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71e5f2477ed125fca3e6c896a4f88583c48529cb
pgraph_get_texture_palette_phys_addr_length returns the length of the palette in entries whereas the use of the returned data expects bytes. This leads to a situation where textures that are rendered without any changes to the lower palette entries will erroneously reuse stale data. Test: https://github.com/abaire/nxdk_pgraph_tests/blob/0b1ae640fa76ecfc5b7b4f2b5f870404ed106114/src/tests/texture_palette_tests.cpp#L234 HW results: https://abaire.github.io/nxdk_pgraph_tests_golden_results/results/Texture_palette/index.html Fixes #2646
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