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6399ab3325b7d4f77441c8a00fa9dae98bb0ac43
These three-operand shift instructions do not require the shift count to be placed into ECX. This reduces the number of mov insns required, with the mere addition of a new register constraint. Don't attempt to get rid of the matching constraint, as that's impossible to manipulate with just a new constraint. In addition, constant shifts still need the matching constraint. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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Read the documentation in qemu-doc.html or on http://wiki.qemu-project.org - QEMU team
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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