This website requires JavaScript.
Explore
Help
Sign In
preserve-emulation
/
ppsspp
Watch
1
Star
0
Fork
0
mirror of
https://github.com/hrydgard/ppsspp.git
synced
2026-07-25 00:04:49 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
ca94de8d4b1e53b7d596d31e7336ac5133a32a7c
ppsspp
/
Common
/
GPU
/
D3D9
T
History
Herman Semenov
9b4cf5fad8
Fixed all set render state4 after DirectXState::Restore()
2023-12-14 17:55:54 +03:00
..
D3D9ShaderCompiler.cpp
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
2022-10-03 10:47:55 +03:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
D3D9StateCache.h
Fixed all set render state4 after DirectXState::Restore()
2023-12-14 17:55:54 +03:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
D3D9: Apply a half-pixel offset in 2D shader draws. Makes Tantalus games less broken (but still broken)
2023-12-05 14:09:14 +01:00