update core

This commit is contained in:
Logan McNaughton
2022-08-02 13:59:11 -06:00
parent cd169c0d65
commit d52be0a905
2 changed files with 1 additions and 2 deletions
@@ -170,7 +170,6 @@ static void update_sp_status(struct rsp_core* sp, uint32_t w)
if (w & 0x200) sp->regs[SP_STATUS_REG] &= ~SP_STATUS_SIG0;
if (w & 0x400) sp->regs[SP_STATUS_REG] |= SP_STATUS_SIG0;
/* clear / set signal 1 */
if (w & 0x800) sp->regs[SP_STATUS_REG] &= ~SP_STATUS_SIG1;
if (w & 0x1000) sp->regs[SP_STATUS_REG] |= SP_STATUS_SIG1;
+1 -1
View File
@@ -1527,7 +1527,7 @@ m64p_error main_run(void)
uint32_t count_per_op; //UNUSED
uint32_t count_per_op_denom_pot; //UNUSED
uint32_t rsp_delay_time;
uint32_t rsp_delay_time; //UNUSED
int32_t si_dma_duration; //UNUSED
//During netplay, player 1 is the source of truth for these settings
netplay_sync_settings(&count_per_op, &count_per_op_denom_pot, &disable_extra_mem, &si_dma_duration, &emumode, &no_compiled_jump, &rsp_delay_time);