(VoskModel *model, float sample_rate, VoskSpkModel *spk_model);
/** Creates the recognizer object with the phrase list
*
* Sometimes when you want to improve recognition accuracy and when you don't need
* to recognize large vocabulary you can specify a list of phrases to recognize. This
* will improve recognizer speed and accuracy but might return [unk] if user said
* something different.
*
* Only recognizers with lookahead models support this type of quick configuration.
* Precompiled HCLG graph models are not supported.
*
* @param model VoskModel containing static data for recognizer. Model can be
* shared across recognizers, even running in different threads.
* @param sample_rate The sample rate of the audio you going to feed into the recognizer.
* Make sure this rate matches the audio content, it is a common
* issue causing accuracy problems.
* @param grammar The string with the list of phrases to recognize as JSON array of strings,
* for example "["one two three four five", "[unk]"]".
*
* @returns recognizer object or NULL if problem occured */
VoskRecognizer *vosk_recognizer_new_grm(VoskModel *model, float sample_rate, const char *grammar);
/** Adds speaker model to already initialized recognizer
*
* Can add speaker recognition model to already created recognizer. Helps to initialize
* speaker recognition for grammar-based recognizer.
*
* @param spk_model Speaker recognition model */
void vosk_recognizer_set_spk_model(VoskRecognizer *recognizer, VoskSpkModel *spk_model);
/** Reconfigures recognizer to use grammar
*
* @param recognizer Already running VoskRecognizer
* @param grammar Set of phrases in JSON array of strings or "[]" to use default model graph.
* See also vosk_recognizer_new_grm
*/
void vosk_recognizer_set_grm(VoskRecognizer *recognizer, char const *grammar);
/** Configures recognizer to output n-best results
*
* <pre>
* {
* "alternatives": [
* { "text": "one two three four five", "confidence": 0.97 },
* { "text": "one two three for five", "confidence": 0.03 },
* ]
* }
* </pre>
*
* @param max_alternatives - maximum alternatives to return from recognition results
*/
void vosk_recognizer_set_max_alternatives(VoskRecognizer *recognizer, int max_alternatives);
/** Enables words with times in the output
*
* <pre>
* "result" : [{
* "conf" : 1.000000,
* "end" : 1.110000,
* "start" : 0.870000,
* "word" : "what"
* }, {
* "conf" : 1.000000,
* "end" : 1.530000,
* "start" : 1.110000,
* "word" : "zero"
* }, {
* "conf" : 1.000000,
* "end" : 1.950000,
* "start" : 1.530000,
* "word" : "zero"
* }, {
* "conf" : 1.000000,
* "end" : 2.340000,
* "start" : 1.950000,
* "word" : "zero"
* }, {
* "conf" : 1.000000,
* "end" : 2.610000,
* "start" : 2.340000,
* "word" : "one"
* }],
* </pre>
*
* @param words - boolean value
*/
void vosk_recognizer_set_words(VoskRecognizer *recognizer, int words);
/** Like above return words and confidences in partial results
*
* @param partial_words - boolean value
*/
void vosk_recognizer_set_partial_words(VoskRecognizer *recognizer, int partial_words);
/** Set NLSML output
* @param nlsml - boolean value
*/
void vosk_recognizer_set_nlsml(VoskRecognizer *recognizer, int nlsml);
/** Accept voice data
*
* accept and process new chunk of voice data
*
* @param data - audio data in PCM 16-bit mono format
* @param length - length of the audio data
* @returns 1 if silence is occured and you can retrieve a new utterance with result method
* 0 if decoding continues
* -1 if exception occured */
int vosk_recognizer_accept_waveform(VoskRecognizer *recognizer, const char *data, int length);
/** Same as above but the version with the short data for language bindings where you have
* audio as array of shorts */
int vosk_recognizer_accept_waveform_s(VoskRecognizer *recognizer, const short *data, int length);
/** Same as above but the version with the float data for language bindings where you have
* audio as array of floats */
int vosk_recognizer_accept_waveform_f(VoskRecognizer *recognizer, const float *data, int length);
/** Returns speech recognition result
*
* @returns the result in JSON format which contains decoded line, decoded
* words, times in seconds and confidences. You can parse this result
* with any json parser
*
* <pre>
* {
* "text" : "what zero zero zero one"
* }
* </pre>
*
* If alternatives enabled it returns result with alternatives, see also vosk_recognizer_set_max_alternatives().
*
* If word times enabled returns word time, see also vosk_recognizer_set_word_times().
*/
const char *vosk_recognizer_result(VoskRecognizer *recognizer);
/** Returns partial speech recognition
*
* @returns partial speech recognition text which is not yet finalized.
* result may change as recognizer process more data.
*
* <pre>
* {
* "partial" : "cyril one eight zero"
* }
* </pre>
*/
const char *vosk_recognizer_partial_result(VoskRecognizer *recognizer);
/** Returns speech recognition result. Same as result, but doesn't wait for silence
* You usually call it in the end of the stream to get final bits of audio. It
* flushes the feature pipeline, so all remaining audio chunks got processed.
*
* @returns speech result in JSON format.
*/
const char *vosk_recognizer_final_result(VoskRecognizer *recognizer);
/** Resets the recognizer
*
* Resets current results so the recognition can continue from scratch */
void vosk_recognizer_reset(VoskRecognizer *recognizer);
/** Releases recognizer object
*
* Underlying model is also unreferenced and if needed released */
void vosk_recognizer_free(VoskRecognizer *recognizer);
/** Set log level for Kaldi messages
*
* @param log_level the level
* 0 - default value to print info and error messages but no debug
* less than 0 - don't print info messages
* greather than 0 - more verbose mode
*/
void vosk_set_log_level(int log_level);
/**
* Init, automatically select a CUDA device and allow multithreading.
* Must be called once from the main thread.
* Has no effect if HAVE_CUDA flag is not set.
*/
void vosk_gpu_init();
/**
* Init CUDA device in a multi-threaded environment.
* Must be called for each thread.
* Has no effect if HAVE_CUDA flag is not set.
*/
void vosk_gpu_thread_init();
/** Creates the batch recognizer object
*
* @returns model object or NULL if problem occured */
VoskBatchModel *vosk_batch_model_new(const char *model_path);
/** Releases batch model object */
void vosk_batch_model_free(VoskBatchModel *model);
/** Wait for the processing */
void vosk_batch_model_wait(VoskBatchModel *model);
/** Creates batch recognizer object
* @returns recognizer object or NULL if problem occured */
VoskBatchRecognizer *vosk_batch_recognizer_new(VoskBatchModel *model, float sample_rate);
/** Releases batch recognizer object */
void vosk_batch_recognizer_free(VoskBatchRecognizer *recognizer);
/** Accept batch voice data */
void vosk_batch_recognizer_accept_waveform(VoskBatchRecognizer *recognizer, const char *data, int length);
/** Set NLSML output
* @param nlsml - boolean value
*/
void vosk_batch_recognizer_set_nlsml(VoskBatchRecognizer *recognizer, int nlsml);
/** Closes the stream */
void vosk_batch_recognizer_finish_stream(VoskBatchRecognizer *recognizer);
/** Return results */
const char *vosk_batch_recognizer_front_result(VoskBatchRecognizer *recognizer);
/** Release and free first retrieved result */
void vosk_batch_recognizer_pop(VoskBatchRecognizer *recognizer);
/** Get amount of pending chunks for more intelligent waiting */
int vosk_batch_recognizer_get_pending_chunks(VoskBatchRecognizer *recognizer);
#ifdef __cplusplus
}
#endif
#endif /* VOSK_API_H */
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+1 -1
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@@ -55,5 +55,5 @@ Name: "{autoprograms}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
Name: "{autodesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
[Run]
Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent
Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall
+2 -2
View File
@@ -7,7 +7,7 @@ set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
find_package(${QT_VERSION} COMPONENTS Gui Widgets Core REQUIRED)
find_package(Qt6 COMPONENTS Gui Widgets Core REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
@@ -36,7 +36,7 @@ target_link_libraries(RMG-Audio
${SDL2_LIBRARIES}
${SPEEX_LIBRARIES}
${SAMPLERATE_LIBRARIES}
${QT_VERSION}::Gui ${QT_VERSION}::Widgets
Qt6::Gui Qt6::Widgets
)
target_include_directories(RMG-Audio PRIVATE
+3 -2
View File
@@ -4,7 +4,6 @@
project(RMG-Core)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
@@ -24,6 +23,7 @@ set(RMG_CORE_SOURCES
ConvertStringEncoding.cpp
Settings/Settings.cpp
SpeedLimiter.cpp
SpeedFactor.cpp
RomSettings.cpp
Directories.cpp
MediaLoader.cpp
@@ -67,7 +67,7 @@ if (PORTABLE_INSTALL)
add_definitions(-DPORTABLE_INSTALL)
endif(PORTABLE_INSTALL)
add_library(RMG-Core STATIC ${RMG_CORE_SOURCES})
add_library(RMG-Core SHARED ${RMG_CORE_SOURCES})
if(UNIX)
target_link_libraries(RMG-Core dl)
@@ -79,6 +79,7 @@ endif(WIN32)
target_link_libraries(RMG-Core
${MINIZIP_LIBRARIES}
7Zip
)
if (DISCORD_RPC)
+35 -4
View File
@@ -36,11 +36,13 @@
#define ROMHEADER_NAME_LEN 256
#define GOODNAME_LEN 256
#define MD5_LEN 33
#define GAMEID_LEN 5
#define REGION_LEN 18
#ifdef _WIN32
#define CACHE_FILE_MAGIC "RMGCoreHeaderAndSettingsCacheWindows_04"
#define CACHE_FILE_MAGIC "RMGCoreHeaderAndSettingsCacheWindows_06"
#else // Linux
#define CACHE_FILE_MAGIC "RMGCoreHeaderAndSettingsCacheLinux_04"
#define CACHE_FILE_MAGIC "RMGCoreHeaderAndSettingsCacheLinux_06"
#endif // _WIN32
#define CACHE_FILE_ITEMS_MAX 10000
@@ -53,6 +55,7 @@ struct l_CacheEntry
std::filesystem::path fileName;
osal_files_file_time fileTime;
CoreRomType type;
CoreRomHeader header;
CoreRomSettings settings;
};
@@ -102,6 +105,8 @@ void CoreReadRomHeaderAndSettingsCache(void)
char magicBuf[sizeof(CACHE_FILE_MAGIC)];
wchar_t fileNameBuf[MAX_FILENAME_LEN];
char headerNameBuf[ROMHEADER_NAME_LEN];
char gameIDBuf[GAMEID_LEN];
char regionBuf[REGION_LEN];
char goodNameBuf[GOODNAME_LEN];
char md5Buf[MD5_LEN];
uint32_t size;
@@ -130,6 +135,8 @@ void CoreReadRomHeaderAndSettingsCache(void)
size = 0;
memset(fileNameBuf, 0, sizeof(fileNameBuf));
memset(headerNameBuf, 0, sizeof(headerNameBuf));
memset(gameIDBuf, 0, sizeof(gameIDBuf));
memset(regionBuf, 0, sizeof(regionBuf));
memset(goodNameBuf, 0, sizeof(goodNameBuf));
memset(md5Buf, 0, sizeof(md5Buf));
@@ -138,10 +145,18 @@ void CoreReadRomHeaderAndSettingsCache(void)
FREAD_STR(fileNameBuf, size);
cacheEntry.fileName = std::filesystem::path(fileNameBuf);
FREAD(cacheEntry.fileTime);
// type
FREAD(cacheEntry.type);
// header
FREAD(size);
FREAD_STR(headerNameBuf, size);
FREAD(size);
FREAD_STR(gameIDBuf, size);
FREAD(size);
FREAD_STR(regionBuf, size);
cacheEntry.header.Name = std::string(headerNameBuf);
cacheEntry.header.GameID = std::string(gameIDBuf);
cacheEntry.header.Region = std::string(regionBuf);
FREAD(cacheEntry.header.CRC1);
FREAD(cacheEntry.header.CRC2);
// (partial) settings
@@ -166,6 +181,8 @@ bool CoreSaveRomHeaderAndSettingsCache(void)
std::ofstream outputStream;
wchar_t fileNameBuf[MAX_FILENAME_LEN];
char headerNameBuf[ROMHEADER_NAME_LEN];
char gameIDBuf[GAMEID_LEN];
char regionBuf[REGION_LEN];
char goodNameBuf[GOODNAME_LEN];
char md5Buf[MD5_LEN];
uint32_t size;
@@ -197,12 +214,16 @@ bool CoreSaveRomHeaderAndSettingsCache(void)
size = 0;
memset(fileNameBuf, 0, sizeof(fileNameBuf));
memset(headerNameBuf, 0, sizeof(headerNameBuf));
memset(gameIDBuf, 0, sizeof(gameIDBuf));
memset(regionBuf, 0, sizeof(regionBuf));
memset(goodNameBuf, 0, sizeof(goodNameBuf));
memset(md5Buf, 0, sizeof(md5Buf));
// copy strings into buffers
wcsncpy(fileNameBuf, cacheEntry.fileName.wstring().c_str(), MAX_FILENAME_LEN);
strncpy(headerNameBuf, cacheEntry.header.Name.c_str(), sizeof(headerNameBuf));
strncpy(gameIDBuf, cacheEntry.header.GameID.c_str(), sizeof(gameIDBuf));
strncpy(regionBuf, cacheEntry.header.Region.c_str(), sizeof(regionBuf));
strncpy(goodNameBuf, cacheEntry.settings.GoodName.c_str(), sizeof(goodNameBuf));
strncpy(md5Buf, cacheEntry.settings.MD5.c_str(), sizeof(md5Buf));
@@ -211,10 +232,18 @@ bool CoreSaveRomHeaderAndSettingsCache(void)
FWRITE(size);
FWRITE_STR(fileNameBuf, size);
FWRITE(cacheEntry.fileTime);
// type
FWRITE(cacheEntry.type);
// header
size = cacheEntry.header.Name.size();
FWRITE(size);
FWRITE_STR(headerNameBuf, size);
size = cacheEntry.header.GameID.size();
FWRITE(size);
FWRITE_STR(gameIDBuf, size);
size = cacheEntry.header.Region.size();
FWRITE(size);
FWRITE_STR(regionBuf, size);
FWRITE(cacheEntry.header.CRC1);
FWRITE(cacheEntry.header.CRC2);
// (partial) settings
@@ -237,7 +266,7 @@ bool CoreHasRomHeaderAndSettingsCached(std::filesystem::path file)
return get_cache_entry_iter(file) != l_CacheEntries.end();
}
bool CoreGetCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader& header, CoreRomSettings& settings)
bool CoreGetCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomType& type, CoreRomHeader& header, CoreRomSettings& settings)
{
auto iter = get_cache_entry_iter(file);
if (iter == l_CacheEntries.end())
@@ -245,12 +274,13 @@ bool CoreGetCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader
return false;
}
type = (*iter).type;
header = (*iter).header;
settings = (*iter).settings;
return true;
}
bool CoreAddCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader header, CoreRomSettings settings)
bool CoreAddCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomType type, CoreRomHeader header, CoreRomSettings settings)
{
l_CacheEntry cacheEntry;
@@ -268,6 +298,7 @@ bool CoreAddCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader
cacheEntry.fileName = file;
cacheEntry.fileTime = osal_files_get_file_time(file);
cacheEntry.type = type;
cacheEntry.header = header;
cacheEntry.settings = settings;
@@ -12,6 +12,7 @@
#include <filesystem>
#include "Rom.hpp"
#include "RomHeader.hpp"
#include "RomSettings.hpp"
@@ -30,11 +31,11 @@ bool CoreHasRomHeaderAndSettingsCached(std::filesystem::path file);
// returns whether retrieving the rom header & settings
// for given filename succeeds
bool CoreGetCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader& header, CoreRomSettings& settings);
bool CoreGetCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomType& type, CoreRomHeader& header, CoreRomSettings& settings);
// returns whether adding cached rom header & settings
// for given filename succeeds
bool CoreAddCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomHeader header, CoreRomSettings settings);
bool CoreAddCachedRomHeaderAndSettings(std::filesystem::path file, CoreRomType type, CoreRomHeader header, CoreRomSettings settings);
// returns whether clearing rom header & settings cache
// succeeds
+47 -5
View File
@@ -11,12 +11,20 @@
#include "Core.hpp"
#include "ConvertStringEncoding.hpp"
#include <iostream>
//
// Local Variables
//
static bool l_SetupCallbacks = false;
static std::function<void(enum CoreDebugMessageType, std::string, std::string)> l_DebugCallbackFunc;
static std::function<void(enum CoreStateCallbackType, int)> l_StateCallbackFunc;
static bool l_PrintCallbacks = false;
static bool l_SetupDebugMessageCallback = false;
static std::function<void(void*, int, const char*)> l_DebugMessageCallbackFunc;
static void* l_DebugMessageCallbackFuncContext;
//
// Internal Functions
@@ -24,14 +32,19 @@ static std::function<void(enum CoreDebugMessageType, std::string, std::string)>
void CoreDebugCallback(void* context, int level, const char* message)
{
std::string contextString((const char*)context);
std::string messageString(message);
if (l_PrintCallbacks)
{
std::cout << contextString << messageString << std::endl;
}
if (!l_SetupCallbacks)
{
return;
}
std::string contextString((const char*)context);
std::string messageString(message);
// convert string encoding accordingly
if (messageString.starts_with("IS64:"))
{
@@ -47,16 +60,45 @@ void CoreDebugCallback(void* context, int level, const char* message)
void CoreStateCallback(void* context, m64p_core_param param, int value)
{
// TODO
if (!l_SetupCallbacks)
{
return;
}
l_StateCallbackFunc((CoreStateCallbackType)param, value);
}
//
// Exported Functions
//
bool CoreSetupCallbacks(std::function<void(enum CoreDebugMessageType, std::string, std::string)> debugCallbackFunc)
bool CoreSetupCallbacks(std::function<void(enum CoreDebugMessageType, std::string, std::string)> debugCallbackFunc,
std::function<void(enum CoreStateCallbackType, int)> stateCallbackFunc)
{
l_DebugCallbackFunc = debugCallbackFunc;
l_StateCallbackFunc = stateCallbackFunc;
l_SetupCallbacks = true;
return true;
}
void CoreSetPrintDebugCallback(bool enabled)
{
l_PrintCallbacks = enabled;
}
void CoreSetupDebugCallbackMessage(std::function<void(void*, int, const char*)> debugCallbackFunc, void* debugCallbackFuncContext)
{
l_DebugMessageCallbackFunc = debugCallbackFunc;
l_DebugMessageCallbackFuncContext = debugCallbackFuncContext;
l_SetupDebugMessageCallback = true;
}
void CoreDebugCallbackMessage(CoreDebugMessageType type, std::string message)
{
if (!l_SetupDebugMessageCallback)
{
return;
}
l_DebugMessageCallbackFunc(l_DebugMessageCallbackFuncContext, (int)type, message.c_str());
}
+29 -1
View File
@@ -32,6 +32,34 @@ enum class CoreDebugMessageType
Verbose = 5
};
bool CoreSetupCallbacks(std::function<void(enum CoreDebugMessageType, std::string, std::string)> debugCallbackFunc);
enum class CoreStateCallbackType
{
EmulationState = 1,
VideoMode,
SaveStateSlot,
SpeedFactor,
SpeedLimiter,
VideoSize,
AudioVolume,
AudioMute,
GamesharkInput,
SaveStateLoaded,
SaveStateSaved,
};
// attempts to setup callbacks with the provided functions
bool CoreSetupCallbacks(std::function<void(enum CoreDebugMessageType, std::string, std::string)> debugCallbackFunc,
std::function<void(enum CoreStateCallbackType, int)> stateCallbackFunc);
// sets whether the debug callbacks will be printed to stdout
void CoreSetPrintDebugCallback(bool enabled);
#ifdef CORE_PLUGIN
// attempts to setup up the debug message debug callback
void CoreSetupDebugCallbackMessage(std::function<void(void*, int, const char*)> debugCallbackFunc, void* debugCallbackFuncContext);
// sends a debug message to the debug callback (if it exists)
void CoreDebugCallbackMessage(CoreDebugMessageType type, std::string message);
#endif // CORE_PLUGIN
#endif // CORE_CALLBACK_HPP
+14 -1
View File
@@ -118,9 +118,16 @@ static std::filesystem::path get_shared_cheat_file_path(CoreRomHeader romHeader,
static std::filesystem::path get_user_cheat_file_path(CoreRomHeader romHeader, CoreRomSettings romSettings)
{
std::filesystem::path oldCheatFilePath;
std::filesystem::path cheatFilePath;
cheatFilePath = CoreGetUserDataDirectory();
oldCheatFilePath = CoreGetUserDataDirectory();
oldCheatFilePath += OSAL_FILES_DIR_SEPERATOR_STR;
oldCheatFilePath += "Cheats-User";
oldCheatFilePath += OSAL_FILES_DIR_SEPERATOR_STR;
oldCheatFilePath += get_cheat_file_name(romHeader, romSettings);
cheatFilePath = CoreGetUserConfigDirectory();
cheatFilePath += OSAL_FILES_DIR_SEPERATOR_STR;
cheatFilePath += "Cheats-User";
cheatFilePath += OSAL_FILES_DIR_SEPERATOR_STR;
@@ -140,6 +147,12 @@ static std::filesystem::path get_user_cheat_file_path(CoreRomHeader romHeader, C
// we'll fail later...
}
// keep compatability with <v0.4.1
if (std::filesystem::is_regular_file(oldCheatFilePath))
{
return oldCheatFilePath;
}
return cheatFilePath;
}
+1 -1
View File
@@ -13,7 +13,7 @@
#define CORE_VERSION "${GIT_VERSION}"
#ifndef PORTABLE_INSTALL
#define CORE_INSTAlL_PREFIX "${CMAKE_INSTALL_PREFIX}"
#define CORE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}"
#endif // PORTABLE_INSTALL
#endif // CORE_CONFIG_HPP
+11 -10
View File
@@ -30,18 +30,19 @@ static char l_CoreContextString[20];
// Local Functions
//
std::string find_core_lib(void)
std::filesystem::path find_core_lib(void)
{
for (const auto& entry : std::filesystem::recursive_directory_iterator(CoreGetCoreDirectory()))
{
std::string path = entry.path().string();
if (path.ends_with(OSAL_DYNLIB_LIB_EXT_STR))
std::filesystem::path path = entry.path();
if (path.has_extension() &&
path.extension() == OSAL_DYNLIB_LIB_EXT_STR)
{
return path;
}
}
return std::string();
return std::filesystem::path();
}
bool config_override_user_dirs(void)
@@ -78,9 +79,9 @@ bool config_override_user_dirs(void)
bool CoreInit(void)
{
std::string error;
std::string core_file;
m64p_error m64p_ret;
std::string error;
std::filesystem::path core_file;
m64p_error m64p_ret;
bool ret = false;
// initialize context string
@@ -94,7 +95,7 @@ bool CoreInit(void)
return false;
}
l_CoreLibHandle = osal_dynlib_open(core_file.c_str());
l_CoreLibHandle = osal_dynlib_open(core_file);
if (l_CoreLibHandle == nullptr)
{
error = "osal_dynlib_open Failed: ";
@@ -173,7 +174,7 @@ bool CoreInit(m64p_dynlib_handle handle)
std::string error;
bool ret = false;
ret = m64p::Core.Hook(handle);
ret = m64p::Core.IsHooked() || m64p::Core.Hook(handle);
if (!ret)
{
error = m64p::Core.GetLastError();
@@ -181,7 +182,7 @@ bool CoreInit(m64p_dynlib_handle handle)
return false;
}
ret = m64p::Config.Hook(handle);
ret = m64p::Config.IsHooked() || m64p::Config.Hook(handle);
if (!ret)
{
error = m64p::Config.GetLastError();
+1
View File
@@ -13,6 +13,7 @@
#include "CachedRomHeaderAndSettings.hpp"
#include "Settings/Settings.hpp"
#include "SpeedLimiter.hpp"
#include "SpeedFactor.hpp"
#include "RomSettings.hpp"
#include "Directories.hpp"
#include "MediaLoader.hpp"
+77 -6
View File
@@ -18,6 +18,15 @@
#include <iostream>
#include <filesystem>
//
// Local Variables
//
static std::filesystem::path l_LibraryPathOverride;
static std::filesystem::path l_CorePathOverride;
static std::filesystem::path l_PluginPathOverride;
static std::filesystem::path l_SharedDataPathOverride;
//
// Local Functions
//
@@ -117,14 +126,40 @@ bool CoreCreateDirectories(void)
return true;
}
std::filesystem::path CoreGetLibraryDirectory(void)
{
std::filesystem::path directory;
#ifdef PORTABLE_INSTALL
directory = ".";
#else // Not Portable
if (!l_LibraryPathOverride.empty())
{
directory = l_LibraryPathOverride;
}
else
{
directory = CORE_INSTALL_PREFIX;
directory += "/lib/RMG/";
}
#endif // PORTABLE_INSTALL
return directory;
}
std::filesystem::path CoreGetCoreDirectory(void)
{
std::filesystem::path directory;
#ifdef PORTABLE_INSTALL
directory = "Core";
#else // Not Portable
directory = CORE_INSTAlL_PREFIX;
directory += "/lib/RMG/Core";
if (!l_CorePathOverride.empty())
{
directory = l_CorePathOverride;
}
else
{
directory = CORE_INSTALL_PREFIX;
directory += "/lib/RMG/Core";
}
#endif // PORTABLE_INSTALL
return directory;
}
@@ -135,8 +170,15 @@ std::filesystem::path CoreGetPluginDirectory(void)
#ifdef PORTABLE_INSTALL
directory = "Plugin";
#else // Not Portable
directory = CORE_INSTAlL_PREFIX;
directory += "/lib/RMG/Plugin";
if (!l_PluginPathOverride.empty())
{
directory = l_PluginPathOverride;
}
else
{
directory = CORE_INSTALL_PREFIX;
directory += "/lib/RMG/Plugin";
}
#endif // PORTABLE_INSTALL
return directory;
}
@@ -233,8 +275,15 @@ std::filesystem::path CoreGetSharedDataDirectory(void)
#ifdef PORTABLE_INSTALL
directory = "Data";
#else // Not Portable
directory = CORE_INSTAlL_PREFIX;
directory += "/share/RMG";
if (!l_SharedDataPathOverride.empty())
{
directory = l_SharedDataPathOverride;
}
else
{
directory = CORE_INSTALL_PREFIX;
directory += "/share/RMG";
}
#endif // PORTABLE_INSTALL
return directory;
}
@@ -253,3 +302,25 @@ std::filesystem::path CoreGetScreenshotDirectory(void)
{
return CoreSettingsGetStringValue(SettingsID::Core_ScreenshotPath);
}
#ifndef PORTABLE_INSTALL
void CoreSetLibraryPathOverride(std::filesystem::path path)
{
l_LibraryPathOverride = path;
}
void CoreSetCorePathOverride(std::filesystem::path path)
{
l_CorePathOverride = path;
}
void CoreSetPluginPathOverride(std::filesystem::path path)
{
l_PluginPathOverride = path;
}
void CoreSetSharedDataPathOverride(std::filesystem::path path)
{
l_SharedDataPathOverride = path;
}
#endif // PORTABLE_INSTALL
+16
View File
@@ -21,6 +21,10 @@ bool CoreCreateDirectories(void);
// located
std::filesystem::path CoreGetCoreDirectory(void);
// returns the library directory where
// misc libraries should be located
std::filesystem::path CoreGetLibraryDirectory(void);
// returns the plugin directory where
// plugins should be located
std::filesystem::path CoreGetPluginDirectory(void);
@@ -73,4 +77,16 @@ std::filesystem::path CoreGetSaveStateDirectory(void);
// screenshots should be located
std::filesystem::path CoreGetScreenshotDirectory(void);
// changes the library path to the given path
void CoreSetLibraryPathOverride(std::filesystem::path path);
// changes the core path to the given path
void CoreSetCorePathOverride(std::filesystem::path path);
// changes the plugin path to the given path
void CoreSetPluginPathOverride(std::filesystem::path path);
// changes the shared data path to the given path
void CoreSetSharedDataPathOverride(std::filesystem::path path);
#endif // DIRECTORIES_HPP
+21 -3
View File
@@ -54,6 +54,7 @@ static void apply_coresettings_overlay(void)
CoreSettingsSetValue(SettingsID::Core_CountPerOp, CoreSettingsGetIntValue(SettingsID::CoreOverlay_CountPerOp));
CoreSettingsSetValue(SettingsID::Core_CountPerOpDenomPot, CoreSettingsGetIntValue(SettingsID::CoreOverlay_CountPerOpDenomPot));
CoreSettingsSetValue(SettingsID::Core_SiDmaDuration, CoreSettingsGetIntValue(SettingsID::CoreOverlay_SiDmaDuration));
CoreSettingsSetValue(SettingsID::Core_SaveFileNameFormat, CoreSettingsGetIntValue(SettingsID::CoreOverLay_SaveFileNameFormat));
}
static void apply_game_coresettings_overlay(void)
@@ -90,7 +91,8 @@ static void apply_game_coresettings_overlay(void)
bool CoreStartEmulation(std::filesystem::path n64rom, std::filesystem::path n64ddrom)
{
std::string error;
m64p_error ret;
m64p_error ret;
CoreRomType type;
if (!CoreOpenRom(n64rom))
{
@@ -126,8 +128,17 @@ bool CoreStartEmulation(std::filesystem::path n64rom, std::filesystem::path n64d
return false;
}
if (!CoreGetRomType(type))
{
CoreClearCheats();
CoreDetachPlugins();
CoreApplyPluginSettings();
CoreCloseRom();
return false;
}
// set disk file in media loader when ROM is a cartridge
if (CoreGetRomType() == CoreRomType::Cartridge)
if (type == CoreRomType::Cartridge)
{
CoreMediaLoaderSetDiskFile(n64ddrom);
}
@@ -147,7 +158,6 @@ bool CoreStartEmulation(std::filesystem::path n64rom, std::filesystem::path n64d
{
error = "CoreStartEmulation m64p::Core.DoCommand(M64CMD_EXECUTE) Failed: ";
error += m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
CoreClearCheats();
@@ -157,10 +167,18 @@ bool CoreStartEmulation(std::filesystem::path n64rom, std::filesystem::path n64d
// restore plugin settings
CoreApplyPluginSettings();
// reset media loader state
CoreResetMediaLoader();
#ifdef DISCORD_RPC
CoreDiscordRpcUpdate(false);
#endif // DISCORD_RPC
// we need to set the emulation error last,
// to prevent the other functions from
// overriding the emulation error
CoreSetError(error);
return ret == M64ERR_SUCCESS;
}
+7
View File
@@ -12,6 +12,13 @@
#include <filesystem>
enum class CoreEmulationState
{
Stopped = 1,
Running,
Paused
};
// starts emulation with given ROM
bool CoreStartEmulation(std::filesystem::path n64rom, std::filesystem::path n64ddrom);
+7 -2
View File
@@ -139,7 +139,12 @@ bool CoreSetupMediaLoader(void)
return ret == M64ERR_SUCCESS;
}
void CoreMediaLoaderSetDiskFile(std::filesystem::path ddRom)
void CoreResetMediaLoader(void)
{
l_DdDiskFile = ddRom;
l_DdRomFile = "";
}
void CoreMediaLoaderSetDiskFile(std::filesystem::path disk)
{
l_DdDiskFile = disk;
}
+4 -1
View File
@@ -15,7 +15,10 @@
// sets up the medialoader
bool CoreSetupMediaLoader(void);
// resets media loader state
void CoreResetMediaLoader(void);
// sets the media loader disk file
void CoreMediaLoaderSetDiskFile(std::filesystem::path ddRom);
void CoreMediaLoaderSetDiskFile(std::filesystem::path disk);
#endif // CORE_MEDIALOADER_HPP
+145 -44
View File
@@ -16,10 +16,10 @@
#include "RomSettings.hpp"
#include "Settings/Settings.hpp"
#include "m64p/PluginApi.hpp"
#include "osal/osal_dynlib.hpp"
#include "osal/osal_files.hpp"
#include "m64p/PluginApi.cpp"
#include "m64p/PluginApi.hpp"
#include "m64p/Api.hpp"
#include <filesystem>
@@ -131,6 +131,54 @@ std::string get_plugin_context_name(CorePluginType type)
return name;
}
