RMG: slightly refactor MainWindow.{cpp,hpp}

This commit is contained in:
Rosalie Wanders committed 2023-02-23 21:38:21 +01:00
1 parent ea01c86821
commit 12bf158398
2 files changed
+81 -139

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+38 -96
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@@ -328,7 +328,7 @@ void MainWindow::configureTheme(QApplication* app)
QIcon::setFallbackThemeName(fallbackThemeName);
}
void MainWindow::showErrorMessage(QString text, QString details = "")
void MainWindow::showErrorMessage(QString text, QString details)
{
QMessageBox msgBox(this);
msgBox.setIcon(QMessageBox::Icon::Critical);
@@ -519,11 +519,6 @@ void MainWindow::launchEmulationThread(QString cartRom, QString diskRom)
this->emulationThread->start();
}
void MainWindow::launchEmulationThread(QString file)
{
this->launchEmulationThread(file, "");
}
void MainWindow::updateActions(bool inEmulation, bool isPaused)
{
QString keyBinding;
@@ -655,51 +650,10 @@ void MainWindow::addActions(void)
return;
}
this->addAction(this->action_System_StartRom);
this->addAction(this->action_System_OpenCombo);
this->addAction(this->action_System_Shutdown);
this->addAction(this->action_System_SoftReset);
this->addAction(this->action_System_HardReset);
this->addAction(this->action_System_Pause);
this->addAction(this->action_System_Screenshot);
this->addAction(this->action_System_LimitFPS);
this->addAction(this->actionSpeed25);
this->addAction(this->actionSpeed50);
this->addAction(this->actionSpeed75);
this->addAction(this->actionSpeed100);
this->addAction(this->actionSpeed125);
this->addAction(this->actionSpeed150);
this->addAction(this->actionSpeed175);
this->addAction(this->actionSpeed200);
this->addAction(this->actionSpeed225);
this->addAction(this->actionSpeed250);
this->addAction(this->actionSpeed275);
this->addAction(this->actionSpeed300);
this->addAction(this->action_System_SaveState);
this->addAction(this->action_System_SaveAs);
this->addAction(this->action_System_LoadState);
this->addAction(this->action_System_Load);
this->addAction(this->actionSlot_0);
this->addAction(this->actionSlot_1);
this->addAction(this->actionSlot_2);
this->addAction(this->actionSlot_3);
this->addAction(this->actionSlot_4);
this->addAction(this->actionSlot_5);
this->addAction(this->actionSlot_6);
this->addAction(this->actionSlot_7);
this->addAction(this->actionSlot_8);
this->addAction(this->actionSlot_9);
this->addAction(this->action_System_Cheats);
this->addAction(this->action_System_GSButton);
this->addAction(this->action_System_Exit);
this->addAction(this->action_Settings_Graphics);
this->addAction(this->action_Settings_Audio);
this->addAction(this->action_Settings_Rsp);
this->addAction(this->action_Settings_Input);
this->addAction(this->action_Settings_Settings);
this->addAction(this->action_View_Fullscreen);
this->addAction(this->action_Help_Github);
this->addAction(this->action_Help_About);
for (QAction* action : this->ui_Actions)
{
this->addAction(action);
}
this->ui_AddedActions = true;
}
@@ -711,57 +665,45 @@ void MainWindow::removeActions(void)
return;
}
this->removeAction(this->action_System_StartRom);
this->removeAction(this->action_System_OpenCombo);
this->removeAction(this->action_System_Shutdown);
this->removeAction(this->action_System_SoftReset);
this->removeAction(this->action_System_HardReset);
this->removeAction(this->action_System_Pause);
this->removeAction(this->action_System_Screenshot);
this->removeAction(this->action_System_LimitFPS);
this->removeAction(this->actionSpeed25);
this->removeAction(this->actionSpeed50);
this->removeAction(this->actionSpeed75);
this->removeAction(this->actionSpeed100);
this->removeAction(this->actionSpeed125);
this->removeAction(this->actionSpeed150);
this->removeAction(this->actionSpeed175);
this->removeAction(this->actionSpeed200);
this->removeAction(this->actionSpeed225);
this->removeAction(this->actionSpeed250);
this->removeAction(this->actionSpeed275);
this->removeAction(this->actionSpeed300);
this->removeAction(this->action_System_SaveState);
this->removeAction(this->action_System_SaveAs);
