Files
ppsspp/Core/HLE/sceUsbMic.cpp
T
libretroadmin f1208a7a5a Make threading lock-free
The core and the headless tools no longer use mutexes, condition variables,
spinlocks, std::atomic, std::thread or volatile flags. Threads hand off through
libretro-common's retro_atomic and rthreads plus a few small pieces on top of
them in Common/Thread: Thread, MpscQueue, EventCounter, ParkingLot waits and
ReaderGate. Every wait blocks until it's woken; nothing polls on a timer.

State that only one thread touches just loses its lock. The PSP filesystem,
sceIo and the savedata dialog now belong to the emulation thread: async reads
and writes run when they're queued and complete later in emulated time, and
the IO and savedata threads are gone. The friend finder only talks to the
adhoc server and hands what it gets to the emulation thread. GPU init always
runs on the thread that starts the game.

The Vulkan render and compile queues, pipeline and render pass caches, delete
list and SPIR-V cache, the GL render queue, the software renderer's jit caches,
the file loader caches, the web debugger, UPnP, input, savestates, logging and
the GE debugger all hand off through queues and atomics. The IR jit's spinning
profiler thread goes.

A CPU thread with nothing to run now sleeps until work is queued instead of
spinning. Headless with --debugger waits for a client while stopped, and ends
the run once every client that connected has left. Web server shutdown keeps
servicing the CPU queue until the server has finished.
2026-10-09 04:56:16 +02:00

451 lines
13 KiB
C++

// Copyright (c) 2019- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "ppsspp_config.h"
#include <algorithm>
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/System/System.h"
#include "Common/System/Request.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/ErrorCodes.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceUsbMic.h"
#include "Core/CoreTiming.h"
#include "Core/MemMapHelpers.h"
int eventMicBlockingResume = -1;
static QueueBuf *audioBuf = nullptr;
static u32 numNeedSamples;
static std::vector<MicWaitInfo> waitingThreads;
static bool isNeedInput;
static u32 curSampleRate;
static u32 curChannels;
static u32 readMicDataLength;
static u32 curTargetAddr;
static int micState; // 0 means stopped, 1 means started, for save state.
static void __MicBlockingResume(u64 userdata, int cyclesLate) {
SceUID threadID = (SceUID)userdata;
u32 error;
// On each path, we must either erase-iter-idiom, or increment iter
for (auto iter = waitingThreads.begin(); iter != waitingThreads.end();) {
if (iter->threadID != threadID) {
iter++;
continue;
}
SceUID waitID = __KernelGetWaitID(threadID, WAITTYPE_MICINPUT, error);
if (waitID == 0) {
iter++;
continue;
}
if (Microphone::isHaveDevice()) {
// The PSP's mic delivers in real time, so the read completes when the samples are due in
// emulated time. Waiting for the host instead hangs the game if its mic never delivers
// (Go!Edit's recording stalled that way), so fill what's missing with silence.
const u32 needSize = (u32)iter->needSize;
const u32 have = std::min((u32)Microphone::getReadMicDataLength(), needSize);
if (have < needSize) {
DEBUG_LOG(Log::HLE, "sceUsbMic: host mic only delivered %d of %d bytes, padding with silence", have, needSize);
if (Memory::IsValidRange(iter->addr + have, needSize - have)) {
Memory::Memset(iter->addr + have, 0, needSize - have, "MicSilence");
}
readMicDataLength = needSize;
}
u32 ret = __KernelGetWaitValue(threadID, error);
DEBUG_LOG(Log::HLE, "sceUsbMic: Waking up thread(%d)", (int)iter->threadID);
__KernelResumeThreadFromWait(threadID, ret);
iter = waitingThreads.erase(iter);
} else {
for (int i = 0; i < iter->needSize; i++) {
if (Memory::IsValidAddress(iter->addr + i)) {
Memory::WriteUnchecked_U8(i & 0xFF, iter->addr + i);
}
}
u32 ret = __KernelGetWaitValue(threadID, error);
DEBUG_LOG(Log::HLE, "sceUsbMic: Waking up thread(%d)", (int)iter->threadID);
__KernelResumeThreadFromWait(threadID, ret);
readMicDataLength += iter->needSize;
iter = waitingThreads.erase(iter);
}
}
}
void __UsbMicInit() {
if (audioBuf) {
delete audioBuf;
audioBuf = nullptr;
}
numNeedSamples = 0;
waitingThreads.clear();
isNeedInput = true;
curSampleRate = 44100;
curChannels = 1;
curTargetAddr = 0;
readMicDataLength = 0;
micState = 0;
eventMicBlockingResume = CoreTiming::RegisterEvent("MicBlockingResume", &__MicBlockingResume);
}
void __UsbMicShutdown() {
if (audioBuf) {
delete audioBuf;
audioBuf = nullptr;
}
Microphone::stopMic();
}
void __UsbMicDoState(PointerWrap &p) {
auto s = p.Section("sceUsbMic", 0, 3);
if (!s) {
// Still need to restore the event (unless this is a save that failed earlier.)