std::string get_plugin_path(CorePluginType type, std::string settingsValue)
{
std::string pluginPath;
std::string path;
std::string typeName;
// return an empty string when the value is empty
if (settingsValue.empty())
{
return std::string();
}
pluginPath = CoreGetPluginDirectory().string();
// if the full plugin path is in the settings value,
// we know it's the old type
if (settingsValue.find(pluginPath) != std::string::npos)
{
return settingsValue;
}
switch (type)
{
case CorePluginType::Rsp:
typeName = "RSP";
break;
case CorePluginType::Gfx:
typeName = "GFX";
break;
case CorePluginType::Audio:
typeName = "Audio";
break;
case CorePluginType::Input:
typeName = "Input";
break;
default:
return path;
}
path = pluginPath;
path += OSAL_FILES_DIR_SEPERATOR_STR;
path += typeName;
path += OSAL_FILES_DIR_SEPERATOR_STR;
path += settingsValue;
return path;
}
bool apply_plugin_settings(std::string pluginSettings[4])
{
std::string error;
@@ -142,15 +190,14 @@ bool apply_plugin_settings(std::string pluginSettings[4])
for (int i = 0; i < 4; i++)
{
settingValue = pluginSettings[i];
pluginType = (CorePluginType)(i + 1);
settingValue = get_plugin_path(pluginType, pluginSettings[i]);
if (settingValue.empty() ||
!std::filesystem::is_regular_file(settingValue))
{ // skip invalid setting value
continue;
}
pluginType = (CorePluginType)(i + 1);
// copy context string to a c string using strcpy
std::strcpy(l_PluginContext[(int)pluginType], get_plugin_context_name(pluginType).c_str());
@@ -237,6 +284,78 @@ bool apply_plugin_settings(std::string pluginSettings[4])
return true;
}
bool open_plugin_config(CorePluginType type, bool romConfig)
{
std::string error;
m64p_error ret;
bool resumeEmulation = false;
m64p::PluginApi* plugin;
std::string functionName;
if (!romConfig && !CorePluginsHasConfig(type))
{
error = "open_plugin_config Failed: ";
error += get_plugin_type_name(type);
error += " doesn't have the config or config2 function!";
CoreSetError(error);
return false;
}
else if (romConfig && !CorePluginsHasROMConfig(type))
{
error = "open_plugin_config Failed: ";
error += get_plugin_type_name(type);
error += " doesn't support ROM specific configuration!";
CoreSetError(error);
return false;
}
// try to pause emulation,
// when emulation is running
// and try to resume afterwards
if (CoreIsEmulationRunning())
{
// only resume emulation
// after running the config function
// when pausing succeeds
resumeEmulation = CorePauseEmulation();
}
plugin = get_plugin(type);
// check if the plugin has the Config2
// or Config function, the Config2 function
// has priority
if (plugin->Config2 != nullptr)
{
ret = plugin->Config2(romConfig ? 1 : 0);
functionName = "Config2";
}
else
{
ret = plugin->Config();
functionName = "Config";
}
if (ret != M64ERR_SUCCESS)
{
error = "CorePluginsOpenConfig (";
error += get_plugin_type_name(type);
error += ")->";
error += functionName;
error += "() Failed: ";
error += m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
// try to resume emulation when needed
if (resumeEmulation)
{
CoreResumeEmulation();
}
return ret == M64ERR_SUCCESS;
}
//
// Exported Functions
//
@@ -252,6 +371,7 @@ std::vector<CorePlugin> CoreGetAllPlugins(void)
for (const auto& entry : std::filesystem::recursive_directory_iterator(CoreGetPluginDirectory()))
{
std::string path = entry.path().string();
std::string file = entry.path().filename().string();
if (!entry.is_directory() &&
path.ends_with(OSAL_DYNLIB_LIB_EXT_STR))
{
@@ -272,7 +392,7 @@ std::vector<CorePlugin> CoreGetAllPlugins(void)
continue;
}
CorePlugin corePlugin = {path, plugin_name, plugin_type};
CorePlugin corePlugin = {file, plugin_name, plugin_type};
plugins.emplace_back(corePlugin);
}
}
@@ -335,52 +455,33 @@ bool CoreArePluginsReady(void)
bool CorePluginsHasConfig(CorePluginType type)
{
return get_plugin(type)->Config != nullptr;
m64p::PluginApi* plugin;
plugin = get_plugin(type);
return plugin->Config != nullptr ||
plugin->Config2 != nullptr;
}
bool CorePluginsOpenConfig(CorePluginType type)
{
std::string error;
m64p_error ret;
bool resumeEmulation = false;
return open_plugin_config(type, false);
}
if (!CorePluginsHasConfig(type))
{
error = "CorePluginsOpenConfig Failed: ";
error += get_plugin_type_name(type);
error += " doesn't have config function!";
CoreSetError(error);
return false;
}
bool CorePluginsHasROMConfig(CorePluginType type)
{
m64p::PluginApi* plugin;
// try to pause emulation,
// when emulation is running
// and try to resume afterwards
if (CoreIsEmulationRunning())
{
// only resume emulation
// after running the config function
// when pausing succeeds
resumeEmulation = CorePauseEmulation();
}
plugin = get_plugin(type);
ret = get_plugin(type)->Config();
if (ret != M64ERR_SUCCESS)
{
error = "CorePluginsOpenConfig (";
error += get_plugin_type_name(type);
error += ")->Config() Failed: ";
error += m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
return plugin->Config2 != nullptr &&
plugin->Config2HasRomConfig != nullptr &&
plugin->Config2HasRomConfig() > 0;
}
// try to resume emulation when needed
if (resumeEmulation)
{
CoreResumeEmulation();
}
return ret == M64ERR_SUCCESS;
bool CorePluginsOpenROMConfig(CorePluginType type)
{
return open_plugin_config(type, true);
}
bool CoreAttachPlugins(void)
+8
View File
@@ -52,6 +52,14 @@ bool CorePluginsHasConfig(CorePluginType type);
// used plugin of given type
bool CorePluginsOpenConfig(CorePluginType type);
// returns wether the currently used plugin
// of the given type has a ROM config GUI
bool CorePluginsHasROMConfig(CorePluginType type);
// opens the ROM config GUI for the currently
// used plugin of given type
bool CorePluginsOpenROMConfig(CorePluginType type);
// attaches all used plugins
bool CoreAttachPlugins(void);
+424 -28
View File
@@ -8,12 +8,24 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Rom.hpp"
#include "Directories.hpp"
#include "Error.hpp"
#include "MediaLoader.hpp"
#include "m64p/Api.hpp"
#include "RomSettings.hpp"
#include "Cheats.hpp"
#include "osal/osal_files.hpp"
// 7-Zip includes
#include "../3rdParty/7-Zip/C/7zTypes.h"
#include "../3rdParty/7-Zip/C/7z.h"
#include "../3rdParty/7-Zip/C/7zAlloc.h"
#include "../3rdParty/7-Zip/C/7zBuf.h"
#include "../3rdParty/7-Zip/C/7zCrc.h"
#include "../3rdParty/7-Zip/C/7zFile.h"
#include "../3rdParty/7-Zip/C/7zVersion.h"
#include <string>
#include <unzip.h>
#include <fstream>
#include <cstdlib>
@@ -30,8 +42,11 @@
// Local Variables
//
static bool l_HasRomOpen = false;
static bool l_HasDisk = false;
static bool l_HasRomOpen = false;
static bool l_HasDisk = false;
static bool l_HasExtractedDisk = false;
static std::filesystem::path l_ExtractedDiskPath;
static std::filesystem::path l_RomPath;
//
// Local Functions
@@ -51,25 +66,113 @@ static std::string to_lower_str(std::string str)
return resultString;
}
static bool read_zip_file(std::filesystem::path file, char** buf, int* size)
static voidpf zlib_filefunc_open(voidpf opaque, const void* filename, int mode)
{
std::filesystem::path path = *(std::filesystem::path*)filename;
// we need a static filestream
static std::ifstream fileStream;
// attempt to open file
fileStream.open(path, std::ios::binary);
if (!fileStream.is_open())
{
return nullptr;
}
return (voidpf)&fileStream;
}
static uLong zlib_filefunc_read(voidpf opaque, voidpf stream, void* buf, uLong size)
{
std::ifstream* fileStream = (std::ifstream*)stream;
fileStream->read((char*)buf, size);
return fileStream->fail() ? 0 : size;
}
static ZPOS64_T zlib_filefunc_tell(voidpf opaque, voidpf stream)
{
std::ifstream* fileStream = (std::ifstream*)stream;
return fileStream->tellg();
}
static long zlib_filefunc_seek(voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)
{
std::ifstream* fileStream = (std::ifstream*)stream;
std::ios_base::seekdir seekOrigin;
switch (origin)
{
default:
return 0;
case ZLIB_FILEFUNC_SEEK_CUR:
seekOrigin = std::ios::cur;
break;
case ZLIB_FILEFUNC_SEEK_END:
seekOrigin = std::ios::end;
break;
case ZLIB_FILEFUNC_SEEK_SET:
seekOrigin = std::ios::beg;
break;
}
fileStream->seekg(offset, seekOrigin);
return fileStream->fail() ? -1 : 0;
}
static int zlib_filefunc_close(voidpf opaque, voidpf stream)
{
std::ifstream* fileStream = (std::ifstream*)stream;
fileStream->close();
return fileStream->fail() ? -1 : 0;
}
static int zlib_filefunc_testerror(voidpf opaque, voidpf stream)
{
return errno;
}
static bool read_zip_file(std::filesystem::path file, std::filesystem::path* extractedFileName, bool* isDisk, char** buf, int* size)
{
std::string error;
std::fstream fileStream;
int fileStreamLen;
char* fileStreamBuf;
unzFile zipFile;
unz_global_info zipInfo;
unzFile zipFile;
unz_global_info64 zipInfo;
zipFile = unzOpen(file.string().c_str());
zlib_filefunc64_def filefuncs;
filefuncs.zopen64_file = zlib_filefunc_open;
filefuncs.zread_file = zlib_filefunc_read;
filefuncs.zwrite_file = nullptr;
filefuncs.ztell64_file = zlib_filefunc_tell;
filefuncs.zseek64_file = zlib_filefunc_seek;
filefuncs.zclose_file = zlib_filefunc_close;
filefuncs.zerror_file = zlib_filefunc_testerror;
filefuncs.opaque = nullptr;
zipFile = unzOpen2_64((const void*)&file, &filefuncs);
if (zipFile == nullptr)
{
error = "read_zip_file: unzOpen Failed!";
if (errno == 0)
{
error = "read_zip_file: unzOpen Failed!";
}
else
{
error = "read_zip_file: unzOpen Failed: ";
error += "failed to open file: ";
error += strerror(errno);
error += " (";
error += std::to_string(errno);
error += ")";
}
CoreSetError(error);
return false;
}
if (unzGetGlobalInfo(zipFile, &zipInfo) != UNZ_OK)
if (unzGetGlobalInfo64(zipFile, &zipInfo) != UNZ_OK)
{
error = "read_zip_file: unzGetGlobalInfo Failed!";
CoreSetError(error);
@@ -95,7 +198,9 @@ static bool read_zip_file(std::filesystem::path file, char** buf, int* size)
fileExtension = to_lower_str(fileExtension);
if (fileExtension == ".z64" ||
fileExtension == ".v64" ||
fileExtension == ".n64")
fileExtension == ".n64" ||
fileExtension == ".ndd" ||
fileExtension == ".d64")
{
char* buffer;
char* outBuffer;
@@ -167,8 +272,10 @@ static bool read_zip_file(std::filesystem::path file, char** buf, int* size)
}
} while (bytes_read > 0);
*size = total_bytes_read;
*buf = outBuffer;
*size = total_bytes_read;
*buf = outBuffer;
*extractedFileName = fileNamePath;
*isDisk = (fileExtension == ".ndd" || fileExtension == ".d64");
unzCloseCurrentFile(zipFile);
unzClose(zipFile);
free(buffer);
@@ -197,19 +304,172 @@ static bool read_zip_file(std::filesystem::path file, char** buf, int* size)
return false;
}
static bool read_raw_file(std::filesystem::path file, char** buf, int* size)
static bool read_7zip_file(std::filesystem::path file, std::filesystem::path* extractedFileName, bool* isDisk, char** buf, int* size)
{
std::string error;
std::fstream fileStream;
int fileStreamLen;
char* fileStreamBuf;
const ISzAlloc alloc = { SzAlloc, SzFree };
const size_t bufSize = ((size_t)1 << 18);
ISzAlloc allocImp;
ISzAlloc allocTempImp;
CFileInStream archiveStream;
CLookToRead2 lookStream;
CSzArEx db;
SRes res;
// initialize allocator
allocImp = alloc;
allocTempImp = alloc;
// try to open file
#ifdef _WIN32
WRes wres = InFile_OpenW(&archiveStream.file, file.wstring().c_str());
#else
WRes wres = InFile_Open(&archiveStream.file, file.string().c_str());
#endif // _WIN32
if (wres != 0)
{
error = "read_7zip_file Failed: InFile_Open Failed: ";
error += std::to_string(wres);
CoreSetError(error);
return false;
}
// create vtables for streams
FileInStream_CreateVTable(&archiveStream);
archiveStream.wres = 0;
LookToRead2_CreateVTable(&lookStream, 0);
lookStream.buf = nullptr;
// allocate memory look reader
lookStream.buf = (Byte*)ISzAlloc_Alloc(&allocImp, bufSize);
if (lookStream.buf == nullptr)
{
error = "read_7zip_file Failed: ISzAlloc_Alloc Failed!";
CoreSetError(error);
return false;
}
// initialize look reader
lookStream.bufSize = bufSize;
lookStream.realStream = &archiveStream.vt;
LookToRead2_INIT(&lookStream);
// initialize CRC table
CrcGenerateTable();
// initialize archive
SzArEx_Init(&db);
// try to open file
res = SzArEx_Open(&db, &lookStream.vt, &allocImp, &allocTempImp);
if (res != SZ_OK)
{
error = "read_7zip_file Failed: SzArEx_Open Failed: ";
error += std::to_string(res);
CoreSetError(error);
SzArEx_Free(&db, &allocImp);
ISzAlloc_Free(&allocImp, lookStream.buf);
return false;
}
for (int i = 0; i < db.NumFiles; i++)
{
size_t filename_size = 0;
uint16_t fileName[PATH_MAX];
// skip directories
if (SzArEx_IsDir(&db, i))
{
continue;
}
// skip when filename size exceeds our buffer size
filename_size = SzArEx_GetFileNameUtf16(&db, i, nullptr);
if (filename_size > PATH_MAX)
{
continue;
}
SzArEx_GetFileNameUtf16(&db, i, fileName);
std::filesystem::path fileNamePath((char16_t*)fileName);
std::string fileExtension = fileNamePath.has_extension() ? fileNamePath.extension().string() : "";
fileExtension = to_lower_str(fileExtension);
if (fileExtension == ".z64" ||
fileExtension == ".v64" ||
fileExtension == ".n64" ||
fileExtension == ".ndd" ||
fileExtension == ".d64")
{
uint32_t blockIndex = 0xFFFFFFFF;
uint8_t* outBuffer = nullptr;
size_t outBufferSize = 0;
size_t offset = 0;
size_t outSizeProcessed = 0;
res = SzArEx_Extract(&db, &lookStream.vt, i,
&blockIndex, &outBuffer, &outBufferSize,
&offset, &outSizeProcessed,
&allocImp, &allocTempImp);
if (res != SZ_OK)
{
error = "read_7zip_file Failed: SzArEx_Extract Failed: ";
error += std::to_string(res);
CoreSetError(error);
SzArEx_Free(&db, &allocImp);
ISzAlloc_Free(&allocImp, lookStream.buf);
File_Close(&archiveStream.file);
ISzAlloc_Free(&allocImp, outBuffer);
return false;
}
*size = outSizeProcessed;
// we have to memcpy it into buf, otherwise
// the free() in CoreOpenRom() crashes
*buf = (char*)malloc(outSizeProcessed);
memcpy(*buf, (outBuffer + offset), outSizeProcessed);
*extractedFileName = fileNamePath;
*isDisk = (fileExtension == ".ndd" || fileExtension == ".d64");
SzArEx_Free(&db, &allocImp);
ISzAlloc_Free(&allocImp, lookStream.buf);
File_Close(&archiveStream.file);
ISzAlloc_Free(&allocImp, outBuffer);
return true;
}
}
// cleanup
SzArEx_Free(&db, &allocImp);
ISzAlloc_Free(&allocImp, lookStream.buf);
File_Close(&archiveStream.file);
error = "read_7zip_file Failed: no valid ROMs found in 7zip!";
CoreSetError(error);
return false;
}
static bool read_raw_file(std::filesystem::path file, char** buf, int* size)
{
std::string error;
std::ifstream fileStream;
int fileStreamLen;
char* fileStreamBuf;
// attempt to open file
fileStream.open(file);
fileStream.open(file, std::ios::binary);
if (!fileStream.is_open())
{
error = "read_raw_file Failed: ";
error += "failed to open file!";
error += "failed to open file: ";
error += strerror(errno);
error += " (";
error += std::to_string(errno);
error += ")";
CoreSetError(error);
return false;
}
@@ -241,6 +501,31 @@ static bool read_raw_file(std::filesystem::path file, char** buf, int* size)
return true;
}
static bool write_file(std::filesystem::path file, char* buf, int size)
{
std::string error;
std::ofstream fileStream;
// attempt to open file
fileStream.open(file, std::ios::binary);
if (!fileStream.is_open())
{
error = "write_file Failed: ";
error += "failed to open file: ";
error += strerror(errno);
error += " (";
error += std::to_string(errno);
error += ")";
CoreSetError(error);
return false;
}
// write buffer to file
fileStream.write(buf, size);
fileStream.close();
return true;
}
//
// Exported Functions
//
@@ -249,8 +534,8 @@ bool CoreOpenRom(std::filesystem::path file)
{
std::string error;
m64p_error ret;
char* buf;
int buf_size;
char* buf = nullptr;
int buf_size = 0;
std::string file_extension;
if (!m64p::Core.IsHooked())
@@ -269,20 +554,75 @@ bool CoreOpenRom(std::filesystem::path file)
file_extension = file.has_extension() ? file.extension().string() : "";
file_extension = to_lower_str(file_extension);
if (file_extension == ".zip")
if (file_extension == ".zip" ||
file_extension == ".7z")
{
if (!read_zip_file(file, &buf, &buf_size))
std::filesystem::path extracted_file;
bool is_disk = false;
if (file_extension == ".zip")
{
return false;
if (!read_zip_file(file, &extracted_file, &is_disk, &buf, &buf_size))
{
return false;
}
}
else
{
if (!read_7zip_file(file, &extracted_file, &is_disk, &buf, &buf_size))
{
return false;
}
}
l_HasDisk = false;
if (is_disk)
{
std::filesystem::path disk_file;
disk_file = CoreGetUserCacheDirectory();
disk_file += "/extracted_disks/";
disk_file += extracted_file.filename();
// attempt to create extraction directory
try
{
if (!std::filesystem::exists(disk_file.parent_path()))
{
if (!std::filesystem::create_directory(disk_file.parent_path()))
{
throw std::exception();
}
}
}
catch (...)
{
error = "CoreOpenRom Failed: ";
error += "Failed to create \"";
error += disk_file.parent_path().string();
error += "\"!";
CoreSetError(error);
return false;
}
// attempt to write temporary file
if (!write_file(disk_file, buf, buf_size))
{
return false;
}
CoreMediaLoaderSetDiskFile(disk_file);
l_ExtractedDiskPath = disk_file;
}
l_HasDisk = is_disk;
l_HasExtractedDisk = is_disk;
}
else if (file_extension == ".d64" ||
file_extension == ".ndd")
{
CoreMediaLoaderSetDiskFile(file);
l_HasDisk = true;
l_HasDisk = true;
l_HasExtractedDisk = false;
}
else
{
@@ -291,7 +631,8 @@ bool CoreOpenRom(std::filesystem::path file)
return false;
}
l_HasDisk = false;
l_HasDisk = false;
l_HasExtractedDisk = false;
}
if (l_HasDisk)
@@ -303,6 +644,7 @@ bool CoreOpenRom(std::filesystem::path file)
{
ret = m64p::Core.DoCommand(M64CMD_ROM_OPEN, buf_size, buf);
error = "CoreOpenRom: m64p::Core.DoCommand(M64CMD_ROM_OPEN) Failed: ";
free(buf);
}
if (ret != M64ERR_SUCCESS)
@@ -311,11 +653,12 @@ bool CoreOpenRom(std::filesystem::path file)
CoreSetError(error);
}
free(buf);
l_HasRomOpen = (ret == M64ERR_SUCCESS);
if (l_HasRomOpen)
{
// store ROM path
l_RomPath = file;
// store default ROM settings
CoreStoreCurrentDefaultRomSettings();
// apply rom settings overlay
@@ -330,9 +673,36 @@ bool CoreHasRomOpen(void)
return l_HasRomOpen;
}
CoreRomType CoreGetRomType(void)
bool CoreGetRomType(CoreRomType& type)
{
return l_HasDisk ? CoreRomType::Disk : CoreRomType::Cartridge;
std::string error;
if (!l_HasRomOpen)
{
error = "CoreGetRomType Failed: ";
error += "cannot retrieve ROM type when no ROM has been opened!";
CoreSetError(error);
return false;
}
type = l_HasDisk ? CoreRomType::Disk : CoreRomType::Cartridge;
return true;
}
bool CoreGetRomPath(std::filesystem::path& path)
{
std::string error;
if (!l_HasRomOpen)
{
error = "CoreGetRomPath Failed: ";
error += "cannot retrieve ROM path when no ROM has been opened!";
CoreSetError(error);
return false;
}
path = l_RomPath;
return true;
}
bool CoreCloseRom(void)
@@ -379,6 +749,32 @@ bool CoreCloseRom(void)
// clear default ROM settings
CoreClearCurrentDefaultRomSettings();
// if removing the temporary extracted disk file
// fails, then we shouldn't break the state of
// whether we currently have an open ROM/disk,
// so we can safely say the ROM/disk isn't open
// anymore here
l_HasRomOpen = false;
// attempt to clean temporary extracted disk file
if (l_HasExtractedDisk)
{
try
{
if (!std::filesystem::remove(l_ExtractedDiskPath))
{
throw std::exception();
}
}
catch (...)
{
error = "CoreCloseRom: Failed to remove \"";
error += l_ExtractedDiskPath.string();
error += "\"!";
CoreSetError(error);
return false;
}
}
return true;
}
+7 -4
View File
@@ -14,8 +14,8 @@
enum class CoreRomType
{
Cartridge,
Disk
Cartridge = 0,
Disk = 1
};
// opens the given file as ROM
@@ -24,8 +24,11 @@ bool CoreOpenRom(std::filesystem::path file);
// returns whether core has a ROM opened
bool CoreHasRomOpen(void);
// returns the opened ROM's type
CoreRomType CoreGetRomType(void);
// attempts to retrieve the ROM type
bool CoreGetRomType(CoreRomType& type);
// attempts to retrieve ROM path
bool CoreGetRomPath(std::filesystem::path& path);
// closes ROM
bool CoreCloseRom(void);
+94 -1
View File
@@ -21,6 +21,97 @@
#include "Error.hpp"
#include "Rom.hpp"
//
// Local Functions
//
static std::string get_gameid_from_header(m64p_rom_header header)
{
std::string gameID;
if (header.Manufacturer_ID == 0)
{
return "????";
}
gameID.push_back(char(ntohl(header.Manufacturer_ID)));
gameID.push_back(char(header.Cartridge_ID % 256));
gameID.push_back(char(header.Cartridge_ID / 256));
gameID.push_back(char(header.Country_code));
return gameID;
}
static std::string get_region_from_countrycode(char countryCode)
{
std::string region;
switch (countryCode)
{
case 'A':
region = "Region-Free";
break;
case 'B':
region = "Brazil";
break;
case 'C':
region = "China";
break;
case 'D':
region = "Germany";
break;
case 'E':
region = "North America";
break;
case 'F':
region = "France";
break;
case 'G':
region = "Gateway 64 (NTSC)";
break;
case 'H':
region = "Netherlands";
break;
case 'I':
region = "Italy";
break;
case 'J':
region = "Japan";
break;
case 'K':
region = "Korea";
break;
case 'L':
region = "Gateway 64 (PAL)";
break;
case 'N':
region = "Canada";
break;
case 'P':
case 'X':
region = "Europe/Australia";
break;
case 'S':
region = "Spain";
break;
case 'U':
region = "Australia";
break;
case 'W':
region = "Scandanavia";
break;
case 'Y':
case 'Z':
region = "Europe";
break;
default:
region = "Unknown";
break;
}
return region;
}
//
// Exported Functions
//
@@ -49,6 +140,8 @@ bool CoreGetCurrentRomHeader(CoreRomHeader& header)
header.CRC2 = ntohl(m64p_header.CRC2);
header.CountryCode = m64p_header.Country_code;
header.Name = CoreConvertStringEncoding((char*)m64p_header.Name, CoreStringEncoding::Shift_JIS);
header.GameID = get_gameid_from_header(m64p_header);
header.Region = get_region_from_countrycode((char)header.CountryCode);
return true;
}
+2
View File
@@ -19,6 +19,8 @@ struct CoreRomHeader
uint32_t CRC2;
uint32_t CountryCode;
std::string Name;
std::string GameID;
std::string Region;
};
// retrieves the currently opened ROM header
+109
View File
@@ -8,10 +8,33 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "SaveState.hpp"
#include "Directories.hpp"
#include "RomSettings.hpp"
#include "RomHeader.hpp"
#include "Error.hpp"
#include "Settings/Settings.hpp"
#include "m64p/Api.hpp"
#include <algorithm>
//
// Local Functions
//
// replaces all occurences of any chars in replace with c inside str
static void str_replace_chars(std::string& str, const std::string replace, const char c)
{
for (int i = 0; i < str.size(); i++)
{
char str_char = str.at(i);
if (replace.find(str_char) != std::string::npos)
{
str.at(i) = c;
}
}
}
//
// Exported Functions
//
@@ -59,6 +82,92 @@ int CoreGetSaveStateSlot(void)
return slot;
}
bool CoreGetSaveStatePath(int slot, std::filesystem::path& path)
{
// TODO: this should probably be an API function
// in mupen64plus-core instead
std::filesystem::path saveStatePath;
std::filesystem::path oldSaveStatePath;
std::string saveStateFileName;
std::filesystem::path saveStateExtension;
CoreRomHeader romHeader;
CoreRomSettings romSettings;
// attempt to retrieve the current
// rom header and settings
if (!CoreGetCurrentRomHeader(romHeader) ||
!CoreGetCurrentRomSettings(romSettings))
{
return false;
}
// retrieve save state directory
saveStatePath = CoreGetSaveStateDirectory();
saveStatePath += "/";
// construct extension
saveStateExtension = ".st";
saveStateExtension += std::to_string(slot);
// construct old save state path
oldSaveStatePath = saveStatePath;
oldSaveStatePath += romSettings.GoodName;
oldSaveStatePath += saveStateExtension;
// use old filename if it exists
if (std::filesystem::is_regular_file(oldSaveStatePath))
{
path = oldSaveStatePath;
return true;
}
// else use new filename
int format = CoreSettingsGetIntValue(SettingsID::Core_SaveFileNameFormat);
if (format == 0)
{
saveStatePath += romHeader.Name;
saveStatePath += saveStateExtension;
}
else
{
if (romSettings.GoodName.find("(unknown rom)") == std::string::npos)
{
if (romSettings.GoodName.size() < 32)
{
saveStatePath += romSettings.GoodName;
}
else
{
saveStatePath += romSettings.GoodName.substr(0, 32);
}
}
else if (!romHeader.Name.empty())
{
saveStatePath += romHeader.Name;
}
else
{
saveStatePath += "unknown";
}
saveStatePath += "-";
saveStatePath += romSettings.MD5.substr(0, 8);
saveStatePath += saveStateExtension;
}
// retrieve filename from path
saveStateFileName = saveStatePath.filename().string();
// sanitize filename
str_replace_chars(saveStateFileName, ":<>\"/\\|?*", '_');
// replace filename in path
saveStatePath.replace_filename(saveStateFileName);
path = saveStatePath;
return true;
}
bool CoreSaveState(void)
{
std::string error;
+4
View File
@@ -19,6 +19,10 @@ bool CoreSetSaveStateSlot(int slot);
// returns -1 on error
int CoreGetSaveStateSlot(void);
// retrieves the file path for
// the save state in the given slot
bool CoreGetSaveStatePath(int slot, std::filesystem::path& path);
// saves state
bool CoreSaveState(void);
+737 -56
View File
@@ -122,6 +122,7 @@ static std::vector<std::string> l_keyList;
#define SETTING_SECTION_GB SETTING_SECTION_CORE " Gameboy"
#define SETTING_SECTION_M64P "Core"
#define SETTING_SECTION_AUDIO SETTING_SECTION_GUI " - Audio Plugin"
#define SETTING_SECTION_INPUT SETTING_SECTION_GUI " - Input Plugin"
// retrieves l_Setting from settingId
static l_Setting get_setting(SettingsID settingId)
@@ -140,9 +141,6 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::GUI_SettingsDialogHeight:
setting = {SETTING_SECTION_GUI, "SettingsDialogHeight", 0};
break;
case SettingsID::GUI_AllowManualResizing:
setting = {SETTING_SECTION_GUI, "AllowManualResizing", true};
break;
case SettingsID::GUI_HideCursorInEmulation:
setting = {SETTING_SECTION_GUI, "HideCursorInEmulation", false};
break;
@@ -164,21 +162,45 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::GUI_ShowVerboseLogMessages:
setting = {SETTING_SECTION_GUI, "ShowVerboseLogMessages", false};
break;
case SettingsID::GUI_OnScreenDisplayEnabled:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayEnabled", true};
break;
case SettingsID::GUI_OnScreenDisplayLocation:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayLocation", 0};
break;
case SettingsID::GUI_OnScreenDisplayPaddingX:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayPaddingX", 20};
break;
case SettingsID::GUI_OnScreenDisplayPaddingY:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayPaddingY", 20};
break;
case SettingsID::GUI_OnScreenDisplayOpacity:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayOpacity", 0.5f};
break;
case SettingsID::GUI_OnScreenDisplayDuration:
setting = {SETTING_SECTION_GUI, "OnScreenDisplayDuration", 3};
break;
case SettingsID::GUI_Toolbar:
setting = {SETTING_SECTION_GUI, "Toolbar", true};
break;
case SettingsID::GUI_ToolbarArea:
setting = {SETTING_SECTION_GUI, "ToolbarArea", 0};
break;
case SettingsID::GUI_StatusBar:
setting = {SETTING_SECTION_GUI, "StatusBar", true};
break;
case SettingsID::GUI_Style:
setting = {SETTING_SECTION_GUI, "Style", ""};
case SettingsID::GUI_Theme:
setting = {SETTING_SECTION_GUI, "Theme", "Native"};
break;
case SettingsID::GUI_IconTheme:
setting = {SETTING_SECTION_GUI, "IconTheme", "black"};
setting = {SETTING_SECTION_GUI, "IconTheme", "Automatic"};
break;
case SettingsID::GUI_CheckForUpdates:
setting = {SETTING_SECTION_GUI, "CheckForUpdates", true};
break;
case SettingsID::GUI_LastUpdateCheck:
setting = {SETTING_SECTION_GUI, "LastUpdateCheck", ""};
break;
case SettingsID::GUI_DiscordRpc:
setting = {SETTING_SECTION_GUI, "DiscordRpc", true};
break;
@@ -189,36 +211,36 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::Core_GFX_Plugin:
setting = {SETTING_SECTION_CORE, "GFX_Plugin",
#ifdef _WIN32
CoreGetPluginDirectory().string() + "\\GFX\\mupen64plus-video-GLideN64.dll",
"mupen64plus-video-GLideN64.dll",
#else
CoreGetPluginDirectory().string() + "/GFX/mupen64plus-video-GLideN64.so",
"mupen64plus-video-GLideN64.so",
#endif // _WIN32
};
break;
case SettingsID::Core_AUDIO_Plugin:
setting = {SETTING_SECTION_CORE, "AUDIO_Plugin",
#ifdef _WIN32
CoreGetPluginDirectory().string() + "\\Audio\\RMG-Audio.dll",
"RMG-Audio.dll",
#else
CoreGetPluginDirectory().string() + "/Audio/RMG-Audio.so",
"RMG-Audio.so",
#endif // _WIN32
};
break;
case SettingsID::Core_INPUT_Plugin:
setting = {SETTING_SECTION_CORE, "INPUT_Plugin",
#ifdef _WIN32
CoreGetPluginDirectory().string() + "\\Input\\RMG-Input.dll",
"RMG-Input.dll",
#else
CoreGetPluginDirectory().string() + "/Input/RMG-Input.so",
