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update core
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@@ -170,7 +170,6 @@ static void update_sp_status(struct rsp_core* sp, uint32_t w)
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if (w & 0x200) sp->regs[SP_STATUS_REG] &= ~SP_STATUS_SIG0;
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if (w & 0x400) sp->regs[SP_STATUS_REG] |= SP_STATUS_SIG0;
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/* clear / set signal 1 */
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if (w & 0x800) sp->regs[SP_STATUS_REG] &= ~SP_STATUS_SIG1;
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if (w & 0x1000) sp->regs[SP_STATUS_REG] |= SP_STATUS_SIG1;
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@@ -1527,7 +1527,7 @@ m64p_error main_run(void)
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uint32_t count_per_op; //UNUSED
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uint32_t count_per_op_denom_pot; //UNUSED
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uint32_t rsp_delay_time;
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uint32_t rsp_delay_time; //UNUSED
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int32_t si_dma_duration; //UNUSED
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//During netplay, player 1 is the source of truth for these settings
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netplay_sync_settings(&count_per_op, &count_per_op_denom_pot, &disable_extra_mem, &si_dma_duration, &emumode, &no_compiled_jump, &rsp_delay_time);
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