if (p.mode == p.MODE_READ) {
eventMicBlockingResume = -1;
CoreTiming::RestoreRegisterEvent(eventMicBlockingResume, "MicBlockingResume", &__MicBlockingResume);
waitingThreads.clear();
// Nor was the mic, so leave it off.
if (Microphone::isMicStarted()) {
Microphone::stopMic();
}
numNeedSamples = 0;
curTargetAddr = 0;
readMicDataLength = 0;
micState = 0;
}
return;
}
bool isMicStartedNow = Microphone::isMicStarted();
Do(p, numNeedSamples);
Do(p, waitingThreads);
Do(p, isNeedInput);
Do(p, curSampleRate);
Do(p, curChannels);
Do(p, micState);
if (s > 1) {
Do(p, eventMicBlockingResume);
} else {
eventMicBlockingResume = -1;
}
CoreTiming::RestoreRegisterEvent(eventMicBlockingResume, "MicBlockingResume", &__MicBlockingResume);
if (s > 2) {
Do(p, curTargetAddr);
Do(p, readMicDataLength);
} else if (p.mode == p.MODE_READ) {
// The host mic thread writes to curTargetAddr, so don't leave the one from before the load.
curTargetAddr = 0;
readMicDataLength = 0;
}
if (!audioBuf && numNeedSamples > 0) {
audioBuf = new QueueBuf(numNeedSamples << 1);
}
if (micState == 0) {
if (isMicStartedNow)
Microphone::stopMic();
} else if (micState == 1) {
if (isMicStartedNow) {
// Ok, started.
} else {
Microphone::startMic(new std::vector<u32>({ curSampleRate, curChannels }));
}
}
}
QueueBuf::QueueBuf(int size) : available(0), end(0), capacity(size) {
buf_ = new u8[size];
}
QueueBuf::~QueueBuf() {
delete[] buf_;
}
int QueueBuf::push(const u8 *buf, int size) {
int addedSize = 0;
// This will overwrite the old data if the size prepare to add more than remaining size.
if (size > capacity)
resize(size);
while (end + size > capacity) {
memcpy(buf_ + end, buf + addedSize, capacity - end);
addedSize += capacity - end;
size -= capacity - end;
end = 0;
}
memcpy(buf_ + end, buf + addedSize, size);
addedSize += size;
end = (end + size) % capacity;
available = std::min(capacity, available + addedSize);
return addedSize;
}
int QueueBuf::pop(u8 *buf, int size) {
if (size == 0) {
return 0;
}
int ret = 0;
if (getAvailableSize() < size)
size = getAvailableSize();
ret = size;
int startPos = getStartPos();
if (startPos + size <= capacity) {
memcpy(buf, buf_ + startPos, size);
} else {
memcpy(buf, buf_ + startPos, capacity - startPos);
memcpy(buf + capacity - startPos, buf_, size - (capacity - startPos));
}
available -= size;
return ret;
}
void QueueBuf::resize(int newSize) {
if (capacity >= newSize) {
return;
}
int availableSize = getAvailableSize();
u8 *oldbuf = buf_;
buf_ = new u8[newSize];
pop(buf_, std::min(availableSize, newSize));
available = availableSize;
end = availableSize;
capacity = newSize;
delete[] oldbuf;
}
void QueueBuf::flush() {
available = 0;
end = 0;
}
int QueueBuf::getRemainingSize() const {
return capacity - getAvailableSize();
}
int QueueBuf::getStartPos() const {
return end >= available ? end - available : capacity - available + end;
}
