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Update for LLE (#86)
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@@ -85,7 +85,7 @@ if [[ $UNAME == *"MINGW"* ]]; then
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else
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cmake -DMUPENPLUSAPI_GLIDENUI=On -DNOHQ=On -DVEC4_OPT=On -DCRC_OPT=On -DMUPENPLUSAPI=On ../../src/
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fi
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make -j4
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cmake --build .
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if [[ $UNAME == *"MINGW"* ]]; then
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cp mupen64plus-video-GLideN64$suffix $install_dir
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@@ -94,6 +94,26 @@ else
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fi
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cp $base_dir/GLideN64/ini/GLideN64.custom.ini $install_dir
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mkdir -p $base_dir/parallel-rsp/build
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cd $base_dir/parallel-rsp/build
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if [[ $UNAME == *"MINGW"* ]]; then
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cmake -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Release ..
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else
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cmake -DCMAKE_BUILD_TYPE=Release ..
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fi
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cmake --build .
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cp mupen64plus-rsp-parallel.* $install_dir
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mkdir -p $base_dir/angrylion-rdp-plus/build
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cd $base_dir/angrylion-rdp-plus/build
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if [[ $UNAME == *"MINGW"* ]]; then
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cmake -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Release ..
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else
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cmake -DCMAKE_BUILD_TYPE=Release ..
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fi
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cmake --build .
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cp mupen64plus-video-angrylion-plus.* $install_dir
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if [[ $UNAME == *"MINGW"* ]]; then
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cd $install_dir
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windeployqt.exe mupen64plus-gui.exe
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@@ -1,3 +1,3 @@
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#!/usr/bin/env bash
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rm -rf mupen64plus mupen64plus-audio-sdl2/projects/unix/_obj mupen64plus-audio-sdl2/projects/unix/mupen64plus-audio-sdl2.dylib mupen64plus-core/projects/unix/_obj/ mupen64plus-core/projects/unix/libmupen64plus.dylib mupen64plus-gui/build mupen64plus-input-qt/build mupen64plus-input-raphnetraw/projects/unix/_obj/ mupen64plus-input-raphnetraw/projects/unix/mupen64plus-input-raphnetraw.dylib mupen64plus-rsp-hle/projects/unix/_obj/ mupen64plus-rsp-hle/projects/unix/mupen64plus-rsp-hle.dylib GLideN64/projects/cmake/CMakeFiles GLideN64/projects/cmake/mupen64plus-video-GLideN64_autogen GLideN64/projects/cmake/osal GLideN64/projects/cmake/cmake_install.cmake GLideN64/projects/cmake/CMakeCache.txt GLideN64/projects/cmake/Makefile
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rm -rf mupen64plus mupen64plus-audio-sdl2/projects/unix/_obj mupen64plus-audio-sdl2/projects/unix/mupen64plus-audio-sdl2.dylib mupen64plus-core/projects/unix/_obj/ mupen64plus-core/projects/unix/libmupen64plus.dylib mupen64plus-gui/build mupen64plus-input-qt/build mupen64plus-input-raphnetraw/projects/unix/_obj/ mupen64plus-input-raphnetraw/projects/unix/mupen64plus-input-raphnetraw.dylib mupen64plus-rsp-hle/projects/unix/_obj/ mupen64plus-rsp-hle/projects/unix/mupen64plus-rsp-hle.dylib GLideN64/projects/cmake/CMakeFiles GLideN64/projects/cmake/mupen64plus-video-GLideN64_autogen GLideN64/projects/cmake/osal GLideN64/projects/cmake/cmake_install.cmake GLideN64/projects/cmake/CMakeCache.txt GLideN64/projects/cmake/Makefile parallel-rdp/build angrylion-rdp-plus/build
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+10
@@ -11,6 +11,8 @@ mv mupen64plus/mupen64plus-input-qt.dylib $contents/MacOS
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mv mupen64plus/mupen64plus-input-raphnetraw.dylib $contents/MacOS
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mv mupen64plus/mupen64plus-rsp-hle.dylib $contents/MacOS
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mv mupen64plus/mupen64plus-video-GLideN64.dylib $contents/MacOS
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mv mupen64plus/mupen64plus-video-angrylion-plus.dylib $contents/MacOS
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mv mupen64plus/mupen64plus-rsp-parallel.dylib $conntents/MacOS
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mv mupen64plus/mupen64plus.ini $contents/MacOS
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mv mupen64plus/mupencheat.txt $contents/MacOS
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mv mupen64plus/discord_game_sdk.dylib $contents/MacOS
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@@ -88,6 +90,14 @@ install_name_tool -change /usr/local/opt/freetype/lib/libfreetype.6.dylib @execu
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otool -L $contents/MacOS/mupen64plus-video-GLideN64.dylib
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# mupen64plus-video-angrylion-plus.dylib
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otool -L $contents/MacOS/mupen64plus-video-angrylion-plus.dylib
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# mupen64plus-rsp-parallel.dylib
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otool -L $contents/MacOS/mupen64plus-rsp-parallel.dylib
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# Time to create the DMG
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# 1. Create symlink to Applications folder
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@@ -33,4 +33,14 @@ git fetch mupen64plus-input-raphnetraw
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git merge -s subtree mupen64plus-input-raphnetraw/sdl2 --allow-unrelated-histories --squash
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git commit -m "update raphnet"
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git remote add parallel-rsp https://github.com/loganmc10/parallel-rsp.git
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git fetch parallel-rsp
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git merge -s subtree parallel-rsp/master --allow-unrelated-histories --squash
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git commit -m "update parallel rsp"
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git remote add angrylion-rdp-plus https://github.com/ata4/angrylion-rdp-plus.git
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git fetch angrylion-rdp-plus
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git merge -s subtree angrylion-rdp-plus/master --allow-unrelated-histories --squash
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git commit -m "update angrylion"
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git push origin master
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