"RMG-Input.so",
#endif // _WIN32
};
break;
case SettingsID::Core_RSP_Plugin:
setting = {SETTING_SECTION_CORE, "RSP_Plugin",
#ifdef _WIN32
CoreGetPluginDirectory().string() + "\\RSP\\mupen64plus-rsp-hle.dll",
"mupen64plus-rsp-hle.dll",
#else
CoreGetPluginDirectory().string() + "/RSP/mupen64plus-rsp-hle.so",
"mupen64plus-rsp-hle.so",
#endif // _WIN32
};
break;
@@ -258,6 +280,9 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::Core_SiDmaDuration:
setting = {SETTING_SECTION_M64P, "SiDmaDuration", -1};
break;
case SettingsID::Core_SaveFileNameFormat:
setting = {SETTING_SECTION_M64P, "SaveFilenameFormat", 1};
break;
case SettingsID::CoreOverlay_RandomizeInterrupt:
setting = {SETTING_SECTION_OVERLAY, "RandomizeInterrupt", true};
@@ -280,6 +305,9 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::CoreOverlay_SiDmaDuration:
setting = {SETTING_SECTION_OVERLAY, "SiDmaDuration", -1};
break;
case SettingsID::CoreOverLay_SaveFileNameFormat:
setting = {SETTING_SECTION_OVERLAY, "SaveFilenameFormat", 1};
break;
case SettingsID::Core_ScreenshotPath:
setting = {SETTING_SECTION_M64P, "ScreenshotPath", CoreGetDefaultScreenshotDirectory(), "", true};
@@ -404,6 +432,42 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::KeyBinding_LimitFPS:
setting = {SETTING_SECTION_KEYBIND, "LimitFPS", "F4"};
break;
case SettingsID::KeyBinding_SpeedFactor25:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor25", "Alt+0"};
break;
case SettingsID::KeyBinding_SpeedFactor50:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor50", "Alt+1"};
break;
case SettingsID::KeyBinding_SpeedFactor75:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor75", "Alt+2"};
break;
case SettingsID::KeyBinding_SpeedFactor100:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor100", "Alt+3"};
break;
case SettingsID::KeyBinding_SpeedFactor125:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor125", "Alt+4"};
break;
case SettingsID::KeyBinding_SpeedFactor150:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor150", "Alt+5"};
break;
case SettingsID::KeyBinding_SpeedFactor175:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor175", "Alt+6"};
break;
case SettingsID::KeyBinding_SpeedFactor200:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor200", "Alt+7"};
break;
case SettingsID::KeyBinding_SpeedFactor225:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor225", "Alt+8"};
break;
case SettingsID::KeyBinding_SpeedFactor250:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor250", "Alt+9"};
break;
case SettingsID::KeyBinding_SpeedFactor275:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor275", "Alt+["};
break;
case SettingsID::KeyBinding_SpeedFactor300:
setting = {SETTING_SECTION_KEYBIND, "SpeedFactor300", "Alt+]"};
break;
case SettingsID::KeyBinding_SaveState:
setting = {SETTING_SECTION_KEYBIND, "SaveState", "F5"};
break;
@@ -422,9 +486,54 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::KeyBinding_GSButton:
setting = {SETTING_SECTION_KEYBIND, "GSButton", "F9"};
break;
case SettingsID::KeyBinding_SaveStateSlot0:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot0", "Ctrl+0"};
break;
case SettingsID::KeyBinding_SaveStateSlot1:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot1", "Ctrl+1"};
break;
case SettingsID::KeyBinding_SaveStateSlot2:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot2", "Ctrl+2"};
break;
case SettingsID::KeyBinding_SaveStateSlot3:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot3", "Ctrl+3"};
break;
case SettingsID::KeyBinding_SaveStateSlot4:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot4", "Ctrl+4"};
break;
case SettingsID::KeyBinding_SaveStateSlot5:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot5", "Ctrl+5"};
break;
case SettingsID::KeyBinding_SaveStateSlot6:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot6", "Ctrl+6"};
break;
case SettingsID::KeyBinding_SaveStateSlot7:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot7", "Ctrl+7"};
break;
case SettingsID::KeyBinding_SaveStateSlot8:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot8", "Ctrl+8"};
break;
case SettingsID::KeyBinding_SaveStateSlot9:
setting = {SETTING_SECTION_KEYBIND, "SaveStateSlot9", "Ctrl+9"};
break;
case SettingsID::KeyBinding_Fullscreen:
setting = {SETTING_SECTION_KEYBIND, "Fullscreen", "Alt+Return"};
break;
case SettingsID::Keybinding_ViewLog:
setting = {SETTING_SECTION_KEYBIND, "ViewLog", "Ctrl+L"};
break;
case SettingsID::KeyBinding_GraphicsSettings:
setting = {SETTING_SECTION_KEYBIND, "GraphicsSettings", "Ctrl+G"};
break;
case SettingsID::KeyBinding_AudioSettings:
setting = {SETTING_SECTION_KEYBIND, "AudioSettings", "Ctrl+A"};
break;
case SettingsID::KeyBinding_RspSettings:
setting = {SETTING_SECTION_KEYBIND, "RspSettings", "Ctrl+R"};
break;
case SettingsID::KeyBinding_InputSettings:
setting = {SETTING_SECTION_KEYBIND, "InputSettings", "Ctrl+I"};
break;
case SettingsID::KeyBinding_Settings:
setting = {SETTING_SECTION_KEYBIND, "Settings", "Ctrl+T"};
break;
@@ -435,17 +544,26 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::RomBrowser_Geometry:
setting = {SETTING_SECTION_ROMBROWSER, "Geometry", ""};
break;
case SettingsID::RomBrowser_Maximized:
setting = {SETTING_SECTION_ROMBROWSER, "Maximized", false};
break;
case SettingsID::RomBrowser_Recursive:
setting = {SETTING_SECTION_ROMBROWSER, "Recursive", true};
break;
case SettingsID::RomBrowser_MaxItems:
setting = {SETTING_SECTION_ROMBROWSER, "MaxItems", 250};
break;
case SettingsID::RomBrowser_Columns:
setting = {SETTING_SECTION_ROMBROWSER, "Columns", std::vector<int>({0, 1, 2})};
case SettingsID::RomBrowser_ColumnVisibility:
setting = {SETTING_SECTION_ROMBROWSER, "ColumnVisibility", std::vector<int>({1, 1, 1, 0, 0, 0, 0, 0, 0})};
break;
case SettingsID::RomBrowser_ColumnOrder:
setting = {SETTING_SECTION_ROMBROWSER, "ColumnOrder", std::vector<int>({0, 1, 2, 3, 4, 5, 6, 7, 8})};
break;
case SettingsID::RomBrowser_ColumnSizes:
setting = {SETTING_SECTION_ROMBROWSER, "ColumnSizes", std::vector<int>({-1, -1, -1})};
setting = {SETTING_SECTION_ROMBROWSER, "ColumnSizes", std::vector<int>({-1, -1, -1, -1, -1, -1, -1, -1, -1})};
break;
case SettingsID::RomBrowser_SortAfterSearch:
setting = {SETTING_SECTION_ROMBROWSER, "SortAfterSearch", true};
break;
case SettingsID::RomBrowser_ViewMode:
setting = {SETTING_SECTION_ROMBROWSER, "ViewMode", 0};
@@ -498,6 +616,15 @@ static l_Setting get_setting(SettingsID settingId)
setting = {SETTING_SECTION_AUDIO, "Synchronize", false};
break;
case SettingsID::Input_Profiles:
setting = {SETTING_SECTION_INPUT, "Profiles", ""};
break;
case SettingsID::Input_UseProfile:
setting = {"", "UseProfile"};
break;
case SettingsID::Input_UseGameProfile:
setting = {"", "UseGameProfile"};
break;
case SettingsID::Input_PluggedIn:
setting = {"", "PluggedIn"};
break;
@@ -513,6 +640,9 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::Input_Deadzone:
setting = {"", "Deadzone"};
break;
case SettingsID::Input_Sensitivity:
setting = {"", "Sensitivity"};
break;
case SettingsID::Input_Pak:
setting = {"", "Pak"};
break;
@@ -525,8 +655,11 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::Input_RemoveDuplicateMappings:
setting = {"", "RemoveDuplicateMappings"};
break;
case SettingsID::Input_InvertAxis:
setting = {"", "InvertAxis"};
case SettingsID::Input_FilterEventsForButtons:
setting = {"", "FilterEventsForButtons"};
break;
case SettingsID::Input_FilterEventsForAxis:
setting = {"", "FilterEventsForAxis"};
break;
case SettingsID::Input_A_InputType:
setting = {"", "A_InputType"};
@@ -744,6 +877,402 @@ static l_Setting get_setting(SettingsID settingId)
case SettingsID::Input_AnalogStickRight_ExtraData:
setting = {"", "AnalogStickRight_ExtraData"};
break;
case SettingsID::Input_Hotkey_Shutdown_InputType:
setting = {"", "Hotkey_Shutdown_InputType" };
break;
case SettingsID::Input_Hotkey_Shutdown_Name:
setting = {"", "Hotkey_Shutdown_Name" };
break;
case SettingsID::Input_Hotkey_Shutdown_Data:
setting = {"", "Hotkey_Shutdown_Data" };
break;
case SettingsID::Input_Hotkey_Shutdown_ExtraData:
setting = {"", "Hotkey_Shutdown_ExtraData" };
break;
case SettingsID::Input_Hotkey_Exit_InputType:
setting = {"", "Hotkey_Exit_InputType" };
break;
case SettingsID::Input_Hotkey_Exit_Name:
setting = {"", "Hotkey_Exit_Name" };
break;
case SettingsID::Input_Hotkey_Exit_Data:
setting = {"", "Hotkey_Exit_Data" };
break;
case SettingsID::Input_Hotkey_Exit_ExtraData:
setting = {"", "Hotkey_Exit_ExtraData" };
break;
case SettingsID::Input_Hotkey_SoftReset_InputType:
setting = {"", "Hotkey_SoftReset_InputType" };
break;
case SettingsID::Input_Hotkey_SoftReset_Name:
setting = {"", "Hotkey_SoftReset_Name" };
break;
case SettingsID::Input_Hotkey_SoftReset_Data:
setting = {"", "Hotkey_SoftReset_Data" };
break;
case SettingsID::Input_Hotkey_SoftReset_ExtraData:
setting = {"", "Hotkey_SoftReset_ExtraData" };
break;
case SettingsID::Input_Hotkey_HardReset_InputType:
setting = {"", "Hotkey_HardReset_InputType" };
break;
case SettingsID::Input_Hotkey_HardReset_Name:
setting = {"", "Hotkey_HardReset_Name" };
break;
case SettingsID::Input_Hotkey_HardReset_Data:
setting = {"", "Hotkey_HardReset_Data" };
break;
case SettingsID::Input_Hotkey_HardReset_ExtraData:
setting = {"", "Hotkey_HardReset_ExtraData" };
break;
case SettingsID::Input_Hotkey_Resume_InputType:
setting = {"", "Hotkey_Resume_InputType" };
break;
case SettingsID::Input_Hotkey_Resume_Name:
setting = {"", "Hotkey_Resume_Name" };
break;
case SettingsID::Input_Hotkey_Resume_Data:
setting = {"", "Hotkey_Resume_Data" };
break;
case SettingsID::Input_Hotkey_Resume_ExtraData:
setting = {"", "Hotkey_Resume_ExtraData" };
break;
case SettingsID::Input_Hotkey_Screenshot_InputType:
setting = {"", "Hotkey_Screenshot_InputType" };
break;
case SettingsID::Input_Hotkey_Screenshot_Name:
setting = {"", "Hotkey_Screenshot_Name" };
break;
case SettingsID::Input_Hotkey_Screenshot_Data:
setting = {"", "Hotkey_Screenshot_Data" };
break;
case SettingsID::Input_Hotkey_Screenshot_ExtraData:
setting = {"", "Hotkey_Screenshot_ExtraData" };
break;
case SettingsID::Input_Hotkey_LimitFPS_InputType:
setting = {"", "Hotkey_LimitFPS_InputType" };
break;
case SettingsID::Input_Hotkey_LimitFPS_Name:
setting = {"", "Hotkey_LimitFPS_Name" };
break;
case SettingsID::Input_Hotkey_LimitFPS_Data:
setting = {"", "Hotkey_LimitFPS_Data" };
break;
case SettingsID::Input_Hotkey_LimitFPS_ExtraData:
setting = {"", "Hotkey_LimitFPS_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor25_InputType:
setting = {"", "Hotkey_SpeedFactor25_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor25_Name:
setting = {"", "Hotkey_SpeedFactor25_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor25_Data:
setting = {"", "Hotkey_SpeedFactor25_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor25_ExtraData:
setting = {"", "Hotkey_SpeedFactor25_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor50_InputType:
setting = {"", "Hotkey_SpeedFactor50_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor50_Name:
setting = {"", "Hotkey_SpeedFactor50_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor50_Data:
setting = {"", "Hotkey_SpeedFactor50_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor50_ExtraData:
setting = {"", "Hotkey_SpeedFactor50_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor75_InputType:
setting = {"", "Hotkey_SpeedFactor75_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor75_Name:
setting = {"", "Hotkey_SpeedFactor75_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor75_Data:
setting = {"", "Hotkey_SpeedFactor75_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor75_ExtraData:
setting = {"", "Hotkey_SpeedFactor75_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor100_InputType:
setting = {"", "Hotkey_SpeedFactor100_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor100_Name:
setting = {"", "Hotkey_SpeedFactor100_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor100_Data:
setting = {"", "Hotkey_SpeedFactor100_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor100_ExtraData:
setting = {"", "Hotkey_SpeedFactor100_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor125_InputType:
setting = {"", "Hotkey_SpeedFactor125_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor125_Name:
setting = {"", "Hotkey_SpeedFactor125_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor125_Data:
setting = {"", "Hotkey_SpeedFactor125_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor125_ExtraData:
setting = {"", "Hotkey_SpeedFactor125_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor150_InputType:
setting = {"", "Hotkey_SpeedFactor150_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor150_Name:
setting = {"", "Hotkey_SpeedFactor150_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor150_Data:
setting = {"", "Hotkey_SpeedFactor150_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor150_ExtraData:
setting = {"", "Hotkey_SpeedFactor150_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor175_InputType:
setting = {"", "Hotkey_SpeedFactor175_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor175_Name:
setting = {"", "Hotkey_SpeedFactor175_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor175_Data:
setting = {"", "Hotkey_SpeedFactor175_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor175_ExtraData:
setting = {"", "Hotkey_SpeedFactor175_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor200_InputType:
setting = {"", "Hotkey_SpeedFactor200_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor200_Name:
setting = {"", "Hotkey_SpeedFactor200_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor200_Data:
setting = {"", "Hotkey_SpeedFactor200_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor200_ExtraData:
setting = {"", "Hotkey_SpeedFactor200_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor225_InputType:
setting = {"", "Hotkey_SpeedFactor225_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor225_Name:
setting = {"", "Hotkey_SpeedFactor225_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor225_Data:
setting = {"", "Hotkey_SpeedFactor225_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor225_ExtraData:
setting = {"", "Hotkey_SpeedFactor225_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor250_InputType:
setting = {"", "Hotkey_SpeedFactor250_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor250_Name:
setting = {"", "Hotkey_SpeedFactor250_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor250_Data:
setting = {"", "Hotkey_SpeedFactor250_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor250_ExtraData:
setting = {"", "Hotkey_SpeedFactor250_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor275_InputType:
setting = {"", "Hotkey_SpeedFactor275_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor275_Name:
setting = {"", "Hotkey_SpeedFactor275_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor275_Data:
setting = {"", "Hotkey_SpeedFactor275_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor275_ExtraData:
setting = {"", "Hotkey_SpeedFactor275_ExtraData" };
break;
case SettingsID::Input_Hotkey_SpeedFactor300_InputType:
setting = {"", "Hotkey_SpeedFactor300_InputType" };
break;
case SettingsID::Input_Hotkey_SpeedFactor300_Name:
setting = {"", "Hotkey_SpeedFactor300_Name" };
break;
case SettingsID::Input_Hotkey_SpeedFactor300_Data:
setting = {"", "Hotkey_SpeedFactor300_Data" };
break;
case SettingsID::Input_Hotkey_SpeedFactor300_ExtraData:
setting = {"", "Hotkey_SpeedFactor300_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveState_InputType:
setting = {"", "Hotkey_SaveState_InputType" };
break;
case SettingsID::Input_Hotkey_SaveState_Name:
setting = {"", "Hotkey_SaveState_Name" };
break;
case SettingsID::Input_Hotkey_SaveState_Data:
setting = {"", "Hotkey_SaveState_Data" };
break;
case SettingsID::Input_Hotkey_SaveState_ExtraData:
setting = {"", "Hotkey_SaveState_ExtraData" };
break;
case SettingsID::Input_Hotkey_LoadState_InputType:
setting = {"", "Hotkey_LoadState_InputType" };
break;
case SettingsID::Input_Hotkey_LoadState_Name:
setting = {"", "Hotkey_LoadState_Name" };
break;
case SettingsID::Input_Hotkey_LoadState_Data:
setting = {"", "Hotkey_LoadState_Data" };
break;
case SettingsID::Input_Hotkey_LoadState_ExtraData:
setting = {"", "Hotkey_LoadState_ExtraData" };
break;
case SettingsID::Input_Hotkey_GSButton_InputType:
setting = {"", "Hotkey_GSButton_InputType" };
break;
case SettingsID::Input_Hotkey_GSButton_Name:
setting = {"", "Hotkey_GSButton_Name" };
break;
case SettingsID::Input_Hotkey_GSButton_Data:
setting = {"", "Hotkey_GSButton_Data" };
break;
case SettingsID::Input_Hotkey_GSButton_ExtraData:
setting = {"", "Hotkey_GSButton_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot0_InputType:
setting = {"", "Hotkey_SaveStateSlot0_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot0_Name:
setting = {"", "Hotkey_SaveStateSlot0_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot0_Data:
setting = {"", "Hotkey_SaveStateSlot0_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot0_ExtraData:
setting = {"", "Hotkey_SaveStateSlot0_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot1_InputType:
setting = {"", "Hotkey_SaveStateSlot1_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot1_Name:
setting = {"", "Hotkey_SaveStateSlot1_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot1_Data:
setting = {"", "Hotkey_SaveStateSlot1_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot1_ExtraData:
setting = {"", "Hotkey_SaveStateSlot1_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot2_InputType:
setting = {"", "Hotkey_SaveStateSlot2_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot2_Name:
setting = {"", "Hotkey_SaveStateSlot2_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot2_Data:
setting = {"", "Hotkey_SaveStateSlot2_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot2_ExtraData:
setting = {"", "Hotkey_SaveStateSlot2_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot3_InputType:
setting = {"", "Hotkey_SaveStateSlot3_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot3_Name:
setting = {"", "Hotkey_SaveStateSlot3_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot3_Data:
setting = {"", "Hotkey_SaveStateSlot3_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot3_ExtraData:
setting = {"", "Hotkey_SaveStateSlot3_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot4_InputType:
setting = {"", "Hotkey_SaveStateSlot4_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot4_Name:
setting = {"", "Hotkey_SaveStateSlot4_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot4_Data:
setting = {"", "Hotkey_SaveStateSlot4_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot4_ExtraData:
setting = {"", "Hotkey_SaveStateSlot4_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot5_InputType:
setting = {"", "Hotkey_SaveStateSlot5_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot5_Name:
setting = {"", "Hotkey_SaveStateSlot5_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot5_Data:
setting = {"", "Hotkey_SaveStateSlot5_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot5_ExtraData:
setting = {"", "Hotkey_SaveStateSlot5_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot6_InputType:
setting = {"", "Hotkey_SaveStateSlot6_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot6_Name:
setting = {"", "Hotkey_SaveStateSlot6_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot6_Data:
setting = {"", "Hotkey_SaveStateSlot6_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot6_ExtraData:
setting = {"", "Hotkey_SaveStateSlot6_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot7_InputType:
setting = {"", "Hotkey_SaveStateSlot7_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot7_Name:
setting = {"", "Hotkey_SaveStateSlot7_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot7_Data:
setting = {"", "Hotkey_SaveStateSlot7_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot7_ExtraData:
setting = {"", "Hotkey_SaveStateSlot7_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot8_InputType:
setting = {"", "Hotkey_SaveStateSlot8_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot8_Name:
setting = {"", "Hotkey_SaveStateSlot8_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot8_Data:
setting = {"", "Hotkey_SaveStateSlot8_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot8_ExtraData:
setting = {"", "Hotkey_SaveStateSlot8_ExtraData" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot9_InputType:
setting = {"", "Hotkey_SaveStateSlot9_InputType" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot9_Name:
setting = {"", "Hotkey_SaveStateSlot9_Name" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot9_Data:
setting = {"", "Hotkey_SaveStateSlot9_Data" };
break;
case SettingsID::Input_Hotkey_SaveStateSlot9_ExtraData:
setting = {"", "Hotkey_SaveStateSlot9_ExtraData" };
break;
case SettingsID::Input_Hotkey_Fullscreen_InputType:
setting = {"", "Hotkey_Fullscreen_InputType" };
break;
case SettingsID::Input_Hotkey_Fullscreen_Name:
setting = {"", "Hotkey_Fullscreen_Name" };
break;
case SettingsID::Input_Hotkey_Fullscreen_Data:
setting = {"", "Hotkey_Fullscreen_Data" };
break;
case SettingsID::Input_Hotkey_Fullscreen_ExtraData:
setting = {"", "Hotkey_Fullscreen_ExtraData" };
break;
}
return setting;
@@ -950,6 +1479,94 @@ static bool config_option_default_set(std::string section, std::string key, m64p
return ret == M64ERR_SUCCESS;
}
static bool int_list_to_string(std::vector<int> intList, std::string& string)
{
for (int i = 0; i < intList.size(); i++)
{
int num = intList.at(i);
string += std::to_string(num);
// don't add seperator at end
// of the list
if (i < (intList.size() - 1))
{
string += ";";
}
}
return true;
}
static bool string_to_int_list(std::string string, std::vector<int>& intList)
{
std::string error;
// split string by ';'
// and append list with each item
std::stringstream value_str_stream(string);
std::string tmp_str;
while (std::getline(value_str_stream, tmp_str, ';'))
{
try
{
intList.emplace_back(std::stoi(tmp_str));
}
catch (...)
{
error = "string_to_int_list: std::stroi threw an exception!";
CoreSetError(error);
return false;
}
}
return true;
}
static bool string_list_to_string(std::vector<std::string> stringList, std::string& string)
{
std::string error;
for (int i = 0; i < stringList.size(); i++)
{
std::string str = stringList.at(i);
// ensure the string doesn't contain
// the separator character
if (str.find(";") != std::string::npos)
{
error = "string_list_to_string: string cannot contain ';'!";
CoreSetError(error);
return false;
}
string += str;
// don't add separator at end
// of the list
if (i < (stringList.size() - 1))
{
string += ";";
}
}
return true;
}
static bool string_to_string_list(std::string string, std::vector<std::string>& stringList)
{
std::string error;
// split string by ';'
// and append list with each item
std::stringstream value_str_stream(string);
std::string tmp_str;
while (std::getline(value_str_stream, tmp_str, ';'))
{
stringList.emplace_back(tmp_str);
}
return true;
}
//
// Exported Functions
//
@@ -1064,7 +1681,7 @@ bool CoreSettingsSetupDefaults(void)
ret = config_option_default_set(setting.Section, setting.Key, M64TYPE_BOOL, &setting.DefaultValue.boolValue, setting.Description.c_str());
break;
case M64TYPE_FLOAT:
ret = config_option_default_set(setting.Section, setting.Key, M64TYPE_FLOAT, &setting.DefaultValue.intValue, setting.Description.c_str());
ret = config_option_default_set(setting.Section, setting.Key, M64TYPE_FLOAT, &setting.DefaultValue.floatValue, setting.Description.c_str());
break;
}
@@ -1087,6 +1704,27 @@ bool CoreSettingsSectionExists(std::string section)
return config_section_exists(section);
}
bool CoreSettingsRevertSection(std::string section)
{
std::string error;
m64p_error ret;
if (!m64p::Config.IsHooked())
{
return false;
}
ret = m64p::Config.RevertChanges(section.c_str());
if (ret != M64ERR_SUCCESS)
{
error = "CoreSettingsRevertSection m64p::Config.RevertChanges() Failed: ";
error = m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
return ret == M64ERR_SUCCESS;
}
bool CoreSettingsDeleteSection(std::string section)
{
std::string error;
@@ -1148,10 +1786,19 @@ bool CoreSettingsSetValue(SettingsID settingId, std::string value)
bool CoreSettingsSetValue(SettingsID settingId, std::vector<int> value)
{
std::string value_str;
for (const int& num : value)
if (!int_list_to_string(value, value_str))
{
value_str += std::to_string(num);
value_str += ";";
return false;
}
return CoreSettingsSetValue(settingId, value_str);
}
bool CoreSettingsSetValue(SettingsID settingId, std::vector<std::string> value)
{
std::string value_str;
if (!string_list_to_string(value, value_str))
{
return false;
}
return CoreSettingsSetValue(settingId, value_str);
}
@@ -1184,10 +1831,19 @@ bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::string
bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<int> value)
{
std::string value_str;
for (const int& num : value)
if (!int_list_to_string(value, value_str))
{
value_str += std::to_string(num);
value_str += ";";
return false;
}
return CoreSettingsSetValue(settingId, section, value_str);
}
bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<std::string> value)
{
std::string value_str;
if (!string_list_to_string(value, value_str))
{
return false;
}
return CoreSettingsSetValue(settingId, section, value_str);
}
@@ -1216,10 +1872,19 @@ bool CoreSettingsSetValue(std::string section, std::string key, std::string valu
bool CoreSettingsSetValue(std::string section, std::string key, std::vector<int> value)
{
std::string value_str;
for (const int& num : value)
if (!int_list_to_string(value, value_str))
{
value_str += std::to_string(num);
value_str += ";";
return false;
}
return CoreSettingsSetValue(section, key, value_str);
}
bool CoreSettingsSetValue(std::string section, std::string key, std::vector<std::string> value)
{
std::string value_str;
if (!string_list_to_string(value, value_str))
{
return false;
}
return CoreSettingsSetValue(section, key, value_str);
}
@@ -1292,6 +1957,12 @@ std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId)
return CoreSettingsGetIntListValue(settingId, setting.Section);
}
std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId)
{
l_Setting setting = get_setting(settingId);
return CoreSettingsGetStringListValue(settingId, setting.Section);
}
int CoreSettingsGetIntValue(SettingsID settingId, std::string section)
{
l_Setting setting = get_setting(settingId);
@@ -1332,25 +2003,31 @@ std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId, std::string s
std::string value_str;
value_str = CoreSettingsGetStringValue(settingId, section);
// split string by ';'
// and append list with each item
std::stringstream value_str_stream(value_str);
std::string tmp_str;
while (std::getline(value_str_stream, tmp_str, ';'))
if (!string_to_int_list(value_str, value))
{
try
{
value.emplace_back(std::stoi(tmp_str));
}
catch (...)
{ // ignore exception
continue;
}
return std::vector<int>();
}
return value;
}
std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId, std::string section)
{
l_Setting setting = get_setting(settingId);
std::vector<std::string> value;
std::string value_str;
value_str = CoreSettingsGetStringValue(settingId, section);
if (!string_to_string_list(value_str, value))
{
return std::vector<std::string>();
}
return value;
}
int CoreSettingsGetIntValue(std::string section, std::string key, int defaultValue)
{
int value = defaultValue;
@@ -1379,27 +2056,31 @@ std::string CoreSettingsGetStringValue(std::string section, std::string key)
return std::string(value);
}
std::vector<int> CoreSettingsGetIntListValue(std::string section, std::string key, std::vector<int> defaultValue)
std::vector<int> CoreSettingsGetIntListValue(std::string section, std::string key)
{
std::vector<int> value;
std::string value_str;
value_str = CoreSettingsGetStringValue(section, key);
// split string by ';'
// and append list with each item
std::stringstream value_str_stream(value_str);
std::string tmp_str;
while (std::getline(value_str_stream, tmp_str, ';'))
if (!string_to_int_list(value_str, value))
{
try
{
value.emplace_back(std::stoi(tmp_str));
}
catch (...)