this->removeAction(this->action_System_LoadState);
this->removeAction(this->action_System_Load);
this->removeAction(this->actionSlot_0);
this->removeAction(this->actionSlot_1);
this->removeAction(this->actionSlot_2);
this->removeAction(this->actionSlot_3);
this->removeAction(this->actionSlot_4);
this->removeAction(this->actionSlot_5);
this->removeAction(this->actionSlot_6);
this->removeAction(this->actionSlot_7);
this->removeAction(this->actionSlot_8);
this->removeAction(this->actionSlot_9);
this->removeAction(this->action_System_Cheats);
this->removeAction(this->action_System_GSButton);
this->removeAction(this->action_System_Exit);
this->removeAction(this->action_Settings_Graphics);
this->removeAction(this->action_Settings_Audio);
this->removeAction(this->action_Settings_Rsp);
this->removeAction(this->action_Settings_Input);
this->removeAction(this->action_Settings_Settings);
this->removeAction(this->action_View_Fullscreen);
this->removeAction(this->action_Help_Github);
this->removeAction(this->action_Help_About);
for (QAction* action : this->ui_Actions)
{
this->removeAction(action);
}
this->ui_AddedActions = false;
}
void MainWindow::configureActions(void)
{
// configure actions list
this->ui_Actions.append(
{
// System actions
this->action_System_StartRom, this->action_System_OpenCombo,
this->action_System_Shutdown, this->action_System_SoftReset,
this->action_System_HardReset, this->action_System_Pause,
this->action_System_Screenshot, this->action_System_LimitFPS,
this->actionSpeed25, this->actionSpeed50, this->actionSpeed75,
this->actionSpeed100, this->actionSpeed125, this->actionSpeed150,
this->actionSpeed175, this->actionSpeed200, this->actionSpeed225,
this->actionSpeed250, this->actionSpeed275, this->actionSpeed300,
this->action_System_SaveState, this->action_System_SaveAs,
this->action_System_LoadState, this->action_System_Load,
this->actionSlot_0, this->actionSlot_1, this->actionSlot_2,
this->actionSlot_3, this->actionSlot_4, this->actionSlot_5,
this->actionSlot_6, this->actionSlot_7, this->actionSlot_8,
this->actionSlot_9, this->action_System_Cheats,
this->action_System_GSButton, this->action_System_Exit,
// Settings actions
this->action_Settings_Graphics, this->action_Settings_Audio,
this->action_Settings_Rsp, this->action_Settings_Input,
this->action_Settings_Settings,
// View actions
this->action_View_Fullscreen, this->action_Help_Github,
// Help actions
this->action_Help_About,
});
// configure emulation speed actions
QActionGroup* speedActionGroup = new QActionGroup(this);
QAction* speedActions[] =
+43 -43
View File
@@ -47,19 +47,19 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
MainWindow(void);
~MainWindow(void);
bool Init(QApplication*, bool);
void OpenROM(QString, QString, bool, bool);
bool Init(QApplication* app, bool showUI);
void OpenROM(QString file, QString disk, bool fullscreen, bool quitAfterEmulation);
private:
Thread::EmulationThread *emulationThread;
Thread::EmulationThread *emulationThread = nullptr;
CoreCallbacks* coreCallBacks;
CoreCallbacks* coreCallBacks = nullptr;
QStackedWidget *ui_Widgets;
Widget::OGLWidget *ui_Widget_OpenGL;
Widget::RomBrowserWidget *ui_Widget_RomBrowser;
EventFilter *ui_EventFilter;
QLabel *ui_StatusBar_Label;
QStackedWidget *ui_Widgets = nullptr;
Widget::OGLWidget *ui_Widget_OpenGL = nullptr;
Widget::RomBrowserWidget *ui_Widget_RomBrowser = nullptr;
EventFilter *ui_EventFilter = nullptr;
QLabel *ui_StatusBar_Label = nullptr;
QByteArray ui_Geometry;
bool ui_Geometry_Maximized = false;
@@ -80,6 +80,7 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
bool ui_ManuallyPaused = true;
QList<QAction*> ui_Actions;
bool ui_AddedActions = false;
bool ui_SilentUpdateCheck = false;
@@ -97,43 +98,42 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
void closeEvent(QCloseEvent *) Q_DECL_OVERRIDE;
void initializeUI();
void configureUI(QApplication*, bool);
void configureTheme(QApplication*);
void showErrorMessage(QString, QString);
void updateUI(bool, bool);
void configureUI(QApplication* app, bool showUI);
void configureTheme(QApplication* app);
void showErrorMessage(QString text, QString details = "");
