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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-21 10:19:04 +02:00
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d11a5debcb2ebd9f69e5de5d914aeb3a5afac471
ppsspp/GPU
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Henrik Rydgard a9e436fcc1 Fix DXT5 alpha channel
2013-03-29 23:38:14 +01:00
..
GLES
Fix DXT5 alpha channel
2013-03-29 23:38:14 +01:00
Null
Minimal revert of the GE-related interrupt changes.
2013-02-10 02:03:02 -08:00
Software
…
CMakeLists.txt
Move display list management to common GPU class
2012-12-29 03:11:35 +01:00
ge_constants.h
Remove obviously useless alpha tests. May help speed on mobile GPUs a little.
2013-03-11 18:43:36 +01:00
GeDisasm.cpp
Cache vertex decoders. No big boost now, but opens for optimizing them more, and lets us keep stats of the most common ones.
2013-03-24 12:28:42 +01:00
GeDisasm.h
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GPU.vcxproj
Set _CRT_SECURE_NO_WARNINGS
2013-03-16 09:17:39 +01:00
GPU.vcxproj.filters
Move display list management to common GPU class
2012-12-29 03:11:35 +01:00
GPUCommon.cpp
Minor stuff: Fake-implement sceKernelReferThreadProfiler, make sure GPU frame dump logging gets output by not sending it to G3D.
2013-03-04 22:15:39 +01:00
GPUCommon.h
Make un-buffered rendering much smarter, removing flicker.
2013-03-03 13:00:21 +01:00
GPUInterface.h
Make un-buffered rendering much smarter, removing flicker.
2013-03-03 13:00:21 +01:00
GPUState.cpp
Fix some warnings generated by clang.
2013-02-24 10:23:31 -08:00
GPUState.h
Add few isEnabled() in GPUState for Alpha/Color/Lighting/Texture Test
2013-03-27 18:35:54 +08:00
Math3D.cpp
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Math3D.h
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