{ // ignore exception
continue;
}
return std::vector<int>();
}
return value;
}
std::vector<std::string> CoreSettingsGetStringListValue(std::string section, std::string key)
{
std::vector<std::string> value;
std::string value_str;
value_str = CoreSettingsGetStringValue(section, key);
if (!string_to_string_list(value_str, value))
{
return std::vector<std::string>();
}
return value;
+17
View File
@@ -27,6 +27,9 @@ bool CoreSettingsSetupDefaults(void);
// returns whether a section exists
bool CoreSettingsSectionExists(std::string section);
// reverts section to the one from the settings
bool CoreSettingsRevertSection(std::string section);
// deletes given section
bool CoreSettingsDeleteSection(std::string section);
@@ -43,6 +46,8 @@ bool CoreSettingsSetValue(SettingsID settingId, float value);
bool CoreSettingsSetValue(SettingsID settingId, std::string value);
// sets setting as int list value
bool CoreSettingsSetValue(SettingsID settingId, std::vector<int> value);
// sets setting as string list value
bool CoreSettingsSetValue(SettingsID settingId, std::vector<std::string> value);
// sets setting in section as int value
bool CoreSettingsSetValue(SettingsID settingId, std::string section, int value);
@@ -54,6 +59,8 @@ bool CoreSettingsSetValue(SettingsID settingId, std::string section, float value
bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::string value);
// sets setting in section as int list value
bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<int> value);
// sets setting as section as string list value
bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<std::string> value);
#ifdef CORE_INTERNAL
// sets key in section as int value
@@ -66,6 +73,8 @@ bool CoreSettingsSetValue(std::string section, std::string key, float value);
bool CoreSettingsSetValue(std::string section, std::string key, std::string value);
// sets key in section as int list value
bool CoreSettingsSetValue(std::string section, std::string key, std::vector<int> value);
// sets key in section as string list value
bool CoreSettingsSetValue(std::string section, std::string key, std::vector<std::string> value);
#endif // CORE_INTERNAL
// retrieves default setting as int
@@ -78,6 +87,8 @@ float CoreSettingsGetDefaultFloatValue(SettingsID settingId);
std::string CoreSettingsGetDefaultStringValue(SettingsID settingId);
// retrieves default setting as int list
std::vector<int> CoreSettingsGetDefaultIntListValue(SettingsID settingId);
// retrieves default setting as string list
std::vector<std::string> CoreSettingsGetDefaultStringListValue(SettingsID settingId);
// retrieves setting as int
int CoreSettingsGetIntValue(SettingsID settingId);
@@ -89,6 +100,8 @@ float CoreSettingsGetFloatValue(SettingsID settingId);
std::string CoreSettingsGetStringValue(SettingsID settingId);
// retrieves setting as int list
std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId);
// retrieves setting as string list
std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId);
// retrieves setting in section as int
int CoreSettingsGetIntValue(SettingsID settingId, std::string section);
@@ -100,6 +113,8 @@ float CoreSettingsGetFloatValue(SettingsID settingId, std::string section);
std::string CoreSettingsGetStringValue(SettingsID settingId, std::string section);
// retrieves setting in section as int list
std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId, std::string section);
// retrieves setting in section as string list
std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId, std::string section);
#ifdef CORE_INTERNAL
// retrieves key in section as int
@@ -112,6 +127,8 @@ float CoreSettingsGetFloatValue(std::string section, std::string key, float defa
std::string CoreSettingsGetStringValue(std::string section, std::string key);
// retrieves key in section as int list
std::vector<int> CoreSettingsGetIntListValue(std::string section, std::string key);
// retrieves key in section as string list
std::vector<std::string> CoreSettingsGetStringListValue(std::string section, std::string key);
#endif // CORE_INTERNAL
#endif // CORE_SETTINGS_HPP
+181 -5
View File
@@ -6,7 +6,6 @@ enum class SettingsID
// GUI Settings
GUI_SettingsDialogWidth = 0,
GUI_SettingsDialogHeight,
GUI_AllowManualResizing,
GUI_HideCursorInEmulation,
GUI_HideCursorInFullscreenEmulation,
GUI_StatusbarMessageDuration,
@@ -14,14 +13,22 @@ enum class SettingsID
GUI_ResumeEmulationOnFocus,
GUI_AutomaticFullscreen,
GUI_ShowVerboseLogMessages,
GUI_OnScreenDisplayEnabled,
GUI_OnScreenDisplayLocation,
GUI_OnScreenDisplayPaddingX,
GUI_OnScreenDisplayPaddingY,
GUI_OnScreenDisplayOpacity,
GUI_OnScreenDisplayDuration,
GUI_Toolbar,
GUI_ToolbarArea,
GUI_StatusBar,
GUI_Style,
GUI_Theme,
GUI_IconTheme,
GUI_CheckForUpdates,
GUI_LastUpdateCheck,
GUI_DiscordRpc,
GUI_Version,
// Core Plugin Settings
Core_GFX_Plugin,
Core_AUDIO_Plugin,
@@ -58,6 +65,7 @@ enum class SettingsID
Core_CountPerOp,
Core_CountPerOpDenomPot,
Core_SiDmaDuration,
Core_SaveFileNameFormat,
// (mupen64plus) Overlay Core Settings
CoreOverlay_RandomizeInterrupt,
@@ -67,6 +75,7 @@ enum class SettingsID
CoreOverlay_CountPerOp,
CoreOverlay_CountPerOpDenomPot,
CoreOverlay_SiDmaDuration,
CoreOverLay_SaveFileNameFormat,
// (mupen64plus) Core Directory Settings
Core_ScreenshotPath,
@@ -104,22 +113,52 @@ enum class SettingsID
KeyBinding_Resume,
KeyBinding_Screenshot,
KeyBinding_LimitFPS,
KeyBinding_SpeedFactor25,
KeyBinding_SpeedFactor50,
KeyBinding_SpeedFactor75,
KeyBinding_SpeedFactor100,
KeyBinding_SpeedFactor125,
KeyBinding_SpeedFactor150,
KeyBinding_SpeedFactor175,
KeyBinding_SpeedFactor200,
KeyBinding_SpeedFactor225,
KeyBinding_SpeedFactor250,
KeyBinding_SpeedFactor275,
KeyBinding_SpeedFactor300,
KeyBinding_SaveState,
KeyBinding_SaveAs,
KeyBinding_LoadState,
KeyBinding_Load,
KeyBinding_Cheats,
KeyBinding_GSButton,
KeyBinding_SaveStateSlot0,
KeyBinding_SaveStateSlot1,
KeyBinding_SaveStateSlot2,
KeyBinding_SaveStateSlot3,
KeyBinding_SaveStateSlot4,
KeyBinding_SaveStateSlot5,
KeyBinding_SaveStateSlot6,
KeyBinding_SaveStateSlot7,
KeyBinding_SaveStateSlot8,
KeyBinding_SaveStateSlot9,
KeyBinding_Fullscreen,
Keybinding_ViewLog,
KeyBinding_GraphicsSettings,
KeyBinding_AudioSettings,
KeyBinding_RspSettings,
KeyBinding_InputSettings,
KeyBinding_Settings,
// RomBrowser Settings
RomBrowser_Directory,
RomBrowser_Geometry,
RomBrowser_Maximized,
RomBrowser_Recursive,
RomBrowser_MaxItems,
RomBrowser_Columns,
RomBrowser_ColumnVisibility,
RomBrowser_ColumnOrder,
RomBrowser_ColumnSizes,
RomBrowser_SortAfterSearch,
RomBrowser_ViewMode,
RomBrowser_ListViewSortSection,
RomBrowser_ListViewSortOrder,
@@ -142,16 +181,21 @@ enum class SettingsID
Audio_Synchronize,
// Input Plugin Settings
Input_Profiles,
Input_UseProfile,
Input_UseGameProfile,
Input_PluggedIn,
Input_DeviceType,
Input_DeviceName,
Input_DeviceNum,
Input_Deadzone,
Input_Sensitivity,
Input_Pak,
Input_GameboyRom,
Input_GameboySave,
Input_RemoveDuplicateMappings,
Input_InvertAxis,
Input_FilterEventsForButtons,
Input_FilterEventsForAxis,
Input_A_InputType,
Input_A_Name,
Input_A_Data,
@@ -224,6 +268,138 @@ enum class SettingsID
Input_AnalogStickRight_Name,
Input_AnalogStickRight_Data,
Input_AnalogStickRight_ExtraData,
Input_Hotkey_Shutdown_InputType,
Input_Hotkey_Shutdown_Name,
Input_Hotkey_Shutdown_Data,
Input_Hotkey_Shutdown_ExtraData,
Input_Hotkey_Exit_InputType,
Input_Hotkey_Exit_Name,
Input_Hotkey_Exit_Data,
Input_Hotkey_Exit_ExtraData,
Input_Hotkey_SoftReset_InputType,
Input_Hotkey_SoftReset_Name,
Input_Hotkey_SoftReset_Data,
Input_Hotkey_SoftReset_ExtraData,
Input_Hotkey_HardReset_InputType,
Input_Hotkey_HardReset_Name,
Input_Hotkey_HardReset_Data,
Input_Hotkey_HardReset_ExtraData,
Input_Hotkey_Resume_InputType,
Input_Hotkey_Resume_Name,
Input_Hotkey_Resume_Data,
Input_Hotkey_Resume_ExtraData,
Input_Hotkey_Screenshot_InputType,
Input_Hotkey_Screenshot_Name,
Input_Hotkey_Screenshot_Data,
Input_Hotkey_Screenshot_ExtraData,
Input_Hotkey_LimitFPS_InputType,
Input_Hotkey_LimitFPS_Name,
Input_Hotkey_LimitFPS_Data,
Input_Hotkey_LimitFPS_ExtraData,
Input_Hotkey_SpeedFactor25_InputType,
Input_Hotkey_SpeedFactor25_Name,
Input_Hotkey_SpeedFactor25_Data,
Input_Hotkey_SpeedFactor25_ExtraData,
Input_Hotkey_SpeedFactor50_InputType,
Input_Hotkey_SpeedFactor50_Name,
Input_Hotkey_SpeedFactor50_Data,
Input_Hotkey_SpeedFactor50_ExtraData,
Input_Hotkey_SpeedFactor75_InputType,
Input_Hotkey_SpeedFactor75_Name,
Input_Hotkey_SpeedFactor75_Data,
Input_Hotkey_SpeedFactor75_ExtraData,
Input_Hotkey_SpeedFactor100_InputType,
Input_Hotkey_SpeedFactor100_Name,
Input_Hotkey_SpeedFactor100_Data,
Input_Hotkey_SpeedFactor100_ExtraData,
Input_Hotkey_SpeedFactor125_InputType,
Input_Hotkey_SpeedFactor125_Name,
Input_Hotkey_SpeedFactor125_Data,
Input_Hotkey_SpeedFactor125_ExtraData,
Input_Hotkey_SpeedFactor150_InputType,
Input_Hotkey_SpeedFactor150_Name,
Input_Hotkey_SpeedFactor150_Data,
Input_Hotkey_SpeedFactor150_ExtraData,
Input_Hotkey_SpeedFactor175_InputType,
Input_Hotkey_SpeedFactor175_Name,
Input_Hotkey_SpeedFactor175_Data,
Input_Hotkey_SpeedFactor175_ExtraData,
Input_Hotkey_SpeedFactor200_InputType,
Input_Hotkey_SpeedFactor200_Name,
Input_Hotkey_SpeedFactor200_Data,
Input_Hotkey_SpeedFactor200_ExtraData,
Input_Hotkey_SpeedFactor225_InputType,
Input_Hotkey_SpeedFactor225_Name,
Input_Hotkey_SpeedFactor225_Data,
Input_Hotkey_SpeedFactor225_ExtraData,
Input_Hotkey_SpeedFactor250_InputType,
Input_Hotkey_SpeedFactor250_Name,
Input_Hotkey_SpeedFactor250_Data,
Input_Hotkey_SpeedFactor250_ExtraData,
Input_Hotkey_SpeedFactor275_InputType,
Input_Hotkey_SpeedFactor275_Name,
Input_Hotkey_SpeedFactor275_Data,
Input_Hotkey_SpeedFactor275_ExtraData,
Input_Hotkey_SpeedFactor300_InputType,
Input_Hotkey_SpeedFactor300_Name,
Input_Hotkey_SpeedFactor300_Data,
Input_Hotkey_SpeedFactor300_ExtraData,
Input_Hotkey_SaveState_InputType,
Input_Hotkey_SaveState_Name,
Input_Hotkey_SaveState_Data,
Input_Hotkey_SaveState_ExtraData,
Input_Hotkey_LoadState_InputType,
Input_Hotkey_LoadState_Name,
Input_Hotkey_LoadState_Data,
Input_Hotkey_LoadState_ExtraData,
Input_Hotkey_GSButton_InputType,
Input_Hotkey_GSButton_Name,
Input_Hotkey_GSButton_Data,
Input_Hotkey_GSButton_ExtraData,
Input_Hotkey_SaveStateSlot0_InputType,
Input_Hotkey_SaveStateSlot0_Name,
Input_Hotkey_SaveStateSlot0_Data,
Input_Hotkey_SaveStateSlot0_ExtraData,
Input_Hotkey_SaveStateSlot1_InputType,
Input_Hotkey_SaveStateSlot1_Name,
Input_Hotkey_SaveStateSlot1_Data,
Input_Hotkey_SaveStateSlot1_ExtraData,
Input_Hotkey_SaveStateSlot2_InputType,
Input_Hotkey_SaveStateSlot2_Name,
Input_Hotkey_SaveStateSlot2_Data,
Input_Hotkey_SaveStateSlot2_ExtraData,
Input_Hotkey_SaveStateSlot3_InputType,
Input_Hotkey_SaveStateSlot3_Name,
Input_Hotkey_SaveStateSlot3_Data,
Input_Hotkey_SaveStateSlot3_ExtraData,
Input_Hotkey_SaveStateSlot4_InputType,
Input_Hotkey_SaveStateSlot4_Name,
Input_Hotkey_SaveStateSlot4_Data,
Input_Hotkey_SaveStateSlot4_ExtraData,
Input_Hotkey_SaveStateSlot5_InputType,
Input_Hotkey_SaveStateSlot5_Name,
Input_Hotkey_SaveStateSlot5_Data,
Input_Hotkey_SaveStateSlot5_ExtraData,
Input_Hotkey_SaveStateSlot6_InputType,
Input_Hotkey_SaveStateSlot6_Name,
Input_Hotkey_SaveStateSlot6_Data,
Input_Hotkey_SaveStateSlot6_ExtraData,
Input_Hotkey_SaveStateSlot7_InputType,
Input_Hotkey_SaveStateSlot7_Name,
Input_Hotkey_SaveStateSlot7_Data,
Input_Hotkey_SaveStateSlot7_ExtraData,
Input_Hotkey_SaveStateSlot8_InputType,
Input_Hotkey_SaveStateSlot8_Name,
Input_Hotkey_SaveStateSlot8_Data,
Input_Hotkey_SaveStateSlot8_ExtraData,
Input_Hotkey_SaveStateSlot9_InputType,
Input_Hotkey_SaveStateSlot9_Name,
Input_Hotkey_SaveStateSlot9_Data,
Input_Hotkey_SaveStateSlot9_ExtraData,
Input_Hotkey_Fullscreen_InputType,
Input_Hotkey_Fullscreen_Name,
Input_Hotkey_Fullscreen_Data,
Input_Hotkey_Fullscreen_ExtraData,
Invalid
};
+63
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@@ -0,0 +1,63 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "SpeedFactor.hpp"
#include "Error.hpp"
#include "m64p/Api.hpp"
#include <string>
//
// Exported Functions
//
int CoreGetSpeedFactor(void)
{
std::string error;
m64p_error ret;
int value = 0;
if (!m64p::Core.IsHooked())
{
return 100;
}
ret = m64p::Core.DoCommand(M64CMD_CORE_STATE_QUERY, M64CORE_SPEED_FACTOR, &value);
if (ret != M64ERR_SUCCESS)
{
error = "CoreGetSpeedFactor: m64p::Core.DoCommand(M64CMD_CORE_STATE_QUERY) Failed: ";
error += m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
return value;
}
bool CoreSetSpeedFactor(int factor)
{
std::string error;
m64p_error ret;
int value = factor;
if (!m64p::Core.IsHooked())
{
return false;
}
ret = m64p::Core.DoCommand(M64CMD_CORE_STATE_SET, M64CORE_SPEED_FACTOR, &value);
if (ret != M64ERR_SUCCESS)
{
error = "CoreSetSpeedFactor: m64p::Core.DoCommand(M64CMD_CORE_STATE_SET) Failed: ";
error += m64p::Core.ErrorMessage(ret);
CoreSetError(error);
}
return ret == M64ERR_SUCCESS;
}
+19
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@@ -0,0 +1,19 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef CORE_SPEEDFACTOR_HPP
#define CORE_SPEEDFACTOR_HPP
// returns the current speed factor
int CoreGetSpeedFactor(void);
// sets the speed factor
bool CoreSetSpeedFactor(int factor);
#endif // CORE_SPEEDFACTOR_HPP
+4
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@@ -28,6 +28,8 @@ bool PluginApi::Hook(m64p_dynlib_handle handle)
HOOK_FUNC(handle, Plugin, Startup);
HOOK_FUNC(handle, Plugin, Shutdown);
HOOK_FUNC_OPT(handle, Plugin, Config);
HOOK_FUNC_OPT(handle, Plugin, Config2);
HOOK_FUNC_OPT(handle, Plugin, Config2HasRomConfig);
HOOK_FUNC(handle, Plugin, GetVersion);
this->handle = handle;
@@ -40,6 +42,8 @@ bool PluginApi::Unhook(void)
UNHOOK_FUNC(Plugin, Startup);
UNHOOK_FUNC(Plugin, Shutdown);
UNHOOK_FUNC(Plugin, Config);
UNHOOK_FUNC(Plugin, Config2);
UNHOOK_FUNC(Plugin, Config2HasRomConfig);
UNHOOK_FUNC(Plugin, GetVersion);
this->handle = nullptr;
+2
View File
@@ -34,6 +34,8 @@ class PluginApi
ptr_PluginStartup Startup;
ptr_PluginShutdown Shutdown;
ptr_PluginConfig Config;
ptr_PluginConfig2 Config2;
ptr_PluginConfig2HasRomConfig Config2HasRomConfig;
ptr_PluginGetVersion GetVersion;
private:
+23
View File
@@ -21,6 +21,29 @@ typedef m64p_error (*ptr_PluginConfig)(void);
EXPORT m64p_error CALL PluginConfig(void);
#endif
/* PluginConfig2(int romConfig)
*
* This optional function opens a configuration GUI for the plugin
* https://github.com/mupen64plus/mupen64plus-core/pull/774
*
* romConfig argument determines if it should open the ROM specific config
*/
typedef m64p_error (*ptr_PluginConfig2)(int);
#if defined(M64P_PLUGIN_PROTOTYPES) || defined(M64P_CORE_PROTOTYPES)
EXPORT m64p_error CALL PluginConfig2(int);
#endif
/* PluginConfig2HasRomConfig(void)
*
* This optional function returns wether the plugin supports ROM specific config
* using PluginConfig2
*
*/
typedef int (*ptr_PluginConfig2HasRomConfig)(void);
#if defined(M64P_PLUGIN_PROTOTYPES) || defined(M64P_CORE_PROTOTYPES)
EXPORT int CALL PluginConfig2HasRomConfig(void);
#endif
#ifdef __cplusplus
}
#endif
+3 -2
View File
@@ -11,6 +11,7 @@
#define OSAL_DYNLIB_HPP
#include <string>
#include <filesystem>
#ifdef _WIN32
#include <windows.h>
@@ -25,11 +26,11 @@ typedef void* osal_dynlib_lib_sym;
// returns library handle for given filename,
// return nullptr when invalid library
osal_dynlib_lib_handle osal_dynlib_open(const char *);
osal_dynlib_lib_handle osal_dynlib_open(std::filesystem::path path);
// retrieves symbol handle for given library
// handle, returns nullptr when not found
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle, const char *);
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle, const char* symbol);
// closes library handle
void osal_dynlib_close(osal_dynlib_lib_handle);
+4 -4
View File
@@ -11,14 +11,14 @@
#include <dlfcn.h>
osal_dynlib_lib_handle osal_dynlib_open(const char* file)
osal_dynlib_lib_handle osal_dynlib_open(std::filesystem::path path)
{
return dlopen(file, RTLD_LAZY);
return dlopen(path.string().c_str(), RTLD_LAZY);
}
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle handle, const char *sym)
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle handle, const char* symbol)
{
return dlsym(handle, sym);
return dlsym(handle, symbol);
}
void osal_dynlib_close(osal_dynlib_lib_handle handle)
+4 -4
View File
@@ -9,14 +9,14 @@
*/
#include "osal_dynlib.hpp"
osal_dynlib_lib_handle osal_dynlib_open(const char* file)
osal_dynlib_lib_handle osal_dynlib_open(std::filesystem::path path)
{
return LoadLibrary(file);
return LoadLibraryW(path.wstring().c_str());
}
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle handle, const char *sym)
osal_dynlib_lib_sym osal_dynlib_sym(osal_dynlib_lib_handle handle, const char* symbol)
{
return GetProcAddress(handle, sym);
return GetProcAddress(handle, symbol);
}
void osal_dynlib_close(osal_dynlib_lib_handle handle)
+6 -4
View File
@@ -17,8 +17,9 @@ osal_files_file_time osal_files_get_file_time(std::filesystem::path file)
BOOL ret;
HANDLE file_handle;
FILETIME file_time;
ULARGE_INTEGER ularge_int;
file_handle = CreateFileA(file.string().c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
file_handle = CreateFileW(file.wstring().c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
if (file_handle == INVALID_HANDLE_VALUE)
{
return -1;
@@ -36,7 +37,8 @@ osal_files_file_time osal_files_get_file_time(std::filesystem::path file)
return -1;
}
// this is probably incorrect but it doesn't matter
// for our use-case
return file_time.dwLowDateTime + file_time.dwHighDateTime;
ularge_int.LowPart = file_time.dwLowDateTime;
ularge_int.HighPart = file_time.dwHighDateTime;
return ularge_int.QuadPart;
}
+17 -3
View File
@@ -8,7 +8,7 @@ set(CMAKE_AUTOUIC ON)
# disable lib prefix
set(CMAKE_SHARED_LIBRARY_PREFIX "")
find_package(${QT_VERSION} COMPONENTS Gui Widgets Core Svg REQUIRED)
find_package(Qt6 COMPONENTS Gui Widgets Core Svg REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
@@ -17,19 +17,33 @@ set(RMG_INPUT_SOURCES
UserInterface/Widget/ControllerWidget.ui
UserInterface/Widget/ControllerWidget.cpp
UserInterface/Widget/ControllerImageWidget.cpp
UserInterface/Widget/CustomButton.cpp
UserInterface/Widget/HotkeyButton.cpp
UserInterface/Widget/MappingButton.cpp
UserInterface/Widget/AddMappingButton.cpp
UserInterface/Widget/RemoveMappingButton.cpp
UserInterface/EventFilter.cpp
UserInterface/OptionsDialog.ui
UserInterface/OptionsDialog.cpp
UserInterface/HotkeysDialog.ui
UserInterface/HotkeysDialog.cpp
UserInterface/MainDialog.ui
UserInterface/MainDialog.cpp
UserInterface/UIResources.qrc
Utilities/QtKeyToSdl2Key.cpp
Utilities/InputDevice.cpp
Thread/SDLThread.cpp
Thread/HotkeysThread.cpp
main.cpp
)
if (VRU)
list(APPEND RMG_INPUT_SOURCES
VRU.cpp
VRUwords.cpp
)
add_definitions(-DVRU)
endif(VRU)
add_library(RMG-Input SHARED ${RMG_INPUT_SOURCES})
target_link_libraries(RMG-Input RMG-Core ${SDL2_LIBRARIES})
@@ -41,4 +55,4 @@ target_include_directories(RMG-Input PRIVATE
${SDL2_INCLUDE_DIRS}
)
target_link_libraries(RMG-Input ${QT_VERSION}::Gui ${QT_VERSION}::Widgets ${QT_VERSION}::Svg)
target_link_libraries(RMG-Input Qt6::Gui Qt6::Widgets Qt6::Svg)
+65
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@@ -0,0 +1,65 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "HotkeysThread.hpp"
#include <RMG-Core/Core.hpp>
using namespace Thread;
HotkeysThread::HotkeysThread(std::function<void(int)> checkHotkeysFunc, QObject *parent) : QThread(parent)
{
this->checkHotkeysFunc = checkHotkeysFunc;
}
HotkeysThread::~HotkeysThread()
{
if (this->isRunning())
{
this->StopLoop();
}
}
void HotkeysThread::SetState(HotkeysThreadState state)
{
this->state = state;
}
void HotkeysThread::StopLoop(void)
{
this->keepLoopRunning = false;
while (this->isRunning())
{
// wait until we're not running anymore
}
}
void HotkeysThread::run(void)
{
while (this->keepLoopRunning)
{
// sleep for 300ms when no ROM is opened
if (this->state == HotkeysThreadState::RomClosed)
{
QThread::msleep(300);
continue;
}
if (CoreIsEmulationPaused())
{
for (int i = 0; i < 4; i++)
{
this->checkHotkeysFunc(i);
}
}
// sleep for 100ms
QThread::msleep(100);
}
}
+44
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@@ -0,0 +1,44 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef HOTKEYSTHREAD_HPP
#define HOTKEYSTHREAD_HPP
#include <QThread>
enum class HotkeysThreadState
{
RomOpened,
RomClosed,
};
namespace Thread
{
class HotkeysThread : public QThread
{
Q_OBJECT
public:
HotkeysThread(std::function<void(int)> checkHotkeysFunc, QObject *parent);
~HotkeysThread(void);
void run(void) override;
void SetState(HotkeysThreadState state);
void StopLoop(void);
private:
bool keepLoopRunning = true;
std::function<void(int)> checkHotkeysFunc;
HotkeysThreadState state = HotkeysThreadState::RomClosed;
};
} // namespace Thread
#endif // HOTKEYSTHREAD_HPP
@@ -0,0 +1,276 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "HotkeysDialog.hpp"
#include "common.hpp"
#include <RMG-Core/Core.hpp>
#include <iostream>
using namespace UserInterface;
HotkeysDialog::HotkeysDialog(QWidget* parent, QList<HotkeySettingMapping> hotkeySettingMappings,
bool isGameController, SDL_JoystickID joystickId,
bool filterEvents, bool removeDuplicates) : QDialog(parent, Qt::WindowSystemMenuHint | Qt::WindowTitleHint)
{
this->setupUi(this);
this->currentJoystickId = joystickId;
this->isCurrentJoystickGameController = isGameController;
this->filterEventsForButtons = filterEvents;
this->removeDuplicates = removeDuplicates;
this->hotkeySettingMappings.append(
{
{ this->shutdownKeyButton, SettingsID::Input_Hotkey_Shutdown_InputType, SettingsID::Input_Hotkey_Shutdown_Name, SettingsID::Input_Hotkey_Shutdown_Data, SettingsID::Input_Hotkey_Shutdown_ExtraData },
{ this->exitKeyButton, SettingsID::Input_Hotkey_Exit_InputType, SettingsID::Input_Hotkey_Exit_Name, SettingsID::Input_Hotkey_Exit_Data, SettingsID::Input_Hotkey_Exit_ExtraData },
{ this->softResetKeyButton, SettingsID::Input_Hotkey_SoftReset_InputType, SettingsID::Input_Hotkey_SoftReset_Name, SettingsID::Input_Hotkey_SoftReset_Data, SettingsID::Input_Hotkey_SoftReset_ExtraData },
{ this->hardResetKeyButton, SettingsID::Input_Hotkey_HardReset_InputType, SettingsID::Input_Hotkey_HardReset_Name, SettingsID::Input_Hotkey_HardReset_Data, SettingsID::Input_Hotkey_HardReset_ExtraData },
{ this->pauseKeyButton, SettingsID::Input_Hotkey_Resume_InputType, SettingsID::Input_Hotkey_Resume_Name, SettingsID::Input_Hotkey_Resume_Data, SettingsID::Input_Hotkey_Resume_ExtraData },
{ this->generateBitmapKeyButton, SettingsID::Input_Hotkey_Screenshot_InputType, SettingsID::Input_Hotkey_Screenshot_Name, SettingsID::Input_Hotkey_Screenshot_Data, SettingsID::Input_Hotkey_Screenshot_ExtraData },
{ this->limitFPSKeyButton, SettingsID::Input_Hotkey_LimitFPS_InputType, SettingsID::Input_Hotkey_LimitFPS_Name, SettingsID::Input_Hotkey_LimitFPS_Data, SettingsID::Input_Hotkey_LimitFPS_ExtraData },
{ this->speedFactor25KeyButton, SettingsID::Input_Hotkey_SpeedFactor25_InputType, SettingsID::Input_Hotkey_SpeedFactor25_Name, SettingsID::Input_Hotkey_SpeedFactor25_Data, SettingsID::Input_Hotkey_SpeedFactor25_ExtraData },
{ this->speedFactor50KeyButton, SettingsID::Input_Hotkey_SpeedFactor50_InputType, SettingsID::Input_Hotkey_SpeedFactor50_Name, SettingsID::Input_Hotkey_SpeedFactor50_Data, SettingsID::Input_Hotkey_SpeedFactor50_ExtraData },
{ this->speedFactor75KeyButton, SettingsID::Input_Hotkey_SpeedFactor75_InputType, SettingsID::Input_Hotkey_SpeedFactor75_Name, SettingsID::Input_Hotkey_SpeedFactor75_Data, SettingsID::Input_Hotkey_SpeedFactor75_ExtraData },
{ this->speedFactor100KeyButton, SettingsID::Input_Hotkey_SpeedFactor100_InputType, SettingsID::Input_Hotkey_SpeedFactor100_Name, SettingsID::Input_Hotkey_SpeedFactor100_Data, SettingsID::Input_Hotkey_SpeedFactor100_ExtraData },
{ this->speedFactor125KeyButton, SettingsID::Input_Hotkey_SpeedFactor125_InputType, SettingsID::Input_Hotkey_SpeedFactor125_Name, SettingsID::Input_Hotkey_SpeedFactor125_Data, SettingsID::Input_Hotkey_SpeedFactor125_ExtraData },
{ this->speedFactor150KeyButton, SettingsID::Input_Hotkey_SpeedFactor150_InputType, SettingsID::Input_Hotkey_SpeedFactor150_Name, SettingsID::Input_Hotkey_SpeedFactor150_Data, SettingsID::Input_Hotkey_SpeedFactor150_ExtraData },
{ this->speedFactor175KeyButton, SettingsID::Input_Hotkey_SpeedFactor175_InputType, SettingsID::Input_Hotkey_SpeedFactor175_Name, SettingsID::Input_Hotkey_SpeedFactor175_Data, SettingsID::Input_Hotkey_SpeedFactor175_ExtraData },
{ this->speedFactor200KeyButton, SettingsID::Input_Hotkey_SpeedFactor200_InputType, SettingsID::Input_Hotkey_SpeedFactor200_Name, SettingsID::Input_Hotkey_SpeedFactor200_Data, SettingsID::Input_Hotkey_SpeedFactor200_ExtraData },
{ this->speedFactor225KeyButton, SettingsID::Input_Hotkey_SpeedFactor225_InputType, SettingsID::Input_Hotkey_SpeedFactor225_Name, SettingsID::Input_Hotkey_SpeedFactor225_Data, SettingsID::Input_Hotkey_SpeedFactor225_ExtraData },
{ this->speedFactor250KeyButton, SettingsID::Input_Hotkey_SpeedFactor250_InputType, SettingsID::Input_Hotkey_SpeedFactor250_Name, SettingsID::Input_Hotkey_SpeedFactor250_Data, SettingsID::Input_Hotkey_SpeedFactor250_ExtraData },
{ this->speedFactor275KeyButton, SettingsID::Input_Hotkey_SpeedFactor275_InputType, SettingsID::Input_Hotkey_SpeedFactor275_Name, SettingsID::Input_Hotkey_SpeedFactor275_Data, SettingsID::Input_Hotkey_SpeedFactor275_ExtraData },
{ this->speedFactor300KeyButton, SettingsID::Input_Hotkey_SpeedFactor300_InputType, SettingsID::Input_Hotkey_SpeedFactor300_Name, SettingsID::Input_Hotkey_SpeedFactor300_Data, SettingsID::Input_Hotkey_SpeedFactor300_ExtraData },
{ this->saveStateKeyButton, SettingsID::Input_Hotkey_SaveState_InputType, SettingsID::Input_Hotkey_SaveState_Name, SettingsID::Input_Hotkey_SaveState_Data, SettingsID::Input_Hotkey_SaveState_ExtraData },
{ this->loadStateKeyButton, SettingsID::Input_Hotkey_LoadState_InputType, SettingsID::Input_Hotkey_LoadState_Name, SettingsID::Input_Hotkey_LoadState_Data, SettingsID::Input_Hotkey_LoadState_ExtraData },
{ this->gsButtonKeyButton, SettingsID::Input_Hotkey_GSButton_InputType, SettingsID::Input_Hotkey_GSButton_Name, SettingsID::Input_Hotkey_GSButton_Data, SettingsID::Input_Hotkey_GSButton_ExtraData },
{ this->saveState0KeyButton, SettingsID::Input_Hotkey_SaveStateSlot0_InputType, SettingsID::Input_Hotkey_SaveStateSlot0_Name, SettingsID::Input_Hotkey_SaveStateSlot0_Data, SettingsID::Input_Hotkey_SaveStateSlot0_ExtraData },
{ this->saveState1KeyButton, SettingsID::Input_Hotkey_SaveStateSlot1_InputType, SettingsID::Input_Hotkey_SaveStateSlot1_Name, SettingsID::Input_Hotkey_SaveStateSlot1_Data, SettingsID::Input_Hotkey_SaveStateSlot1_ExtraData },
{ this->saveState2KeyButton, SettingsID::Input_Hotkey_SaveStateSlot2_InputType, SettingsID::Input_Hotkey_SaveStateSlot2_Name, SettingsID::Input_Hotkey_SaveStateSlot2_Data, SettingsID::Input_Hotkey_SaveStateSlot2_ExtraData },
{ this->saveState3KeyButton, SettingsID::Input_Hotkey_SaveStateSlot3_InputType, SettingsID::Input_Hotkey_SaveStateSlot3_Name, SettingsID::Input_Hotkey_SaveStateSlot3_Data, SettingsID::Input_Hotkey_SaveStateSlot3_ExtraData },
{ this->saveState4KeyButton, SettingsID::Input_Hotkey_SaveStateSlot4_InputType, SettingsID::Input_Hotkey_SaveStateSlot4_Name, SettingsID::Input_Hotkey_SaveStateSlot4_Data, SettingsID::Input_Hotkey_SaveStateSlot4_ExtraData },
{ this->saveState5KeyButton, SettingsID::Input_Hotkey_SaveStateSlot5_InputType, SettingsID::Input_Hotkey_SaveStateSlot5_Name, SettingsID::Input_Hotkey_SaveStateSlot5_Data, SettingsID::Input_Hotkey_SaveStateSlot5_ExtraData },
{ this->saveState6KeyButton, SettingsID::Input_Hotkey_SaveStateSlot6_InputType, SettingsID::Input_Hotkey_SaveStateSlot6_Name, SettingsID::Input_Hotkey_SaveStateSlot6_Data, SettingsID::Input_Hotkey_SaveStateSlot6_ExtraData },
{ this->saveState7KeyButton, SettingsID::Input_Hotkey_SaveStateSlot7_InputType, SettingsID::Input_Hotkey_SaveStateSlot7_Name, SettingsID::Input_Hotkey_SaveStateSlot7_Data, SettingsID::Input_Hotkey_SaveStateSlot7_ExtraData },
{ this->saveState8KeyButton, SettingsID::Input_Hotkey_SaveStateSlot8_InputType, SettingsID::Input_Hotkey_SaveStateSlot8_Name, SettingsID::Input_Hotkey_SaveStateSlot8_Data, SettingsID::Input_Hotkey_SaveStateSlot8_ExtraData },
{ this->saveState9KeyButton, SettingsID::Input_Hotkey_SaveStateSlot9_InputType, SettingsID::Input_Hotkey_SaveStateSlot9_Name, SettingsID::Input_Hotkey_SaveStateSlot9_Data, SettingsID::Input_Hotkey_SaveStateSlot9_ExtraData },
{ this->fullscreenKeyButton, SettingsID::Input_Hotkey_Fullscreen_InputType, SettingsID::Input_Hotkey_Fullscreen_Name, SettingsID::Input_Hotkey_Fullscreen_Data, SettingsID::Input_Hotkey_Fullscreen_ExtraData },
});
// initialize buttons
for (auto& mapping : this->hotkeySettingMappings)
{
mapping.button->Initialize(this);
}
// initialize icons
this->infoIconLabel->setPixmap(QIcon::fromTheme("information-line").pixmap(16, 16));
this->infoIconLabel_2->setPixmap(QIcon::fromTheme("information-line").pixmap(16, 16));
this->infoIconLabel_3->setPixmap(QIcon::fromTheme("information-line").pixmap(16, 16));
this->infoIconLabel_4->setPixmap(QIcon::fromTheme("information-line").pixmap(16, 16));
// load settings from given mappings
for (int i = 0; i < hotkeySettingMappings.size(); i++)
{
auto& buttonMapping = this->hotkeySettingMappings.at(i);
auto& givenMapping = hotkeySettingMappings.at(i);
for (int y = 0; y < givenMapping.inputTypes.size(); y++)
{
buttonMapping.button->AddInputData(
(InputType)givenMapping.inputTypes.at(y),
givenMapping.inputData.at(y),
givenMapping.extraInputData.at(y),
QString::fromStdString(givenMapping.inputText.at(y))
);
}
buttonMapping.button->FinishState();
}
}
void HotkeysDialog::on_MainDialog_SdlEvent(SDL_Event* event)
{
switch (event->type)
{
default:
break;
case SDL_CONTROLLERBUTTONDOWN:
case SDL_JOYBUTTONDOWN:
{
SDL_JoystickID joystickId = -1;
InputType inputType = InputType::Invalid;
int sdlButton = 0;
QString sdlButtonName;
if (event->type == SDL_CONTROLLERBUTTONDOWN)
{ // gamepad button
if (!this->isCurrentJoystickGameController &&
this->filterEventsForButtons)
{
return;
}
joystickId = event->cbutton.which;
inputType = InputType::GamepadButton;
sdlButton = event->cbutton.button;
sdlButtonName = SDL_GameControllerGetStringForButton((SDL_GameControllerButton)sdlButton);
}
else
{ // joystick button
if (this->isCurrentJoystickGameController &&
this->filterEventsForButtons)
{
return;
}
joystickId = event->jbutton.which;
inputType = InputType::JoystickButton;
sdlButton = event->jbutton.button;
sdlButtonName = "button " + QString::number(sdlButton);
}
// make sure we have the right joystick
if (joystickId != this->currentJoystickId)
{
break;
}
if (this->currentHotkeyButton != nullptr)
{
this->currentHotkeyButton->AddInputData(
inputType,
sdlButton,
0,
sdlButtonName
);
}
} break;
case SDL_CONTROLLERBUTTONUP:
case SDL_JOYBUTTONUP:
{
SDL_JoystickID joystickId = -1;
if (event->type == SDL_CONTROLLERBUTTONUP)
{ // gamepad button
if (!this->isCurrentJoystickGameController &&
this->filterEventsForButtons)
{
return;
}
joystickId = event->cbutton.which;
}
else
{ // joystick button
if (this->isCurrentJoystickGameController &&
this->filterEventsForButtons)
{
return;
}
joystickId = event->jbutton.which;
}
// make sure we have the right joystick
if (joystickId != this->currentJoystickId)
{
break;
}
if (this->currentHotkeyButton != nullptr)
{
this->currentHotkeyButton->StopTimer();
this->currentHotkeyButton->FinishState();
this->currentHotkeyButton->clearFocus();
this->currentHotkeyButton = nullptr;
}
} break;
}
}
void HotkeysDialog::on_HotkeyButton_Released(Widget::HotkeyButton* button)
{
if (this->currentHotkeyButton != nullptr)
{
this->currentHotkeyButton->StopTimer();
this->currentHotkeyButton->RestoreState();
}
this->currentHotkeyButton = button;
button->SaveState();
button->StartTimer();
}
void HotkeysDialog::on_HotkeyButton_TimerFinished(Widget::HotkeyButton* button)
{
if (this->currentHotkeyButton == button)
{
this->currentHotkeyButton = nullptr;
}
button->RestoreState();
button->clearFocus();
}
void HotkeysDialog::on_HotkeyButton_StateFinished(Widget::HotkeyButton* button)
{
// do nothing when the user
// doesn't want us to remove
// duplicates
if (!this->removeDuplicates)
{
return;
}
std::vector<int> inputType = button->GetInputType();
std::vector<int> inputData = button->GetInputData();
std::vector<int> extraInputData = button->GetExtraInputData();
for (auto& mapping : this->hotkeySettingMappings)
{
// skip ourselves
