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d85d0d3883f5a567fa2969a0396e42e0a662b3fa
cirrus_do_copy() in hw/cirrus_vga.c seems to make some incorrect assumptions about video memory layout. It tries to convert addresses to coordinates assuming that one row of data is (width * depth) bytes long. The correct way seems to be to use the pitch fields in the CirrusVGAState structure instead. Without this patch, I get lots of screen corruption when I try to drag a window under X as it's passing the wrong coordinates to the display surface for the copy. With this patch I can drag a window with no screen corruption. Signed-off-by: Brian Kress <kressb@moose.net> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6622 c046a42c-6fe2-441c-8c8c-71466251a162
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Read the documentation in qemu-doc.html. Fabrice Bellard.
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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GPL-2.0
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