update audio

This commit is contained in:
Logan McNaughton
2022-07-04 14:08:29 -06:00
parent 988a7fb614
commit ea2fe18384
-1
View File
@@ -90,7 +90,6 @@ void InitAudio()
dev = SDL_OpenAudioDevice(dev_name, 0, desired, obtained, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE | SDL_AUDIO_ALLOW_SAMPLES_CHANGE);
free(desired);
hardware_spec = obtained;
VolSDL = SDL_MIX_MAXVOLUME;
SDL_PauseAudioDevice(dev, 0);
paused = 0;
audio_stream = SDL_NewAudioStream(AUDIO_S16SYS, 2, GameFreq, hardware_spec->format, 2, hardware_spec->freq);