if (mapping.button == button)
{
continue;
}
if (inputType == mapping.button->GetInputType() &&
inputData == mapping.button->GetInputData() &&
extraInputData == mapping.button->GetExtraInputData())
{
mapping.button->Clear();
}
}
}
QList<HotkeySettingMapping> HotkeysDialog::GetSettingMappings()
{
QList<HotkeySettingMapping> mappings;
for (auto& mapping : this->hotkeySettingMappings)
{
mappings.append({
mapping.button->GetInputType(),
mapping.button->GetInputData(),
mapping.button->GetExtraInputData(),
mapping.button->GetInputText(),
mapping.inputTypeSettingsId,
mapping.nameSettingsId,
mapping.dataSettingsId,
mapping.extraDataSettingsId
});
}
return mappings;
}
@@ -0,0 +1,77 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef HOTKEYSDIALOG_HPP
#define HOTKEYSDIALOG_HPP
#include <QDialog>
#include <string>
#include <SDL.h>
#include <RMG-Core/Core.hpp>
#include "ui_HotkeysDialog.h"
namespace UserInterface
{
struct HotkeySettingMapping
{
std::vector<int> inputTypes;
std::vector<int> inputData;
std::vector<int> extraInputData;
std::vector<std::string> inputText;
SettingsID inputTypeSettingsId;
SettingsID nameSettingsId;
SettingsID dataSettingsId;
SettingsID extraDataSettingsId;
};
class HotkeysDialog : public QDialog, private Ui::HotkeysDialog
{
Q_OBJECT
private:
SDL_JoystickID currentJoystickId = -1;
bool isCurrentJoystickGameController = false;
bool filterEventsForButtons = false;
bool removeDuplicates = false;
struct hotkeySettingMapping
{
Widget::HotkeyButton* button;
SettingsID inputTypeSettingsId;
SettingsID nameSettingsId;
SettingsID dataSettingsId;
SettingsID extraDataSettingsId;
};
QList<hotkeySettingMapping> hotkeySettingMappings;
Widget::HotkeyButton* currentHotkeyButton = nullptr;
public:
HotkeysDialog(QWidget *parent, QList<HotkeySettingMapping> hotkeySettingMappings,
bool isGameController, SDL_JoystickID joystickId,
bool filterEvents, bool removeDuplicates);
QList<HotkeySettingMapping> GetSettingMappings();
public slots:
void on_MainDialog_SdlEvent(SDL_Event* event);
void on_HotkeyButton_Released(Widget::HotkeyButton* button);
void on_HotkeyButton_TimerFinished(Widget::HotkeyButton* button);
void on_HotkeyButton_StateFinished(Widget::HotkeyButton* button);
};
}
#endif // HOTKEYSDIALOG_HPP
@@ -0,0 +1,920 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>HotkeysDialog</class>
<widget class="QDialog" name="HotkeysDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>377</width>
<height>563</height>
</rect>
</property>
<property name="windowTitle">
<string>Hotkeys</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="keybindingsMenuTabWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="systemMenuTab">
<attribute name="title">
<string>System</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_72">
<item>
<widget class="QLabel" name="label_69">
<property name="text">
<string>Shutdown</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="shutdownKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_75">
<item>
<widget class="QLabel" name="label_72">
<property name="text">
<string>Soft Reset</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="softResetKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_76">
<item>
<widget class="QLabel" name="label_73">
<property name="text">
<string>Hard Reset</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="hardResetKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_89">
<item>
<widget class="QLabel" name="label_88">
<property name="text">
<string>Pause</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="pauseKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_77">
<item>
<widget class="QLabel" name="label_74">
<property name="text">
<string>Capture Screenshot</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="generateBitmapKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_78">
<item>
<widget class="QLabel" name="label_75">
<property name="text">
<string>Limit FPS</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="limitFPSKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_80">
<item>
<widget class="QLabel" name="label_77">
<property name="text">
<string>Save State</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveStateKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_82">
<item>
<widget class="QLabel" name="label_79">
<property name="text">
<string>Load State</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="loadStateKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_85">
<item>
<widget class="QLabel" name="label_82">
<property name="text">
<string>GS Button</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="gsButtonKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_74">
<item>
<widget class="QLabel" name="label_71">
<property name="text">
<string>Exit</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="exitKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer_14">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="verticalLayout_0">
<item>
<widget class="QLabel" name="infoIconLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string/>
</property>
<property name="pixmap">
<pixmap>:/newPrefix/Resource/Info.ico</pixmap>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_86">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="text">
<string>These hotkeys are only for controllers</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QWidget" name="speedFactorTab">
<attribute name="title">
<string>Speed Factor</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_105">
<item>
<widget class="QLabel" name="label_102">
<property name="text">
<string>25%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor25KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_106">
<item>
<widget class="QLabel" name="label_103">
<property name="text">
<string>50%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor50KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_107">
<item>
<widget class="QLabel" name="label_104">
<property name="text">
<string>75%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor75KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_108">
<item>
<widget class="QLabel" name="label_105">
<property name="text">
<string>100%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor100KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_109">
<item>
<widget class="QLabel" name="label_106">
<property name="text">
<string>125%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor125KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_110">
<item>
<widget class="QLabel" name="label_107">
<property name="text">
<string>150%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor150KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_111">
<item>
<widget class="QLabel" name="label_108">
<property name="text">
<string>175%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor175KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_112">
<item>
<widget class="QLabel" name="label_109">
<property name="text">
<string>200%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor200KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_113">
<item>
<widget class="QLabel" name="label_110">
<property name="text">
<string>225%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor225KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_114">
<item>
<widget class="QLabel" name="label_111">
<property name="text">
<string>250%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor250KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_115">
<item>
<widget class="QLabel" name="label_112">
<property name="text">
<string>275%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor275KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_116">
<item>
<widget class="QLabel" name="label_113">
<property name="text">
<string>300%</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="speedFactor300KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer_9">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="verticalLayout_1">
<item>
<widget class="QLabel" name="infoIconLabel_2">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string/>
</property>
<property name="pixmap">
<pixmap>:/newPrefix/Resource/Info.ico</pixmap>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_87">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="text">
<string>These hotkeys are only for controllers</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QWidget" name="currentSaveStateTab">
<attribute name="title">
<string>Current Save State</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_95">
<item>
<widget class="QLabel" name="label_92">
<property name="text">
<string>Slot 0</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState0KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_96">
<item>
<widget class="QLabel" name="label_93">
<property name="text">
<string>Slot 1</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState1KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_97">
<item>
<widget class="QLabel" name="label_94">
<property name="text">
<string>Slot 2</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState2KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_98">
<item>
<widget class="QLabel" name="label_95">
<property name="text">
<string>Slot 3</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState3KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_99">
<item>
<widget class="QLabel" name="label_96">
<property name="text">
<string>Slot 4</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState4KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_100">
<item>
<widget class="QLabel" name="label_97">
<property name="text">
<string>Slot 5</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState5KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_101">
<item>
<widget class="QLabel" name="label_98">
<property name="text">
<string>Slot 6</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState6KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_102">
<item>
<widget class="QLabel" name="label_99">
<property name="text">
<string>Slot 7</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState7KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_104">
<item>
<widget class="QLabel" name="label_101">
<property name="text">
<string>Slot 8</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState8KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_103">
<item>
<widget class="QLabel" name="label_100">
<property name="text">
<string>Slot 9</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="saveState9KeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer_13">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="verticalLayout_4">
<item>
<widget class="QLabel" name="infoIconLabel_3">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string/>
</property>
<property name="pixmap">
<pixmap>:/newPrefix/Resource/Info.ico</pixmap>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_89">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="text">
<string>These hotkeys are only for controllers</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QWidget" name="viewMenuTab">
<attribute name="title">
<string>View</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_86">
<item>
<widget class="QLabel" name="label_83">
<property name="text">
<string>Full Screen</string>
</property>
</widget>
</item>
<item>
<widget class="UserInterface::Widget::HotkeyButton" name="fullscreenKeyButton">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer_16">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>419</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="verticalLayout_6">
<item>
<widget class="QLabel" name="infoIconLabel_4">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string/>
</property>
<property name="pixmap">
<pixmap>:/newPrefix/Resource/Info.ico</pixmap>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_90">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="text">
<string>These hotkeys are only for controllers</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>UserInterface::Widget::HotkeyButton</class>
<extends>QPushButton</extends>
<header>UserInterface/Widget/HotkeyButton.hpp</header>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>HotkeysDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>HotkeysDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>
+116 -27
View File
@@ -18,7 +18,7 @@
using namespace UserInterface;
MainDialog::MainDialog(QWidget* parent, Thread::SDLThread* sdlThread) : QDialog(parent)
MainDialog::MainDialog(QWidget* parent, Thread::SDLThread* sdlThread, bool romConfig) : QDialog(parent)
{
this->setupUi(this);
this->setWindowIcon(QIcon(":Resource/RMG.png"));
@@ -41,7 +41,8 @@ MainDialog::MainDialog(QWidget* parent, Thread::SDLThread* sdlThread) : QDialog(
for (int i = 0; i < this->tabWidget->count(); i++)
{
Widget::ControllerWidget* widget = new Widget::ControllerWidget(this, this->eventFilter);
widget->SetSettingsSection("Rosalie's Mupen GUI - Input Plugin Profile " + QString::number(i));
widget->SetOnlyLoadGameProfile(romConfig);
widget->SetSettingsSection("Player " + QString::number(i + 1), "Rosalie's Mupen GUI - Input Plugin Profile " + QString::number(i));
widget->LoadSettings();
this->tabWidget->widget(i)->layout()->addWidget(widget);
controllerWidgets.push_back(widget);
@@ -49,12 +50,28 @@ MainDialog::MainDialog(QWidget* parent, Thread::SDLThread* sdlThread) : QDialog(
&MainDialog::on_ControllerWidget_CurrentInputDeviceChanged);
connect(widget, &Widget::ControllerWidget::RefreshInputDevicesButtonClicked, this,
&MainDialog::on_ControllerWidget_RefreshInputDevicesButtonClicked);
connect(widget, &Widget::ControllerWidget::UserProfileAdded, this,
&MainDialog::on_ControllerWidget_UserProfileAdded);
connect(widget, &Widget::ControllerWidget::UserProfileRemoved, this,
&MainDialog::on_ControllerWidget_UserProfileRemoved);
}
// always add keyboard device
for (auto& controllerWidget : this->controllerWidgets)
{
controllerWidget->AddInputDevice("Keyboard", -1);
#ifdef VRU
// both games which support the VRU,
// require the VRU to be in port #4,
// so we only have to expose it there
if (controllerWidget == this->controllerWidgets.last())
{
controllerWidget->AddInputDevice("Voice Recognition Unit", (int)InputDeviceType::EmulateVRU);
}
#endif // VRU
controllerWidget->AddInputDevice("None", (int)InputDeviceType::None);
controllerWidget->AddInputDevice("Automatic", (int)InputDeviceType::Automatic);
controllerWidget->AddInputDevice("Keyboard", (int)InputDeviceType::Keyboard);
controllerWidget->SetInitialized(true);
}
// fill device list at least once
@@ -90,30 +107,50 @@ void MainDialog::openInputDevice(QString deviceName, int deviceNum)
{
SDL_JoystickID joystickId;
Widget::ControllerWidget* controllerWidget;
controllerWidget = controllerWidgets.at(this->tabWidget->currentIndex());
controllerWidget = this->controllerWidgets.at(this->tabWidget->currentIndex());
// we don't need to open a keyboard
if (deviceNum == -1)
if (deviceNum == (int)InputDeviceType::None ||
deviceNum == (int)InputDeviceType::Keyboard)
{
currentDeviceName = "";
currentDeviceNum = -1;
controllerWidget->SetCurrentJoystickID(-1);
this->currentDeviceName = "";
this->currentDeviceNum = deviceNum;
controllerWidget->SetCurrentJoystickID(this->currentDeviceNum);
return;
}
// handle automatic mode
if (deviceNum == (int)InputDeviceType::Automatic)
{
int currentIndex = this->tabWidget->currentIndex();
if (currentIndex < this->inputDeviceList.size())
{ // use device when there's one
deviceNum = this->inputDeviceList.at(currentIndex).deviceNum;
}
else
{ // no device found, fallback to keyboard
this->currentDeviceName = "";
this->currentDeviceNum = (int)InputDeviceType::Keyboard;
controllerWidget->SetCurrentJoystickID(this->currentDeviceNum);
return;
}
}
if (SDL_IsGameController(deviceNum) == SDL_TRUE)
{
currentJoystick = nullptr;
currentController = SDL_GameControllerOpen(deviceNum);
this->currentJoystick = nullptr;
this->currentController = SDL_GameControllerOpen(deviceNum);
}
else
{
currentJoystick = SDL_JoystickOpen(deviceNum);
currentController = nullptr;
this->currentJoystick = SDL_JoystickOpen(deviceNum);
this->currentController = nullptr;
}
currentDeviceNum = deviceNum;
this->currentDeviceNum = deviceNum;
joystickId = SDL_JoystickGetDeviceInstanceID(deviceNum);
controllerWidget->SetCurrentJoystickID(joystickId);
controllerWidget->SetIsCurrentJoystickGameController(currentController != nullptr);
}
void MainDialog::closeInputDevice()
@@ -193,8 +230,9 @@ void MainDialog::on_ControllerWidget_CurrentInputDeviceChanged(ControllerWidget*
this->closeInputDevice();
// only open device,
// when it's not a keyboard
if (deviceNum != -1)
// when needed
if (deviceNum != (int)InputDeviceType::None &&
deviceNum != (int)InputDeviceType::Keyboard)
{
this->openInputDevice(deviceName, deviceNum);
}
@@ -212,21 +250,54 @@ void MainDialog::on_ControllerWidget_RefreshInputDevicesButtonClicked()
this->sdlThread->SetAction(SDLThreadAction::GetInputDevices);
}
void MainDialog::on_ControllerWidget_UserProfileAdded(QString name, QString section)
{
for (auto& controllerWidget : this->controllerWidgets)
{
controllerWidget->AddUserProfile(name, section);
}
}
void MainDialog::on_ControllerWidget_UserProfileRemoved(QString name, QString section)
{
for (auto& controllerWidget : this->controllerWidgets)
{
controllerWidget->RemoveUserProfile(name, section);
}
}
void MainDialog::on_tabWidget_currentChanged(int index)
{
QString deviceName;
int deviceNum;
int deviceNum;
Widget::ControllerWidget* controllerWidget;
Widget::ControllerWidget* controllerWidget = controllerWidgets.at(index);
// save previous tab's user profile
if (previousTabWidgetIndex != -1 &&
previousTabWidgetIndex != index)
{
controllerWidget = controllerWidgets.at(previousTabWidgetIndex);
controllerWidget->SaveUserProfileSettings();
}
// update previous index
previousTabWidgetIndex = index;
// prepare switched tab
controllerWidget = controllerWidgets.at(index);
controllerWidget->ClearControllerImage();
this->closeInputDevice();
// re-load user profile settings
controllerWidget->LoadUserProfileSettings();
// retrieve current input device
controllerWidget->GetCurrentInputDevice(deviceName, deviceNum);
// only open device,
// when it's not a keyboard
if (deviceNum != -1)
// only open device when needed
if (deviceNum != (int)InputDeviceType::None &&
deviceNum != (int)InputDeviceType::Keyboard)
{
this->openInputDevice(deviceName, deviceNum);
}
@@ -309,19 +380,37 @@ void MainDialog::on_EventFilter_KeyReleased(QKeyEvent *event)
SDL_PeepEvents(&sdlEvent, 1, SDL_ADDEVENT, 0, 0);
}
void MainDialog::on_buttonBox_clicked(QAbstractButton *button)
void MainDialog::accept(void)
{
QPushButton *pushButton = (QPushButton *)button;
QPushButton *okButton = this->buttonBox->button(QDialogButtonBox::Ok);
Widget::ControllerWidget* controllerWidget;
int currentIndex = this->tabWidget->currentIndex();
if (pushButton == okButton)
for (int i = 0; i < this->controllerWidgets.count(); i++)
{
for (auto& controllerWidget : this->controllerWidgets)
if (i != currentIndex)
{
controllerWidget = this->controllerWidgets.at(i);
controllerWidget->SaveSettings();
}
CoreSettingsSave();
}
// the widget which has focus should be saved last
controllerWidget = this->controllerWidgets.at(currentIndex);
controllerWidget->SaveSettings();
CoreSettingsSave();
QDialog::accept();
}
void MainDialog::reject(void)
{
for (auto& controllerWidget : this->controllerWidgets)
{
controllerWidget->RevertSettings();
}
CoreSettingsSave();
QDialog::reject();
}
+10 -4
View File
@@ -43,11 +43,13 @@ private:
bool updatingDeviceList = false;
QList<Widget::ControllerWidget*> controllerWidgets;
SDL_Joystick* currentJoystick = nullptr;
SDL_Joystick* currentJoystick = nullptr;
SDL_GameController* currentController = nullptr;
QString currentDeviceName;
int currentDeviceNum = 0;
int previousTabWidgetIndex = 0;
EventFilter* eventFilter;
void addInputDevice(QString, int);
@@ -57,7 +59,7 @@ private:
void closeInputDevice();
public:
MainDialog(QWidget *parent, Thread::SDLThread*);
MainDialog(QWidget *parent, Thread::SDLThread*, bool);
~MainDialog(void);
public slots:
@@ -65,7 +67,10 @@ public slots:
void on_ControllerWidget_CurrentInputDeviceChanged(ControllerWidget*, QString, int);
void on_ControllerWidget_RefreshInputDevicesButtonClicked();
void on_ControllerWidget_UserProfileAdded(QString, QString);
void on_ControllerWidget_UserProfileRemoved(QString, QString);
void on_tabWidget_currentChanged(int);
void on_SDLThread_DeviceFound(QString, int);
@@ -75,7 +80,8 @@ private slots:
void on_EventFilter_KeyPressed(QKeyEvent *);
void on_EventFilter_KeyReleased(QKeyEvent *);
void on_buttonBox_clicked(QAbstractButton *);
void accept(void) Q_DECL_OVERRIDE;
void reject(void) Q_DECL_OVERRIDE;
};
}
@@ -24,7 +24,8 @@ OptionsDialog::OptionsDialog(QWidget* parent, OptionsDialogSettings settings) :
this->gameboyRomLineEdit->setText(QString::fromStdString(settings.GameboyRom));
this->gameboySaveLineEdit->setText(QString::fromStdString(settings.GameboySave));
this->removeDuplicateMappingsCheckbox->setChecked(settings.RemoveDuplicateMappings);
this->invertAxisCheckBox->setChecked(settings.InvertAxis);
this->filterEventsForButtonsCheckBox->setChecked(settings.FilterEventsForButtons);
this->filterEventsForAxisCheckBox->setChecked(settings.FilterEventsForAxis);
if (!CoreIsEmulationRunning() && !CoreIsEmulationPaused())
{
@@ -32,11 +33,6 @@ OptionsDialog::OptionsDialog(QWidget* parent, OptionsDialogSettings settings) :
}
}
bool OptionsDialog::HasSaved()
{
return this->hasSaved;
}
OptionsDialogSettings OptionsDialog::GetSettings()
{
return this->settings;
@@ -71,23 +67,16 @@ void OptionsDialog::hideEmulationInfoText(void)
}
}
void OptionsDialog::on_buttonBox_clicked(QAbstractButton *button)
void OptionsDialog::accept()
{
this->settings.ControllerPak = this->controllerPakComboBox->currentIndex();
this->settings.GameboyRom = this->gameboyRomLineEdit->text().toStdString();
this->settings.GameboySave = this->gameboySaveLineEdit->text().toStdString();
this->settings.RemoveDuplicateMappings = this->removeDuplicateMappingsCheckbox->isChecked();
this->settings.FilterEventsForButtons = this->filterEventsForButtonsCheckBox->isChecked();
this->settings.FilterEventsForAxis = this->filterEventsForAxisCheckBox->isChecked();
QPushButton *pushButton = (QPushButton *)button;
QPushButton *okButton = this->buttonBox->button(QDialogButtonBox::Ok);
if (pushButton == okButton)
{
this->hasSaved = true;
this->settings.ControllerPak = this->controllerPakComboBox->currentIndex();
this->settings.GameboyRom = this->gameboyRomLineEdit->text().toStdString();
this->settings.GameboySave = this->gameboySaveLineEdit->text().toStdString();
this->settings.RemoveDuplicateMappings = this->removeDuplicateMappingsCheckbox->isChecked();
this->settings.InvertAxis = this->invertAxisCheckBox->isChecked();
}
this->accept();
QDialog::accept();
}
void OptionsDialog::on_changeGameboyRomButton_clicked()
@@ -24,7 +24,8 @@ struct OptionsDialogSettings
// UI settings
bool RemoveDuplicateMappings = false;
bool InvertAxis = false;
bool FilterEventsForButtons = true;
bool FilterEventsForAxis = true;
};
namespace UserInterface
@@ -36,19 +37,17 @@ Q_OBJECT
public:
OptionsDialog(QWidget *parent, OptionsDialogSettings settings);
bool HasSaved();
OptionsDialogSettings GetSettings();
protected:
void accept() Q_DECL_OVERRIDE;
private:
bool hasSaved = false;
OptionsDialogSettings settings;
void setIconsForEmulationInfoText(void);
void hideEmulationInfoText(void);
private slots:
void on_buttonBox_clicked(QAbstractButton *);
void on_changeGameboyRomButton_clicked();
void on_changeGameboySaveButton_clicked();
};
@@ -203,9 +203,16 @@
</widget>
</item>
<item>
<widget class="QCheckBox" name="invertAxisCheckBox">
<widget class="QCheckBox" name="filterEventsForButtonsCheckBox">
<property name="text">
<string>Invert Axes Mapped To LRZ</string>
<string>Filter Events Based On Joystick Type For Buttons</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="filterEventsForAxisCheckBox">
<property name="text">
<string>Filter Events Based On Joystick Type For Axis</string>
</property>
</widget>
</item>
@@ -241,5 +248,38 @@
<resources>
<include location="UIResources.qrc"/>
</resources>
<connections/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>OptionsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>OptionsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>
@@ -0,0 +1,33 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "AddMappingButton.hpp"
#include "ControllerWidget.hpp"
#include "MappingButton.hpp"
using namespace UserInterface::Widget;
AddMappingButton::AddMappingButton(QWidget* parent) : QPushButton(parent)
{
}
AddMappingButton::~AddMappingButton()
{
}
void AddMappingButton::Initialize(ControllerWidget* widget, MappingButton* button)
{
this->controllerWidget = widget;
this->mappingButton = button;
connect(this, &QPushButton::released, [=]
{
emit this->controllerWidget->on_AddMappingButton_Released(this->mappingButton);
});
}
@@ -0,0 +1,43 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef ADDMAPPINGBUTTON_HPP
#define ADDMAPPINGBUTTON_HPP
#include <QPushButton>
#include "common.hpp"
namespace UserInterface
{
namespace Widget
{
// we can't include ControllerWidget.hpp
// because that header includes this header,
// so forward-declare it to prevent issues
class ControllerWidget;
class MappingButton;
class AddMappingButton : public QPushButton
{
private:
ControllerWidget* controllerWidget = nullptr;
MappingButton* mappingButton = nullptr;
public:
AddMappingButton(QWidget* parent);
~AddMappingButton();
void Initialize(ControllerWidget* widget, MappingButton* button);
};
}
}
#endif // ADDMAPPINGBUTTON_HPP
@@ -10,8 +10,8 @@
#include "ControllerImageWidget.hpp"
#include <QSvgRenderer>
#include <algorithm>
#include <cmath>
#include <iostream>
#include <QPainter>
#include <QResizeEvent>
@@ -62,6 +62,15 @@ void ControllerImageWidget::SetDeadzone(int value)
}
}
void ControllerImageWidget::SetSensitivity(int value)
{
if (this->sensitivityValue != value)
{
this->sensitivityValue = value;
this->needImageUpdate = true;
}
}
void ControllerImageWidget::ClearControllerState()
{
// reset button state
@@ -153,27 +162,35 @@ void ControllerImageWidget::paintEvent(QPaintEvent *event)
renderer.setAspectRatioMode(Qt::AspectRatioMode::KeepAspectRatio);
QRectF rectF = renderer.viewBoxF();
double offsetx = 0, offsety = 0;
const int width = rectF.width();
const int height = rectF.height();
// we'll move the analog stick by a percentage
// of the total width/height from the image
const double maxOffsety = ((double)(height * 0.12265f) / 2);
const double maxOffsetx = maxOffsety;
const double dist = sqrt(pow(this->xAxisState, 2) + pow(this->yAxisState, 2));
const double absoluteMaxOffset = ((double)(height * 0.12265f) / 2);
// slope as in line gradient
const double offsetSlope = absoluteMaxOffset / 100;
// take sensitivity into account
const double sensitivityFactor = this->sensitivityValue / 100.0;
const double sensitivityAdjustedMaxOffset = absoluteMaxOffset * std::min(sensitivityFactor, 1.0);
double offsetDeadzone = this->deadzoneValue * sensitivityFactor * offsetSlope;
int offsetx = this->xAxisState * sensitivityFactor * offsetSlope;
int offsety = this->yAxisState * sensitivityFactor * offsetSlope;
const double offsetDist = sqrt(pow(offsetx, 2) + pow(offsety, 2));
// take deadzone into account
if (dist > this->deadzoneValue)
// deadzone grows with sensitivity such that the deadzone
// is always a percentage of the real stick range
if (offsetDist <= offsetDeadzone)
{
offsetx = (maxOffsetx / 100 * this->xAxisState);
offsety = (maxOffsety / 100 * this->yAxisState);
offsetx = 0;
offsety = 0;
}
// take circle range into account
if (dist > 100)
if (offsetDist > sensitivityAdjustedMaxOffset)
{
offsetx = (maxOffsetx / 100 * (this->xAxisState / dist * 100));
offsety = (maxOffsety / 100 * (this->yAxisState / dist * 100));
offsetx = (offsetx / offsetDist) * sensitivityAdjustedMaxOffset;
offsety = (offsety / offsetDist) * sensitivityAdjustedMaxOffset;
}
// adjust rect with offset
@@ -31,6 +31,8 @@ private:
int yAxisState = 0;
// deadzone value, 0-100
int deadzoneValue = 0;
// sensitivity value, 25-175
int sensitivityValue = 100;
bool needImageUpdate = false;
public:
@@ -41,6 +43,7 @@ public:
void SetXAxisState(int xAxis);
void SetYAxisState(int yAxis);
void SetDeadzone(int value);
void SetSensitivity(int value);
void ClearControllerState();
void UpdateImage();
File diff suppressed because it is too large Load Diff
@@ -10,11 +10,12 @@
#ifndef CONTROLLERWIDGET_H
#define CONTROLLERWIDGET_H
#include "CustomButton.hpp"
#include "MappingButton.hpp"
#include "ControllerImageWidget.hpp"
#include "UserInterface/EventFilter.hpp"
#include "UserInterface/OptionsDialog.hpp"
#include "UserInterface/HotkeysDialog.hpp"
using namespace UserInterface::Widget;
@@ -34,28 +35,35 @@ class ControllerWidget : public QWidget, Ui::ControllerWidget
Q_OBJECT
private:
bool initialized = false;
QString settingsSection;
QString gameSection;
OptionsDialogSettings optionsDialogSettings;
QList<QString> inputDeviceNameList;
CustomButton* currentButton = nullptr;
MappingButton* currentButton = nullptr;
bool addMappingToButton = false;
QList<QString> profiles;
QList<QString> removedProfiles;
QList<QString> addedProfiles;
struct buttonWidgetMapping
{
enum N64ControllerButton button;
CustomButton* buttonWidget;
MappingButton* buttonWidget;
};
struct axisWidgetMapping
{
enum InputAxisDirection direction;
CustomButton* buttonWidget;
MappingButton* buttonWidget;
};
struct buttonSettingMapping
{
CustomButton* button;
MappingButton* button;
SettingsID inputTypeSettingsId;
SettingsID nameSettingsId;
SettingsID dataSettingsId;
@@ -65,11 +73,12 @@ private:
QList<buttonWidgetMapping> buttonWidgetMappings;
QList<axisWidgetMapping> joystickWidgetMappings;
QList<buttonSettingMapping> buttonSettingMappings;
QList<CustomButton*> setupButtonWidgets;
int currentSetupButtonWidgetIndex = 0;
bool currentInSetup = false;
QList<HotkeySettingMapping> hotkeySettingMappings;
QList<MappingButton*> setupButtonWidgets;
void initializeButtons();
void initializeMappingButtons();
void initializeProfileButtons();
void initializeMiscButtons();
bool isCurrentDeviceKeyboard();
bool isCurrentDeviceNotFound();
@@ -77,11 +86,29 @@ private:
void disableAllChildren();
void enableAllChildren();
void removeDuplicates(CustomButton* button);
void removeDuplicates(MappingButton* button);
QString getCurrentSettingsSection();
SDL_JoystickID currentJoystickId = -1;
QString getUserProfileSectionName(QString profile);
bool isSectionUserProfile(QString section);
bool isSectionGameProfile(QString section);
void setPluggedIn(bool value);
bool hasAnyGameSettingChanged(void);
void showErrorMessage(QString text, QString details = "");
SDL_JoystickID currentJoystickId = -1;
bool isCurrentJoystickGameController = false;
int previousProfileComboBoxIndex = -1;
bool onlyLoadGameProfile = false;
HotkeysDialog* currentHotkeysDialog = nullptr;
public:
ControllerWidget(QWidget* parent, EventFilter* eventFilter);
@@ -97,40 +124,61 @@ public:
void GetCurrentInputDevice(QString& deviceName, int& deviceNum, bool ignoreDeviceNotFound = false);
bool IsPluggedIn();
void SetSettingsSection(QString section);
void SetOnlyLoadGameProfile(bool value);
void SetSettingsSection(QString profile, QString section);
void SetInitialized(bool value);
void LoadSettings();
void LoadSettings(QString section);
void LoadSettings(QString section, bool loadUserProfile = false);
void LoadUserProfileSettings();
void SaveDefaultSettings();
void SaveSettings();
void SaveUserProfileSettings();
void SaveSettings(QString section);
void RevertSettings();
void SetCurrentJoystickID(SDL_JoystickID joystickId);
void SetIsCurrentJoystickGameController(bool isGameController);
void AddUserProfile(QString name, QString section);
void RemoveUserProfile(QString name, QString section);
private slots:
void on_deadZoneSlider_valueChanged(int value);
void on_analogStickSensitivitySlider_valueChanged(int value);
void on_profileComboBox_currentIndexChanged(int value);
void on_inputDeviceComboBox_currentIndexChanged(int value);
void on_inputDeviceRefreshButton_clicked();
void on_controllerPluggedCheckBox_toggled(bool value);
