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update audio
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@@ -172,7 +172,7 @@ EXPORT void CALL AiLenChanged( void )
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src_process(src_state, &data);
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unsigned int audio_queue = SDL_GetQueuedAudioSize(dev);
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unsigned int acceptable_latency = (hardware_spec->freq * 0.300) * 8;
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unsigned int acceptable_latency = (hardware_spec->freq * 0.200) * 8;
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unsigned int min_latency = (hardware_spec->freq * 0.020) * 8;
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unsigned int diff = 0;
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if (audio_queue > acceptable_latency)
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