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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-13 06:20:26 +02:00
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cc19136e02b2d3ca77c78409ba471788e78ee97b
ppsspp/Common/GPU
T
History
Halo-Michael 0652d2b52f Change the typo
2020-12-08 14:42:07 +08:00
..
D3D9
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
D3D11
D3D11: Fix shader module leak in thin3d.
2020-12-01 09:20:13 +01:00
OpenGL
Adreno/OpenGL: Limit shader depal to 6xx series GPUs. Should help #13668.
2020-11-22 18:00:07 +01:00
Vulkan
Change the typo
2020-12-08 14:42:07 +08:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
Shader.h
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
ShaderTranslation.cpp
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
ShaderTranslation.h
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
ShaderWriter.cpp
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
ShaderWriter.h
More consistent use of GLSL precision modifiers, now use them in Vulkan too.
2020-11-10 22:42:41 +01:00
thin3d_create.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d.cpp
More shadergen work
2020-11-08 11:32:53 +01:00
thin3d.h
More shadergen work
2020-11-08 11:32:53 +01:00
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