void on_addProfileButton_clicked();
void on_removeProfileButton_clicked();
void on_setupButton_clicked();
void on_resetButton_clicked();
void on_optionsButton_clicked();
void on_hotkeysButton_clicked();
public slots:
void on_CustomButton_released(CustomButton* button);
void on_CustomButton_TimerFinished(CustomButton* button);
void on_CustomButton_DataSet(CustomButton* button);
void on_MappingButton_Released(MappingButton* button);
void on_MappingButton_TimerFinished(MappingButton* button);
void on_MappingButton_DataSet(MappingButton* button);
void on_AddMappingButton_Released(MappingButton* button);
void on_RemoveMappingButton_Released(MappingButton* button);
void on_MainDialog_SdlEvent(SDL_Event* event);
void on_MainDialog_SdlEventPollFinished();
signals:
void CurrentInputDeviceChanged(ControllerWidget* widget, QString deviceName, int deviceNum);
void RefreshInputDevicesButtonClicked();
void UserProfileAdded(QString name, QString section);
void UserProfileRemoved(QString name, QString section);
};
}
}
File diff suppressed because it is too large Load Diff
@@ -1,113 +0,0 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "CustomButton.hpp"
#include "ControllerWidget.hpp"
using namespace UserInterface::Widget;
CustomButton::CustomButton(QWidget* parent) : QPushButton(parent)
{
this->countDownTimer = new QTimer(this);
connect(this->countDownTimer, &QTimer::timeout, this, &CustomButton::on_countDownTimer_triggered);
}
CustomButton::~CustomButton()
{
}
void CustomButton::Initialize(QWidget* widget)
{
this->controllerWidget = (ControllerWidget*)widget;
connect(this, &QPushButton::released,
[=]
{
emit this->controllerWidget->on_CustomButton_released(this);
});
}
void CustomButton::Clear()
{
this->inputType = InputType::Invalid;
this->inputData = 0;
this->extraInputData = 0;
this->savedInputData = 0;
this->savedExtraInputData = 0;
this->setText(" ");
}
void CustomButton::StartTimer()
{
this->currentCountDownNum = 5;
this->on_countDownTimer_triggered();
this->countDownTimer->start(1000);
}
void CustomButton::StopTimer()
{
this->countDownTimer->stop();
}
void CustomButton::SetInputData(enum InputType type, int value, int extraValue, QString name)
{
this->inputType = type;
this->inputData = value;
this->extraInputData = extraValue;
this->setText(name);
this->StopTimer();
emit this->controllerWidget->on_CustomButton_DataSet(this);
}
enum InputType CustomButton::GetInputType()
{
return this->inputType;
}
int CustomButton::GetInputData()
{
return this->inputData;
}
int CustomButton::GetExtraInputData()
{
return this->extraInputData;
}
void CustomButton::SaveState()
{
this->savedInputType = this->inputType;
this->savedInputData = this->inputData;
this->savedExtraInputData = this->extraInputData;
this->savedText = this->text();
}
void CustomButton::RestoreState()
{
this->inputType = this->savedInputType;
this->inputData = this->savedInputData;
this->extraInputData = this->savedExtraInputData;
this->setText(this->savedText);
}
void CustomButton::on_countDownTimer_triggered()
{
this->setText(QString::number(this->currentCountDownNum));
if (this->currentCountDownNum == 0)
{
this->setText("");
this->currentCountDownNum = 5;
this->countDownTimer->stop();
emit this->controllerWidget->on_CustomButton_TimerFinished(this);
}
this->currentCountDownNum--;
}
@@ -1,67 +0,0 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef CUSTOMBUTTON_HPP
#define CUSTOMBUTTON_HPP
#include <QPushButton>
#include <QTimer>
#include "common.hpp"
namespace UserInterface
{
namespace Widget
{
// we can't include ControllerWidget.hpp
// because that header includes this header,
// so forward-declare it to prevent issues
class ControllerWidget;
class CustomButton : public QPushButton
{
private:
QTimer* countDownTimer = nullptr;
ControllerWidget* controllerWidget = nullptr;
int currentCountDownNum = 0;
enum InputType inputType = InputType::Invalid;
int inputData = 0;
int extraInputData = 0;
enum InputType savedInputType = InputType::Invalid;
int savedInputData = 0;
int savedExtraInputData = 0;
QString savedText;
public:
CustomButton(QWidget* parent);
~CustomButton();
void Initialize(QWidget* widget);
void Clear();
void StartTimer();
void StopTimer();
void SetInputData(enum InputType type, int value, int extraValue, QString name);
enum InputType GetInputType();
int GetInputData();
int GetExtraInputData();
void SaveState();
void RestoreState();
private slots:
void on_countDownTimer_triggered();
};
}
}
#endif // CUSTOMBUTTON_HPP
@@ -0,0 +1,221 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "HotkeyButton.hpp"
#include "UserInterface/HotkeysDialog.hpp"
#include <QMouseEvent>
using namespace UserInterface::Widget;
HotkeyButton::HotkeyButton(QWidget* parent) : QPushButton(parent)
{
this->countDownTimer = new QTimer(this);
connect(this->countDownTimer, &QTimer::timeout, this, &HotkeyButton::on_countDownTimer_triggered);
this->initialSize = this->size();
}
HotkeyButton::~HotkeyButton()
{
}
void HotkeyButton::Initialize(HotkeysDialog* dialog)
{
this->hotkeysDialog = dialog;
connect(this, &QPushButton::released, [=]
{
emit this->hotkeysDialog->on_HotkeyButton_Released(this);
});
this->setText(" ");
}
void HotkeyButton::Clear()
{
this->inputData.clear();
this->savedInputData.clear();
this->setText("");
}
void HotkeyButton::StartTimer()
{
// clear current state
this->inputData.clear();
this->currentCountDownNum = 5;
this->on_countDownTimer_triggered();
this->countDownTimer->start(1000);
}
void HotkeyButton::StopTimer()
{
this->countDownTimer->stop();
}
void HotkeyButton::AddInputData(enum InputType type, int value, int extraValue, QString name)
{
// don't add stub
if (name.simplified().isEmpty())
{
return;
}
if (!this->HasInputData(type, value, extraValue))
{
this->inputData.push_back(
{
type,
value,
extraValue,
name
}
);
}
}
bool HotkeyButton::HasInputData(enum InputType type, int value, int extraValue)
{
return this->getInputDataIter(type, value, extraValue) != this->inputData.end();
}
std::vector<int> HotkeyButton::GetInputType()
{
std::vector<int> inputTypeList;
for (const auto& data : this->inputData)
{
inputTypeList.push_back((int)data.Type);
}
return inputTypeList;
}
std::vector<int> HotkeyButton::GetInputData()
{
std::vector<int> inputDataList;
for (const auto& data : this->inputData)
{
inputDataList.push_back(data.Data);
}
return inputDataList;
}
std::vector<int> HotkeyButton::GetExtraInputData()
{
std::vector<int> extraInputDataList;
for (const auto& data : this->inputData)
{
extraInputDataList.push_back(data.ExtraData);
}
return extraInputDataList;
}
std::vector<std::string> HotkeyButton::GetInputText()
{
std::vector<std::string> inputTextList;
for (const auto& data : this->inputData)
{
inputTextList.push_back(data.Text.toStdString());
}
return inputTextList;
}
void HotkeyButton::SaveState()
{
this->savedInputData = this->inputData;
}
void HotkeyButton::RestoreState()
{
this->inputData = this->savedInputData;
this->reloadText();
}
void HotkeyButton::FinishState()
{
this->reloadText();
emit this->hotkeysDialog->on_HotkeyButton_StateFinished(this);
}
void HotkeyButton::mousePressEvent(QMouseEvent* event)
{
if (event->button() == Qt::RightButton)
{
this->Clear();
return;
}
QPushButton::mousePressEvent(event);
}
void HotkeyButton::on_countDownTimer_triggered()
{
this->setText(QString::number(this->currentCountDownNum));
if (this->currentCountDownNum == 0)
{
this->setText("");
this->currentCountDownNum = 5;
this->countDownTimer->stop();
emit this->hotkeysDialog->on_HotkeyButton_TimerFinished(this);
}
this->currentCountDownNum--;
}
void HotkeyButton::reloadText()
{
QString text;
QFontMetrics fontMetrics(this->font());
int size = this->inputData.size();
for (int i = 0; i < size; i++)
{
text += this->inputData.at(i).Text;
// only add comma when
// not at the last item
if (i < (size - 1))
{
text += "+";
}
}
QString elidedText = fontMetrics.elidedText(text, Qt::ElideRight, this->initialSize.width());
// needed for spacing
if (elidedText.isEmpty())
{
elidedText = " ";
}
this->setToolTip(text);
this->setText(elidedText);
}
std::vector<HotkeyButtonInputDataType>::iterator HotkeyButton::getInputDataIter(InputType type, int value, int extraValue)
{
auto predicate = [type, value, extraValue](const auto& entry)
{
return entry.Type == type &&
(value == -1 || entry.Data == value) &&
(extraValue == -1 || entry.ExtraData == extraValue);
};
return std::find_if(this->inputData.begin(), this->inputData.end(), predicate);
}
@@ -0,0 +1,86 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef HOTKEYBUTTON_HPP
#define HOTKEYBUTTON_HPP
#include <QPushButton>
#include <QTimer>
#include "common.hpp"
namespace UserInterface
{
// we can't include HotkeysDialog.hpp
// because that header includes this header,
// so forward-declare it to prevent issues
class HotkeysDialog;
namespace Widget
{
struct HotkeyButtonInputDataType
{
InputType Type;
int Data;
int ExtraData;
QString Text;
};
class HotkeyButton : public QPushButton
{
private:
QSize initialSize;
QTimer* countDownTimer = nullptr;
HotkeysDialog* hotkeysDialog = nullptr;
int currentCountDownNum = 0;
std::vector<HotkeyButtonInputDataType> inputData;
std::vector<HotkeyButtonInputDataType> savedInputData;
void reloadText();
std::vector<HotkeyButtonInputDataType>::iterator getInputDataIter(InputType type, int value, int extraValue);
public:
HotkeyButton(QWidget* parent);
~HotkeyButton();
void Initialize(HotkeysDialog* dialog);
void Clear();
void StartTimer();
void StopTimer();
void AddInputData(InputType type, int value, int extraValue, QString name);
bool HasInputData(InputType type, int value = -1, int extraValue = -1);
std::vector<int> GetInputType();
std::vector<int> GetInputData();
std::vector<int> GetExtraInputData();
std::vector<std::string> GetInputText();
void SaveState();
void RestoreState();
void FinishState();
protected:
void mousePressEvent(QMouseEvent* event);
private slots:
void on_countDownTimer_triggered();
};
}
}
#endif // HOTKEYBUTTON_HPP
@@ -0,0 +1,250 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "MappingButton.hpp"
#include "ControllerWidget.hpp"
using namespace UserInterface::Widget;
MappingButton::MappingButton(QWidget* parent) : QPushButton(parent)
{
this->countDownTimer = new QTimer(this);
connect(this->countDownTimer, &QTimer::timeout, this, &MappingButton::on_countDownTimer_triggered);
this->initialSize = this->size();
}
MappingButton::~MappingButton()
{
}
void MappingButton::Initialize(ControllerWidget* widget)
{
this->controllerWidget = widget;
connect(this, &QPushButton::released, [=]
{
emit this->controllerWidget->on_MappingButton_Released(this);
});
this->setText(" ");
}
void MappingButton::Clear()
{
this->inputData.clear();
this->savedInputData.clear();
this->setText(" ");
}
void MappingButton::StartTimer()
{
this->currentCountDownNum = 5;
this->on_countDownTimer_triggered();
this->countDownTimer->start(1000);
}
void MappingButton::StopTimer()
{
this->countDownTimer->stop();
}
void MappingButton::SetInputData(enum InputType type, int value, int extraValue, QString name)
{
// don't add stub
if (name.simplified().isEmpty())
{
return;
}
this->inputData.clear();
this->inputData.push_back(
{
type,
value,
extraValue,
name
}
);
this->reloadText();
this->StopTimer();
emit this->controllerWidget->on_MappingButton_DataSet(this);
}
void MappingButton::AddInputData(enum InputType type, int value, int extraValue, QString name)
{
// don't add stub
if (name.simplified().isEmpty())
{
return;
}
if (!this->HasInputData(type, value, extraValue))
{
this->inputData.push_back(
{
type,
value,
extraValue,
name
}
);
}
this->reloadText();
this->StopTimer();
emit this->controllerWidget->on_MappingButton_DataSet(this);
}
void MappingButton::RemoveLastInputData(void)
{
if (!this->inputData.empty())
{
this->inputData.pop_back();
}
this->reloadText();
}
void MappingButton::RemoveInputData(InputType type, int value, int extraValue)
{
auto iter = this->getInputDataIter(type, value, extraValue);
if (iter == this->inputData.end())
{
return;
}
this->inputData.erase(iter);
this->reloadText();
}
bool MappingButton::HasInputData(enum InputType type, int value, int extraValue)
{
return this->getInputDataIter(type, value, extraValue) != this->inputData.end();
}
std::vector<int> MappingButton::GetInputType()
{
std::vector<int> inputTypeList;
for (const auto& data : this->inputData)
{
inputTypeList.push_back((int)data.Type);
}
return inputTypeList;
}
std::vector<int> MappingButton::GetInputData()
{
std::vector<int> inputDataList;
for (const auto& data : this->inputData)
{
inputDataList.push_back(data.Data);
}
return inputDataList;
}
std::vector<int> MappingButton::GetExtraInputData()
{
std::vector<int> extraInputDataList;
for (const auto& data : this->inputData)
{
extraInputDataList.push_back(data.ExtraData);
}
return extraInputDataList;
}
std::vector<std::string> MappingButton::GetInputText()
{
std::vector<std::string> inputTextList;
for (const auto& data : this->inputData)
{
inputTextList.push_back(data.Text.toStdString());
}
return inputTextList;
}
void MappingButton::SaveState()
{
this->savedInputData = this->inputData;
}
void MappingButton::RestoreState()
{
this->inputData = this->savedInputData;
this->reloadText();
}
void MappingButton::on_countDownTimer_triggered()
{
this->setText(QString::number(this->currentCountDownNum));
if (this->currentCountDownNum == 0)
{
this->setText("");
this->currentCountDownNum = 5;
this->countDownTimer->stop();
emit this->controllerWidget->on_MappingButton_TimerFinished(this);
}
this->currentCountDownNum--;
}
void MappingButton::reloadText()
{
QString text;
QFontMetrics fontMetrics(this->font());
int size = this->inputData.size();
for (int i = 0; i < size; i++)
{
text += this->inputData.at(i).Text;
// only add comma when
// not at the last item
if (i < (size - 1))
{
text += ", ";
}
}
QString elidedText = fontMetrics.elidedText(text, Qt::ElideRight, this->initialSize.width());
// needed for spacing
if (elidedText.isEmpty())
{
elidedText = " ";
}
this->setToolTip(text);
this->setText(elidedText);
}
std::vector<MappingButtonInputDataType>::iterator MappingButton::getInputDataIter(InputType type, int value, int extraValue)
{
auto predicate = [type, value, extraValue](const auto& entry)
{
return entry.Type == type &&
(value == -1 || entry.Data == value) &&
(extraValue == -1 || entry.ExtraData == extraValue);
};
return std::find_if(this->inputData.begin(), this->inputData.end(), predicate);
}
@@ -0,0 +1,84 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MAPPINGBUTTON_HPP
#define MAPPINGBUTTON_HPP
#include <QPushButton>
#include <QTimer>
#include "common.hpp"
namespace UserInterface
{
namespace Widget
{
// we can't include ControllerWidget.hpp
// because that header includes this header,
// so forward-declare it to prevent issues
class ControllerWidget;
struct MappingButtonInputDataType
{
InputType Type;
int Data;
int ExtraData;
QString Text;
};
class MappingButton : public QPushButton
{
private:
QSize initialSize;
QTimer* countDownTimer = nullptr;
ControllerWidget* controllerWidget = nullptr;
int currentCountDownNum = 0;
std::vector<MappingButtonInputDataType> inputData;
std::vector<MappingButtonInputDataType> savedInputData;
void reloadText();
std::vector<MappingButtonInputDataType>::iterator getInputDataIter(InputType type, int value, int extraValue);
public:
MappingButton(QWidget* parent);
~MappingButton();
void Initialize(ControllerWidget* widget);
void Clear();
void StartTimer();
void StopTimer();
void SetInputData(InputType type, int value, int extraValue, QString name);
void AddInputData(InputType type, int value, int extraValue, QString name);
void RemoveLastInputData(void);
void RemoveInputData(InputType type, int value, int extraValue);
bool HasInputData(InputType type, int value = -1, int extraValue = -1);
std::vector<int> GetInputType();
std::vector<int> GetInputData();
std::vector<int> GetExtraInputData();
std::vector<std::string> GetInputText();
void SaveState();
void RestoreState();
private slots:
void on_countDownTimer_triggered();
};
}
}
#endif // MAPPINGBUTTON_HPP
@@ -0,0 +1,33 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "RemoveMappingButton.hpp"
#include "ControllerWidget.hpp"
#include "MappingButton.hpp"
using namespace UserInterface::Widget;
RemoveMappingButton::RemoveMappingButton(QWidget* parent) : QPushButton(parent)
{
}
RemoveMappingButton::~RemoveMappingButton()
{
}
void RemoveMappingButton::Initialize(ControllerWidget* widget, MappingButton* button)
{
this->controllerWidget = widget;
this->mappingButton = button;
connect(this, &QPushButton::released, [=]
{
emit this->controllerWidget->on_RemoveMappingButton_Released(this->mappingButton);
});
}
@@ -0,0 +1,43 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef REMOVEMAPPINGBUTTON_HPP
#define REMOVEMAPPINGBUTTON_HPP
#include <QPushButton>
#include "common.hpp"
namespace UserInterface
{
namespace Widget
{
// we can't include ControllerWidget.hpp
// because that header includes this header,
// so forward-declare it to prevent issues
class ControllerWidget;
class MappingButton;
class RemoveMappingButton : public QPushButton
{
private:
ControllerWidget* controllerWidget = nullptr;
MappingButton* mappingButton = nullptr;
public:
RemoveMappingButton(QWidget* parent);
~RemoveMappingButton();
void Initialize(ControllerWidget* widget, MappingButton* button);
};
}
}
#endif // REMOVEMAPPINGBUTTON_HPP
+1 -1
View File
@@ -83,7 +83,7 @@ void InputDevice::OpenDevice(std::string name, int num)
// wait until SDLThread is done first
while (this->sdlThread->GetCurrentAction() != SDLThreadAction::None)
{
QThread::msleep(50);
QThread::msleep(5);
}
this->foundDevicesWithNameMatch.clear();
+603
View File
@@ -0,0 +1,603 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#define CORE_PLUGIN
#define M64P_PLUGIN_PROTOTYPES 1
#include <RMG-Core/Core.hpp>
#include <RMG-Core/osal/osal_dynlib.hpp>
#include <../3rdParty/vosk-api/include/vosk_api.h>
#include <iostream>
#include <QByteArray>
#include <QStringDecoder>
#include <QStringList>
#include <QJsonDocument>
#include <QJsonArray>
#include <QJsonObject>
#include <SDL.h>
#include "VRU.hpp"
#include "VRUwords.hpp"
//
// Local Enums
//
enum Language
{
English = 0,
JapaneseOrDemo = 1
};
//
// Local Variables
//
// vosk-api library variables
//
typedef VoskModel* (*ptr_vosk_model_new)(const char *);
typedef void (*ptr_vosk_model_free)(VoskModel *);
typedef VoskRecognizer* (*ptr_vosk_recognizer_new_grm)(VoskModel *, float, const char *);
typedef void (*ptr_vosk_recognizer_free)(VoskRecognizer *);
typedef int (*ptr_vosk_recognizer_accept_waveform)(VoskRecognizer *, const char *, int );
typedef const char * (*ptr_vosk_recognizer_final_result)(VoskRecognizer *);
typedef void (*ptr_vosk_set_log_level)(int);
typedef void (*ptr_vosk_recognizer_set_max_alternatives)(VoskRecognizer *, int);
static ptr_vosk_model_new l_vosk_model_new = nullptr;
static ptr_vosk_model_free l_vosk_model_free = nullptr;
static ptr_vosk_recognizer_new_grm l_vosk_recognizer_new_grm = nullptr;
static ptr_vosk_recognizer_free l_vosk_recognizer_free = nullptr;
static ptr_vosk_recognizer_accept_waveform l_vosk_recognizer_accept_waveform = nullptr;
static ptr_vosk_recognizer_final_result l_vosk_recognizer_final_result = nullptr;
static ptr_vosk_set_log_level l_vosk_set_log_level = nullptr;
static ptr_vosk_recognizer_set_max_alternatives l_vosk_recognizer_set_max_alternatives = nullptr;
static osal_dynlib_lib_handle l_VoskLibHandle = nullptr;
static VoskModel* l_VoskModel = nullptr;
static VoskRecognizer* l_VoskRecognizer = nullptr;
// VRU implementation variables
//
static bool l_Initialized = false;
static std::vector<VRUWordEntry> l_WordEntries;
static int l_MicState = 0;
static int l_WordListSize = 0;
static int l_WordListCount = 0;
static QStringList l_RegisteredWords;
static QList<int> l_RegisteredWordsIndex;
static SDL_AudioDeviceID l_AudioDevice = 0;
static SDL_AudioSpec l_AudioDeviceSpec;
//
// Local Functions
//
static bool hook_vosk(void)
{
std::string debugMessage;
std::filesystem::path voskApiPath;
voskApiPath = CoreGetLibraryDirectory();
voskApiPath += "/libvosk" OSAL_DYNLIB_LIB_EXT_STR;
l_VoskLibHandle = osal_dynlib_open(voskApiPath);
if (l_VoskLibHandle == nullptr)
{
debugMessage = "VRU: Failed to open library \"";
debugMessage += voskApiPath.string().c_str();
debugMessage += "\": ";
debugMessage += osal_dynlib_strerror();
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
return false;
}
l_vosk_model_new = (ptr_vosk_model_new) osal_dynlib_sym(l_VoskLibHandle, "vosk_model_new");
l_vosk_model_free = (ptr_vosk_model_free) osal_dynlib_sym(l_VoskLibHandle, "vosk_model_free");
l_vosk_recognizer_new_grm = (ptr_vosk_recognizer_new_grm) osal_dynlib_sym(l_VoskLibHandle, "vosk_recognizer_new_grm");
l_vosk_recognizer_free = (ptr_vosk_recognizer_free) osal_dynlib_sym(l_VoskLibHandle, "vosk_recognizer_free");
l_vosk_recognizer_accept_waveform = (ptr_vosk_recognizer_accept_waveform) osal_dynlib_sym(l_VoskLibHandle, "vosk_recognizer_accept_waveform");
l_vosk_recognizer_final_result = (ptr_vosk_recognizer_final_result) osal_dynlib_sym(l_VoskLibHandle, "vosk_recognizer_final_result");
l_vosk_set_log_level = (ptr_vosk_set_log_level) osal_dynlib_sym(l_VoskLibHandle, "vosk_set_log_level");
l_vosk_recognizer_set_max_alternatives = (ptr_vosk_recognizer_set_max_alternatives) osal_dynlib_sym(l_VoskLibHandle, "vosk_recognizer_set_max_alternatives");
if (l_vosk_model_new == nullptr ||
l_vosk_model_free == nullptr ||
l_vosk_recognizer_new_grm == nullptr ||
l_vosk_recognizer_free == nullptr ||
l_vosk_recognizer_accept_waveform == nullptr ||
l_vosk_recognizer_final_result == nullptr ||
l_vosk_set_log_level == nullptr ||
l_vosk_recognizer_set_max_alternatives == nullptr)
{
debugMessage = "VRU: Failed to open library: missing functions";
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
return false;
}
return true;
}
static void unhook_vosk(void)
{
l_vosk_model_new = nullptr;
l_vosk_model_free = nullptr;
l_vosk_recognizer_new_grm = nullptr;
l_vosk_recognizer_free = nullptr;
l_vosk_recognizer_accept_waveform = nullptr;
l_vosk_recognizer_final_result = nullptr;
l_vosk_set_log_level = nullptr;
l_vosk_recognizer_set_max_alternatives = nullptr;
osal_dynlib_close(l_VoskLibHandle);
}
static bool setup_vosk_model(void)
{
std::string debugMessage;
std::filesystem::path voskModelPath;
voskModelPath = CoreGetSharedDataDirectory();
voskModelPath += "/vosk-model-small-en-us-0.15.zip";
bool missingModelFile = false;
std::filesystem::path voskModelFiles[] =
{
"vosk-model-small-en-us-0.15/am/final.mdl",
"vosk-model-small-en-us-0.15/conf/mfcc.conf",
"vosk-model-small-en-us-0.15/conf/model.conf",
"vosk-model-small-en-us-0.15/graph/disambig_tid.int",
"vosk-model-small-en-us-0.15/graph/Gr.fst",
"vosk-model-small-en-us-0.15/graph/HCLr.fst",
"vosk-model-small-en-us-0.15/graph/phones/word_boundary.int",
"vosk-model-small-en-us-0.15/ivector/final.dubm",
"vosk-model-small-en-us-0.15/ivector/final.ie",
"vosk-model-small-en-us-0.15/ivector/final.mat",
"vosk-model-small-en-us-0.15/ivector/global_cmvn.stats",
"vosk-model-small-en-us-0.15/ivector/online_cmvn.conf",
"vosk-model-small-en-us-0.15/ivector/splice.conf",
};
for (std::filesystem::path& file : voskModelFiles)
{
std::filesystem::path fullFilePath;
fullFilePath = CoreGetUserDataDirectory();
fullFilePath += "/";
fullFilePath += file;
if (!std::filesystem::exists(fullFilePath))
{
missingModelFile = true;
break;
}
}
// all required files exist,
// so we don't need to extract the zip again
if (!missingModelFile)
{
return true;
}
if (!std::filesystem::is_regular_file(voskModelPath))
{
debugMessage = "VRU: vosk model file \"";
debugMessage += voskModelPath.string().c_str();
debugMessage += "\" doesn't exist!";
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
return false;
}
if (!CoreUnzip(voskModelPath, CoreGetUserDataDirectory()))
{
debugMessage = "VRU: Failed to extract vosk model file \"";
debugMessage += voskModelPath.string().c_str();
debugMessage += "\": ";
debugMessage += CoreGetError();
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
return false;
}
return true;
}
static bool init_vosk(void)
{
std::filesystem::path voskModelPath;
voskModelPath = CoreGetUserDataDirectory();
voskModelPath += "/vosk-model-small-en-us-0.15";
l_vosk_set_log_level(-1);
l_VoskModel = l_vosk_model_new(voskModelPath.string().c_str());
if (l_VoskModel == nullptr)
{
CoreDebugCallbackMessage(CoreDebugMessageType::Error, "VRU: vosk_model_new failed");
return false;
}
return true;
}
static void quit_vosk(void)
{
if (l_VoskModel != nullptr)
{
l_vosk_model_free(l_VoskModel);
l_VoskModel = nullptr;
}
if (l_VoskRecognizer != nullptr)
{
l_vosk_recognizer_free(l_VoskRecognizer);
l_VoskRecognizer = nullptr;
}
}
static bool init_mic(void)
{
std::string debugMessage;
SDL_AudioSpec desiredAudioSpec;
desiredAudioSpec.freq = 44100;
desiredAudioSpec.format = AUDIO_S16SYS;
desiredAudioSpec.channels = 1;
desiredAudioSpec.samples = 1024;
desiredAudioSpec.callback = nullptr;
desiredAudioSpec.userdata = nullptr;
l_AudioDevice = SDL_OpenAudioDevice(nullptr, 1, &desiredAudioSpec, &l_AudioDeviceSpec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
if (l_AudioDevice == 0)
{
debugMessage = "VRU: SDL_OpenAudioDevice Failed: ";
debugMessage += SDL_GetError();
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
return false;
}
return true;
}
static void quit_mic(void)
{
if (l_AudioDevice != 0)
{
SDL_CloseAudioDevice(l_AudioDevice);
}
}
static QByteArray words_to_byte_array(uint16_t* words, uint16_t size)
{
QByteArray byte_array;
uint8_t* bytes = (uint8_t*)words;
for (int i = 0; i < (size * 2); i += 2)
{
byte_array.push_back(bytes[i + 1]);
byte_array.push_back(bytes[i]);
}
return byte_array;
}
static bool find_word_from_hex(std::string hex, std::string& word)
{
auto predicate = [hex](const VRUWordEntry& entry)
{
return entry.hex == hex;
};
auto iter = std::find_if(l_WordEntries.begin(), l_WordEntries.end(), predicate);
if (iter != l_WordEntries.end())
{
word = (*iter).words;
}
return iter != l_WordEntries.end();
}
//
// Exported Functions
//
bool InitVRU(void)
{
if (l_Initialized)
{
return true;
}
if (!hook_vosk())
{
return false;
}
if (!setup_vosk_model())
{
return false;
}
if (!init_vosk())
{
return false;
}
if (!init_mic())
{
return false;
}
l_MicState = 0;
if (l_WordEntries.empty())
{
l_WordEntries = GetVRUWordEntries();
}
l_Initialized = true;
return true;
}
bool IsVRUInit(void)
{
return l_Initialized;
}
bool QuitVRU(void)
{
if (!l_Initialized)
{
return false;
}
quit_mic();
quit_vosk();
unhook_vosk();
l_Initialized = false;
return true;
}
int GetVRUMicState(void)
{
return l_MicState;
}
//
// VRU Plugin Functions
//
EXPORT void CALL SendVRUWord(uint16_t length, uint16_t* word, uint8_t lang)
{
if (!l_Initialized)
{
return;
}
QByteArray byte_array = words_to_byte_array(word, length);
std::string debugMessage;
std::string word_str;
if (find_word_from_hex(byte_array.toHex().toUpper().toStdString(), word_str))
{ // found word
l_RegisteredWords.append(QString::fromStdString(word_str));
l_RegisteredWordsIndex.append(l_WordListCount);
}
else
{ // not found
QStringDecoder utf8_decoder = QStringDecoder(QStringDecoder::Utf8);
QString encoded_string = utf8_decoder.decode(byte_array);
if (utf8_decoder.hasError())
{
debugMessage = "VRU: unknown word: ";
debugMessage += encoded_string.toStdString();
CoreDebugCallbackMessage(CoreDebugMessageType::Error, debugMessage);
}
else
{
l_RegisteredWords.append(encoded_string);
l_RegisteredWordsIndex.append(l_WordListCount);
}
}
l_WordListCount++;
// we've reached the end of the list
if (l_WordListCount == l_WordListSize)
{
// needed for vosk-api, see vosk_api.h
l_RegisteredWords.append("[unk]");
l_RegisteredWordsIndex.append(l_WordListCount);
QJsonDocument json_document;
json_document.setArray(QJsonArray::fromStringList(l_RegisteredWords));
// free existing recognizer if needed
if (l_VoskRecognizer)
{
l_vosk_recognizer_free(l_VoskRecognizer);
l_VoskRecognizer = nullptr;
}
// try to create a new recognizer
l_VoskRecognizer = l_vosk_recognizer_new_grm(l_VoskModel, (float)l_AudioDeviceSpec.freq, json_document.toJson().constData());
if (l_VoskRecognizer != nullptr)
{
l_vosk_recognizer_set_max_alternatives(l_VoskRecognizer, 3);
}
}
}
EXPORT void CALL SetMicState(int state)
{
if (!l_Initialized)
{
return;
}
if (state)
{
SDL_ClearQueuedAudio(l_AudioDevice);
SDL_PauseAudioDevice(l_AudioDevice, 0);
}
else
{
SDL_PauseAudioDevice(l_AudioDevice, 1);
}
l_MicState = state;
}
EXPORT void CALL ReadVRUResults(uint16_t* error_flags, uint16_t* num_results, uint16_t* mic_level, uint16_t* voice_level, uint16_t* voice_length, uint16_t* matches)
{
if (!l_Initialized || l_VoskRecognizer == nullptr)
{
return;
}
// initialize result data
*num_results = 0;
*mic_level = 0xBB8;
*voice_level = 0xBB8;
*voice_length = 0x8004;
for (int i = 0; i < 10; i += 2)
{
matches[i] = 0x7FFF;
matches[i + 1] = 0;
}
// retrieve audio data from device
SDL_PauseAudioDevice(l_AudioDevice, 1);
void* audio_buf = nullptr;
uint32_t audio_size = SDL_GetQueuedAudioSize(l_AudioDevice);
audio_buf = malloc(audio_size);
if (audio_buf == nullptr)
{
*error_flags = 0x8000;
return;
}
audio_size = SDL_DequeueAudio(l_AudioDevice, audio_buf, audio_size);
// hand audio data to vosk and retrieve results
int ret = l_vosk_recognizer_accept_waveform(l_VoskRecognizer, (const char*)audio_buf, audio_size);
if (ret == -1)
{
*error_flags = 0x8000;
free(audio_buf);
return;
}
QJsonDocument json_document = QJsonDocument::fromJson(l_vosk_recognizer_final_result(l_VoskRecognizer));
// parse results from vosk
QJsonArray alternatives_array = json_document.object().value("alternatives").toArray();
QStringList alternative_words;
QStringList found_words;
std::string debugMessage;
// parse words
for (int i = 0; i < alternatives_array.size(); i++)
{
QString word = alternatives_array.at(i).toObject().value("text").toString();
if (!word.isEmpty())
{
alternative_words.append(word);
}
}
// check the registered words,
// and see if any matches with the recognized words
for (const QString& word : l_RegisteredWords)
{
if (word != "[unk]" &&
!found_words.contains(word) &&
alternative_words.filter(word).size() > 0)
{
found_words.append(word);
if (found_words.size() == 5)
{
break;
}
}
}
// sort found words by length
std::sort(found_words.begin(), found_words.end(), [](QString& a, QString& b)
{
return a.size() > b.size();
});
int matches_index = 0;
for (int i = 0; i < found_words.size(); i++)
{
matches[matches_index++] = l_RegisteredWordsIndex.at(l_RegisteredWords.indexOf(found_words.at(i)));
matches[matches_index++] = i * 256;
debugMessage = "VRU: found match ";
debugMessage += std::to_string(i);
debugMessage += ": ";
debugMessage += found_words.at(i).toStdString();
CoreDebugCallbackMessage(CoreDebugMessageType::Info, debugMessage);
}
if (found_words.size() == 0 && alternative_words.size() > 0)
{
// heard something but it didn't match anything
*error_flags = 0x4000;
matches[0] = 0;
found_words.append("0");
debugMessage = "VRU: heard something but it didn't match anything";
CoreDebugCallbackMessage(CoreDebugMessageType::Info, debugMessage);
}
*num_results = found_words.size();
free(audio_buf);
}
EXPORT void CALL ClearVRUWords(uint8_t length)
{
if (!l_Initialized)
{
return;
}
l_WordListCount = 0;
l_WordListSize = length;
l_RegisteredWords.clear();
l_RegisteredWordsIndex.clear();
if (l_VoskRecognizer != nullptr)
{
l_vosk_recognizer_free(l_VoskRecognizer);
l_VoskRecognizer = nullptr;
}
}
EXPORT void CALL SetVRUWordMask(uint8_t length, uint8_t* mask)
{
}
+24
View File
@@ -0,0 +1,24 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef VRU_HPP
#define VRU_HPP
// attempts to initialize VRU capabilities
bool InitVRU(void);
// returns whether VRU has been initialized
bool IsVRUInit(void);
// attempts to de-initialize VRY capabilities
bool QuitVRU(void);
int GetVRUMicState(void);
#endif // VRU_HPP
+739
View File
@@ -0,0 +1,739 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "VRUwords.hpp"
//
// Exported Functions
//
std::vector<VRUWordEntry> GetVRUWordEntries(void)
{
std::vector<VRUWordEntry> entries;
entries.push_back({"03A50024000303CF00A80003036000EA", "pikachu"});
entries.push_back({"03A50045000303CF00A80003036000EA", "pikachu" });
entries.push_back({"03A50024000303C900450003036000EA", "pikachu" });
entries.push_back({"03A8018F000303CF00A80003036000EA", "pikachu" });
entries.push_back({"03B101B0000303CF00A80003036000EA", "pikachu" });
