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55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
#include "Common/System/Request.h"
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#include "Common/UI/Screen.h"
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#include "Common/UI/UI.h"
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#include "Common/Log.h"
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void Screen::focusChanged(ScreenFocusChange focusChange) {
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const char *eventName = "";
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switch (focusChange) {
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case ScreenFocusChange::FOCUS_LOST_TOP:
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#if !defined(MOBILE_DEVICE)
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if (WantsTextInput()) {
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System_NotifyUIEvent(UIEventNotification::TEXT_LOSTFOCUS);
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}
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#endif
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eventName = "FOCUS_LOST_TOP";
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break;
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case ScreenFocusChange::FOCUS_BECAME_TOP:
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#if !defined(MOBILE_DEVICE)
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if (WantsTextInput()) {
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System_NotifyUIEvent(UIEventNotification::TEXT_GOTFOCUS);
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}
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#endif
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eventName = "FOCUS_BECAME_TOP";
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break;
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}
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DEBUG_LOG(Log::UI, "Screen %s got %s", this->tag(), eventName);
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}
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int Screen::GetRequesterToken() {
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if (token_ < 0) {
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token_ = g_requestManager.GenerateRequesterToken();
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}
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return token_;
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}
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Screen::~Screen() {
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screenManager_ = nullptr;
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if (token_ >= 0) {
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// To avoid expired callbacks getting called.
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g_requestManager.ForgetRequestsWithToken(token_);
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}
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}
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const char *DialogResultToString(DialogResult result) {
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switch (result) {
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case DR_NONE: return "DR_NONE";
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case DR_OK: return "DR_OK";
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case DR_CANCEL: return "DR_CANCEL";
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case DR_YES: return "DR_YES";
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case DR_NO: return "DR_NO";
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case DR_BACK: return "DR_BACK";
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default: return "(N/A)";
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}
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}
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