ui: Make some helper functions static

This commit is contained in:
Matt Borgerson
2026-01-18 19:08:17 -07:00
parent 0016f36b07
commit 24a4218752
2 changed files with 9 additions and 9 deletions
+4 -4
View File
@@ -350,9 +350,9 @@ void main() {
return s;
}
void RenderDecal(DecalShader *s, float x, float y, float w, float h,
float tex_x, float tex_y, float tex_w, float tex_h,
uint32_t primary, uint32_t secondary, uint32_t fill)
static void RenderDecal(DecalShader *s, float x, float y, float w, float h,
float tex_x, float tex_y, float tex_w, float tex_h,
uint32_t primary, uint32_t secondary, uint32_t fill)
{
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
@@ -925,7 +925,7 @@ void RenderFramebuffer(GLint tex, int width, int height, bool flip, float scale[
}
}
float GetDisplayAspectRatio(int width, int height)
static float GetDisplayAspectRatio(int width, int height)
{
switch (g_config.display.ui.aspect_ratio) {
case CONFIG_DISPLAY_UI_ASPECT_RATIO_NATIVE:
+5 -5
View File
@@ -42,7 +42,7 @@ void PopupMenuItemDelegate::PushFocus() {}
void PopupMenuItemDelegate::PopFocus() {}
bool PopupMenuItemDelegate::DidPop() { return false; }
bool PopupMenuButton(std::string text, std::string icon = "")
static bool PopupMenuButton(std::string text, std::string icon = "")
{
ImGui::PushFont(g_font_mgr.m_menu_font);
auto button_text = string_format("%s %s", icon.c_str(), text.c_str());
@@ -51,7 +51,7 @@ bool PopupMenuButton(std::string text, std::string icon = "")
return status;
}
bool PopupMenuCheck(std::string text, std::string icon = "", bool v = false)
static bool PopupMenuCheck(std::string text, std::string icon = "", bool v = false)
{
bool status = PopupMenuButton(text, icon);
if (v) {
@@ -70,7 +70,7 @@ bool PopupMenuCheck(std::string text, std::string icon = "", bool v = false)
return status;
}
bool PopupMenuSubmenuButton(std::string text, std::string icon = "")
static bool PopupMenuSubmenuButton(std::string text, std::string icon = "")
{
bool status = PopupMenuButton(text, icon);
@@ -88,7 +88,7 @@ bool PopupMenuSubmenuButton(std::string text, std::string icon = "")
return status;
}
bool PopupMenuToggle(std::string text, std::string icon = "", bool *v = nullptr)
static bool PopupMenuToggle(std::string text, std::string icon = "", bool *v = nullptr)
{
bool l_v = false;
if (v == NULL) v = &l_v;
@@ -112,7 +112,7 @@ bool PopupMenuToggle(std::string text, std::string icon = "", bool *v = nullptr)
return status;
}
bool PopupMenuSlider(std::string text, std::string icon = "", float *v = NULL)
static bool PopupMenuSlider(std::string text, std::string icon = "", float *v = NULL)
{
bool status = PopupMenuButton(text, icon);
ImVec2 p_min = ImGui::GetItemRectMin();