entries.push_back({"03CF00A80003036000EA", "pikachu" });
entries.push_back({"03A80066000303CF00A80003036000F900EA", "pikachu" });
entries.push_back({"03A50024000303CF00A80003035D001200F900EA", "pikachu" });
entries.push_back({"040801740024", "hey" });
entries.push_back({"03CF00C603360405000F0234", "come here" });
entries.push_back({"0369004803FC0318018F", "this way" });
entries.push_back({"039C010B000603900006037B01B0", "good bye" });
entries.push_back({"039900A80006037B01B0", "good bye" });
entries.push_back({"03F900090309009F02E2018F000303BD0234", "see you later" });
entries.push_back({"037B01B00006037B01B0", "bye bye" });
entries.push_back({"03FC000303C30255000303C6", "start" });
entries.push_back({"02E2006903FC000303B402E2018F", "lets play" });
entries.push_back({"040B00C002EB0213", "hello" });
entries.push_back({"043B0213000303AB00A5034803FC006903FC00A503270024", "open sesame" });
entries.push_back({"043B0213000303A80063034803FC006903FC00A503270024", "open sesame" });
entries.push_back({"039F01FE00990318018F", "go away" });
entries.push_back({"039C010B00060390033302D603390042035A", "good morning" });
entries.push_back({"039900A5033302D603390042035A", "good morning" });
entries.push_back({"042F01AD033603FC023A0024", "im sorry" });
entries.push_back({"042F01AD033603FC012602F10024", "im sorry" });
entries.push_back({"03FC023A0024", "sorry" });
entries.push_back({"03FC012602F10024", "sorry" });
entries.push_back({"042F01B00003036000ED03DB030C00EA", "i choose you" });
entries.push_back({"04080174030C00EA000303A50024000303CF00A80003036000EA", "hey you pikachu" });
entries.push_back({"03A50024000303CF00A8000303A50024000303CF00A80003036000EA", "pika pikachu" });
entries.push_back({"03A50024000303CF00A8000303A50024000303CF00A8000303A50024", "pika pika pi" });
entries.push_back({"03A50024000303A50024000303CF00A80003036000EA", "pi pikachu" });
entries.push_back({"03A50024000303A50024000303CF00A8000303A50024", "pi pika pi" });
entries.push_back({"03A50024000303D8000303CF00C9", "pika" });
entries.push_back({"03A50024000303CF00A8", "pika" });
entries.push_back({"03A50024000303CF00A8000303A50024000303CF00A8", "pika pika" });
entries.push_back({"03A503030024000303CF00A8", "pi ka" });
entries.push_back({"03A50024000303CF00C9000303CF00C9", "pi ka ka" });
entries.push_back({"03A50024000303CF00A8000303CF00A8000303A50024", "pi ka ka pi" });
entries.push_back({"037E02F10042035A036C0087000303C604050297", "bring that here" });
entries.push_back({"039F0213000603960066000303B70045000303C6", "go get it" });
entries.push_back({"0393004803E70045000303C6000303C000E703270024", "give it to me" });
entries.push_back({"0393004203270027036C0087000303C6", "gimme that" });
entries.push_back({"03F600C603480006038702370402014D000303D8", "thunder shock" });
entries.push_back({"03F600C603480006038702340006037B020A02EE000303C6", "thunderbolt" });
entries.push_back({"03F600C60348000603870234", "thunder" });
entries.push_back({"03F600C6033F0234", "thunder" });
entries.push_back({"0432009F02E20066000303D8000303C602F10045000303D802F40087000303C6", "electric rat" });
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entries.push_back({"0438014402E500AB03EA01AD0348", "olivine" });
entries.push_back({"0438014402E500AB03EA01AD034802E2018F000303D8", "olivine lake" });
entries.push_back({"0438014402E500AB03EA01AD034803ED004803FF0042035A0411020A02EE", "olivine fishing hole" });
entries.push_back({"03D502130006037B012302EE000303C6", "cobalt" });
entries.push_back({"03D502130006037B012302EE000303C301A702E500C6034800060390", "cobalt island" });
entries.push_back({"03D502130006037E03ED004803FF0042035A0411020A02EE", "cobalt fishing hole" });
entries.push_back({"03D5021603FC000303C6", "coast" });
entries.push_back({"03D502130006037B012302EE000303C6000303D5021603FC000303C6", "cobalt coast" });
entries.push_back({"03FC000303A80069040200C002EE000303C602F4018C03390042035A", "special training" });
entries.push_back({"03BD0231033F00A8000303B4", "turnip" });
entries.push_back({"03BD02310348000303B4", "turnip" });
entries.push_back({"03FC03150024000303C6000303AB00A8000303BA018F0006038D0213", "sweet potato" });
entries.push_back({"0411014D000303C603FC03150024000303C6000303AE010B000303BA018F0006038D0213", "hot sweet potato" });
entries.push_back({"03D501470300000603900006037B02D9000603900006037B014D000303D803FC", "cardboard box" });
entries.push_back({"04080084034B00420348036C02B8", "hang in there" });
entries.push_back({"03AE010202EE", "pull" });
entries.push_back({"02F1001B02DF0045000303B700420348", "reel it in" });
entries.push_back({"034501F2", "now" });
entries.push_back({"03CC00870003035D0045000303C6", "catch it" });
entries.push_back({"03960066000303B70045000303C6", "get it" });
entries.push_back({"03AE010202DF0045000303C6", "pull it" });
entries.push_back({"03AE010202EE04110255000603870234", "pull harder" });
entries.push_back({"02E20066000303B70045000303C60006039F0213", "let it go" });
entries.push_back({"02F1003C02DF002703F90045000303C6", "release it" });
entries.push_back({"02E500C6034800030360", "lunch" });
entries.push_back({"03FC033C0087000303D8", "snack" });
entries.push_back({"02E2006903F90024000303C6", "lets eat" });
entries.push_back({"03CF00C9000303B4000303CC018F000303D8", "cupcake" });
entries.push_back({"042F019B00C6034800060387023703FC000303BA0084034800060390", "i understand" });
entries.push_back({"042F01B0000603930045000303B70045000303C6", "i get it" });
entries.push_back({"0411032101B0", "why" });
entries.push_back({"041101F2000303CF00C60336", "how come" });
entries.push_back({"039C010B0006037B01B0", "good bye" });
entries.push_back({"03BA018F000303D8000303CC02B8", "take care" });
entries.push_back({"042F019B009F02EE0327004803F9030C00EA", "ill miss you" });
entries.push_back({"0438016502EE0327004803F9030C00EA", "ill miss you" });
entries.push_back({"03FC000303C3014D000303B4036C0087000303C6", "stop that" });
entries.push_back({"03D503150045000303C6", "quit" });
entries.push_back({"03CF00C9000303B70045000303C301F2000303C6", "cut it out" });
entries.push_back({"03CF00A503330129034802E20066000303C603DE0006039F0213", "come on lets go" });
entries.push_back({"02E20066000303C603DE0006039F0213", "lets go" });
entries.push_back({"031B0225012F03F0", "we re off" });
entries.push_back({"03BA008700060393030902190045000303C6", "tag youre it" });
entries.push_back({"03CF00C9000303B70045000303C301F2000303C6", "cut it out" });
entries.push_back({"0411031B00A8000303C603FC02FD0129035A", "whats wrong" });
entries.push_back({"0411031B00A8000303B7004803F90045000303C6", "what is it" });
entries.push_back({"03CF00C603330129034802E20066000303C603DE0006039F0213", "come on lets go" });
entries.push_back({"031502970006039F01F80042035A034501F2", "were going now" });
entries.push_back({"02E20066000303C603FC000303600066000303C90045000303C301F2000303C6", "lets check it out" });
entries.push_back({"03F600C6033F02370402014D000303D8", "thunder shock" });
entries.push_back({"03F600C6033F02340006037B020A02EE000303C6", "thunderbolt" });
entries.push_back({"043801290339030300420348", "onion" });
entries.push_back({"03FC02DF0024000303B4000303C301B0000303C6", "sleep tight" });
entries.push_back({"03F90009030C00EA000303C000E7033302460213", "see you tomorrow" });
entries.push_back({"03F90009030C00CF00420348036C00C6033302D603390042035A", "see you in the morning" });
entries.push_back({"039F0213000303BD00C6033302460213", "go tomorrow" });
entries.push_back({"02FD014D000303D8", "rock" });
entries.push_back({"03F9004803DE023703FC", "scissors" });
entries.push_back({"03A8018F000303AB0234", "paper" });
entries.push_back({"0381002A000303B10255000303C6", "depart" });
entries.push_back({"02F10006038100EA03DE00030384002A000303B10255000303C6", "reduced depart" });
entries.push_back({"03D5012F035D0063034800030381002A000303B10255000303C6", "caution depart" });
entries.push_back({"02DF03FC03BD023A000603D8000303B700060381002A000303B10255000303C6", "restricted depart" });
entries.push_back({"03B1008A03FC0042035A", "passing" });
entries.push_back({"03FC000303C3014D000303AB0042035A", "stopping" });
entries.push_back({"031E02DC03390042035A", "warning" });
entries.push_back({"03AB02FA021603F9000900060390", "proceed" });
entries.push_back({"02F10006038100EA03DE00060390", "reduced" });
entries.push_back({"03D5012F035D00630348", "caution" });
entries.push_back({"02DF03FC03BD023A000603D8000303B700060390", "restricted" });
entries.push_back({"042C0066000603A203FC000303AB021C005A03DE", "express" });
entries.push_back({"02E50042032A002A000303C6", "limit" });
entries.push_back({"03450213000602E50042032A002A000303C6", "no limit" });
entries.push_back({"03B7005A0348", "ten" });
entries.push_back({"03E7002A03F6000303B700090348", "fifteen" });
entries.push_back({"03C30318004B0339038A0024", "twenty" });
entries.push_back({"03C30318004B0339038A002403EA019E03EA", "twenty five" });
entries.push_back({"036C02AC03BA0027", "thirty" });
entries.push_back({"036C02AC03BA002703EA019E03EA", "thirty five" });
entries.push_back({"03EA02D6000603900048", "forty" });
entries.push_back({"03EA02D600060390004803EA019E03EA", "forty five" });
entries.push_back({"03F3005A03F0000303B70042", "fifty" });
entries.push_back({"03F3005A03F0000303B7004203EA019E03EA", "fifty five" });
entries.push_back({"03F9002A000303D803FC000303C00009", "sixty" });
entries.push_back({"03F9002A000303D803FC000303C0000903EA019E03EA", "sixty five" });
entries.push_back({"03FC004B036C00630348000303B70009", "seventy" });
entries.push_back({"03FC004B036C00630348000303B7000903EA019E03EA", "seventy five" });
entries.push_back({"042C018C03B70009", "eighty" });
entries.push_back({"042C018C03B7000903EA019E03EA", "eighty five" });
entries.push_back({"034501A103480006038A0048", "ninety" });
entries.push_back({"034501A103480006038A004803EA019E03EA", "ninety five" });
entries.push_back({"031B00C60348040B00BD0348038702F100060390", "one hundred" });
entries.push_back({"031B00C60348021303F001AD03E7", "one oh five" });
entries.push_back({"031B00C60348000303B7005A0348", "one ten" });
entries.push_back({"031B00C60348000303E7002A03F6000303B700090348", "one fifteen" });
entries.push_back({"031B00C60348000303C303180348000303B70024", "one twenty" });
entries.push_back({"031B00C60348000303C303180348000303B7002403EA019E03EA", "one twenty five" });
entries.push_back({"82B582E382C182CF82C282B582F182B182A4", "depart" });
entries.push_back({"82B582E382C182CF82C282B082F182BB82AD", "reduced depart" });
entries.push_back({"82B582E382C182CF82C282BF82E382A482A2", "caution depart" });
entries.push_back({"82B582E382C182CF82C282AF82A282A982A2", "restricted depart" });
entries.push_back({"82C282A482A9", "passing" });
entries.push_back({"82C482A282B582E1", "stopping" });
entries.push_back({"82AF82A282D982A482A082A9", "warning" });
entries.push_back({"82B582F182B182A4", "proceed" });
entries.push_back({"82B082F182BB82AD", "reduced" });
entries.push_back({"82BF82E382A482A2", "caution" });
entries.push_back({"82AF82A282A982A2", "restricted" });
entries.push_back({"82C482A282B5", "stop" });
entries.push_back({"82B182A482BB82AD", "no limit" });
entries.push_back({"82B982A282B082F1", "limit" });
entries.push_back({"82A982A282B682E5", "cancel" });
entries.push_back({"82B682E382A4", "ten" });
entries.push_back({"82B682E382A482B2", "fifteen" });
entries.push_back({"82C982B682E382A4", "twenty" });
entries.push_back({"82C982B682E382A482B2", "twenty five" });
entries.push_back({"82B382F182B682E382A4", "thirty" });
entries.push_back({"82B382F182B682E382A482B2", "thirty five" });
entries.push_back({"82E682F182B682E382A4", "forty" });
entries.push_back({"82E682F182B682E382A482B2", "forty five" });
entries.push_back({"82B282B682E382A4", "fifty" });
entries.push_back({"82B282B682E382A482B2", "fifty five" });
entries.push_back({"82EB82AD82B682E382A4", "sixty" });
entries.push_back({"82EB82AD82B682E382A482B2", "sixty five" });
entries.push_back({"82C882C882B682E382A4", "seventy" });
entries.push_back({"82C882C882B682E382A482B2", "seventy five" });
entries.push_back({"82CD82BF82B682E382A4", "eighty" });
entries.push_back({"82CD82BF82B682E382A482B2", "eighty five" });
entries.push_back({"82AB82E382A482B682E382A4", "ninety" });
entries.push_back({"82AB82E382A482B682E382A482B2", "ninety five" });
entries.push_back({"82D082E182AD", "one hundred" });
entries.push_back({"82D082E182AD82B2", "one oh five" });
entries.push_back({"82D082E182AD82B682E382A4", "one ten" });
entries.push_back({"82D082E182AD82B682E382A482B2", "one fifteen" });
entries.push_back({"82D082E182AD82C982B682E382A4", "one twenty" });
entries.push_back({"82D082E182AD82C982B682E382A482B2", "one twenty five" });
return entries;
}
+24
View File
@@ -0,0 +1,24 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef VRU_WORDS_HPP
#define VRU_WORDS_HPP
#include <string>
#include <vector>
struct VRUWordEntry
{
std::string hex;
std::string words;
};
std::vector<VRUWordEntry> GetVRUWordEntries(void);
#endif // VRU_WORDS_HPP
+8
View File
@@ -31,6 +31,14 @@ enum class N64ControllerButton
Invalid
};
enum class InputDeviceType
{
EmulateVRU = -4,
None = -3,
Automatic = -2,
Keyboard = -1,
};
enum class InputType
{
Keyboard = -1,
+571 -126
View File
@@ -13,15 +13,20 @@
#include <UserInterface/MainDialog.hpp>
#include "Thread/SDLThread.hpp"
#include "Thread/HotkeysThread.hpp"
#include "Utilities/InputDevice.hpp"
#include "common.hpp"
#ifdef VRU
#include "VRU.hpp"
#endif // VRU
#include <RMG-Core/Core.hpp>
#include <QGuiApplication>
#include <QApplication>
#include <SDL.h>
#include <iostream>
#include <algorithm>
#include <chrono>
//
@@ -49,15 +54,18 @@
struct InputMapping
{
InputType Type = InputType::Invalid;
int Data = 0;
int ExtraData = 0;
std::vector<std::string> Name;
std::vector<int> Type;
std::vector<int> Data;
std::vector<int> ExtraData;
int Count = 0;
};
struct InputProfile
{
bool PluggedIn = false;
int DeadzoneValue = 0;
int SensitivityValue = 100;
N64ControllerPak ControllerPak = N64ControllerPak::None;
@@ -94,6 +102,54 @@ struct InputProfile
InputMapping AnalogStick_Down;
InputMapping AnalogStick_Left;
InputMapping AnalogStick_Right;
// hotkeys
bool Hotkey_Shutdown_Pressed = false;
InputMapping Hotkey_Shutdown;
bool Hotkey_Exit_Pressed = false;
InputMapping Hotkey_Exit;
bool Hotkey_SoftReset_Pressed = false;
InputMapping Hotkey_SoftReset;
bool Hotkey_HardReset_Pressed = false;
InputMapping Hotkey_HardReset;
bool Hotkey_Resume_Pressed = false;
InputMapping Hotkey_Resume;
bool Hotkey_Screenshot_Pressed = false;
InputMapping Hotkey_Screenshot;
bool Hotkey_LimitFPS_Pressed = false;
InputMapping Hotkey_LimitFPS;
bool Hotkey_SpeedFactor_Pressed = false;
InputMapping Hotkey_SpeedFactor25;
InputMapping Hotkey_SpeedFactor50;
InputMapping Hotkey_SpeedFactor75;
InputMapping Hotkey_SpeedFactor100;
InputMapping Hotkey_SpeedFactor125;
InputMapping Hotkey_SpeedFactor150;
InputMapping Hotkey_SpeedFactor175;
InputMapping Hotkey_SpeedFactor200;
InputMapping Hotkey_SpeedFactor225;
InputMapping Hotkey_SpeedFactor250;
InputMapping Hotkey_SpeedFactor275;
InputMapping Hotkey_SpeedFactor300;
bool Hotkey_SaveState_Pressed = false;
InputMapping Hotkey_SaveState;
bool Hotkey_LoadState_Pressed = false;
InputMapping Hotkey_LoadState;
bool Hotkey_GSButton_Pressed = false;
InputMapping Hotkey_GSButton;
bool Hotkey_SaveStateSlot_Pressed = false;
InputMapping Hotkey_SaveStateSlot0;
InputMapping Hotkey_SaveStateSlot1;
InputMapping Hotkey_SaveStateSlot2;
InputMapping Hotkey_SaveStateSlot3;
InputMapping Hotkey_SaveStateSlot4;
InputMapping Hotkey_SaveStateSlot5;
InputMapping Hotkey_SaveStateSlot6;
InputMapping Hotkey_SaveStateSlot7;
InputMapping Hotkey_SaveStateSlot8;
InputMapping Hotkey_SaveStateSlot9;
bool Hotkey_Fullscreen_Pressed = false;
InputMapping Hotkey_Fullscreen;
};
//
@@ -103,6 +159,9 @@ struct InputProfile
// SDL thread
static Thread::SDLThread *l_SDLThread = nullptr;
// Hotkeys thread (for when paused)
static Thread::HotkeysThread *l_HotkeysThread = nullptr;
// input profiles
static InputProfile l_InputProfiles[NUM_CONTROLLERS];
@@ -120,11 +179,27 @@ static bool l_KeyboardState[SDL_NUM_SCANCODES];
//
static void load_inputmapping_settings(InputMapping* mapping, std::string section,
SettingsID inputTypeSettingsId, SettingsID dataSettingsId, SettingsID extraDataSettingsId)
SettingsID inputNameSettingsId, SettingsID inputTypeSettingsId,
SettingsID dataSettingsId, SettingsID extraDataSettingsId)
{
mapping->Type = (InputType)CoreSettingsGetIntValue(inputTypeSettingsId, section);
mapping->Data = CoreSettingsGetIntValue(dataSettingsId, section);
mapping->ExtraData = CoreSettingsGetIntValue(extraDataSettingsId, section);
mapping->Name = CoreSettingsGetStringListValue(inputNameSettingsId, section);
mapping->Type = CoreSettingsGetIntListValue(inputTypeSettingsId, section);
mapping->Data = CoreSettingsGetIntListValue(dataSettingsId, section);
mapping->ExtraData = CoreSettingsGetIntListValue(extraDataSettingsId, section);
mapping->Count = std::min(mapping->Type.size(), std::min(mapping->Data.size(), mapping->ExtraData.size()));
// check if mapping is old profile type,
// it should be true when the minimum of the lengths
// of all int lists is 0, and the name isn't empty or whitespace
if (mapping->Count == 0 &&
!mapping->Name.empty() && !mapping->Name.at(0).empty() &&
mapping->Name.at(0).find_first_not_of(' ') != std::string::npos)
{
mapping->Type.push_back(CoreSettingsGetIntValue(inputTypeSettingsId, section));
mapping->Data.push_back(CoreSettingsGetIntValue(dataSettingsId, section));
mapping->ExtraData.push_back(CoreSettingsGetIntValue(extraDataSettingsId, section));
mapping->Count = 1;
}
}
static void load_settings(void)
@@ -132,26 +207,60 @@ static void load_settings(void)
std::string gameId;
CoreRomSettings romSettings;
std::string userProfileSectionBase = "Rosalie's Mupen GUI - Input Plugin User Profile";
std::vector<std::string> userProfiles;
std::vector<std::string>::iterator userProfilesIter;
// try to retrieve current ROM settings
if (CoreGetCurrentRomSettings(romSettings))
{
gameId = romSettings.MD5;
}
// retrieve all user profiles
userProfiles = CoreSettingsGetStringListValue(SettingsID::Input_Profiles);
for (int i = 0; i < NUM_CONTROLLERS; i++)
{
InputProfile* profile = &l_InputProfiles[i];
std::string section = "Rosalie's Mupen GUI - Input Plugin Profile " + std::to_string(i);
std::string section = "Rosalie's Mupen GUI - Input Plugin Profile " + std::to_string(i);
std::string gameSection = section + " Game " + gameId;
std::string userProfileSection;
std::string userProfileName;
// when a user profile has been specified,
// ensure it exists in the profile list and
// in the settings, if it does,
// use that user profile
userProfileName = CoreSettingsGetStringValue(SettingsID::Input_UseProfile, section);
if (!userProfileName.empty())
{
userProfilesIter = std::find(userProfiles.begin(), userProfiles.end(), userProfileName);
if (userProfilesIter != userProfiles.end())
{
userProfileSection = userProfileSectionBase;
userProfileSection += " \"" + userProfileName + "\"";
if (CoreSettingsSectionExists(userProfileSection))
{
section = userProfileSection;
}
}
}
// if game ID was retrieved,
// check if game section exists, if it does
// use that section instead of the main section
// check if game section exists,
// if it does, check if the 'UseGameProfile' key exists,
// if it doesn't then use the profile, else
// check if the value is true
if (!gameId.empty())
{
if (CoreSettingsSectionExists(gameSection))
{
section = gameSection;
if (!CoreSettingsKeyExists(gameSection, "UseGameProfile") ||
CoreSettingsGetBoolValue(SettingsID::Input_UseGameProfile, gameSection))
{
section = gameSection;
}
}
}
@@ -171,25 +280,70 @@ static void load_settings(void)
profile->GameboyRom = CoreSettingsGetStringValue(SettingsID::Input_GameboyRom, section);
profile->GameboySave = CoreSettingsGetStringValue(SettingsID::Input_GameboySave, section);
// keep compatibility with profiles before version v0.3.9
if (CoreSettingsKeyExists(section, "Sensitivity"))
{
profile->SensitivityValue = CoreSettingsGetIntValue(SettingsID::Input_Sensitivity, section);
}
else
{
profile->SensitivityValue = 100;
}
// load inputmapping settings
load_inputmapping_settings(&profile->Button_A, section, SettingsID::Input_A_InputType, SettingsID::Input_A_Data, SettingsID::Input_A_ExtraData);
load_inputmapping_settings(&profile->Button_B, section, SettingsID::Input_B_InputType, SettingsID::Input_B_Data, SettingsID::Input_B_ExtraData);
load_inputmapping_settings(&profile->Button_Start, section, SettingsID::Input_Start_InputType, SettingsID::Input_Start_Data, SettingsID::Input_Start_ExtraData);
load_inputmapping_settings(&profile->Button_DpadUp, section, SettingsID::Input_DpadUp_InputType, SettingsID::Input_DpadUp_Data, SettingsID::Input_DpadUp_ExtraData);
load_inputmapping_settings(&profile->Button_DpadDown, section, SettingsID::Input_DpadDown_InputType, SettingsID::Input_DpadDown_Data, SettingsID::Input_DpadDown_ExtraData);
load_inputmapping_settings(&profile->Button_DpadLeft, section, SettingsID::Input_DpadLeft_InputType, SettingsID::Input_DpadLeft_Data, SettingsID::Input_DpadLeft_ExtraData);
load_inputmapping_settings(&profile->Button_DpadRight, section, SettingsID::Input_DpadRight_InputType, SettingsID::Input_DpadRight_Data, SettingsID::Input_DpadRight_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonUp, section, SettingsID::Input_CButtonUp_InputType, SettingsID::Input_CButtonUp_Data, SettingsID::Input_CButtonUp_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonDown, section, SettingsID::Input_CButtonDown_InputType, SettingsID::Input_CButtonDown_Data, SettingsID::Input_CButtonDown_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonLeft, section, SettingsID::Input_CButtonLeft_InputType, SettingsID::Input_CButtonLeft_Data, SettingsID::Input_CButtonLeft_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonRight, section, SettingsID::Input_CButtonRight_InputType, SettingsID::Input_CButtonRight_Data, SettingsID::Input_CButtonRight_ExtraData);
load_inputmapping_settings(&profile->Button_LeftTrigger, section, SettingsID::Input_LeftTrigger_InputType, SettingsID::Input_LeftTrigger_Data, SettingsID::Input_LeftTrigger_ExtraData);
load_inputmapping_settings(&profile->Button_RightTrigger, section, SettingsID::Input_RightTrigger_InputType, SettingsID::Input_RightTrigger_Data, SettingsID::Input_RightTrigger_ExtraData);
load_inputmapping_settings(&profile->Button_ZTrigger, section, SettingsID::Input_ZTrigger_InputType, SettingsID::Input_ZTrigger_Data, SettingsID::Input_ZTrigger_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Up, section, SettingsID::Input_AnalogStickUp_InputType, SettingsID::Input_AnalogStickUp_Data, SettingsID::Input_AnalogStickUp_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Down, section, SettingsID::Input_AnalogStickDown_InputType, SettingsID::Input_AnalogStickDown_Data, SettingsID::Input_AnalogStickDown_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Left, section, SettingsID::Input_AnalogStickLeft_InputType, SettingsID::Input_AnalogStickLeft_Data, SettingsID::Input_AnalogStickLeft_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Right, section, SettingsID::Input_AnalogStickRight_InputType, SettingsID::Input_AnalogStickRight_Data, SettingsID::Input_AnalogStickRight_ExtraData);
load_inputmapping_settings(&profile->Button_A, section, SettingsID::Input_A_Name, SettingsID::Input_A_InputType, SettingsID::Input_A_Data, SettingsID::Input_A_ExtraData);
load_inputmapping_settings(&profile->Button_B, section, SettingsID::Input_B_Name, SettingsID::Input_B_InputType, SettingsID::Input_B_Data, SettingsID::Input_B_ExtraData);
load_inputmapping_settings(&profile->Button_Start, section, SettingsID::Input_Start_Name, SettingsID::Input_Start_InputType, SettingsID::Input_Start_Data, SettingsID::Input_Start_ExtraData);
load_inputmapping_settings(&profile->Button_DpadUp, section, SettingsID::Input_DpadUp_Name, SettingsID::Input_DpadUp_InputType, SettingsID::Input_DpadUp_Data, SettingsID::Input_DpadUp_ExtraData);
load_inputmapping_settings(&profile->Button_DpadDown, section, SettingsID::Input_DpadDown_Name, SettingsID::Input_DpadDown_InputType, SettingsID::Input_DpadDown_Data, SettingsID::Input_DpadDown_ExtraData);
load_inputmapping_settings(&profile->Button_DpadLeft, section, SettingsID::Input_DpadLeft_Name, SettingsID::Input_DpadLeft_InputType, SettingsID::Input_DpadLeft_Data, SettingsID::Input_DpadLeft_ExtraData);
load_inputmapping_settings(&profile->Button_DpadRight, section, SettingsID::Input_DpadRight_Name, SettingsID::Input_DpadRight_InputType, SettingsID::Input_DpadRight_Data, SettingsID::Input_DpadRight_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonUp, section, SettingsID::Input_CButtonUp_Name, SettingsID::Input_CButtonUp_InputType, SettingsID::Input_CButtonUp_Data, SettingsID::Input_CButtonUp_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonDown, section, SettingsID::Input_CButtonDown_Name, SettingsID::Input_CButtonDown_InputType, SettingsID::Input_CButtonDown_Data, SettingsID::Input_CButtonDown_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonLeft, section, SettingsID::Input_CButtonLeft_Name, SettingsID::Input_CButtonLeft_InputType, SettingsID::Input_CButtonLeft_Data, SettingsID::Input_CButtonLeft_ExtraData);
load_inputmapping_settings(&profile->Button_CButtonRight, section, SettingsID::Input_CButtonRight_Name, SettingsID::Input_CButtonRight_InputType, SettingsID::Input_CButtonRight_Data, SettingsID::Input_CButtonRight_ExtraData);
load_inputmapping_settings(&profile->Button_LeftTrigger, section, SettingsID::Input_LeftTrigger_Name, SettingsID::Input_LeftTrigger_InputType, SettingsID::Input_LeftTrigger_Data, SettingsID::Input_LeftTrigger_ExtraData);
load_inputmapping_settings(&profile->Button_RightTrigger, section, SettingsID::Input_RightTrigger_Name, SettingsID::Input_RightTrigger_InputType, SettingsID::Input_RightTrigger_Data, SettingsID::Input_RightTrigger_ExtraData);
load_inputmapping_settings(&profile->Button_ZTrigger, section, SettingsID::Input_ZTrigger_Name, SettingsID::Input_ZTrigger_InputType, SettingsID::Input_ZTrigger_Data, SettingsID::Input_ZTrigger_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Up, section, SettingsID::Input_AnalogStickUp_Name, SettingsID::Input_AnalogStickUp_InputType, SettingsID::Input_AnalogStickUp_Data, SettingsID::Input_AnalogStickUp_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Down, section, SettingsID::Input_AnalogStickDown_Name, SettingsID::Input_AnalogStickDown_InputType, SettingsID::Input_AnalogStickDown_Data, SettingsID::Input_AnalogStickDown_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Left, section, SettingsID::Input_AnalogStickLeft_Name, SettingsID::Input_AnalogStickLeft_InputType, SettingsID::Input_AnalogStickLeft_Data, SettingsID::Input_AnalogStickLeft_ExtraData);
load_inputmapping_settings(&profile->AnalogStick_Right, section, SettingsID::Input_AnalogStickRight_Name, SettingsID::Input_AnalogStickRight_InputType, SettingsID::Input_AnalogStickRight_Data, SettingsID::Input_AnalogStickRight_ExtraData);
// load hotkeys settings
load_inputmapping_settings(&profile->Hotkey_Shutdown, section, SettingsID::Input_Hotkey_Shutdown_Name, SettingsID::Input_Hotkey_Shutdown_InputType, SettingsID::Input_Hotkey_Shutdown_Data, SettingsID::Input_Hotkey_Shutdown_ExtraData);
load_inputmapping_settings(&profile->Hotkey_Exit, section, SettingsID::Input_Hotkey_Exit_Name, SettingsID::Input_Hotkey_Exit_InputType, SettingsID::Input_Hotkey_Exit_Data, SettingsID::Input_Hotkey_Exit_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SoftReset, section, SettingsID::Input_Hotkey_SoftReset_Name, SettingsID::Input_Hotkey_SoftReset_InputType, SettingsID::Input_Hotkey_SoftReset_Data, SettingsID::Input_Hotkey_SoftReset_ExtraData);
load_inputmapping_settings(&profile->Hotkey_HardReset, section, SettingsID::Input_Hotkey_HardReset_Name, SettingsID::Input_Hotkey_HardReset_InputType, SettingsID::Input_Hotkey_HardReset_Data, SettingsID::Input_Hotkey_HardReset_ExtraData);
load_inputmapping_settings(&profile->Hotkey_Resume, section, SettingsID::Input_Hotkey_Resume_Name, SettingsID::Input_Hotkey_Resume_InputType, SettingsID::Input_Hotkey_Resume_Data, SettingsID::Input_Hotkey_Resume_ExtraData);
load_inputmapping_settings(&profile->Hotkey_Screenshot, section, SettingsID::Input_Hotkey_Screenshot_Name, SettingsID::Input_Hotkey_Screenshot_InputType, SettingsID::Input_Hotkey_Screenshot_Data, SettingsID::Input_Hotkey_Screenshot_ExtraData);
load_inputmapping_settings(&profile->Hotkey_LimitFPS, section, SettingsID::Input_Hotkey_LimitFPS_Name, SettingsID::Input_Hotkey_LimitFPS_InputType, SettingsID::Input_Hotkey_LimitFPS_Data, SettingsID::Input_Hotkey_LimitFPS_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor25, section, SettingsID::Input_Hotkey_SpeedFactor25_Name, SettingsID::Input_Hotkey_SpeedFactor25_InputType, SettingsID::Input_Hotkey_SpeedFactor25_Data, SettingsID::Input_Hotkey_SpeedFactor25_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor50, section, SettingsID::Input_Hotkey_SpeedFactor50_Name, SettingsID::Input_Hotkey_SpeedFactor50_InputType, SettingsID::Input_Hotkey_SpeedFactor50_Data, SettingsID::Input_Hotkey_SpeedFactor50_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor75, section, SettingsID::Input_Hotkey_SpeedFactor75_Name, SettingsID::Input_Hotkey_SpeedFactor75_InputType, SettingsID::Input_Hotkey_SpeedFactor75_Data, SettingsID::Input_Hotkey_SpeedFactor75_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor100, section, SettingsID::Input_Hotkey_SpeedFactor100_Name, SettingsID::Input_Hotkey_SpeedFactor100_InputType, SettingsID::Input_Hotkey_SpeedFactor100_Data, SettingsID::Input_Hotkey_SpeedFactor100_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor125, section, SettingsID::Input_Hotkey_SpeedFactor125_Name, SettingsID::Input_Hotkey_SpeedFactor125_InputType, SettingsID::Input_Hotkey_SpeedFactor125_Data, SettingsID::Input_Hotkey_SpeedFactor125_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor150, section, SettingsID::Input_Hotkey_SpeedFactor150_Name, SettingsID::Input_Hotkey_SpeedFactor150_InputType, SettingsID::Input_Hotkey_SpeedFactor150_Data, SettingsID::Input_Hotkey_SpeedFactor150_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor175, section, SettingsID::Input_Hotkey_SpeedFactor175_Name, SettingsID::Input_Hotkey_SpeedFactor175_InputType, SettingsID::Input_Hotkey_SpeedFactor175_Data, SettingsID::Input_Hotkey_SpeedFactor175_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor200, section, SettingsID::Input_Hotkey_SpeedFactor200_Name, SettingsID::Input_Hotkey_SpeedFactor200_InputType, SettingsID::Input_Hotkey_SpeedFactor200_Data, SettingsID::Input_Hotkey_SpeedFactor200_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor225, section, SettingsID::Input_Hotkey_SpeedFactor225_Name, SettingsID::Input_Hotkey_SpeedFactor225_InputType, SettingsID::Input_Hotkey_SpeedFactor225_Data, SettingsID::Input_Hotkey_SpeedFactor225_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor250, section, SettingsID::Input_Hotkey_SpeedFactor250_Name, SettingsID::Input_Hotkey_SpeedFactor250_InputType, SettingsID::Input_Hotkey_SpeedFactor250_Data, SettingsID::Input_Hotkey_SpeedFactor250_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor275, section, SettingsID::Input_Hotkey_SpeedFactor275_Name, SettingsID::Input_Hotkey_SpeedFactor275_InputType, SettingsID::Input_Hotkey_SpeedFactor275_Data, SettingsID::Input_Hotkey_SpeedFactor275_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SpeedFactor300, section, SettingsID::Input_Hotkey_SpeedFactor300_Name, SettingsID::Input_Hotkey_SpeedFactor300_InputType, SettingsID::Input_Hotkey_SpeedFactor300_Data, SettingsID::Input_Hotkey_SpeedFactor300_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveState, section, SettingsID::Input_Hotkey_SaveState_Name, SettingsID::Input_Hotkey_SaveState_InputType, SettingsID::Input_Hotkey_SaveState_Data, SettingsID::Input_Hotkey_SaveState_ExtraData);
load_inputmapping_settings(&profile->Hotkey_LoadState, section, SettingsID::Input_Hotkey_LoadState_Name, SettingsID::Input_Hotkey_LoadState_InputType, SettingsID::Input_Hotkey_LoadState_Data, SettingsID::Input_Hotkey_LoadState_ExtraData);
