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Book E does not play games with certain bits of xSRR1 being MSR save bits and others being error status. xSRR1 is the old MSR, period. This was causing things like MSR[CE] to be lost, even in the saved version, as soon as you take an exception. rfci/rfdi/rfmci are fixed to pass the actual xSRR1 register contents, rather than the register number. Put FIXME comments on the hack that is "asrr0/1". The whole point of separate exception levels is so that you can, for example, take a machine check or debug interrupt without corrupting critical-level operations. The right xSRR0/1 set needs to be chosen based on CPU type flags. Signed-off-by: Scott Wood <scottwood@freescale.com> Signed-off-by: Alexander Graf <agraf@suse.de>
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Read the documentation in qemu-doc.html or on http://wiki.qemu.org - QEMU team
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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GPL-2.0
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