static int sceUsbMicPollInputEnd() {
ERROR_LOG(Log::HLE, "UNIMPL sceUsbMicPollInputEnd");
return 0;
}
static int sceUsbMicInputBlocking(u32 maxSamples, u32 sampleRate, u32 bufAddr) {
if (!Memory::IsValidAddress(bufAddr)) {
ERROR_LOG(Log::HLE, "sceUsbMicInputBlocking(%d, %d, %08x): invalid addresses", maxSamples, sampleRate, bufAddr);
return -1;
}
INFO_LOG(Log::HLE, "sceUsbMicInputBlocking: maxSamples: %d, samplerate: %d, bufAddr: %08x", maxSamples, sampleRate, bufAddr);
if (maxSamples <= 0 || (maxSamples & 0x3F) != 0) {
return SCE_ERROR_USBMIC_INVALID_MAX_SAMPLES;
}
if (sampleRate != 44100 && sampleRate != 22050 && sampleRate != 11025) {
return SCE_ERROR_USBMIC_INVALID_SAMPLERATE;
}
return __MicInput(maxSamples, sampleRate, bufAddr, USBMIC);
}
static int sceUsbMicInputInitEx(u32 paramAddr) {
ERROR_LOG(Log::HLE, "UNIMPL sceUsbMicInputInitEx: %08x", paramAddr);
return 0;
}
static int sceUsbMicInput(u32 maxSamples, u32 sampleRate, u32 bufAddr) {
if (!Memory::IsValidAddress(bufAddr)) {
ERROR_LOG(Log::HLE, "sceUsbMicInput(%d, %d, %08x): invalid addresses", maxSamples, sampleRate, bufAddr);
return -1;
}
WARN_LOG(Log::HLE, "UNTEST sceUsbMicInput: maxSamples: %d, samplerate: %d, bufAddr: %08x", maxSamples, sampleRate, bufAddr);
if (maxSamples <= 0 || (maxSamples & 0x3F) != 0) {
return SCE_ERROR_USBMIC_INVALID_MAX_SAMPLES;
}
if (sampleRate != 44100 && sampleRate != 22050 && sampleRate != 11025) {
return SCE_ERROR_USBMIC_INVALID_SAMPLERATE;
}
return __MicInput(maxSamples, sampleRate, bufAddr, USBMIC, false);
}
static int sceUsbMicGetInputLength() {
int ret = Microphone::getReadMicDataLength() / 2;
ERROR_LOG(Log::HLE, "UNTEST sceUsbMicGetInputLength(ret: %d)", ret);
return ret;
}
static int sceUsbMicInputInit(int unknown1, int inputVolume, int unknown2) {
ERROR_LOG(Log::HLE, "UNIMPL sceUsbMicInputInit(unknown1: %d, inputVolume: %d, unknown2: %d)", unknown1, inputVolume, unknown2);
return 0;
}
static int sceUsbMicWaitInputEnd() {
WARN_LOG(Log::HLE, "UNIMPL sceUsbMicWaitInputEnd");
// Hack: Just task switch so other threads get to do work. Helps Beaterator (although recording does not appear to work correctly).
return hleDelayResult(0, "MicWait", 100);
}
int Microphone::startMic(void *param) {
#if PPSSPP_PLATFORM(ANDROID)
std::vector<u32> *micParam = static_cast<std::vector<u32>*>(param);
int sampleRate = micParam->at(0);
int channels = micParam->at(1);
INFO_LOG(Log::HLE, "microphone_command : sr = %d", sampleRate);
System_MicrophoneCommand("startRecording:" + std::to_string(sampleRate));
#endif
micState = 1;
return 0;
}
int Microphone::stopMic() {
#if PPSSPP_PLATFORM(ANDROID)
System_MicrophoneCommand("stopRecording");
#endif
micState = 0;
return 0;
}
bool Microphone::isHaveDevice() {
#if PPSSPP_PLATFORM(ANDROID)
return System_AudioRecordingIsAvailable();
#endif
return false;
}
bool Microphone::isMicStarted() {
return micState == 1;
}
// Deprecated.