load_inputmapping_settings(&profile->Hotkey_GSButton, section, SettingsID::Input_Hotkey_GSButton_Name, SettingsID::Input_Hotkey_GSButton_InputType, SettingsID::Input_Hotkey_GSButton_Data, SettingsID::Input_Hotkey_GSButton_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot0, section, SettingsID::Input_Hotkey_SaveStateSlot0_Name, SettingsID::Input_Hotkey_SaveStateSlot0_InputType, SettingsID::Input_Hotkey_SaveStateSlot0_Data, SettingsID::Input_Hotkey_SaveStateSlot0_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot1, section, SettingsID::Input_Hotkey_SaveStateSlot1_Name, SettingsID::Input_Hotkey_SaveStateSlot1_InputType, SettingsID::Input_Hotkey_SaveStateSlot1_Data, SettingsID::Input_Hotkey_SaveStateSlot1_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot2, section, SettingsID::Input_Hotkey_SaveStateSlot2_Name, SettingsID::Input_Hotkey_SaveStateSlot2_InputType, SettingsID::Input_Hotkey_SaveStateSlot2_Data, SettingsID::Input_Hotkey_SaveStateSlot2_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot3, section, SettingsID::Input_Hotkey_SaveStateSlot3_Name, SettingsID::Input_Hotkey_SaveStateSlot3_InputType, SettingsID::Input_Hotkey_SaveStateSlot3_Data, SettingsID::Input_Hotkey_SaveStateSlot3_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot4, section, SettingsID::Input_Hotkey_SaveStateSlot4_Name, SettingsID::Input_Hotkey_SaveStateSlot4_InputType, SettingsID::Input_Hotkey_SaveStateSlot4_Data, SettingsID::Input_Hotkey_SaveStateSlot4_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot5, section, SettingsID::Input_Hotkey_SaveStateSlot5_Name, SettingsID::Input_Hotkey_SaveStateSlot5_InputType, SettingsID::Input_Hotkey_SaveStateSlot5_Data, SettingsID::Input_Hotkey_SaveStateSlot5_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot6, section, SettingsID::Input_Hotkey_SaveStateSlot6_Name, SettingsID::Input_Hotkey_SaveStateSlot6_InputType, SettingsID::Input_Hotkey_SaveStateSlot6_Data, SettingsID::Input_Hotkey_SaveStateSlot6_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot7, section, SettingsID::Input_Hotkey_SaveStateSlot7_Name, SettingsID::Input_Hotkey_SaveStateSlot7_InputType, SettingsID::Input_Hotkey_SaveStateSlot7_Data, SettingsID::Input_Hotkey_SaveStateSlot7_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot8, section, SettingsID::Input_Hotkey_SaveStateSlot8_Name, SettingsID::Input_Hotkey_SaveStateSlot8_InputType, SettingsID::Input_Hotkey_SaveStateSlot8_Data, SettingsID::Input_Hotkey_SaveStateSlot8_ExtraData);
load_inputmapping_settings(&profile->Hotkey_SaveStateSlot9, section, SettingsID::Input_Hotkey_SaveStateSlot9_Name, SettingsID::Input_Hotkey_SaveStateSlot9_InputType, SettingsID::Input_Hotkey_SaveStateSlot9_Data, SettingsID::Input_Hotkey_SaveStateSlot9_ExtraData);
load_inputmapping_settings(&profile->Hotkey_Fullscreen, section, SettingsID::Input_Hotkey_Fullscreen_Name, SettingsID::Input_Hotkey_Fullscreen_InputType, SettingsID::Input_Hotkey_Fullscreen_Data, SettingsID::Input_Hotkey_Fullscreen_ExtraData);
}
}
@@ -206,6 +360,7 @@ static void apply_controller_profiles(void)
{
InputProfile* profile = &l_InputProfiles[i];
int plugin = PLUGIN_NONE;
bool emulateVRU = (profile->DeviceNum == (int)InputDeviceType::EmulateVRU);
switch (profile->ControllerPak)
{
@@ -215,7 +370,7 @@ static void apply_controller_profiles(void)
case N64ControllerPak::RumblePak:
plugin = PLUGIN_RAW;
break;
case N64ControllerPak::TransferPak:
case N64ControllerPak::TransferPak:
plugin = PLUGIN_TRANSFER_PAK;
break;
default:
@@ -223,10 +378,26 @@ static void apply_controller_profiles(void)
break;
}
#ifdef VRU
// attempt to try initializing VRU when needed,
// if it fails, unplug the VRU
if (emulateVRU && !IsVRUInit() && !InitVRU())
{
profile->PluggedIn = false;
}
#else
// always unplug VRU when RMG-Input was built
// without VRU support
if (emulateVRU)
{
profile->PluggedIn = false;
}
#endif // VRU
l_ControlInfo.Controls[i].Present = profile->PluggedIn ? 1 : 0;
l_ControlInfo.Controls[i].Plugin = plugin;
l_ControlInfo.Controls[i].Plugin = emulateVRU ? PLUGIN_NONE : plugin;
l_ControlInfo.Controls[i].RawData = 0;
l_ControlInfo.Controls[i].Type = CONT_TYPE_STANDARD;
l_ControlInfo.Controls[i].Type = emulateVRU ? CONT_TYPE_VRU : CONT_TYPE_STANDARD;
}
}
@@ -259,15 +430,90 @@ static void apply_gameboy_settings(void)
CoreSettingsSave();
}
static void setup_device_automatic(int num, InputProfile* profile)
{
static int previousSdlDeviceNum = -1;
// reset variable when needed
if (num == 0)
{
previousSdlDeviceNum = -1;
}
bool foundSdlDevice = false;
SDL_GameController* sdlGameController = nullptr;
SDL_Joystick* sdlJoystick = nullptr;
std::string sdlDeviceName;
for (int i = (previousSdlDeviceNum + 1); i < SDL_NumJoysticks(); i++)
{
if (SDL_IsGameController(i))
{
sdlGameController = SDL_GameControllerOpen(i);
if (sdlGameController != nullptr)
{
sdlDeviceName = SDL_GameControllerName(sdlGameController);
SDL_GameControllerClose(sdlGameController);
profile->DeviceNum = i;
profile->DeviceName = sdlDeviceName;
previousSdlDeviceNum = i;
foundSdlDevice = true;
break;
}
}
else
{
sdlJoystick = SDL_JoystickOpen(i);
if (sdlJoystick != nullptr)
{
sdlDeviceName = SDL_JoystickName(sdlJoystick);
SDL_JoystickClose(sdlJoystick);
profile->DeviceNum = i;
profile->DeviceName = sdlDeviceName;
previousSdlDeviceNum = i;
foundSdlDevice = true;
break;
}
}
}
if (!foundSdlDevice)
{ // fallback to keyboard
if (num == 0)
{
profile->DeviceNum = (int)InputDeviceType::Keyboard;
}
else
{
profile->PluggedIn = false;
// only override present in core
// when we have the control info
if (l_HasControlInfo)
{
l_ControlInfo.Controls[num].Present = 0;
}
}
}
}
static void open_controllers(void)
{
// force re-fresh joystick list
SDL_JoystickUpdate();
for (int i = 0; i < NUM_CONTROLLERS; i++)
{
InputProfile* profile = &l_InputProfiles[i];
profile->InputDevice.CloseDevice();
if (profile->DeviceNum != -1)
if (profile->DeviceNum == (int)InputDeviceType::Automatic)
{
setup_device_automatic(i, profile);
}
if (profile->DeviceNum != (int)InputDeviceType::Keyboard)
{
profile->InputDevice.OpenDevice(profile->DeviceName, profile->DeviceNum);
}
@@ -279,95 +525,166 @@ static void close_controllers(void)
for (int i = 0; i < NUM_CONTROLLERS; i++)
{
InputProfile* profile = &l_InputProfiles[i];
profile->InputDevice.CloseDevice();
}
}
static int get_button_state(InputProfile* profile, InputMapping* inputMapping)
static int get_button_state(InputProfile* profile, const InputMapping* inputMapping, const bool allPressed = false)
{
switch (inputMapping->Type)
int state = 0;
for (int i = 0; i < inputMapping->Count; i++)
{
case InputType::GamepadButton:
const int data = inputMapping->Data.at(i);
const int extraData = inputMapping->ExtraData.at(i);
switch ((InputType)inputMapping->Type[i])
{
return SDL_GameControllerGetButton(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerButton)inputMapping->Data);
};
case InputType::GamepadAxis:
{
int axis_value = SDL_GameControllerGetAxis(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerAxis)inputMapping->Data);
return (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (inputMapping->ExtraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
};
case InputType::JoystickButton:
{
return SDL_JoystickGetButton(profile->InputDevice.GetJoystickHandle(), inputMapping->Data);
};
case InputType::JoystickAxis:
{
int axis_value = SDL_JoystickGetAxis(profile->InputDevice.GetJoystickHandle(), inputMapping->Data);
return (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (inputMapping->ExtraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
case InputType::GamepadButton:
{
if (allPressed && i > 0)
{
state &= SDL_GameControllerGetButton(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerButton)data);
}
else
{
state |= SDL_GameControllerGetButton(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerButton)data);
}
} break;
case InputType::GamepadAxis:
{
int axis_value = SDL_GameControllerGetAxis(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerAxis)data);
if (allPressed && i > 0)
{
state &= (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (extraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
}
else
{
state |= (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (extraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
}
} break;
case InputType::JoystickButton:
{
if (allPressed && i > 0)
{
state &= SDL_JoystickGetButton(profile->InputDevice.GetJoystickHandle(), data);
}
else
{
state |= SDL_JoystickGetButton(profile->InputDevice.GetJoystickHandle(), data);
}
} break;
case InputType::JoystickAxis:
{
int axis_value = SDL_JoystickGetAxis(profile->InputDevice.GetJoystickHandle(), data);
if (allPressed && i > 0)
{
state &= (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (extraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
}
else
{
state |= (abs(axis_value) >= (SDL_AXIS_PEAK / 2) && (extraData ? axis_value > 0 : axis_value < 0)) ? 1 : 0;
}
} break;
case InputType::Keyboard:
{
if (allPressed && i > 0)
{
state &= l_KeyboardState[data] ? 1 : 0;
}
else
{
state |= l_KeyboardState[data] ? 1 : 0;
}
} break;
default:
break;
}
case InputType::Keyboard:
// early return when needed
if (allPressed && !state)
{
return l_KeyboardState[inputMapping->Data] ? 1 : 0;
};
default:
break;
return state;
}
}
return 0;
return state;
}
// returns axis input scaled to the range [-1, 1]
static double get_axis_state(InputProfile* profile, InputMapping* inputMapping, int direction, double value)
static double get_axis_state(InputProfile* profile, const InputMapping* inputMapping, const int direction, const double value, bool& useButtonMapping)
{
switch (inputMapping->Type)
double axis_state = value;
bool button_state = false;
for (int i = 0; i < inputMapping->Count; i++)
{
case InputType::GamepadButton:
const int data = inputMapping->Data.at(i);
const int extraData = inputMapping->ExtraData.at(i);
switch ((InputType)inputMapping->Type[i])
{
int buttonState = SDL_GameControllerGetButton(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerButton)inputMapping->Data);
return buttonState ? direction : value;
} break;
case InputType::GamepadAxis:
{
double axis_value = SDL_GameControllerGetAxis(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerAxis)inputMapping->Data);
if (inputMapping->ExtraData ? axis_value > 0 : axis_value < 0)
case InputType::GamepadButton:
{
axis_value = (axis_value / SDL_AXIS_PEAK);
axis_value = abs(axis_value) * direction;
return axis_value;
}
} break;
case InputType::JoystickButton:
{
int buttonState = SDL_JoystickGetButton(profile->InputDevice.GetJoystickHandle(), inputMapping->Data);
return buttonState ? direction : value;
} break;
case InputType::JoystickAxis:
{
double axis_value = SDL_JoystickGetAxis(profile->InputDevice.GetJoystickHandle(), inputMapping->Data);
if (inputMapping->ExtraData ? axis_value > 0 : axis_value < 0)
button_state |= SDL_GameControllerGetButton(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerButton)data);;
} break;
case InputType::GamepadAxis:
{
axis_value = (axis_value / SDL_AXIS_PEAK);
axis_value = abs(axis_value) * direction;
return axis_value;
}
} break;
case InputType::Keyboard:
{
return l_KeyboardState[inputMapping->Data] ? direction : value;
} break;
default:
break;
double axis_value = SDL_GameControllerGetAxis(profile->InputDevice.GetGameControllerHandle(), (SDL_GameControllerAxis)data);
if (extraData ? axis_value > 0 : axis_value < 0)
{
axis_value = (axis_value / SDL_AXIS_PEAK);
axis_value = abs(axis_value) * direction;
axis_state = axis_value;
}
} break;
case InputType::JoystickButton:
{
button_state |= SDL_JoystickGetButton(profile->InputDevice.GetJoystickHandle(), data);;
} break;
case InputType::JoystickAxis:
{
double axis_value = SDL_JoystickGetAxis(profile->InputDevice.GetJoystickHandle(), data);
if (extraData ? axis_value > 0 : axis_value < 0)
{
axis_value = (axis_value / SDL_AXIS_PEAK);
axis_value = abs(axis_value) * direction;
axis_state = axis_value;
}
} break;
case InputType::Keyboard:
{
button_state |= l_KeyboardState[data];
} break;
default:
break;
}
}
return value;
// when a button has been mapped
// to an axis, we should prioritize
// the button when it's been pressed
if (button_state)
{
useButtonMapping = true;
return direction;
}
else if (!useButtonMapping)
{
return axis_state;
}
else
{
return value;
}
}
static double simulate_deadzone(double n64InputAxis, double maxAxis, int deadzone, double axisRange)
static double simulate_deadzone(const double n64InputAxis, const double maxAxis, const int deadzone, const double axisRange)
{
double axisAbsolute = std::abs(n64InputAxis);
if (axisAbsolute < deadzone)
if (axisAbsolute <= deadzone)
{
axisAbsolute = 0; // No input when inside deadzone
}
@@ -380,16 +697,17 @@ static double simulate_deadzone(double n64InputAxis, double maxAxis, int deadzon
return axisAbsolute;
}
// Credit: MerryMage
static void simulate_octagon(double inputX, double inputY, double deadzoneFactor, int& outputX, int& outputY)
// Credit: MerryMage & fzurita
static void simulate_octagon(const double inputX, const double inputY, const double deadzoneFactor, const double sensitivityFactor, int& outputX, int& outputY)
{
double maxAxis = N64_AXIS_PEAK;
double maxDiagonal = MAX_DIAGONAL_VALUE;
int deadzone = static_cast<int>(deadzoneFactor * N64_AXIS_PEAK);
double axisRange = maxAxis - deadzone;
// don't increase emulated range at higher than 100% sensitivity
const double maxAxis = N64_AXIS_PEAK * std::min(sensitivityFactor, 1.0);
const double maxDiagonal = MAX_DIAGONAL_VALUE * std::min(sensitivityFactor, 1.0);
const int deadzone = (int)(deadzoneFactor * N64_AXIS_PEAK * sensitivityFactor);
const double axisRange = maxAxis - deadzone;
// scale to [-maxAxis, maxAxis]
double ax = inputX * maxAxis;
double ay = inputY * maxAxis;
double ax = std::min(inputX * sensitivityFactor, 1.0) * maxAxis;
double ay = std::min(inputY * sensitivityFactor, 1.0) * maxAxis;
// check whether (ax, ay) is within the circle of radius MAX_AXIS
double len = std::sqrt(ax*ax + ay*ay);
@@ -410,18 +728,18 @@ static void simulate_octagon(double inputX, double inputY, double deadzoneFactor
// bound diagonals to an octagonal range [-69, 69]
if (ax != 0.0 && ay != 0.0)
{
double slope = ay / ax;
double edgex = copysign(maxAxis / (std::abs(slope) + (maxAxis - maxDiagonal) / maxDiagonal), ax);
double edgey = copysign(std::min(std::abs(edgex * slope), maxAxis / (1.0 / std::abs(slope) + (maxAxis - maxDiagonal) / maxDiagonal)), ay);
const double slope = ay / ax;
double edgex = std::copysign(maxAxis / (std::abs(slope) + (maxAxis - maxDiagonal) / maxDiagonal), ax);
const double edgey = std::copysign(std::min(std::abs(edgex * slope), maxAxis / (1.0 / std::abs(slope) + (maxAxis - maxDiagonal) / maxDiagonal)), ay);
edgex = edgey / slope;
double scale = std::sqrt(edgex*edgex + edgey*edgey) / maxAxis;
const double scale = std::sqrt(edgex*edgex + edgey*edgey) / maxAxis;
ax *= scale;
ay *= scale;
}
outputX = static_cast<int>(ax);
outputY = static_cast<int>(ay);
outputX = (int)ax;
outputY = (int)ay;
}
static unsigned char data_crc(unsigned char *data, int length)
@@ -448,20 +766,95 @@ static unsigned char data_crc(unsigned char *data, int length)
return remainder;
}
void sdl_init()
static bool check_hotkeys(int Control)
{
for (int subsystem : {SDL_INIT_GAMECONTROLLER, SDL_INIT_VIDEO, SDL_INIT_HAPTIC})
InputProfile* profile = &l_InputProfiles[Control];
int state = 0;
// we only have to check for hotkeys
// when there's a controller opened
if (!profile->InputDevice.HasOpenDevice())
{
return false;
}
#define DEFINE_HOTKEY(mapping, pressed, function, function2) \
state = get_button_state(profile, &profile->mapping, true); \
if (state) \
{ \
if (!profile->pressed) \
{ \
profile->pressed = true; \
function; \
} \
return true; \
} \
else if (!state && profile->pressed) \
{ \
function2; \
profile->pressed = false; \
}
DEFINE_HOTKEY(Hotkey_Shutdown, Hotkey_Shutdown_Pressed, CoreStopEmulation(), );
DEFINE_HOTKEY(Hotkey_Exit, Hotkey_Exit_Pressed, QGuiApplication::quit(), );
DEFINE_HOTKEY(Hotkey_SoftReset, Hotkey_SoftReset_Pressed, CoreResetEmulation(false), );
DEFINE_HOTKEY(Hotkey_Resume, Hotkey_Resume_Pressed, CoreIsEmulationPaused() ? CoreResumeEmulation() : CorePauseEmulation(), );
DEFINE_HOTKEY(Hotkey_Screenshot, Hotkey_Screenshot_Pressed, CoreTakeScreenshot(), );
DEFINE_HOTKEY(Hotkey_LimitFPS, Hotkey_LimitFPS_Pressed, CoreSetSpeedLimiterState(!CoreIsSpeedLimiterEnabled()), );
DEFINE_HOTKEY(Hotkey_SpeedFactor25, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(25), );
DEFINE_HOTKEY(Hotkey_SpeedFactor50, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(50), );
DEFINE_HOTKEY(Hotkey_SpeedFactor75, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(75), );
DEFINE_HOTKEY(Hotkey_SpeedFactor100, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(100), );
DEFINE_HOTKEY(Hotkey_SpeedFactor125, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(125), );
DEFINE_HOTKEY(Hotkey_SpeedFactor150, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(150), );
DEFINE_HOTKEY(Hotkey_SpeedFactor175, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(175), );
DEFINE_HOTKEY(Hotkey_SpeedFactor200, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(200), );
DEFINE_HOTKEY(Hotkey_SpeedFactor225, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(225), );
DEFINE_HOTKEY(Hotkey_SpeedFactor250, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(250), );
DEFINE_HOTKEY(Hotkey_SpeedFactor275, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(275), );
DEFINE_HOTKEY(Hotkey_SpeedFactor300, Hotkey_SpeedFactor_Pressed, CoreSetSpeedFactor(300), );
DEFINE_HOTKEY(Hotkey_SaveState, Hotkey_SaveState_Pressed, CoreSaveState(), );
DEFINE_HOTKEY(Hotkey_LoadState, Hotkey_LoadState_Pressed, CoreLoadSaveState(), );
DEFINE_HOTKEY(Hotkey_GSButton, Hotkey_GSButton_Pressed, CorePressGamesharkButton(true), CorePressGamesharkButton(false));
DEFINE_HOTKEY(Hotkey_SaveStateSlot0, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(0), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot1, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(1), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot2, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(2), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot3, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(3), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot4, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(4), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot5, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(5), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot6, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(6), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot7, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(7), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot8, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(8), );
DEFINE_HOTKEY(Hotkey_SaveStateSlot9, Hotkey_SaveStateSlot_Pressed, CoreSetSaveStateSlot(9), );
DEFINE_HOTKEY(Hotkey_Fullscreen, Hotkey_Fullscreen_Pressed, CoreToggleFullscreen(), );
#undef DEFINE_HOTKEY
return false;
}
static void sdl_init()
{
std::filesystem::path gameControllerDbPath;
for (const int subsystem : {SDL_INIT_GAMECONTROLLER, SDL_INIT_AUDIO, SDL_INIT_VIDEO, SDL_INIT_HAPTIC})
{
if (!SDL_WasInit(subsystem))
{
SDL_InitSubSystem(subsystem);
}
}
gameControllerDbPath = CoreGetSharedDataDirectory();
gameControllerDbPath += "/gamecontrollerdb.txt";
// load mappings from file
SDL_GameControllerAddMappingsFromFile(gameControllerDbPath.string().c_str());
}
void sdl_quit()
static void sdl_quit()
{
for (int subsystem : {SDL_INIT_GAMECONTROLLER, SDL_INIT_HAPTIC})
for (const int subsystem : {SDL_INIT_GAMECONTROLLER, SDL_INIT_HAPTIC})
{
if (SDL_WasInit(subsystem))
{
@@ -486,6 +879,8 @@ EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Con
return M64ERR_SYSTEM_FAIL;
}
CoreSetupDebugCallbackMessage(DebugCallback, Context);
sdl_init();
l_SDLThread = new Thread::SDLThread(nullptr);
@@ -496,6 +891,9 @@ EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Con
l_InputProfiles[i].InputDevice.SetSDLThread(l_SDLThread);
}
l_HotkeysThread = new Thread::HotkeysThread(check_hotkeys, nullptr);
l_HotkeysThread->start();
load_settings();
return M64ERR_SUCCESS;
@@ -514,6 +912,10 @@ EXPORT m64p_error CALL PluginShutdown(void)
l_SDLThread->deleteLater();
l_SDLThread = nullptr;
l_HotkeysThread->StopLoop();
l_HotkeysThread->deleteLater();
l_HotkeysThread = nullptr;
sdl_quit();
return M64ERR_SUCCESS;
@@ -554,7 +956,7 @@ EXPORT m64p_error CALL PluginGetVersion(m64p_plugin_type *pluginType, int *plugi
// Custom Plugin Functions
//
EXPORT m64p_error CALL PluginConfig()
EXPORT m64p_error CALL PluginConfig2(int romConfig)
{
if (l_SDLThread == nullptr)
{
@@ -566,11 +968,17 @@ EXPORT m64p_error CALL PluginConfig()
l_SDLThread->SetAction(SDLThreadAction::SDLPumpEvents);
UserInterface::MainDialog dialog(nullptr, l_SDLThread);
UserInterface::MainDialog dialog(nullptr, l_SDLThread, romConfig);
dialog.exec();
l_SDLThread->SetAction(SDLThreadAction::None);
// wait until it's done pumping events
while (l_SDLThread->GetCurrentAction() == SDLThreadAction::SDLPumpEvents)
{
QThread::msleep(5);
}
// reload settings
load_settings();
@@ -586,6 +994,11 @@ EXPORT m64p_error CALL PluginConfig()
return M64ERR_SUCCESS;
}
EXPORT int CALL PluginConfig2HasRomConfig(void)
{
return 1;
}
//
// Input Plugin Functions
//
@@ -657,16 +1070,33 @@ EXPORT void CALL GetKeys(int Control, BUTTONS* Keys)
return;
}
#ifdef VRU
// when we're emulating the VRU,
// we need to check the mic state
if (profile->DeviceNum == (int)InputDeviceType::EmulateVRU)
{
if (GetVRUMicState())
{
Keys->Value = 0x0020;
}
else
{
Keys->Value = 0x0000;
}
return;
}
#endif // VRU
// check if device has been disconnected,
// if it has, try to open it again,
// only do this every 2 seconds to prevent lag
const auto currentTime = std::chrono::high_resolution_clock::now();
const auto currentTime = std::chrono::high_resolution_clock::now();
const int secondsPassed = std::chrono::duration_cast<std::chrono::seconds>(currentTime - profile->LastDeviceCheckTime).count();
if (secondsPassed >= 2)
{
profile->LastDeviceCheckTime = currentTime;
if (profile->DeviceNum != -1)
if (profile->DeviceNum != (int)InputDeviceType::Keyboard)
{
if (profile->InputDevice.IsOpeningDevice())
{
@@ -676,11 +1106,18 @@ EXPORT void CALL GetKeys(int Control, BUTTONS* Keys)
if (!profile->InputDevice.HasOpenDevice() || !profile->InputDevice.IsAttached())
{
profile->InputDevice.OpenDevice(profile->DeviceName, profile->DeviceNum);
return;
}
}
}
// when we've matched a hotkey,
// we don't need to check anything
// else
if(check_hotkeys(Control))
{
return;
}
Keys->A_BUTTON = get_button_state(profile, &profile->Button_A);
Keys->B_BUTTON = get_button_state(profile, &profile->Button_B);
Keys->START_BUTTON = get_button_state(profile, &profile->Button_Start);
@@ -697,16 +1134,18 @@ EXPORT void CALL GetKeys(int Control, BUTTONS* Keys)
Keys->Z_TRIG = get_button_state(profile, &profile->Button_ZTrigger);
double inputX = 0, inputY = 0;
inputY = get_axis_state(profile, &profile->AnalogStick_Up, 1, inputY);
inputY = get_axis_state(profile, &profile->AnalogStick_Down, -1, inputY);
inputX = get_axis_state(profile, &profile->AnalogStick_Left, -1, inputX);
inputX = get_axis_state(profile, &profile->AnalogStick_Right, 1, inputX);
bool useButtonMapping = false;
inputY = get_axis_state(profile, &profile->AnalogStick_Up, 1, inputY, useButtonMapping);
inputY = get_axis_state(profile, &profile->AnalogStick_Down, -1, inputY, useButtonMapping);
inputX = get_axis_state(profile, &profile->AnalogStick_Left, -1, inputX, useButtonMapping);
inputX = get_axis_state(profile, &profile->AnalogStick_Right, 1, inputX, useButtonMapping);
int octagonX = 0, octagonY = 0;
simulate_octagon(
inputX, // inputX
inputY, // inputY
profile->DeadzoneValue / 100.0, // deadzoneFactor
profile->SensitivityValue / 100.0, // sensitivityFactor
octagonX, // outputX
octagonY // outputY
);
@@ -722,7 +1161,7 @@ EXPORT void CALL InitiateControllers(CONTROL_INFO ControlInfo)
l_KeyboardState[i] = 0;
}
l_ControlInfo = ControlInfo;
l_ControlInfo = ControlInfo;
l_HasControlInfo = true;
// load settings
@@ -741,12 +1180,18 @@ EXPORT void CALL ReadController(int Control, unsigned char *Command)
EXPORT int CALL RomOpen(void)
{
l_HotkeysThread->SetState(HotkeysThreadState::RomOpened);
return 1;
}
EXPORT void CALL RomClosed(void)
{
l_HotkeysThread->SetState(HotkeysThreadState::RomClosed);
l_HasControlInfo = false;
close_controllers();
#ifdef VRU
QuitVRU();
#endif // VRU
}
EXPORT void CALL SDL_KeyDown(int keymod, int keysym)
+40 -14
View File
@@ -5,17 +5,29 @@ set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
find_package(${QT_VERSION} COMPONENTS Gui Widgets Core OpenGL REQUIRED)
find_package(Qt6 COMPONENTS Gui Widgets Core OpenGL REQUIRED)
if (PORTABLE_INSTALL)
add_definitions(-DPORTABLE_INSTALL)
endif(PORTABLE_INSTALL)
if (UPDATER)
find_package(${QT_VERSION} COMPONENTS Network REQUIRED)
add_definitions(-DUPDATER)
find_package(Qt6 COMPONENTS Network REQUIRED)
add_definitions(-DUPDATER)
endif(UPDATER)
if (APPIMAGE_UPDATER)
add_definitions(-DAPPIMAGE_UPDATER)
endif(APPIMAGE_UPDATER)
if (DISCORD_RPC)
add_definitions(-DDISCORD_RPC)
add_definitions(-DDISCORD_RPC)
endif(DISCORD_RPC)
if (FORCE_XCB)
add_definitions(-DFORCE_XCB)
endif(FORCE_XCB)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
@@ -51,42 +63,56 @@ set(RMG_SOURCES
Thread/RomSearcherThread.cpp
Thread/EmulationThread.cpp
Utilities/QtKeyToSdl2Key.cpp
OnScreenDisplay.cpp
Callbacks.cpp
VidExt.cpp
main.cpp
)
if (UPDATER)
list(APPEND RMG_SOURCES
UserInterface/Dialog/UpdateDialog.cpp
UserInterface/Dialog/UpdateDialog.ui
UserInterface/Dialog/DownloadUpdateDialog.cpp
UserInterface/Dialog/DownloadUpdateDialog.ui
UserInterface/Dialog/InstallUpdateDialog.cpp
UserInterface/Dialog/InstallUpdateDialog.ui
)
list(APPEND RMG_SOURCES
UserInterface/Dialog/UpdateDialog.cpp
UserInterface/Dialog/UpdateDialog.ui
UserInterface/Dialog/DownloadUpdateDialog.cpp
UserInterface/Dialog/DownloadUpdateDialog.ui
UserInterface/Dialog/InstallUpdateDialog.cpp
UserInterface/Dialog/InstallUpdateDialog.ui
)
endif(UPDATER)
set_source_files_properties(${IMGUI_SOURCES} PROPERTIES GENERATED TRUE)
list(APPEND RMG_SOURCES ${IMGUI_SOURCES})
if (CMAKE_BUILD_TYPE MATCHES Release)
add_executable(RMG WIN32 ${RMG_SOURCES})
else()
add_executable(RMG ${RMG_SOURCES})
endif()
add_dependencies(RMG
imgui
)
target_link_libraries(RMG
RMG-Core
)
# needed for dynamically linked RMG-Core
set_target_properties(RMG PROPERTIES
INSTALL_RPATH "$ORIGIN"
)
target_include_directories(RMG PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/../
${SDL2_INCLUDE_DIRS}
${IMGUI_DIR}
)
target_link_libraries(RMG ${QT_VERSION}::Gui ${QT_VERSION}::Widgets ${QT_VERSION}::OpenGL)
target_link_libraries(RMG Qt6::Gui Qt6::Widgets Qt6::OpenGL)
if (UPDATER)
target_link_libraries(RMG ${QT_VERSION}::Network)
target_link_libraries(RMG Qt6::Network)
endif(UPDATER)
+22 -1
View File
@@ -36,11 +36,12 @@ bool CoreCallbacks::Init(void)
{
// needed for Qt
qRegisterMetaType<CoreDebugMessageType>("CoreDebugMessageType");
qRegisterMetaType<CoreDebugMessageType>("CoreStateCallbackType");
this->LoadSettings();
l_CoreCallbacks = this;
return CoreSetupCallbacks(this->coreDebugCallback);
return CoreSetupCallbacks(this->coreDebugCallback, this->coreStateCallback);
}
void CoreCallbacks::Stop(void)
@@ -66,5 +67,25 @@ void CoreCallbacks::coreDebugCallback(CoreDebugMessageType type, std::string con
return;
}
// skip non-fatal interpreter errors
if (type == CoreDebugMessageType::Error)
{
if (message == "DIV_S by 0" ||
message == "DIV_D by 0")
{
return;
}
}
emit l_CoreCallbacks->OnCoreDebugCallback(type, QString::fromStdString(context), QString::fromStdString(message));
}
void CoreCallbacks::coreStateCallback(CoreStateCallbackType type, int value)
{
if (l_CoreCallbacks == nullptr)
{
return;
}
emit l_CoreCallbacks->OnCoreStateCallback(type, value);
}
+2
View File
@@ -31,9 +31,11 @@ public:
private:
static void coreDebugCallback(CoreDebugMessageType type, std::string context, std::string message);
static void coreStateCallback(CoreStateCallbackType type, int value);
signals:
void OnCoreDebugCallback(CoreDebugMessageType type, QString context, QString message);
void OnCoreStateCallback(CoreStateCallbackType type, int value);
};
#endif // RMG_CALLBACKS_HPP
+166
View File
@@ -0,0 +1,166 @@
/*
* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
* Copyright (C) 2020 Rosalie Wanders <rosalie@mailbox.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "OnScreenDisplay.hpp"
#include <RMG-Core/Core.hpp>
#include <imgui.h>
#include <backends/imgui_impl_opengl3.h>
#include <chrono>
//
// Local Variables
//
static bool l_Initialized = false;
static bool l_Enabled = false;
static bool l_RenderingPaused = false;
static std::chrono::time_point<std::chrono::high_resolution_clock> l_MessageTime;
static std::string l_Message;
static int l_MessagePosition = 1;
static float l_MessagePaddingX = 20.0f;
static float l_MessagePaddingY = 20.0f;
static float l_MessageOpacity = 1.0f;
static int l_MessageDuration = 3;
//
// Exported Functions
//
bool OnScreenDisplayInit(void)
{
if (l_Initialized)
{
return false;
}
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGui::StyleColorsDark();
if (!ImGui_ImplOpenGL3_Init())
{
return false;
}
l_Initialized = true;
return true;
}
void OnScreenDisplayShutdown(void)
{
if (!l_Initialized)
{
return;
}
ImGui_ImplOpenGL3_Shutdown();
ImGui::DestroyContext();
l_Message = "";
l_Initialized = false;
l_RenderingPaused = false;
}
void OnScreenDisplayLoadSettings(void)
{
l_Enabled = CoreSettingsGetBoolValue(SettingsID::GUI_OnScreenDisplayEnabled);
l_MessagePosition = CoreSettingsGetIntValue(SettingsID::GUI_OnScreenDisplayLocation);
l_MessagePaddingX = CoreSettingsGetIntValue(SettingsID::GUI_OnScreenDisplayPaddingX);
l_MessagePaddingY = CoreSettingsGetIntValue(SettingsID::GUI_OnScreenDisplayPaddingY);
l_MessageOpacity = CoreSettingsGetFloatValue(SettingsID::GUI_OnScreenDisplayOpacity);
l_MessageDuration = CoreSettingsGetIntValue(SettingsID::GUI_OnScreenDisplayDuration);
}
bool OnScreenDisplaySetDisplaySize(int width, int height)
{
if (!l_Initialized)
{
return false;
}
ImGuiIO& io = ImGui::GetIO();
io.IniFilename = nullptr;
io.DisplaySize = ImVec2((float)width, (float)height);
return true;
}
void OnScreenDisplaySetMessage(std::string message)
{
if (!l_Initialized)
{
return;
}
l_Message = message;
l_MessageTime = std::chrono::high_resolution_clock::now();
}
void OnScreenDisplayRender(void)
{
if (!l_Initialized || !l_Enabled || l_RenderingPaused || l_Message.empty())
{
return;
}
const auto currentTime = std::chrono::high_resolution_clock::now();
const int secondsPassed = std::chrono::duration_cast<std::chrono::seconds>(currentTime - l_MessageTime).count();
if (secondsPassed >= l_MessageDuration)
{
return;
}
ImGui_ImplOpenGL3_NewFrame();
ImGui::NewFrame();
ImGuiIO& io = ImGui::GetIO();
ImGui::SetNextWindowBgAlpha(l_MessageOpacity);
// right bottom = ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x - 20.0f, io.DisplaySize.y - 20.0f), ImGuiCond_Always, ImVec2(1.0f, 1.0f));
// right top = ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x - 20.0f, 20.0f), ImGuiCond_Always, ImVec2(1.0f, 0));
// left bottom = ImGui::SetNextWindowPos(ImVec2(20.0f, io.DisplaySize.y - 20.0f), ImGuiCond_Always, ImVec2(0.0f, 1.0f));
// left top = ImGui::SetNextWindowPos(ImVec2(20.0f, 20.0f), ImGuiCond_Always, ImVec2(0.0f, 0.0f));
switch (l_MessagePosition)
{
default:
case 0: // left bottom
ImGui::SetNextWindowPos(ImVec2(l_MessagePaddingX, io.DisplaySize.y - l_MessagePaddingY), ImGuiCond_Always, ImVec2(0.0f, 1.0f));
break;
case 1: // left top
ImGui::SetNextWindowPos(ImVec2(l_MessagePaddingX, l_MessagePaddingY), ImGuiCond_Always, ImVec2(0.0f, 0.0f));
break;
case 2: // right top
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x - l_MessagePaddingX, l_MessagePaddingY), ImGuiCond_Always, ImVec2(1.0f, 0));
break;
case 3: // right bottom
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x - l_MessagePaddingX, io.DisplaySize.y - l_MessagePaddingY), ImGuiCond_Always, ImVec2(1.0f, 1.0f));
break;
}
ImGui::Begin("Message", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoFocusOnAppearing);
ImGui::Text("%s", l_Message.c_str());
ImGui::End();
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
}
void OnScreenDisplayPause(void)
{
l_RenderingPaused = true;
}
void OnScreenDisplayResume(void)
{
l_RenderingPaused = false;
}

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