GUI: Tooltips for mouse hide if idle and resize on boot

The original commits for the mouse hide on idle included definitions for tooltips, but didn't assign them correctly.
This fixes that up, so that tooltips exist.

And the resize height / width settings didn't have any tooltip applied.
So this extends the current resize setting tooltip to also trigger on the height / width hover (at least indicating that they are associated with this setting).
This commit is contained in:
Bevan Weiss authored and Megamouse committed 2020-09-03 18:31:11 +02:00
1 parent 610e71b71b
commit 875e252db3
1 file changed
+4
+4
View File
@@ -1246,9 +1246,13 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
if (!game)
{
SubscribeTooltip(ui->gs_resizeOnBoot, tooltips.settings.resize_on_boot);
SubscribeTooltip(ui->gb_gs_height, tooltips.settings.resize_on_boot);
SubscribeTooltip(ui->gb_gs_width, tooltips.settings.resize_on_boot);
SubscribeTooltip(ui->gs_disableMouse, tooltips.settings.disable_mouse);
SubscribeTooltip(ui->gs_disableKbHotkeys, tooltips.settings.disable_kb_hotkeys);
SubscribeTooltip(ui->gs_showMouseInFullscreen, tooltips.settings.show_mouse_in_fullscreen);
SubscribeTooltip(ui->gs_hideMouseOnIdle, tooltips.settings.hide_mouse_on_idle);
SubscribeTooltip(ui->gs_hideMouseOnIdleTime, tooltips.settings.hide_mouse_on_idle);
ui->gs_disableMouse->setChecked(m_gui_settings->GetValue(gui::gs_disableMouse).toBool());
connect(ui->gs_disableMouse, &QCheckBox::clicked, [this](bool val)