bool Microphone::isNeedInput() {
return ::isNeedInput;
}
int Microphone::numNeedSamples() {
return ::numNeedSamples;
}
int Microphone::availableAudioBufSize() {
return audioBuf->getAvailableSize();
}
int Microphone::getReadMicDataLength() {
return ::readMicDataLength;
}
int Microphone::addAudioData(u8 *buf, int size) {
if (!audioBuf)
return 0;
audioBuf->push(buf, size);
int addSize = std::min(audioBuf->getAvailableSize(), numNeedSamples() * 2 - getReadMicDataLength());
if (Memory::IsValidRange(curTargetAddr + readMicDataLength, addSize)) {
getAudioData(Memory::GetPointerWriteUnchecked(curTargetAddr + readMicDataLength), addSize);
NotifyMemInfo(MemBlockFlags::WRITE, curTargetAddr + readMicDataLength, addSize, "MicAddAudioData");
}
readMicDataLength += addSize;
return size;
}
int Microphone::getAudioData(u8 *buf, int size) {
if(audioBuf)
return audioBuf->pop(buf, size);
return 0;
}
void Microphone::flushAudioData() {
audioBuf->flush();
}
std::vector<std::string> Microphone::getDeviceList() {
return std::vector<std::string>();
}
void Microphone::onMicDeviceChange() {
if (Microphone::isMicStarted()) {
Microphone::stopMic();
// Just use the last param.
Microphone::startMic(nullptr);
}
}
u32 __MicInput(u32 maxSamples, u32 sampleRate, u32 bufAddr, MICTYPE type, bool block) {
curSampleRate = sampleRate;
curChannels = 1;
curTargetAddr = bufAddr;
int size = maxSamples << 1;
if (!audioBuf) {
audioBuf = new QueueBuf(size);
} else {
audioBuf->resize(size);
}
numNeedSamples = maxSamples;
readMicDataLength = 0;
if (!Microphone::isMicStarted()) {
std::vector<u32> *param = new std::vector<u32>({ sampleRate, 1 });
Microphone::startMic(param);
}
if (Microphone::availableAudioBufSize() > 0) {
u32 addSize = std::min(Microphone::availableAudioBufSize(), size);
if (Memory::IsValidRange(curTargetAddr, addSize)) {
Microphone::getAudioData(Memory::GetPointerWriteUnchecked(curTargetAddr), addSize);
NotifyMemInfo(MemBlockFlags::WRITE, curTargetAddr, addSize, "MicInput");
}
readMicDataLength += addSize;
}
if (!block) {
return type == CAMERAMIC ? size : maxSamples;
}
u64 waitTimeus = (size - Microphone::availableAudioBufSize()) * 1000000 / 2 / sampleRate;
CoreTiming::ScheduleEvent(usToCycles(waitTimeus), eventMicBlockingResume, __KernelGetCurThread());
MicWaitInfo waitInfo = { __KernelGetCurThread(), bufAddr, size, sampleRate };
waitingThreads.push_back(waitInfo);
DEBUG_LOG(Log::HLE, "MicInputBlocking: blocking thread(%d)", (int)__KernelGetCurThread());
__KernelWaitCurThread(WAITTYPE_MICINPUT, 1, size, 0, false, "blocking microphone");
return type == CAMERAMIC ? size : maxSamples;
}
const HLEFunction sceUsbMic[] = {
{0x06128E42, &WrapI_V<sceUsbMicPollInputEnd>, "sceUsbMicPollInputEnd", 'i', "" },
{0x2E6DCDCD, &WrapI_UUU<sceUsbMicInputBlocking>, "sceUsbMicInputBlocking", 'i', "xxx" },
{0x45310F07, &WrapI_U<sceUsbMicInputInitEx>, "sceUsbMicInputInitEx", 'i', "x" },
{0x5F7F368D, &WrapI_UUU<sceUsbMicInput>, "sceUsbMicInput", 'i', "xxx" },
{0x63400E20, &WrapI_V<sceUsbMicGetInputLength>, "sceUsbMicGetInputLength", 'i', "" },
{0xB8E536EB, &WrapI_III<sceUsbMicInputInit>, "sceUsbMicInputInit", 'i', "iii" },
{0xF899001C, &WrapI_V<sceUsbMicWaitInputEnd>, "sceUsbMicWaitInputEnd", 'i', "" },
};
void Register_sceUsbMic() {
RegisterHLEModule("sceUsbMic", ARRAY_SIZE(sceUsbMic), sceUsbMic);
}