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update parallel rdp
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@@ -363,6 +363,8 @@ void screen_init()
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glBufferStorage(GL_PIXEL_UNPACK_BUFFER, buffer_size * TEX_NUM, 0, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);
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buffer_data = glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, buffer_size * TEX_NUM, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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// check if there was an error when using any of the commands above
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gl_check_errors();
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}
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