void updateUI(bool inEmulation, bool isPaused);
void storeGeometry(void);
void loadGeometry(void);
void initializeEmulationThread(void);
void connectEmulationThreadSignals(void);
void launchEmulationThread(QString, QString);
void launchEmulationThread(QString);
void launchEmulationThread(QString cartRom, QString diskRom = "");
void configureActions(void);
void connectActionSignals(void);
void updateActions(bool, bool);
void updateActions(bool inEmulation, bool isPaused);
void addActions(void);
void removeActions(void);
#ifdef UPDATER
void checkForUpdates(bool, bool);
void checkForUpdates(bool silent, bool force);
#endif // UPDATER
protected:
void timerEvent(QTimerEvent *) Q_DECL_OVERRIDE;
void timerEvent(QTimerEvent *event) Q_DECL_OVERRIDE;
private slots:
void on_EventFilter_KeyPressed(QKeyEvent *);
void on_EventFilter_KeyReleased(QKeyEvent *);
void on_EventFilter_KeyPressed(QKeyEvent *event);
void on_EventFilter_KeyReleased(QKeyEvent *event);
void on_QGuiApplication_applicationStateChanged(Qt::ApplicationState);
void on_QGuiApplication_applicationStateChanged(Qt::ApplicationState state);
#ifdef UPDATER
void on_networkAccessManager_Finished(QNetworkReply *);
void on_networkAccessManager_Finished(QNetworkReply *reply);
#endif // UPDATER
void on_Action_System_OpenRom(void);
@@ -144,12 +144,12 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
void on_Action_System_Pause(void);
void on_Action_System_Screenshot(void);
void on_Action_System_LimitFPS(void);
void on_Action_System_SpeedFactor(int);
void on_Action_System_SpeedFactor(int factor);
void on_Action_System_SaveState(void);
void on_Action_System_SaveAs(void);
void on_Action_System_LoadState(void);
void on_Action_System_Load(void);
void on_Action_System_CurrentSaveState(int);
void on_Action_System_CurrentSaveState(int slot);
void on_Action_System_Cheats(void);
void on_Action_System_GSButton(void);
void on_Action_System_Exit(void);
@@ -160,11 +160,11 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
void on_Action_Settings_Input(void);
void on_Action_Settings_Settings(void);
void on_Action_View_Toolbar(bool);
void on_Action_View_StatusBar(bool);
void on_Action_View_GameList(bool);
void on_Action_View_GameGrid(bool);
void on_Action_View_UniformSize(bool);
void on_Action_View_Toolbar(bool checked);
void on_Action_View_StatusBar(bool checked);
void on_Action_View_GameList(bool checked);
void on_Action_View_GameGrid(bool checked);
void on_Action_View_UniformSize(bool checked);
void on_Action_View_Fullscreen(void);
void on_Action_View_RefreshRoms(void);
void on_Action_View_ClearRomCache(void);
@@ -175,25 +175,25 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
void on_Action_Help_Update(void);
void on_Emulation_Started(void);
void on_Emulation_Finished(bool);
void on_Emulation_Finished(bool ret);
void on_RomBrowser_PlayGame(QString);
void on_RomBrowser_PlayGameWith(CoreRomType, QString);
void on_RomBrowser_PlayGame(QString file);
void on_RomBrowser_PlayGameWith(CoreRomType type, QString file);
void on_RomBrowser_ChangeRomDirectory(void);
void on_RomBrowser_RomInformation(QString);
void on_RomBrowser_EditGameSettings(QString);
void on_RomBrowser_Cheats(QString);
void on_RomBrowser_RomInformation(QString file);
void on_RomBrowser_EditGameSettings(QString file);
void on_RomBrowser_Cheats(QString file);
public slots:
void on_VidExt_Init(void);
void on_VidExt_SetupOGL(QSurfaceFormat, QThread *);
void on_VidExt_SetWindowedMode(int, int, int, int);
void on_VidExt_SetFullscreenMode(int, int, int, int);
void on_VidExt_ResizeWindow(int, int);
void on_VidExt_ToggleFS(bool);
void on_VidExt_SetupOGL(QSurfaceFormat format, QThread *thread);
void on_VidExt_SetWindowedMode(int width, int height, int bps, int flags);
void on_VidExt_SetFullscreenMode(int width, int height, int bps, int flags);
void on_VidExt_ResizeWindow(int width, int height);
void on_VidExt_ToggleFS(bool fullscreen);
void on_Core_DebugCallback(CoreDebugMessageType, QString, QString);
void on_Core_DebugCallback(CoreDebugMessageType type, QString context, QString message);
};
} // namespace UserInterface