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c4237dfa635900e4d1cdc6038d5efe3507f45f0c
Mirror and migration use dirty bitmaps for their purposes, and since commit [block: per caller dirty bitmap] they use their own bitmaps, not the global one. But they use old functions bdrv_set_dirty and bdrv_reset_dirty, which change all dirty bitmaps. Named dirty bitmaps series by Fam and Snow are affected: mirroring and migration will spoil all (not related to this mirroring or migration) named dirty bitmaps. This patch fixes this by adding bdrv_set_dirty_bitmap and bdrv_reset_dirty_bitmap, which change concrete bitmap. Also, to prevent such mistakes in future, old functions bdrv_(set,reset)_dirty are made static, for internal block usage. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@parallels.com> CC: John Snow <jsnow@redhat.com> CC: Fam Zheng <famz@redhat.com> CC: Denis V. Lunev <den@openvz.org> CC: Stefan Hajnoczi <stefanha@redhat.com> CC: Kevin Wolf <kwolf@redhat.com> Reviewed-by: John Snow <jsnow@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Message-id: 1417081246-3593-1-git-send-email-vsementsov@parallels.com Signed-off-by: Max Reitz <mreitz@redhat.com>
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Read the documentation in qemu-doc.html or on http://wiki.qemu-project.org - QEMU team
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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