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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-02 20:42:29 +01:00
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fb93fad41c6fc7c368c313e191e34ccf2f303d3b
ppsspp/Common/Render
T
History
Henrik Rydgård 3f5a79bfbc Simplify
2026-11-01 09:33:44 +01:00
..
Text
Setting reorganization, some changed strings, soft drop shadows for text on game screen
2026-10-31 01:22:27 +01:00
AtlasGen.cpp
Merge pull request #22743 from hrydgard/text-drop-shadow
2026-10-23 13:54:42 +02:00
AtlasGen.h
Use one UI drop shadow for text and atlas images, fix Windows build
2026-10-23 12:32:25 +02:00
DrawBuffer.cpp
UI: Let round rects keep some corners square
2026-10-24 01:52:34 +02:00
DrawBuffer.h
Simplify
2026-11-01 09:33:44 +01:00
DrawEnum.h
Setting reorganization, some changed strings, soft drop shadows for text on game screen
2026-10-31 01:22:27 +01:00
DropShadow.cpp
Windows: Fix a batch of MSVC warnings from CI
2026-10-31 09:30:13 +01:00
DropShadow.h
Fix the Windows build of draw_text.cpp
2026-10-23 13:04:18 +02:00
ManagedTexture.cpp
Make TempImage act a bit more robustly.
2026-09-29 10:16:08 -06:00
ManagedTexture.h
Add includes that were only arriving transitively
2026-10-13 12:36:06 +02:00
TextureAtlas.cpp
More upload UI polish
2025-10-27 12:20:24 +01:00
TextureAtlas.h
UI: Rounded rectangles from precomputed atlas corners
2026-10-24 01:52:34 +02:00
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